4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "wine/port.h"
33 #define WIN32_NO_STATUS
43 struct list entry
; /* entry in the hash list */
44 struct object
*obj
; /* object owning this name */
45 struct object
*parent
; /* parent object */
46 data_size_t len
; /* name length in bytes */
52 unsigned int hash_size
; /* size of hash table */
53 struct list names
[1]; /* array of hash entry lists */
58 static struct list object_list
= LIST_INIT(object_list
);
59 static struct list static_object_list
= LIST_INIT(static_object_list
);
61 void dump_objects(void)
65 LIST_FOR_EACH( p
, &static_object_list
)
67 struct object
*ptr
= LIST_ENTRY( p
, struct object
, obj_list
);
68 fprintf( stderr
, "%p:%d: ", ptr
, ptr
->refcount
);
69 ptr
->ops
->dump( ptr
, 1 );
71 LIST_FOR_EACH( p
, &object_list
)
73 struct object
*ptr
= LIST_ENTRY( p
, struct object
, obj_list
);
74 fprintf( stderr
, "%p:%d: ", ptr
, ptr
->refcount
);
75 ptr
->ops
->dump( ptr
, 1 );
79 void close_objects(void)
83 /* release the static objects */
84 while ((ptr
= list_head( &static_object_list
)))
86 struct object
*obj
= LIST_ENTRY( ptr
, struct object
, obj_list
);
87 /* move it back to the standard list before freeing */
88 list_remove( &obj
->obj_list
);
89 list_add_head( &object_list
, &obj
->obj_list
);
90 release_object( obj
);
93 dump_objects(); /* dump any remaining objects */
96 #endif /* DEBUG_OBJECTS */
98 /*****************************************************************/
100 /* malloc replacement */
101 void *mem_alloc( size_t size
)
103 void *ptr
= malloc( size
);
104 if (ptr
) memset( ptr
, 0x55, size
);
105 else set_error( STATUS_NO_MEMORY
);
109 /* duplicate a block of memory */
110 void *memdup( const void *data
, size_t len
)
112 void *ptr
= malloc( len
);
113 if (ptr
) memcpy( ptr
, data
, len
);
114 else set_error( STATUS_NO_MEMORY
);
119 /*****************************************************************/
121 static int get_name_hash( const struct namespace *namespace, const WCHAR
*name
, data_size_t len
)
124 len
/= sizeof(WCHAR
);
125 while (len
--) hash
^= tolowerW(*name
++);
126 return hash
% namespace->hash_size
;
129 /* allocate a name for an object */
130 static struct object_name
*alloc_name( const struct unicode_str
*name
)
132 struct object_name
*ptr
;
134 if ((ptr
= mem_alloc( sizeof(*ptr
) + name
->len
- sizeof(ptr
->name
) )))
136 ptr
->len
= name
->len
;
138 memcpy( ptr
->name
, name
->str
, name
->len
);
143 /* free the name of an object */
144 static void free_name( struct object
*obj
)
146 struct object_name
*ptr
= obj
->name
;
147 list_remove( &ptr
->entry
);
148 if (ptr
->parent
) release_object( ptr
->parent
);
152 /* set the name of an existing object */
153 static void set_object_name( struct namespace *namespace,
154 struct object
*obj
, struct object_name
*ptr
)
156 int hash
= get_name_hash( namespace, ptr
->name
, ptr
->len
);
158 list_add_head( &namespace->names
[hash
], &ptr
->entry
);
163 /* get the name of an existing object */
164 const WCHAR
*get_object_name( struct object
*obj
, data_size_t
*len
)
166 struct object_name
*ptr
= obj
->name
;
167 if (!ptr
) return NULL
;
172 /* allocate and initialize an object */
173 void *alloc_object( const struct object_ops
*ops
)
175 struct object
*obj
= mem_alloc( ops
->size
);
181 list_init( &obj
->wait_queue
);
183 list_add_head( &object_list
, &obj
->obj_list
);
190 void *create_object( struct namespace *namespace, const struct object_ops
*ops
,
191 const struct unicode_str
*name
, struct object
*parent
)
194 struct object_name
*name_ptr
;
196 if (!(name_ptr
= alloc_name( name
))) return NULL
;
197 if ((obj
= alloc_object( ops
)))
199 set_object_name( namespace, obj
, name_ptr
);
200 if (parent
) name_ptr
->parent
= grab_object( parent
);
207 void *create_named_object( struct namespace *namespace, const struct object_ops
*ops
,
208 const struct unicode_str
*name
, unsigned int attributes
)
212 if (!name
|| !name
->len
) return alloc_object( ops
);
214 if ((obj
= find_object( namespace, name
, attributes
)))
216 if (attributes
& OBJ_OPENIF
&& obj
->ops
== ops
)
217 set_error( STATUS_OBJECT_NAME_EXISTS
);
220 release_object( obj
);
222 if (attributes
& OBJ_OPENIF
)
223 set_error( STATUS_OBJECT_TYPE_MISMATCH
);
225 set_error( STATUS_OBJECT_NAME_COLLISION
);
229 if ((obj
= create_object( namespace, ops
, name
, NULL
))) clear_error();
233 /* dump the name of an object to stderr */
234 void dump_object_name( struct object
*obj
)
236 if (!obj
->name
) fprintf( stderr
, "name=\"\"" );
239 fprintf( stderr
, "name=L\"" );
240 dump_strW( obj
->name
->name
, obj
->name
->len
/sizeof(WCHAR
), stderr
, "\"\"" );
241 fputc( '\"', stderr
);
245 /* unlink a named object from its namespace, without freeing the object itself */
246 void unlink_named_object( struct object
*obj
)
248 if (obj
->name
) free_name( obj
);
252 /* mark an object as being stored statically, i.e. only released at shutdown */
253 void make_object_static( struct object
*obj
)
256 list_remove( &obj
->obj_list
);
257 list_add_head( &static_object_list
, &obj
->obj_list
);
261 /* grab an object (i.e. increment its refcount) and return the object */
262 struct object
*grab_object( void *ptr
)
264 struct object
*obj
= (struct object
*)ptr
;
265 assert( obj
->refcount
< INT_MAX
);
270 /* release an object (i.e. decrement its refcount) */
271 void release_object( void *ptr
)
273 struct object
*obj
= (struct object
*)ptr
;
274 assert( obj
->refcount
);
275 if (!--obj
->refcount
)
277 /* if the refcount is 0, nobody can be in the wait queue */
278 assert( list_empty( &obj
->wait_queue
));
279 obj
->ops
->destroy( obj
);
280 if (obj
->name
) free_name( obj
);
282 list_remove( &obj
->obj_list
);
283 memset( obj
, 0xaa, obj
->ops
->size
);
289 /* find an object by its name; the refcount is incremented */
290 struct object
*find_object( const struct namespace *namespace, const struct unicode_str
*name
,
291 unsigned int attributes
)
293 const struct list
*list
, *p
;
295 if (!name
|| !name
->len
) return NULL
;
297 list
= &namespace->names
[ get_name_hash( namespace, name
->str
, name
->len
) ];
298 LIST_FOR_EACH( p
, list
)
300 const struct object_name
*ptr
= LIST_ENTRY( p
, const struct object_name
, entry
);
301 if (ptr
->len
!= name
->len
) continue;
302 if (attributes
& OBJ_CASE_INSENSITIVE
)
304 if (!strncmpiW( ptr
->name
, name
->str
, name
->len
/sizeof(WCHAR
) ))
305 return grab_object( ptr
->obj
);
309 if (!memcmp( ptr
->name
, name
->str
, name
->len
))
310 return grab_object( ptr
->obj
);
316 /* allocate a namespace */
317 struct namespace *create_namespace( unsigned int hash_size
)
319 struct namespace *namespace;
322 namespace = mem_alloc( sizeof(*namespace) + (hash_size
- 1) * sizeof(namespace->names
[0]) );
325 namespace->hash_size
= hash_size
;
326 for (i
= 0; i
< hash_size
; i
++) list_init( &namespace->names
[i
] );
331 /* functions for unimplemented/default object operations */
333 int no_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
335 set_error( STATUS_OBJECT_TYPE_MISMATCH
);
339 int no_satisfied( struct object
*obj
, struct thread
*thread
)
341 return 0; /* not abandoned */
344 int no_signal( struct object
*obj
, unsigned int access
)
346 set_error( STATUS_OBJECT_TYPE_MISMATCH
);
350 struct fd
*no_get_fd( struct object
*obj
)
352 set_error( STATUS_OBJECT_TYPE_MISMATCH
);
356 unsigned int no_map_access( struct object
*obj
, unsigned int access
)
358 if (access
& GENERIC_READ
) access
|= STANDARD_RIGHTS_READ
;
359 if (access
& GENERIC_WRITE
) access
|= STANDARD_RIGHTS_WRITE
;
360 if (access
& GENERIC_EXECUTE
) access
|= STANDARD_RIGHTS_EXECUTE
;
361 if (access
& GENERIC_ALL
) access
|= STANDARD_RIGHTS_ALL
;
362 return access
& ~(GENERIC_READ
| GENERIC_WRITE
| GENERIC_EXECUTE
| GENERIC_ALL
);
365 struct object
*no_lookup_name( struct object
*obj
, struct unicode_str
*name
,
371 int no_close_handle( struct object
*obj
, struct process
*process
, obj_handle_t handle
)
373 return 1; /* ok to close */
376 void no_destroy( struct object
*obj
)