2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
35 { { 0x00010001, 0x00010001 } },
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
44 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
46 ddraw_null_wined3d_object_destroyed
,
49 static inline IDirectDrawImpl
*impl_from_IDirectDraw(IDirectDraw
*iface
)
51 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw_iface
);
54 static inline IDirectDrawImpl
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
56 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw2_iface
);
59 static inline IDirectDrawImpl
*impl_from_IDirectDraw3(IDirectDraw3
*iface
)
61 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw3_iface
);
64 static inline IDirectDrawImpl
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
66 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw4_iface
);
69 static inline IDirectDrawImpl
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
71 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw7_iface
);
74 static inline IDirectDrawImpl
*impl_from_IDirect3D(IDirect3D
*iface
)
76 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D_iface
);
79 static inline IDirectDrawImpl
*impl_from_IDirect3D2(IDirect3D2
*iface
)
81 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D2_iface
);
84 static inline IDirectDrawImpl
*impl_from_IDirect3D3(IDirect3D3
*iface
)
86 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D3_iface
);
89 static inline IDirectDrawImpl
*impl_from_IDirect3D7(IDirect3D7
*iface
)
91 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D7_iface
);
94 /*****************************************************************************
96 *****************************************************************************/
98 /*****************************************************************************
99 * IDirectDraw7::QueryInterface
101 * Queries different interfaces of the DirectDraw object. It can return
102 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
103 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
105 * The returned interface is AddRef()-ed before it's returned
107 * Used for version 1, 2, 4 and 7
110 * refiid: Interface ID asked for
111 * obj: Used to return the interface pointer
114 * S_OK if an interface was found
115 * E_NOINTERFACE if the requested interface wasn't found
117 *****************************************************************************/
118 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID refiid
, void **obj
)
120 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
122 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(refiid
), obj
);
124 /* Can change surface impl type */
125 EnterCriticalSection(&ddraw_cs
);
127 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
132 LeaveCriticalSection(&ddraw_cs
);
133 return DDERR_INVALIDPARAMS
;
136 /* Check DirectDraw Interfaces */
137 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
138 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
141 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
143 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
145 *obj
= &This
->IDirectDraw4_iface
;
146 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
148 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
150 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
151 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
153 LeaveCriticalSection(&ddraw_cs
);
154 return E_NOINTERFACE
;
156 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
158 *obj
= &This
->IDirectDraw2_iface
;
159 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
161 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
163 *obj
= &This
->IDirectDraw_iface
;
164 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
168 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
169 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
170 * who had this idea and why. The older interfaces can query and IDirect3D version
171 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
172 * and messy to implement with the common creation function, so it has been left out here.
174 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
175 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
176 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
177 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
179 /* Check the surface implementation */
180 if(This
->ImplType
== SURFACE_UNKNOWN
)
182 /* Apps may create the IDirect3D Interface before the primary surface.
183 * set the surface implementation */
184 This
->ImplType
= SURFACE_OPENGL
;
185 TRACE("(%p) Choosing OpenGL surfaces because a Direct3D interface was requested\n", This
);
187 else if(This
->ImplType
!= SURFACE_OPENGL
&& DefaultSurfaceType
== SURFACE_UNKNOWN
)
189 ERR("(%p) The App is requesting a D3D device, but a non-OpenGL surface type was choosen. Prepare for trouble!\n", This
);
190 ERR(" (%p) You may want to contact wine-devel for help\n", This
);
191 /* Should I assert(0) here??? */
193 else if(This
->ImplType
!= SURFACE_OPENGL
)
195 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
196 /* Do not abort here, only reject 3D Device creation */
199 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
201 This
->d3dversion
= 1;
202 *obj
= &This
->IDirect3D_iface
;
203 TRACE(" returning Direct3D interface at %p.\n", *obj
);
205 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
207 This
->d3dversion
= 2;
208 *obj
= &This
->IDirect3D2_iface
;
209 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
211 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
213 This
->d3dversion
= 3;
214 *obj
= &This
->IDirect3D3_iface
;
215 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
217 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
219 This
->d3dversion
= 7;
220 *obj
= &This
->IDirect3D7_iface
;
221 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
224 else if (IsEqualGUID(refiid
, &IID_IWineD3DDeviceParent
))
226 *obj
= &This
->device_parent_vtbl
;
229 /* Unknown interface */
232 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
233 LeaveCriticalSection(&ddraw_cs
);
234 return E_NOINTERFACE
;
237 IUnknown_AddRef( (IUnknown
*) *obj
);
238 LeaveCriticalSection(&ddraw_cs
);
242 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
244 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
246 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
248 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
251 static HRESULT WINAPI
ddraw3_QueryInterface(IDirectDraw3
*iface
, REFIID riid
, void **object
)
253 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
255 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
257 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
260 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
262 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
264 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
266 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
269 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
271 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
273 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
275 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
278 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
280 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
282 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
284 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
287 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
289 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
291 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
293 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
296 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
298 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
300 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
302 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
305 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
307 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
309 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
311 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
314 /*****************************************************************************
315 * IDirectDraw7::AddRef
317 * Increases the interfaces refcount, basically
319 * DDraw refcounting is a bit tricky. The different DirectDraw interface
320 * versions have individual refcounts, but the IDirect3D interfaces do not.
321 * All interfaces are from one object, that means calling QueryInterface on an
322 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
323 * IDirectDrawImpl object.
325 * That means all AddRef and Release implementations of IDirectDrawX work
326 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
327 * except of IDirect3D7 which thunks to IDirectDraw7
329 * Returns: The new refcount
331 *****************************************************************************/
332 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
334 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
335 ULONG ref
= InterlockedIncrement(&This
->ref7
);
337 TRACE("%p increasing refcount to %u.\n", This
, ref
);
339 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
344 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
346 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
347 ULONG ref
= InterlockedIncrement(&This
->ref4
);
349 TRACE("%p increasing refcount to %u.\n", This
, ref
);
351 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
356 static ULONG WINAPI
ddraw3_AddRef(IDirectDraw3
*iface
)
358 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
359 ULONG ref
= InterlockedIncrement(&This
->ref3
);
361 TRACE("%p increasing refcount to %u.\n", This
, ref
);
363 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
368 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
370 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
371 ULONG ref
= InterlockedIncrement(&This
->ref2
);
373 TRACE("%p increasing refcount to %u.\n", This
, ref
);
375 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
380 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
382 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
383 ULONG ref
= InterlockedIncrement(&This
->ref1
);
385 TRACE("%p increasing refcount to %u.\n", This
, ref
);
387 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
392 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
394 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
396 TRACE("iface %p.\n", iface
);
398 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
401 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
403 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
405 TRACE("iface %p.\n", iface
);
407 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
410 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
412 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
414 TRACE("iface %p.\n", iface
);
416 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
419 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
421 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
423 TRACE("iface %p.\n", iface
);
425 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
428 /*****************************************************************************
431 * Destroys a ddraw object if all refcounts are 0. This is to share code
432 * between the IDirectDrawX::Release functions
435 * This: DirectDraw object to destroy
437 *****************************************************************************/
438 static void ddraw_destroy(IDirectDrawImpl
*This
)
440 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
441 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
443 /* Destroy the device window if we created one */
444 if(This
->devicewindow
!= 0)
446 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
447 DestroyWindow(This
->devicewindow
);
448 This
->devicewindow
= 0;
451 EnterCriticalSection(&ddraw_cs
);
452 list_remove(&This
->ddraw_list_entry
);
453 LeaveCriticalSection(&ddraw_cs
);
455 /* Release the attached WineD3D stuff */
456 IWineD3DDevice_Release(This
->wineD3DDevice
);
457 wined3d_decref(This
->wineD3D
);
459 /* Now free the object */
460 HeapFree(GetProcessHeap(), 0, This
);
463 /*****************************************************************************
464 * IDirectDraw7::Release
466 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
468 * Returns: The new refcount
469 *****************************************************************************/
470 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
472 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
473 ULONG ref
= InterlockedDecrement(&This
->ref7
);
475 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
477 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
483 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
485 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
486 ULONG ref
= InterlockedDecrement(&This
->ref4
);
488 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
490 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
496 static ULONG WINAPI
ddraw3_Release(IDirectDraw3
*iface
)
498 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
499 ULONG ref
= InterlockedDecrement(&This
->ref3
);
501 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
503 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
509 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
511 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
512 ULONG ref
= InterlockedDecrement(&This
->ref2
);
514 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
516 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
522 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
524 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
525 ULONG ref
= InterlockedDecrement(&This
->ref1
);
527 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
529 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
535 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
537 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
539 TRACE("iface %p.\n", iface
);
541 return ddraw7_Release(&This
->IDirectDraw7_iface
);
544 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
546 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
548 TRACE("iface %p.\n", iface
);
550 return ddraw1_Release(&This
->IDirectDraw_iface
);
553 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
555 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
557 TRACE("iface %p.\n", iface
);
559 return ddraw1_Release(&This
->IDirectDraw_iface
);
562 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
564 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
566 TRACE("iface %p.\n", iface
);
568 return ddraw1_Release(&This
->IDirectDraw_iface
);
571 /*****************************************************************************
572 * IDirectDraw methods
573 *****************************************************************************/
575 /*****************************************************************************
576 * IDirectDraw7::SetCooperativeLevel
578 * Sets the cooperative level for the DirectDraw object, and the window
579 * assigned to it. The cooperative level determines the general behavior
580 * of the DirectDraw application
582 * Warning: This is quite tricky, as it's not really documented which
583 * cooperative levels can be combined with each other. If a game fails
584 * after this function, try to check the cooperative levels passed on
585 * Windows, and if it returns something different.
587 * If you think that this function caused the failure because it writes a
588 * fixme, be sure to run again with a +ddraw trace.
590 * What is known about cooperative levels (See the ddraw modes test):
591 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
592 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
593 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
594 * DDSCL_FULLSCREEN can be activated
595 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
597 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
598 * DDSCL_SETFOCUSWINDOW (partially),
599 * DDSCL_MULTITHREADED (work in progress)
601 * Unhandled flags, which should be implemented
602 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
603 * expect any difference to a normal window for wine)
604 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
605 * rendering (Possible test case: Half-Life)
607 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
609 * These don't seem very important for wine:
610 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
613 * DD_OK if the cooperative level was set successfully
614 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
615 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
616 * (Probably others too, have to investigate)
618 *****************************************************************************/
619 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND hwnd
, DWORD cooplevel
)
621 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
624 TRACE("iface %p, window %p, flags %#x.\n", iface
, hwnd
, cooplevel
);
625 DDRAW_dump_cooperativelevel(cooplevel
);
627 EnterCriticalSection(&ddraw_cs
);
629 /* Get the old window */
630 window
= This
->dest_window
;
632 /* Tests suggest that we need one of them: */
633 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
637 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
638 LeaveCriticalSection(&ddraw_cs
);
639 return DDERR_INVALIDPARAMS
;
642 /* Handle those levels first which set various hwnds */
643 if(cooplevel
& DDSCL_SETFOCUSWINDOW
)
645 /* This isn't compatible with a lot of flags */
646 if(cooplevel
& ( DDSCL_MULTITHREADED
|
647 DDSCL_CREATEDEVICEWINDOW
|
652 DDSCL_SETDEVICEWINDOW
|
657 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
658 LeaveCriticalSection(&ddraw_cs
);
659 return DDERR_INVALIDPARAMS
;
662 if( (This
->cooperative_level
& DDSCL_EXCLUSIVE
) && window
)
664 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET\n");
665 LeaveCriticalSection(&ddraw_cs
);
666 return DDERR_HWNDALREADYSET
;
669 This
->focuswindow
= hwnd
;
670 /* Won't use the hwnd param for anything else */
673 /* Use the focus window for drawing too */
674 This
->dest_window
= This
->focuswindow
;
676 /* Destroy the device window, if we have one */
677 if(This
->devicewindow
)
679 DestroyWindow(This
->devicewindow
);
680 This
->devicewindow
= NULL
;
683 LeaveCriticalSection(&ddraw_cs
);
687 if(cooplevel
& DDSCL_EXCLUSIVE
)
689 if( !(cooplevel
& DDSCL_FULLSCREEN
) || !hwnd
)
691 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN and a window\n", This
);
692 LeaveCriticalSection(&ddraw_cs
);
693 return DDERR_INVALIDPARAMS
;
696 else if( !(cooplevel
& DDSCL_NORMAL
) )
698 TRACE("(%p) SetCooperativeLevel needs at least SetFocusWindow or Exclusive or Normal mode\n", This
);
699 LeaveCriticalSection(&ddraw_cs
);
700 return DDERR_INVALIDPARAMS
;
703 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
704 && (hwnd
!= window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
705 IWineD3DDevice_ReleaseFocusWindow(This
->wineD3DDevice
);
707 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || hwnd
!= window
)
709 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
711 IWineD3DDevice_RestoreFullscreenWindow(This
->wineD3DDevice
, window
);
713 if (cooplevel
& DDSCL_FULLSCREEN
)
715 WINED3DDISPLAYMODE display_mode
;
717 wined3d_get_adapter_display_mode(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, &display_mode
);
718 IWineD3DDevice_SetupFullscreenWindow(This
->wineD3DDevice
, hwnd
, display_mode
.Width
, display_mode
.Height
);
722 if ((cooplevel
& DDSCL_EXCLUSIVE
)
723 && (hwnd
!= window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
725 HRESULT hr
= IWineD3DDevice_AcquireFocusWindow(This
->wineD3DDevice
, hwnd
);
728 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
729 LeaveCriticalSection(&ddraw_cs
);
734 /* Don't override focus windows or private device windows */
735 if (hwnd
&& !This
->focuswindow
&& !This
->devicewindow
&& (hwnd
!= window
))
736 This
->dest_window
= hwnd
;
738 if(cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
740 /* Don't create a device window if a focus window is set */
741 if( !(This
->focuswindow
) )
743 HWND devicewindow
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DDraw device window",
744 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
745 NULL
, NULL
, NULL
, NULL
);
748 ERR("Failed to create window, last error %#x.\n", GetLastError());
749 LeaveCriticalSection(&ddraw_cs
);
753 ShowWindow(devicewindow
, SW_SHOW
); /* Just to be sure */
754 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This
, devicewindow
);
756 This
->devicewindow
= devicewindow
;
757 This
->dest_window
= devicewindow
;
761 if(cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
763 /* Enable thread safety in wined3d */
764 IWineD3DDevice_SetMultithreaded(This
->wineD3DDevice
);
767 /* Unhandled flags */
768 if(cooplevel
& DDSCL_ALLOWREBOOT
)
769 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
770 if(cooplevel
& DDSCL_ALLOWMODEX
)
771 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
772 if(cooplevel
& DDSCL_FPUSETUP
)
773 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
775 /* Store the cooperative_level */
776 This
->cooperative_level
= cooplevel
;
777 TRACE("SetCooperativeLevel retuning DD_OK\n");
778 LeaveCriticalSection(&ddraw_cs
);
782 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
784 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
786 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
788 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
791 static HRESULT WINAPI
ddraw3_SetCooperativeLevel(IDirectDraw3
*iface
, HWND window
, DWORD flags
)
793 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
795 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
797 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
800 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
802 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
804 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
806 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
809 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
811 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
813 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
815 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
818 /*****************************************************************************
820 * Helper function for SetDisplayMode and RestoreDisplayMode
822 * Implements DirectDraw's SetDisplayMode, but ignores the value of
823 * ForceRefreshRate, since it is already handled by
824 * ddraw7_SetDisplayMode. RestoreDisplayMode can use this function
825 * without worrying that ForceRefreshRate will override the refresh rate. For
826 * argument and return value documentation, see
827 * ddraw7_SetDisplayMode.
829 *****************************************************************************/
830 static HRESULT
ddraw_set_display_mode(IDirectDrawImpl
*ddraw
, DWORD Width
, DWORD Height
,
831 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
833 WINED3DDISPLAYMODE Mode
;
836 TRACE("ddraw %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", ddraw
, Width
,
837 Height
, BPP
, RefreshRate
, Flags
);
839 EnterCriticalSection(&ddraw_cs
);
840 if( !Width
|| !Height
)
842 ERR("Width %u, Height %u, what to do?\n", Width
, Height
);
843 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
844 LeaveCriticalSection(&ddraw_cs
);
848 /* Check the exclusive mode
849 if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
850 return DDERR_NOEXCLUSIVEMODE;
851 * This is WRONG. Don't know if the SDK is completely
852 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
853 * is returned, but Half-Life 1.1.1.1 (Steam version)
858 Mode
.Height
= Height
;
859 Mode
.RefreshRate
= RefreshRate
;
862 case 8: Mode
.Format
= WINED3DFMT_P8_UINT
; break;
863 case 15: Mode
.Format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
864 case 16: Mode
.Format
= WINED3DFMT_B5G6R5_UNORM
; break;
865 case 24: Mode
.Format
= WINED3DFMT_B8G8R8_UNORM
; break;
866 case 32: Mode
.Format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
869 /* TODO: The possible return values from msdn suggest that
870 * the screen mode can't be changed if a surface is locked
871 * or some drawing is in progress
874 /* TODO: Lose the primary surface */
875 hr
= IWineD3DDevice_SetDisplayMode(ddraw
->wineD3DDevice
, 0, &Mode
);
876 IWineD3DDevice_RestoreFullscreenWindow(ddraw
->wineD3DDevice
, ddraw
->dest_window
);
877 IWineD3DDevice_SetupFullscreenWindow(ddraw
->wineD3DDevice
, ddraw
->dest_window
, Width
, Height
);
878 LeaveCriticalSection(&ddraw_cs
);
881 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
886 /*****************************************************************************
887 * IDirectDraw7::SetDisplayMode
889 * Sets the display screen resolution, color depth and refresh frequency
890 * when in fullscreen mode (in theory).
891 * Possible return values listed in the SDK suggest that this method fails
892 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
893 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
894 * It seems to be valid to pass 0 for With and Height, this has to be tested
895 * It could mean that the current video mode should be left as-is. (But why
899 * Height, Width: Screen dimension
900 * BPP: Color depth in Bits per pixel
901 * Refreshrate: Screen refresh rate
907 *****************************************************************************/
908 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD Width
, DWORD Height
,
909 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
911 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
913 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
914 iface
, Width
, Height
, BPP
, RefreshRate
, Flags
);
916 if (force_refresh_rate
!= 0)
918 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
919 RefreshRate
, force_refresh_rate
);
920 RefreshRate
= force_refresh_rate
;
923 return ddraw_set_display_mode(This
, Width
, Height
, BPP
, RefreshRate
, Flags
);
926 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
927 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
929 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
931 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
932 iface
, width
, height
, bpp
, refresh_rate
, flags
);
934 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
937 static HRESULT WINAPI
ddraw3_SetDisplayMode(IDirectDraw3
*iface
, DWORD width
, DWORD height
,
938 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
940 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
942 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
943 iface
, width
, height
, bpp
, refresh_rate
, flags
);
945 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
948 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
949 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
951 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
953 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
954 iface
, width
, height
, bpp
, refresh_rate
, flags
);
956 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
959 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
961 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
963 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
965 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
968 /*****************************************************************************
969 * IDirectDraw7::RestoreDisplayMode
971 * Restores the display mode to what it was at creation time. Basically.
973 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
974 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
975 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
976 * -> DD_1 is released. The screen should be left at 1024x768x32.
977 * -> DD_2 is released. The screen should be set to 1400x1050x32
978 * This case is unhandled right now, but Empire Earth does it this way.
979 * (But perhaps there is something in SetCooperativeLevel to prevent this)
981 * The msdn says that this method resets the display mode to what it was before
982 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
986 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
988 *****************************************************************************/
989 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
991 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
993 TRACE("iface %p.\n", iface
);
995 return ddraw_set_display_mode(This
, This
->orig_width
, This
->orig_height
, This
->orig_bpp
, 0, 0);
998 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
1000 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1002 TRACE("iface %p.\n", iface
);
1004 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1007 static HRESULT WINAPI
ddraw3_RestoreDisplayMode(IDirectDraw3
*iface
)
1009 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1011 TRACE("iface %p.\n", iface
);
1013 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1016 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
1018 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1020 TRACE("iface %p.\n", iface
);
1022 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1025 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
1027 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1029 TRACE("iface %p.\n", iface
);
1031 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1034 /*****************************************************************************
1035 * IDirectDraw7::GetCaps
1037 * Returns the drives capabilities
1039 * Used for version 1, 2, 4 and 7
1042 * DriverCaps: Structure to write the Hardware accelerated caps to
1043 * HelCaps: Structure to write the emulation caps to
1046 * This implementation returns DD_OK only
1048 *****************************************************************************/
1049 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1051 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1053 WINED3DCAPS winecaps
;
1055 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1057 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1059 /* One structure must be != NULL */
1060 if( (!DriverCaps
) && (!HELCaps
) )
1062 ERR("(%p) Invalid params to ddraw7_GetCaps\n", This
);
1063 return DDERR_INVALIDPARAMS
;
1066 memset(&caps
, 0, sizeof(caps
));
1067 memset(&winecaps
, 0, sizeof(winecaps
));
1068 caps
.dwSize
= sizeof(caps
);
1069 EnterCriticalSection(&ddraw_cs
);
1070 hr
= IWineD3DDevice_GetDeviceCaps(This
->wineD3DDevice
, &winecaps
);
1072 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1073 LeaveCriticalSection(&ddraw_cs
);
1077 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1078 LeaveCriticalSection(&ddraw_cs
);
1080 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1084 caps
.dwCaps
= winecaps
.DirectDrawCaps
.Caps
;
1085 caps
.dwCaps2
= winecaps
.DirectDrawCaps
.Caps2
;
1086 caps
.dwCKeyCaps
= winecaps
.DirectDrawCaps
.CKeyCaps
;
1087 caps
.dwFXCaps
= winecaps
.DirectDrawCaps
.FXCaps
;
1088 caps
.dwPalCaps
= winecaps
.DirectDrawCaps
.PalCaps
;
1089 caps
.ddsCaps
.dwCaps
= winecaps
.DirectDrawCaps
.ddsCaps
;
1090 caps
.dwSVBCaps
= winecaps
.DirectDrawCaps
.SVBCaps
;
1091 caps
.dwSVBCKeyCaps
= winecaps
.DirectDrawCaps
.SVBCKeyCaps
;
1092 caps
.dwSVBFXCaps
= winecaps
.DirectDrawCaps
.SVBFXCaps
;
1093 caps
.dwVSBCaps
= winecaps
.DirectDrawCaps
.VSBCaps
;
1094 caps
.dwVSBCKeyCaps
= winecaps
.DirectDrawCaps
.VSBCKeyCaps
;
1095 caps
.dwVSBFXCaps
= winecaps
.DirectDrawCaps
.VSBFXCaps
;
1096 caps
.dwSSBCaps
= winecaps
.DirectDrawCaps
.SSBCaps
;
1097 caps
.dwSSBCKeyCaps
= winecaps
.DirectDrawCaps
.SSBCKeyCaps
;
1098 caps
.dwSSBFXCaps
= winecaps
.DirectDrawCaps
.SSBFXCaps
;
1100 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1103 if(DefaultSurfaceType
== SURFACE_GDI
) {
1104 caps
.dwCaps
&= ~DDCAPS_3D
;
1105 caps
.ddsCaps
.dwCaps
&= ~(DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
);
1107 if(winecaps
.DirectDrawCaps
.StrideAlign
!= 0) {
1108 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1109 caps
.dwAlignStrideAlign
= winecaps
.DirectDrawCaps
.StrideAlign
;
1114 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1115 if (TRACE_ON(ddraw
))
1117 TRACE("Driver Caps :\n");
1118 DDRAW_dump_DDCAPS(DriverCaps
);
1124 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1125 if (TRACE_ON(ddraw
))
1127 TRACE("HEL Caps :\n");
1128 DDRAW_dump_DDCAPS(HELCaps
);
1135 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1137 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1139 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1141 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1144 static HRESULT WINAPI
ddraw3_GetCaps(IDirectDraw3
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1146 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1148 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1150 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1153 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1155 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1157 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1159 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1162 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1164 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1166 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1168 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1171 /*****************************************************************************
1172 * IDirectDraw7::Compact
1174 * No idea what it does, MSDN says it's not implemented.
1177 * DD_OK, but this is unchecked
1179 *****************************************************************************/
1180 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1182 TRACE("iface %p.\n", iface
);
1187 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1189 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1191 TRACE("iface %p.\n", iface
);
1193 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1196 static HRESULT WINAPI
ddraw3_Compact(IDirectDraw3
*iface
)
1198 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1200 TRACE("iface %p.\n", iface
);
1202 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1205 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1207 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1209 TRACE("iface %p.\n", iface
);
1211 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1214 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1216 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1218 TRACE("iface %p.\n", iface
);
1220 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1223 /*****************************************************************************
1224 * IDirectDraw7::GetDisplayMode
1226 * Returns information about the current display mode
1228 * Exists in Version 1, 2, 4 and 7
1231 * DDSD: Address of a surface description structure to write the info to
1236 *****************************************************************************/
1237 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1239 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1241 WINED3DDISPLAYMODE Mode
;
1244 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1246 EnterCriticalSection(&ddraw_cs
);
1247 /* This seems sane */
1250 LeaveCriticalSection(&ddraw_cs
);
1251 return DDERR_INVALIDPARAMS
;
1254 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
1255 * so one method can be used for all versions (Hopefully)
1257 hr
= IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
1258 0 /* swapchain 0 */,
1262 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This
, hr
);
1263 LeaveCriticalSection(&ddraw_cs
);
1267 Size
= DDSD
->dwSize
;
1268 memset(DDSD
, 0, Size
);
1270 DDSD
->dwSize
= Size
;
1271 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1272 DDSD
->dwWidth
= Mode
.Width
;
1273 DDSD
->dwHeight
= Mode
.Height
;
1274 DDSD
->u2
.dwRefreshRate
= 60;
1275 DDSD
->ddsCaps
.dwCaps
= 0;
1276 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1277 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, Mode
.Format
);
1278 DDSD
->u1
.lPitch
= Mode
.Width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1282 TRACE("Returning surface desc :\n");
1283 DDRAW_dump_surface_desc(DDSD
);
1286 LeaveCriticalSection(&ddraw_cs
);
1290 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1292 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1294 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1296 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, surface_desc
);
1299 static HRESULT WINAPI
ddraw3_GetDisplayMode(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
)
1301 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1303 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1305 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1308 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1310 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1312 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1314 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1317 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1319 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1321 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1323 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1326 /*****************************************************************************
1327 * IDirectDraw7::GetFourCCCodes
1329 * Returns an array of supported FourCC codes.
1331 * Exists in Version 1, 2, 4 and 7
1334 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1335 * of enumerated codes
1336 * Codes: Pointer to an array of DWORDs where the supported codes are written
1340 * Always returns DD_OK, as it's a stub for now
1342 *****************************************************************************/
1343 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1345 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1346 static const enum wined3d_format_id formats
[] =
1348 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1349 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1350 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1352 DWORD count
= 0, i
, outsize
;
1354 WINED3DDISPLAYMODE d3ddm
;
1355 WINED3DSURFTYPE type
= This
->ImplType
;
1357 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1359 IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
1360 0 /* swapchain 0 */,
1363 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1365 if(type
== SURFACE_UNKNOWN
) type
= SURFACE_GDI
;
1367 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1369 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, WINED3DDEVTYPE_HAL
,
1370 d3ddm
.Format
, 0, WINED3DRTYPE_SURFACE
, formats
[i
], type
);
1373 if (count
< outsize
)
1374 Codes
[count
] = formats
[i
];
1379 TRACE("Returning %u FourCC codes\n", count
);
1386 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1388 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1390 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1392 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1395 static HRESULT WINAPI
ddraw3_GetFourCCCodes(IDirectDraw3
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1397 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1399 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1401 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1404 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1406 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1408 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1410 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1413 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1415 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1417 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1419 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1422 /*****************************************************************************
1423 * IDirectDraw7::GetMonitorFrequency
1425 * Returns the monitor's frequency
1427 * Exists in Version 1, 2, 4 and 7
1430 * Freq: Pointer to a DWORD to write the frequency to
1433 * Always returns DD_OK
1435 *****************************************************************************/
1436 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*Freq
)
1438 FIXME("iface %p, frequency %p stub!\n", iface
, Freq
);
1440 /* Ideally this should be in WineD3D, as it concerns the screen setup,
1441 * but for now this should make the games happy
1447 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1449 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1451 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1453 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1456 static HRESULT WINAPI
ddraw3_GetMonitorFrequency(IDirectDraw3
*iface
, DWORD
*frequency
)
1458 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1460 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1462 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1465 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1467 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1469 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1471 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1474 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1476 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1478 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1480 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1483 /*****************************************************************************
1484 * IDirectDraw7::GetVerticalBlankStatus
1486 * Returns the Vertical blank status of the monitor. This should be in WineD3D
1487 * too basically, but as it's a semi stub, I didn't create a function there
1490 * status: Pointer to a BOOL to be filled with the vertical blank status
1494 * DDERR_INVALIDPARAMS if status is NULL
1496 *****************************************************************************/
1497 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1499 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1501 TRACE("iface %p, status %p.\n", iface
, status
);
1503 /* This looks sane, the MSDN suggests it too */
1504 EnterCriticalSection(&ddraw_cs
);
1507 LeaveCriticalSection(&ddraw_cs
);
1508 return DDERR_INVALIDPARAMS
;
1511 *status
= This
->fake_vblank
;
1512 This
->fake_vblank
= !This
->fake_vblank
;
1513 LeaveCriticalSection(&ddraw_cs
);
1517 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1519 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1521 TRACE("iface %p, status %p.\n", iface
, status
);
1523 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1526 static HRESULT WINAPI
ddraw3_GetVerticalBlankStatus(IDirectDraw3
*iface
, BOOL
*status
)
1528 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1530 TRACE("iface %p, status %p.\n", iface
, status
);
1532 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1535 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1537 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1539 TRACE("iface %p, status %p.\n", iface
, status
);
1541 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1544 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1546 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1548 TRACE("iface %p, status %p.\n", iface
, status
);
1550 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1553 /*****************************************************************************
1554 * IDirectDraw7::GetAvailableVidMem
1556 * Returns the total and free video memory
1559 * Caps: Specifies the memory type asked for
1560 * total: Pointer to a DWORD to be filled with the total memory
1561 * free: Pointer to a DWORD to be filled with the free memory
1565 * DDERR_INVALIDPARAMS of free and total are NULL
1567 *****************************************************************************/
1568 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
,
1571 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1573 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1577 TRACE("(%p) Asked for memory with description: ", This
);
1578 DDRAW_dump_DDSCAPS2(Caps
);
1580 EnterCriticalSection(&ddraw_cs
);
1582 /* Todo: System memory vs local video memory vs non-local video memory
1583 * The MSDN also mentions differences between texture memory and other
1584 * resources, but that's not important
1587 if( (!total
) && (!free
) )
1589 LeaveCriticalSection(&ddraw_cs
);
1590 return DDERR_INVALIDPARAMS
;
1593 if(total
) *total
= This
->total_vidmem
;
1594 if(free
) *free
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
1596 LeaveCriticalSection(&ddraw_cs
);
1600 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1601 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1603 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1605 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1607 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, caps
, total
, free
);
1610 static HRESULT WINAPI
ddraw3_GetAvailableVidMem(IDirectDraw3
*iface
, DDSCAPS
*caps
, DWORD
*total
,
1613 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1616 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1618 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1619 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1622 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1623 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1625 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1628 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1630 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1631 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1634 /*****************************************************************************
1635 * IDirectDraw7::Initialize
1637 * Initializes a DirectDraw interface.
1640 * GUID: Interface identifier. Well, don't know what this is really good
1644 * Returns DD_OK on the first call,
1645 * DDERR_ALREADYINITIALIZED on repeated calls
1647 *****************************************************************************/
1648 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*Guid
)
1650 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1652 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(Guid
));
1654 if(This
->initialized
)
1656 return DDERR_ALREADYINITIALIZED
;
1664 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1666 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1668 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1670 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1673 static HRESULT WINAPI
ddraw3_Initialize(IDirectDraw3
*iface
, GUID
*guid
)
1675 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1677 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1679 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1682 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1684 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1686 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1688 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1691 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1693 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1695 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1697 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1700 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1702 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1707 /*****************************************************************************
1708 * IDirectDraw7::FlipToGDISurface
1710 * "Makes the surface that the GDI writes to the primary surface"
1711 * Looks like some windows specific thing we don't have to care about.
1712 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1713 * show error boxes ;)
1714 * Well, just return DD_OK.
1717 * Always returns DD_OK
1719 *****************************************************************************/
1720 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1722 FIXME("iface %p stub!\n", iface
);
1727 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1729 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1731 TRACE("iface %p.\n", iface
);
1733 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1736 static HRESULT WINAPI
ddraw3_FlipToGDISurface(IDirectDraw3
*iface
)
1738 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1740 TRACE("iface %p.\n", iface
);
1742 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1745 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1747 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1749 TRACE("iface %p.\n", iface
);
1751 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1754 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1756 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1758 TRACE("iface %p.\n", iface
);
1760 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1763 /*****************************************************************************
1764 * IDirectDraw7::WaitForVerticalBlank
1766 * This method allows applications to get in sync with the vertical blank
1768 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1769 * redraw the screen, most likely because of this stub
1772 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1773 * or DDWAITVB_BLOCKEND
1774 * h: Not used, according to MSDN
1777 * Always returns DD_OK
1779 *****************************************************************************/
1780 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1784 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1786 /* This function is called often, so print the fixme only once */
1789 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1793 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1794 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1795 return DDERR_UNSUPPORTED
; /* unchecked */
1800 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1802 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1804 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1806 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1809 static HRESULT WINAPI
ddraw3_WaitForVerticalBlank(IDirectDraw3
*iface
, DWORD flags
, HANDLE event
)
1811 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1813 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1815 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1818 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1820 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1822 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1824 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1827 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1829 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1831 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1833 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1836 /*****************************************************************************
1837 * IDirectDraw7::GetScanLine
1839 * Returns the scan line that is being drawn on the monitor
1842 * Scanline: Address to write the scan line value to
1845 * Always returns DD_OK
1847 *****************************************************************************/
1848 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1850 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1851 static BOOL hide
= FALSE
;
1852 WINED3DDISPLAYMODE Mode
;
1854 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1856 /* This function is called often, so print the fixme only once */
1857 EnterCriticalSection(&ddraw_cs
);
1860 FIXME("iface %p, line %p partial stub!\n", iface
, Scanline
);
1864 IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
,
1868 /* Fake the line sweeping of the monitor */
1869 /* FIXME: We should synchronize with a source to keep the refresh rate */
1870 *Scanline
= This
->cur_scanline
++;
1871 /* Assume 20 scan lines in the vertical blank */
1872 if (This
->cur_scanline
>= Mode
.Height
+ 20)
1873 This
->cur_scanline
= 0;
1875 LeaveCriticalSection(&ddraw_cs
);
1879 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1881 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1883 TRACE("iface %p, line %p.\n", iface
, line
);
1885 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1888 static HRESULT WINAPI
ddraw3_GetScanLine(IDirectDraw3
*iface
, DWORD
*line
)
1890 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
1892 TRACE("iface %p, line %p.\n", iface
, line
);
1894 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1897 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
1899 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1901 TRACE("iface %p, line %p.\n", iface
, line
);
1903 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1906 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
1908 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1910 TRACE("iface %p, line %p.\n", iface
, line
);
1912 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1915 /*****************************************************************************
1916 * IDirectDraw7::TestCooperativeLevel
1918 * Informs the application about the state of the video adapter, depending
1919 * on the cooperative level
1922 * DD_OK if the device is in a sane state
1923 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1924 * if the state is not correct(See below)
1926 *****************************************************************************/
1927 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
1929 TRACE("iface %p.\n", iface
);
1934 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
1936 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1938 TRACE("iface %p.\n", iface
);
1940 return ddraw7_TestCooperativeLevel(&This
->IDirectDraw7_iface
);
1943 /*****************************************************************************
1944 * IDirectDraw7::GetGDISurface
1946 * Returns the surface that GDI is treating as the primary surface.
1947 * For Wine this is the front buffer
1950 * GDISurface: Address to write the surface pointer to
1953 * DD_OK if the surface was found
1954 * DDERR_NOTFOUND if the GDI surface wasn't found
1956 *****************************************************************************/
1957 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
1959 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1960 struct wined3d_surface
*wined3d_surface
;
1961 IDirectDrawSurface7
*ddsurf
;
1965 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
1967 /* Get the back buffer from the wineD3DDevice and search its
1968 * attached surfaces for the front buffer
1970 EnterCriticalSection(&ddraw_cs
);
1971 hr
= IWineD3DDevice_GetBackBuffer(This
->wineD3DDevice
,
1972 0, 0, WINED3DBACKBUFFER_TYPE_MONO
, &wined3d_surface
);
1973 if (FAILED(hr
) || !wined3d_surface
)
1975 ERR("IWineD3DDevice::GetBackBuffer failed\n");
1976 LeaveCriticalSection(&ddraw_cs
);
1977 return DDERR_NOTFOUND
;
1980 ddsurf
= wined3d_surface_get_parent(wined3d_surface
);
1981 wined3d_surface_decref(wined3d_surface
);
1983 /* Find the front buffer */
1984 ddsCaps
.dwCaps
= DDSCAPS_FRONTBUFFER
;
1985 hr
= IDirectDrawSurface7_GetAttachedSurface(ddsurf
,
1990 ERR("IDirectDrawSurface7::GetAttachedSurface failed, hr = %x\n", hr
);
1993 /* The AddRef is OK this time */
1994 LeaveCriticalSection(&ddraw_cs
);
1998 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
2000 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2002 TRACE("iface %p, surface %p.\n", iface
, surface
);
2004 return ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, (IDirectDrawSurface7
**)surface
);
2007 static HRESULT WINAPI
ddraw3_GetGDISurface(IDirectDraw3
*iface
, IDirectDrawSurface
**surface
)
2009 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2010 IDirectDrawSurface7
*surface7
;
2013 TRACE("iface %p, surface %p.\n", iface
, surface
);
2015 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2016 *surface
= surface7
? (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface7
)->IDirectDrawSurface3_vtbl
: NULL
;
2021 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2023 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2024 IDirectDrawSurface7
*surface7
;
2027 TRACE("iface %p, surface %p.\n", iface
, surface
);
2029 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2030 *surface
= surface7
? (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface7
)->IDirectDrawSurface3_vtbl
: NULL
;
2035 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2037 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2038 IDirectDrawSurface7
*surface7
;
2041 TRACE("iface %p, surface %p.\n", iface
, surface
);
2043 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2044 *surface
= surface7
? (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface7
)->IDirectDrawSurface3_vtbl
: NULL
;
2049 struct displaymodescallback_context
2051 LPDDENUMMODESCALLBACK func
;
2055 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2057 struct displaymodescallback_context
*cbcontext
= context
;
2060 memcpy(&desc
, surface_desc
, sizeof(desc
));
2061 desc
.dwSize
= sizeof(desc
);
2063 return cbcontext
->func(&desc
, cbcontext
->context
);
2066 /*****************************************************************************
2067 * IDirectDraw7::EnumDisplayModes
2069 * Enumerates the supported Display modes. The modes can be filtered with
2070 * the DDSD parameter.
2073 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES
2074 * DDSD: Surface description to filter the modes
2075 * Context: Pointer passed back to the callback function
2076 * cb: Application-provided callback function
2080 * DDERR_INVALIDPARAMS if the callback wasn't set
2082 *****************************************************************************/
2083 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2084 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2086 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2087 unsigned int modenum
, fmt
;
2088 enum wined3d_format_id pixelformat
= WINED3DFMT_UNKNOWN
;
2089 WINED3DDISPLAYMODE mode
;
2090 DDSURFACEDESC2 callback_sd
;
2091 WINED3DDISPLAYMODE
*enum_modes
= NULL
;
2092 unsigned enum_mode_count
= 0, enum_mode_array_size
= 0;
2094 static const enum wined3d_format_id checkFormatList
[] =
2096 WINED3DFMT_B8G8R8X8_UNORM
,
2097 WINED3DFMT_B5G6R5_UNORM
,
2101 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2102 iface
, Flags
, DDSD
, Context
, cb
);
2104 EnterCriticalSection(&ddraw_cs
);
2105 /* This looks sane */
2108 LeaveCriticalSection(&ddraw_cs
);
2109 return DDERR_INVALIDPARAMS
;
2114 if ((DDSD
->dwFlags
& DDSD_PIXELFORMAT
) && (DDSD
->u4
.ddpfPixelFormat
.dwFlags
& DDPF_RGB
) )
2115 pixelformat
= PixelFormat_DD2WineD3D(&DDSD
->u4
.ddpfPixelFormat
);
2118 if(!(Flags
& DDEDM_REFRESHRATES
))
2120 enum_mode_array_size
= 16;
2121 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2124 ERR("Out of memory\n");
2125 LeaveCriticalSection(&ddraw_cs
);
2126 return DDERR_OUTOFMEMORY
;
2130 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2132 if(pixelformat
!= WINED3DFMT_UNKNOWN
&& checkFormatList
[fmt
] != pixelformat
)
2138 while (wined3d_enum_adapter_modes(This
->wineD3D
, WINED3DADAPTER_DEFAULT
,
2139 checkFormatList
[fmt
], modenum
++, &mode
) == WINED3D_OK
)
2143 if(DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.Width
!= DDSD
->dwWidth
) continue;
2144 if(DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.Height
!= DDSD
->dwHeight
) continue;
2147 if(!(Flags
& DDEDM_REFRESHRATES
))
2149 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2150 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2151 * to be reduced to a single unique result in such case.
2156 for (i
= 0; i
< enum_mode_count
; i
++)
2158 if(enum_modes
[i
].Width
== mode
.Width
&& enum_modes
[i
].Height
== mode
.Height
&&
2159 enum_modes
[i
].Format
== mode
.Format
)
2169 memset(&callback_sd
, 0, sizeof(callback_sd
));
2170 callback_sd
.dwSize
= sizeof(callback_sd
);
2171 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2173 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
;
2174 if(Flags
& DDEDM_REFRESHRATES
)
2176 callback_sd
.dwFlags
|= DDSD_REFRESHRATE
;
2177 callback_sd
.u2
.dwRefreshRate
= mode
.RefreshRate
;
2180 callback_sd
.dwWidth
= mode
.Width
;
2181 callback_sd
.dwHeight
= mode
.Height
;
2183 PixelFormat_WineD3DtoDD(&callback_sd
.u4
.ddpfPixelFormat
, mode
.Format
);
2185 /* Calc pitch and DWORD align like MSDN says */
2186 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.Width
;
2187 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2189 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2190 callback_sd
.u2
.dwRefreshRate
);
2192 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2194 TRACE("Application asked to terminate the enumeration\n");
2195 HeapFree(GetProcessHeap(), 0, enum_modes
);
2196 LeaveCriticalSection(&ddraw_cs
);
2200 if(!(Flags
& DDEDM_REFRESHRATES
))
2202 if (enum_mode_count
== enum_mode_array_size
)
2204 WINED3DDISPLAYMODE
*new_enum_modes
;
2206 enum_mode_array_size
*= 2;
2207 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
, sizeof(WINED3DDISPLAYMODE
) * enum_mode_array_size
);
2209 if (!new_enum_modes
)
2211 ERR("Out of memory\n");
2212 HeapFree(GetProcessHeap(), 0, enum_modes
);
2213 LeaveCriticalSection(&ddraw_cs
);
2214 return DDERR_OUTOFMEMORY
;
2217 enum_modes
= new_enum_modes
;
2220 enum_modes
[enum_mode_count
++] = mode
;
2225 TRACE("End of enumeration\n");
2226 HeapFree(GetProcessHeap(), 0, enum_modes
);
2227 LeaveCriticalSection(&ddraw_cs
);
2231 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2232 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2234 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2236 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2237 iface
, flags
, surface_desc
, context
, callback
);
2239 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2242 static HRESULT WINAPI
ddraw3_EnumDisplayModes(IDirectDraw3
*iface
, DWORD flags
,
2243 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2245 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2246 struct displaymodescallback_context cbcontext
;
2248 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2249 iface
, flags
, surface_desc
, context
, callback
);
2251 cbcontext
.func
= callback
;
2252 cbcontext
.context
= context
;
2254 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2255 &cbcontext
, EnumDisplayModesCallbackThunk
);
2258 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2259 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2261 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2262 struct displaymodescallback_context cbcontext
;
2264 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2265 iface
, flags
, surface_desc
, context
, callback
);
2267 cbcontext
.func
= callback
;
2268 cbcontext
.context
= context
;
2270 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2271 &cbcontext
, EnumDisplayModesCallbackThunk
);
2274 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2275 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2277 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2278 struct displaymodescallback_context cbcontext
;
2280 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2281 iface
, flags
, surface_desc
, context
, callback
);
2283 cbcontext
.func
= callback
;
2284 cbcontext
.context
= context
;
2286 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
2287 &cbcontext
, EnumDisplayModesCallbackThunk
);
2290 /*****************************************************************************
2291 * IDirectDraw7::EvaluateMode
2293 * Used with IDirectDraw7::StartModeTest to test video modes.
2294 * EvaluateMode is used to pass or fail a mode, and continue with the next
2298 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2299 * Timeout: Returns the amount of seconds left before the mode would have
2300 * been failed automatically
2303 * This implementation always DD_OK, because it's a stub
2305 *****************************************************************************/
2306 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2308 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2310 /* When implementing this, implement it in WineD3D */
2315 /*****************************************************************************
2316 * IDirectDraw7::GetDeviceIdentifier
2318 * Returns the device identifier, which gives information about the driver
2319 * Our device identifier is defined at the beginning of this file.
2322 * DDDI: Address for the returned structure
2323 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2326 * On success it returns DD_OK
2327 * DDERR_INVALIDPARAMS if DDDI is NULL
2329 *****************************************************************************/
2330 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2331 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2333 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2336 return DDERR_INVALIDPARAMS
;
2338 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2339 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2340 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2341 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2342 * bytes too long. So only copy the relevant part of the structure
2345 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2349 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2350 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2352 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2353 DDDEVICEIDENTIFIER2 identifier2
;
2356 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2358 hr
= ddraw7_GetDeviceIdentifier(&This
->IDirectDraw7_iface
, &identifier2
, flags
);
2359 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2364 /*****************************************************************************
2365 * IDirectDraw7::GetSurfaceFromDC
2367 * Returns the Surface for a GDI device context handle.
2368 * Is this related to IDirectDrawSurface::GetDC ???
2371 * hdc: hdc to return the surface for
2372 * Surface: Address to write the surface pointer to
2375 * Always returns DD_OK because it's a stub
2377 *****************************************************************************/
2378 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
,
2379 IDirectDrawSurface7
**Surface
)
2381 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2382 struct wined3d_surface
*wined3d_surface
;
2385 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2387 if (!Surface
) return E_INVALIDARG
;
2389 hr
= IWineD3DDevice_GetSurfaceFromDC(This
->wineD3DDevice
, hdc
, &wined3d_surface
);
2392 TRACE("No surface found for dc %p.\n", hdc
);
2394 return DDERR_NOTFOUND
;
2397 *Surface
= wined3d_surface_get_parent(wined3d_surface
);
2398 IDirectDrawSurface7_AddRef(*Surface
);
2399 TRACE("Returning surface %p.\n", Surface
);
2403 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2404 IDirectDrawSurface4
**surface
)
2406 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2407 IDirectDrawSurface7
*surface7
;
2410 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2412 if (!surface
) return E_INVALIDARG
;
2414 hr
= ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, &surface7
);
2415 *surface
= surface7
? (IDirectDrawSurface4
*)&((IDirectDrawSurfaceImpl
*)surface7
)->IDirectDrawSurface3_vtbl
: NULL
;
2420 static HRESULT WINAPI
ddraw3_GetSurfaceFromDC(IDirectDraw3
*iface
, HDC dc
,
2421 IDirectDrawSurface
**surface
)
2423 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
2425 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2427 return ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, (IDirectDrawSurface7
**)surface
);
2430 /*****************************************************************************
2431 * IDirectDraw7::RestoreAllSurfaces
2433 * Calls the restore method of all surfaces
2438 * Always returns DD_OK because it's a stub
2440 *****************************************************************************/
2441 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2443 FIXME("iface %p stub!\n", iface
);
2445 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2446 * get their parent and call their restore method. Do not implement
2447 * it in WineD3D, as restoring a surface means re-creating the
2453 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2455 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2457 TRACE("iface %p.\n", iface
);
2459 return ddraw7_RestoreAllSurfaces(&This
->IDirectDraw7_iface
);
2462 /*****************************************************************************
2463 * IDirectDraw7::StartModeTest
2465 * Tests the specified video modes to update the system registry with
2466 * refresh rate information. StartModeTest starts the mode test,
2467 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2468 * isn't called within 15 seconds, the mode is failed automatically
2470 * As refresh rates are handled by the X server, I don't think this
2471 * Method is important
2474 * Modes: An array of mode specifications
2475 * NumModes: The number of modes in Modes
2476 * Flags: Some flags...
2479 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2480 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2483 *****************************************************************************/
2484 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2486 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2487 iface
, Modes
, NumModes
, Flags
);
2489 /* This looks sane */
2490 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2492 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2493 * As it is not, DDERR_TESTFINISHED is returned
2494 * (hopefully that's correct
2496 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2497 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2503 /*****************************************************************************
2504 * ddraw_recreate_surfaces_cb
2506 * Enumeration callback for ddraw_recreate_surface.
2507 * It re-recreates the WineD3DSurface. It's pretty straightforward
2509 *****************************************************************************/
2510 HRESULT WINAPI
ddraw_recreate_surfaces_cb(IDirectDrawSurface7
*surf
, DDSURFACEDESC2
*desc
, void *Context
)
2512 IDirectDrawSurfaceImpl
*surfImpl
= (IDirectDrawSurfaceImpl
*)surf
;
2513 struct wined3d_resource_desc wined3d_desc
;
2514 struct wined3d_resource
*wined3d_resource
;
2515 IDirectDrawImpl
*This
= surfImpl
->ddraw
;
2516 struct wined3d_surface
*wined3d_surface
;
2517 struct wined3d_swapchain
*swapchain
;
2518 struct wined3d_clipper
*clipper
;
2522 TRACE("surface %p, surface_desc %p, context %p.\n",
2523 surf
, desc
, Context
);
2525 /* For the enumeration */
2526 IDirectDrawSurface7_Release(surf
);
2528 if(surfImpl
->ImplType
== This
->ImplType
) return DDENUMRET_OK
; /* Continue */
2530 /* Get the objects */
2531 swapchain
= surfImpl
->wined3d_swapchain
;
2532 surfImpl
->wined3d_swapchain
= NULL
;
2533 wined3d_surface
= surfImpl
->wined3d_surface
;
2535 /* get the clipper */
2536 clipper
= wined3d_surface_get_clipper(wined3d_surface
);
2538 /* Get the surface properties */
2539 wined3d_resource
= wined3d_surface_get_resource(wined3d_surface
);
2540 wined3d_resource_get_desc(wined3d_resource
, &wined3d_desc
);
2542 parent
= wined3d_surface_get_parent(wined3d_surface
);
2543 hr
= IWineD3DDevice_CreateSurface(This
->wineD3DDevice
, wined3d_desc
.width
, wined3d_desc
.height
,
2544 wined3d_desc
.format
, TRUE
, FALSE
, surfImpl
->mipmap_level
, wined3d_desc
.usage
, wined3d_desc
.pool
,
2545 wined3d_desc
.multisample_type
, wined3d_desc
.multisample_quality
, This
->ImplType
,
2546 parent
, &ddraw_surface_wined3d_parent_ops
, &surfImpl
->wined3d_surface
);
2549 surfImpl
->wined3d_surface
= wined3d_surface
;
2553 wined3d_surface_set_clipper(surfImpl
->wined3d_surface
, clipper
);
2555 /* TODO: Copy the surface content, except for render targets */
2557 /* If there's a swapchain, it owns the wined3d surfaces. So Destroy
2562 /* The backbuffers have the swapchain set as well, but the primary
2563 * owns it and destroys it. */
2564 if (surfImpl
->surface_desc
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
2565 IWineD3DDevice_UninitGDI(This
->wineD3DDevice
);
2566 surfImpl
->isRenderTarget
= FALSE
;
2570 if (!wined3d_surface_decref(wined3d_surface
))
2571 TRACE("Surface released successful, next surface\n");
2573 ERR("Something's still holding the old WineD3DSurface\n");
2576 surfImpl
->ImplType
= This
->ImplType
;
2578 return DDENUMRET_OK
;
2581 /*****************************************************************************
2582 * ddraw_recreate_surfaces
2584 * A function, that converts all wineD3DSurfaces to the new implementation type
2585 * It enumerates all surfaces with IWineD3DDevice::EnumSurfaces, creates a
2586 * new WineD3DSurface, copies the content and releases the old surface
2588 *****************************************************************************/
2589 static HRESULT
ddraw_recreate_surfaces(IDirectDrawImpl
*This
)
2591 DDSURFACEDESC2 desc
;
2592 TRACE("(%p): Switch to implementation %d\n", This
, This
->ImplType
);
2594 if(This
->ImplType
!= SURFACE_OPENGL
&& This
->d3d_initialized
)
2596 /* Should happen almost never */
2597 FIXME("(%p) Switching to non-opengl surfaces with d3d started. Is this a bug?\n", This
);
2599 IWineD3DDevice_Uninit3D(This
->wineD3DDevice
);
2601 /* Contrary: D3D starting is handled by the caller, because it knows the render target */
2603 memset(&desc
, 0, sizeof(desc
));
2604 desc
.dwSize
= sizeof(desc
);
2606 return IDirectDraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, 0, &desc
, This
,
2607 ddraw_recreate_surfaces_cb
);
2610 /*****************************************************************************
2611 * ddraw_create_surface
2613 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2614 * with the passed parameters.
2617 * DDSD: Description of the surface to create
2618 * Surf: Address to store the interface pointer at
2623 *****************************************************************************/
2624 static HRESULT
ddraw_create_surface(IDirectDrawImpl
*This
, DDSURFACEDESC2
*pDDSD
,
2625 IDirectDrawSurfaceImpl
**ppSurf
, UINT level
)
2627 WINED3DSURFTYPE ImplType
= This
->ImplType
;
2630 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2631 This
, pDDSD
, ppSurf
, level
);
2633 if (TRACE_ON(ddraw
))
2635 TRACE(" (%p) Requesting surface desc :\n", This
);
2636 DDRAW_dump_surface_desc(pDDSD
);
2639 /* Select the surface type, if it wasn't choosen yet */
2640 if(ImplType
== SURFACE_UNKNOWN
)
2642 /* Use GL Surfaces if a D3DDEVICE Surface is requested */
2643 if(pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2645 TRACE("(%p) Choosing GL surfaces because a 3DDEVICE Surface was requested\n", This
);
2646 ImplType
= SURFACE_OPENGL
;
2649 /* Otherwise use GDI surfaces for now */
2652 TRACE("(%p) Choosing GDI surfaces for 2D rendering\n", This
);
2653 ImplType
= SURFACE_GDI
;
2656 /* Policy if all surface implementations are available:
2657 * First, check if a default type was set with winecfg. If not,
2658 * try Xrender surfaces, and use them if they work. Next, check if
2659 * accelerated OpenGL is available, and use GL surfaces in this
2660 * case. If all else fails, use GDI surfaces. If a 3DDEVICE surface
2661 * was created, always use OpenGL surfaces.
2663 * (Note: Xrender surfaces are not implemented for now, the
2664 * unaccelerated implementation uses GDI to render in Software)
2667 /* Store the type. If it needs to be changed, all WineD3DSurfaces have to
2668 * be re-created. This could be done with IDirectDrawSurface7::Restore
2670 This
->ImplType
= ImplType
;
2674 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2675 && (This
->ImplType
!= SURFACE_OPENGL
)
2676 && DefaultSurfaceType
== SURFACE_UNKNOWN
)
2678 /* We have to change to OpenGL,
2679 * and re-create all WineD3DSurfaces
2681 ImplType
= SURFACE_OPENGL
;
2682 This
->ImplType
= ImplType
;
2683 TRACE("(%p) Re-creating all surfaces\n", This
);
2684 ddraw_recreate_surfaces(This
);
2685 TRACE("(%p) Done recreating all surfaces\n", This
);
2687 else if(This
->ImplType
!= SURFACE_OPENGL
&& pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
)
2689 WARN("The application requests a 3D capable surface, but a non-opengl surface was set in the registry\n");
2690 /* Do not fail surface creation, only fail 3D device creation */
2694 /* Create the Surface object */
2695 *ppSurf
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawSurfaceImpl
));
2698 ERR("(%p) Error allocating memory for a surface\n", This
);
2699 return DDERR_OUTOFVIDEOMEMORY
;
2702 hr
= ddraw_surface_init(*ppSurf
, This
, pDDSD
, level
, ImplType
);
2705 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2706 HeapFree(GetProcessHeap(), 0, *ppSurf
);
2710 /* Increase the surface counter, and attach the surface */
2711 InterlockedIncrement(&This
->surfaces
);
2712 list_add_head(&This
->surface_list
, &(*ppSurf
)->surface_list_entry
);
2714 TRACE("Created surface %p.\n", *ppSurf
);
2718 /*****************************************************************************
2719 * CreateAdditionalSurfaces
2721 * Creates a new mipmap chain.
2724 * root: Root surface to attach the newly created chain to
2725 * count: number of surfaces to create
2726 * DDSD: Description of the surface. Intentionally not a pointer to avoid side
2727 * effects on the caller
2728 * CubeFaceRoot: Whether the new surface is a root of a cube map face. This
2729 * creates an additional surface without the mipmapping flags
2731 *****************************************************************************/
2733 CreateAdditionalSurfaces(IDirectDrawImpl
*This
,
2734 IDirectDrawSurfaceImpl
*root
,
2736 DDSURFACEDESC2 DDSD
,
2739 UINT i
, j
, level
= 0;
2741 IDirectDrawSurfaceImpl
*last
= root
;
2743 for(i
= 0; i
< count
; i
++)
2745 IDirectDrawSurfaceImpl
*object2
= NULL
;
2747 /* increase the mipmap level, but only if a mipmap is created
2748 * In this case, also halve the size
2750 if(DDSD
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
&& !CubeFaceRoot
)
2753 if(DDSD
.dwWidth
> 1) DDSD
.dwWidth
/= 2;
2754 if(DDSD
.dwHeight
> 1) DDSD
.dwHeight
/= 2;
2755 /* Set the mipmap sublevel flag according to msdn */
2756 DDSD
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
2760 DDSD
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2762 CubeFaceRoot
= FALSE
;
2764 hr
= ddraw_create_surface(This
, &DDSD
, &object2
, level
);
2770 /* Add the new surface to the complex attachment array */
2771 for(j
= 0; j
< MAX_COMPLEX_ATTACHED
; j
++)
2773 if(last
->complex_array
[j
]) continue;
2774 last
->complex_array
[j
] = object2
;
2779 /* Remove the (possible) back buffer cap from the new surface description,
2780 * because only one surface in the flipping chain is a back buffer, one
2781 * is a front buffer, the others are just primary surfaces.
2783 DDSD
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2788 /* Must set all attached surfaces (e.g. mipmaps) versions as well */
2789 static void ddraw_set_surface_version(IDirectDrawSurfaceImpl
*surface
, UINT version
)
2793 TRACE("surface %p, version %u -> %u.\n", surface
, surface
->version
, version
);
2795 surface
->version
= version
;
2796 for (i
= 0; i
< MAX_COMPLEX_ATTACHED
; ++i
)
2798 if (!surface
->complex_array
[i
]) break;
2799 ddraw_set_surface_version(surface
->complex_array
[i
], version
);
2801 while ((surface
= surface
->next_attached
))
2803 ddraw_set_surface_version(surface
, version
);
2807 /*****************************************************************************
2808 * ddraw_attach_d3d_device
2810 * Initializes the D3D capabilities of WineD3D
2813 * primary: The primary surface for D3D
2819 *****************************************************************************/
2820 static HRESULT
ddraw_attach_d3d_device(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2822 WINED3DPRESENT_PARAMETERS localParameters
;
2823 HWND window
= ddraw
->dest_window
;
2826 TRACE("ddraw %p, primary %p.\n", ddraw
, primary
);
2828 if (!window
|| window
== GetDesktopWindow())
2830 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
2831 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
2832 NULL
, NULL
, NULL
, NULL
);
2835 ERR("Failed to create window, last error %#x.\n", GetLastError());
2839 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
2840 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
2844 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
2846 ddraw
->d3d_window
= window
;
2848 /* Store the future Render Target surface */
2849 ddraw
->d3d_target
= primary
;
2851 /* Use the surface description for the device parameters, not the device
2852 * settings. The application might render to an offscreen surface. */
2853 localParameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2854 localParameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2855 localParameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2856 localParameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2857 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2858 localParameters
.MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2859 localParameters
.MultiSampleQuality
= 0;
2860 localParameters
.SwapEffect
= WINED3DSWAPEFFECT_COPY
;
2861 localParameters
.hDeviceWindow
= window
;
2862 localParameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
2863 localParameters
.EnableAutoDepthStencil
= TRUE
;
2864 localParameters
.AutoDepthStencilFormat
= WINED3DFMT_D16_UNORM
;
2865 localParameters
.Flags
= 0;
2866 localParameters
.FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
;
2867 localParameters
.PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
2868 localParameters
.AutoRestoreDisplayMode
= FALSE
;
2870 /* Set this NOW, otherwise creating the depth stencil surface will cause a
2871 * recursive loop until ram or emulated video memory is full. */
2872 ddraw
->d3d_initialized
= TRUE
;
2873 hr
= IWineD3DDevice_Init3D(ddraw
->wineD3DDevice
, &localParameters
);
2876 ddraw
->d3d_target
= NULL
;
2877 ddraw
->d3d_initialized
= FALSE
;
2881 ddraw
->declArraySize
= 2;
2882 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
2885 ERR("Error allocating an array for the converted vertex decls.\n");
2886 ddraw
->declArraySize
= 0;
2887 hr
= IWineD3DDevice_Uninit3D(ddraw
->wineD3DDevice
);
2888 return E_OUTOFMEMORY
;
2891 TRACE("Successfully initialized 3D.\n");
2896 static HRESULT
ddraw_create_gdi_swapchain(IDirectDrawImpl
*ddraw
, IDirectDrawSurfaceImpl
*primary
)
2898 WINED3DPRESENT_PARAMETERS presentation_parameters
;
2902 window
= ddraw
->dest_window
;
2904 memset(&presentation_parameters
, 0, sizeof(presentation_parameters
));
2906 /* Use the surface description for the device parameters, not the device
2907 * settings. The application might render to an offscreen surface. */
2908 presentation_parameters
.BackBufferWidth
= primary
->surface_desc
.dwWidth
;
2909 presentation_parameters
.BackBufferHeight
= primary
->surface_desc
.dwHeight
;
2910 presentation_parameters
.BackBufferFormat
= PixelFormat_DD2WineD3D(&primary
->surface_desc
.u4
.ddpfPixelFormat
);
2911 presentation_parameters
.BackBufferCount
= (primary
->surface_desc
.dwFlags
& DDSD_BACKBUFFERCOUNT
)
2912 ? primary
->surface_desc
.dwBackBufferCount
: 0;
2913 presentation_parameters
.MultiSampleType
= WINED3DMULTISAMPLE_NONE
;
2914 presentation_parameters
.MultiSampleQuality
= 0;
2915 presentation_parameters
.SwapEffect
= WINED3DSWAPEFFECT_FLIP
;
2916 presentation_parameters
.hDeviceWindow
= window
;
2917 presentation_parameters
.Windowed
= !(ddraw
->cooperative_level
& DDSCL_FULLSCREEN
);
2918 presentation_parameters
.EnableAutoDepthStencil
= FALSE
; /* Not on GDI swapchains */
2919 presentation_parameters
.AutoDepthStencilFormat
= 0;
2920 presentation_parameters
.Flags
= 0;
2921 presentation_parameters
.FullScreen_RefreshRateInHz
= WINED3DPRESENT_RATE_DEFAULT
;
2922 presentation_parameters
.PresentationInterval
= WINED3DPRESENT_INTERVAL_DEFAULT
;
2923 presentation_parameters
.AutoRestoreDisplayMode
= FALSE
;
2925 ddraw
->d3d_target
= primary
;
2926 hr
= IWineD3DDevice_InitGDI(ddraw
->wineD3DDevice
, &presentation_parameters
);
2927 ddraw
->d3d_target
= NULL
;
2930 WARN("Failed to initialize GDI ddraw implementation, hr %#x.\n", hr
);
2931 primary
->wined3d_swapchain
= NULL
;
2937 /*****************************************************************************
2938 * IDirectDraw7::CreateSurface
2940 * Creates a new IDirectDrawSurface object and returns its interface.
2942 * The surface connections with wined3d are a bit tricky. Basically it works
2945 * |------------------------| |-----------------|
2946 * | DDraw surface | | WineD3DSurface |
2948 * | WineD3DSurface |-------------->| |
2949 * | Child |<------------->| Parent |
2950 * |------------------------| |-----------------|
2952 * The DDraw surface is the parent of the wined3d surface, and it releases
2953 * the WineD3DSurface when the ddraw surface is destroyed.
2955 * However, for all surfaces which can be in a container in WineD3D,
2956 * we have to do this. These surfaces are usually complex surfaces,
2957 * so this concerns primary surfaces with a front and a back buffer,
2960 * |------------------------| |-----------------|
2961 * | DDraw surface | | Container |
2963 * | Child |<------------->| Parent |
2964 * | Texture |<------------->| |
2965 * | WineD3DSurface |<----| | Levels |<--|
2966 * | Complex connection | | | | |
2967 * |------------------------| | |-----------------| |
2971 * | |------------------| | |-----------------| |
2972 * | | IParent | |-------->| WineD3DSurface | |
2974 * | | Child |<------------->| Parent | |
2975 * | | | | Container |<--|
2976 * | |------------------| |-----------------| |
2978 * | |----------------------| |
2979 * | | DDraw surface 2 | |
2981 * |<->| Complex root Child | |
2983 * | | WineD3DSurface |<----| |
2984 * | |----------------------| | |
2986 * | |---------------------| | |-----------------| |
2987 * | | IParent | |----->| WineD3DSurface | |
2989 * | | Child |<---------->| Parent | |
2990 * | |---------------------| | Container |<--|
2991 * | |-----------------| |
2993 * | ---More surfaces can follow--- |
2995 * The reason is that the IWineD3DSwapchain(render target container)
2996 * and the IWineD3DTexure(Texture container) release the parents
2997 * of their surface's children, but by releasing the complex root
2998 * the surfaces which are complexly attached to it are destroyed
2999 * too. See IDirectDrawSurface::Release for a more detailed
3003 * DDSD: Description of the surface to create
3004 * Surf: Address to store the interface pointer at
3005 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
3006 * aggregation, so it has to be NULL
3010 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3011 * DDERR_* if an error occurs
3013 *****************************************************************************/
3014 static HRESULT
CreateSurface(IDirectDrawImpl
*ddraw
, DDSURFACEDESC2
*DDSD
,
3015 IDirectDrawSurface7
**Surf
, IUnknown
*UnkOuter
)
3017 IDirectDrawSurfaceImpl
*object
= NULL
;
3019 LONG extra_surfaces
= 0;
3020 DDSURFACEDESC2 desc2
;
3021 WINED3DDISPLAYMODE Mode
;
3022 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
3024 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, Surf
, UnkOuter
);
3026 /* Some checks before we start */
3027 if (TRACE_ON(ddraw
))
3029 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
3030 DDRAW_dump_surface_desc(DDSD
);
3032 EnterCriticalSection(&ddraw_cs
);
3034 if (UnkOuter
!= NULL
)
3036 FIXME("(%p) : outer != NULL?\n", ddraw
);
3037 LeaveCriticalSection(&ddraw_cs
);
3038 return CLASS_E_NOAGGREGATION
; /* unchecked */
3043 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
3044 LeaveCriticalSection(&ddraw_cs
);
3045 return E_POINTER
; /* unchecked */
3048 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
3050 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
3051 DDSD
->dwFlags
|= DDSD_CAPS
;
3054 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
3056 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
3057 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
3060 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
3062 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
3063 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
3064 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
3067 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
3068 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
3070 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
3073 LeaveCriticalSection(&ddraw_cs
);
3074 return DDERR_NOEXCLUSIVEMODE
;
3077 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
3079 WARN("Application wanted to create back buffer primary surface\n");
3080 LeaveCriticalSection(&ddraw_cs
);
3081 return DDERR_INVALIDCAPS
;
3084 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
3086 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
3087 WARN("Application tries to put the surface in both system and video memory\n");
3088 LeaveCriticalSection(&ddraw_cs
);
3090 return DDERR_INVALIDCAPS
;
3093 /* Check cube maps but only if the size includes them */
3094 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
3096 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
3097 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
3099 WARN("Cube map faces requested without cube map flag\n");
3100 LeaveCriticalSection(&ddraw_cs
);
3101 return DDERR_INVALIDCAPS
;
3103 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
3104 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
3106 WARN("Cube map without faces requested\n");
3107 LeaveCriticalSection(&ddraw_cs
);
3108 return DDERR_INVALIDPARAMS
;
3111 /* Quick tests confirm those can be created, but we don't do that yet */
3112 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
3113 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
3115 FIXME("Partial cube maps not supported yet\n");
3119 /* According to the msdn this flag is ignored by CreateSurface */
3120 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
3121 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
3123 /* Modify some flags */
3124 memset(&desc2
, 0, sizeof(desc2
));
3125 desc2
.dwSize
= sizeof(desc2
); /* For the struct copy */
3126 DD_STRUCT_COPY_BYSIZE(&desc2
, DDSD
);
3127 desc2
.dwSize
= sizeof(desc2
); /* To override a possibly smaller size */
3128 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
3130 /* Get the video mode from WineD3D - we will need it */
3131 hr
= IWineD3DDevice_GetDisplayMode(ddraw
->wineD3DDevice
, 0, &Mode
);
3134 ERR("Failed to read display mode from wined3d\n");
3135 switch(ddraw
->orig_bpp
)
3138 Mode
.Format
= WINED3DFMT_P8_UINT
;
3142 Mode
.Format
= WINED3DFMT_B5G5R5X1_UNORM
;
3146 Mode
.Format
= WINED3DFMT_B5G6R5_UNORM
;
3150 Mode
.Format
= WINED3DFMT_B8G8R8_UNORM
;
3154 Mode
.Format
= WINED3DFMT_B8G8R8X8_UNORM
;
3157 Mode
.Width
= ddraw
->orig_width
;
3158 Mode
.Height
= ddraw
->orig_height
;
3161 /* No pixelformat given? Use the current screen format */
3162 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
3164 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
3165 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
3167 /* Wait: It could be a Z buffer */
3168 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_ZBUFFER
)
3170 switch(desc2
.u2
.dwMipMapCount
) /* Who had this glorious idea? */
3173 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_S1_UINT_D15_UNORM
);
3176 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D16_UNORM
);
3179 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_X8D24_UNORM
);
3182 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, WINED3DFMT_D32_UNORM
);
3185 ERR("Unknown Z buffer bit depth\n");
3190 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, Mode
.Format
);
3194 /* No Width or no Height? Use the original screen size
3196 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
3197 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
3199 /* Invalid for non-render targets */
3200 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
3202 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
3204 LeaveCriticalSection(&ddraw_cs
);
3205 return DDERR_INVALIDPARAMS
;
3208 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
3209 desc2
.dwWidth
= Mode
.Width
;
3210 desc2
.dwHeight
= Mode
.Height
;
3213 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
3215 LeaveCriticalSection(&ddraw_cs
);
3216 return DDERR_INVALIDPARAMS
;
3219 /* Mipmap count fixes */
3220 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
3222 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
3224 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
3226 /* Mipmap count is given, should not be 0 */
3227 if( desc2
.u2
.dwMipMapCount
== 0 )
3229 LeaveCriticalSection(&ddraw_cs
);
3230 return DDERR_INVALIDPARAMS
;
3235 /* Undocumented feature: Create sublevels until
3236 * either the width or the height is 1
3238 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
3239 desc2
.dwWidth
: desc2
.dwHeight
;
3240 desc2
.u2
.dwMipMapCount
= 0;
3243 desc2
.u2
.dwMipMapCount
+= 1;
3250 /* Not-complex mipmap -> Mipmapcount = 1 */
3251 desc2
.u2
.dwMipMapCount
= 1;
3253 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
3255 /* There's a mipmap count in the created surface in any case */
3256 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
3258 /* If no mipmap is given, the texture has only one level */
3260 /* The first surface is a front buffer, the back buffer is created afterwards */
3261 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
3263 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
3266 /* The root surface in a cube map is positive x */
3267 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3269 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3270 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3273 /* Create the first surface */
3274 hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, 0);
3277 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
3278 LeaveCriticalSection(&ddraw_cs
);
3281 object
->is_complex_root
= TRUE
;
3283 *Surf
= (IDirectDrawSurface7
*)object
;
3285 /* Create Additional surfaces if necessary
3286 * This applies to Primary surfaces which have a back buffer count
3287 * set, but not to mipmap textures. In case of Mipmap textures,
3288 * wineD3D takes care of the creation of additional surfaces
3290 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
3292 extra_surfaces
= DDSD
->dwBackBufferCount
;
3293 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
3294 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
3295 desc2
.dwBackBufferCount
= 0;
3299 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
3301 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
3302 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3303 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3304 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEZ
;
3305 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
;
3306 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3307 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEZ
;
3308 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
;
3309 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3310 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEY
;
3311 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
;
3312 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3313 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEY
;
3314 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
;
3315 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
);
3316 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEX
;
3317 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
3320 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
, desc2
, FALSE
);
3323 /* This destroys and possibly created surfaces too */
3324 IDirectDrawSurface_Release((IDirectDrawSurface7
*)object
);
3325 LeaveCriticalSection(&ddraw_cs
);
3329 /* If the implementation is OpenGL and there's no d3ddevice, attach a d3ddevice
3330 * But attach the d3ddevice only if the currently created surface was
3331 * a primary surface (2D app in 3D mode) or a 3DDEVICE surface (3D app)
3332 * The only case I can think of where this doesn't apply is when a
3333 * 2D app was configured by the user to run with OpenGL and it didn't create
3334 * the render target as first surface. In this case the render target creation
3335 * will cause the 3D init.
3337 if( (ddraw
->ImplType
== SURFACE_OPENGL
) && !(ddraw
->d3d_initialized
) &&
3338 desc2
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_3DDEVICE
) )
3340 IDirectDrawSurfaceImpl
*target
= object
, *surface
;
3343 /* Search for the primary to use as render target */
3344 LIST_FOR_EACH(entry
, &ddraw
->surface_list
)
3346 surface
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3347 if((surface
->surface_desc
.ddsCaps
.dwCaps
& (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
)) ==
3348 (DDSCAPS_PRIMARYSURFACE
| DDSCAPS_FRONTBUFFER
))
3352 TRACE("Using primary %p as render target\n", target
);
3357 TRACE("(%p) Attaching a D3DDevice, rendertarget = %p\n", ddraw
, target
);
3358 hr
= ddraw_attach_d3d_device(ddraw
, target
);
3361 IDirectDrawSurfaceImpl
*release_surf
;
3362 ERR("ddraw_attach_d3d_device failed, hr %#x\n", hr
);
3365 /* The before created surface structures are in an incomplete state here.
3366 * WineD3D holds the reference on the IParents, and it released them on the failure
3367 * already. So the regular release method implementation would fail on the attempt
3368 * to destroy either the IParents or the swapchain. So free the surface here.
3369 * The surface structure here is a list, not a tree, because onscreen targets
3370 * cannot be cube textures
3374 release_surf
= object
;
3375 object
= object
->complex_array
[0];
3376 ddraw_surface_destroy(release_surf
);
3378 LeaveCriticalSection(&ddraw_cs
);
3382 else if(!(ddraw
->d3d_initialized
) && desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3384 ddraw_create_gdi_swapchain(ddraw
, object
);
3387 /* Addref the ddraw interface to keep an reference for each surface */
3388 IDirectDraw7_AddRef(&ddraw
->IDirectDraw7_iface
);
3389 object
->ifaceToRelease
= (IUnknown
*)&ddraw
->IDirectDraw7_iface
;
3391 /* Create a WineD3DTexture if a texture was requested */
3392 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3394 ddraw
->tex_root
= object
;
3395 ddraw_surface_create_texture(object
);
3396 ddraw
->tex_root
= NULL
;
3399 LeaveCriticalSection(&ddraw_cs
);
3403 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
3404 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
3406 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3408 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3409 iface
, surface_desc
, surface
, outer_unknown
);
3411 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3413 WARN("Application supplied invalid surface descriptor\n");
3414 return DDERR_INVALIDPARAMS
;
3417 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3419 if (TRACE_ON(ddraw
))
3421 TRACE(" (%p) Requesting surface desc :\n", iface
);
3422 DDRAW_dump_surface_desc(surface_desc
);
3425 WARN("Application tried to create an explicit front or back buffer\n");
3426 return DDERR_INVALIDCAPS
;
3429 return CreateSurface(This
, surface_desc
, surface
, outer_unknown
);
3432 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
3433 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
3435 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3436 IDirectDrawSurfaceImpl
*impl
;
3439 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3440 iface
, surface_desc
, surface
, outer_unknown
);
3442 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3444 WARN("Application supplied invalid surface descriptor\n");
3445 return DDERR_INVALIDPARAMS
;
3448 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3450 if (TRACE_ON(ddraw
))
3452 TRACE(" (%p) Requesting surface desc :\n", iface
);
3453 DDRAW_dump_surface_desc(surface_desc
);
3456 WARN("Application tried to create an explicit front or back buffer\n");
3457 return DDERR_INVALIDCAPS
;
3460 hr
= CreateSurface(This
, surface_desc
, (IDirectDrawSurface7
**)surface
, outer_unknown
);
3461 impl
= (IDirectDrawSurfaceImpl
*)*surface
;
3462 if (SUCCEEDED(hr
) && impl
)
3464 ddraw_set_surface_version(impl
, 4);
3465 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3466 IDirectDraw4_AddRef(iface
);
3467 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3473 static HRESULT WINAPI
ddraw3_CreateSurface(IDirectDraw3
*iface
, DDSURFACEDESC
*surface_desc
,
3474 IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3476 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3477 IDirectDrawSurface7
*surface7
;
3478 IDirectDrawSurfaceImpl
*impl
;
3481 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3482 iface
, surface_desc
, surface
, outer_unknown
);
3484 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3486 WARN("Application supplied invalid surface descriptor\n");
3487 return DDERR_INVALIDPARAMS
;
3490 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3492 if (TRACE_ON(ddraw
))
3494 TRACE(" (%p) Requesting surface desc :\n", iface
);
3495 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3498 WARN("Application tried to create an explicit front or back buffer\n");
3499 return DDERR_INVALIDCAPS
;
3502 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &surface7
, outer_unknown
);
3509 impl
= (IDirectDrawSurfaceImpl
*)surface7
;
3510 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_vtbl
;
3511 ddraw_set_surface_version(impl
, 3);
3512 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3513 IDirectDraw3_AddRef(iface
);
3514 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3519 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
3520 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3522 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3523 IDirectDrawSurface7
*surface7
;
3524 IDirectDrawSurfaceImpl
*impl
;
3527 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3528 iface
, surface_desc
, surface
, outer_unknown
);
3530 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3532 WARN("Application supplied invalid surface descriptor\n");
3533 return DDERR_INVALIDPARAMS
;
3536 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3538 if (TRACE_ON(ddraw
))
3540 TRACE(" (%p) Requesting surface desc :\n", iface
);
3541 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3544 WARN("Application tried to create an explicit front or back buffer\n");
3545 return DDERR_INVALIDCAPS
;
3548 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &surface7
, outer_unknown
);
3555 impl
= (IDirectDrawSurfaceImpl
*)surface7
;
3556 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_vtbl
;
3557 ddraw_set_surface_version(impl
, 2);
3558 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3559 impl
->ifaceToRelease
= NULL
;
3564 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3565 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3567 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3568 IDirectDrawSurface7
*surface7
;
3569 IDirectDrawSurfaceImpl
*impl
;
3572 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3573 iface
, surface_desc
, surface
, outer_unknown
);
3575 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3577 WARN("Application supplied invalid surface descriptor\n");
3578 return DDERR_INVALIDPARAMS
;
3581 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3582 * primaries anyway. */
3583 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3584 hr
= CreateSurface(This
, (DDSURFACEDESC2
*)surface_desc
, &surface7
, outer_unknown
);
3591 impl
= (IDirectDrawSurfaceImpl
*)surface7
;
3592 *surface
= (IDirectDrawSurface
*)&impl
->IDirectDrawSurface3_vtbl
;
3593 ddraw_set_surface_version(impl
, 1);
3594 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3595 impl
->ifaceToRelease
= NULL
;
3600 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3601 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3604 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3605 const DDPIXELFORMAT
*provided
)
3607 /* Some flags must be present in both or neither for a match. */
3608 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3609 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3610 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3612 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3615 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3618 if (requested
->dwFlags
& DDPF_FOURCC
)
3619 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3622 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3623 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3624 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3627 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3628 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3629 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3632 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3633 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3636 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3637 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3639 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3642 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3643 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3649 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3658 #define CMP(FLAG, FIELD) \
3659 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3660 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3662 static const struct compare_info compare
[] =
3664 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3665 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3667 CMP(CKDESTBLT
, ddckCKDestBlt
),
3668 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3669 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3670 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3671 CMP(HEIGHT
, dwHeight
),
3672 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3673 CMP(LPSURFACE
, lpSurface
),
3674 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3675 CMP(PITCH
, u1
/* lPitch */),
3676 /* PIXELFORMAT: manual */
3677 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3678 CMP(TEXTURESTAGE
, dwTextureStage
),
3679 CMP(WIDTH
, dwWidth
),
3680 /* ZBUFFERBITDEPTH: "obsolete" */
3687 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3690 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3692 if (requested
->dwFlags
& compare
[i
].flag
3693 && memcmp((const char *)provided
+ compare
[i
].offset
,
3694 (const char *)requested
+ compare
[i
].offset
,
3695 compare
[i
].size
) != 0)
3699 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3701 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3702 &provided
->u4
.ddpfPixelFormat
))
3709 #undef DDENUMSURFACES_SEARCHTYPE
3710 #undef DDENUMSURFACES_MATCHTYPE
3712 struct surfacescallback_context
3714 LPDDENUMSURFACESCALLBACK func
;
3718 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3719 DDSURFACEDESC2
*surface_desc
, void *context
)
3721 struct surfacescallback_context
*cbcontext
= context
;
3723 return cbcontext
->func((IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)surface
)->IDirectDrawSurface3_vtbl
,
3724 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3727 /*****************************************************************************
3728 * IDirectDraw7::EnumSurfaces
3730 * Loops through all surfaces attached to this device and calls the
3731 * application callback. This can't be relayed to WineD3DDevice,
3732 * because some WineD3DSurfaces' parents are IParent objects
3735 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3736 * DDSD: Description to filter for
3737 * Context: Application-provided pointer, it's passed unmodified to the
3739 * Callback: Address to call for each surface
3742 * DDERR_INVALIDPARAMS if the callback is NULL
3745 *****************************************************************************/
3746 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3747 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3749 /* The surface enumeration is handled by WineDDraw,
3750 * because it keeps track of all surfaces attached to
3751 * it. The filtering is done by our callback function,
3752 * because WineDDraw doesn't handle ddraw-like surface
3755 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3756 IDirectDrawSurfaceImpl
*surf
;
3758 DDSURFACEDESC2 desc
;
3759 struct list
*entry
, *entry2
;
3761 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3762 iface
, Flags
, DDSD
, Context
, Callback
);
3764 all
= Flags
& DDENUMSURFACES_ALL
;
3765 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3767 EnterCriticalSection(&ddraw_cs
);
3771 LeaveCriticalSection(&ddraw_cs
);
3772 return DDERR_INVALIDPARAMS
;
3775 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3776 LIST_FOR_EACH_SAFE(entry
, entry2
, &This
->surface_list
)
3778 surf
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3779 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3781 desc
= surf
->surface_desc
;
3782 IDirectDrawSurface7_AddRef((IDirectDrawSurface7
*)surf
);
3783 if (Callback((IDirectDrawSurface7
*)surf
, &desc
, Context
) != DDENUMRET_OK
)
3785 LeaveCriticalSection(&ddraw_cs
);
3790 LeaveCriticalSection(&ddraw_cs
);
3794 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3795 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3797 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3799 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3800 iface
, flags
, surface_desc
, context
, callback
);
3802 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, surface_desc
, context
,
3803 (LPDDENUMSURFACESCALLBACK7
)callback
);
3806 static HRESULT WINAPI
ddraw3_EnumSurfaces(IDirectDraw3
*iface
, DWORD flags
,
3807 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3809 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3810 struct surfacescallback_context cbcontext
;
3812 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3813 iface
, flags
, surface_desc
, context
, callback
);
3815 cbcontext
.func
= callback
;
3816 cbcontext
.context
= context
;
3818 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3819 &cbcontext
, EnumSurfacesCallbackThunk
);
3822 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3823 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3825 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3826 struct surfacescallback_context cbcontext
;
3828 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3829 iface
, flags
, surface_desc
, context
, callback
);
3831 cbcontext
.func
= callback
;
3832 cbcontext
.context
= context
;
3834 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3835 &cbcontext
, EnumSurfacesCallbackThunk
);
3838 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3839 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3841 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3842 struct surfacescallback_context cbcontext
;
3844 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3845 iface
, flags
, surface_desc
, context
, callback
);
3847 cbcontext
.func
= callback
;
3848 cbcontext
.context
= context
;
3850 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, (DDSURFACEDESC2
*)surface_desc
,
3851 &cbcontext
, EnumSurfacesCallbackThunk
);
3854 /*****************************************************************************
3855 * DirectDrawCreateClipper (DDRAW.@)
3857 * Creates a new IDirectDrawClipper object.
3860 * Clipper: Address to write the interface pointer to
3861 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3865 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3866 * E_OUTOFMEMORY if allocating the object failed
3868 *****************************************************************************/
3870 DirectDrawCreateClipper(DWORD Flags
,
3871 LPDIRECTDRAWCLIPPER
*Clipper
,
3874 IDirectDrawClipperImpl
* object
;
3877 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3878 Flags
, Clipper
, UnkOuter
);
3880 EnterCriticalSection(&ddraw_cs
);
3881 if (UnkOuter
!= NULL
)
3883 LeaveCriticalSection(&ddraw_cs
);
3884 return CLASS_E_NOAGGREGATION
;
3887 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
3888 sizeof(IDirectDrawClipperImpl
));
3891 LeaveCriticalSection(&ddraw_cs
);
3892 return E_OUTOFMEMORY
;
3895 hr
= ddraw_clipper_init(object
);
3898 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3899 HeapFree(GetProcessHeap(), 0, object
);
3900 LeaveCriticalSection(&ddraw_cs
);
3904 TRACE("Created clipper %p.\n", object
);
3905 *Clipper
= (IDirectDrawClipper
*) object
;
3906 LeaveCriticalSection(&ddraw_cs
);
3910 /*****************************************************************************
3911 * IDirectDraw7::CreateClipper
3913 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3915 *****************************************************************************/
3916 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3917 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3919 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3920 iface
, Flags
, Clipper
, UnkOuter
);
3922 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3925 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3926 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3928 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3930 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3931 iface
, flags
, clipper
, outer_unknown
);
3933 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3936 static HRESULT WINAPI
ddraw3_CreateClipper(IDirectDraw3
*iface
, DWORD flags
,
3937 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3939 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
3941 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3942 iface
, flags
, clipper
, outer_unknown
);
3944 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3947 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3948 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3950 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3952 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3953 iface
, flags
, clipper
, outer_unknown
);
3955 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3958 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3959 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3961 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3963 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3964 iface
, flags
, clipper
, outer_unknown
);
3966 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3969 /*****************************************************************************
3970 * IDirectDraw7::CreatePalette
3972 * Creates a new IDirectDrawPalette object
3975 * Flags: The flags for the new clipper
3976 * ColorTable: Color table to assign to the new clipper
3977 * Palette: Address to write the interface pointer to
3978 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3982 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3983 * E_OUTOFMEMORY if allocating the object failed
3985 *****************************************************************************/
3986 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3987 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3989 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3990 IDirectDrawPaletteImpl
*object
;
3993 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3994 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3996 EnterCriticalSection(&ddraw_cs
);
3997 if(pUnkOuter
!= NULL
)
3999 WARN("pUnkOuter is %p, returning CLASS_E_NOAGGREGATION\n", pUnkOuter
);
4000 LeaveCriticalSection(&ddraw_cs
);
4001 return CLASS_E_NOAGGREGATION
;
4004 /* The refcount test shows that a cooplevel is required for this */
4005 if(!This
->cooperative_level
)
4007 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
4008 LeaveCriticalSection(&ddraw_cs
);
4009 return DDERR_NOCOOPERATIVELEVELSET
;
4012 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl
));
4015 ERR("Out of memory when allocating memory for a palette implementation\n");
4016 LeaveCriticalSection(&ddraw_cs
);
4017 return E_OUTOFMEMORY
;
4020 hr
= ddraw_palette_init(object
, This
, Flags
, ColorTable
);
4023 WARN("Failed to initialize palette, hr %#x.\n", hr
);
4024 HeapFree(GetProcessHeap(), 0, object
);
4025 LeaveCriticalSection(&ddraw_cs
);
4029 TRACE("Created palette %p.\n", object
);
4030 *Palette
= (IDirectDrawPalette
*)object
;
4031 LeaveCriticalSection(&ddraw_cs
);
4035 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
4036 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4038 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4041 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4042 iface
, flags
, entries
, palette
, outer_unknown
);
4044 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4045 if (SUCCEEDED(hr
) && *palette
)
4047 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4048 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4049 IDirectDraw4_AddRef(iface
);
4050 impl
->ifaceToRelease
= (IUnknown
*)iface
;
4055 static HRESULT WINAPI
ddraw3_CreatePalette(IDirectDraw3
*iface
, DWORD flags
,
4056 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4058 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4061 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4062 iface
, flags
, entries
, palette
, outer_unknown
);
4064 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4065 if (SUCCEEDED(hr
) && *palette
)
4067 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4068 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4069 IDirectDraw4_AddRef(iface
);
4070 impl
->ifaceToRelease
= (IUnknown
*)iface
;
4076 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
4077 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4079 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4082 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4083 iface
, flags
, entries
, palette
, outer_unknown
);
4085 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4086 if (SUCCEEDED(hr
) && *palette
)
4088 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4089 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4090 impl
->ifaceToRelease
= NULL
;
4096 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
4097 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
4099 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4102 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
4103 iface
, flags
, entries
, palette
, outer_unknown
);
4105 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
4106 if (SUCCEEDED(hr
) && *palette
)
4108 IDirectDrawPaletteImpl
*impl
= (IDirectDrawPaletteImpl
*)*palette
;
4109 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
4110 impl
->ifaceToRelease
= NULL
;
4116 /*****************************************************************************
4117 * IDirectDraw7::DuplicateSurface
4119 * Duplicates a surface. The surface memory points to the same memory as
4120 * the original surface, and it's released when the last surface referencing
4121 * it is released. I guess that's beyond Wine's surface management right now
4122 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
4123 * test application to implement this)
4126 * Src: Address of the source surface
4127 * Dest: Address to write the new surface pointer to
4130 * See IDirectDraw7::CreateSurface
4132 *****************************************************************************/
4133 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
4134 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
4136 IDirectDrawSurfaceImpl
*Surf
= (IDirectDrawSurfaceImpl
*)Src
;
4138 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
4140 /* For now, simply create a new, independent surface */
4141 return IDirectDraw7_CreateSurface(iface
,
4142 &Surf
->surface_desc
,
4147 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
4148 IDirectDrawSurface4
**dst
)
4150 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
4152 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4154 return ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
, (IDirectDrawSurface7
*)src
,
4155 (IDirectDrawSurface7
**)dst
);
4158 static HRESULT WINAPI
ddraw3_DuplicateSurface(IDirectDraw3
*iface
, IDirectDrawSurface
*src
,
4159 IDirectDrawSurface
**dst
)
4161 IDirectDrawImpl
*This
= impl_from_IDirectDraw3(iface
);
4162 IDirectDrawSurface7
*src7
, *dst7
;
4165 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4166 src7
= (IDirectDrawSurface7
*)surface_from_surface3((IDirectDrawSurface3
*)src
);
4167 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
, src7
, &dst7
);
4170 *dst
= (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)dst7
)->IDirectDrawSurface3_vtbl
;
4174 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
4175 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
4177 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
4178 IDirectDrawSurface7
*src7
, *dst7
;
4181 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4182 src7
= (IDirectDrawSurface7
*)surface_from_surface3((IDirectDrawSurface3
*)src
);
4183 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
, src7
, &dst7
);
4186 *dst
= (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)dst7
)->IDirectDrawSurface3_vtbl
;
4190 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
4191 IDirectDrawSurface
**dst
)
4193 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
4194 IDirectDrawSurface7
*src7
, *dst7
;
4197 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
4198 src7
= (IDirectDrawSurface7
*)surface_from_surface3((IDirectDrawSurface3
*)src
);
4199 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
, src7
, &dst7
);
4202 *dst
= (IDirectDrawSurface
*)&((IDirectDrawSurfaceImpl
*)dst7
)->IDirectDrawSurface3_vtbl
;
4206 /*****************************************************************************
4207 * IDirect3D7::EnumDevices
4209 * The EnumDevices method for IDirect3D7. It enumerates all supported
4210 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
4213 * callback: Function to call for each enumerated device
4214 * context: Pointer to pass back to the app
4217 * D3D_OK, or the return value of the GetCaps call
4219 *****************************************************************************/
4220 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
4222 char interface_name_tnl
[] = "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D";
4223 char device_name_tnl
[] = "Wine D3D7 T&L HAL";
4224 char interface_name_hal
[] = "WINE Direct3D7 Hardware acceleration using WineD3D";
4225 char device_name_hal
[] = "Wine D3D7 HAL";
4226 char interface_name_rgb
[] = "WINE Direct3D7 RGB Software Emulation using WineD3D";
4227 char device_name_rgb
[] = "Wine D3D7 RGB";
4229 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4230 D3DDEVICEDESC7 device_desc7
;
4231 D3DDEVICEDESC device_desc1
;
4234 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4236 EnterCriticalSection(&ddraw_cs
);
4238 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &device_desc1
, &device_desc7
);
4241 LeaveCriticalSection(&ddraw_cs
);
4244 callback(interface_name_tnl
, device_name_tnl
, &device_desc7
, context
);
4246 device_desc7
.deviceGUID
= IID_IDirect3DHALDevice
;
4247 callback(interface_name_hal
, device_name_hal
, &device_desc7
, context
);
4249 device_desc7
.deviceGUID
= IID_IDirect3DRGBDevice
;
4250 callback(interface_name_rgb
, device_name_rgb
, &device_desc7
, context
);
4252 TRACE("End of enumeration.\n");
4254 LeaveCriticalSection(&ddraw_cs
);
4259 /*****************************************************************************
4260 * IDirect3D3::EnumDevices
4262 * Enumerates all supported Direct3DDevice interfaces. This is the
4263 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
4265 * Version 1, 2 and 3
4268 * callback: Application-provided routine to call for each enumerated device
4269 * Context: Pointer to pass to the callback
4272 * D3D_OK on success,
4273 * The result of IDirect3DImpl_GetCaps if it failed
4275 *****************************************************************************/
4276 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4278 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
4280 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4281 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
4282 D3DDEVICEDESC7 device_desc7
;
4285 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
4286 * name string. Let's put the string in a sufficiently sized array in
4287 * writable memory. */
4288 char device_name
[50];
4289 strcpy(device_name
,"Direct3D HEL");
4291 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4293 EnterCriticalSection(&ddraw_cs
);
4295 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &device_desc1
, &device_desc7
);
4298 LeaveCriticalSection(&ddraw_cs
);
4302 /* Do I have to enumerate the reference id? Note from old d3d7:
4303 * "It seems that enumerating the reference IID on Direct3D 1 games
4304 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
4306 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
4307 * EnumReference which enables / disables enumerating the reference
4308 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
4309 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
4310 * demo directory suggest this.
4312 * Some games(GTA 2) seem to use the second enumerated device, so I have
4313 * to enumerate at least 2 devices. So enumerate the reference device to
4316 * Other games (Rollcage) tell emulation and hal device apart by certain
4317 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
4318 * limitation flag), and it refuses all devices that have the perspective
4319 * flag set. This way it refuses the emulation device, and HAL devices
4320 * never have POW2 unset in d3d7 on windows. */
4321 if (This
->d3dversion
!= 1)
4323 static CHAR reference_description
[] = "RGB Direct3D emulation";
4325 TRACE("Enumerating WineD3D D3DDevice interface.\n");
4326 hal_desc
= device_desc1
;
4327 hel_desc
= device_desc1
;
4328 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
4329 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4330 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4331 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4332 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4333 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
4334 device_name
, &hal_desc
, &hel_desc
, context
);
4335 if (hr
!= D3DENUMRET_OK
)
4337 TRACE("Application cancelled the enumeration.\n");
4338 LeaveCriticalSection(&ddraw_cs
);
4343 strcpy(device_name
,"Direct3D HAL");
4345 TRACE("Enumerating HAL Direct3D device.\n");
4346 hal_desc
= device_desc1
;
4347 hel_desc
= device_desc1
;
4348 /* The hal device does not have the pow2 flag set in hel, but in hal. */
4349 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4350 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4351 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
4352 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
4353 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
4354 device_name
, &hal_desc
, &hel_desc
, context
);
4355 if (hr
!= D3DENUMRET_OK
)
4357 TRACE("Application cancelled the enumeration.\n");
4358 LeaveCriticalSection(&ddraw_cs
);
4362 TRACE("End of enumeration.\n");
4364 LeaveCriticalSection(&ddraw_cs
);
4368 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4370 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4372 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4374 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4377 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4379 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4381 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4383 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4386 /*****************************************************************************
4387 * IDirect3D3::CreateLight
4389 * Creates an IDirect3DLight interface. This interface is used in
4390 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
4391 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
4392 * uses the IDirect3DDevice7 interface with D3D7 lights.
4394 * Version 1, 2 and 3
4397 * light: Address to store the new interface pointer
4398 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4403 * DDERR_OUTOFMEMORY if memory allocation failed
4404 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4406 *****************************************************************************/
4407 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
4408 IUnknown
*outer_unknown
)
4410 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4411 IDirect3DLightImpl
*object
;
4413 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4415 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4417 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4420 ERR("Failed to allocate light memory.\n");
4421 return DDERR_OUTOFMEMORY
;
4424 d3d_light_init(object
, This
);
4426 TRACE("Created light %p.\n", object
);
4427 *light
= (IDirect3DLight
*)object
;
4432 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4434 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4436 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4438 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4441 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4443 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4445 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4447 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4450 /*****************************************************************************
4451 * IDirect3D3::CreateMaterial
4453 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4454 * and older versions. The IDirect3DMaterial implementation wraps its
4455 * functionality to IDirect3DDevice7::SetMaterial and friends.
4457 * Version 1, 2 and 3
4460 * material: Address to store the new interface's pointer to
4461 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4466 * DDERR_OUTOFMEMORY if memory allocation failed
4467 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4469 *****************************************************************************/
4470 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4471 IUnknown
*outer_unknown
)
4473 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4474 IDirect3DMaterialImpl
*object
;
4476 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4478 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4480 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4483 ERR("Failed to allocate material memory.\n");
4484 return DDERR_OUTOFMEMORY
;
4487 d3d_material_init(object
, This
);
4489 TRACE("Created material %p.\n", object
);
4490 *material
= (IDirect3DMaterial3
*)object
;
4495 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
, IUnknown
*outer_unknown
)
4497 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4498 IDirect3DMaterial3
*material3
;
4501 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4503 hr
= d3d3_CreateMaterial(&This
->IDirect3D3_iface
, &material3
, outer_unknown
);
4504 *material
= material3
? (IDirect3DMaterial2
*)&((IDirect3DMaterialImpl
*)material3
)->IDirect3DMaterial2_vtbl
: NULL
;
4506 TRACE("Returning material %p.\n", *material
);
4511 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
, IUnknown
*outer_unknown
)
4513 IDirect3DMaterial3
*material3
;
4516 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4518 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4520 hr
= d3d3_CreateMaterial(&This
->IDirect3D3_iface
, &material3
, outer_unknown
);
4521 *material
= material3
? (IDirect3DMaterial
*)&((IDirect3DMaterialImpl
*)material3
)->IDirect3DMaterial_vtbl
: NULL
;
4523 TRACE("Returning material %p.\n", *material
);
4528 /*****************************************************************************
4529 * IDirect3D3::CreateViewport
4531 * Creates an IDirect3DViewport interface. This interface is used
4532 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4533 * it has been replaced by a viewport structure and
4534 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4535 * uses the IDirect3DDevice7 methods for its functionality
4538 * Viewport: Address to store the new interface pointer
4539 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4544 * DDERR_OUTOFMEMORY if memory allocation failed
4545 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4547 *****************************************************************************/
4548 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4549 IUnknown
*outer_unknown
)
4551 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4552 IDirect3DViewportImpl
*object
;
4554 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4556 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4558 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4561 ERR("Failed to allocate viewport memory.\n");
4562 return DDERR_OUTOFMEMORY
;
4565 d3d_viewport_init(object
, This
);
4567 TRACE("Created viewport %p.\n", object
);
4568 *viewport
= (IDirect3DViewport3
*)object
;
4573 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4575 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4577 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4579 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4583 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4585 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4587 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4589 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4593 /*****************************************************************************
4594 * IDirect3D3::FindDevice
4596 * This method finds a device with the requested properties and returns a
4597 * device description
4601 * fds: Describes the requested device characteristics
4602 * fdr: Returns the device description
4606 * DDERR_INVALIDPARAMS if no device was found
4608 *****************************************************************************/
4609 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4611 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4612 D3DDEVICEDESC7 desc7
;
4613 D3DDEVICEDESC desc1
;
4616 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4618 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4620 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4621 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4622 return DDERR_INVALIDPARAMS
;
4624 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4625 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4627 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4628 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4631 if (fds
->dwFlags
& D3DFDS_GUID
)
4633 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4634 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4635 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4636 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4638 WARN("No match for this GUID.\n");
4639 return DDERR_NOTFOUND
;
4644 hr
= IDirect3DImpl_GetCaps(This
->wineD3D
, &desc1
, &desc7
);
4645 if (hr
!= D3D_OK
) return hr
;
4647 /* Now return our own GUID */
4648 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4649 fdr
->ddHwDesc
= desc1
;
4650 fdr
->ddSwDesc
= desc1
;
4652 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4657 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4659 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4661 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4663 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4666 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4668 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4670 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4672 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4675 /*****************************************************************************
4676 * IDirect3D7::CreateDevice
4678 * Creates an IDirect3DDevice7 interface.
4680 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4681 * DirectDraw surfaces and are created with
4682 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4683 * create the device object and QueryInterfaces for IDirect3DDevice
4686 * refiid: IID of the device to create
4687 * Surface: Initial rendertarget
4688 * Device: Address to return the interface pointer
4692 * DDERR_OUTOFMEMORY if memory allocation failed
4693 * DDERR_INVALIDPARAMS if a device exists already
4695 *****************************************************************************/
4696 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4697 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4699 IDirectDrawSurfaceImpl
*target
= (IDirectDrawSurfaceImpl
*)surface
;
4700 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4701 IDirect3DDeviceImpl
*object
;
4704 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4706 EnterCriticalSection(&ddraw_cs
);
4709 /* Fail device creation if non-opengl surfaces are used. */
4710 if (This
->ImplType
!= SURFACE_OPENGL
)
4712 ERR("The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry.\n");
4713 ERR("Please set the surface implementation to opengl or autodetection to allow 3D rendering.\n");
4715 /* We only hit this path if a default surface is set in the registry. Incorrect autodetection
4716 * is caught in CreateSurface or QueryInterface. */
4717 LeaveCriticalSection(&ddraw_cs
);
4721 if (This
->d3ddevice
)
4723 FIXME("Only one Direct3D device per DirectDraw object supported.\n");
4724 LeaveCriticalSection(&ddraw_cs
);
4725 return DDERR_INVALIDPARAMS
;
4728 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4731 ERR("Failed to allocate device memory.\n");
4732 LeaveCriticalSection(&ddraw_cs
);
4733 return DDERR_OUTOFMEMORY
;
4736 hr
= d3d_device_init(object
, This
, target
);
4739 WARN("Failed to initialize device, hr %#x.\n", hr
);
4740 HeapFree(GetProcessHeap(), 0, object
);
4741 LeaveCriticalSection(&ddraw_cs
);
4745 TRACE("Created device %p.\n", object
);
4746 *device
= (IDirect3DDevice7
*)object
;
4748 LeaveCriticalSection(&ddraw_cs
);
4752 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4753 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4755 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4758 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4759 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4761 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4763 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
, (IDirectDrawSurface7
*)surface
,
4764 (IDirect3DDevice7
**)device
);
4765 if (*device
) *device
= (IDirect3DDevice3
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice3_vtbl
;
4770 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4771 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4773 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4776 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4777 iface
, debugstr_guid(riid
), surface
, device
);
4779 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4780 surface
? (IDirectDrawSurface7
*)surface_from_surface3((IDirectDrawSurface3
*)surface
) : NULL
,
4781 (IDirect3DDevice7
**)device
);
4782 if (*device
) *device
= (IDirect3DDevice2
*)&((IDirect3DDeviceImpl
*)*device
)->IDirect3DDevice2_vtbl
;
4787 /*****************************************************************************
4788 * IDirect3D7::CreateVertexBuffer
4790 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4796 * desc: Requested Vertex buffer properties
4797 * vertex_buffer: Address to return the interface pointer at
4798 * flags: Some flags, should be 0
4802 * DDERR_OUTOFMEMORY if memory allocation failed
4803 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4804 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4806 *****************************************************************************/
4807 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4808 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4810 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4811 IDirect3DVertexBufferImpl
*object
;
4814 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4815 iface
, desc
, vertex_buffer
, flags
);
4817 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4819 TRACE("Vertex buffer description:\n");
4820 TRACE(" dwSize %u\n", desc
->dwSize
);
4821 TRACE(" dwCaps %#x\n", desc
->dwCaps
);
4822 TRACE(" FVF %#x\n", desc
->dwFVF
);
4823 TRACE(" dwNumVertices %u\n", desc
->dwNumVertices
);
4825 /* Now create the vertex buffer */
4826 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4829 ERR("Failed to allocate vertex buffer memory.\n");
4830 return DDERR_OUTOFMEMORY
;
4833 hr
= d3d_vertex_buffer_init(object
, This
, desc
);
4836 WARN("Failed to initialize vertex buffer, hr %#x.\n", hr
);
4837 HeapFree(GetProcessHeap(), 0, object
);
4841 TRACE("Created vertex buffer %p.\n", object
);
4842 *vertex_buffer
= (IDirect3DVertexBuffer7
*)object
;
4847 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4848 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4850 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4853 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4854 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4856 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4858 hr
= d3d7_CreateVertexBuffer(&This
->IDirect3D7_iface
, desc
,
4859 (IDirect3DVertexBuffer7
**)vertex_buffer
, flags
);
4861 *vertex_buffer
= (IDirect3DVertexBuffer
*)&((IDirect3DVertexBufferImpl
*)*vertex_buffer
)->IDirect3DVertexBuffer_vtbl
;
4866 /*****************************************************************************
4867 * IDirect3D7::EnumZBufferFormats
4869 * Enumerates all supported Z buffer pixel formats
4875 * callback: callback to call for each pixel format
4876 * context: Pointer to pass back to the callback
4880 * DDERR_INVALIDPARAMS if callback is NULL
4881 * For details, see IWineD3DDevice::EnumZBufferFormats
4883 *****************************************************************************/
4884 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4885 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4887 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4888 WINED3DDISPLAYMODE d3ddm
;
4889 WINED3DDEVTYPE type
;
4893 /* Order matters. Specifically, BattleZone II (full version) expects the
4894 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4895 static const enum wined3d_format_id formats
[] =
4897 WINED3DFMT_S1_UINT_D15_UNORM
,
4898 WINED3DFMT_D16_UNORM
,
4899 WINED3DFMT_X8D24_UNORM
,
4900 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4901 WINED3DFMT_D24_UNORM_S8_UINT
,
4902 WINED3DFMT_D32_UNORM
,
4905 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4906 iface
, debugstr_guid(device_iid
), callback
, context
);
4908 if (!callback
) return DDERR_INVALIDPARAMS
;
4910 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4911 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4912 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4914 TRACE("Asked for HAL device.\n");
4915 type
= WINED3DDEVTYPE_HAL
;
4917 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4918 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4920 TRACE("Asked for SW device.\n");
4921 type
= WINED3DDEVTYPE_SW
;
4923 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4925 TRACE("Asked for REF device.\n");
4926 type
= WINED3DDEVTYPE_REF
;
4928 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4930 TRACE("Asked for NULLREF device.\n");
4931 type
= WINED3DDEVTYPE_NULLREF
;
4935 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4936 type
= WINED3DDEVTYPE_HAL
;
4939 EnterCriticalSection(&ddraw_cs
);
4940 /* We need an adapter format from somewhere to please wined3d and WGL.
4941 * Use the current display mode. So far all cards offer the same depth
4942 * stencil format for all modes, but if some do not and applications do
4943 * not like that we'll have to find some workaround, like iterating over
4944 * all imaginable formats and collecting all the depth stencil formats we
4946 hr
= IWineD3DDevice_GetDisplayMode(This
->wineD3DDevice
, 0, &d3ddm
);
4948 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4950 hr
= wined3d_check_device_format(This
->wineD3D
, WINED3DADAPTER_DEFAULT
, type
, d3ddm
.Format
,
4951 WINED3DUSAGE_DEPTHSTENCIL
, WINED3DRTYPE_SURFACE
, formats
[i
], SURFACE_OPENGL
);
4954 DDPIXELFORMAT pformat
;
4956 memset(&pformat
, 0, sizeof(pformat
));
4957 pformat
.dwSize
= sizeof(pformat
);
4958 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
4960 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4961 hr
= callback(&pformat
, context
);
4962 if (hr
!= DDENUMRET_OK
)
4964 TRACE("Format enumeration cancelled by application.\n");
4965 LeaveCriticalSection(&ddraw_cs
);
4970 TRACE("End of enumeration.\n");
4972 LeaveCriticalSection(&ddraw_cs
);
4976 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4977 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4979 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4981 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4982 iface
, debugstr_guid(device_iid
), callback
, context
);
4984 return d3d7_EnumZBufferFormats(&This
->IDirect3D7_iface
, device_iid
, callback
, context
);
4987 /*****************************************************************************
4988 * IDirect3D7::EvictManagedTextures
4990 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4991 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4996 * D3D_OK, because it's a stub
4998 *****************************************************************************/
4999 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
5001 FIXME("iface %p stub!\n", iface
);
5003 /* TODO: Just enumerate resources using IWineD3DDevice_EnumResources(),
5004 * then unload surfaces / textures. */
5009 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
5011 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
5013 TRACE("iface %p.\n", iface
);
5015 return d3d7_EvictManagedTextures(&This
->IDirect3D7_iface
);
5018 /*****************************************************************************
5019 * IDirect3DImpl_GetCaps
5021 * This function retrieves the device caps from wined3d
5022 * and converts it into a D3D7 and D3D - D3D3 structure
5023 * This is a helper function called from various places in ddraw
5026 * wined3d: The interface to get the caps from
5027 * desc1: Old D3D <3 structure to fill (needed)
5028 * desc7: D3D7 device desc structure to fill (needed)
5031 * D3D_OK on success, or the return value of IWineD3D::GetCaps
5033 *****************************************************************************/
5034 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
5036 WINED3DCAPS wined3d_caps
;
5039 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
5041 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
5043 EnterCriticalSection(&ddraw_cs
);
5044 hr
= wined3d_get_device_caps(wined3d
, 0, WINED3DDEVTYPE_HAL
, &wined3d_caps
);
5045 LeaveCriticalSection(&ddraw_cs
);
5048 WARN("Failed to get device caps, hr %#x.\n", hr
);
5052 /* Copy the results into the d3d7 and d3d3 structures */
5053 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
5054 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
5055 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
5056 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
5057 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
5058 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
5059 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
5060 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
5061 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
5062 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
5063 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
5065 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
5066 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
5068 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
5069 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
5070 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
5071 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
5073 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
5074 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
5075 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
5076 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
5078 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
5079 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
5081 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
5082 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
5084 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
5085 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
5087 /* Remove all non-d3d7 caps */
5088 desc7
->dwDevCaps
&= (
5089 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
5090 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
5091 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
5092 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
5093 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
5094 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
5095 D3DDEVCAPS_HWRASTERIZATION
);
5097 desc7
->dwStencilCaps
&= (
5098 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
5099 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
5100 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
5104 desc7
->dwTextureOpCaps
&= (
5105 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
5106 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
5107 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
5108 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
5109 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
5110 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
5111 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
5112 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
5114 desc7
->dwVertexProcessingCaps
&= (
5115 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
5116 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
5118 desc7
->dpcLineCaps
.dwMiscCaps
&= (
5119 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
5120 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
5121 D3DPMISCCAPS_CULLCCW
);
5123 desc7
->dpcLineCaps
.dwRasterCaps
&= (
5124 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
5125 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
5126 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
5127 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
5128 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
5129 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
5130 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
5131 D3DPRASTERCAPS_ZFOG
);
5133 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
5134 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5135 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5136 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5138 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
5139 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5140 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5141 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5142 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5143 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5145 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
5146 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
5147 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
5148 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
5149 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
5150 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
5152 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
5153 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
5154 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
5155 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
5157 desc7
->dpcLineCaps
.dwShadeCaps
&= (
5158 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
5159 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
5160 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
5161 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
5162 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
5163 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
5164 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
5166 desc7
->dpcLineCaps
.dwTextureCaps
&= (
5167 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
5168 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
5169 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
5170 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
5172 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
5173 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
5174 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
5175 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
5176 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
5177 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
5178 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
5180 desc7
->dpcLineCaps
.dwTextureBlendCaps
&= (
5181 D3DPTBLENDCAPS_DECAL
| D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_DECALALPHA
|
5182 D3DPTBLENDCAPS_MODULATEALPHA
| D3DPTBLENDCAPS_DECALMASK
| D3DPTBLENDCAPS_MODULATEMASK
|
5183 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_ADD
);
5185 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
5186 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
5187 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
5189 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
5191 /* DirectX7 always has the np2 flag set, no matter what the card
5192 * supports. Some old games (Rollcage) check the caps incorrectly.
5193 * If wined3d supports nonpow2 textures it also has np2 conditional
5195 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
5198 /* Fill the missing members, and do some fixup */
5199 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
5200 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
5201 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
5202 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
5203 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
5204 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
5205 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
5206 /* Use the same for the TriCaps */
5207 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
5209 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
5210 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
5211 desc7
->dwMinTextureWidth
= 1;
5212 desc7
->dwMinTextureHeight
= 1;
5214 /* Convert DWORDs safely to WORDs */
5215 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
5216 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
5217 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
5218 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
5220 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
5221 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
5222 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
5223 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
5225 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
5227 desc7
->dwReserved1
= 0;
5228 desc7
->dwReserved2
= 0;
5229 desc7
->dwReserved3
= 0;
5230 desc7
->dwReserved4
= 0;
5232 /* Fill the old structure */
5233 memset(desc1
, 0, sizeof(*desc1
));
5234 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
5235 desc1
->dwFlags
= D3DDD_COLORMODEL
5237 | D3DDD_TRANSFORMCAPS
5239 | D3DDD_LIGHTINGCAPS
5242 | D3DDD_DEVICERENDERBITDEPTH
5243 | D3DDD_DEVICEZBUFFERBITDEPTH
5244 | D3DDD_MAXBUFFERSIZE
5245 | D3DDD_MAXVERTEXCOUNT
;
5247 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
5248 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
5249 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
5250 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
5251 desc1
->bClipping
= TRUE
;
5252 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
5253 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
5254 | D3DLIGHTCAPS_PARALLELPOINT
5255 | D3DLIGHTCAPS_POINT
5256 | D3DLIGHTCAPS_SPOT
;
5258 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
5259 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
5261 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5262 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
5263 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
5264 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
5265 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
5266 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
5267 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
5268 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
5269 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
5270 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
5271 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
5272 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
5273 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
5275 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
5276 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
5277 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
5278 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
5279 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
5280 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
5281 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
5282 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
5283 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
5284 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
5285 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
5286 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
5287 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
5289 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
5290 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
5291 desc1
->dwMaxBufferSize
= 0;
5292 desc1
->dwMaxVertexCount
= 65536;
5293 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
5294 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
5295 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
5296 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
5297 desc1
->dwMinStippleWidth
= 1;
5298 desc1
->dwMinStippleHeight
= 1;
5299 desc1
->dwMaxStippleWidth
= 32;
5300 desc1
->dwMaxStippleHeight
= 32;
5301 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
5302 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
5303 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
5304 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
5305 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
5306 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
5307 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
5308 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
5309 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
5310 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
5311 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
5312 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
5313 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
5318 /*****************************************************************************
5319 * IDirectDraw7 VTable
5320 *****************************************************************************/
5321 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
5324 ddraw7_QueryInterface
,
5329 ddraw7_CreateClipper
,
5330 ddraw7_CreatePalette
,
5331 ddraw7_CreateSurface
,
5332 ddraw7_DuplicateSurface
,
5333 ddraw7_EnumDisplayModes
,
5334 ddraw7_EnumSurfaces
,
5335 ddraw7_FlipToGDISurface
,
5337 ddraw7_GetDisplayMode
,
5338 ddraw7_GetFourCCCodes
,
5339 ddraw7_GetGDISurface
,
5340 ddraw7_GetMonitorFrequency
,
5342 ddraw7_GetVerticalBlankStatus
,
5344 ddraw7_RestoreDisplayMode
,
5345 ddraw7_SetCooperativeLevel
,
5346 ddraw7_SetDisplayMode
,
5347 ddraw7_WaitForVerticalBlank
,
5349 ddraw7_GetAvailableVidMem
,
5351 ddraw7_GetSurfaceFromDC
,
5353 ddraw7_RestoreAllSurfaces
,
5354 ddraw7_TestCooperativeLevel
,
5355 ddraw7_GetDeviceIdentifier
,
5357 ddraw7_StartModeTest
,
5361 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
5364 ddraw4_QueryInterface
,
5369 ddraw4_CreateClipper
,
5370 ddraw4_CreatePalette
,
5371 ddraw4_CreateSurface
,
5372 ddraw4_DuplicateSurface
,
5373 ddraw4_EnumDisplayModes
,
5374 ddraw4_EnumSurfaces
,
5375 ddraw4_FlipToGDISurface
,
5377 ddraw4_GetDisplayMode
,
5378 ddraw4_GetFourCCCodes
,
5379 ddraw4_GetGDISurface
,
5380 ddraw4_GetMonitorFrequency
,
5382 ddraw4_GetVerticalBlankStatus
,
5384 ddraw4_RestoreDisplayMode
,
5385 ddraw4_SetCooperativeLevel
,
5386 ddraw4_SetDisplayMode
,
5387 ddraw4_WaitForVerticalBlank
,
5389 ddraw4_GetAvailableVidMem
,
5391 ddraw4_GetSurfaceFromDC
,
5393 ddraw4_RestoreAllSurfaces
,
5394 ddraw4_TestCooperativeLevel
,
5395 ddraw4_GetDeviceIdentifier
,
5398 static const struct IDirectDraw3Vtbl ddraw3_vtbl
=
5401 ddraw3_QueryInterface
,
5406 ddraw3_CreateClipper
,
5407 ddraw3_CreatePalette
,
5408 ddraw3_CreateSurface
,
5409 ddraw3_DuplicateSurface
,
5410 ddraw3_EnumDisplayModes
,
5411 ddraw3_EnumSurfaces
,
5412 ddraw3_FlipToGDISurface
,
5414 ddraw3_GetDisplayMode
,
5415 ddraw3_GetFourCCCodes
,
5416 ddraw3_GetGDISurface
,
5417 ddraw3_GetMonitorFrequency
,
5419 ddraw3_GetVerticalBlankStatus
,
5421 ddraw3_RestoreDisplayMode
,
5422 ddraw3_SetCooperativeLevel
,
5423 ddraw3_SetDisplayMode
,
5424 ddraw3_WaitForVerticalBlank
,
5426 ddraw3_GetAvailableVidMem
,
5428 ddraw3_GetSurfaceFromDC
,
5431 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
5434 ddraw2_QueryInterface
,
5439 ddraw2_CreateClipper
,
5440 ddraw2_CreatePalette
,
5441 ddraw2_CreateSurface
,
5442 ddraw2_DuplicateSurface
,
5443 ddraw2_EnumDisplayModes
,
5444 ddraw2_EnumSurfaces
,
5445 ddraw2_FlipToGDISurface
,
5447 ddraw2_GetDisplayMode
,
5448 ddraw2_GetFourCCCodes
,
5449 ddraw2_GetGDISurface
,
5450 ddraw2_GetMonitorFrequency
,
5452 ddraw2_GetVerticalBlankStatus
,
5454 ddraw2_RestoreDisplayMode
,
5455 ddraw2_SetCooperativeLevel
,
5456 ddraw2_SetDisplayMode
,
5457 ddraw2_WaitForVerticalBlank
,
5459 ddraw2_GetAvailableVidMem
,
5462 static const struct IDirectDrawVtbl ddraw1_vtbl
=
5465 ddraw1_QueryInterface
,
5470 ddraw1_CreateClipper
,
5471 ddraw1_CreatePalette
,
5472 ddraw1_CreateSurface
,
5473 ddraw1_DuplicateSurface
,
5474 ddraw1_EnumDisplayModes
,
5475 ddraw1_EnumSurfaces
,
5476 ddraw1_FlipToGDISurface
,
5478 ddraw1_GetDisplayMode
,
5479 ddraw1_GetFourCCCodes
,
5480 ddraw1_GetGDISurface
,
5481 ddraw1_GetMonitorFrequency
,
5483 ddraw1_GetVerticalBlankStatus
,
5485 ddraw1_RestoreDisplayMode
,
5486 ddraw1_SetCooperativeLevel
,
5487 ddraw1_SetDisplayMode
,
5488 ddraw1_WaitForVerticalBlank
,
5491 static const struct IDirect3D7Vtbl d3d7_vtbl
=
5493 /* IUnknown methods */
5494 d3d7_QueryInterface
,
5497 /* IDirect3D7 methods */
5500 d3d7_CreateVertexBuffer
,
5501 d3d7_EnumZBufferFormats
,
5502 d3d7_EvictManagedTextures
5505 static const struct IDirect3D3Vtbl d3d3_vtbl
=
5507 /* IUnknown methods */
5508 d3d3_QueryInterface
,
5511 /* IDirect3D3 methods */
5514 d3d3_CreateMaterial
,
5515 d3d3_CreateViewport
,
5518 d3d3_CreateVertexBuffer
,
5519 d3d3_EnumZBufferFormats
,
5520 d3d3_EvictManagedTextures
5523 static const struct IDirect3D2Vtbl d3d2_vtbl
=
5525 /* IUnknown methods */
5526 d3d2_QueryInterface
,
5529 /* IDirect3D2 methods */
5532 d3d2_CreateMaterial
,
5533 d3d2_CreateViewport
,
5538 static const struct IDirect3DVtbl d3d1_vtbl
=
5540 /* IUnknown methods */
5541 d3d1_QueryInterface
,
5544 /* IDirect3D methods */
5548 d3d1_CreateMaterial
,
5549 d3d1_CreateViewport
,
5553 /*****************************************************************************
5556 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5557 * if none was found.
5559 * This function is in ddraw.c and the DDraw object space because D3D7
5560 * vertex buffers are created using the IDirect3D interface to the ddraw
5561 * object, so they can be valid across D3D devices(theoretically. The ddraw
5562 * object also owns the wined3d device
5566 * fvf: Fvf to find the decl for
5569 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5571 *****************************************************************************/
5572 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
)
5574 struct wined3d_vertex_declaration
*pDecl
= NULL
;
5576 int p
, low
, high
; /* deliberately signed */
5577 struct FvfToDecl
*convertedDecls
= This
->decls
;
5579 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5582 high
= This
->numConvertedDecls
- 1;
5583 while(low
<= high
) {
5584 p
= (low
+ high
) >> 1;
5586 if(convertedDecls
[p
].fvf
== fvf
) {
5587 TRACE("found %p\n", convertedDecls
[p
].decl
);
5588 return convertedDecls
[p
].decl
;
5589 } else if(convertedDecls
[p
].fvf
< fvf
) {
5595 TRACE("not found. Creating and inserting at position %d.\n", low
);
5597 hr
= IWineD3DDevice_CreateVertexDeclarationFromFVF(This
->wineD3DDevice
,
5598 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5599 if (hr
!= S_OK
) return NULL
;
5601 if(This
->declArraySize
== This
->numConvertedDecls
) {
5602 int grow
= max(This
->declArraySize
/ 2, 8);
5603 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5604 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5605 if (!convertedDecls
)
5607 wined3d_vertex_declaration_decref(pDecl
);
5610 This
->decls
= convertedDecls
;
5611 This
->declArraySize
+= grow
;
5614 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5615 convertedDecls
[low
].decl
= pDecl
;
5616 convertedDecls
[low
].fvf
= fvf
;
5617 This
->numConvertedDecls
++;
5619 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5623 /* IWineD3DDeviceParent IUnknown methods */
5625 static inline struct IDirectDrawImpl
*ddraw_from_device_parent(IWineD3DDeviceParent
*iface
)
5627 return (struct IDirectDrawImpl
*)((char*)iface
- FIELD_OFFSET(struct IDirectDrawImpl
, device_parent_vtbl
));
5630 static HRESULT STDMETHODCALLTYPE
device_parent_QueryInterface(IWineD3DDeviceParent
*iface
, REFIID riid
, void **object
)
5632 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5633 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
5636 static ULONG STDMETHODCALLTYPE
device_parent_AddRef(IWineD3DDeviceParent
*iface
)
5638 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5639 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
5642 static ULONG STDMETHODCALLTYPE
device_parent_Release(IWineD3DDeviceParent
*iface
)
5644 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5645 return ddraw7_Release(&This
->IDirectDraw7_iface
);
5648 /* IWineD3DDeviceParent methods */
5650 static void STDMETHODCALLTYPE
device_parent_WineD3DDeviceCreated(IWineD3DDeviceParent
*iface
, IWineD3DDevice
*device
)
5652 TRACE("iface %p, device %p\n", iface
, device
);
5655 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSurface(IWineD3DDeviceParent
*iface
,
5656 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5657 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, struct wined3d_surface
**surface
)
5659 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5660 IDirectDrawSurfaceImpl
*surf
= NULL
;
5662 DDSCAPS2 searchcaps
= This
->tex_root
->surface_desc
.ddsCaps
;
5664 TRACE("iface %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5665 "\tpool %#x, level %u, face %u, surface %p\n",
5666 iface
, container_parent
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
5668 searchcaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
5671 case WINED3DCUBEMAP_FACE_POSITIVE_X
:
5672 TRACE("Asked for positive x\n");
5673 if (searchcaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
5675 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
5677 surf
= This
->tex_root
; break;
5678 case WINED3DCUBEMAP_FACE_NEGATIVE_X
:
5679 TRACE("Asked for negative x\n");
5680 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
; break;
5681 case WINED3DCUBEMAP_FACE_POSITIVE_Y
:
5682 TRACE("Asked for positive y\n");
5683 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
; break;
5684 case WINED3DCUBEMAP_FACE_NEGATIVE_Y
:
5685 TRACE("Asked for negative y\n");
5686 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
; break;
5687 case WINED3DCUBEMAP_FACE_POSITIVE_Z
:
5688 TRACE("Asked for positive z\n");
5689 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
; break;
5690 case WINED3DCUBEMAP_FACE_NEGATIVE_Z
:
5691 TRACE("Asked for negative z\n");
5692 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
; break;
5693 default: {ERR("Unexpected cube face\n");} /* Stupid compiler */
5698 IDirectDrawSurface7
*attached
;
5699 IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7
*)This
->tex_root
, &searchcaps
, &attached
);
5700 surf
= (IDirectDrawSurfaceImpl
*)attached
;
5701 IDirectDrawSurface7_Release(attached
);
5703 if (!surf
) ERR("root search surface not found\n");
5705 /* Find the wanted mipmap. There are enough mipmaps in the chain */
5708 IDirectDrawSurface7
*attached
;
5709 IDirectDrawSurface7_GetAttachedSurface((IDirectDrawSurface7
*)surf
, &searchcaps
, &attached
);
5710 if(!attached
) ERR("Surface not found\n");
5711 surf
= (IDirectDrawSurfaceImpl
*)attached
;
5712 IDirectDrawSurface7_Release(attached
);
5716 /* Return the surface */
5717 *surface
= surf
->wined3d_surface
;
5718 wined3d_surface_incref(*surface
);
5720 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, surf
);
5725 static HRESULT WINAPI
findRenderTarget(IDirectDrawSurface7
*surface
, DDSURFACEDESC2
*surface_desc
, void *ctx
)
5727 IDirectDrawSurfaceImpl
*s
= (IDirectDrawSurfaceImpl
*)surface
;
5728 IDirectDrawSurfaceImpl
**target
= ctx
;
5730 if (!s
->isRenderTarget
)
5733 IDirectDrawSurface7_Release(surface
);
5734 return DDENUMRET_CANCEL
;
5737 /* Recurse into the surface tree */
5738 IDirectDrawSurface7_EnumAttachedSurfaces(surface
, ctx
, findRenderTarget
);
5740 IDirectDrawSurface7_Release(surface
);
5741 if (*target
) return DDENUMRET_CANCEL
;
5743 return DDENUMRET_OK
;
5746 static HRESULT STDMETHODCALLTYPE
device_parent_CreateRenderTarget(IWineD3DDeviceParent
*iface
,
5747 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
,
5748 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
, BOOL lockable
,
5749 struct wined3d_surface
**surface
)
5751 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5752 IDirectDrawSurfaceImpl
*d3d_surface
= This
->d3d_target
;
5753 IDirectDrawSurfaceImpl
*target
= NULL
;
5755 TRACE("iface %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5756 "\tmultisample_quality %u, lockable %u, surface %p\n",
5757 iface
, container_parent
, width
, height
, format
, multisample_type
, multisample_quality
, lockable
, surface
);
5759 if (d3d_surface
->isRenderTarget
)
5761 IDirectDrawSurface7_EnumAttachedSurfaces((IDirectDrawSurface7
*)d3d_surface
, &target
, findRenderTarget
);
5765 target
= d3d_surface
;
5770 target
= This
->d3d_target
;
5771 ERR(" (%p) : No DirectDrawSurface found to create the back buffer. Using the front buffer as back buffer. Uncertain consequences\n", This
);
5774 /* TODO: Return failure if the dimensions do not match, but this shouldn't happen */
5776 *surface
= target
->wined3d_surface
;
5777 wined3d_surface_incref(*surface
);
5778 target
->isRenderTarget
= TRUE
;
5780 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, d3d_surface
);
5785 static HRESULT STDMETHODCALLTYPE
device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent
*iface
,
5786 UINT width
, UINT height
, enum wined3d_format_id format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
5787 DWORD multisample_quality
, BOOL discard
, struct wined3d_surface
**surface
)
5789 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5790 IDirectDrawSurfaceImpl
*ddraw_surface
;
5791 DDSURFACEDESC2 ddsd
;
5794 TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5795 "\tmultisample_quality %u, discard %u, surface %p\n",
5796 iface
, width
, height
, format
, multisample_type
, multisample_quality
, discard
, surface
);
5800 /* Create a DirectDraw surface */
5801 memset(&ddsd
, 0, sizeof(ddsd
));
5802 ddsd
.dwSize
= sizeof(ddsd
);
5803 ddsd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
5804 ddsd
.dwFlags
= DDSD_PIXELFORMAT
| DDSD_WIDTH
| DDSD_HEIGHT
| DDSD_CAPS
;
5805 ddsd
.ddsCaps
.dwCaps
= DDSCAPS_OFFSCREENPLAIN
;
5806 ddsd
.dwHeight
= height
;
5807 ddsd
.dwWidth
= width
;
5810 PixelFormat_WineD3DtoDD(&ddsd
.u4
.ddpfPixelFormat
, format
);
5814 ddsd
.dwFlags
^= DDSD_PIXELFORMAT
;
5817 This
->depthstencil
= TRUE
;
5818 hr
= IDirectDraw7_CreateSurface(&This
->IDirectDraw7_iface
, &ddsd
,
5819 (IDirectDrawSurface7
**)&ddraw_surface
, NULL
);
5820 This
->depthstencil
= FALSE
;
5823 ERR(" (%p) Creating a DepthStencil Surface failed, result = %x\n", This
, hr
);
5827 *surface
= ddraw_surface
->wined3d_surface
;
5828 wined3d_surface_incref(*surface
);
5829 IDirectDrawSurface7_Release((IDirectDrawSurface7
*)ddraw_surface
);
5834 static HRESULT STDMETHODCALLTYPE
device_parent_CreateVolume(IWineD3DDeviceParent
*iface
,
5835 void *container_parent
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5836 WINED3DPOOL pool
, DWORD usage
, struct wined3d_volume
**volume
)
5838 TRACE("iface %p, container_parent %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p\n",
5839 iface
, container_parent
, width
, height
, depth
, format
, pool
, usage
, volume
);
5841 ERR("Not implemented!\n");
5846 static HRESULT STDMETHODCALLTYPE
device_parent_CreateSwapChain(IWineD3DDeviceParent
*iface
,
5847 WINED3DPRESENT_PARAMETERS
*present_parameters
, struct wined3d_swapchain
**swapchain
)
5849 struct IDirectDrawImpl
*This
= ddraw_from_device_parent(iface
);
5850 IDirectDrawSurfaceImpl
*iterator
;
5853 TRACE("iface %p, present_parameters %p, swapchain %p\n", iface
, present_parameters
, swapchain
);
5855 hr
= IWineD3DDevice_CreateSwapChain(This
->wineD3DDevice
, present_parameters
,
5856 This
->ImplType
, NULL
, &ddraw_null_wined3d_parent_ops
, swapchain
);
5859 FIXME("(%p) CreateSwapChain failed, returning %#x\n", iface
, hr
);
5864 This
->d3d_target
->wined3d_swapchain
= *swapchain
;
5865 iterator
= This
->d3d_target
->complex_array
[0];
5868 iterator
->wined3d_swapchain
= *swapchain
;
5869 iterator
= iterator
->complex_array
[0];
5875 static const IWineD3DDeviceParentVtbl ddraw_wined3d_device_parent_vtbl
=
5877 /* IUnknown methods */
5878 device_parent_QueryInterface
,
5879 device_parent_AddRef
,
5880 device_parent_Release
,
5881 /* IWineD3DDeviceParent methods */
5882 device_parent_WineD3DDeviceCreated
,
5883 device_parent_CreateSurface
,
5884 device_parent_CreateRenderTarget
,
5885 device_parent_CreateDepthStencilSurface
,
5886 device_parent_CreateVolume
,
5887 device_parent_CreateSwapChain
,
5890 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
)
5895 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
5896 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
5897 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
5898 ddraw
->IDirectDraw3_iface
.lpVtbl
= &ddraw3_vtbl
;
5899 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
5900 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5901 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5902 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
5903 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
5904 ddraw
->device_parent_vtbl
= &ddraw_wined3d_device_parent_vtbl
;
5905 ddraw
->numIfaces
= 1;
5908 /* See comments in IDirectDrawImpl_CreateNewSurface for a description of
5910 ddraw
->ImplType
= DefaultSurfaceType
;
5912 /* Get the current screen settings. */
5914 ddraw
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
5916 ddraw
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
5917 ddraw
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
5919 ddraw
->wineD3D
= wined3d_create(7, &ddraw
->IDirectDraw7_iface
);
5920 if (!ddraw
->wineD3D
)
5922 WARN("Failed to create a wined3d object.\n");
5923 return E_OUTOFMEMORY
;
5926 hr
= wined3d_device_create(ddraw
->wineD3D
, WINED3DADAPTER_DEFAULT
, device_type
, NULL
, 0,
5927 (IWineD3DDeviceParent
*)&ddraw
->device_parent_vtbl
, &ddraw
->wineD3DDevice
);
5930 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5931 wined3d_decref(ddraw
->wineD3D
);
5935 /* Get the amount of video memory */
5936 ddraw
->total_vidmem
= IWineD3DDevice_GetAvailableTextureMem(ddraw
->wineD3DDevice
);
5938 list_init(&ddraw
->surface_list
);