2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
30 #define WIN32_NO_STATUS
44 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
45 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
47 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
48 #define NB_MSG_KINDS (POST_MESSAGE+1)
53 struct list sender_entry
; /* entry in sender list */
54 struct message
*msg
; /* message the result is for */
55 struct message_result
*recv_next
; /* next in receiver list */
56 struct msg_queue
*sender
; /* sender queue */
57 struct msg_queue
*receiver
; /* receiver queue */
58 int replied
; /* has it been replied to? */
59 unsigned int error
; /* error code to pass back to sender */
60 lparam_t result
; /* reply result */
61 struct message
*callback_msg
; /* message to queue for callback */
62 void *data
; /* message reply data */
63 unsigned int data_size
; /* size of message reply data */
64 struct timeout_user
*timeout
; /* result timeout */
69 struct list entry
; /* entry in message list */
70 enum message_type type
; /* message type */
71 user_handle_t win
; /* window handle */
72 unsigned int msg
; /* message code */
73 lparam_t wparam
; /* parameters */
74 lparam_t lparam
; /* parameters */
75 unsigned int time
; /* message time */
76 void *data
; /* message data for sent messages */
77 unsigned int data_size
; /* size of message data */
78 unsigned int unique_id
; /* unique id for nested hw message waits */
79 struct message_result
*result
; /* result in sender queue */
84 struct list entry
; /* entry in timer list */
85 timeout_t when
; /* next expiration */
86 unsigned int rate
; /* timer rate in ms */
87 user_handle_t win
; /* window handle */
88 unsigned int msg
; /* message to post */
89 lparam_t id
; /* timer id */
90 lparam_t lparam
; /* lparam for message */
95 struct object obj
; /* object header */
96 struct desktop
*desktop
; /* desktop that this thread input belongs to */
97 user_handle_t focus
; /* focus window */
98 user_handle_t capture
; /* capture window */
99 user_handle_t active
; /* active window */
100 user_handle_t menu_owner
; /* current menu owner window */
101 user_handle_t move_size
; /* current moving/resizing window */
102 user_handle_t caret
; /* caret window */
103 rectangle_t caret_rect
; /* caret rectangle */
104 int caret_hide
; /* caret hide count */
105 int caret_state
; /* caret on/off state */
106 user_handle_t cursor
; /* current cursor */
107 int cursor_count
; /* cursor show count */
108 struct list msg_list
; /* list of hardware messages */
109 unsigned char keystate
[256]; /* state of each key */
114 struct object obj
; /* object header */
115 struct fd
*fd
; /* optional file descriptor to poll */
116 unsigned int wake_bits
; /* wakeup bits */
117 unsigned int wake_mask
; /* wakeup mask */
118 unsigned int changed_bits
; /* changed wakeup bits */
119 unsigned int changed_mask
; /* changed wakeup mask */
120 int paint_count
; /* pending paint messages count */
121 int quit_message
; /* is there a pending quit message? */
122 int exit_code
; /* exit code of pending quit message */
123 int cursor_count
; /* per-queue cursor show count */
124 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
125 struct list send_result
; /* stack of sent messages waiting for result */
126 struct list callback_result
; /* list of callback messages waiting for result */
127 struct message_result
*recv_result
; /* stack of received messages waiting for result */
128 struct list pending_timers
; /* list of pending timers */
129 struct list expired_timers
; /* list of expired timers */
130 lparam_t next_timer_id
; /* id for the next timer with a 0 window */
131 struct timeout_user
*timeout
; /* timeout for next timer to expire */
132 struct thread_input
*input
; /* thread input descriptor */
133 struct hook_table
*hooks
; /* hook table */
134 timeout_t last_get_msg
; /* time of last get message call */
137 static void msg_queue_dump( struct object
*obj
, int verbose
);
138 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
139 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
140 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
141 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
142 static void msg_queue_destroy( struct object
*obj
);
143 static void msg_queue_poll_event( struct fd
*fd
, int event
);
144 static void thread_input_dump( struct object
*obj
, int verbose
);
145 static void thread_input_destroy( struct object
*obj
);
146 static void timer_callback( void *private );
148 static const struct object_ops msg_queue_ops
=
150 sizeof(struct msg_queue
), /* size */
151 msg_queue_dump
, /* dump */
152 no_get_type
, /* get_type */
153 msg_queue_add_queue
, /* add_queue */
154 msg_queue_remove_queue
, /* remove_queue */
155 msg_queue_signaled
, /* signaled */
156 msg_queue_satisfied
, /* satisfied */
157 no_signal
, /* signal */
158 no_get_fd
, /* get_fd */
159 no_map_access
, /* map_access */
160 default_get_sd
, /* get_sd */
161 default_set_sd
, /* set_sd */
162 no_lookup_name
, /* lookup_name */
163 no_open_file
, /* open_file */
164 no_close_handle
, /* close_handle */
165 msg_queue_destroy
/* destroy */
168 static const struct fd_ops msg_queue_fd_ops
=
170 NULL
, /* get_poll_events */
171 msg_queue_poll_event
, /* poll_event */
173 NULL
, /* get_fd_type */
175 NULL
, /* queue_async */
176 NULL
, /* reselect_async */
177 NULL
/* cancel async */
181 static const struct object_ops thread_input_ops
=
183 sizeof(struct thread_input
), /* size */
184 thread_input_dump
, /* dump */
185 no_get_type
, /* get_type */
186 no_add_queue
, /* add_queue */
187 NULL
, /* remove_queue */
189 NULL
, /* satisfied */
190 no_signal
, /* signal */
191 no_get_fd
, /* get_fd */
192 no_map_access
, /* map_access */
193 default_get_sd
, /* get_sd */
194 default_set_sd
, /* set_sd */
195 no_lookup_name
, /* lookup_name */
196 no_open_file
, /* open_file */
197 no_close_handle
, /* close_handle */
198 thread_input_destroy
/* destroy */
201 /* pointer to input structure of foreground thread */
202 static struct thread_input
*foreground_input
;
203 static unsigned int last_input_time
;
205 static void free_message( struct message
*msg
);
207 /* set the caret window in a given thread input */
208 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
210 if (!win
|| win
!= input
->caret
)
212 input
->caret_rect
.left
= 0;
213 input
->caret_rect
.top
= 0;
214 input
->caret_rect
.right
= 0;
215 input
->caret_rect
.bottom
= 0;
218 input
->caret_hide
= 1;
219 input
->caret_state
= 0;
222 /* create a thread input object */
223 static struct thread_input
*create_thread_input( struct thread
*thread
)
225 struct thread_input
*input
;
227 if ((input
= alloc_object( &thread_input_ops
)))
232 input
->menu_owner
= 0;
233 input
->move_size
= 0;
235 input
->cursor_count
= 0;
236 list_init( &input
->msg_list
);
237 set_caret_window( input
, 0 );
238 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
240 if (!(input
->desktop
= get_thread_desktop( thread
, 0 /* FIXME: access rights */ )))
242 release_object( input
);
249 /* create a message queue object */
250 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
252 struct thread_input
*new_input
= NULL
;
253 struct msg_queue
*queue
;
258 if (!(new_input
= create_thread_input( thread
))) return NULL
;
262 if ((queue
= alloc_object( &msg_queue_ops
)))
265 queue
->wake_bits
= 0;
266 queue
->wake_mask
= 0;
267 queue
->changed_bits
= 0;
268 queue
->changed_mask
= 0;
269 queue
->paint_count
= 0;
270 queue
->quit_message
= 0;
271 queue
->cursor_count
= 0;
272 queue
->recv_result
= NULL
;
273 queue
->next_timer_id
= 0x7fff;
274 queue
->timeout
= NULL
;
275 queue
->input
= (struct thread_input
*)grab_object( input
);
277 queue
->last_get_msg
= current_time
;
278 list_init( &queue
->send_result
);
279 list_init( &queue
->callback_result
);
280 list_init( &queue
->pending_timers
);
281 list_init( &queue
->expired_timers
);
282 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
284 thread
->queue
= queue
;
286 if (new_input
) release_object( new_input
);
290 /* free the message queue of a thread at thread exit */
291 void free_msg_queue( struct thread
*thread
)
293 remove_thread_hooks( thread
);
294 if (!thread
->queue
) return;
295 release_object( thread
->queue
);
296 thread
->queue
= NULL
;
299 /* change the thread input data of a given thread */
300 static int assign_thread_input( struct thread
*thread
, struct thread_input
*new_input
)
302 struct msg_queue
*queue
= thread
->queue
;
306 thread
->queue
= create_msg_queue( thread
, new_input
);
307 return thread
->queue
!= NULL
;
311 queue
->input
->cursor_count
-= queue
->cursor_count
;
312 release_object( queue
->input
);
314 queue
->input
= (struct thread_input
*)grab_object( new_input
);
315 new_input
->cursor_count
+= queue
->cursor_count
;
319 /* get the hook table for a given thread */
320 struct hook_table
*get_queue_hooks( struct thread
*thread
)
322 if (!thread
->queue
) return NULL
;
323 return thread
->queue
->hooks
;
326 /* set the hook table for a given thread, allocating the queue if needed */
327 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
329 struct msg_queue
*queue
= thread
->queue
;
330 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
331 if (queue
->hooks
) release_object( queue
->hooks
);
332 queue
->hooks
= hooks
;
335 /* check the queue status */
336 static inline int is_signaled( struct msg_queue
*queue
)
338 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
341 /* set some queue bits */
342 static inline void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
344 queue
->wake_bits
|= bits
;
345 queue
->changed_bits
|= bits
;
346 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
349 /* clear some queue bits */
350 static inline void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
352 queue
->wake_bits
&= ~bits
;
353 queue
->changed_bits
&= ~bits
;
356 /* check whether msg is a keyboard message */
357 static inline int is_keyboard_msg( struct message
*msg
)
359 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
362 /* check if message is matched by the filter */
363 static inline int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
365 return (msg
>= first
&& msg
<= last
);
368 /* check whether a message filter contains at least one potential hardware message */
369 static inline int filter_contains_hw_range( unsigned int first
, unsigned int last
)
371 /* hardware message ranges are (in numerical order):
372 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
373 * WM_KEYFIRST .. WM_KEYLAST
374 * WM_MOUSEFIRST .. WM_MOUSELAST
376 if (last
< WM_NCMOUSEFIRST
) return 0;
377 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
378 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
379 if (first
> WM_MOUSELAST
) return 0;
383 /* get the QS_* bit corresponding to a given hardware message */
384 static inline int get_hardware_msg_bit( struct message
*msg
)
386 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
387 if (is_keyboard_msg( msg
)) return QS_KEY
;
388 return QS_MOUSEBUTTON
;
391 /* get the current thread queue, creating it if needed */
392 static inline struct msg_queue
*get_current_queue(void)
394 struct msg_queue
*queue
= current
->queue
;
395 if (!queue
) queue
= create_msg_queue( current
, NULL
);
399 /* get a (pseudo-)unique id to tag hardware messages */
400 static inline unsigned int get_unique_id(void)
402 static unsigned int id
;
403 if (!++id
) id
= 1; /* avoid an id of 0 */
407 /* try to merge a message with the last in the list; return 1 if successful */
408 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
410 struct message
*prev
;
411 struct list
*ptr
= list_tail( &input
->msg_list
);
414 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
415 if (prev
->result
) return 0;
416 if (prev
->win
&& msg
->win
&& prev
->win
!= msg
->win
) return 0;
417 if (prev
->msg
!= msg
->msg
) return 0;
418 if (prev
->type
!= msg
->type
) return 0;
419 /* now we can merge it */
420 prev
->wparam
= msg
->wparam
;
421 prev
->lparam
= msg
->lparam
;
422 prev
->time
= msg
->time
;
423 if (msg
->type
== MSG_HARDWARE
&& prev
->data
&& msg
->data
)
425 struct hardware_msg_data
*prev_data
= prev
->data
;
426 struct hardware_msg_data
*msg_data
= msg
->data
;
427 prev_data
->x
= msg_data
->x
;
428 prev_data
->y
= msg_data
->y
;
429 prev_data
->info
= msg_data
->info
;
434 /* free a result structure */
435 static void free_result( struct message_result
*result
)
437 if (result
->timeout
) remove_timeout_user( result
->timeout
);
438 free( result
->data
);
439 if (result
->callback_msg
) free_message( result
->callback_msg
);
443 /* remove the result from the sender list it is on */
444 static inline void remove_result_from_sender( struct message_result
*result
)
446 assert( result
->sender
);
448 list_remove( &result
->sender_entry
);
449 result
->sender
= NULL
;
450 if (!result
->receiver
) free_result( result
);
453 /* store the message result in the appropriate structure */
454 static void store_message_result( struct message_result
*res
, lparam_t result
, unsigned int error
)
456 res
->result
= result
;
461 remove_timeout_user( res
->timeout
);
466 if (res
->callback_msg
)
468 /* queue the callback message in the sender queue */
469 struct callback_msg_data
*data
= res
->callback_msg
->data
;
470 data
->result
= result
;
471 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
472 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
473 res
->callback_msg
= NULL
;
474 remove_result_from_sender( res
);
478 /* wake sender queue if waiting on this result */
479 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
480 set_queue_bits( res
->sender
, QS_SMRESULT
);
486 /* free a message when deleting a queue or window */
487 static void free_message( struct message
*msg
)
489 struct message_result
*result
= msg
->result
;
495 result
->receiver
= NULL
;
496 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
498 else free_result( result
);
504 /* remove (and free) a message from a message list */
505 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
506 enum message_kind kind
)
508 list_remove( &msg
->entry
);
512 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
515 if (list_empty( &queue
->msg_list
[kind
] ) && !queue
->quit_message
)
516 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
522 /* message timed out without getting a reply */
523 static void result_timeout( void *private )
525 struct message_result
*result
= private;
527 assert( !result
->replied
);
529 result
->timeout
= NULL
;
531 if (result
->msg
) /* not received yet */
533 struct message
*msg
= result
->msg
;
537 remove_queue_message( result
->receiver
, msg
, SEND_MESSAGE
);
538 result
->receiver
= NULL
;
541 free_result( result
);
546 store_message_result( result
, 0, STATUS_TIMEOUT
);
549 /* allocate and fill a message result structure */
550 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
551 struct msg_queue
*recv_queue
,
552 struct message
*msg
, timeout_t timeout
)
554 struct message_result
*result
= mem_alloc( sizeof(*result
) );
558 result
->sender
= send_queue
;
559 result
->receiver
= recv_queue
;
562 result
->data_size
= 0;
563 result
->timeout
= NULL
;
565 if (msg
->type
== MSG_CALLBACK
)
567 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
574 callback_msg
->type
= MSG_CALLBACK_RESULT
;
575 callback_msg
->win
= msg
->win
;
576 callback_msg
->msg
= msg
->msg
;
577 callback_msg
->wparam
= 0;
578 callback_msg
->lparam
= 0;
579 callback_msg
->time
= get_tick_count();
580 callback_msg
->result
= NULL
;
581 /* steal the data from the original message */
582 callback_msg
->data
= msg
->data
;
583 callback_msg
->data_size
= msg
->data_size
;
587 result
->callback_msg
= callback_msg
;
588 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
592 result
->callback_msg
= NULL
;
593 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
596 if (timeout
!= TIMEOUT_INFINITE
)
597 result
->timeout
= add_timeout_user( timeout
, result_timeout
, result
);
602 /* receive a message, removing it from the sent queue */
603 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
604 struct get_message_reply
*reply
)
606 struct message_result
*result
= msg
->result
;
608 reply
->total
= msg
->data_size
;
609 if (msg
->data_size
> get_reply_max_size())
611 set_error( STATUS_BUFFER_OVERFLOW
);
614 reply
->type
= msg
->type
;
615 reply
->win
= msg
->win
;
616 reply
->msg
= msg
->msg
;
617 reply
->wparam
= msg
->wparam
;
618 reply
->lparam
= msg
->lparam
;
619 reply
->time
= msg
->time
;
621 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
623 list_remove( &msg
->entry
);
624 /* put the result on the receiver result stack */
628 result
->recv_next
= queue
->recv_result
;
629 queue
->recv_result
= result
;
632 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
635 /* set the result of the current received message */
636 static void reply_message( struct msg_queue
*queue
, lparam_t result
,
637 unsigned int error
, int remove
, const void *data
, data_size_t len
)
639 struct message_result
*res
= queue
->recv_result
;
643 queue
->recv_result
= res
->recv_next
;
644 res
->receiver
= NULL
;
645 if (!res
->sender
) /* no one waiting for it */
653 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
654 store_message_result( res
, result
, error
);
658 static int match_window( user_handle_t win
, user_handle_t msg_win
)
661 if (win
== -1 || win
== 1) return !msg_win
;
662 if (msg_win
== win
) return 1;
663 return is_child_window( win
, msg_win
);
666 /* retrieve a posted message */
667 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
668 unsigned int first
, unsigned int last
, unsigned int flags
,
669 struct get_message_reply
*reply
)
673 /* check against the filters */
674 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
676 if (!match_window( win
, msg
->win
)) continue;
677 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
678 goto found
; /* found one */
682 /* return it to the app */
684 reply
->total
= msg
->data_size
;
685 if (msg
->data_size
> get_reply_max_size())
687 set_error( STATUS_BUFFER_OVERFLOW
);
690 reply
->type
= msg
->type
;
691 reply
->win
= msg
->win
;
692 reply
->msg
= msg
->msg
;
693 reply
->wparam
= msg
->wparam
;
694 reply
->lparam
= msg
->lparam
;
695 reply
->time
= msg
->time
;
697 if (flags
& PM_REMOVE
)
701 set_reply_data_ptr( msg
->data
, msg
->data_size
);
705 remove_queue_message( queue
, msg
, POST_MESSAGE
);
707 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
712 static int get_quit_message( struct msg_queue
*queue
, unsigned int flags
,
713 struct get_message_reply
*reply
)
715 if (queue
->quit_message
)
718 reply
->type
= MSG_POSTED
;
720 reply
->msg
= WM_QUIT
;
721 reply
->wparam
= queue
->exit_code
;
723 reply
->time
= get_tick_count();
725 if (flags
& PM_REMOVE
)
727 queue
->quit_message
= 0;
728 if (list_empty( &queue
->msg_list
[POST_MESSAGE
] ))
729 clear_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
737 /* empty a message list and free all the messages */
738 static void empty_msg_list( struct list
*list
)
742 while ((ptr
= list_head( list
)) != NULL
)
744 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
745 list_remove( &msg
->entry
);
750 /* cleanup all pending results when deleting a queue */
751 static void cleanup_results( struct msg_queue
*queue
)
755 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
757 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
760 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
762 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
765 while (queue
->recv_result
)
766 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
769 /* check if the thread owning the queue is hung (not checking for messages) */
770 static int is_queue_hung( struct msg_queue
*queue
)
772 struct wait_queue_entry
*entry
;
774 if (current_time
- queue
->last_get_msg
<= 5 * TICKS_PER_SEC
)
775 return 0; /* less than 5 seconds since last get message -> not hung */
777 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
779 if (entry
->thread
->queue
== queue
)
780 return 0; /* thread is waiting on queue -> not hung */
785 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
787 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
788 struct process
*process
= entry
->thread
->process
;
790 /* a thread can only wait on its own queue */
791 if (entry
->thread
->queue
!= queue
)
793 set_error( STATUS_ACCESS_DENIED
);
796 if (process
->idle_event
&& !(queue
->wake_mask
& QS_SMRESULT
)) set_event( process
->idle_event
);
798 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* first on the queue */
799 set_fd_events( queue
->fd
, POLLIN
);
800 add_queue( obj
, entry
);
804 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
806 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
808 remove_queue( obj
, entry
);
809 if (queue
->fd
&& list_empty( &obj
->wait_queue
)) /* last on the queue is gone */
810 set_fd_events( queue
->fd
, 0 );
813 static void msg_queue_dump( struct object
*obj
, int verbose
)
815 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
816 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
817 queue
->wake_bits
, queue
->wake_mask
);
820 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
822 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
827 if ((ret
= check_fd_events( queue
->fd
, POLLIN
)))
828 /* stop waiting on select() if we are signaled */
829 set_fd_events( queue
->fd
, 0 );
830 else if (!list_empty( &obj
->wait_queue
))
831 /* restart waiting on poll() if we are no longer signaled */
832 set_fd_events( queue
->fd
, POLLIN
);
834 return ret
|| is_signaled( queue
);
837 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
839 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
840 queue
->wake_mask
= 0;
841 queue
->changed_mask
= 0;
842 return 0; /* Not abandoned */
845 static void msg_queue_destroy( struct object
*obj
)
847 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
851 cleanup_results( queue
);
852 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
854 while ((ptr
= list_head( &queue
->pending_timers
)))
856 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
857 list_remove( &timer
->entry
);
860 while ((ptr
= list_head( &queue
->expired_timers
)))
862 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
863 list_remove( &timer
->entry
);
866 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
869 queue
->input
->cursor_count
-= queue
->cursor_count
;
870 release_object( queue
->input
);
872 if (queue
->hooks
) release_object( queue
->hooks
);
873 if (queue
->fd
) release_object( queue
->fd
);
876 static void msg_queue_poll_event( struct fd
*fd
, int event
)
878 struct msg_queue
*queue
= get_fd_user( fd
);
879 assert( queue
->obj
.ops
== &msg_queue_ops
);
881 if (event
& (POLLERR
| POLLHUP
)) set_fd_events( fd
, -1 );
882 else set_fd_events( queue
->fd
, 0 );
883 wake_up( &queue
->obj
, 0 );
886 static void thread_input_dump( struct object
*obj
, int verbose
)
888 struct thread_input
*input
= (struct thread_input
*)obj
;
889 fprintf( stderr
, "Thread input focus=%08x capture=%08x active=%08x\n",
890 input
->focus
, input
->capture
, input
->active
);
893 static void thread_input_destroy( struct object
*obj
)
895 struct thread_input
*input
= (struct thread_input
*)obj
;
897 if (foreground_input
== input
) foreground_input
= NULL
;
898 empty_msg_list( &input
->msg_list
);
899 if (input
->desktop
) release_object( input
->desktop
);
902 /* fix the thread input data when a window is destroyed */
903 static inline void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
905 struct thread_input
*input
= queue
->input
;
907 if (window
== input
->focus
) input
->focus
= 0;
908 if (window
== input
->capture
) input
->capture
= 0;
909 if (window
== input
->active
) input
->active
= 0;
910 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
911 if (window
== input
->move_size
) input
->move_size
= 0;
912 if (window
== input
->caret
) set_caret_window( input
, 0 );
915 /* check if the specified window can be set in the input data of a given queue */
916 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
918 struct thread
*thread
;
921 if (!window
) return 1; /* we can always clear the data */
923 if ((thread
= get_window_thread( window
)))
925 ret
= (queue
->input
== thread
->queue
->input
);
926 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
927 release_object( thread
);
929 else set_error( STATUS_INVALID_HANDLE
);
934 /* make sure the specified thread has a queue */
935 int init_thread_queue( struct thread
*thread
)
937 if (thread
->queue
) return 1;
938 return (create_msg_queue( thread
, NULL
) != NULL
);
941 /* attach two thread input data structures */
942 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
944 struct desktop
*desktop
;
945 struct thread_input
*input
;
948 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
949 if (!(desktop
= get_thread_desktop( thread_from
, 0 ))) return 0;
950 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
951 if (input
->desktop
!= desktop
)
953 set_error( STATUS_ACCESS_DENIED
);
954 release_object( input
);
955 release_object( desktop
);
958 release_object( desktop
);
960 ret
= assign_thread_input( thread_from
, input
);
961 if (ret
) memset( input
->keystate
, 0, sizeof(input
->keystate
) );
962 release_object( input
);
966 /* detach two thread input data structures */
967 void detach_thread_input( struct thread
*thread_from
)
969 struct thread_input
*input
;
971 if ((input
= create_thread_input( thread_from
)))
973 assign_thread_input( thread_from
, input
);
974 release_object( input
);
979 /* set the next timer to expire */
980 static void set_next_timer( struct msg_queue
*queue
)
986 remove_timeout_user( queue
->timeout
);
987 queue
->timeout
= NULL
;
989 if ((ptr
= list_head( &queue
->pending_timers
)))
991 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
992 queue
->timeout
= add_timeout_user( timer
->when
, timer_callback
, queue
);
994 /* set/clear QS_TIMER bit */
995 if (list_empty( &queue
->expired_timers
))
996 clear_queue_bits( queue
, QS_TIMER
);
998 set_queue_bits( queue
, QS_TIMER
);
1001 /* find a timer from its window and id */
1002 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
1003 unsigned int msg
, lparam_t id
)
1007 /* we need to search both lists */
1009 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
1011 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1012 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1014 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1016 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1017 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
1022 /* callback for the next timer expiration */
1023 static void timer_callback( void *private )
1025 struct msg_queue
*queue
= private;
1028 queue
->timeout
= NULL
;
1029 /* move on to the next timer */
1030 ptr
= list_head( &queue
->pending_timers
);
1032 list_add_tail( &queue
->expired_timers
, ptr
);
1033 set_next_timer( queue
);
1036 /* link a timer at its rightful place in the queue list */
1037 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
1041 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
1043 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
1044 if (t
->when
>= timer
->when
) break;
1046 list_add_before( ptr
, &timer
->entry
);
1049 /* remove a timer from the queue timer list and free it */
1050 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
1052 list_remove( &timer
->entry
);
1054 set_next_timer( queue
);
1057 /* restart an expired timer */
1058 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
1060 list_remove( &timer
->entry
);
1061 while (timer
->when
<= current_time
) timer
->when
+= (timeout_t
)timer
->rate
* 10000;
1062 link_timer( queue
, timer
);
1063 set_next_timer( queue
);
1066 /* find an expired timer matching the filtering parameters */
1067 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
1068 unsigned int get_first
, unsigned int get_last
,
1073 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
1075 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1076 if (win
&& timer
->win
!= win
) continue;
1077 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
1079 if (remove
) restart_timer( queue
, timer
);
1087 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
1089 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
1092 timer
->rate
= max( rate
, 1 );
1093 timer
->when
= current_time
+ (timeout_t
)timer
->rate
* 10000;
1094 link_timer( queue
, timer
);
1095 /* check if we replaced the next timer */
1096 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1101 /* change the input key state for a given key */
1102 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1106 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1107 input
->keystate
[key
] |= 0x80;
1109 else input
->keystate
[key
] &= ~0x80;
1112 /* update the input key state for a keyboard message */
1113 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1120 case WM_LBUTTONDOWN
:
1124 set_input_key_state( input
, VK_LBUTTON
, down
);
1126 case WM_MBUTTONDOWN
:
1130 set_input_key_state( input
, VK_MBUTTON
, down
);
1132 case WM_RBUTTONDOWN
:
1136 set_input_key_state( input
, VK_RBUTTON
, down
);
1138 case WM_XBUTTONDOWN
:
1142 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1143 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1151 key
= (unsigned char)msg
->wparam
;
1152 set_input_key_state( input
, key
, down
);
1157 down
= (input
->keystate
[VK_LCONTROL
] | input
->keystate
[VK_RCONTROL
]) & 0x80;
1158 set_input_key_state( input
, VK_CONTROL
, down
);
1162 down
= (input
->keystate
[VK_LMENU
] | input
->keystate
[VK_RMENU
]) & 0x80;
1163 set_input_key_state( input
, VK_MENU
, down
);
1167 down
= (input
->keystate
[VK_LSHIFT
] | input
->keystate
[VK_RSHIFT
]) & 0x80;
1168 set_input_key_state( input
, VK_SHIFT
, down
);
1175 /* release the hardware message currently being processed by the given thread */
1176 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1177 int remove
, user_handle_t new_win
)
1179 struct thread_input
*input
= queue
->input
;
1180 struct message
*msg
;
1182 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1184 if (msg
->unique_id
== hw_id
) break;
1186 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1188 /* clear the queue bit for that message */
1189 if (remove
|| new_win
)
1191 struct message
*other
;
1194 clr_bit
= get_hardware_msg_bit( msg
);
1195 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1197 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1203 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1206 if (new_win
) /* set the new window */
1208 struct thread
*owner
= get_window_thread( new_win
);
1212 if (owner
->queue
->input
!= input
)
1214 list_remove( &msg
->entry
);
1215 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( owner
->queue
->input
, msg
))
1217 free_message( msg
);
1218 release_object( owner
);
1221 list_add_tail( &owner
->queue
->input
->msg_list
, &msg
->entry
);
1223 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1225 release_object( owner
);
1230 update_input_key_state( input
, msg
);
1231 list_remove( &msg
->entry
);
1232 free_message( msg
);
1236 /* find the window that should receive a given hardware message */
1237 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1238 struct hardware_msg_data
*data
, unsigned int *msg_code
)
1240 user_handle_t win
= 0;
1242 *msg_code
= msg
->msg
;
1243 if (is_keyboard_msg( msg
))
1245 if (input
&& !(win
= input
->focus
))
1247 win
= input
->active
;
1248 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1251 else /* mouse message */
1253 if (!input
|| !(win
= input
->capture
))
1255 if (!(win
= msg
->win
) || !is_window_visible( win
))
1257 if (input
) win
= window_from_point( input
->desktop
, data
->x
, data
->y
);
1264 /* queue a hardware message into a given thread input */
1265 static void queue_hardware_message( struct thread_input
*input
, struct message
*msg
,
1266 struct hardware_msg_data
*data
)
1269 struct thread
*thread
;
1270 unsigned int msg_code
;
1272 last_input_time
= get_tick_count();
1273 win
= find_hardware_message_window( input
, msg
, data
, &msg_code
);
1274 if (!win
|| !(thread
= get_window_thread(win
)))
1276 if (input
) update_input_key_state( input
, msg
);
1280 input
= thread
->queue
->input
;
1282 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1285 msg
->unique_id
= 0; /* will be set once we return it to the app */
1286 list_add_tail( &input
->msg_list
, &msg
->entry
);
1287 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1289 release_object( thread
);
1292 /* check message filter for a hardware message */
1293 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1294 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1296 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1298 /* we can only test the window for a keyboard message since the
1299 * dest window for a mouse message depends on hittest */
1300 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1302 /* the message code is final for a keyboard message, we can simply check it */
1303 return check_msg_filter( msg_code
, first
, last
);
1305 else /* mouse message */
1307 /* we need to check all possible values that the message can have in the end */
1309 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1310 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1312 /* all other messages can become non-client messages */
1313 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1315 /* clicks can become double-clicks or non-client double-clicks */
1316 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1317 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1319 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1320 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1327 /* find a hardware message for the given queue */
1328 static int get_hardware_message( struct thread
*thread
, unsigned int hw_id
, user_handle_t filter_win
,
1329 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1331 struct thread_input
*input
= thread
->queue
->input
;
1332 struct thread
*win_thread
;
1335 int clear_bits
, got_one
= 0;
1336 unsigned int msg_code
;
1338 ptr
= list_head( &input
->msg_list
);
1343 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1344 if (msg
->unique_id
== hw_id
) break;
1345 ptr
= list_next( &input
->msg_list
, ptr
);
1347 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1348 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1351 if (ptr
== list_head( &input
->msg_list
))
1352 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1354 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1358 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1359 struct hardware_msg_data
*data
= msg
->data
;
1361 ptr
= list_next( &input
->msg_list
, ptr
);
1362 win
= find_hardware_message_window( input
, msg
, data
, &msg_code
);
1363 if (!win
|| !(win_thread
= get_window_thread( win
)))
1365 /* no window at all, remove it */
1366 update_input_key_state( input
, msg
);
1367 list_remove( &msg
->entry
);
1368 free_message( msg
);
1371 if (win_thread
!= thread
)
1373 if (win_thread
->queue
->input
== input
)
1375 /* wake the other thread */
1376 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1381 /* for another thread input, drop it */
1382 update_input_key_state( input
, msg
);
1383 list_remove( &msg
->entry
);
1384 free_message( msg
);
1386 release_object( win_thread
);
1389 release_object( win_thread
);
1391 /* if we already got a message for another thread, or if it doesn't
1392 * match the filter we skip it */
1393 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1395 clear_bits
&= ~get_hardware_msg_bit( msg
);
1398 /* now we can return it */
1399 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1400 reply
->type
= MSG_HARDWARE
;
1402 reply
->msg
= msg_code
;
1403 reply
->wparam
= msg
->wparam
;
1404 reply
->lparam
= msg
->lparam
;
1405 reply
->time
= msg
->time
;
1407 data
->hw_id
= msg
->unique_id
;
1408 set_reply_data( msg
->data
, msg
->data_size
);
1411 /* nothing found, clear the hardware queue bits */
1412 clear_queue_bits( thread
->queue
, clear_bits
);
1416 /* increment (or decrement if 'incr' is negative) the queue paint count */
1417 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1419 struct msg_queue
*queue
= thread
->queue
;
1423 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1425 if (queue
->paint_count
)
1426 set_queue_bits( queue
, QS_PAINT
);
1428 clear_queue_bits( queue
, QS_PAINT
);
1432 /* remove all messages and timers belonging to a certain window */
1433 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1435 struct msg_queue
*queue
= thread
->queue
;
1443 ptr
= list_head( &queue
->pending_timers
);
1446 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1447 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1448 if (timer
->win
== win
) free_timer( queue
, timer
);
1451 ptr
= list_head( &queue
->expired_timers
);
1454 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1455 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1456 if (timer
->win
== win
) free_timer( queue
, timer
);
1460 /* remove messages */
1461 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1463 struct list
*ptr
, *next
;
1465 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1467 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1468 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1472 thread_input_cleanup_window( queue
, win
);
1475 /* post a message to a window; used by socket handling */
1476 void post_message( user_handle_t win
, unsigned int message
, lparam_t wparam
, lparam_t lparam
)
1478 struct message
*msg
;
1479 struct thread
*thread
= get_window_thread( win
);
1481 if (!thread
) return;
1483 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1485 msg
->type
= MSG_POSTED
;
1486 msg
->win
= get_user_full_handle( win
);
1488 msg
->wparam
= wparam
;
1489 msg
->lparam
= lparam
;
1490 msg
->time
= get_tick_count();
1495 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1496 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1498 release_object( thread
);
1501 /* post a win event */
1502 void post_win_event( struct thread
*thread
, unsigned int event
,
1503 user_handle_t win
, unsigned int object_id
,
1504 unsigned int child_id
, client_ptr_t hook_proc
,
1505 const WCHAR
*module
, data_size_t module_size
,
1508 struct message
*msg
;
1510 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1512 struct winevent_msg_data
*data
;
1514 msg
->type
= MSG_WINEVENT
;
1515 msg
->win
= get_user_full_handle( win
);
1517 msg
->wparam
= object_id
;
1518 msg
->lparam
= child_id
;
1519 msg
->time
= get_tick_count();
1522 if ((data
= malloc( sizeof(*data
) + module_size
)))
1525 data
->tid
= get_thread_id( current
);
1526 data
->hook_proc
= hook_proc
;
1527 memcpy( data
+ 1, module
, module_size
);
1530 msg
->data_size
= sizeof(*data
) + module_size
;
1532 if (debug_level
> 1)
1533 fprintf( stderr
, "post_win_event: tid %04x event %04x win %08x object_id %d child_id %d\n",
1534 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1535 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1536 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1544 /* check if the thread owning the window is hung */
1545 DECL_HANDLER(is_window_hung
)
1547 struct thread
*thread
;
1549 thread
= get_window_thread( req
->win
);
1552 reply
->is_hung
= is_queue_hung( thread
->queue
);
1553 release_object( thread
);
1555 else reply
->is_hung
= 0;
1559 /* get the message queue of the current thread */
1560 DECL_HANDLER(get_msg_queue
)
1562 struct msg_queue
*queue
= get_current_queue();
1565 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1569 /* set the file descriptor associated to the current thread queue */
1570 DECL_HANDLER(set_queue_fd
)
1572 struct msg_queue
*queue
= get_current_queue();
1576 if (queue
->fd
) /* fd can only be set once */
1578 set_error( STATUS_ACCESS_DENIED
);
1581 if (!(file
= get_file_obj( current
->process
, req
->handle
, SYNCHRONIZE
))) return;
1583 if ((unix_fd
= get_file_unix_fd( file
)) != -1)
1585 if ((unix_fd
= dup( unix_fd
)) != -1)
1586 queue
->fd
= create_anonymous_fd( &msg_queue_fd_ops
, unix_fd
, &queue
->obj
, 0 );
1590 release_object( file
);
1594 /* set the current message queue wakeup mask */
1595 DECL_HANDLER(set_queue_mask
)
1597 struct msg_queue
*queue
= get_current_queue();
1601 queue
->wake_mask
= req
->wake_mask
;
1602 queue
->changed_mask
= req
->changed_mask
;
1603 reply
->wake_bits
= queue
->wake_bits
;
1604 reply
->changed_bits
= queue
->changed_bits
;
1605 if (is_signaled( queue
))
1607 /* if skip wait is set, do what would have been done in the subsequent wait */
1608 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1609 else wake_up( &queue
->obj
, 0 );
1615 /* get the current message queue status */
1616 DECL_HANDLER(get_queue_status
)
1618 struct msg_queue
*queue
= current
->queue
;
1621 reply
->wake_bits
= queue
->wake_bits
;
1622 reply
->changed_bits
= queue
->changed_bits
;
1623 if (req
->clear
) queue
->changed_bits
= 0;
1625 else reply
->wake_bits
= reply
->changed_bits
= 0;
1629 /* send a message to a thread queue */
1630 DECL_HANDLER(send_message
)
1632 struct message
*msg
;
1633 struct msg_queue
*send_queue
= get_current_queue();
1634 struct msg_queue
*recv_queue
= NULL
;
1635 struct thread
*thread
= NULL
;
1637 if (!(thread
= get_thread_from_id( req
->id
))) return;
1639 if (!(recv_queue
= thread
->queue
))
1641 set_error( STATUS_INVALID_PARAMETER
);
1642 release_object( thread
);
1645 if ((req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1647 set_error( STATUS_TIMEOUT
);
1648 release_object( thread
);
1652 if ((msg
= mem_alloc( sizeof(*msg
) )))
1654 msg
->type
= req
->type
;
1655 msg
->win
= get_user_full_handle( req
->win
);
1656 msg
->msg
= req
->msg
;
1657 msg
->wparam
= req
->wparam
;
1658 msg
->lparam
= req
->lparam
;
1659 msg
->time
= get_tick_count();
1662 msg
->data_size
= get_req_data_size();
1664 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1667 release_object( thread
);
1673 case MSG_OTHER_PROCESS
:
1677 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
, req
->timeout
)))
1679 free_message( msg
);
1684 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1685 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1688 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1689 set_queue_bits( recv_queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1691 case MSG_HARDWARE
: /* should use send_hardware_message instead */
1692 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1694 set_error( STATUS_INVALID_PARAMETER
);
1699 release_object( thread
);
1702 /* send a hardware message to a thread queue */
1703 DECL_HANDLER(send_hardware_message
)
1705 struct message
*msg
;
1706 struct thread
*thread
= NULL
;
1707 struct hardware_msg_data
*data
;
1708 struct thread_input
*input
= foreground_input
;
1712 if (!(thread
= get_thread_from_id( req
->id
))) return;
1715 set_error( STATUS_INVALID_PARAMETER
);
1716 release_object( thread
);
1719 input
= thread
->queue
->input
;
1722 if (!(data
= mem_alloc( sizeof(*data
) )))
1724 if (thread
) release_object( thread
);
1727 memset( data
, 0, sizeof(*data
) );
1730 data
->info
= req
->info
;
1732 if ((msg
= mem_alloc( sizeof(*msg
) )))
1734 msg
->type
= MSG_HARDWARE
;
1735 msg
->win
= get_user_full_handle( req
->win
);
1736 msg
->msg
= req
->msg
;
1737 msg
->wparam
= req
->wparam
;
1738 msg
->lparam
= req
->lparam
;
1739 msg
->time
= req
->time
;
1742 msg
->data_size
= sizeof(*data
);
1743 queue_hardware_message( input
, msg
, data
);
1749 reply
->cursor
= input
->cursor
;
1750 reply
->count
= input
->cursor_count
;
1751 release_object( thread
);
1755 /* post a quit message to the current queue */
1756 DECL_HANDLER(post_quit_message
)
1758 struct msg_queue
*queue
= get_current_queue();
1763 queue
->quit_message
= 1;
1764 queue
->exit_code
= req
->exit_code
;
1765 set_queue_bits( queue
, QS_POSTMESSAGE
|QS_ALLPOSTMESSAGE
);
1768 /* get a message from the current queue */
1769 DECL_HANDLER(get_message
)
1771 struct timer
*timer
;
1773 struct msg_queue
*queue
= get_current_queue();
1774 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1775 unsigned int filter
= req
->flags
>> 16;
1777 reply
->active_hooks
= get_active_hooks();
1780 queue
->last_get_msg
= current_time
;
1781 if (!filter
) filter
= QS_ALLINPUT
;
1783 /* first check for sent messages */
1784 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1786 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1787 receive_message( queue
, msg
, reply
);
1791 /* clear changed bits so we can wait on them if we don't find a message */
1792 if (filter
& QS_POSTMESSAGE
)
1794 queue
->changed_bits
&= ~(QS_POSTMESSAGE
| QS_HOTKEY
| QS_TIMER
);
1795 if (req
->get_first
== 0 && req
->get_last
== ~0U) queue
->changed_bits
&= ~QS_ALLPOSTMESSAGE
;
1797 if (filter
& QS_INPUT
) queue
->changed_bits
&= ~QS_INPUT
;
1798 if (filter
& QS_PAINT
) queue
->changed_bits
&= ~QS_PAINT
;
1800 /* then check for posted messages */
1801 if ((filter
& QS_POSTMESSAGE
) &&
1802 get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1805 /* only check for quit messages if not posted messages pending.
1806 * note: the quit message isn't filtered */
1807 if (get_quit_message( queue
, req
->flags
, reply
))
1810 /* then check for any raw hardware message */
1811 if ((filter
& QS_INPUT
) &&
1812 filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1813 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1816 /* now check for WM_PAINT */
1817 if ((filter
& QS_PAINT
) &&
1818 queue
->paint_count
&&
1819 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1820 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1822 reply
->type
= MSG_POSTED
;
1823 reply
->msg
= WM_PAINT
;
1826 reply
->time
= get_tick_count();
1830 /* now check for timer */
1831 if ((filter
& QS_TIMER
) &&
1832 (timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1833 req
->get_last
, (req
->flags
& PM_REMOVE
) )))
1835 reply
->type
= MSG_POSTED
;
1836 reply
->win
= timer
->win
;
1837 reply
->msg
= timer
->msg
;
1838 reply
->wparam
= timer
->id
;
1839 reply
->lparam
= timer
->lparam
;
1840 reply
->time
= get_tick_count();
1841 if (!(req
->flags
& PM_NOYIELD
) && current
->process
->idle_event
)
1842 set_event( current
->process
->idle_event
);
1846 if (get_win
== -1 && current
->process
->idle_event
) set_event( current
->process
->idle_event
);
1847 queue
->wake_mask
= req
->wake_mask
;
1848 queue
->changed_mask
= req
->changed_mask
;
1849 set_error( STATUS_PENDING
); /* FIXME */
1853 /* reply to a sent message */
1854 DECL_HANDLER(reply_message
)
1856 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1857 else if (current
->queue
->recv_result
)
1858 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1859 get_req_data(), get_req_data_size() );
1863 /* accept the current hardware message */
1864 DECL_HANDLER(accept_hardware_message
)
1867 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1869 set_error( STATUS_ACCESS_DENIED
);
1873 /* retrieve the reply for the last message sent */
1874 DECL_HANDLER(get_message_reply
)
1876 struct message_result
*result
;
1878 struct msg_queue
*queue
= current
->queue
;
1882 set_error( STATUS_PENDING
);
1885 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1887 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1888 if (result
->replied
|| req
->cancel
)
1890 if (result
->replied
)
1892 reply
->result
= result
->result
;
1893 set_error( result
->error
);
1896 data_size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1897 set_reply_data_ptr( result
->data
, data_len
);
1898 result
->data
= NULL
;
1899 result
->data_size
= 0;
1902 remove_result_from_sender( result
);
1904 entry
= list_head( &queue
->send_result
);
1905 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1908 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1909 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1913 else set_error( STATUS_ACCESS_DENIED
);
1917 /* set a window timer */
1918 DECL_HANDLER(set_win_timer
)
1920 struct timer
*timer
;
1921 struct msg_queue
*queue
;
1922 struct thread
*thread
= NULL
;
1923 user_handle_t win
= 0;
1924 lparam_t id
= req
->id
;
1928 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1930 set_error( STATUS_INVALID_HANDLE
);
1933 if (thread
->process
!= current
->process
)
1935 release_object( thread
);
1936 set_error( STATUS_ACCESS_DENIED
);
1939 queue
= thread
->queue
;
1940 /* remove it if it existed already */
1941 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1945 queue
= get_current_queue();
1946 /* look for a timer with this id */
1947 if (id
&& (timer
= find_timer( queue
, 0, req
->msg
, id
)))
1949 /* free and reuse id */
1950 free_timer( queue
, timer
);
1954 /* find a free id for it */
1957 id
= queue
->next_timer_id
;
1958 if (--queue
->next_timer_id
<= 0x100) queue
->next_timer_id
= 0x7fff;
1960 while (find_timer( queue
, 0, req
->msg
, id
));
1964 if ((timer
= set_timer( queue
, req
->rate
)))
1967 timer
->msg
= req
->msg
;
1969 timer
->lparam
= req
->lparam
;
1972 if (thread
) release_object( thread
);
1975 /* kill a window timer */
1976 DECL_HANDLER(kill_win_timer
)
1978 struct timer
*timer
;
1979 struct thread
*thread
;
1980 user_handle_t win
= 0;
1984 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1986 set_error( STATUS_INVALID_HANDLE
);
1989 if (thread
->process
!= current
->process
)
1991 release_object( thread
);
1992 set_error( STATUS_ACCESS_DENIED
);
1996 else thread
= (struct thread
*)grab_object( current
);
1998 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1999 free_timer( thread
->queue
, timer
);
2001 set_error( STATUS_INVALID_PARAMETER
);
2003 release_object( thread
);
2007 /* attach (or detach) thread inputs */
2008 DECL_HANDLER(attach_thread_input
)
2010 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
2011 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
2013 if (!thread_from
|| !thread_to
)
2015 if (thread_from
) release_object( thread_from
);
2016 if (thread_to
) release_object( thread_to
);
2019 if (thread_from
!= thread_to
)
2021 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
2024 if (thread_from
->queue
&& thread_to
->queue
&&
2025 thread_from
->queue
->input
== thread_to
->queue
->input
)
2026 detach_thread_input( thread_from
);
2028 set_error( STATUS_ACCESS_DENIED
);
2031 else set_error( STATUS_ACCESS_DENIED
);
2032 release_object( thread_from
);
2033 release_object( thread_to
);
2037 /* get thread input data */
2038 DECL_HANDLER(get_thread_input
)
2040 struct thread
*thread
= NULL
;
2041 struct thread_input
*input
;
2045 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2046 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2048 else input
= foreground_input
; /* get the foreground thread info */
2052 reply
->focus
= input
->focus
;
2053 reply
->capture
= input
->capture
;
2054 reply
->active
= input
->active
;
2055 reply
->menu_owner
= input
->menu_owner
;
2056 reply
->move_size
= input
->move_size
;
2057 reply
->caret
= input
->caret
;
2058 reply
->rect
= input
->caret_rect
;
2065 reply
->menu_owner
= 0;
2066 reply
->move_size
= 0;
2068 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
2070 /* foreground window is active window of foreground thread */
2071 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
2072 if (thread
) release_object( thread
);
2076 /* retrieve queue keyboard state for a given thread */
2077 DECL_HANDLER(get_key_state
)
2079 struct thread
*thread
;
2080 struct thread_input
*input
;
2082 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2083 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2086 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
2087 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
2089 release_object( thread
);
2093 /* set queue keyboard state for a given thread */
2094 DECL_HANDLER(set_key_state
)
2096 struct thread
*thread
= NULL
;
2097 struct thread_input
*input
;
2099 if (!(thread
= get_thread_from_id( req
->tid
))) return;
2100 input
= thread
->queue
? thread
->queue
->input
: NULL
;
2103 data_size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
2104 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
2106 release_object( thread
);
2110 /* set the system foreground window */
2111 DECL_HANDLER(set_foreground_window
)
2113 struct thread
*thread
;
2114 struct msg_queue
*queue
= get_current_queue();
2116 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
2117 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
2118 reply
->send_msg_new
= FALSE
;
2120 if (is_top_level_window( req
->handle
) &&
2121 ((thread
= get_window_thread( req
->handle
))))
2123 foreground_input
= thread
->queue
->input
;
2124 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
2125 release_object( thread
);
2127 else set_win32_error( ERROR_INVALID_WINDOW_HANDLE
);
2131 /* set the current thread focus window */
2132 DECL_HANDLER(set_focus_window
)
2134 struct msg_queue
*queue
= get_current_queue();
2136 reply
->previous
= 0;
2137 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2139 reply
->previous
= queue
->input
->focus
;
2140 queue
->input
->focus
= get_user_full_handle( req
->handle
);
2145 /* set the current thread active window */
2146 DECL_HANDLER(set_active_window
)
2148 struct msg_queue
*queue
= get_current_queue();
2150 reply
->previous
= 0;
2151 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2153 if (!req
->handle
|| make_window_active( req
->handle
))
2155 reply
->previous
= queue
->input
->active
;
2156 queue
->input
->active
= get_user_full_handle( req
->handle
);
2158 else set_error( STATUS_INVALID_HANDLE
);
2163 /* set the current thread capture window */
2164 DECL_HANDLER(set_capture_window
)
2166 struct msg_queue
*queue
= get_current_queue();
2168 reply
->previous
= reply
->full_handle
= 0;
2169 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2171 struct thread_input
*input
= queue
->input
;
2173 /* if in menu mode, reject all requests to change focus, except if the menu bit is set */
2174 if (input
->menu_owner
&& !(req
->flags
& CAPTURE_MENU
))
2176 set_error(STATUS_ACCESS_DENIED
);
2179 reply
->previous
= input
->capture
;
2180 input
->capture
= get_user_full_handle( req
->handle
);
2181 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
2182 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
2183 reply
->full_handle
= input
->capture
;
2188 /* Set the current thread caret window */
2189 DECL_HANDLER(set_caret_window
)
2191 struct msg_queue
*queue
= get_current_queue();
2193 reply
->previous
= 0;
2194 if (queue
&& check_queue_input_window( queue
, req
->handle
))
2196 struct thread_input
*input
= queue
->input
;
2198 reply
->previous
= input
->caret
;
2199 reply
->old_rect
= input
->caret_rect
;
2200 reply
->old_hide
= input
->caret_hide
;
2201 reply
->old_state
= input
->caret_state
;
2203 set_caret_window( input
, get_user_full_handle(req
->handle
) );
2204 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
2205 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
2210 /* Set the current thread caret information */
2211 DECL_HANDLER(set_caret_info
)
2213 struct msg_queue
*queue
= get_current_queue();
2214 struct thread_input
*input
;
2217 input
= queue
->input
;
2218 reply
->full_handle
= input
->caret
;
2219 reply
->old_rect
= input
->caret_rect
;
2220 reply
->old_hide
= input
->caret_hide
;
2221 reply
->old_state
= input
->caret_state
;
2223 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2225 set_error( STATUS_ACCESS_DENIED
);
2228 if (req
->flags
& SET_CARET_POS
)
2230 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2231 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2232 input
->caret_rect
.left
= req
->x
;
2233 input
->caret_rect
.top
= req
->y
;
2235 if (req
->flags
& SET_CARET_HIDE
)
2237 input
->caret_hide
+= req
->hide
;
2238 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2240 if (req
->flags
& SET_CARET_STATE
)
2242 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2243 else input
->caret_state
= !!req
->state
;
2248 /* get the time of the last input event */
2249 DECL_HANDLER(get_last_input_time
)
2251 reply
->time
= last_input_time
;
2254 /* set/get the current cursor */
2255 DECL_HANDLER(set_cursor
)
2257 struct msg_queue
*queue
= get_current_queue();
2258 struct thread_input
*input
;
2261 input
= queue
->input
;
2263 reply
->prev_handle
= input
->cursor
;
2264 reply
->prev_count
= input
->cursor_count
;
2266 if (req
->flags
& SET_CURSOR_HANDLE
)
2268 if (req
->handle
&& !get_user_object( req
->handle
, USER_CLIENT
))
2270 set_win32_error( ERROR_INVALID_CURSOR_HANDLE
);
2273 input
->cursor
= req
->handle
;
2276 if (req
->flags
& SET_CURSOR_COUNT
)
2278 queue
->cursor_count
+= req
->show_count
;
2279 input
->cursor_count
+= req
->show_count
;