1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
28 #include "wine/port.h"
29 #include "wine/debug.h"
42 #include "wine/exception.h"
48 #include "ddraw_private.h"
50 static typeof(WineDirect3DCreate
) *pWineDirect3DCreate
;
52 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
54 /* The configured default surface */
55 WINED3DSURFTYPE DefaultSurfaceType
= SURFACE_UNKNOWN
;
57 /* DDraw list and critical section */
58 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
60 static CRITICAL_SECTION_DEBUG ddraw_cs_debug
=
63 { &ddraw_cs_debug
.ProcessLocksList
,
64 &ddraw_cs_debug
.ProcessLocksList
},
65 0, 0, { (DWORD_PTR
)(__FILE__
": ddraw_cs") }
67 CRITICAL_SECTION ddraw_cs
= { &ddraw_cs_debug
, -1, 0, 0, 0, 0 };
69 /* value of ForceRefreshRate */
70 DWORD force_refresh_rate
= 0;
73 * Helper Function for DDRAW_Create and DirectDrawCreateClipper for
74 * lazy loading of the Wine D3D driver.
81 BOOL
LoadWineD3D(void)
83 static HMODULE hWineD3D
= (HMODULE
) -1;
84 if (hWineD3D
== (HMODULE
) -1)
86 hWineD3D
= LoadLibraryA("wined3d");
89 pWineDirect3DCreate
= (typeof(WineDirect3DCreate
) *)GetProcAddress(hWineD3D
, "WineDirect3DCreate");
90 pWineDirect3DCreateClipper
= (typeof(WineDirect3DCreateClipper
) *) GetProcAddress(hWineD3D
, "WineDirect3DCreateClipper");
94 return hWineD3D
!= NULL
;
97 /***********************************************************************
99 * Helper function for DirectDrawCreate and friends
100 * Creates a new DDraw interface with the given REFIID
102 * Interfaces that can be created:
103 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
104 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
105 * IDirect3D interfaces?)
108 * guid: ID of the requested driver, NULL for the default driver.
109 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
110 * DD: Used to return the pointer to the created object
111 * UnkOuter: For aggregation, which is unsupported. Must be NULL
112 * iid: requested version ID.
115 * DD_OK if the Interface was created successfully
116 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
117 * E_OUTOFMEMORY if some allocation failed
119 ***********************************************************************/
121 DDRAW_Create(const GUID
*guid
,
126 IDirectDrawImpl
*This
= NULL
;
128 IWineD3D
*wineD3D
= NULL
;
129 IWineD3DDevice
*wineD3DDevice
= NULL
;
131 WINED3DDEVTYPE devicetype
;
133 TRACE("(%s,%p,%p)\n", debugstr_guid(guid
), DD
, UnkOuter
);
137 /* We don't care about this guids. Well, there's no special guid anyway
140 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
142 /* Use the reference device id. This doesn't actually change anything,
143 * WineD3D always uses OpenGL for D3D rendering. One could make it request
146 devicetype
= WINED3DDEVTYPE_REF
;
148 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
150 devicetype
= WINED3DDEVTYPE_HAL
;
157 /* DDraw doesn't support aggregation, according to msdn */
158 if (UnkOuter
!= NULL
)
159 return CLASS_E_NOAGGREGATION
;
161 /* DirectDraw creation comes here */
162 This
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawImpl
));
165 ERR("Out of memory when creating DirectDraw\n");
166 return E_OUTOFMEMORY
;
170 * IDirectDraw and IDirect3D are the same object,
171 * QueryInterface is used to get other interfaces.
173 ICOM_INIT_INTERFACE(This
, IDirectDraw
, IDirectDraw1_Vtbl
);
174 ICOM_INIT_INTERFACE(This
, IDirectDraw2
, IDirectDraw2_Vtbl
);
175 ICOM_INIT_INTERFACE(This
, IDirectDraw3
, IDirectDraw3_Vtbl
);
176 ICOM_INIT_INTERFACE(This
, IDirectDraw4
, IDirectDraw4_Vtbl
);
177 ICOM_INIT_INTERFACE(This
, IDirectDraw7
, IDirectDraw7_Vtbl
);
178 ICOM_INIT_INTERFACE(This
, IDirect3D
, IDirect3D1_Vtbl
);
179 ICOM_INIT_INTERFACE(This
, IDirect3D2
, IDirect3D2_Vtbl
);
180 ICOM_INIT_INTERFACE(This
, IDirect3D3
, IDirect3D3_Vtbl
);
181 ICOM_INIT_INTERFACE(This
, IDirect3D7
, IDirect3D7_Vtbl
);
183 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
185 * Read from a registry key, should add a winecfg option later
187 This
->ImplType
= DefaultSurfaceType
;
189 /* Get the current screen settings */
191 This
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
193 This
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
194 This
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
198 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
199 hr
= DDERR_NODIRECTDRAWSUPPORT
;
203 /* Initialize WineD3D
205 * All Rendering (2D and 3D) is relayed to WineD3D,
206 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
207 * structure handling is handled in this lib.
209 wineD3D
= pWineDirect3DCreate(7 /* DXVersion */, (IUnknown
*) This
/* Parent */);
212 ERR("Failed to initialise WineD3D\n");
216 This
->wineD3D
= wineD3D
;
217 TRACE("WineD3D created at %p\n", wineD3D
);
219 /* Initialized member...
221 * It is set to false at creation time, and set to true in
222 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
223 * initialize only once
225 This
->initialized
= FALSE
;
227 /* Initialize WineD3DDevice
229 * It is used for screen setup, surface and palette creation
230 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
233 hr
= IWineD3D_CreateDevice(wineD3D
,
234 0 /*D3D_ADAPTER_DEFAULT*/,
236 NULL
, /* FocusWindow, don't know yet */
237 0, /* BehaviorFlags */
239 (IUnknown
*) ICOM_INTERFACE(This
, IDirectDraw7
));
242 ERR("Failed to create a wineD3DDevice, result = %x\n", hr
);
245 This
->wineD3DDevice
= wineD3DDevice
;
246 TRACE("wineD3DDevice created at %p\n", This
->wineD3DDevice
);
248 /* Register the window class
250 * It is used to create a hidden window for D3D
251 * rendering, if the application didn't pass one.
252 * It can also be used for Creating a device window
253 * from SetCooperativeLevel
255 * The name: DDRAW_<address>. The classname is
256 * 32 bit long, so a 64 bit address will fit nicely
257 * (Will this be compiled for 64 bit anyway?)
260 sprintf(This
->classname
, "DDRAW_%p", This
);
262 memset(&This
->wnd_class
, 0, sizeof(This
->wnd_class
));
263 This
->wnd_class
.style
= CS_HREDRAW
| CS_VREDRAW
;
264 This
->wnd_class
.lpfnWndProc
= DefWindowProcA
;
265 This
->wnd_class
.cbClsExtra
= 0;
266 This
->wnd_class
.cbWndExtra
= 0;
267 This
->wnd_class
.hInstance
= GetModuleHandleA(0);
268 This
->wnd_class
.hIcon
= 0;
269 This
->wnd_class
.hCursor
= 0;
270 This
->wnd_class
.hbrBackground
= (HBRUSH
) GetStockObject(BLACK_BRUSH
);
271 This
->wnd_class
.lpszMenuName
= NULL
;
272 This
->wnd_class
.lpszClassName
= This
->classname
;
273 if(!RegisterClassA(&This
->wnd_class
))
275 ERR("RegisterClassA failed!\n");
279 /* Get the amount of video memory */
280 This
->total_vidmem
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
282 list_init(&This
->surface_list
);
283 list_add_head(&global_ddraw_list
, &This
->ddraw_list_entry
);
285 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
286 * The required refcount
288 hr
= IDirectDraw7_QueryInterface( ICOM_INTERFACE(This
, IDirectDraw7
), iid
, DD
);
289 if(SUCCEEDED(hr
)) return DD_OK
;
292 /* Let's hope we never need this ;) */
293 if(wineD3DDevice
) IWineD3DDevice_Release(wineD3DDevice
);
294 if(wineD3D
) IWineD3D_Release(wineD3D
);
295 if(This
) HeapFree(GetProcessHeap(), 0, This
->decls
);
296 HeapFree(GetProcessHeap(), 0, This
);
300 /***********************************************************************
301 * DirectDrawCreate (DDRAW.@)
303 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
304 * interfaces in theory
306 * Arguments, return values: See DDRAW_Create
308 ***********************************************************************/
310 DirectDrawCreate(GUID
*GUID
,
315 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID
), DD
, UnkOuter
);
317 EnterCriticalSection(&ddraw_cs
);
318 hr
= DDRAW_Create(GUID
, (void **) DD
, UnkOuter
, &IID_IDirectDraw
);
319 LeaveCriticalSection(&ddraw_cs
);
323 /***********************************************************************
324 * DirectDrawCreateEx (DDRAW.@)
326 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
327 * interfaces are requested.
329 * Arguments, return values: See DDRAW_Create
331 ***********************************************************************/
333 DirectDrawCreateEx(GUID
*GUID
,
339 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID
), DD
, debugstr_guid(iid
), UnkOuter
);
341 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
342 return DDERR_INVALIDPARAMS
;
344 EnterCriticalSection(&ddraw_cs
);
345 hr
= DDRAW_Create(GUID
, DD
, UnkOuter
, iid
);
346 LeaveCriticalSection(&ddraw_cs
);
350 /***********************************************************************
351 * DirectDrawEnumerateA (DDRAW.@)
353 * Enumerates legacy ddraw drivers, ascii version. We only have one
354 * driver, which relays to WineD3D. If we were sufficiently cool,
355 * we could offer various interfaces, which use a different default surface
356 * implementation, but I think it's better to offer this choice in
357 * winecfg, because some apps use the default driver, so we would need
358 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
361 * Callback: Callback function from the app
362 * Context: Argument to the call back.
366 * E_INVALIDARG if the Callback caused a page fault
369 ***********************************************************************/
371 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback
,
376 TRACE(" Enumerating default DirectDraw HAL interface\n");
377 /* We only have one driver */
380 static CHAR driver_desc
[] = "DirectDraw HAL",
381 driver_name
[] = "display";
383 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
);
391 TRACE(" End of enumeration\n");
395 /***********************************************************************
396 * DirectDrawEnumerateExA (DDRAW.@)
398 * Enumerates DirectDraw7 drivers, ascii version. See
399 * the comments above DirectDrawEnumerateA for more details.
401 * The Flag member is not supported right now.
403 ***********************************************************************/
405 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback
,
410 TRACE("Enumerating default DirectDraw HAL interface\n");
412 /* We only have one driver by now */
415 static CHAR driver_desc
[] = "DirectDraw HAL",
416 driver_name
[] = "display";
418 /* QuickTime expects the description "DirectDraw HAL" */
419 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
, 0);
427 TRACE("End of enumeration\n");
431 /***********************************************************************
432 * DirectDrawEnumerateW (DDRAW.@)
434 * Enumerates legacy drivers, unicode version. See
435 * the comments above DirectDrawEnumerateA for more details.
437 * The Flag member is not supported right now.
439 ***********************************************************************/
441 /***********************************************************************
442 * DirectDrawEnumerateExW (DDRAW.@)
444 * Enumerates DirectDraw7 drivers, unicode version. See
445 * the comments above DirectDrawEnumerateA for more details.
447 * The Flag member is not supported right now.
449 ***********************************************************************/
451 /***********************************************************************
452 * Classfactory implementation.
453 ***********************************************************************/
455 /***********************************************************************
456 * CF_CreateDirectDraw
458 * DDraw creation function for the class factory
461 * UnkOuter: Set to NULL
462 * iid: ID of the wanted interface
463 * obj: Address to pass the interface pointer back
466 * DD_OK / DDERR*, see DDRAW_Create
468 ***********************************************************************/
470 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
475 TRACE("(%p,%s,%p)\n", UnkOuter
, debugstr_guid(iid
), obj
);
477 EnterCriticalSection(&ddraw_cs
);
478 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
479 LeaveCriticalSection(&ddraw_cs
);
483 /***********************************************************************
484 * CF_CreateDirectDraw
486 * Clipper creation function for the class factory
489 * UnkOuter: Set to NULL
490 * iid: ID of the wanted interface
491 * obj: Address to pass the interface pointer back
494 * DD_OK / DDERR*, see DDRAW_Create
496 ***********************************************************************/
498 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
502 IDirectDrawClipper
*Clip
;
504 EnterCriticalSection(&ddraw_cs
);
505 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
508 LeaveCriticalSection(&ddraw_cs
);
512 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
513 IDirectDrawClipper_Release(Clip
);
515 LeaveCriticalSection(&ddraw_cs
);
519 static const struct object_creation_info object_creation
[] =
521 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
522 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
523 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
526 /*******************************************************************************
527 * IDirectDrawClassFactory::QueryInterface
529 * QueryInterface for the class factory
532 * riid Reference to identifier of queried interface
533 * ppv Address to return the interface pointer at
537 * Failure: E_NOINTERFACE
539 *******************************************************************************/
540 static HRESULT WINAPI
541 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory
*iface
,
545 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
547 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), obj
);
549 if (IsEqualGUID(riid
, &IID_IUnknown
)
550 || IsEqualGUID(riid
, &IID_IClassFactory
))
552 IClassFactory_AddRef(iface
);
557 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),obj
);
558 return E_NOINTERFACE
;
561 /*******************************************************************************
562 * IDirectDrawClassFactory::AddRef
564 * AddRef for the class factory
569 *******************************************************************************/
571 IDirectDrawClassFactoryImpl_AddRef(IClassFactory
*iface
)
573 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
574 ULONG ref
= InterlockedIncrement(&This
->ref
);
576 TRACE("(%p)->() incrementing from %d.\n", This
, ref
- 1);
581 /*******************************************************************************
582 * IDirectDrawClassFactory::Release
584 * Release for the class factory. If the refcount falls to 0, the object
590 *******************************************************************************/
592 IDirectDrawClassFactoryImpl_Release(IClassFactory
*iface
)
594 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
595 ULONG ref
= InterlockedDecrement(&This
->ref
);
596 TRACE("(%p)->() decrementing from %d.\n", This
, ref
+1);
599 HeapFree(GetProcessHeap(), 0, This
);
605 /*******************************************************************************
606 * IDirectDrawClassFactory::CreateInstance
608 * What is this? Seems to create DirectDraw objects...
611 * The usual things???
616 *******************************************************************************/
617 static HRESULT WINAPI
618 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory
*iface
,
623 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
625 TRACE("(%p)->(%p,%s,%p)\n",This
,UnkOuter
,debugstr_guid(riid
),obj
);
627 return This
->pfnCreateInstance(UnkOuter
, riid
, obj
);
630 /*******************************************************************************
631 * IDirectDrawClassFactory::LockServer
639 * S_OK, because it's a stub
641 *******************************************************************************/
642 static HRESULT WINAPI
643 IDirectDrawClassFactoryImpl_LockServer(IClassFactory
*iface
,BOOL dolock
)
645 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
646 FIXME("(%p)->(%d),stub!\n",This
,dolock
);
650 /*******************************************************************************
651 * The class factory VTable
652 *******************************************************************************/
653 static const IClassFactoryVtbl IClassFactory_Vtbl
=
655 IDirectDrawClassFactoryImpl_QueryInterface
,
656 IDirectDrawClassFactoryImpl_AddRef
,
657 IDirectDrawClassFactoryImpl_Release
,
658 IDirectDrawClassFactoryImpl_CreateInstance
,
659 IDirectDrawClassFactoryImpl_LockServer
662 /*******************************************************************************
663 * DllGetClassObject [DDRAW.@]
664 * Retrieves class object from a DLL object
667 * Docs say returns STDAPI
670 * rclsid [I] CLSID for the class object
671 * riid [I] Reference to identifier of interface for class object
672 * ppv [O] Address of variable to receive interface pointer for riid
676 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
679 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, LPVOID
*ppv
)
682 IClassFactoryImpl
*factory
;
684 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
686 if ( !IsEqualGUID( &IID_IClassFactory
, riid
)
687 && ! IsEqualGUID( &IID_IUnknown
, riid
) )
688 return E_NOINTERFACE
;
690 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
692 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
696 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
698 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
699 return CLASS_E_CLASSNOTAVAILABLE
;
702 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
703 if (factory
== NULL
) return E_OUTOFMEMORY
;
705 ICOM_INIT_INTERFACE(factory
, IClassFactory
, IClassFactory_Vtbl
);
708 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
710 *ppv
= ICOM_INTERFACE(factory
, IClassFactory
);
715 /*******************************************************************************
716 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
722 HRESULT WINAPI
DllCanUnloadNow(void)
725 FIXME("(void): stub\n");
727 EnterCriticalSection(&ddraw_cs
);
729 LeaveCriticalSection(&ddraw_cs
);
734 /*******************************************************************************
737 * Callback function for the EnumSurfaces call in DllMain.
738 * Dumps some surface info and releases the surface
741 * surf: The enumerated surface
742 * desc: it's description
743 * context: Pointer to the ddraw impl
747 *******************************************************************************/
748 static HRESULT WINAPI
749 DestroyCallback(IDirectDrawSurface7
*surf
,
750 DDSURFACEDESC2
*desc
,
753 IDirectDrawSurfaceImpl
*Impl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, surf
);
754 IDirectDrawImpl
*ddraw
= (IDirectDrawImpl
*) context
;
757 ref
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
758 WARN("Surface %p has an reference count of %d\n", Impl
, ref
);
760 /* Skip surfaces which are attached somewhere or which are
761 * part of a complex compound. They will get released when destroying
764 if( (!Impl
->is_complex_root
) || (Impl
->first_attached
!= Impl
) )
766 /* Skip our depth stencil surface, it will be released with the render target */
767 if( Impl
== ddraw
->DepthStencilBuffer
)
770 /* Destroy the surface */
771 while(ref
) ref
= IDirectDrawSurface7_Release(surf
);
776 /***********************************************************************
779 * Reads a config key from the registry. Taken from WineD3D
781 ***********************************************************************/
782 static inline DWORD
get_config_key(HKEY defkey
, HKEY appkey
, const char* name
, char* buffer
, DWORD size
)
784 if (0 != appkey
&& !RegQueryValueExA( appkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
785 if (0 != defkey
&& !RegQueryValueExA( defkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
786 return ERROR_FILE_NOT_FOUND
;
789 /***********************************************************************
792 * Could be used to register DirectDraw drivers, if we have more than
793 * one. Also used to destroy any objects left at unload if the
794 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
796 ***********************************************************************/
798 DllMain(HINSTANCE hInstDLL
,
802 TRACE("(%p,%x,%p)\n", hInstDLL
, Reason
, lpv
);
803 if (Reason
== DLL_PROCESS_ATTACH
)
805 char buffer
[MAX_PATH
+10];
806 DWORD size
= sizeof(buffer
);
811 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
812 if ( RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\Direct3D", &hkey
) ) hkey
= 0;
814 len
= GetModuleFileNameA( 0, buffer
, MAX_PATH
);
815 if (len
&& len
< MAX_PATH
)
818 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
819 if (!RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\AppDefaults", &tmpkey
))
821 char *p
, *appname
= buffer
;
822 if ((p
= strrchr( appname
, '/' ))) appname
= p
+ 1;
823 if ((p
= strrchr( appname
, '\\' ))) appname
= p
+ 1;
824 strcat( appname
, "\\Direct3D" );
825 TRACE("appname = [%s]\n", appname
);
826 if (RegOpenKeyA( tmpkey
, appname
, &appkey
)) appkey
= 0;
827 RegCloseKey( tmpkey
);
831 if ( 0 != hkey
|| 0 != appkey
)
833 if ( !get_config_key( hkey
, appkey
, "DirectDrawRenderer", buffer
, size
) )
835 if (!strcmp(buffer
,"gdi"))
837 TRACE("Defaulting to GDI surfaces\n");
838 DefaultSurfaceType
= SURFACE_GDI
;
840 else if (!strcmp(buffer
,"opengl"))
842 TRACE("Defaulting to opengl surfaces\n");
843 DefaultSurfaceType
= SURFACE_OPENGL
;
847 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
852 /* On Windows one can force the refresh rate that DirectDraw uses by
853 * setting an override value in dxdiag. This is documented in KB315614
854 * (main article), KB230002, and KB217348. By comparing registry dumps
855 * before and after setting the override, we see that the override value
856 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
857 * DWORD that represents the refresh rate to force. We use this
858 * registry entry to modify the behavior of SetDisplayMode so that Wine
859 * users can override the refresh rate in a Windows-compatible way.
861 * dxdiag will not accept a refresh rate lower than 40 or higher than
862 * 120 so this value should be within that range. It is, of course,
863 * possible for a user to set the registry entry value directly so that
864 * assumption might not hold.
866 * There is no current mechanism for setting this value through the Wine
867 * GUI. It would be most appropriate to set this value through a dxdiag
868 * clone, but it may be sufficient to use winecfg.
870 * TODO: Create a mechanism for setting this value through the Wine GUI.
872 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE
, "Software\\Microsoft\\DirectDraw", &hkey
) )
876 if (!RegQueryValueExA( hkey
, "ForceRefreshRate", NULL
, &type
, (LPBYTE
)&data
, &size
) && type
== REG_DWORD
)
878 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data
);
879 force_refresh_rate
= data
;
884 DisableThreadLibraryCalls(hInstDLL
);
886 else if (Reason
== DLL_PROCESS_DETACH
)
888 if(!list_empty(&global_ddraw_list
))
890 struct list
*entry
, *entry2
;
891 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
893 /* We remove elements from this loop */
894 LIST_FOR_EACH_SAFE(entry
, entry2
, &global_ddraw_list
)
899 IDirectDrawImpl
*ddraw
= LIST_ENTRY(entry
, IDirectDrawImpl
, ddraw_list_entry
);
901 WARN("DDraw %p has a refcount of %d\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref3
+ ddraw
->ref2
+ ddraw
->ref1
);
903 /* Add references to each interface to avoid freeing them unexpectedly */
904 IDirectDraw_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw
));
905 IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw2
));
906 IDirectDraw3_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw3
));
907 IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw4
));
908 IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw7
));
910 /* Does a D3D device exist? Destroy it
911 * TODO: Destroy all Vertex buffers, Lights, Materials
912 * and execute buffers too
916 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
917 while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw
->d3ddevice
, IDirect3DDevice7
)));
920 /* Try to release the objects
921 * Do an EnumSurfaces to find any hanging surfaces
923 memset(&desc
, 0, sizeof(desc
));
924 desc
.dwSize
= sizeof(desc
);
925 for(i
= 0; i
<= 1; i
++)
927 hr
= IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw
, IDirectDraw7
),
933 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
936 /* Check the surface count */
937 if(ddraw
->surfaces
> 0)
938 ERR("DDraw %p still has %d surfaces attached\n", ddraw
, ddraw
->surfaces
);
940 /* Release all hanging references to destroy the objects. This
941 * restores the screen mode too
943 while(IDirectDraw_Release(ICOM_INTERFACE(ddraw
, IDirectDraw
)));
944 while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw
, IDirectDraw2
)));
945 while(IDirectDraw3_Release(ICOM_INTERFACE(ddraw
, IDirectDraw3
)));
946 while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw
, IDirectDraw4
)));
947 while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw
, IDirectDraw7
)));