gdi32: Add support for the GGO_UNHINTED flag in GetGlyphOutline.
[wine/multimedia.git] / dlls / ddraw / main.c
blob21cd272d9215943e6665fd8fcff47ae4c3bf24db
1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "config.h"
28 #include "wine/port.h"
29 #include "wine/debug.h"
31 #include <assert.h>
32 #include <stdarg.h>
33 #include <string.h>
34 #include <stdlib.h>
36 #define COBJMACROS
38 #include "windef.h"
39 #include "winbase.h"
40 #include "winerror.h"
41 #include "wingdi.h"
42 #include "wine/exception.h"
43 #include "winreg.h"
45 #include "ddraw.h"
46 #include "d3d.h"
48 #include "ddraw_private.h"
50 static typeof(WineDirect3DCreate) *pWineDirect3DCreate;
52 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
54 /* The configured default surface */
55 WINED3DSURFTYPE DefaultSurfaceType = SURFACE_UNKNOWN;
57 /* DDraw list and critical section */
58 static struct list global_ddraw_list = LIST_INIT(global_ddraw_list);
60 static CRITICAL_SECTION_DEBUG ddraw_cs_debug =
62 0, 0, &ddraw_cs,
63 { &ddraw_cs_debug.ProcessLocksList,
64 &ddraw_cs_debug.ProcessLocksList },
65 0, 0, { (DWORD_PTR)(__FILE__ ": ddraw_cs") }
67 CRITICAL_SECTION ddraw_cs = { &ddraw_cs_debug, -1, 0, 0, 0, 0 };
69 /* value of ForceRefreshRate */
70 DWORD force_refresh_rate = 0;
73 * Helper Function for DDRAW_Create and DirectDrawCreateClipper for
74 * lazy loading of the Wine D3D driver.
76 * Returns
77 * TRUE on success
78 * FALSE on failure.
81 BOOL LoadWineD3D(void)
83 static HMODULE hWineD3D = (HMODULE) -1;
84 if (hWineD3D == (HMODULE) -1)
86 hWineD3D = LoadLibraryA("wined3d");
87 if (hWineD3D)
89 pWineDirect3DCreate = (typeof(WineDirect3DCreate) *)GetProcAddress(hWineD3D, "WineDirect3DCreate");
90 pWineDirect3DCreateClipper = (typeof(WineDirect3DCreateClipper) *) GetProcAddress(hWineD3D, "WineDirect3DCreateClipper");
91 return TRUE;
94 return hWineD3D != NULL;
97 /***********************************************************************
99 * Helper function for DirectDrawCreate and friends
100 * Creates a new DDraw interface with the given REFIID
102 * Interfaces that can be created:
103 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
104 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
105 * IDirect3D interfaces?)
107 * Arguments:
108 * guid: ID of the requested driver, NULL for the default driver.
109 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
110 * DD: Used to return the pointer to the created object
111 * UnkOuter: For aggregation, which is unsupported. Must be NULL
112 * iid: requested version ID.
114 * Returns:
115 * DD_OK if the Interface was created successfully
116 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
117 * E_OUTOFMEMORY if some allocation failed
119 ***********************************************************************/
120 static HRESULT
121 DDRAW_Create(const GUID *guid,
122 void **DD,
123 IUnknown *UnkOuter,
124 REFIID iid)
126 IDirectDrawImpl *This = NULL;
127 HRESULT hr;
128 IWineD3D *wineD3D = NULL;
129 IWineD3DDevice *wineD3DDevice = NULL;
130 HDC hDC;
131 WINED3DDEVTYPE devicetype;
133 TRACE("(%s,%p,%p)\n", debugstr_guid(guid), DD, UnkOuter);
135 *DD = NULL;
137 /* We don't care about this guids. Well, there's no special guid anyway
138 * OK, we could
140 if (guid == (GUID *) DDCREATE_EMULATIONONLY)
142 /* Use the reference device id. This doesn't actually change anything,
143 * WineD3D always uses OpenGL for D3D rendering. One could make it request
144 * indirect rendering
146 devicetype = WINED3DDEVTYPE_REF;
148 else if(guid == (GUID *) DDCREATE_HARDWAREONLY)
150 devicetype = WINED3DDEVTYPE_HAL;
152 else
154 devicetype = 0;
157 /* DDraw doesn't support aggregation, according to msdn */
158 if (UnkOuter != NULL)
159 return CLASS_E_NOAGGREGATION;
161 /* DirectDraw creation comes here */
162 This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectDrawImpl));
163 if(!This)
165 ERR("Out of memory when creating DirectDraw\n");
166 return E_OUTOFMEMORY;
169 /* The interfaces:
170 * IDirectDraw and IDirect3D are the same object,
171 * QueryInterface is used to get other interfaces.
173 ICOM_INIT_INTERFACE(This, IDirectDraw, IDirectDraw1_Vtbl);
174 ICOM_INIT_INTERFACE(This, IDirectDraw2, IDirectDraw2_Vtbl);
175 ICOM_INIT_INTERFACE(This, IDirectDraw3, IDirectDraw3_Vtbl);
176 ICOM_INIT_INTERFACE(This, IDirectDraw4, IDirectDraw4_Vtbl);
177 ICOM_INIT_INTERFACE(This, IDirectDraw7, IDirectDraw7_Vtbl);
178 ICOM_INIT_INTERFACE(This, IDirect3D, IDirect3D1_Vtbl);
179 ICOM_INIT_INTERFACE(This, IDirect3D2, IDirect3D2_Vtbl);
180 ICOM_INIT_INTERFACE(This, IDirect3D3, IDirect3D3_Vtbl);
181 ICOM_INIT_INTERFACE(This, IDirect3D7, IDirect3D7_Vtbl);
183 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
184 * of this member.
185 * Read from a registry key, should add a winecfg option later
187 This->ImplType = DefaultSurfaceType;
189 /* Get the current screen settings */
190 hDC = GetDC(0);
191 This->orig_bpp = GetDeviceCaps(hDC, BITSPIXEL) * GetDeviceCaps(hDC, PLANES);
192 ReleaseDC(0, hDC);
193 This->orig_width = GetSystemMetrics(SM_CXSCREEN);
194 This->orig_height = GetSystemMetrics(SM_CYSCREEN);
196 if (!LoadWineD3D())
198 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
199 hr = DDERR_NODIRECTDRAWSUPPORT;
200 goto err_out;
203 /* Initialize WineD3D
205 * All Rendering (2D and 3D) is relayed to WineD3D,
206 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
207 * structure handling is handled in this lib.
209 wineD3D = pWineDirect3DCreate(7 /* DXVersion */, (IUnknown *) This /* Parent */);
210 if(!wineD3D)
212 ERR("Failed to initialise WineD3D\n");
213 hr = E_OUTOFMEMORY;
214 goto err_out;
216 This->wineD3D = wineD3D;
217 TRACE("WineD3D created at %p\n", wineD3D);
219 /* Initialized member...
221 * It is set to false at creation time, and set to true in
222 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
223 * initialize only once
225 This->initialized = FALSE;
227 /* Initialize WineD3DDevice
229 * It is used for screen setup, surface and palette creation
230 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
231 * initialized
233 hr = IWineD3D_CreateDevice(wineD3D,
234 0 /*D3D_ADAPTER_DEFAULT*/,
235 devicetype,
236 NULL, /* FocusWindow, don't know yet */
237 0, /* BehaviorFlags */
238 &wineD3DDevice,
239 (IUnknown *) ICOM_INTERFACE(This, IDirectDraw7));
240 if(FAILED(hr))
242 ERR("Failed to create a wineD3DDevice, result = %x\n", hr);
243 goto err_out;
245 This->wineD3DDevice = wineD3DDevice;
246 TRACE("wineD3DDevice created at %p\n", This->wineD3DDevice);
248 /* Register the window class
250 * It is used to create a hidden window for D3D
251 * rendering, if the application didn't pass one.
252 * It can also be used for Creating a device window
253 * from SetCooperativeLevel
255 * The name: DDRAW_<address>. The classname is
256 * 32 bit long, so a 64 bit address will fit nicely
257 * (Will this be compiled for 64 bit anyway?)
260 sprintf(This->classname, "DDRAW_%p", This);
262 memset(&This->wnd_class, 0, sizeof(This->wnd_class));
263 This->wnd_class.style = CS_HREDRAW | CS_VREDRAW;
264 This->wnd_class.lpfnWndProc = DefWindowProcA;
265 This->wnd_class.cbClsExtra = 0;
266 This->wnd_class.cbWndExtra = 0;
267 This->wnd_class.hInstance = GetModuleHandleA(0);
268 This->wnd_class.hIcon = 0;
269 This->wnd_class.hCursor = 0;
270 This->wnd_class.hbrBackground = (HBRUSH) GetStockObject(BLACK_BRUSH);
271 This->wnd_class.lpszMenuName = NULL;
272 This->wnd_class.lpszClassName = This->classname;
273 if(!RegisterClassA(&This->wnd_class))
275 ERR("RegisterClassA failed!\n");
276 goto err_out;
279 /* Get the amount of video memory */
280 This->total_vidmem = IWineD3DDevice_GetAvailableTextureMem(This->wineD3DDevice);
282 list_init(&This->surface_list);
283 list_add_head(&global_ddraw_list, &This->ddraw_list_entry);
285 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
286 * The required refcount
288 hr = IDirectDraw7_QueryInterface( ICOM_INTERFACE(This, IDirectDraw7), iid, DD);
289 if(SUCCEEDED(hr)) return DD_OK;
291 err_out:
292 /* Let's hope we never need this ;) */
293 if(wineD3DDevice) IWineD3DDevice_Release(wineD3DDevice);
294 if(wineD3D) IWineD3D_Release(wineD3D);
295 if(This) HeapFree(GetProcessHeap(), 0, This->decls);
296 HeapFree(GetProcessHeap(), 0, This);
297 return hr;
300 /***********************************************************************
301 * DirectDrawCreate (DDRAW.@)
303 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
304 * interfaces in theory
306 * Arguments, return values: See DDRAW_Create
308 ***********************************************************************/
309 HRESULT WINAPI
310 DirectDrawCreate(GUID *GUID,
311 LPDIRECTDRAW *DD,
312 IUnknown *UnkOuter)
314 HRESULT hr;
315 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID), DD, UnkOuter);
317 EnterCriticalSection(&ddraw_cs);
318 hr = DDRAW_Create(GUID, (void **) DD, UnkOuter, &IID_IDirectDraw);
319 LeaveCriticalSection(&ddraw_cs);
320 return hr;
323 /***********************************************************************
324 * DirectDrawCreateEx (DDRAW.@)
326 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
327 * interfaces are requested.
329 * Arguments, return values: See DDRAW_Create
331 ***********************************************************************/
332 HRESULT WINAPI
333 DirectDrawCreateEx(GUID *GUID,
334 LPVOID *DD,
335 REFIID iid,
336 IUnknown *UnkOuter)
338 HRESULT hr;
339 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID), DD, debugstr_guid(iid), UnkOuter);
341 if (!IsEqualGUID(iid, &IID_IDirectDraw7))
342 return DDERR_INVALIDPARAMS;
344 EnterCriticalSection(&ddraw_cs);
345 hr = DDRAW_Create(GUID, DD, UnkOuter, iid);
346 LeaveCriticalSection(&ddraw_cs);
347 return hr;
350 /***********************************************************************
351 * DirectDrawEnumerateA (DDRAW.@)
353 * Enumerates legacy ddraw drivers, ascii version. We only have one
354 * driver, which relays to WineD3D. If we were sufficiently cool,
355 * we could offer various interfaces, which use a different default surface
356 * implementation, but I think it's better to offer this choice in
357 * winecfg, because some apps use the default driver, so we would need
358 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
360 * Arguments:
361 * Callback: Callback function from the app
362 * Context: Argument to the call back.
364 * Returns:
365 * DD_OK on success
366 * E_INVALIDARG if the Callback caused a page fault
369 ***********************************************************************/
370 HRESULT WINAPI
371 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback,
372 LPVOID Context)
374 BOOL stop = FALSE;
376 TRACE(" Enumerating default DirectDraw HAL interface\n");
377 /* We only have one driver */
378 __TRY
380 static CHAR driver_desc[] = "DirectDraw HAL",
381 driver_name[] = "display";
383 stop = !Callback(NULL, driver_desc, driver_name, Context);
385 __EXCEPT_PAGE_FAULT
387 return E_INVALIDARG;
389 __ENDTRY
391 TRACE(" End of enumeration\n");
392 return DD_OK;
395 /***********************************************************************
396 * DirectDrawEnumerateExA (DDRAW.@)
398 * Enumerates DirectDraw7 drivers, ascii version. See
399 * the comments above DirectDrawEnumerateA for more details.
401 * The Flag member is not supported right now.
403 ***********************************************************************/
404 HRESULT WINAPI
405 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback,
406 LPVOID Context,
407 DWORD Flags)
409 BOOL stop = FALSE;
410 TRACE("Enumerating default DirectDraw HAL interface\n");
412 /* We only have one driver by now */
413 __TRY
415 static CHAR driver_desc[] = "DirectDraw HAL",
416 driver_name[] = "display";
418 /* QuickTime expects the description "DirectDraw HAL" */
419 stop = !Callback(NULL, driver_desc, driver_name, Context, 0);
421 __EXCEPT_PAGE_FAULT
423 return E_INVALIDARG;
425 __ENDTRY;
427 TRACE("End of enumeration\n");
428 return DD_OK;
431 /***********************************************************************
432 * DirectDrawEnumerateW (DDRAW.@)
434 * Enumerates legacy drivers, unicode version. See
435 * the comments above DirectDrawEnumerateA for more details.
437 * The Flag member is not supported right now.
439 ***********************************************************************/
441 /***********************************************************************
442 * DirectDrawEnumerateExW (DDRAW.@)
444 * Enumerates DirectDraw7 drivers, unicode version. See
445 * the comments above DirectDrawEnumerateA for more details.
447 * The Flag member is not supported right now.
449 ***********************************************************************/
451 /***********************************************************************
452 * Classfactory implementation.
453 ***********************************************************************/
455 /***********************************************************************
456 * CF_CreateDirectDraw
458 * DDraw creation function for the class factory
460 * Params:
461 * UnkOuter: Set to NULL
462 * iid: ID of the wanted interface
463 * obj: Address to pass the interface pointer back
465 * Returns
466 * DD_OK / DDERR*, see DDRAW_Create
468 ***********************************************************************/
469 static HRESULT
470 CF_CreateDirectDraw(IUnknown* UnkOuter, REFIID iid,
471 void **obj)
473 HRESULT hr;
475 TRACE("(%p,%s,%p)\n", UnkOuter, debugstr_guid(iid), obj);
477 EnterCriticalSection(&ddraw_cs);
478 hr = DDRAW_Create(NULL, obj, UnkOuter, iid);
479 LeaveCriticalSection(&ddraw_cs);
480 return hr;
483 /***********************************************************************
484 * CF_CreateDirectDraw
486 * Clipper creation function for the class factory
488 * Params:
489 * UnkOuter: Set to NULL
490 * iid: ID of the wanted interface
491 * obj: Address to pass the interface pointer back
493 * Returns
494 * DD_OK / DDERR*, see DDRAW_Create
496 ***********************************************************************/
497 static HRESULT
498 CF_CreateDirectDrawClipper(IUnknown* UnkOuter, REFIID riid,
499 void **obj)
501 HRESULT hr;
502 IDirectDrawClipper *Clip;
504 EnterCriticalSection(&ddraw_cs);
505 hr = DirectDrawCreateClipper(0, &Clip, UnkOuter);
506 if (hr != DD_OK)
508 LeaveCriticalSection(&ddraw_cs);
509 return hr;
512 hr = IDirectDrawClipper_QueryInterface(Clip, riid, obj);
513 IDirectDrawClipper_Release(Clip);
515 LeaveCriticalSection(&ddraw_cs);
516 return hr;
519 static const struct object_creation_info object_creation[] =
521 { &CLSID_DirectDraw, CF_CreateDirectDraw },
522 { &CLSID_DirectDraw7, CF_CreateDirectDraw },
523 { &CLSID_DirectDrawClipper, CF_CreateDirectDrawClipper }
526 /*******************************************************************************
527 * IDirectDrawClassFactory::QueryInterface
529 * QueryInterface for the class factory
531 * PARAMS
532 * riid Reference to identifier of queried interface
533 * ppv Address to return the interface pointer at
535 * RETURNS
536 * Success: S_OK
537 * Failure: E_NOINTERFACE
539 *******************************************************************************/
540 static HRESULT WINAPI
541 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory *iface,
542 REFIID riid,
543 void **obj)
545 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
547 TRACE("(%p)->(%s,%p)\n", This, debugstr_guid(riid), obj);
549 if (IsEqualGUID(riid, &IID_IUnknown)
550 || IsEqualGUID(riid, &IID_IClassFactory))
552 IClassFactory_AddRef(iface);
553 *obj = This;
554 return S_OK;
557 WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),obj);
558 return E_NOINTERFACE;
561 /*******************************************************************************
562 * IDirectDrawClassFactory::AddRef
564 * AddRef for the class factory
566 * RETURNS
567 * The new refcount
569 *******************************************************************************/
570 static ULONG WINAPI
571 IDirectDrawClassFactoryImpl_AddRef(IClassFactory *iface)
573 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
574 ULONG ref = InterlockedIncrement(&This->ref);
576 TRACE("(%p)->() incrementing from %d.\n", This, ref - 1);
578 return ref;
581 /*******************************************************************************
582 * IDirectDrawClassFactory::Release
584 * Release for the class factory. If the refcount falls to 0, the object
585 * is destroyed
587 * RETURNS
588 * The new refcount
590 *******************************************************************************/
591 static ULONG WINAPI
592 IDirectDrawClassFactoryImpl_Release(IClassFactory *iface)
594 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
595 ULONG ref = InterlockedDecrement(&This->ref);
596 TRACE("(%p)->() decrementing from %d.\n", This, ref+1);
598 if (ref == 0)
599 HeapFree(GetProcessHeap(), 0, This);
601 return ref;
605 /*******************************************************************************
606 * IDirectDrawClassFactory::CreateInstance
608 * What is this? Seems to create DirectDraw objects...
610 * Params
611 * The usual things???
613 * RETURNS
614 * ???
616 *******************************************************************************/
617 static HRESULT WINAPI
618 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory *iface,
619 IUnknown *UnkOuter,
620 REFIID riid,
621 void **obj)
623 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
625 TRACE("(%p)->(%p,%s,%p)\n",This,UnkOuter,debugstr_guid(riid),obj);
627 return This->pfnCreateInstance(UnkOuter, riid, obj);
630 /*******************************************************************************
631 * IDirectDrawClassFactory::LockServer
633 * What is this?
635 * Params
636 * ???
638 * RETURNS
639 * S_OK, because it's a stub
641 *******************************************************************************/
642 static HRESULT WINAPI
643 IDirectDrawClassFactoryImpl_LockServer(IClassFactory *iface,BOOL dolock)
645 ICOM_THIS_FROM(IClassFactoryImpl, IClassFactory, iface);
646 FIXME("(%p)->(%d),stub!\n",This,dolock);
647 return S_OK;
650 /*******************************************************************************
651 * The class factory VTable
652 *******************************************************************************/
653 static const IClassFactoryVtbl IClassFactory_Vtbl =
655 IDirectDrawClassFactoryImpl_QueryInterface,
656 IDirectDrawClassFactoryImpl_AddRef,
657 IDirectDrawClassFactoryImpl_Release,
658 IDirectDrawClassFactoryImpl_CreateInstance,
659 IDirectDrawClassFactoryImpl_LockServer
662 /*******************************************************************************
663 * DllGetClassObject [DDRAW.@]
664 * Retrieves class object from a DLL object
666 * NOTES
667 * Docs say returns STDAPI
669 * PARAMS
670 * rclsid [I] CLSID for the class object
671 * riid [I] Reference to identifier of interface for class object
672 * ppv [O] Address of variable to receive interface pointer for riid
674 * RETURNS
675 * Success: S_OK
676 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
677 * E_UNEXPECTED
679 HRESULT WINAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID *ppv)
681 unsigned int i;
682 IClassFactoryImpl *factory;
684 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid), debugstr_guid(riid), ppv);
686 if ( !IsEqualGUID( &IID_IClassFactory, riid )
687 && ! IsEqualGUID( &IID_IUnknown, riid) )
688 return E_NOINTERFACE;
690 for (i=0; i < sizeof(object_creation)/sizeof(object_creation[0]); i++)
692 if (IsEqualGUID(object_creation[i].clsid, rclsid))
693 break;
696 if (i == sizeof(object_creation)/sizeof(object_creation[0]))
698 FIXME("%s: no class found.\n", debugstr_guid(rclsid));
699 return CLASS_E_CLASSNOTAVAILABLE;
702 factory = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*factory));
703 if (factory == NULL) return E_OUTOFMEMORY;
705 ICOM_INIT_INTERFACE(factory, IClassFactory, IClassFactory_Vtbl);
706 factory->ref = 1;
708 factory->pfnCreateInstance = object_creation[i].pfnCreateInstance;
710 *ppv = ICOM_INTERFACE(factory, IClassFactory);
711 return S_OK;
715 /*******************************************************************************
716 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
718 * RETURNS
719 * Success: S_OK
720 * Failure: S_FALSE
722 HRESULT WINAPI DllCanUnloadNow(void)
724 HRESULT hr;
725 FIXME("(void): stub\n");
727 EnterCriticalSection(&ddraw_cs);
728 hr = S_FALSE;
729 LeaveCriticalSection(&ddraw_cs);
731 return hr;
734 /*******************************************************************************
735 * DestroyCallback
737 * Callback function for the EnumSurfaces call in DllMain.
738 * Dumps some surface info and releases the surface
740 * Params:
741 * surf: The enumerated surface
742 * desc: it's description
743 * context: Pointer to the ddraw impl
745 * Returns:
746 * DDENUMRET_OK;
747 *******************************************************************************/
748 static HRESULT WINAPI
749 DestroyCallback(IDirectDrawSurface7 *surf,
750 DDSURFACEDESC2 *desc,
751 void *context)
753 IDirectDrawSurfaceImpl *Impl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, surf);
754 IDirectDrawImpl *ddraw = (IDirectDrawImpl *) context;
755 ULONG ref;
757 ref = IDirectDrawSurface7_Release(surf); /* For the EnumSurfaces */
758 WARN("Surface %p has an reference count of %d\n", Impl, ref);
760 /* Skip surfaces which are attached somewhere or which are
761 * part of a complex compound. They will get released when destroying
762 * the root
764 if( (!Impl->is_complex_root) || (Impl->first_attached != Impl) )
765 return DDENUMRET_OK;
766 /* Skip our depth stencil surface, it will be released with the render target */
767 if( Impl == ddraw->DepthStencilBuffer)
768 return DDENUMRET_OK;
770 /* Destroy the surface */
771 while(ref) ref = IDirectDrawSurface7_Release(surf);
773 return DDENUMRET_OK;
776 /***********************************************************************
777 * get_config_key
779 * Reads a config key from the registry. Taken from WineD3D
781 ***********************************************************************/
782 static inline DWORD get_config_key(HKEY defkey, HKEY appkey, const char* name, char* buffer, DWORD size)
784 if (0 != appkey && !RegQueryValueExA( appkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
785 if (0 != defkey && !RegQueryValueExA( defkey, name, 0, NULL, (LPBYTE) buffer, &size )) return 0;
786 return ERROR_FILE_NOT_FOUND;
789 /***********************************************************************
790 * DllMain (DDRAW.0)
792 * Could be used to register DirectDraw drivers, if we have more than
793 * one. Also used to destroy any objects left at unload if the
794 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
796 ***********************************************************************/
797 BOOL WINAPI
798 DllMain(HINSTANCE hInstDLL,
799 DWORD Reason,
800 LPVOID lpv)
802 TRACE("(%p,%x,%p)\n", hInstDLL, Reason, lpv);
803 if (Reason == DLL_PROCESS_ATTACH)
805 char buffer[MAX_PATH+10];
806 DWORD size = sizeof(buffer);
807 HKEY hkey = 0;
808 HKEY appkey = 0;
809 DWORD len;
811 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
812 if ( RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\Direct3D", &hkey ) ) hkey = 0;
814 len = GetModuleFileNameA( 0, buffer, MAX_PATH );
815 if (len && len < MAX_PATH)
817 HKEY tmpkey;
818 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
819 if (!RegOpenKeyA( HKEY_CURRENT_USER, "Software\\Wine\\AppDefaults", &tmpkey ))
821 char *p, *appname = buffer;
822 if ((p = strrchr( appname, '/' ))) appname = p + 1;
823 if ((p = strrchr( appname, '\\' ))) appname = p + 1;
824 strcat( appname, "\\Direct3D" );
825 TRACE("appname = [%s]\n", appname);
826 if (RegOpenKeyA( tmpkey, appname, &appkey )) appkey = 0;
827 RegCloseKey( tmpkey );
831 if ( 0 != hkey || 0 != appkey )
833 if ( !get_config_key( hkey, appkey, "DirectDrawRenderer", buffer, size) )
835 if (!strcmp(buffer,"gdi"))
837 TRACE("Defaulting to GDI surfaces\n");
838 DefaultSurfaceType = SURFACE_GDI;
840 else if (!strcmp(buffer,"opengl"))
842 TRACE("Defaulting to opengl surfaces\n");
843 DefaultSurfaceType = SURFACE_OPENGL;
845 else
847 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
852 /* On Windows one can force the refresh rate that DirectDraw uses by
853 * setting an override value in dxdiag. This is documented in KB315614
854 * (main article), KB230002, and KB217348. By comparing registry dumps
855 * before and after setting the override, we see that the override value
856 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
857 * DWORD that represents the refresh rate to force. We use this
858 * registry entry to modify the behavior of SetDisplayMode so that Wine
859 * users can override the refresh rate in a Windows-compatible way.
861 * dxdiag will not accept a refresh rate lower than 40 or higher than
862 * 120 so this value should be within that range. It is, of course,
863 * possible for a user to set the registry entry value directly so that
864 * assumption might not hold.
866 * There is no current mechanism for setting this value through the Wine
867 * GUI. It would be most appropriate to set this value through a dxdiag
868 * clone, but it may be sufficient to use winecfg.
870 * TODO: Create a mechanism for setting this value through the Wine GUI.
872 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectDraw", &hkey ) )
874 DWORD type, data;
875 size = sizeof(data);
876 if (!RegQueryValueExA( hkey, "ForceRefreshRate", NULL, &type, (LPBYTE)&data, &size ) && type == REG_DWORD)
878 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data);
879 force_refresh_rate = data;
881 RegCloseKey( hkey );
884 DisableThreadLibraryCalls(hInstDLL);
886 else if (Reason == DLL_PROCESS_DETACH)
888 if(!list_empty(&global_ddraw_list))
890 struct list *entry, *entry2;
891 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
893 /* We remove elements from this loop */
894 LIST_FOR_EACH_SAFE(entry, entry2, &global_ddraw_list)
896 HRESULT hr;
897 DDSURFACEDESC2 desc;
898 int i;
899 IDirectDrawImpl *ddraw = LIST_ENTRY(entry, IDirectDrawImpl, ddraw_list_entry);
901 WARN("DDraw %p has a refcount of %d\n", ddraw, ddraw->ref7 + ddraw->ref4 + ddraw->ref3 + ddraw->ref2 + ddraw->ref1);
903 /* Add references to each interface to avoid freeing them unexpectedly */
904 IDirectDraw_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw));
905 IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw2));
906 IDirectDraw3_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw3));
907 IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw4));
908 IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw, IDirectDraw7));
910 /* Does a D3D device exist? Destroy it
911 * TODO: Destroy all Vertex buffers, Lights, Materials
912 * and execute buffers too
914 if(ddraw->d3ddevice)
916 WARN("DDraw %p has d3ddevice %p attached\n", ddraw, ddraw->d3ddevice);
917 while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw->d3ddevice, IDirect3DDevice7)));
920 /* Try to release the objects
921 * Do an EnumSurfaces to find any hanging surfaces
923 memset(&desc, 0, sizeof(desc));
924 desc.dwSize = sizeof(desc);
925 for(i = 0; i <= 1; i++)
927 hr = IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw, IDirectDraw7),
928 DDENUMSURFACES_ALL,
929 &desc,
930 (void *) ddraw,
931 DestroyCallback);
932 if(hr != D3D_OK)
933 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw);
936 /* Check the surface count */
937 if(ddraw->surfaces > 0)
938 ERR("DDraw %p still has %d surfaces attached\n", ddraw, ddraw->surfaces);
940 /* Release all hanging references to destroy the objects. This
941 * restores the screen mode too
943 while(IDirectDraw_Release(ICOM_INTERFACE(ddraw, IDirectDraw)));
944 while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw, IDirectDraw2)));
945 while(IDirectDraw3_Release(ICOM_INTERFACE(ddraw, IDirectDraw3)));
946 while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw, IDirectDraw4)));
947 while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw, IDirectDraw7)));
952 return TRUE;