2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Key input translation shouldn't use VkKeyScan and MapVirtualKey, since
14 * they are window (USER) driver dependend.
15 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
17 /* Reference applications:
18 * - IDA (interactive disassembler) full version 3.75. Works.
19 * - LYNX/W32. Works mostly, some keys crash it.
26 #include <sys/ioctl.h>
27 #include <sys/types.h>
32 #include <sys/errno.h>
37 #include "wine/winuser16.h"
38 #include "wine/keyboard16.h"
49 #include "server/request.h"
52 /* The CONSOLE kernel32 Object */
53 typedef struct _CONSOLE
{
57 /* FIXME: Should be in an internal header file. OK, so which one?
58 Used by CONSOLE_makecomplex. */
59 FILE *wine_openpty(int *master
, int *slave
, char *name
,
60 struct termios
*term
, struct winsize
*winsize
);
62 /****************************************************************************
65 static BOOL32
CONSOLE_GetInfo( HANDLE32 handle
, struct get_console_info_reply
*reply
)
67 struct get_console_info_request req
;
69 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), handle
,
70 K32OBJ_CONSOLE
, GENERIC_READ
)) == -1)
72 CLIENT_SendRequest( REQ_GET_CONSOLE_INFO
, -1, 1, &req
, sizeof(req
) );
73 return !CLIENT_WaitSimpleReply( reply
, sizeof(*reply
), NULL
);
76 /****************************************************************************
77 * XTERM_string_to_IR [internal]
79 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
80 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
83 CONSOLE_string_to_IR( HANDLE32 hConsoleInput
,unsigned char *buf
,int len
) {
89 unsigned char inchar
= buf
[j
];
91 if (inchar
!=27) { /* no escape -> 'normal' keyboard event */
92 ir
.EventType
= 1; /* Key_event */
94 ir
.Event
.KeyEvent
.bKeyDown
= 1;
95 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
97 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
99 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
102 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VkKeyScan16(inchar
);
103 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0100)
104 ir
.Event
.KeyEvent
.dwControlKeyState
|=SHIFT_PRESSED
;
105 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0200)
106 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_CTRL_PRESSED
;
107 if (ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x0400)
108 ir
.Event
.KeyEvent
.dwControlKeyState
|=LEFT_ALT_PRESSED
;
109 ir
.Event
.KeyEvent
.wVirtualScanCode
= MapVirtualKey16(
110 ir
.Event
.KeyEvent
.wVirtualKeyCode
& 0x00ff,
111 0 /* VirtualKeyCodes to ScanCode */
113 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= inchar
;
115 if (inchar
==127) { /* backspace */
116 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\b'; /* FIXME: hmm */
117 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x0e;
118 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_BACK
;
121 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= '\r';
122 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VK_RETURN
;
123 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0x1c;
126 /* FIXME: find good values for ^X */
127 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xdead;
128 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xbeef;
133 assert(WriteConsoleInput32A( hConsoleInput
, &ir
, 1, &junk
));
134 ir
.Event
.KeyEvent
.bKeyDown
= 0;
135 assert(WriteConsoleInput32A( hConsoleInput
, &ir
, 1, &junk
));
139 if ((j
==len
-1) || (buf
[j
+1]!='[')) {/* add ESCape on its own */
140 ir
.EventType
= 1; /* Key_event */
141 ir
.Event
.KeyEvent
.bKeyDown
= 1;
142 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
144 ir
.Event
.KeyEvent
.wVirtualKeyCode
= VkKeyScan16(27);
145 ir
.Event
.KeyEvent
.wVirtualScanCode
= MapVirtualKey16(
146 ir
.Event
.KeyEvent
.wVirtualKeyCode
,0
148 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
149 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 27;
150 assert(WriteConsoleInput32A( hConsoleInput
, &ir
, 1, &junk
));
151 ir
.Event
.KeyEvent
.bKeyDown
= 0;
152 assert(WriteConsoleInput32A( hConsoleInput
, &ir
, 1, &junk
));
155 for (k
=j
;k
<len
;k
++) {
156 if (((buf
[k
]>='A') && (buf
[k
]<='Z')) ||
157 ((buf
[k
]>='a') && (buf
[k
]<='z')) ||
163 int subid
,scancode
=0;
165 ir
.EventType
= 1; /* Key_event */
166 ir
.Event
.KeyEvent
.bKeyDown
= 1;
167 ir
.Event
.KeyEvent
.wRepeatCount
= 0;
168 ir
.Event
.KeyEvent
.dwControlKeyState
= 0;
170 ir
.Event
.KeyEvent
.wVirtualKeyCode
= 0xad; /* FIXME */
171 ir
.Event
.KeyEvent
.wVirtualScanCode
= 0xad; /* FIXME */
172 ir
.Event
.KeyEvent
.uChar
.AsciiChar
= 0;
176 sscanf(&buf
[j
+2],"%d",&subid
);
178 case 2:/*INS */scancode
= 0xe052;break;
179 case 3:/*DEL */scancode
= 0xe053;break;
180 case 6:/*PGDW*/scancode
= 0xe051;break;
181 case 5:/*PGUP*/scancode
= 0xe049;break;
182 case 11:/*F1 */scancode
= 0x003b;break;
183 case 12:/*F2 */scancode
= 0x003c;break;
184 case 13:/*F3 */scancode
= 0x003d;break;
185 case 14:/*F4 */scancode
= 0x003e;break;
186 case 15:/*F5 */scancode
= 0x003f;break;
187 case 17:/*F6 */scancode
= 0x0040;break;
188 case 18:/*F7 */scancode
= 0x0041;break;
189 case 19:/*F8 */scancode
= 0x0042;break;
190 case 20:/*F9 */scancode
= 0x0043;break;
191 case 21:/*F10 */scancode
= 0x0044;break;
192 case 23:/*F11 */scancode
= 0x00d9;break;
193 case 24:/*F12 */scancode
= 0x00da;break;
194 /* FIXME: Shift-Fx */
196 FIXME(console
,"parse ESC[%d~\n",subid
);
200 case 'A': /* Cursor Up */scancode
= 0xe048;break;
201 case 'B': /* Cursor Down */scancode
= 0xe050;break;
202 case 'D': /* Cursor Left */scancode
= 0xe04b;break;
203 case 'C': /* Cursor Right */scancode
= 0xe04d;break;
204 case 'F': /* End */scancode
= 0xe04f;break;
205 case 'H': /* Home */scancode
= 0xe047;break;
207 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
208 * Release (ESCM#<x+'!'><y+'!'>
211 ir
.EventType
= MOUSE_EVENT
;
212 ir
.Event
.MouseEvent
.dwMousePosition
.x
= buf
[k
+2]-'!';
213 ir
.Event
.MouseEvent
.dwMousePosition
.y
= buf
[k
+3]-'!';
215 ir
.Event
.MouseEvent
.dwButtonState
= 0;
217 ir
.Event
.MouseEvent
.dwButtonState
= 1<<(buf
[k
+1]-' ');
218 ir
.Event
.MouseEvent
.dwEventFlags
= 0; /* FIXME */
219 assert(WriteConsoleInput32A( hConsoleInput
, &ir
, 1, &junk
));
226 ir
.Event
.KeyEvent
.wVirtualScanCode
= scancode
;
227 ir
.Event
.KeyEvent
.wVirtualKeyCode
= MapVirtualKey16(scancode
,1);
228 assert(WriteConsoleInput32A( hConsoleInput
, &ir
, 1, &junk
));
229 ir
.Event
.KeyEvent
.bKeyDown
= 0;
230 assert(WriteConsoleInput32A( hConsoleInput
, &ir
, 1, &junk
));
238 /****************************************************************************
239 * CONSOLE_get_input (internal)
241 * Reads (nonblocking) as much input events as possible and stores them
242 * in an internal queue.
245 CONSOLE_get_input( HANDLE32 handle
, BOOL32 blockwait
)
247 char *buf
= HeapAlloc(GetProcessHeap(),0,1);
254 if (WaitForSingleObject( handle
, 0 )) break;
255 if (!ReadFile( handle
, &inchar
, 1, &res
, NULL
)) break;
256 if (!res
) /* res 0 but readable means EOF? Hmm. */
258 buf
= HeapReAlloc(GetProcessHeap(),0,buf
,len
+1);
261 CONSOLE_string_to_IR(handle
,buf
,len
);
262 HeapFree(GetProcessHeap(),0,buf
);
265 /******************************************************************************
266 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
269 * func [I] Address of handler function
270 * add [I] Handler to add or remove
277 * James Sutherland (JamesSutherland@gmx.de)
278 * Added global variables console_ignore_ctrl_c and handlers[]
279 * Does not yet do any error checking, or set LastError if failed.
280 * This doesn't yet matter, since these handlers are not yet called...!
282 static unsigned int console_ignore_ctrl_c
= 0;
283 static HANDLER_ROUTINE
*handlers
[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
284 BOOL32 WINAPI
SetConsoleCtrlHandler( HANDLER_ROUTINE
*func
, BOOL32 add
)
286 unsigned int alloc_loop
= sizeof(handlers
)/sizeof(HANDLER_ROUTINE
*);
287 unsigned int done
= 0;
288 FIXME(console
, "(%p,%i) - no error checking or testing yet\n", func
, add
);
291 console_ignore_ctrl_c
= add
;
297 if (!handlers
[alloc_loop
] && !done
)
299 handlers
[alloc_loop
] = func
;
303 FIXME(console
, "Out of space on CtrlHandler table\n");
309 if (handlers
[alloc_loop
] == func
&& !done
)
311 handlers
[alloc_loop
] = 0;
315 WARN(console
, "Attempt to remove non-installed CtrlHandler %p\n",
323 /******************************************************************************
324 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
327 * dwCtrlEvent [I] Type of event
328 * dwProcessGroupID [I] Process group ID to send event to
331 * Doesn't yet work...!
335 * Failure: False (and *should* [but doesn't] set LastError)
337 BOOL32 WINAPI
GenerateConsoleCtrlEvent( DWORD dwCtrlEvent
,
338 DWORD dwProcessGroupID
)
340 if (dwCtrlEvent
!= CTRL_C_EVENT
&& dwCtrlEvent
!= CTRL_BREAK_EVENT
)
342 ERR( console
, "invalid event %d for PGID %ld\n",
343 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
346 if (dwProcessGroupID
== GetCurrentProcessId() )
348 FIXME( console
, "Attempt to send event %d to self - stub\n",
349 (unsigned short)dwCtrlEvent
);
352 FIXME( console
,"event %d to external PGID %ld - not implemented yet\n",
353 (unsigned short)dwCtrlEvent
, dwProcessGroupID
);
358 /******************************************************************************
359 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
362 * dwDesiredAccess [I] Access flag
363 * dwShareMode [I] Buffer share mode
364 * sa [I] Security attributes
365 * dwFlags [I] Type of buffer to create
366 * lpScreenBufferData [I] Reserved
369 * Should call SetLastError
372 * Success: Handle to new console screen buffer
373 * Failure: INVALID_HANDLE_VALUE
375 HANDLE32 WINAPI
CreateConsoleScreenBuffer( DWORD dwDesiredAccess
,
376 DWORD dwShareMode
, LPSECURITY_ATTRIBUTES sa
,
377 DWORD dwFlags
, LPVOID lpScreenBufferData
)
379 FIXME(console
, "(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess
,
380 dwShareMode
, sa
, dwFlags
, lpScreenBufferData
);
381 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
382 return INVALID_HANDLE_VALUE32
;
386 /***********************************************************************
387 * GetConsoleScreenBufferInfo (KERNEL32.190)
389 BOOL32 WINAPI
GetConsoleScreenBufferInfo( HANDLE32 hConsoleOutput
,
390 LPCONSOLE_SCREEN_BUFFER_INFO csbi
)
394 csbi
->dwCursorPosition
.x
= 0;
395 csbi
->dwCursorPosition
.y
= 0;
396 csbi
->wAttributes
= 0;
397 csbi
->srWindow
.Left
= 0;
398 csbi
->srWindow
.Right
= 79;
399 csbi
->srWindow
.Top
= 0;
400 csbi
->srWindow
.Bottom
= 23;
401 csbi
->dwMaximumWindowSize
.x
= 80;
402 csbi
->dwMaximumWindowSize
.y
= 24;
407 /******************************************************************************
408 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
414 BOOL32 WINAPI
SetConsoleActiveScreenBuffer(
415 HANDLE32 hConsoleOutput
) /* [in] Handle to console screen buffer */
417 FIXME(console
, "(%x): stub\n", hConsoleOutput
);
422 /***********************************************************************
423 * GetLargestConsoleWindowSize (KERNEL32.226)
425 DWORD WINAPI
GetLargestConsoleWindowSize( HANDLE32 hConsoleOutput
)
427 return (DWORD
)MAKELONG(80,24);
430 /***********************************************************************
431 * FreeConsole (KERNEL32.267)
433 BOOL32 WINAPI
FreeConsole(VOID
)
436 PDB32
*pdb
= PROCESS_Current();
441 console
= (CONSOLE
*)pdb
->console
;
443 if (console
== NULL
) {
444 SetLastError(ERROR_INVALID_PARAMETER
);
448 CLIENT_SendRequest( REQ_FREE_CONSOLE
, -1, 0 );
449 if (CLIENT_WaitReply( NULL
, NULL
, 0 ) != ERROR_SUCCESS
)
451 K32OBJ_DecCount(&console
->header
);
456 HANDLE_CloseAll( pdb
, &console
->header
);
457 K32OBJ_DecCount( &console
->header
);
464 /*************************************************************************
467 * Open a handle to the current process console.
469 HANDLE32
CONSOLE_OpenHandle( BOOL32 output
, DWORD access
, LPSECURITY_ATTRIBUTES sa
)
471 struct open_console_request req
;
472 struct open_console_reply reply
;
478 req
.inherit
= (sa
&& (sa
->nLength
>=sizeof(*sa
)) && sa
->bInheritHandle
);
479 CLIENT_SendRequest( REQ_OPEN_CONSOLE
, -1, 1, &req
, sizeof(req
) );
480 CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
);
481 if (reply
.handle
== -1) return INVALID_HANDLE_VALUE32
;
484 if (!(console
= (CONSOLE
*)HeapAlloc( SystemHeap
, 0, sizeof(*console
))))
489 console
->header
.type
= K32OBJ_CONSOLE
;
490 console
->header
.refcount
= 1;
491 handle
= HANDLE_Alloc( PROCESS_Current(), &console
->header
, req
.access
,
492 req
.inherit
, reply
.handle
);
494 K32OBJ_DecCount(&console
->header
);
499 /*************************************************************************
500 * CONSOLE_make_complex [internal]
502 * Turns a CONSOLE kernel object into a complex one.
503 * (switches from output/input using the terminal where WINE was started to
506 * This makes simple commandline tools pipeable, while complex commandline
507 * tools work without getting messed up by debugoutput.
509 * All other functions should work indedependend from this call.
511 * To test for complex console: pid == 0 -> simple, otherwise complex.
513 static BOOL32
CONSOLE_make_complex(HANDLE32 handle
)
515 struct set_console_fd_request req
;
516 struct get_console_info_reply info
;
521 int i
,xpid
,master
,slave
;
524 if (!CONSOLE_GetInfo( handle
, &info
)) return FALSE
;
525 if (info
.pid
) return TRUE
; /* already complex */
527 MSG("Console: Making console complex (creating an xterm)...\n");
529 if (tcgetattr(0, &term
) < 0) {
530 /* ignore failure, or we can't run from a script */
532 term
.c_lflag
= ~(ECHO
|ICANON
);
534 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), handle
,
535 K32OBJ_CONSOLE
, 0 )) == -1)
538 if (wine_openpty(&master
, &slave
, NULL
, &term
, NULL
) < 0)
541 if ((xpid
=fork()) == 0) {
542 tcsetattr(slave
, TCSADRAIN
, &term
);
543 sprintf(buf
, "-Sxx%d", master
);
544 /* "-fn vga" for VGA font. Harmless if vga is not present:
545 * xterm: unable to open font "vga", trying "fixed"....
547 execlp("xterm", "xterm", buf
, "-fn","vga",NULL
);
548 ERR(console
, "error creating AllocConsole xterm\n");
553 CLIENT_SendRequest( REQ_SET_CONSOLE_FD
, dup(slave
), 1, &req
, sizeof(req
) );
554 CLIENT_WaitReply( NULL
, NULL
, 0 );
556 /* most xterms like to print their window ID when used with -S;
557 * read it and continue before the user has a chance...
559 for (i
=0; c
!='\n'; (status
=read(slave
, &c
, 1)), i
++) {
560 if (status
== -1 && c
== '\0') {
561 /* wait for xterm to be created */
565 ERR(console
, "can't read xterm WID\n");
570 /* enable mouseclicks */
571 sprintf(buf
,"%c[?1001s%c[?1000h",27,27);
572 WriteFile(handle
,buf
,strlen(buf
),&xlen
,NULL
);
574 if (GetConsoleTitle32A( buf
, sizeof(buf
) ))
576 WriteFile(handle
,"\033]2;",4,&xlen
,NULL
);
577 WriteFile(handle
,buf
,strlen(buf
),&xlen
,NULL
);
578 WriteFile(handle
,"\a",1,&xlen
,NULL
);
585 /***********************************************************************
586 * AllocConsole (KERNEL32.103)
588 * creates an xterm with a pty to our program
590 BOOL32 WINAPI
AllocConsole(VOID
)
592 struct open_console_request req
;
593 struct open_console_reply reply
;
594 PDB32
*pdb
= PROCESS_Current();
596 HANDLE32 hIn
, hOut
, hErr
;
598 SYSTEM_LOCK(); /* FIXME: really only need to lock the process */
600 console
= (CONSOLE
*)pdb
->console
;
602 /* don't create a console if we already have one */
603 if (console
!= NULL
) {
604 SetLastError(ERROR_ACCESS_DENIED
);
609 if (!(console
= (CONSOLE
*)HeapAlloc( SystemHeap
, 0, sizeof(*console
))))
615 console
->header
.type
= K32OBJ_CONSOLE
;
616 console
->header
.refcount
= 1;
618 CLIENT_SendRequest( REQ_ALLOC_CONSOLE
, -1, 0 );
619 if (CLIENT_WaitReply( NULL
, NULL
, 0 ) != ERROR_SUCCESS
)
621 K32OBJ_DecCount(&console
->header
);
627 req
.access
= GENERIC_READ
| GENERIC_WRITE
| SYNCHRONIZE
;
629 CLIENT_SendRequest( REQ_OPEN_CONSOLE
, -1, 1, &req
, sizeof(req
) );
630 if (CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
) != ERROR_SUCCESS
)
632 K32OBJ_DecCount(&console
->header
);
636 if ((hIn
= HANDLE_Alloc(pdb
,&console
->header
, req
.access
,
637 FALSE
, reply
.handle
)) == INVALID_HANDLE_VALUE32
)
639 K32OBJ_DecCount(&console
->header
);
645 CLIENT_SendRequest( REQ_OPEN_CONSOLE
, -1, 1, &req
, sizeof(req
) );
646 if (CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
) != ERROR_SUCCESS
)
649 K32OBJ_DecCount(&console
->header
);
653 if ((hOut
= HANDLE_Alloc(pdb
,&console
->header
, req
.access
,
654 FALSE
, reply
.handle
)) == INVALID_HANDLE_VALUE32
)
657 K32OBJ_DecCount(&console
->header
);
662 if (!DuplicateHandle( GetCurrentProcess(), hOut
,
663 GetCurrentProcess(), &hErr
,
664 0, TRUE
, DUPLICATE_SAME_ACCESS
))
668 K32OBJ_DecCount(&console
->header
);
673 if (pdb
->console
) K32OBJ_DecCount( pdb
->console
);
674 pdb
->console
= (K32OBJ
*)console
;
675 K32OBJ_IncCount( pdb
->console
);
677 /* NT resets the STD_*_HANDLEs on console alloc */
678 SetStdHandle(STD_INPUT_HANDLE
, hIn
);
679 SetStdHandle(STD_OUTPUT_HANDLE
, hOut
);
680 SetStdHandle(STD_ERROR_HANDLE
, hErr
);
682 SetLastError(ERROR_SUCCESS
);
684 SetConsoleTitle32A("Wine Console");
689 /******************************************************************************
690 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
695 UINT32 WINAPI
GetConsoleCP(VOID
)
701 /***********************************************************************
702 * GetConsoleOutputCP (KERNEL32.189)
704 UINT32 WINAPI
GetConsoleOutputCP(VOID
)
706 return GetConsoleCP();
709 /***********************************************************************
710 * GetConsoleMode (KERNEL32.188)
712 BOOL32 WINAPI
GetConsoleMode(HANDLE32 hcon
,LPDWORD mode
)
714 struct get_console_mode_request req
;
715 struct get_console_mode_reply reply
;
717 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), hcon
,
718 K32OBJ_CONSOLE
, GENERIC_READ
)) == -1)
720 CLIENT_SendRequest( REQ_GET_CONSOLE_MODE
, -1, 1, &req
, sizeof(req
));
721 if (CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
)) return FALSE
;
727 /******************************************************************************
728 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
731 * hcon [I] Handle to console input or screen buffer
732 * mode [I] Input or output mode to set
738 BOOL32 WINAPI
SetConsoleMode( HANDLE32 hcon
, DWORD mode
)
740 struct set_console_mode_request req
;
742 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), hcon
,
743 K32OBJ_CONSOLE
, GENERIC_READ
)) == -1)
746 CLIENT_SendRequest( REQ_SET_CONSOLE_MODE
, -1, 1, &req
, sizeof(req
));
747 return !CLIENT_WaitReply( NULL
, NULL
, 0 );
751 /***********************************************************************
752 * GetConsoleTitleA (KERNEL32.191)
754 DWORD WINAPI
GetConsoleTitle32A(LPSTR title
,DWORD size
)
756 struct get_console_info_request req
;
757 struct get_console_info_reply reply
;
762 if ((hcon
= CreateFile32A( "CONOUT$", GENERIC_READ
, 0, NULL
,
763 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE32
)
765 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), hcon
,
766 K32OBJ_CONSOLE
, GENERIC_READ
)) == -1)
771 CLIENT_SendRequest( REQ_GET_CONSOLE_INFO
, -1, 1, &req
, sizeof(req
) );
772 if (!CLIENT_WaitReply( &len
, NULL
, 2, &reply
, sizeof(reply
), title
, size
))
774 if (len
> sizeof(reply
)+size
) title
[size
-1] = 0;
782 /******************************************************************************
783 * GetConsoleTitle32W [KERNEL32.192] Retrieves title string for console
786 * title [O] Address of buffer for title
787 * size [I] Size of buffer
790 * Success: Length of string copied
793 DWORD WINAPI
GetConsoleTitle32W( LPWSTR title
, DWORD size
)
798 if (!(tmp
= HeapAlloc( GetProcessHeap(), 0, size
))) return 0;
799 ret
= GetConsoleTitle32A( tmp
, size
);
800 lstrcpyAtoW( title
, tmp
);
801 HeapFree( GetProcessHeap(), 0, tmp
);
806 /***********************************************************************
807 * WriteConsoleA (KERNEL32.729)
809 BOOL32 WINAPI
WriteConsole32A( HANDLE32 hConsoleOutput
,
811 DWORD nNumberOfCharsToWrite
,
812 LPDWORD lpNumberOfCharsWritten
,
815 /* FIXME: should I check if this is a console handle? */
816 return WriteFile(hConsoleOutput
, lpBuffer
, nNumberOfCharsToWrite
,
817 lpNumberOfCharsWritten
, NULL
);
822 if (bufused==curbufsize-1) \
823 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
825 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
827 /***********************************************************************
828 * WriteConsoleOutputA (KERNEL32.732)
830 BOOL32 WINAPI
WriteConsoleOutput32A( HANDLE32 hConsoleOutput
,
831 LPCHAR_INFO lpBuffer
,
834 LPSMALL_RECT lpWriteRegion
)
836 int i
,j
,off
=0,lastattr
=-1;
837 char sbuf
[20],*buffer
=NULL
;
838 int bufused
=0,curbufsize
= 100;
840 const int colormap
[8] = {
844 CONSOLE_make_complex(hConsoleOutput
);
845 buffer
= HeapAlloc(GetProcessHeap(),0,100);;
848 TRACE(console
,"wr: top = %d, bottom=%d, left=%d,right=%d\n",
850 lpWriteRegion
->Bottom
,
855 for (i
=lpWriteRegion
->Top
;i
<=lpWriteRegion
->Bottom
;i
++) {
856 sprintf(sbuf
,"%c[%d;%dH",27,i
+1,lpWriteRegion
->Left
+1);
858 for (j
=lpWriteRegion
->Left
;j
<=lpWriteRegion
->Right
;j
++) {
859 if (lastattr
!=lpBuffer
[off
].Attributes
) {
860 lastattr
= lpBuffer
[off
].Attributes
;
861 sprintf(sbuf
,"%c[0;%s3%d;4%dm",
863 (lastattr
& FOREGROUND_INTENSITY
)?"1;":"",
864 colormap
[lastattr
&7],
865 colormap
[(lastattr
&0x70)>>4]
867 /* FIXME: BACKGROUND_INTENSITY */
870 CADD(lpBuffer
[off
].Char
.AsciiChar
);
874 sprintf(sbuf
,"%c[0m",27);SADD(sbuf
);
875 WriteFile(hConsoleOutput
,buffer
,bufused
,&res
,NULL
);
876 HeapFree(GetProcessHeap(),0,buffer
);
880 /***********************************************************************
881 * WriteConsoleW (KERNEL32.577)
883 BOOL32 WINAPI
WriteConsole32W( HANDLE32 hConsoleOutput
,
885 DWORD nNumberOfCharsToWrite
,
886 LPDWORD lpNumberOfCharsWritten
,
890 LPSTR xstring
=HeapAlloc( GetProcessHeap(), 0, nNumberOfCharsToWrite
);
892 lstrcpynWtoA( xstring
, lpBuffer
,nNumberOfCharsToWrite
);
894 /* FIXME: should I check if this is a console handle? */
895 ret
= WriteFile(hConsoleOutput
, xstring
, nNumberOfCharsToWrite
,
896 lpNumberOfCharsWritten
, NULL
);
897 HeapFree( GetProcessHeap(), 0, xstring
);
902 /***********************************************************************
903 * ReadConsoleA (KERNEL32.419)
905 BOOL32 WINAPI
ReadConsole32A( HANDLE32 hConsoleInput
,
907 DWORD nNumberOfCharsToRead
,
908 LPDWORD lpNumberOfCharsRead
,
912 LPSTR xbuf
= (LPSTR
)lpBuffer
;
913 struct read_console_input_request req
;
916 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), hConsoleInput
,
917 K32OBJ_CONSOLE
, GENERIC_READ
)) == -1)
919 TRACE(console
,"(%d,%p,%ld,%p,%p)\n",
920 hConsoleInput
,lpBuffer
,nNumberOfCharsToRead
,
921 lpNumberOfCharsRead
,lpReserved
924 CONSOLE_get_input(hConsoleInput
,FALSE
);
929 /* FIXME: should we read at least 1 char? The SDK does not say */
930 while (charsread
<nNumberOfCharsToRead
)
934 CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT
, -1, 1, &req
, sizeof(req
) );
935 if (CLIENT_WaitReply( &len
, NULL
, 1, &ir
, sizeof(ir
) ))
937 assert( !(len
% sizeof(ir
)) );
939 if (!ir
.Event
.KeyEvent
.bKeyDown
)
941 if (ir
.EventType
!= KEY_EVENT
)
943 *xbuf
++ = ir
.Event
.KeyEvent
.uChar
.AsciiChar
;
946 if (lpNumberOfCharsRead
)
947 *lpNumberOfCharsRead
= charsread
;
951 /***********************************************************************
952 * ReadConsoleW (KERNEL32.427)
954 BOOL32 WINAPI
ReadConsole32W( HANDLE32 hConsoleInput
,
956 DWORD nNumberOfCharsToRead
,
957 LPDWORD lpNumberOfCharsRead
,
961 LPSTR buf
= (LPSTR
)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead
);
963 ret
= ReadConsole32A(
966 nNumberOfCharsToRead
,
971 lstrcpynAtoW(lpBuffer
,buf
,nNumberOfCharsToRead
);
972 HeapFree( GetProcessHeap(), 0, buf
);
977 /******************************************************************************
978 * ReadConsoleInput32A [KERNEL32.569] Reads data from a console
981 * hConsoleInput [I] Handle to console input buffer
982 * lpBuffer [O] Address of buffer for read data
983 * nLength [I] Number of records to read
984 * lpNumberOfEventsRead [O] Address of number of records read
990 BOOL32 WINAPI
ReadConsoleInput32A(HANDLE32 hConsoleInput
,
991 LPINPUT_RECORD lpBuffer
,
992 DWORD nLength
, LPDWORD lpNumberOfEventsRead
)
994 struct read_console_input_request req
;
997 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), hConsoleInput
,
998 K32OBJ_CONSOLE
, GENERIC_READ
)) == -1)
1000 req
.count
= nLength
;
1003 /* loop until we get at least one event */
1006 CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT
, -1, 1, &req
, sizeof(req
) );
1007 if (CLIENT_WaitReply( &len
, NULL
, 1, lpBuffer
, nLength
* sizeof(*lpBuffer
) ))
1009 assert( !(len
% sizeof(INPUT_RECORD
)) );
1011 CONSOLE_get_input(hConsoleInput
,TRUE
);
1012 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
1014 if (lpNumberOfEventsRead
) *lpNumberOfEventsRead
= len
/ sizeof(INPUT_RECORD
);
1019 /***********************************************************************
1020 * ReadConsoleInput32W (KERNEL32.570)
1022 BOOL32 WINAPI
ReadConsoleInput32W( HANDLE32 handle
, LPINPUT_RECORD buffer
,
1023 DWORD count
, LPDWORD read
)
1025 /* FIXME: Fix this if we get UNICODE input. */
1026 return ReadConsoleInput32A( handle
, buffer
, count
, read
);
1030 /***********************************************************************
1031 * FlushConsoleInputBuffer (KERNEL32.132)
1033 BOOL32 WINAPI
FlushConsoleInputBuffer( HANDLE32 handle
)
1035 struct read_console_input_request req
;
1038 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), handle
,
1039 K32OBJ_CONSOLE
, GENERIC_READ
)) == -1)
1041 req
.count
= -1; /* get all records */
1043 CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT
, -1, 1, &req
, sizeof(req
) );
1044 return !CLIENT_WaitReply( &len
, NULL
, 0 );
1048 /***********************************************************************
1049 * PeekConsoleInputA (KERNEL32.550)
1051 * Gets 'count' first events (or less) from input queue.
1053 * Does not need a complex console.
1055 BOOL32 WINAPI
PeekConsoleInput32A( HANDLE32 handle
, LPINPUT_RECORD buffer
,
1056 DWORD count
, LPDWORD read
)
1058 struct read_console_input_request req
;
1061 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), handle
,
1062 K32OBJ_CONSOLE
, GENERIC_READ
)) == -1)
1065 CONSOLE_get_input(handle
,FALSE
);
1069 CLIENT_SendRequest( REQ_READ_CONSOLE_INPUT
, -1, 1, &req
, sizeof(req
) );
1070 if (CLIENT_WaitReply( &len
, NULL
, 1, buffer
, count
* sizeof(*buffer
) ))
1072 assert( !(len
% sizeof(INPUT_RECORD
)) );
1073 if (read
) *read
= len
/ sizeof(INPUT_RECORD
);
1078 /***********************************************************************
1079 * PeekConsoleInputW (KERNEL32.551)
1081 BOOL32 WINAPI
PeekConsoleInput32W(HANDLE32 hConsoleInput
,
1082 LPINPUT_RECORD pirBuffer
,
1086 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1087 return PeekConsoleInput32A(hConsoleInput
,pirBuffer
,cInRecords
,lpcRead
);
1091 /******************************************************************************
1092 * WriteConsoleInput32A [KERNEL32.730] Write data to a console input buffer
1095 BOOL32 WINAPI
WriteConsoleInput32A( HANDLE32 handle
, INPUT_RECORD
*buffer
,
1096 DWORD count
, LPDWORD written
)
1098 struct write_console_input_request req
;
1099 struct write_console_input_reply reply
;
1101 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), handle
,
1102 K32OBJ_CONSOLE
, GENERIC_WRITE
)) == -1)
1105 CLIENT_SendRequest( REQ_WRITE_CONSOLE_INPUT
, -1, 2, &req
, sizeof(req
),
1106 buffer
, count
* sizeof(*buffer
) );
1107 if (CLIENT_WaitSimpleReply( &reply
, sizeof(reply
), NULL
)) return FALSE
;
1108 if (written
) *written
= reply
.written
;
1113 /***********************************************************************
1114 * SetConsoleTitle32A (KERNEL32.476)
1116 * Sets the console title.
1118 * We do not necessarily need to create a complex console for that,
1119 * but should remember the title and set it on creation of the latter.
1120 * (not fixed at this time).
1122 BOOL32 WINAPI
SetConsoleTitle32A(LPCSTR title
)
1125 PDB32
*pdb
= PROCESS_Current();
1128 char titleformat
[]="\033]2;%s\a"; /*this should work for xterms*/
1132 TRACE(console
,"(%s)\n",title
);
1134 console
= (CONSOLE
*)pdb
->console
;
1137 if(console
->title
) /* Free old title, if there is one */
1138 HeapFree( SystemHeap
, 0, console
->title
);
1139 console
->title
= (LPSTR
)HeapAlloc(SystemHeap
, 0,strlen(title
)+1);
1140 if(console
->title
) strcpy(console
->title
,title
);
1141 titlestring
= HeapAlloc(GetProcessHeap(), 0,strlen(title
)+strlen(titleformat
)+1);
1143 K32OBJ_DecCount(&console
->header
);
1147 sprintf(titlestring
,titleformat
,title
);
1149 /* only set title for complex console (own xterm) */
1150 if (console
->pid
!= -1) {
1151 WriteFile(GetStdHandle(STD_OUTPUT_HANDLE
),titlestring
,strlen(titlestring
),&written
,NULL
);
1152 if (written
== strlen(titlestring
))
1157 HeapFree( GetProcessHeap(), 0, titlestring
);
1158 K32OBJ_DecCount(&console
->header
);
1165 struct set_console_info_request req
;
1166 struct get_console_info_reply info
;
1170 if ((hcon
= CreateFile32A( "CONOUT$", GENERIC_READ
|GENERIC_WRITE
, 0, NULL
,
1171 OPEN_EXISTING
, 0, 0 )) == INVALID_HANDLE_VALUE32
)
1173 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), hcon
,
1174 K32OBJ_CONSOLE
, GENERIC_WRITE
)) == -1)
1176 req
.mask
= SET_CONSOLE_INFO_TITLE
;
1177 CLIENT_SendRequest( REQ_SET_CONSOLE_INFO
, -1, 2, &req
, sizeof(req
),
1178 title
, strlen(title
)+1 );
1179 if (CLIENT_WaitReply( NULL
, NULL
, 0 )) goto error
;
1180 if (CONSOLE_GetInfo( hcon
, &info
) && info
.pid
)
1182 /* only set title for complex console (own xterm) */
1183 WriteFile( hcon
, "\033]2;", 4, &written
, NULL
);
1184 WriteFile( hcon
, title
, strlen(title
), &written
, NULL
);
1185 WriteFile( hcon
, "\a", 1, &written
, NULL
);
1189 CloseHandle( hcon
);
1194 /******************************************************************************
1195 * SetConsoleTitle32W [KERNEL32.477] Sets title bar string for console
1198 * title [I] Address of new title
1201 * This should not be calling the A version
1207 BOOL32 WINAPI
SetConsoleTitle32W( LPCWSTR title
)
1211 LPSTR titleA
= HEAP_strdupWtoA( GetProcessHeap(), 0, title
);
1212 ret
= SetConsoleTitle32A(titleA
);
1213 HeapFree( GetProcessHeap(), 0, titleA
);
1217 /******************************************************************************
1218 * SetConsoleCursorPosition [KERNEL32.627]
1219 * Sets the cursor position in console
1222 * hConsoleOutput [I] Handle of console screen buffer
1223 * dwCursorPosition [I] New cursor position coordinates
1227 BOOL32 WINAPI
SetConsoleCursorPosition( HANDLE32 hcon
, COORD pos
)
1232 /* make console complex only if we change lines, not just in the line */
1234 CONSOLE_make_complex(hcon
);
1236 TRACE(console
, "%d (%dx%d)\n", hcon
, pos
.x
, pos
.y
);
1237 /* x are columns, y rows */
1239 /* full screen cursor absolute positioning */
1240 sprintf(xbuf
,"%c[%d;%dH", 0x1B, pos
.y
+1, pos
.x
+1);
1242 /* relative cursor positioning in line (\r to go to 0) */
1243 sprintf(xbuf
,"\r%c[%dC", 0x1B, pos
.x
);
1244 /* FIXME: store internal if we start using own console buffers */
1245 WriteFile(hcon
,xbuf
,strlen(xbuf
),&xlen
,NULL
);
1249 /***********************************************************************
1250 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1252 BOOL32 WINAPI
GetNumberOfConsoleInputEvents(HANDLE32 hcon
,LPDWORD nrofevents
)
1254 CONSOLE_get_input(hcon
,FALSE
);
1255 *nrofevents
= 1; /* UMM */
1259 /***********************************************************************
1260 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1262 BOOL32 WINAPI
GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons
)
1264 FIXME(console
,"(%p): stub\n", nrofbuttons
);
1269 /******************************************************************************
1270 * GetConsoleCursorInfo32 [KERNEL32.296] Gets size and visibility of console
1273 * hcon [I] Handle to console screen buffer
1274 * cinfo [O] Address of cursor information
1280 BOOL32 WINAPI
GetConsoleCursorInfo32( HANDLE32 hcon
,
1281 LPCONSOLE_CURSOR_INFO cinfo
)
1283 struct get_console_info_reply reply
;
1285 if (!CONSOLE_GetInfo( hcon
, &reply
)) return FALSE
;
1288 cinfo
->dwSize
= reply
.cursor_size
;
1289 cinfo
->bVisible
= reply
.cursor_visible
;
1295 /******************************************************************************
1296 * SetConsoleCursorInfo32 [KERNEL32.626] Sets size and visibility of cursor
1302 BOOL32 WINAPI
SetConsoleCursorInfo32(
1303 HANDLE32 hcon
, /* [in] Handle to console screen buffer */
1304 LPCONSOLE_CURSOR_INFO cinfo
) /* [in] Address of cursor information */
1306 struct set_console_info_request req
;
1310 if ((req
.handle
= HANDLE_GetServerHandle( PROCESS_Current(), hcon
,
1311 K32OBJ_CONSOLE
, GENERIC_WRITE
)) == -1)
1313 CONSOLE_make_complex(hcon
);
1314 sprintf(buf
,"\033[?25%c",cinfo
->bVisible
?'h':'l');
1315 WriteFile(hcon
,buf
,strlen(buf
),&xlen
,NULL
);
1317 req
.cursor_size
= cinfo
->dwSize
;
1318 req
.cursor_visible
= cinfo
->bVisible
;
1319 req
.mask
= SET_CONSOLE_INFO_CURSOR
;
1320 CLIENT_SendRequest( REQ_SET_CONSOLE_INFO
, -1, 1, &req
, sizeof(req
) );
1321 return !CLIENT_WaitReply( NULL
, NULL
, 0 );
1325 /******************************************************************************
1326 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1332 BOOL32 WINAPI
SetConsoleWindowInfo(
1333 HANDLE32 hcon
, /* [in] Handle to console screen buffer */
1334 BOOL32 bAbsolute
, /* [in] Coordinate type flag */
1335 LPSMALL_RECT window
) /* [in] Address of new window rectangle */
1337 FIXME(console
, "(%x,%d,%p): stub\n", hcon
, bAbsolute
, window
);
1342 /******************************************************************************
1343 * SetConsoleTextAttribute32 [KERNEL32.631] Sets colors for text
1345 * Sets the foreground and background color attributes of characters
1346 * written to the screen buffer.
1352 BOOL32 WINAPI
SetConsoleTextAttribute32(HANDLE32 hConsoleOutput
,WORD wAttr
)
1354 const int colormap
[8] = {
1361 TRACE(console
,"(%d,%d)\n",hConsoleOutput
,wAttr
);
1362 sprintf(buffer
,"%c[0;%s3%d;4%dm",
1364 (wAttr
& FOREGROUND_INTENSITY
)?"1;":"",
1366 colormap
[(wAttr
&0x70)>>4]
1368 WriteFile(hConsoleOutput
,buffer
,strlen(buffer
),&xlen
,NULL
);
1373 /******************************************************************************
1374 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1377 * hConsoleOutput [I] Handle to console screen buffer
1378 * dwSize [I] New size in character rows and cols
1384 BOOL32 WINAPI
SetConsoleScreenBufferSize( HANDLE32 hConsoleOutput
,
1387 FIXME(console
, "(%d,%dx%d): stub\n",hConsoleOutput
,dwSize
.x
,dwSize
.y
);
1392 /******************************************************************************
1393 * FillConsoleOutputCharacterA [KERNEL32.242]
1396 * hConsoleOutput [I] Handle to screen buffer
1397 * cCharacter [I] Character to write
1398 * nLength [I] Number of cells to write to
1399 * dwCoord [I] Coords of first cell
1400 * lpNumCharsWritten [O] Pointer to number of cells written
1406 BOOL32 WINAPI
FillConsoleOutputCharacterA(
1407 HANDLE32 hConsoleOutput
,
1411 LPDWORD lpNumCharsWritten
)
1416 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1417 for(count
=0;count
<nLength
;count
++)
1418 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1419 *lpNumCharsWritten
= nLength
;
1424 /******************************************************************************
1425 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1428 * hConsoleOutput [I] Handle to screen buffer
1429 * cCharacter [I] Character to write
1430 * nLength [I] Number of cells to write to
1431 * dwCoord [I] Coords of first cell
1432 * lpNumCharsWritten [O] Pointer to number of cells written
1438 BOOL32 WINAPI
FillConsoleOutputCharacterW(HANDLE32 hConsoleOutput
,
1442 LPDWORD lpNumCharsWritten
)
1447 SetConsoleCursorPosition(hConsoleOutput
,dwCoord
);
1448 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1451 for(count
=0;count
<nLength
;count
++)
1452 WriteFile(hConsoleOutput
,&cCharacter
,1,&xlen
,NULL
);
1453 *lpNumCharsWritten
= nLength
;
1458 /******************************************************************************
1459 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1462 * hConsoleOutput [I] Handle to screen buffer
1463 * wAttribute [I] Color attribute to write
1464 * nLength [I] Number of cells to write to
1465 * dwCoord [I] Coords of first cell
1466 * lpNumAttrsWritten [O] Pointer to number of cells written
1472 BOOL32 WINAPI
FillConsoleOutputAttribute( HANDLE32 hConsoleOutput
,
1473 WORD wAttribute
, DWORD nLength
, COORD dwCoord
,
1474 LPDWORD lpNumAttrsWritten
)
1476 FIXME(console
, "(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput
,
1477 wAttribute
,nLength
,dwCoord
.x
,dwCoord
.y
,lpNumAttrsWritten
);
1478 *lpNumAttrsWritten
= nLength
;
1482 /******************************************************************************
1483 * ReadConsoleOutputCharacter32A [KERNEL32.573]
1488 BOOL32 WINAPI
ReadConsoleOutputCharacter32A(HANDLE32 hConsoleOutput
,
1489 LPSTR lpstr
, DWORD dword
, COORD coord
, LPDWORD lpdword
)
1491 FIXME(console
, "(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput
,lpstr
,
1492 dword
,coord
.x
,coord
.y
,lpdword
);
1493 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);
1498 /******************************************************************************
1499 * ScrollConsoleScreenBuffer [KERNEL32.612]
1504 BOOL32 WINAPI
ScrollConsoleScreenBuffer( HANDLE32 hConsoleOutput
,
1505 LPSMALL_RECT lpScrollRect
, LPSMALL_RECT lpClipRect
,
1506 COORD dwDestOrigin
, LPCHAR_INFO lpFill
)
1508 FIXME(console
, "(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput
,lpScrollRect
,
1509 lpClipRect
,dwDestOrigin
.x
,dwDestOrigin
.y
,lpFill
);
1510 SetLastError(ERROR_CALL_NOT_IMPLEMENTED
);