wined3d: Support some more texture types for GLSL depth blts.
[wine/multimedia.git] / include / ddk / usbdlib.h
blobc0adc46cac0286e6b7fa8c0656b3e2432bda1004
1 /*
2 * Copyright (C) the Wine project
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __DDK_USBDLIB_H__
20 #define __DDK_USBDLIB_H__
22 typedef struct _USBD_INTERFACE_LIST_ENTRY {
23 PUSB_INTERFACE_DESCRIPTOR InterfaceDescriptor;
24 PUSBD_INTERFACE_INFORMATION Interface;
25 } USBD_INTERFACE_LIST_ENTRY;
26 typedef struct _USBD_INTERFACE_LIST_ENTRY *PUSBD_INTERFACE_LIST_ENTRY;
28 #endif