Like the AUTORADIOBUTTON, the parent of a RADIOBUTTON style button
[wine/multimedia.git] / win32 / console.c
blob611acc9b4d2dbab43286b5a0765cf66c90ef4173
1 /*
2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
8 */
10 /* FIXME:
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Key input translation shouldn't use VkKeyScan and MapVirtualKey, since
14 * they are window (USER) driver dependend.
15 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
17 /* Reference applications:
18 * - IDA (interactive disassembler) full version 3.75. Works.
19 * - LYNX/W32. Works mostly, some keys crash it.
22 #include "config.h"
24 #include <stdlib.h>
25 #include <stdio.h>
26 #include <unistd.h>
27 #include <termios.h>
28 #include <string.h>
29 #include <sys/ioctl.h>
30 #include <sys/types.h>
31 #include <sys/time.h>
32 #include <fcntl.h>
33 #include <errno.h>
34 #ifdef HAVE_SYS_ERRNO_H
35 #include <sys/errno.h>
36 #endif
37 #include <signal.h>
38 #include <assert.h>
40 #include "winbase.h"
41 #include "windef.h"
42 #include "wingdi.h"
43 #include "wine/winuser16.h"
44 #include "wine/keyboard16.h"
45 #include "thread.h"
46 #include "file.h"
47 #include "process.h"
48 #include "winerror.h"
49 #include "wincon.h"
50 #include "heap.h"
51 #include "server.h"
52 #include "debugtools.h"
53 #include "winnls.h"
55 DEFAULT_DEBUG_CHANNEL(console)
58 /* FIXME: Should be in an internal header file. OK, so which one?
59 Used by CONSOLE_makecomplex. */
60 int wine_openpty(int *master, int *slave, char *name,
61 struct termios *term, struct winsize *winsize);
63 /****************************************************************************
64 * CONSOLE_GetPid
66 static int CONSOLE_GetPid( HANDLE handle )
68 struct get_console_info_request *req = get_req_buffer();
69 req->handle = handle;
70 if (server_call( REQ_GET_CONSOLE_INFO )) return 0;
71 return req->pid;
74 /****************************************************************************
75 * XTERM_string_to_IR [internal]
77 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
78 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
80 static void
81 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
82 int j,k;
83 INPUT_RECORD ir;
84 DWORD junk;
86 for (j=0;j<len;j++) {
87 unsigned char inchar = buf[j];
89 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
90 ir.EventType = 1; /* Key_event */
92 ir.Event.KeyEvent.bKeyDown = 1;
93 ir.Event.KeyEvent.wRepeatCount = 0;
95 ir.Event.KeyEvent.dwControlKeyState = 0;
96 if (inchar & 0x80) {
97 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
98 inchar &= ~0x80;
100 ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(inchar);
101 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
102 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
103 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
104 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
105 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
106 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
107 ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
108 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff,
109 0 /* VirtualKeyCodes to ScanCode */
111 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
113 if ((inchar==127)||(inchar=='\b')) { /* backspace */
114 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
115 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
116 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
117 } else {
118 if ((inchar=='\n')||(inchar=='\r')) {
119 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
120 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
121 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
122 ir.Event.KeyEvent.dwControlKeyState = 0;
123 } else {
124 if (inchar<' ') {
125 /* FIXME: find good values for ^X */
126 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
127 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
132 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
133 ir.Event.KeyEvent.bKeyDown = 0;
134 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
135 continue;
137 /* inchar is ESC */
138 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
139 ir.EventType = 1; /* Key_event */
140 ir.Event.KeyEvent.bKeyDown = 1;
141 ir.Event.KeyEvent.wRepeatCount = 0;
143 ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(27);
144 ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
145 ir.Event.KeyEvent.wVirtualKeyCode,0
147 ir.Event.KeyEvent.dwControlKeyState = 0;
148 ir.Event.KeyEvent.uChar.AsciiChar = 27;
149 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
150 ir.Event.KeyEvent.bKeyDown = 0;
151 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
152 continue;
154 for (k=j;k<len;k++) {
155 if (((buf[k]>='A') && (buf[k]<='Z')) ||
156 ((buf[k]>='a') && (buf[k]<='z')) ||
157 (buf[k]=='~')
159 break;
161 if (k<len) {
162 int subid,scancode=0;
164 ir.EventType = 1; /* Key_event */
165 ir.Event.KeyEvent.bKeyDown = 1;
166 ir.Event.KeyEvent.wRepeatCount = 0;
167 ir.Event.KeyEvent.dwControlKeyState = 0;
169 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
170 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
171 ir.Event.KeyEvent.uChar.AsciiChar = 0;
173 switch (buf[k]) {
174 case '~':
175 sscanf(&buf[j+2],"%d",&subid);
176 switch (subid) {
177 case 2:/*INS */scancode = 0xe052;break;
178 case 3:/*DEL */scancode = 0xe053;break;
179 case 6:/*PGDW*/scancode = 0xe051;break;
180 case 5:/*PGUP*/scancode = 0xe049;break;
181 case 11:/*F1 */scancode = 0x003b;break;
182 case 12:/*F2 */scancode = 0x003c;break;
183 case 13:/*F3 */scancode = 0x003d;break;
184 case 14:/*F4 */scancode = 0x003e;break;
185 case 15:/*F5 */scancode = 0x003f;break;
186 case 17:/*F6 */scancode = 0x0040;break;
187 case 18:/*F7 */scancode = 0x0041;break;
188 case 19:/*F8 */scancode = 0x0042;break;
189 case 20:/*F9 */scancode = 0x0043;break;
190 case 21:/*F10 */scancode = 0x0044;break;
191 case 23:/*F11 */scancode = 0x00d9;break;
192 case 24:/*F12 */scancode = 0x00da;break;
193 /* FIXME: Shift-Fx */
194 default:
195 FIXME("parse ESC[%d~\n",subid);
196 break;
198 break;
199 case 'A': /* Cursor Up */scancode = 0xe048;break;
200 case 'B': /* Cursor Down */scancode = 0xe050;break;
201 case 'D': /* Cursor Left */scancode = 0xe04b;break;
202 case 'C': /* Cursor Right */scancode = 0xe04d;break;
203 case 'F': /* End */scancode = 0xe04f;break;
204 case 'H': /* Home */scancode = 0xe047;break;
205 case 'M':
206 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
207 * Release (ESCM#<x+'!'><y+'!'>
209 if (k<len-3) {
210 ir.EventType = MOUSE_EVENT;
211 ir.Event.MouseEvent.dwMousePosition.X = buf[k+2]-'!';
212 ir.Event.MouseEvent.dwMousePosition.Y = buf[k+3]-'!';
213 if (buf[k+1]=='#')
214 ir.Event.MouseEvent.dwButtonState = 0;
215 else
216 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
217 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
218 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
219 j=k+3;
221 break;
222 case 'c':
223 j=k;
224 break;
226 if (scancode) {
227 ir.Event.KeyEvent.wVirtualScanCode = scancode;
228 ir.Event.KeyEvent.wVirtualKeyCode = MapVirtualKey16(scancode,1);
229 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
230 ir.Event.KeyEvent.bKeyDown = 0;
231 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
232 j=k;
233 continue;
239 /****************************************************************************
240 * CONSOLE_get_input (internal)
242 * Reads (nonblocking) as much input events as possible and stores them
243 * in an internal queue.
245 static void
246 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
248 char *buf = HeapAlloc(GetProcessHeap(),0,1);
249 int len = 0, escape_seen = 0;
251 while (1)
253 DWORD res;
254 char inchar;
256 /* If we have at one time seen escape in this loop, we are
257 * within an Escape sequence, so wait for a bit more input for the
258 * rest of the loop.
260 if (WaitForSingleObject( handle, escape_seen*10 )) break;
261 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
262 if (!res) /* res 0 but readable means EOF? Hmm. */
263 break;
264 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
265 buf[len++]=inchar;
266 if (inchar == 27) {
267 if (len>1) {
268 /* If we spot an ESC, we flush all up to it
269 * since we can be sure that we have a complete
270 * sequence.
272 CONSOLE_string_to_IR(handle,buf,len-1);
273 buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
274 buf[0] = 27;
275 len = 1;
277 escape_seen = 1;
280 CONSOLE_string_to_IR(handle,buf,len);
281 HeapFree(GetProcessHeap(),0,buf);
284 /******************************************************************************
285 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
287 * PARAMS
288 * func [I] Address of handler function
289 * add [I] Handler to add or remove
291 * RETURNS
292 * Success: TRUE
293 * Failure: FALSE
295 * CHANGED
296 * James Sutherland (JamesSutherland@gmx.de)
297 * Added global variables console_ignore_ctrl_c and handlers[]
298 * Does not yet do any error checking, or set LastError if failed.
299 * This doesn't yet matter, since these handlers are not yet called...!
301 static unsigned int console_ignore_ctrl_c = 0;
302 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
303 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
305 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
306 unsigned int done = 0;
307 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
308 if (!func)
310 console_ignore_ctrl_c = add;
311 return TRUE;
313 if (add)
315 for (;alloc_loop--;)
316 if (!handlers[alloc_loop] && !done)
318 handlers[alloc_loop] = func;
319 done++;
321 if (!done)
322 FIXME("Out of space on CtrlHandler table\n");
323 return(done);
325 else
327 for (;alloc_loop--;)
328 if (handlers[alloc_loop] == func && !done)
330 handlers[alloc_loop] = 0;
331 done++;
333 if (!done)
334 WARN("Attempt to remove non-installed CtrlHandler %p\n",
335 func);
336 return (done);
338 return (done);
342 /******************************************************************************
343 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
345 * PARAMS
346 * dwCtrlEvent [I] Type of event
347 * dwProcessGroupID [I] Process group ID to send event to
349 * NOTES
350 * Doesn't yet work...!
352 * RETURNS
353 * Success: True
354 * Failure: False (and *should* [but doesn't] set LastError)
356 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
357 DWORD dwProcessGroupID )
359 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
361 ERR("invalid event %d for PGID %ld\n",
362 (unsigned short)dwCtrlEvent, dwProcessGroupID );
363 return FALSE;
365 if (dwProcessGroupID == GetCurrentProcessId() )
367 FIXME("Attempt to send event %d to self - stub\n",
368 (unsigned short)dwCtrlEvent );
369 return FALSE;
371 FIXME("event %d to external PGID %ld - not implemented yet\n",
372 (unsigned short)dwCtrlEvent, dwProcessGroupID );
373 return FALSE;
377 /******************************************************************************
378 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
380 * PARAMS
381 * dwDesiredAccess [I] Access flag
382 * dwShareMode [I] Buffer share mode
383 * sa [I] Security attributes
384 * dwFlags [I] Type of buffer to create
385 * lpScreenBufferData [I] Reserved
387 * NOTES
388 * Should call SetLastError
390 * RETURNS
391 * Success: Handle to new console screen buffer
392 * Failure: INVALID_HANDLE_VALUE
394 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
395 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
396 DWORD dwFlags, LPVOID lpScreenBufferData )
398 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
399 dwShareMode, sa, dwFlags, lpScreenBufferData);
400 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
401 return INVALID_HANDLE_VALUE;
405 /***********************************************************************
406 * GetConsoleScreenBufferInfo (KERNEL32.190)
408 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
409 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
411 csbi->dwSize.X = 80;
412 csbi->dwSize.Y = 24;
413 csbi->dwCursorPosition.X = 0;
414 csbi->dwCursorPosition.Y = 0;
415 csbi->wAttributes = 0;
416 csbi->srWindow.Left = 0;
417 csbi->srWindow.Right = 79;
418 csbi->srWindow.Top = 0;
419 csbi->srWindow.Bottom = 23;
420 csbi->dwMaximumWindowSize.X = 80;
421 csbi->dwMaximumWindowSize.Y = 24;
422 return TRUE;
426 /******************************************************************************
427 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
429 * RETURNS
430 * Success: TRUE
431 * Failure: FALSE
433 BOOL WINAPI SetConsoleActiveScreenBuffer(
434 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
436 FIXME("(%x): stub\n", hConsoleOutput);
437 return FALSE;
441 /***********************************************************************
442 * GetLargestConsoleWindowSize (KERNEL32.226)
444 COORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
446 COORD c;
447 c.X = 80;
448 c.Y = 24;
449 return c;
452 /* gcc doesn't return structures the same way as dwords */
453 DWORD WINAPI WIN32_GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
455 COORD c = GetLargestConsoleWindowSize( hConsoleOutput );
456 return *(DWORD *)&c;
459 /***********************************************************************
460 * FreeConsole (KERNEL32.267)
462 BOOL WINAPI FreeConsole(VOID)
464 return !server_call( REQ_FREE_CONSOLE );
468 /*************************************************************************
469 * CONSOLE_OpenHandle
471 * Open a handle to the current process console.
473 HANDLE CONSOLE_OpenHandle( BOOL output, DWORD access, LPSECURITY_ATTRIBUTES sa )
475 int ret = -1;
476 struct open_console_request *req = get_req_buffer();
478 req->output = output;
479 req->access = access;
480 req->inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle);
481 SetLastError(0);
482 if (!server_call( REQ_OPEN_CONSOLE )) ret = req->handle;
483 return ret;
487 /*************************************************************************
488 * CONSOLE_make_complex [internal]
490 * Turns a CONSOLE kernel object into a complex one.
491 * (switches from output/input using the terminal where WINE was started to
492 * its own xterm).
494 * This makes simple commandline tools pipeable, while complex commandline
495 * tools work without getting messed up by debugoutput.
497 * All other functions should work indedependend from this call.
499 * To test for complex console: pid == 0 -> simple, otherwise complex.
501 static BOOL CONSOLE_make_complex(HANDLE handle)
503 struct set_console_fd_request *req = get_req_buffer();
504 struct termios term;
505 char buf[256];
506 char c = '\0';
507 int i,xpid,master,slave,pty_handle;
509 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
511 MESSAGE("Console: Making console complex (creating an xterm)...\n");
513 if (tcgetattr(0, &term) < 0) {
514 /* ignore failure, or we can't run from a script */
516 term.c_lflag = ~(ECHO|ICANON);
518 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
519 return FALSE;
521 if ((xpid=fork()) == 0) {
522 tcsetattr(slave, TCSADRAIN, &term);
523 close( slave );
524 sprintf(buf, "-Sxx%d", master);
525 /* "-fn vga" for VGA font. Harmless if vga is not present:
526 * xterm: unable to open font "vga", trying "fixed"....
528 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
529 ERR("error creating AllocConsole xterm\n");
530 exit(1);
532 pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
533 close( master );
534 close( slave );
535 if (pty_handle == -1) return FALSE;
537 /* most xterms like to print their window ID when used with -S;
538 * read it and continue before the user has a chance...
540 for (i = 0; i < 10000; i++)
542 BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
543 if (!ok && !c) usleep(100); /* wait for xterm to be created */
544 else if (c == '\n') break;
546 if (i == 10000)
548 ERR("can't read xterm WID\n");
549 CloseHandle( pty_handle );
550 return FALSE;
552 req->handle = handle;
553 req->file_handle = pty_handle;
554 req->pid = xpid;
555 server_call( REQ_SET_CONSOLE_FD );
556 CloseHandle( pty_handle );
558 /* enable mouseclicks */
559 strcpy( buf, "\033[?1001s\033[?1000h" );
560 WriteFile(handle,buf,strlen(buf),NULL,NULL);
562 strcpy( buf, "\033]2;" );
563 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
565 strcat( buf, "\a" );
566 WriteFile(handle,buf,strlen(buf),NULL,NULL);
568 return TRUE;
573 /***********************************************************************
574 * AllocConsole (KERNEL32.103)
576 * creates an xterm with a pty to our program
578 BOOL WINAPI AllocConsole(VOID)
580 struct alloc_console_request *req = get_req_buffer();
581 HANDLE hStderr;
582 int handle_in, handle_out;
584 TRACE("()\n");
585 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
586 req->inherit = FALSE;
587 if (server_call( REQ_ALLOC_CONSOLE )) return FALSE;
588 handle_in = req->handle_in;
589 handle_out = req->handle_out;
591 if (!DuplicateHandle( GetCurrentProcess(), req->handle_out, GetCurrentProcess(), &hStderr,
592 0, TRUE, DUPLICATE_SAME_ACCESS ))
594 CloseHandle( handle_in );
595 CloseHandle( handle_out );
596 FreeConsole();
597 return FALSE;
600 /* NT resets the STD_*_HANDLEs on console alloc */
601 SetStdHandle( STD_INPUT_HANDLE, handle_in );
602 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
603 SetStdHandle( STD_ERROR_HANDLE, hStderr );
605 SetLastError(ERROR_SUCCESS);
606 SetConsoleTitleA("Wine Console");
607 return TRUE;
611 /******************************************************************************
612 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
614 * RETURNS
615 * Code page code
617 UINT WINAPI GetConsoleCP(VOID)
619 return GetACP();
623 /***********************************************************************
624 * GetConsoleOutputCP (KERNEL32.189)
626 UINT WINAPI GetConsoleOutputCP(VOID)
628 return GetConsoleCP();
631 /***********************************************************************
632 * GetConsoleMode (KERNEL32.188)
634 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
636 BOOL ret = FALSE;
637 struct get_console_mode_request *req = get_req_buffer();
638 req->handle = hcon;
639 if (!server_call( REQ_GET_CONSOLE_MODE ))
641 if (mode) *mode = req->mode;
642 ret = TRUE;
644 return ret;
648 /******************************************************************************
649 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
651 * PARAMS
652 * hcon [I] Handle to console input or screen buffer
653 * mode [I] Input or output mode to set
655 * RETURNS
656 * Success: TRUE
657 * Failure: FALSE
659 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
661 struct set_console_mode_request *req = get_req_buffer();
662 req->handle = hcon;
663 req->mode = mode;
664 return !server_call( REQ_SET_CONSOLE_MODE );
668 /***********************************************************************
669 * GetConsoleTitleA (KERNEL32.191)
671 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
673 struct get_console_info_request *req = get_req_buffer();
674 DWORD ret = 0;
675 HANDLE hcon;
677 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
678 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
679 return 0;
680 req->handle = hcon;
681 if (!server_call( REQ_GET_CONSOLE_INFO ))
683 lstrcpynA( title, req->title, size );
684 ret = strlen(req->title);
686 CloseHandle( hcon );
687 return ret;
691 /******************************************************************************
692 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
694 * PARAMS
695 * title [O] Address of buffer for title
696 * size [I] Size of buffer
698 * RETURNS
699 * Success: Length of string copied
700 * Failure: 0
702 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
704 char *tmp;
705 DWORD ret;
707 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size ))) return 0;
708 ret = GetConsoleTitleA( tmp, size );
709 lstrcpyAtoW( title, tmp );
710 HeapFree( GetProcessHeap(), 0, tmp );
711 return ret;
715 /***********************************************************************
716 * WriteConsoleA (KERNEL32.729)
718 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
719 LPCVOID lpBuffer,
720 DWORD nNumberOfCharsToWrite,
721 LPDWORD lpNumberOfCharsWritten,
722 LPVOID lpReserved )
724 /* FIXME: should I check if this is a console handle? */
725 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
726 lpNumberOfCharsWritten, NULL);
730 #define CADD(c) \
731 if (bufused==curbufsize-1) \
732 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
733 buffer[bufused++]=c;
734 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
736 /***********************************************************************
737 * WriteConsoleOutputA (KERNEL32.732)
739 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
740 LPCHAR_INFO lpBuffer,
741 COORD dwBufferSize,
742 COORD dwBufferCoord,
743 LPSMALL_RECT lpWriteRegion)
745 int i,j,off=0,lastattr=-1;
746 int offbase;
747 char sbuf[20],*buffer=NULL;
748 int bufused=0,curbufsize = 100;
749 DWORD res;
750 CONSOLE_SCREEN_BUFFER_INFO csbi;
751 const int colormap[8] = {
752 0,4,2,6,
753 1,5,3,7,
755 CONSOLE_make_complex(hConsoleOutput);
756 buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
757 offbase = (dwBufferCoord.Y - 1) * dwBufferSize.X +
758 (dwBufferCoord.X - lpWriteRegion->Left);
760 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
761 lpWriteRegion->Top,
762 lpWriteRegion->Bottom,
763 lpWriteRegion->Left,
764 lpWriteRegion->Right
767 GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
768 sprintf(sbuf,"%c7",27);SADD(sbuf);
770 /* Step 1. Make (Bottom,Right) offset of intersection with
771 Screen Buffer */
772 lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.Y-1) -
773 lpWriteRegion->Top;
774 lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.X-1) -
775 lpWriteRegion->Left;
777 /* Step 2. If either offset is negative, then no action
778 should be performed. (Implies that requested rectangle is
779 outside the current screen buffer rectangle.) */
780 if ((lpWriteRegion->Bottom < 0) ||
781 (lpWriteRegion->Right < 0)) {
782 /* readjust (Bottom Right) for rectangle */
783 lpWriteRegion->Bottom += lpWriteRegion->Top;
784 lpWriteRegion->Right += lpWriteRegion->Left;
786 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
787 lpWriteRegion->Top,
788 lpWriteRegion->Bottom,
789 lpWriteRegion->Left,
790 lpWriteRegion->Right
793 HeapFree(GetProcessHeap(),0,buffer);
794 return TRUE;
797 /* Step 3. Intersect with source rectangle */
798 lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.Y +
799 min(lpWriteRegion->Bottom + dwBufferCoord.Y, dwBufferSize.Y-1);
800 lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.X +
801 min(lpWriteRegion->Right + dwBufferCoord.X, dwBufferSize.X-1);
803 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
804 lpWriteRegion->Top,
805 lpWriteRegion->Bottom,
806 lpWriteRegion->Left,
807 lpWriteRegion->Right
810 /* Validate above computations made sense, if not then issue
811 error and fudge to single character rectangle */
812 if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
813 (lpWriteRegion->Right < lpWriteRegion->Left)) {
814 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
815 lpWriteRegion->Top,
816 lpWriteRegion->Bottom,
817 lpWriteRegion->Left,
818 lpWriteRegion->Right
820 lpWriteRegion->Bottom = lpWriteRegion->Top;
821 lpWriteRegion->Right = lpWriteRegion->Left;
824 /* Now do the real processing and move the characters */
825 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
826 offbase += dwBufferSize.X;
827 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
828 SADD(sbuf);
829 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
830 off = j + offbase;
831 if (lastattr!=lpBuffer[off].Attributes) {
832 lastattr = lpBuffer[off].Attributes;
833 sprintf(sbuf,"%c[0;%s3%d;4%dm",
835 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
836 colormap[lastattr&7],
837 colormap[(lastattr&0x70)>>4]
839 /* FIXME: BACKGROUND_INTENSITY */
840 SADD(sbuf);
842 CADD(lpBuffer[off].Char.AsciiChar);
845 sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
846 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
847 HeapFree(GetProcessHeap(),0,buffer);
848 return TRUE;
851 /***********************************************************************
852 * WriteConsoleW (KERNEL32.577)
854 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
855 LPCVOID lpBuffer,
856 DWORD nNumberOfCharsToWrite,
857 LPDWORD lpNumberOfCharsWritten,
858 LPVOID lpReserved )
860 BOOL ret;
861 LPSTR xstring;
862 DWORD n;
864 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
865 xstring=HeapAlloc( GetProcessHeap(), 0, n );
867 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
869 /* FIXME: should I check if this is a console handle? */
870 ret= WriteFile(hConsoleOutput, xstring, n,
871 lpNumberOfCharsWritten, NULL);
872 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
873 HeapFree( GetProcessHeap(), 0, xstring );
874 return ret;
878 /***********************************************************************
879 * ReadConsoleA (KERNEL32.419)
881 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
882 LPVOID lpBuffer,
883 DWORD nNumberOfCharsToRead,
884 LPDWORD lpNumberOfCharsRead,
885 LPVOID lpReserved )
887 int charsread = 0;
888 LPSTR xbuf = (LPSTR)lpBuffer;
889 LPINPUT_RECORD ir;
891 TRACE("(%d,%p,%ld,%p,%p)\n",
892 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
893 lpNumberOfCharsRead,lpReserved
896 CONSOLE_get_input(hConsoleInput,FALSE);
898 /* FIXME: should we read at least 1 char? The SDK does not say */
899 while (charsread<nNumberOfCharsToRead)
901 struct read_console_input_request *req = get_req_buffer();
902 req->handle = hConsoleInput;
903 req->count = 1;
904 req->flush = 1;
905 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
906 if (!req->read) break;
907 ir = (LPINPUT_RECORD)(req+1);
908 if (!ir->Event.KeyEvent.bKeyDown)
909 continue;
910 if (ir->EventType != KEY_EVENT)
911 continue;
912 *xbuf++ = ir->Event.KeyEvent.uChar.AsciiChar;
913 charsread++;
915 if (lpNumberOfCharsRead)
916 *lpNumberOfCharsRead = charsread;
917 return TRUE;
920 /***********************************************************************
921 * ReadConsoleW (KERNEL32.427)
923 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
924 LPVOID lpBuffer,
925 DWORD nNumberOfCharsToRead,
926 LPDWORD lpNumberOfCharsRead,
927 LPVOID lpReserved )
929 BOOL ret;
930 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
932 ret = ReadConsoleA(
933 hConsoleInput,
934 buf,
935 nNumberOfCharsToRead,
936 lpNumberOfCharsRead,
937 lpReserved
939 if (ret)
940 lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
941 HeapFree( GetProcessHeap(), 0, buf );
942 return ret;
946 /******************************************************************************
947 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
949 * PARAMS
950 * hConsoleInput [I] Handle to console input buffer
951 * lpBuffer [O] Address of buffer for read data
952 * nLength [I] Number of records to read
953 * lpNumberOfEventsRead [O] Address of number of records read
955 * RETURNS
956 * Success: TRUE
957 * Failure: FALSE
959 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
960 DWORD nLength, LPDWORD lpNumberOfEventsRead)
962 struct read_console_input_request *req = get_req_buffer();
964 /* loop until we get at least one event */
965 for (;;)
967 req->handle = hConsoleInput;
968 req->count = nLength;
969 req->flush = 1;
970 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
971 if (req->read)
973 memcpy( lpBuffer, req + 1, req->read * sizeof(*lpBuffer) );
974 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = req->read;
975 return TRUE;
977 CONSOLE_get_input(hConsoleInput,TRUE);
978 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
983 /***********************************************************************
984 * ReadConsoleInputW (KERNEL32.570)
986 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
987 DWORD count, LPDWORD read )
989 /* FIXME: Fix this if we get UNICODE input. */
990 return ReadConsoleInputA( handle, buffer, count, read );
994 /***********************************************************************
995 * FlushConsoleInputBuffer (KERNEL32.132)
997 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
999 struct read_console_input_request *req = get_req_buffer();
1000 req->handle = handle;
1001 req->count = -1; /* get all records */
1002 req->flush = 1;
1003 return !server_call( REQ_READ_CONSOLE_INPUT );
1007 /***********************************************************************
1008 * PeekConsoleInputA (KERNEL32.550)
1010 * Gets 'count' first events (or less) from input queue.
1012 * Does not need a complex console.
1014 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer,
1015 DWORD count, LPDWORD read )
1017 struct read_console_input_request *req = get_req_buffer();
1019 CONSOLE_get_input(handle,FALSE);
1021 req->handle = handle;
1022 req->count = count;
1023 req->flush = 0;
1024 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
1025 if (req->read) memcpy( buffer, req + 1, req->read * sizeof(*buffer) );
1026 if (read) *read = req->read;
1027 return TRUE;
1031 /***********************************************************************
1032 * PeekConsoleInputW (KERNEL32.551)
1034 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
1035 LPINPUT_RECORD pirBuffer,
1036 DWORD cInRecords,
1037 LPDWORD lpcRead)
1039 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1040 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
1044 /******************************************************************************
1045 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1048 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
1049 DWORD count, LPDWORD written )
1051 struct write_console_input_request *req = get_req_buffer();
1052 const DWORD max = server_remaining( req + 1 ) / sizeof(INPUT_RECORD);
1054 if (written) *written = 0;
1055 while (count)
1057 DWORD len = count < max ? count : max;
1058 req->count = len;
1059 req->handle = handle;
1060 memcpy( req + 1, buffer, len * sizeof(*buffer) );
1061 if (server_call( REQ_WRITE_CONSOLE_INPUT )) return FALSE;
1062 if (written) *written += req->written;
1063 count -= len;
1064 buffer += len;
1066 return TRUE;
1070 /***********************************************************************
1071 * SetConsoleTitleA (KERNEL32.476)
1073 * Sets the console title.
1075 * We do not necessarily need to create a complex console for that,
1076 * but should remember the title and set it on creation of the latter.
1077 * (not fixed at this time).
1079 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1081 struct set_console_info_request *req = get_req_buffer();
1082 HANDLE hcon;
1083 DWORD written;
1085 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1086 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1087 return FALSE;
1088 req->handle = hcon;
1089 req->mask = SET_CONSOLE_INFO_TITLE;
1090 lstrcpynA( req->title, title, server_remaining(req->title) );
1091 if (server_call( REQ_SET_CONSOLE_INFO )) goto error;
1092 if (CONSOLE_GetPid( hcon ))
1094 /* only set title for complex console (own xterm) */
1095 WriteFile( hcon, "\033]2;", 4, &written, NULL );
1096 WriteFile( hcon, title, strlen(title), &written, NULL );
1097 WriteFile( hcon, "\a", 1, &written, NULL );
1099 CloseHandle( hcon );
1100 return TRUE;
1101 error:
1102 CloseHandle( hcon );
1103 return FALSE;
1107 /******************************************************************************
1108 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1110 * PARAMS
1111 * title [I] Address of new title
1113 * NOTES
1114 * This should not be calling the A version
1116 * RETURNS
1117 * Success: TRUE
1118 * Failure: FALSE
1120 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1122 BOOL ret;
1124 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1125 ret = SetConsoleTitleA(titleA);
1126 HeapFree( GetProcessHeap(), 0, titleA );
1127 return ret;
1130 /******************************************************************************
1131 * SetConsoleCursorPosition [KERNEL32.627]
1132 * Sets the cursor position in console
1134 * PARAMS
1135 * hConsoleOutput [I] Handle of console screen buffer
1136 * dwCursorPosition [I] New cursor position coordinates
1138 * RETURNS STD
1140 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1142 char xbuf[20];
1143 DWORD xlen;
1145 /* make console complex only if we change lines, not just in the line */
1146 if (pos.Y)
1147 CONSOLE_make_complex(hcon);
1149 TRACE("%d (%dx%d)\n", hcon, pos.X , pos.Y );
1150 /* x are columns, y rows */
1151 if (pos.Y)
1152 /* full screen cursor absolute positioning */
1153 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.Y+1, pos.X+1);
1154 else
1155 /* relative cursor positioning in line (\r to go to 0) */
1156 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.X);
1157 /* FIXME: store internal if we start using own console buffers */
1158 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1159 return TRUE;
1162 /***********************************************************************
1163 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1165 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1167 struct read_console_input_request *req = get_req_buffer();
1169 CONSOLE_get_input(hcon,FALSE);
1171 req->handle = hcon;
1172 req->count = -1;
1173 req->flush = 0;
1174 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
1175 if (nrofevents) *nrofevents = req->read;
1176 return TRUE;
1179 /***********************************************************************
1180 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1182 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1184 FIXME("(%p): stub\n", nrofbuttons);
1185 *nrofbuttons = 2;
1186 return TRUE;
1189 /******************************************************************************
1190 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1192 * PARAMS
1193 * hcon [I] Handle to console screen buffer
1194 * cinfo [O] Address of cursor information
1196 * RETURNS
1197 * Success: TRUE
1198 * Failure: FALSE
1200 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1202 struct get_console_info_request *req = get_req_buffer();
1203 req->handle = hcon;
1204 if (server_call( REQ_GET_CONSOLE_INFO )) return FALSE;
1205 if (cinfo)
1207 cinfo->dwSize = req->cursor_size;
1208 cinfo->bVisible = req->cursor_visible;
1210 return TRUE;
1214 /******************************************************************************
1215 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1217 * RETURNS
1218 * Success: TRUE
1219 * Failure: FALSE
1221 BOOL WINAPI SetConsoleCursorInfo(
1222 HANDLE hcon, /* [in] Handle to console screen buffer */
1223 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1225 struct set_console_info_request *req = get_req_buffer();
1226 char buf[8];
1227 DWORD xlen;
1229 CONSOLE_make_complex(hcon);
1230 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1231 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1233 req->handle = hcon;
1234 req->cursor_size = cinfo->dwSize;
1235 req->cursor_visible = cinfo->bVisible;
1236 req->mask = SET_CONSOLE_INFO_CURSOR;
1237 return !server_call( REQ_SET_CONSOLE_INFO );
1241 /******************************************************************************
1242 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1244 * RETURNS
1245 * Success: TRUE
1246 * Failure: FALSE
1248 BOOL WINAPI SetConsoleWindowInfo(
1249 HANDLE hcon, /* [in] Handle to console screen buffer */
1250 BOOL bAbsolute, /* [in] Coordinate type flag */
1251 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1253 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1254 return TRUE;
1258 /******************************************************************************
1259 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1261 * Sets the foreground and background color attributes of characters
1262 * written to the screen buffer.
1264 * RETURNS
1265 * Success: TRUE
1266 * Failure: FALSE
1268 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1270 const int colormap[8] = {
1271 0,4,2,6,
1272 1,5,3,7,
1274 DWORD xlen;
1275 char buffer[20];
1277 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1278 sprintf(buffer,"%c[0;%s3%d;4%dm",
1280 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1281 colormap[wAttr&7],
1282 colormap[(wAttr&0x70)>>4]
1284 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1285 return TRUE;
1289 /******************************************************************************
1290 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1292 * PARAMS
1293 * hConsoleOutput [I] Handle to console screen buffer
1294 * dwSize [I] New size in character rows and cols
1296 * RETURNS
1297 * Success: TRUE
1298 * Failure: FALSE
1300 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1301 COORD dwSize )
1303 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.X,dwSize.Y);
1304 return TRUE;
1308 /******************************************************************************
1309 * FillConsoleOutputCharacterA [KERNEL32.242]
1311 * PARAMS
1312 * hConsoleOutput [I] Handle to screen buffer
1313 * cCharacter [I] Character to write
1314 * nLength [I] Number of cells to write to
1315 * dwCoord [I] Coords of first cell
1316 * lpNumCharsWritten [O] Pointer to number of cells written
1318 * RETURNS
1319 * Success: TRUE
1320 * Failure: FALSE
1322 BOOL WINAPI FillConsoleOutputCharacterA(
1323 HANDLE hConsoleOutput,
1324 BYTE cCharacter,
1325 DWORD nLength,
1326 COORD dwCoord,
1327 LPDWORD lpNumCharsWritten)
1329 long count;
1330 DWORD xlen;
1332 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1333 for(count=0;count<nLength;count++)
1334 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1335 *lpNumCharsWritten = nLength;
1336 return TRUE;
1340 /******************************************************************************
1341 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1343 * PARAMS
1344 * hConsoleOutput [I] Handle to screen buffer
1345 * cCharacter [I] Character to write
1346 * nLength [I] Number of cells to write to
1347 * dwCoord [I] Coords of first cell
1348 * lpNumCharsWritten [O] Pointer to number of cells written
1350 * RETURNS
1351 * Success: TRUE
1352 * Failure: FALSE
1354 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1355 WCHAR cCharacter,
1356 DWORD nLength,
1357 COORD dwCoord,
1358 LPDWORD lpNumCharsWritten)
1360 long count;
1361 DWORD xlen;
1363 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1364 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1365 * first
1367 for(count=0;count<nLength;count++)
1368 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1369 *lpNumCharsWritten = nLength;
1370 return TRUE;
1374 /******************************************************************************
1375 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1377 * PARAMS
1378 * hConsoleOutput [I] Handle to screen buffer
1379 * wAttribute [I] Color attribute to write
1380 * nLength [I] Number of cells to write to
1381 * dwCoord [I] Coords of first cell
1382 * lpNumAttrsWritten [O] Pointer to number of cells written
1384 * RETURNS
1385 * Success: TRUE
1386 * Failure: FALSE
1388 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1389 WORD wAttribute, DWORD nLength, COORD dwCoord,
1390 LPDWORD lpNumAttrsWritten)
1392 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1393 wAttribute,nLength,dwCoord.X,dwCoord.Y,lpNumAttrsWritten);
1394 *lpNumAttrsWritten = nLength;
1395 return TRUE;
1398 /******************************************************************************
1399 * ReadConsoleOutputCharacterA [KERNEL32.573]
1401 * BUGS
1402 * Unimplemented
1404 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1405 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1407 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1408 dword,coord.X,coord.Y,lpdword);
1409 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1410 return FALSE;
1414 /******************************************************************************
1415 * ScrollConsoleScreenBufferA [KERNEL32.612]
1417 * BUGS
1418 * Unimplemented
1420 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
1421 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1422 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1424 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1425 lpClipRect,dwDestOrigin.X,dwDestOrigin.Y,lpFill);
1426 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1427 return FALSE;