Moved LoadImage and related functions to cursoricon.c.
[wine/multimedia.git] / windows / queue.c
blobcacdeb1e002784f1952d325189f5a34994918d85
1 /* * Message queues related functions
3 * Copyright 1993, 1994 Alexandre Julliard
4 */
6 #include <string.h>
7 #include <signal.h>
8 #include <assert.h>
9 #include "windef.h"
10 #include "wingdi.h"
11 #include "wine/winbase16.h"
12 #include "wine/winuser16.h"
13 #include "miscemu.h"
14 #include "syslevel.h"
15 #include "module.h"
16 #include "queue.h"
17 #include "task.h"
18 #include "win.h"
19 #include "clipboard.h"
20 #include "hook.h"
21 #include "heap.h"
22 #include "thread.h"
23 #include "process.h"
24 #include "debugtools.h"
25 #include "spy.h"
27 DECLARE_DEBUG_CHANNEL(msg)
28 DECLARE_DEBUG_CHANNEL(sendmsg)
30 #define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
32 static HQUEUE16 hFirstQueue = 0;
33 static HQUEUE16 hExitingQueue = 0;
34 static HQUEUE16 hmemSysMsgQueue = 0;
35 static MESSAGEQUEUE *sysMsgQueue = NULL;
36 static PERQUEUEDATA *pQDataWin16 = NULL; /* Global perQData for Win16 tasks */
38 static MESSAGEQUEUE *pMouseQueue = NULL; /* Queue for last mouse message */
39 static MESSAGEQUEUE *pKbdQueue = NULL; /* Queue for last kbd message */
41 HQUEUE16 hCursorQueue = 0;
42 HQUEUE16 hActiveQueue = 0;
45 /***********************************************************************
46 * PERQDATA_CreateInstance
48 * Creates an instance of a reference counted PERQUEUEDATA element
49 * for the message queue. perQData is stored globally for 16 bit tasks.
51 * Note: We don't implement perQdata exactly the same way Windows does.
52 * Each perQData element is reference counted since it may be potentially
53 * shared by multiple message Queues (via AttachThreadInput).
54 * We only store the current values for Active, Capture and focus windows
55 * currently.
57 PERQUEUEDATA * PERQDATA_CreateInstance( )
59 PERQUEUEDATA *pQData;
61 BOOL16 bIsWin16 = 0;
63 TRACE_(msg)("()\n");
65 /* Share a single instance of perQData for all 16 bit tasks */
66 if ( ( bIsWin16 = THREAD_IsWin16( NtCurrentTeb() ) ) )
68 /* If previously allocated, just bump up ref count */
69 if ( pQDataWin16 )
71 PERQDATA_Addref( pQDataWin16 );
72 return pQDataWin16;
76 /* Allocate PERQUEUEDATA from the system heap */
77 if (!( pQData = (PERQUEUEDATA *) HeapAlloc( SystemHeap, 0,
78 sizeof(PERQUEUEDATA) ) ))
79 return 0;
81 /* Initialize */
82 pQData->hWndCapture = pQData->hWndFocus = pQData->hWndActive = 0;
83 pQData->ulRefCount = 1;
84 pQData->nCaptureHT = HTCLIENT;
86 /* Note: We have an independent critical section for the per queue data
87 * since this may be shared by different threads. see AttachThreadInput()
89 InitializeCriticalSection( &pQData->cSection );
90 /* FIXME: not all per queue data critical sections should be global */
91 MakeCriticalSectionGlobal( &pQData->cSection );
93 /* Save perQData globally for 16 bit tasks */
94 if ( bIsWin16 )
95 pQDataWin16 = pQData;
97 return pQData;
101 /***********************************************************************
102 * PERQDATA_Addref
104 * Increment reference count for the PERQUEUEDATA instance
105 * Returns reference count for debugging purposes
107 ULONG PERQDATA_Addref( PERQUEUEDATA *pQData )
109 assert(pQData != 0 );
110 TRACE_(msg)("(): current refcount %lu ...\n", pQData->ulRefCount);
112 EnterCriticalSection( &pQData->cSection );
113 ++pQData->ulRefCount;
114 LeaveCriticalSection( &pQData->cSection );
116 return pQData->ulRefCount;
120 /***********************************************************************
121 * PERQDATA_Release
123 * Release a reference to a PERQUEUEDATA instance.
124 * Destroy the instance if no more references exist
125 * Returns reference count for debugging purposes
127 ULONG PERQDATA_Release( PERQUEUEDATA *pQData )
129 assert(pQData != 0 );
130 TRACE_(msg)("(): current refcount %lu ...\n",
131 (LONG)pQData->ulRefCount );
133 EnterCriticalSection( &pQData->cSection );
134 if ( --pQData->ulRefCount == 0 )
136 LeaveCriticalSection( &pQData->cSection );
137 DeleteCriticalSection( &pQData->cSection );
139 TRACE_(msg)("(): deleting PERQUEUEDATA instance ...\n" );
141 /* Deleting our global 16 bit perQData? */
142 if ( pQData == pQDataWin16 )
143 pQDataWin16 = 0;
145 /* Free the PERQUEUEDATA instance */
146 HeapFree( SystemHeap, 0, pQData );
148 return 0;
150 LeaveCriticalSection( &pQData->cSection );
152 return pQData->ulRefCount;
156 /***********************************************************************
157 * PERQDATA_GetFocusWnd
159 * Get the focus hwnd member in a threadsafe manner
161 HWND PERQDATA_GetFocusWnd( PERQUEUEDATA *pQData )
163 HWND hWndFocus;
164 assert(pQData != 0 );
166 EnterCriticalSection( &pQData->cSection );
167 hWndFocus = pQData->hWndFocus;
168 LeaveCriticalSection( &pQData->cSection );
170 return hWndFocus;
174 /***********************************************************************
175 * PERQDATA_SetFocusWnd
177 * Set the focus hwnd member in a threadsafe manner
179 HWND PERQDATA_SetFocusWnd( PERQUEUEDATA *pQData, HWND hWndFocus )
181 HWND hWndFocusPrv;
182 assert(pQData != 0 );
184 EnterCriticalSection( &pQData->cSection );
185 hWndFocusPrv = pQData->hWndFocus;
186 pQData->hWndFocus = hWndFocus;
187 LeaveCriticalSection( &pQData->cSection );
189 return hWndFocusPrv;
193 /***********************************************************************
194 * PERQDATA_GetActiveWnd
196 * Get the active hwnd member in a threadsafe manner
198 HWND PERQDATA_GetActiveWnd( PERQUEUEDATA *pQData )
200 HWND hWndActive;
201 assert(pQData != 0 );
203 EnterCriticalSection( &pQData->cSection );
204 hWndActive = pQData->hWndActive;
205 LeaveCriticalSection( &pQData->cSection );
207 return hWndActive;
211 /***********************************************************************
212 * PERQDATA_SetActiveWnd
214 * Set the active focus hwnd member in a threadsafe manner
216 HWND PERQDATA_SetActiveWnd( PERQUEUEDATA *pQData, HWND hWndActive )
218 HWND hWndActivePrv;
219 assert(pQData != 0 );
221 EnterCriticalSection( &pQData->cSection );
222 hWndActivePrv = pQData->hWndActive;
223 pQData->hWndActive = hWndActive;
224 LeaveCriticalSection( &pQData->cSection );
226 return hWndActivePrv;
230 /***********************************************************************
231 * PERQDATA_GetCaptureWnd
233 * Get the capture hwnd member in a threadsafe manner
235 HWND PERQDATA_GetCaptureWnd( PERQUEUEDATA *pQData )
237 HWND hWndCapture;
238 assert(pQData != 0 );
240 EnterCriticalSection( &pQData->cSection );
241 hWndCapture = pQData->hWndCapture;
242 LeaveCriticalSection( &pQData->cSection );
244 return hWndCapture;
248 /***********************************************************************
249 * PERQDATA_SetCaptureWnd
251 * Set the capture hwnd member in a threadsafe manner
253 HWND PERQDATA_SetCaptureWnd( PERQUEUEDATA *pQData, HWND hWndCapture )
255 HWND hWndCapturePrv;
256 assert(pQData != 0 );
258 EnterCriticalSection( &pQData->cSection );
259 hWndCapturePrv = pQData->hWndCapture;
260 pQData->hWndCapture = hWndCapture;
261 LeaveCriticalSection( &pQData->cSection );
263 return hWndCapturePrv;
267 /***********************************************************************
268 * PERQDATA_GetCaptureInfo
270 * Get the capture info member in a threadsafe manner
272 INT16 PERQDATA_GetCaptureInfo( PERQUEUEDATA *pQData )
274 INT16 nCaptureHT;
275 assert(pQData != 0 );
277 EnterCriticalSection( &pQData->cSection );
278 nCaptureHT = pQData->nCaptureHT;
279 LeaveCriticalSection( &pQData->cSection );
281 return nCaptureHT;
285 /***********************************************************************
286 * PERQDATA_SetCaptureInfo
288 * Set the capture info member in a threadsafe manner
290 INT16 PERQDATA_SetCaptureInfo( PERQUEUEDATA *pQData, INT16 nCaptureHT )
292 INT16 nCaptureHTPrv;
293 assert(pQData != 0 );
295 EnterCriticalSection( &pQData->cSection );
296 nCaptureHTPrv = pQData->nCaptureHT;
297 pQData->nCaptureHT = nCaptureHT;
298 LeaveCriticalSection( &pQData->cSection );
300 return nCaptureHTPrv;
304 /***********************************************************************
305 * QUEUE_Lock
307 * Function for getting a 32 bit pointer on queue strcture. For thread
308 * safeness programmers should use this function instead of GlobalLock to
309 * retrieve a pointer on the structure. QUEUE_Unlock should also be called
310 * when access to the queue structure is not required anymore.
312 MESSAGEQUEUE *QUEUE_Lock( HQUEUE16 hQueue )
314 MESSAGEQUEUE *queue;
316 HeapLock( SystemHeap ); /* FIXME: a bit overkill */
317 queue = GlobalLock16( hQueue );
318 if ( !queue || (queue->magic != QUEUE_MAGIC) )
320 HeapUnlock( SystemHeap );
321 return NULL;
324 queue->lockCount++;
325 HeapUnlock( SystemHeap );
326 return queue;
330 /***********************************************************************
331 * QUEUE_Unlock
333 * Use with QUEUE_Lock to get a thread safe access to message queue
334 * structure
336 void QUEUE_Unlock( MESSAGEQUEUE *queue )
338 if (queue)
340 HeapLock( SystemHeap ); /* FIXME: a bit overkill */
342 if ( --queue->lockCount == 0 )
344 DeleteCriticalSection ( &queue->cSection );
345 if (queue->hEvent)
346 CloseHandle( queue->hEvent );
347 GlobalFree16( queue->self );
350 HeapUnlock( SystemHeap );
355 /***********************************************************************
356 * QUEUE_DumpQueue
358 void QUEUE_DumpQueue( HQUEUE16 hQueue )
360 MESSAGEQUEUE *pq;
362 if (!(pq = (MESSAGEQUEUE*) QUEUE_Lock( hQueue )) )
364 WARN_(msg)("%04x is not a queue handle\n", hQueue );
365 return;
368 DPRINTF( "next: %12.4x Intertask SendMessage:\n"
369 "thread: %10p ----------------------\n"
370 "firstMsg: %8p smWaiting: %10p\n"
371 "lastMsg: %8p smPending: %10p\n"
372 "msgCount: %8.4x smProcessing: %10p\n"
373 "lockCount: %7.4x\n"
374 "wWinVer: %9.4x\n"
375 "paints: %10.4x\n"
376 "timers: %10.4x\n"
377 "wakeBits: %8.4x\n"
378 "wakeMask: %8.4x\n"
379 "hCurHook: %8.4x\n",
380 pq->next, pq->teb, pq->firstMsg, pq->smWaiting, pq->lastMsg,
381 pq->smPending, pq->msgCount, pq->smProcessing,
382 (unsigned)pq->lockCount, pq->wWinVersion,
383 pq->wPaintCount, pq->wTimerCount,
384 pq->wakeBits, pq->wakeMask, pq->hCurHook);
386 QUEUE_Unlock( pq );
390 /***********************************************************************
391 * QUEUE_WalkQueues
393 void QUEUE_WalkQueues(void)
395 char module[10];
396 HQUEUE16 hQueue = hFirstQueue;
398 DPRINTF( "Queue Msgs Thread Task Module\n" );
399 while (hQueue)
401 MESSAGEQUEUE *queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue );
402 if (!queue)
404 WARN_(msg)("Bad queue handle %04x\n", hQueue );
405 return;
407 if (!GetModuleName16( queue->teb->process->task, module, sizeof(module )))
408 strcpy( module, "???" );
409 DPRINTF( "%04x %4d %p %04x %s\n", hQueue,queue->msgCount,
410 queue->teb, queue->teb->process->task, module );
411 hQueue = queue->next;
412 QUEUE_Unlock( queue );
414 DPRINTF( "\n" );
418 /***********************************************************************
419 * QUEUE_IsExitingQueue
421 BOOL QUEUE_IsExitingQueue( HQUEUE16 hQueue )
423 return (hExitingQueue && (hQueue == hExitingQueue));
427 /***********************************************************************
428 * QUEUE_SetExitingQueue
430 void QUEUE_SetExitingQueue( HQUEUE16 hQueue )
432 hExitingQueue = hQueue;
436 /***********************************************************************
437 * QUEUE_CreateMsgQueue
439 * Creates a message queue. Doesn't link it into queue list!
441 static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData )
443 HQUEUE16 hQueue;
444 MESSAGEQUEUE * msgQueue;
445 TDB *pTask = (TDB *)GlobalLock16( GetCurrentTask() );
447 TRACE_(msg)("(): Creating message queue...\n");
449 if (!(hQueue = GlobalAlloc16( GMEM_FIXED | GMEM_ZEROINIT,
450 sizeof(MESSAGEQUEUE) )))
451 return 0;
453 msgQueue = (MESSAGEQUEUE *) GlobalLock16( hQueue );
454 if ( !msgQueue )
455 return 0;
457 msgQueue->self = hQueue;
458 msgQueue->wakeBits = msgQueue->changeBits = 0;
459 msgQueue->wWinVersion = pTask ? pTask->version : 0;
461 InitializeCriticalSection( &msgQueue->cSection );
462 MakeCriticalSectionGlobal( &msgQueue->cSection );
464 /* Create an Event object for waiting on message, used by win32 thread
465 only */
466 if ( !THREAD_IsWin16( NtCurrentTeb() ) )
468 msgQueue->hEvent = CreateEventA( NULL, FALSE, FALSE, NULL);
470 if (msgQueue->hEvent == 0)
472 WARN_(msg)("CreateEventA is not able to create an event object");
473 return 0;
475 msgQueue->hEvent = ConvertToGlobalHandle( msgQueue->hEvent );
477 else
478 msgQueue->hEvent = 0;
480 msgQueue->lockCount = 1;
481 msgQueue->magic = QUEUE_MAGIC;
483 /* Create and initialize our per queue data */
484 msgQueue->pQData = bCreatePerQData ? PERQDATA_CreateInstance() : NULL;
486 return hQueue;
490 /***********************************************************************
491 * QUEUE_FlushMessage
493 * Try to reply to all pending sent messages on exit.
495 static void QUEUE_FlushMessages( MESSAGEQUEUE *queue )
497 SMSG *smsg;
498 MESSAGEQUEUE *senderQ = 0;
500 if( queue )
502 EnterCriticalSection( &queue->cSection );
504 /* empty the list of pending SendMessage waiting to be received */
505 while (queue->smPending)
507 smsg = QUEUE_RemoveSMSG( queue, SM_PENDING_LIST, 0);
509 senderQ = (MESSAGEQUEUE*)QUEUE_Lock( smsg->hSrcQueue );
510 if ( !senderQ )
511 continue;
513 /* return 0, to unblock other thread */
514 smsg->lResult = 0;
515 smsg->flags |= SMSG_HAVE_RESULT;
516 QUEUE_SetWakeBit( senderQ, QS_SMRESULT);
518 QUEUE_Unlock( senderQ );
521 QUEUE_ClearWakeBit( queue, QS_SENDMESSAGE );
523 LeaveCriticalSection( &queue->cSection );
528 /***********************************************************************
529 * QUEUE_DeleteMsgQueue
531 * Unlinks and deletes a message queue.
533 * Note: We need to mask asynchronous events to make sure PostMessage works
534 * even in the signal handler.
536 BOOL QUEUE_DeleteMsgQueue( HQUEUE16 hQueue )
538 MESSAGEQUEUE * msgQueue = (MESSAGEQUEUE*)QUEUE_Lock(hQueue);
539 HQUEUE16 *pPrev;
541 TRACE_(msg)("(): Deleting message queue %04x\n", hQueue);
543 if (!hQueue || !msgQueue)
545 WARN_(msg)("invalid argument.\n");
546 return 0;
549 msgQueue->magic = 0;
551 if( hCursorQueue == hQueue ) hCursorQueue = 0;
552 if( hActiveQueue == hQueue ) hActiveQueue = 0;
554 /* flush sent messages */
555 QUEUE_FlushMessages( msgQueue );
557 HeapLock( SystemHeap ); /* FIXME: a bit overkill */
559 /* Release per queue data if present */
560 if ( msgQueue->pQData )
562 PERQDATA_Release( msgQueue->pQData );
563 msgQueue->pQData = 0;
566 /* remove the message queue from the global link list */
567 pPrev = &hFirstQueue;
568 while (*pPrev && (*pPrev != hQueue))
570 MESSAGEQUEUE *msgQ = (MESSAGEQUEUE*)GlobalLock16(*pPrev);
572 /* sanity check */
573 if ( !msgQ || (msgQ->magic != QUEUE_MAGIC) )
575 /* HQUEUE link list is corrupted, try to exit gracefully */
576 WARN_(msg)("HQUEUE link list corrupted!\n");
577 pPrev = 0;
578 break;
580 pPrev = &msgQ->next;
582 if (pPrev && *pPrev) *pPrev = msgQueue->next;
583 msgQueue->self = 0;
585 HeapUnlock( SystemHeap );
587 /* free up resource used by MESSAGEQUEUE strcture */
588 msgQueue->lockCount--;
589 QUEUE_Unlock( msgQueue );
591 return 1;
595 /***********************************************************************
596 * QUEUE_CreateSysMsgQueue
598 * Create the system message queue, and set the double-click speed.
599 * Must be called only once.
601 BOOL QUEUE_CreateSysMsgQueue( int size )
603 /* Note: We dont need perQ data for the system message queue */
604 if (!(hmemSysMsgQueue = QUEUE_CreateMsgQueue( FALSE )))
605 return FALSE;
607 sysMsgQueue = (MESSAGEQUEUE *) GlobalLock16( hmemSysMsgQueue );
608 return TRUE;
612 /***********************************************************************
613 * QUEUE_GetSysQueue
615 MESSAGEQUEUE *QUEUE_GetSysQueue(void)
617 return sysMsgQueue;
621 /***********************************************************************
622 * QUEUE_SetWakeBit
624 * See "Windows Internals", p.449
626 void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit )
628 TRACE_(msg)("queue = %04x (wm=%04x), bit = %04x\n",
629 queue->self, queue->wakeMask, bit );
631 if (bit & QS_MOUSE) pMouseQueue = queue;
632 if (bit & QS_KEY) pKbdQueue = queue;
633 queue->changeBits |= bit;
634 queue->wakeBits |= bit;
635 if (queue->wakeMask & bit)
637 queue->wakeMask = 0;
639 /* Wake up thread waiting for message */
640 if ( THREAD_IsWin16( queue->teb ) )
642 int iWndsLock = WIN_SuspendWndsLock();
643 PostEvent16( queue->teb->process->task );
644 WIN_RestoreWndsLock( iWndsLock );
646 else
648 SetEvent( queue->hEvent );
654 /***********************************************************************
655 * QUEUE_ClearWakeBit
657 void QUEUE_ClearWakeBit( MESSAGEQUEUE *queue, WORD bit )
659 queue->changeBits &= ~bit;
660 queue->wakeBits &= ~bit;
664 /***********************************************************************
665 * QUEUE_WaitBits
667 * See "Windows Internals", p.447
669 * return values:
670 * 0 if exit with timeout
671 * 1 otherwise
673 int QUEUE_WaitBits( WORD bits, DWORD timeout )
675 MESSAGEQUEUE *queue;
676 DWORD curTime = 0;
677 HQUEUE16 hQueue;
678 PDB * pdb;
680 TRACE_(msg)("q %04x waiting for %04x\n", GetFastQueue16(), bits);
682 if ( THREAD_IsWin16( NtCurrentTeb() ) && (timeout != INFINITE) )
683 curTime = GetTickCount();
685 hQueue = GetFastQueue16();
686 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return 0;
688 pdb = PROCESS_Current();
690 for (;;)
692 if (queue->changeBits & bits)
694 /* One of the bits is set; we can return */
695 queue->wakeMask = 0;
696 QUEUE_Unlock( queue );
697 return 1;
699 if (queue->wakeBits & QS_SENDMESSAGE)
701 /* Process the sent message immediately */
703 queue->wakeMask = 0;
704 QUEUE_ReceiveMessage( queue );
705 continue; /* nested sm crux */
708 queue->wakeMask = bits | QS_SENDMESSAGE;
709 if(queue->changeBits & bits)
711 continue;
714 TRACE_(msg)("%04x) wakeMask is %04x, waiting\n", queue->self, queue->wakeMask);
716 if ( !THREAD_IsWin16( NtCurrentTeb() ) )
718 BOOL bHasWin16Lock;
719 DWORD dwlc;
721 if ( (bHasWin16Lock = _ConfirmWin16Lock()) )
723 TRACE_(msg)("bHasWin16Lock=TRUE\n");
724 ReleaseThunkLock( &dwlc );
728 if ( pdb->main_queue == INVALID_HANDLE_VALUE16 )
730 pdb->main_queue = hQueue;
732 if ( pdb->main_queue == hQueue )
734 SetEvent ( pdb->idle_event );
737 WaitForSingleObject( queue->hEvent, timeout );
739 if ( pdb->main_queue == hQueue )
741 ResetEvent ( pdb->idle_event );
744 if ( bHasWin16Lock )
746 RestoreThunkLock( dwlc );
749 else
751 SetEvent ( pdb->idle_event );
753 if ( timeout == INFINITE )
754 WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
755 else
757 /* check for timeout, then give control to other tasks */
758 if (GetTickCount() - curTime > timeout)
761 QUEUE_Unlock( queue );
762 return 0; /* exit with timeout */
764 Yield16();
771 /***********************************************************************
772 * QUEUE_AddSMSG
774 * This routine is called when a SMSG need to be added to one of the three
775 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
777 BOOL QUEUE_AddSMSG( MESSAGEQUEUE *queue, int list, SMSG *smsg )
779 TRACE_(sendmsg)("queue=%x, list=%d, smsg=%p msg=%s\n", queue->self, list,
780 smsg, SPY_GetMsgName(smsg->msg));
782 switch (list)
784 case SM_PROCESSING_LIST:
785 /* don't need to be thread safe, only accessed by the
786 thread associated with the sender queue */
787 smsg->nextProcessing = queue->smProcessing;
788 queue->smProcessing = smsg;
789 break;
791 case SM_WAITING_LIST:
792 /* don't need to be thread safe, only accessed by the
793 thread associated with the receiver queue */
794 smsg->nextWaiting = queue->smWaiting;
795 queue->smWaiting = smsg;
796 break;
798 case SM_PENDING_LIST:
800 /* make it thread safe, could be accessed by the sender and
801 receiver thread */
802 SMSG **prev;
804 EnterCriticalSection( &queue->cSection );
805 smsg->nextPending = NULL;
806 prev = &queue->smPending;
807 while ( *prev )
808 prev = &(*prev)->nextPending;
809 *prev = smsg;
810 LeaveCriticalSection( &queue->cSection );
812 QUEUE_SetWakeBit( queue, QS_SENDMESSAGE );
813 break;
816 default:
817 WARN_(sendmsg)("Invalid list: %d", list);
818 break;
821 return TRUE;
825 /***********************************************************************
826 * QUEUE_RemoveSMSG
828 * This routine is called when a SMSG need to be remove from one of the three
829 * SM list. (SM_PROCESSING_LIST, SM_PENDING_LIST, SM_WAITING_LIST)
830 * If smsg == 0, remove the first smsg from the specified list
832 SMSG *QUEUE_RemoveSMSG( MESSAGEQUEUE *queue, int list, SMSG *smsg )
835 switch (list)
837 case SM_PROCESSING_LIST:
838 /* don't need to be thread safe, only accessed by the
839 thread associated with the sender queue */
841 /* if smsg is equal to null, it means the first in the list */
842 if (!smsg)
843 smsg = queue->smProcessing;
845 TRACE_(sendmsg)("queue=%x, list=%d, smsg=%p msg=%s\n", queue->self, list,
846 smsg, SPY_GetMsgName(smsg->msg));
847 /* In fact SM_PROCESSING_LIST is a stack, and smsg
848 should be always at the top of the list */
849 if ( (smsg != queue->smProcessing) || !queue->smProcessing )
851 ERR_(sendmsg)("smsg not at the top of Processing list, smsg=0x%p queue=0x%p", smsg, queue);
852 return 0;
854 else
856 queue->smProcessing = smsg->nextProcessing;
857 smsg->nextProcessing = 0;
859 return smsg;
861 case SM_WAITING_LIST:
862 /* don't need to be thread safe, only accessed by the
863 thread associated with the receiver queue */
865 /* if smsg is equal to null, it means the first in the list */
866 if (!smsg)
867 smsg = queue->smWaiting;
869 TRACE_(sendmsg)("queue=%x, list=%d, smsg=%p msg=%s\n", queue->self, list,
870 smsg, SPY_GetMsgName(smsg->msg));
871 /* In fact SM_WAITING_LIST is a stack, and smsg
872 should be always at the top of the list */
873 if ( (smsg != queue->smWaiting) || !queue->smWaiting )
875 ERR_(sendmsg)("smsg not at the top of Waiting list, smsg=0x%p queue=0x%p", smsg, queue);
876 return 0;
878 else
880 queue->smWaiting = smsg->nextWaiting;
881 smsg->nextWaiting = 0;
883 return smsg;
885 case SM_PENDING_LIST:
886 /* make it thread safe, could be accessed by the sender and
887 receiver thread */
888 EnterCriticalSection( &queue->cSection );
890 if (!smsg || !queue->smPending)
891 smsg = queue->smPending;
892 else
894 ERR_(sendmsg)("should always remove the top one in Pending list, smsg=0x%p queue=0x%p", smsg, queue);
895 LeaveCriticalSection( &queue->cSection );
896 return 0;
899 TRACE_(sendmsg)("queue=%x, list=%d, smsg=%p msg=%s\n", queue->self, list,
900 smsg, SPY_GetMsgName(smsg->msg));
902 queue->smPending = smsg->nextPending;
903 smsg->nextPending = 0;
905 /* if no more SMSG in Pending list, clear QS_SENDMESSAGE flag */
906 if (!queue->smPending)
907 QUEUE_ClearWakeBit( queue, QS_SENDMESSAGE );
909 LeaveCriticalSection( &queue->cSection );
910 return smsg;
912 default:
913 WARN_(sendmsg)("Invalid list: %d", list);
914 break;
917 return 0;
921 /***********************************************************************
922 * QUEUE_ReceiveMessage
924 * This routine is called when a sent message is waiting for the queue.
926 void QUEUE_ReceiveMessage( MESSAGEQUEUE *queue )
928 LRESULT result = 0;
929 SMSG *smsg;
930 MESSAGEQUEUE *senderQ;
932 TRACE_(sendmsg)("queue %04x\n", queue->self );
934 if ( !(queue->wakeBits & QS_SENDMESSAGE) && queue->smPending )
936 TRACE_(sendmsg)("\trcm: nothing to do\n");
937 return;
940 /* remove smsg on the top of the pending list and put it in the processing list */
941 smsg = QUEUE_RemoveSMSG(queue, SM_PENDING_LIST, 0);
942 QUEUE_AddSMSG(queue, SM_WAITING_LIST, smsg);
944 TRACE_(sendmsg)("RM: %s [%04x] (%04x -> %04x)\n",
945 SPY_GetMsgName(smsg->msg), smsg->msg, smsg->hSrcQueue, smsg->hDstQueue );
947 if (IsWindow( smsg->hWnd ))
949 WND *wndPtr = WIN_FindWndPtr( smsg->hWnd );
950 DWORD extraInfo = queue->GetMessageExtraInfoVal; /* save ExtraInfo */
952 /* use sender queue extra info value while calling the window proc */
953 senderQ = (MESSAGEQUEUE*)QUEUE_Lock( smsg->hSrcQueue );
954 if (senderQ)
956 queue->GetMessageExtraInfoVal = senderQ->GetMessageExtraInfoVal;
957 QUEUE_Unlock( senderQ );
960 /* call the right version of CallWindowProcXX */
961 if (smsg->flags & SMSG_WIN32)
963 TRACE_(sendmsg)("\trcm: msg is Win32\n" );
964 if (smsg->flags & SMSG_UNICODE)
965 result = CallWindowProcW( wndPtr->winproc,
966 smsg->hWnd, smsg->msg,
967 smsg->wParam, smsg->lParam );
968 else
969 result = CallWindowProcA( wndPtr->winproc,
970 smsg->hWnd, smsg->msg,
971 smsg->wParam, smsg->lParam );
973 else /* Win16 message */
974 result = CallWindowProc16( (WNDPROC16)wndPtr->winproc,
975 (HWND16) smsg->hWnd,
976 (UINT16) smsg->msg,
977 LOWORD (smsg->wParam),
978 smsg->lParam );
980 queue->GetMessageExtraInfoVal = extraInfo; /* Restore extra info */
981 WIN_ReleaseWndPtr(wndPtr);
982 TRACE_(sendmsg)("result = %08x\n", (unsigned)result );
984 else WARN_(sendmsg)("\trcm: bad hWnd\n");
987 /* set SMSG_SENDING_REPLY flag to tell ReplyMessage16, it's not
988 an early reply */
989 smsg->flags |= SMSG_SENDING_REPLY;
990 ReplyMessage( result );
992 TRACE_(sendmsg)("done! \n" );
997 /***********************************************************************
998 * QUEUE_AddMsg
1000 * Add a message to the queue. Return FALSE if queue is full.
1002 BOOL QUEUE_AddMsg( HQUEUE16 hQueue, int type, MSG *msg, DWORD extraInfo )
1004 MESSAGEQUEUE *msgQueue;
1005 QMSG *qmsg;
1008 if (!(msgQueue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return FALSE;
1010 /* allocate new message in global heap for now */
1011 if (!(qmsg = (QMSG *) HeapAlloc( SystemHeap, 0, sizeof(QMSG) ) ))
1013 QUEUE_Unlock( msgQueue );
1014 return 0;
1017 EnterCriticalSection( &msgQueue->cSection );
1019 /* Store message */
1020 qmsg->type = type;
1021 qmsg->msg = *msg;
1022 qmsg->extraInfo = extraInfo;
1024 /* insert the message in the link list */
1025 qmsg->nextMsg = 0;
1026 qmsg->prevMsg = msgQueue->lastMsg;
1028 if (msgQueue->lastMsg)
1029 msgQueue->lastMsg->nextMsg = qmsg;
1031 /* update first and last anchor in message queue */
1032 msgQueue->lastMsg = qmsg;
1033 if (!msgQueue->firstMsg)
1034 msgQueue->firstMsg = qmsg;
1036 msgQueue->msgCount++;
1038 LeaveCriticalSection( &msgQueue->cSection );
1040 QUEUE_SetWakeBit( msgQueue, QS_POSTMESSAGE );
1041 QUEUE_Unlock( msgQueue );
1043 return TRUE;
1048 /***********************************************************************
1049 * QUEUE_FindMsg
1051 * Find a message matching the given parameters. Return -1 if none available.
1053 QMSG* QUEUE_FindMsg( MESSAGEQUEUE * msgQueue, HWND hwnd, int first, int last )
1055 QMSG* qmsg;
1057 EnterCriticalSection( &msgQueue->cSection );
1059 if (!msgQueue->msgCount)
1060 qmsg = 0;
1061 else if (!hwnd && !first && !last)
1062 qmsg = msgQueue->firstMsg;
1063 else
1065 /* look in linked list for message matching first and last criteria */
1066 for (qmsg = msgQueue->firstMsg; qmsg; qmsg = qmsg->nextMsg)
1068 MSG *msg = &(qmsg->msg);
1070 if (!hwnd || (msg->hwnd == hwnd))
1072 if (!first && !last)
1073 break; /* found it */
1075 if ((msg->message >= first) && (!last || (msg->message <= last)))
1076 break; /* found it */
1081 LeaveCriticalSection( &msgQueue->cSection );
1083 return qmsg;
1088 /***********************************************************************
1089 * QUEUE_RemoveMsg
1091 * Remove a message from the queue (pos must be a valid position).
1093 void QUEUE_RemoveMsg( MESSAGEQUEUE * msgQueue, QMSG *qmsg )
1095 EnterCriticalSection( &msgQueue->cSection );
1097 /* set the linked list */
1098 if (qmsg->prevMsg)
1099 qmsg->prevMsg->nextMsg = qmsg->nextMsg;
1101 if (qmsg->nextMsg)
1102 qmsg->nextMsg->prevMsg = qmsg->prevMsg;
1104 if (msgQueue->firstMsg == qmsg)
1105 msgQueue->firstMsg = qmsg->nextMsg;
1107 if (msgQueue->lastMsg == qmsg)
1108 msgQueue->lastMsg = qmsg->prevMsg;
1110 /* deallocate the memory for the message */
1111 HeapFree( SystemHeap, 0, qmsg );
1113 msgQueue->msgCount--;
1114 if (!msgQueue->msgCount) msgQueue->wakeBits &= ~QS_POSTMESSAGE;
1116 LeaveCriticalSection( &msgQueue->cSection );
1120 /***********************************************************************
1121 * QUEUE_WakeSomeone
1123 * Wake a queue upon reception of a hardware event.
1125 static void QUEUE_WakeSomeone( UINT message )
1127 WND* wndPtr = NULL;
1128 WORD wakeBit;
1129 HWND hwnd;
1130 HQUEUE16 hQueue = 0;
1131 MESSAGEQUEUE *queue = NULL;
1133 if (hCursorQueue)
1134 hQueue = hCursorQueue;
1136 if( (message >= WM_KEYFIRST) && (message <= WM_KEYLAST) )
1138 wakeBit = QS_KEY;
1139 if( hActiveQueue )
1140 hQueue = hActiveQueue;
1142 else
1144 wakeBit = (message == WM_MOUSEMOVE) ? QS_MOUSEMOVE : QS_MOUSEBUTTON;
1145 if( (hwnd = GetCapture()) )
1146 if( (wndPtr = WIN_FindWndPtr( hwnd )) )
1148 hQueue = wndPtr->hmemTaskQ;
1149 WIN_ReleaseWndPtr(wndPtr);
1153 if( (hwnd = GetSysModalWindow16()) )
1155 if( (wndPtr = WIN_FindWndPtr( hwnd )) )
1157 hQueue = wndPtr->hmemTaskQ;
1158 WIN_ReleaseWndPtr(wndPtr);
1162 if (hQueue)
1163 queue = QUEUE_Lock( hQueue );
1165 if( !queue )
1167 queue = QUEUE_Lock( hFirstQueue );
1168 while( queue )
1170 if (queue->wakeMask & wakeBit) break;
1172 QUEUE_Unlock(queue);
1173 queue = QUEUE_Lock( queue->next );
1175 if( !queue )
1177 WARN_(msg)("couldn't find queue\n");
1178 return;
1182 QUEUE_SetWakeBit( queue, wakeBit );
1184 QUEUE_Unlock( queue );
1188 /***********************************************************************
1189 * hardware_event
1191 * Add an event to the system message queue.
1192 * Note: the position is relative to the desktop window.
1194 void hardware_event( UINT message, WPARAM wParam, LPARAM lParam,
1195 int xPos, int yPos, DWORD time, DWORD extraInfo )
1197 MSG *msg;
1198 QMSG *qmsg;
1199 int mergeMsg = 0;
1201 if (!sysMsgQueue) return;
1203 EnterCriticalSection( &sysMsgQueue->cSection );
1205 /* Merge with previous event if possible */
1206 qmsg = sysMsgQueue->lastMsg;
1208 if ((message == WM_MOUSEMOVE) && sysMsgQueue->lastMsg)
1210 msg = &(sysMsgQueue->lastMsg->msg);
1212 if ((msg->message == message) && (msg->wParam == wParam))
1214 /* Merge events */
1215 qmsg = sysMsgQueue->lastMsg;
1216 mergeMsg = 1;
1220 if (!mergeMsg)
1222 /* Should I limit the number of message in
1223 the system message queue??? */
1225 /* Don't merge allocate a new msg in the global heap */
1227 if (!(qmsg = (QMSG *) HeapAlloc( SystemHeap, 0, sizeof(QMSG) ) ))
1229 LeaveCriticalSection( &sysMsgQueue->cSection );
1230 return;
1233 /* put message at the end of the linked list */
1234 qmsg->nextMsg = 0;
1235 qmsg->prevMsg = sysMsgQueue->lastMsg;
1237 if (sysMsgQueue->lastMsg)
1238 sysMsgQueue->lastMsg->nextMsg = qmsg;
1240 /* set last and first anchor index in system message queue */
1241 sysMsgQueue->lastMsg = qmsg;
1242 if (!sysMsgQueue->firstMsg)
1243 sysMsgQueue->firstMsg = qmsg;
1245 sysMsgQueue->msgCount++;
1248 /* Store message */
1249 msg = &(qmsg->msg);
1250 msg->hwnd = 0;
1251 msg->message = message;
1252 msg->wParam = wParam;
1253 msg->lParam = lParam;
1254 msg->time = time;
1255 msg->pt.x = xPos;
1256 msg->pt.y = yPos;
1257 qmsg->extraInfo = extraInfo;
1258 qmsg->type = QMSG_HARDWARE;
1260 LeaveCriticalSection( &sysMsgQueue->cSection );
1262 QUEUE_WakeSomeone( message );
1266 /***********************************************************************
1267 * QUEUE_GetQueueTask
1269 HTASK16 QUEUE_GetQueueTask( HQUEUE16 hQueue )
1271 HTASK16 hTask = 0;
1273 MESSAGEQUEUE *queue = QUEUE_Lock( hQueue );
1275 if (queue)
1277 hTask = queue->teb->process->task;
1278 QUEUE_Unlock( queue );
1281 return hTask;
1286 /***********************************************************************
1287 * QUEUE_IncPaintCount
1289 void QUEUE_IncPaintCount( HQUEUE16 hQueue )
1291 MESSAGEQUEUE *queue;
1293 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return;
1294 queue->wPaintCount++;
1295 QUEUE_SetWakeBit( queue, QS_PAINT );
1296 QUEUE_Unlock( queue );
1300 /***********************************************************************
1301 * QUEUE_DecPaintCount
1303 void QUEUE_DecPaintCount( HQUEUE16 hQueue )
1305 MESSAGEQUEUE *queue;
1307 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return;
1308 queue->wPaintCount--;
1309 if (!queue->wPaintCount) queue->wakeBits &= ~QS_PAINT;
1310 QUEUE_Unlock( queue );
1314 /***********************************************************************
1315 * QUEUE_IncTimerCount
1317 void QUEUE_IncTimerCount( HQUEUE16 hQueue )
1319 MESSAGEQUEUE *queue;
1321 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return;
1322 queue->wTimerCount++;
1323 QUEUE_SetWakeBit( queue, QS_TIMER );
1324 QUEUE_Unlock( queue );
1328 /***********************************************************************
1329 * QUEUE_DecTimerCount
1331 void QUEUE_DecTimerCount( HQUEUE16 hQueue )
1333 MESSAGEQUEUE *queue;
1335 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return;
1336 queue->wTimerCount--;
1337 if (!queue->wTimerCount) queue->wakeBits &= ~QS_TIMER;
1338 QUEUE_Unlock( queue );
1342 /***********************************************************************
1343 * PostQuitMessage16 (USER.6)
1345 void WINAPI PostQuitMessage16( INT16 exitCode )
1347 PostQuitMessage( exitCode );
1351 /***********************************************************************
1352 * PostQuitMessage32 (USER32.421)
1354 * PostQuitMessage() posts a message to the system requesting an
1355 * application to terminate execution. As a result of this function,
1356 * the WM_QUIT message is posted to the application, and
1357 * PostQuitMessage() returns immediately. The exitCode parameter
1358 * specifies an application-defined exit code, which appears in the
1359 * _wParam_ parameter of the WM_QUIT message posted to the application.
1361 * CONFORMANCE
1363 * ECMA-234, Win32
1365 void WINAPI PostQuitMessage( INT exitCode )
1367 MESSAGEQUEUE *queue;
1369 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return;
1370 queue->wPostQMsg = TRUE;
1371 queue->wExitCode = (WORD)exitCode;
1372 QUEUE_Unlock( queue );
1376 /***********************************************************************
1377 * GetWindowTask16 (USER.224)
1379 HTASK16 WINAPI GetWindowTask16( HWND16 hwnd )
1381 HTASK16 retvalue;
1382 WND *wndPtr = WIN_FindWndPtr( hwnd );
1384 if (!wndPtr) return 0;
1385 retvalue = QUEUE_GetQueueTask( wndPtr->hmemTaskQ );
1386 WIN_ReleaseWndPtr(wndPtr);
1387 return retvalue;
1390 /***********************************************************************
1391 * GetWindowThreadProcessId (USER32.313)
1393 DWORD WINAPI GetWindowThreadProcessId( HWND hwnd, LPDWORD process )
1395 DWORD retvalue;
1396 MESSAGEQUEUE *queue;
1398 WND *wndPtr = WIN_FindWndPtr( hwnd );
1399 if (!wndPtr) return 0;
1401 queue = QUEUE_Lock( wndPtr->hmemTaskQ );
1402 WIN_ReleaseWndPtr(wndPtr);
1404 if (!queue) return 0;
1406 if ( process ) *process = (DWORD)queue->teb->process->server_pid;
1407 retvalue = (DWORD)queue->teb->tid;
1409 QUEUE_Unlock( queue );
1410 return retvalue;
1414 /***********************************************************************
1415 * SetMessageQueue16 (USER.266)
1417 BOOL16 WINAPI SetMessageQueue16( INT16 size )
1419 return SetMessageQueue( size );
1423 /***********************************************************************
1424 * SetMessageQueue (USER32.494)
1426 BOOL WINAPI SetMessageQueue( INT size )
1428 /* now obsolete the message queue will be expanded dynamically
1429 as necessary */
1431 /* access the queue to create it if it's not existing */
1432 GetFastQueue16();
1434 return TRUE;
1437 /***********************************************************************
1438 * InitThreadInput16 (USER.409)
1440 HQUEUE16 WINAPI InitThreadInput16( WORD unknown, WORD flags )
1442 HQUEUE16 hQueue;
1443 MESSAGEQUEUE *queuePtr;
1445 TEB *teb = NtCurrentTeb();
1447 if (!teb)
1448 return 0;
1450 hQueue = teb->queue;
1452 if ( !hQueue )
1454 /* Create thread message queue */
1455 if( !(hQueue = QUEUE_CreateMsgQueue( TRUE )))
1457 WARN_(msg)("failed!\n");
1458 return FALSE;
1461 /* Link new queue into list */
1462 queuePtr = (MESSAGEQUEUE *)QUEUE_Lock( hQueue );
1463 queuePtr->teb = NtCurrentTeb();
1465 HeapLock( SystemHeap ); /* FIXME: a bit overkill */
1466 SetThreadQueue16( 0, hQueue );
1467 teb->queue = hQueue;
1469 queuePtr->next = hFirstQueue;
1470 hFirstQueue = hQueue;
1471 HeapUnlock( SystemHeap );
1473 QUEUE_Unlock( queuePtr );
1476 return hQueue;
1479 /***********************************************************************
1480 * GetQueueStatus16 (USER.334)
1482 DWORD WINAPI GetQueueStatus16( UINT16 flags )
1484 MESSAGEQUEUE *queue;
1485 DWORD ret;
1487 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1488 ret = MAKELONG( queue->changeBits, queue->wakeBits );
1489 queue->changeBits = 0;
1490 QUEUE_Unlock( queue );
1492 return ret & MAKELONG( flags, flags );
1495 /***********************************************************************
1496 * GetQueueStatus32 (USER32.283)
1498 DWORD WINAPI GetQueueStatus( UINT flags )
1500 MESSAGEQUEUE *queue;
1501 DWORD ret;
1503 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1504 ret = MAKELONG( queue->changeBits, queue->wakeBits );
1505 queue->changeBits = 0;
1506 QUEUE_Unlock( queue );
1508 return ret & MAKELONG( flags, flags );
1512 /***********************************************************************
1513 * GetInputState16 (USER.335)
1515 BOOL16 WINAPI GetInputState16(void)
1517 return GetInputState();
1520 /***********************************************************************
1521 * WaitForInputIdle (USER32.577)
1523 DWORD WINAPI WaitForInputIdle (HANDLE hProcess, DWORD dwTimeOut)
1525 PDB * pdb;
1526 DWORD cur_time, ret, pid = MapProcessHandle ( hProcess );
1528 /* Check whether the calling process is a command line application */
1529 if (!THREAD_IsWin16(NtCurrentTeb() ) &&
1530 (PROCESS_Current()->flags & PDB32_CONSOLE_PROC))
1532 TRACE_(msg)("not a win32 GUI application!\n" );
1533 return 0;
1536 pdb = PROCESS_IdToPDB( pid );
1538 /* check whether we are waiting for a win32 process or the win16 subsystem */
1539 if ( pdb->flags & PDB32_WIN16_PROC ) {
1540 if ( THREAD_IsWin16(NtCurrentTeb()) ) return 0;
1542 else { /* target is win32 */
1543 if ( pdb->flags & PDB32_CONSOLE_PROC ) return 0;
1544 if ( GetFastQueue16() == pdb->main_queue ) return 0;
1547 cur_time = GetTickCount();
1549 TRACE_(msg)("waiting for %x\n", pdb->idle_event );
1550 while ( dwTimeOut > GetTickCount() - cur_time || dwTimeOut == INFINITE ) {
1552 ret = MsgWaitForMultipleObjects ( 1, &pdb->idle_event, FALSE, dwTimeOut, QS_SENDMESSAGE );
1553 if ( ret == ( WAIT_OBJECT_0 + 1 )) {
1554 MESSAGEQUEUE * queue;
1555 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
1556 QUEUE_ReceiveMessage ( queue );
1557 QUEUE_Unlock ( queue );
1558 continue;
1560 if ( ret == WAIT_TIMEOUT || ret == 0xFFFFFFFF ) {
1561 TRACE_(msg)("timeout or error\n");
1562 return ret;
1564 else {
1565 TRACE_(msg)("finished\n");
1566 return 0;
1570 return WAIT_TIMEOUT;
1573 /***********************************************************************
1574 * GetInputState32 (USER32.244)
1576 BOOL WINAPI GetInputState(void)
1578 MESSAGEQUEUE *queue;
1579 BOOL ret;
1581 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() )))
1582 return FALSE;
1583 ret = queue->wakeBits & (QS_KEY | QS_MOUSEBUTTON);
1584 QUEUE_Unlock( queue );
1586 return ret;
1589 /***********************************************************************
1590 * UserYield (USER.332)
1592 void WINAPI UserYield16(void)
1594 MESSAGEQUEUE *queue;
1596 /* Handle sent messages */
1597 queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() );
1599 while (queue && (queue->wakeBits & QS_SENDMESSAGE))
1600 QUEUE_ReceiveMessage( queue );
1602 QUEUE_Unlock( queue );
1604 /* Yield */
1605 if ( THREAD_IsWin16( NtCurrentTeb() ) )
1606 OldYield16();
1607 else
1608 WIN32_OldYield16();
1610 /* Handle sent messages again */
1611 queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() );
1613 while (queue && (queue->wakeBits & QS_SENDMESSAGE))
1614 QUEUE_ReceiveMessage( queue );
1616 QUEUE_Unlock( queue );
1619 /***********************************************************************
1620 * GetMessagePos (USER.119) (USER32.272)
1622 * The GetMessagePos() function returns a long value representing a
1623 * cursor position, in screen coordinates, when the last message
1624 * retrieved by the GetMessage() function occurs. The x-coordinate is
1625 * in the low-order word of the return value, the y-coordinate is in
1626 * the high-order word. The application can use the MAKEPOINT()
1627 * macro to obtain a POINT structure from the return value.
1629 * For the current cursor position, use GetCursorPos().
1631 * RETURNS
1633 * Cursor position of last message on success, zero on failure.
1635 * CONFORMANCE
1637 * ECMA-234, Win32
1640 DWORD WINAPI GetMessagePos(void)
1642 MESSAGEQUEUE *queue;
1643 DWORD ret;
1645 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1646 ret = queue->GetMessagePosVal;
1647 QUEUE_Unlock( queue );
1649 return ret;
1653 /***********************************************************************
1654 * GetMessageTime (USER.120) (USER32.273)
1656 * GetMessageTime() returns the message time for the last message
1657 * retrieved by the function. The time is measured in milliseconds with
1658 * the same offset as GetTickCount().
1660 * Since the tick count wraps, this is only useful for moderately short
1661 * relative time comparisons.
1663 * RETURNS
1665 * Time of last message on success, zero on failure.
1667 * CONFORMANCE
1669 * ECMA-234, Win32
1672 LONG WINAPI GetMessageTime(void)
1674 MESSAGEQUEUE *queue;
1675 LONG ret;
1677 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1678 ret = queue->GetMessageTimeVal;
1679 QUEUE_Unlock( queue );
1681 return ret;
1685 /***********************************************************************
1686 * GetMessageExtraInfo (USER.288) (USER32.271)
1688 LONG WINAPI GetMessageExtraInfo(void)
1690 MESSAGEQUEUE *queue;
1691 LONG ret;
1693 if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0;
1694 ret = queue->GetMessageExtraInfoVal;
1695 QUEUE_Unlock( queue );
1697 return ret;