d3d11: Implement d3d11_device_CreateBuffer().
[wine/multimedia.git] / dlls / d3d11 / buffer.c
blob0245b523b3dbdf7ea9fef1556f024535dfc2934b
1 /*
2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "config.h"
21 #include "wine/port.h"
23 #include "d3d11_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d11);
27 /* ID3D11Buffer methods */
29 static inline struct d3d_buffer *impl_from_ID3D11Buffer(ID3D11Buffer *iface)
31 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D11Buffer_iface);
34 static HRESULT STDMETHODCALLTYPE d3d11_buffer_QueryInterface(ID3D11Buffer *iface, REFIID riid, void **out)
36 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
38 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
40 if (IsEqualGUID(riid, &IID_ID3D11Buffer)
41 || IsEqualGUID(riid, &IID_ID3D11Resource)
42 || IsEqualGUID(riid, &IID_ID3D11DeviceChild)
43 || IsEqualGUID(riid, &IID_IUnknown))
45 ID3D11Buffer_AddRef(iface);
46 *out = iface;
47 return S_OK;
50 if (IsEqualGUID(riid, &IID_ID3D10Buffer)
51 || IsEqualGUID(riid, &IID_ID3D10Resource)
52 || IsEqualGUID(riid, &IID_ID3D10DeviceChild))
54 ID3D10Buffer_AddRef(&buffer->ID3D10Buffer_iface);
55 *out = &buffer->ID3D10Buffer_iface;
56 return S_OK;
59 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
61 *out = NULL;
62 return E_NOINTERFACE;
65 static ULONG STDMETHODCALLTYPE d3d11_buffer_AddRef(ID3D11Buffer *iface)
67 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
68 ULONG refcount = InterlockedIncrement(&buffer->refcount);
70 TRACE("%p increasing refcount to %u.\n", buffer, refcount);
72 if (refcount == 1)
74 ID3D11Device_AddRef(buffer->device);
75 wined3d_mutex_lock();
76 wined3d_buffer_incref(buffer->wined3d_buffer);
77 wined3d_mutex_unlock();
80 return refcount;
83 static ULONG STDMETHODCALLTYPE d3d11_buffer_Release(ID3D11Buffer *iface)
85 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
86 ULONG refcount = InterlockedDecrement(&buffer->refcount);
88 TRACE("%p decreasing refcount to %u.\n", buffer, refcount);
90 if (!refcount)
92 ID3D11Device *device = buffer->device;
94 wined3d_mutex_lock();
95 wined3d_buffer_decref(buffer->wined3d_buffer);
96 wined3d_mutex_unlock();
97 /* Release the device last, it may cause the wined3d device to be
98 * destroyed. */
99 ID3D11Device_Release(device);
102 return refcount;
105 static void STDMETHODCALLTYPE d3d11_buffer_GetDevice(ID3D11Buffer *iface, ID3D11Device **device)
107 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
109 TRACE("iface %p, device %p.\n", iface, device);
111 *device = buffer->device;
114 static HRESULT STDMETHODCALLTYPE d3d11_buffer_GetPrivateData(ID3D11Buffer *iface,
115 REFGUID guid, UINT *data_size, void *data)
117 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
119 TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
121 return d3d_get_private_data(&buffer->private_store, guid, data_size, data);
124 static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateData(ID3D11Buffer *iface,
125 REFGUID guid, UINT data_size, const void *data)
127 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
129 TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
131 return d3d_set_private_data(&buffer->private_store, guid, data_size, data);
134 static HRESULT STDMETHODCALLTYPE d3d11_buffer_SetPrivateDataInterface(ID3D11Buffer *iface,
135 REFGUID guid, const IUnknown *data)
137 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
139 TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
141 return d3d_set_private_data_interface(&buffer->private_store, guid, data);
144 static void STDMETHODCALLTYPE d3d11_buffer_GetType(ID3D11Buffer *iface,
145 D3D11_RESOURCE_DIMENSION *resource_dimension)
147 TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension);
149 *resource_dimension = D3D11_RESOURCE_DIMENSION_BUFFER;
152 static void STDMETHODCALLTYPE d3d11_buffer_SetEvictionPriority(ID3D11Buffer *iface, UINT eviction_priority)
154 FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority);
157 static UINT STDMETHODCALLTYPE d3d11_buffer_GetEvictionPriority(ID3D11Buffer *iface)
159 FIXME("iface %p stub!\n", iface);
161 return 0;
164 static void STDMETHODCALLTYPE d3d11_buffer_GetDesc(ID3D11Buffer *iface, D3D11_BUFFER_DESC *desc)
166 struct d3d_buffer *buffer = impl_from_ID3D11Buffer(iface);
168 TRACE("iface %p, desc %p.\n", iface, desc);
170 *desc = buffer->desc;
173 static const struct ID3D11BufferVtbl d3d11_buffer_vtbl =
175 /* IUnknown methods */
176 d3d11_buffer_QueryInterface,
177 d3d11_buffer_AddRef,
178 d3d11_buffer_Release,
179 /* ID3D11DeviceChild methods */
180 d3d11_buffer_GetDevice,
181 d3d11_buffer_GetPrivateData,
182 d3d11_buffer_SetPrivateData,
183 d3d11_buffer_SetPrivateDataInterface,
184 /* ID3D11Resource methods */
185 d3d11_buffer_GetType,
186 d3d11_buffer_SetEvictionPriority,
187 d3d11_buffer_GetEvictionPriority,
188 /* ID3D11Buffer methods */
189 d3d11_buffer_GetDesc,
192 /* ID3D10Buffer methods */
194 static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface)
196 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface);
199 /* IUnknown methods */
201 static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface, REFIID riid, void **out)
203 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
205 TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
207 return d3d11_buffer_QueryInterface(&buffer->ID3D11Buffer_iface, riid, out);
210 static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface)
212 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
214 TRACE("iface %p.\n", iface);
216 return d3d11_buffer_AddRef(&buffer->ID3D11Buffer_iface);
219 static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface)
221 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
223 TRACE("iface %p.\n", iface);
225 return d3d11_buffer_Release(&buffer->ID3D11Buffer_iface);
228 /* ID3D10DeviceChild methods */
230 static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device)
232 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
234 TRACE("iface %p, device %p.\n", iface, device);
236 ID3D11Device_QueryInterface(buffer->device, &IID_ID3D10Device, (void **)device);
239 static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface,
240 REFGUID guid, UINT *data_size, void *data)
242 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
244 TRACE("iface %p, guid %s, data_size %p, data %p.\n",
245 iface, debugstr_guid(guid), data_size, data);
247 return d3d_get_private_data(&buffer->private_store, guid, data_size, data);
250 static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface,
251 REFGUID guid, UINT data_size, const void *data)
253 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
255 TRACE("iface %p, guid %s, data_size %u, data %p.\n",
256 iface, debugstr_guid(guid), data_size, data);
258 return d3d_set_private_data(&buffer->private_store, guid, data_size, data);
261 static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface,
262 REFGUID guid, const IUnknown *data)
264 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
266 TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
268 return d3d_set_private_data_interface(&buffer->private_store, guid, data);
271 /* ID3D10Resource methods */
273 static void STDMETHODCALLTYPE d3d10_buffer_GetType(ID3D10Buffer *iface, D3D10_RESOURCE_DIMENSION *resource_dimension)
275 TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
277 *resource_dimension = D3D10_RESOURCE_DIMENSION_BUFFER;
280 static void STDMETHODCALLTYPE d3d10_buffer_SetEvictionPriority(ID3D10Buffer *iface, UINT eviction_priority)
282 FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
285 static UINT STDMETHODCALLTYPE d3d10_buffer_GetEvictionPriority(ID3D10Buffer *iface)
287 FIXME("iface %p stub!\n", iface);
289 return 0;
292 /* ID3D10Buffer methods */
294 static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP map_type, UINT map_flags, void **data)
296 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
297 HRESULT hr;
299 TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface, map_type, map_flags, data);
301 if (map_flags)
302 FIXME("Ignoring map_flags %#x.\n", map_flags);
304 wined3d_mutex_lock();
305 hr = wined3d_buffer_map(buffer->wined3d_buffer, 0, 0, (BYTE **)data,
306 wined3d_map_flags_from_d3d10_map_type(map_type));
307 wined3d_mutex_unlock();
309 return hr;
312 static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface)
314 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
316 TRACE("iface %p.\n", iface);
318 wined3d_mutex_lock();
319 wined3d_buffer_unmap(buffer->wined3d_buffer);
320 wined3d_mutex_unlock();
323 static void STDMETHODCALLTYPE d3d10_buffer_GetDesc(ID3D10Buffer *iface, D3D10_BUFFER_DESC *desc)
325 struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface);
326 const D3D11_BUFFER_DESC *d3d11_desc = &buffer->desc;
328 TRACE("iface %p, desc %p.\n", iface, desc);
330 desc->ByteWidth = d3d11_desc->ByteWidth;
331 desc->Usage = d3d10_usage_from_d3d11_usage(d3d11_desc->Usage);
332 desc->BindFlags = d3d10_bind_flags_from_d3d11_bind_flags(d3d11_desc->BindFlags);
333 desc->CPUAccessFlags = d3d10_cpu_access_flags_from_d3d11_cpu_access_flags(d3d11_desc->CPUAccessFlags);
334 desc->MiscFlags = d3d10_resource_misc_flags_from_d3d11_resource_misc_flags(d3d11_desc->MiscFlags);
337 static const struct ID3D10BufferVtbl d3d10_buffer_vtbl =
339 /* IUnknown methods */
340 d3d10_buffer_QueryInterface,
341 d3d10_buffer_AddRef,
342 d3d10_buffer_Release,
343 /* ID3D10DeviceChild methods */
344 d3d10_buffer_GetDevice,
345 d3d10_buffer_GetPrivateData,
346 d3d10_buffer_SetPrivateData,
347 d3d10_buffer_SetPrivateDataInterface,
348 /* ID3D10Resource methods */
349 d3d10_buffer_GetType,
350 d3d10_buffer_SetEvictionPriority,
351 d3d10_buffer_GetEvictionPriority,
352 /* ID3D10Buffer methods */
353 d3d10_buffer_Map,
354 d3d10_buffer_Unmap,
355 d3d10_buffer_GetDesc,
358 struct d3d_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface)
360 if (!iface)
361 return NULL;
362 assert(iface->lpVtbl == &d3d10_buffer_vtbl);
363 return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface);
366 static void STDMETHODCALLTYPE d3d10_buffer_wined3d_object_released(void *parent)
368 struct d3d_buffer *buffer = parent;
370 wined3d_private_store_cleanup(&buffer->private_store);
371 HeapFree(GetProcessHeap(), 0, parent);
374 static const struct wined3d_parent_ops d3d10_buffer_wined3d_parent_ops =
376 d3d10_buffer_wined3d_object_released,
379 static HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device,
380 const D3D11_BUFFER_DESC *desc, const D3D11_SUBRESOURCE_DATA *data)
382 struct wined3d_buffer_desc wined3d_desc;
383 HRESULT hr;
385 buffer->ID3D11Buffer_iface.lpVtbl = &d3d11_buffer_vtbl;
386 buffer->ID3D10Buffer_iface.lpVtbl = &d3d10_buffer_vtbl;
387 buffer->refcount = 1;
388 wined3d_mutex_lock();
389 wined3d_private_store_init(&buffer->private_store);
390 buffer->desc = *desc;
392 wined3d_desc.byte_width = desc->ByteWidth;
393 wined3d_desc.usage = wined3d_usage_from_d3d11(0, desc->Usage);
394 wined3d_desc.bind_flags = desc->BindFlags;
395 wined3d_desc.cpu_access_flags = desc->CPUAccessFlags;
396 wined3d_desc.misc_flags = desc->MiscFlags;
398 if (desc->StructureByteStride)
399 FIXME("Ignoring structure byte stride %u.\n", desc->StructureByteStride);
401 if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &wined3d_desc,
402 (const struct wined3d_sub_resource_data *)data, buffer,
403 &d3d10_buffer_wined3d_parent_ops, &buffer->wined3d_buffer)))
405 WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
406 wined3d_private_store_cleanup(&buffer->private_store);
407 wined3d_mutex_unlock();
408 return hr;
410 wined3d_mutex_unlock();
412 buffer->device = &device->ID3D11Device_iface;
413 ID3D11Device_AddRef(buffer->device);
415 return S_OK;
418 HRESULT d3d_buffer_create(struct d3d_device *device, const D3D11_BUFFER_DESC *desc,
419 const D3D11_SUBRESOURCE_DATA *data, struct d3d_buffer **buffer)
421 struct d3d_buffer *object;
422 HRESULT hr;
424 if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
425 return E_OUTOFMEMORY;
427 if (FAILED(hr = d3d_buffer_init(object, device, desc, data)))
429 WARN("Failed to initialize buffer, hr %#x.\n", hr);
430 HeapFree(GetProcessHeap(), 0, object);
431 return hr;
434 TRACE("Created buffer %p.\n", object);
435 *buffer = object;
437 return S_OK;