Updated for 981018.
[wine/multimedia.git] / graphics / path.c
blob23698d324541a70a916ccc166361540141ce8787
1 /*
2 * Graphics paths (BeginPath, EndPath etc.)
4 * Copyright 1997, 1998 Martin Boehme
5 */
7 #include <assert.h>
8 #include <malloc.h>
9 #include <math.h>
11 #include "windows.h"
12 #include "winerror.h"
14 #include "dc.h"
15 #include "debug.h"
16 #include "path.h"
18 /* Notes on the implementation
20 * The implementation is based on dynamically resizable arrays of points and
21 * flags. I dithered for a bit before deciding on this implementation, and
22 * I had even done a bit of work on a linked list version before switching
23 * to arrays. It's a bit of a tradeoff. When you use linked lists, the
24 * implementation of FlattenPath is easier, because you can rip the
25 * PT_BEZIERTO entries out of the middle of the list and link the
26 * corresponding PT_LINETO entries in. However, when you use arrays,
27 * PathToRegion becomes easier, since you can essentially just pass your array
28 * of points to CreatePolyPolygonRgn. Also, if I'd used linked lists, I would
29 * have had the extra effort of creating a chunk-based allocation scheme
30 * in order to use memory effectively. That's why I finally decided to use
31 * arrays. Note by the way that the array based implementation has the same
32 * linear time complexity that linked lists would have since the arrays grow
33 * exponentially.
35 * The points are stored in the path in device coordinates. This is
36 * consistent with the way Windows does things (for instance, see the Win32
37 * SDK documentation for GetPath).
39 * The word "stroke" appears in several places (e.g. in the flag
40 * GdiPath.newStroke). A stroke consists of a PT_MOVETO followed by one or
41 * more PT_LINETOs or PT_BEZIERTOs, up to, but not including, the next
42 * PT_MOVETO. Note that this is not the same as the definition of a figure;
43 * a figure can contain several strokes.
45 * I modified the drawing functions (MoveTo, LineTo etc.) to test whether
46 * the path is open and to call the corresponding function in path.c if this
47 * is the case. A more elegant approach would be to modify the function
48 * pointers in the DC_FUNCTIONS structure; however, this would be a lot more
49 * complex. Also, the performance degradation caused by my approach in the
50 * case where no path is open is so small that it cannot be measured.
52 * Martin Boehme
55 /* FIXME: A lot of stuff isn't implemented yet. There is much more to come. */
57 #define NUM_ENTRIES_INITIAL 16 /* Initial size of points / flags arrays */
58 #define GROW_FACTOR_NUMER 2 /* Numerator of grow factor for the array */
59 #define GROW_FACTOR_DENOM 1 /* Denominator of grow factor */
62 static BOOL32 PATH_PathToRegion(const GdiPath *pPath, INT32 nPolyFillMode,
63 HRGN32 *pHrgn);
64 static void PATH_EmptyPath(GdiPath *pPath);
65 static BOOL32 PATH_AddEntry(GdiPath *pPath, const POINT32 *pPoint,
66 BYTE flags);
67 static BOOL32 PATH_ReserveEntries(GdiPath *pPath, INT32 numEntries);
68 static BOOL32 PATH_GetPathFromHDC(HDC32 hdc, GdiPath **ppPath);
69 static BOOL32 PATH_DoArcPart(GdiPath *pPath, FLOAT_POINT corners[],
70 double angleStart, double angleEnd, BOOL32 addMoveTo);
71 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners[], double x,
72 double y, POINT32 *pPoint);
73 static void PATH_NormalizePoint(FLOAT_POINT corners[], const FLOAT_POINT
74 *pPoint, double *pX, double *pY);
77 /***********************************************************************
78 * BeginPath16 (GDI.512)
80 BOOL16 WINAPI BeginPath16(HDC16 hdc)
82 return (BOOL16)BeginPath32((HDC32)hdc);
86 /***********************************************************************
87 * BeginPath32 (GDI32.9)
89 BOOL32 WINAPI BeginPath32(HDC32 hdc)
91 GdiPath *pPath;
93 /* Get pointer to path */
94 if(!PATH_GetPathFromHDC(hdc, &pPath))
96 SetLastError(ERROR_INVALID_HANDLE);
97 return FALSE;
100 /* If path is already open, do nothing */
101 if(pPath->state==PATH_Open)
102 return TRUE;
104 /* Make sure that path is empty */
105 PATH_EmptyPath(pPath);
107 /* Initialize variables for new path */
108 pPath->newStroke=TRUE;
109 pPath->state=PATH_Open;
111 return TRUE;
115 /***********************************************************************
116 * EndPath16 (GDI.514)
118 BOOL16 WINAPI EndPath16(HDC16 hdc)
120 return (BOOL16)EndPath32((HDC32)hdc);
124 /***********************************************************************
125 * EndPath32 (GDI32.78)
127 BOOL32 WINAPI EndPath32(HDC32 hdc)
129 GdiPath *pPath;
131 /* Get pointer to path */
132 if(!PATH_GetPathFromHDC(hdc, &pPath))
134 SetLastError(ERROR_INVALID_HANDLE);
135 return FALSE;
138 /* Check that path is currently being constructed */
139 if(pPath->state!=PATH_Open)
141 SetLastError(ERROR_CAN_NOT_COMPLETE);
142 return FALSE;
145 /* Set flag to indicate that path is finished */
146 pPath->state=PATH_Closed;
148 return TRUE;
152 /***********************************************************************
153 * AbortPath16 (GDI.511)
155 BOOL16 WINAPI AbortPath16(HDC16 hdc)
157 return (BOOL16)AbortPath32((HDC32)hdc);
161 /******************************************************************************
162 * AbortPath32 [GDI32.1]
163 * Closes and discards paths from device context
165 * NOTES
166 * Check that SetLastError is being called correctly
168 * PARAMS
169 * hdc [I] Handle to device context
171 * RETURNS STD
173 BOOL32 WINAPI AbortPath32( HDC32 hdc )
175 GdiPath *pPath;
177 /* Get pointer to path */
178 if(!PATH_GetPathFromHDC(hdc, &pPath))
180 SetLastError(ERROR_INVALID_PARAMETER);
181 return FALSE;
184 /* Remove all entries from the path */
185 PATH_EmptyPath(pPath);
187 return TRUE;
191 /***********************************************************************
192 * CloseFigure16 (GDI.513)
194 BOOL16 WINAPI CloseFigure16(HDC16 hdc)
196 return (BOOL16)CloseFigure32((HDC32)hdc);
200 /***********************************************************************
201 * CloseFigure32 (GDI32.16)
203 * FIXME: Check that SetLastError is being called correctly
205 BOOL32 WINAPI CloseFigure32(HDC32 hdc)
207 GdiPath *pPath;
209 /* Get pointer to path */
210 if(!PATH_GetPathFromHDC(hdc, &pPath))
212 SetLastError(ERROR_INVALID_PARAMETER);
213 return FALSE;
216 /* Check that path is open */
217 if(pPath->state!=PATH_Open)
219 SetLastError(ERROR_CAN_NOT_COMPLETE);
220 return FALSE;
223 /* FIXME: Shouldn't we draw a line to the beginning of the figure? */
225 /* Set PT_CLOSEFIGURE on the last entry and start a new stroke */
226 if(pPath->numEntriesUsed)
228 pPath->pFlags[pPath->numEntriesUsed-1]|=PT_CLOSEFIGURE;
229 pPath->newStroke=TRUE;
232 return TRUE;
236 /***********************************************************************
237 * GetPath16 (GDI.517)
239 INT16 WINAPI GetPath16(HDC16 hdc, LPPOINT16 pPoints, LPBYTE pTypes,
240 INT16 nSize)
242 FIXME(gdi, "(%d,%p,%p): stub\n",hdc,pPoints,pTypes);
244 return 0;
248 /***********************************************************************
249 * GetPath32 (GDI32.210)
251 INT32 WINAPI GetPath32(HDC32 hdc, LPPOINT32 pPoints, LPBYTE pTypes,
252 INT32 nSize)
254 GdiPath *pPath;
256 /* Get pointer to path */
257 if(!PATH_GetPathFromHDC(hdc, &pPath))
259 SetLastError(ERROR_INVALID_PARAMETER);
260 return -1;
263 /* Check that path is closed */
264 if(pPath->state!=PATH_Closed)
266 SetLastError(ERROR_CAN_NOT_COMPLETE);
267 return -1;
270 if(nSize==0)
271 return pPath->numEntriesUsed;
272 else if(nSize<pPath->numEntriesUsed)
274 SetLastError(ERROR_INVALID_PARAMETER);
275 return -1;
277 else
279 memcpy(pPoints, pPath->pPoints, sizeof(POINT32)*pPath->numEntriesUsed);
280 memcpy(pTypes, pPath->pFlags, sizeof(BYTE)*pPath->numEntriesUsed);
282 /* Convert the points to logical coordinates */
283 if(!DPtoLP32(hdc, pPoints, pPath->numEntriesUsed))
285 /* FIXME: Is this the correct value? */
286 SetLastError(ERROR_CAN_NOT_COMPLETE);
287 return -1;
290 return pPath->numEntriesUsed;
295 /***********************************************************************
296 * PathToRegion32 (GDI32.261)
298 * FIXME
299 * Check that SetLastError is being called correctly
301 * The documentation does not state this explicitly, but a test under Windows
302 * shows that the region which is returned should be in device coordinates.
304 HRGN32 WINAPI PathToRegion32(HDC32 hdc)
306 GdiPath *pPath;
307 HRGN32 hrgnRval;
309 /* Get pointer to path */
310 if(!PATH_GetPathFromHDC(hdc, &pPath))
312 SetLastError(ERROR_INVALID_PARAMETER);
313 return 0;
316 /* Check that path is closed */
317 if(pPath->state!=PATH_Closed)
319 SetLastError(ERROR_CAN_NOT_COMPLETE);
320 return 0;
323 /* FIXME: Should we empty the path even if conversion failed? */
324 if(PATH_PathToRegion(pPath, GetPolyFillMode32(hdc), &hrgnRval))
325 PATH_EmptyPath(pPath);
326 else
327 hrgnRval=0;
329 return hrgnRval;
333 /***********************************************************************
334 * FillPath32 (GDI32.100)
336 * FIXME
337 * Check that SetLastError is being called correctly
339 BOOL32 WINAPI FillPath32(HDC32 hdc)
341 GdiPath *pPath;
342 INT32 mapMode, graphicsMode;
343 POINT32 ptViewportExt, ptViewportOrg, ptWindowExt, ptWindowOrg;
344 XFORM xform;
345 HRGN32 hrgn;
347 /* Get pointer to path */
348 if(!PATH_GetPathFromHDC(hdc, &pPath))
350 SetLastError(ERROR_INVALID_PARAMETER);
351 return FALSE;
354 /* Check that path is closed */
355 if(pPath->state!=PATH_Closed)
357 SetLastError(ERROR_CAN_NOT_COMPLETE);
358 return FALSE;
361 /* Construct a region from the path and fill it */
362 if(PATH_PathToRegion(pPath, GetPolyFillMode32(hdc), &hrgn))
364 /* Since PaintRgn interprets the region as being in logical coordinates
365 * but the points we store for the path are already in device
366 * coordinates, we have to set the mapping mode to MM_TEXT temporarily.
367 * Using SaveDC to save information about the mapping mode / world
368 * transform would be easier but would require more overhead, especially
369 * now that SaveDC saves the current path.
372 /* Save the information about the old mapping mode */
373 mapMode=GetMapMode32(hdc);
374 GetViewportExtEx32(hdc, &ptViewportExt);
375 GetViewportOrgEx32(hdc, &ptViewportOrg);
376 GetWindowExtEx32(hdc, &ptWindowExt);
377 GetWindowOrgEx32(hdc, &ptWindowOrg);
379 /* Save world transform
380 * NB: The Windows documentation on world transforms would lead one to
381 * believe that this has to be done only in GM_ADVANCED; however, my
382 * tests show that resetting the graphics mode to GM_COMPATIBLE does
383 * not reset the world transform.
385 GetWorldTransform(hdc, &xform);
387 /* Set MM_TEXT */
388 SetMapMode32(hdc, MM_TEXT);
390 /* Paint the region */
391 PaintRgn32(hdc, hrgn);
393 /* Restore the old mapping mode */
394 SetMapMode32(hdc, mapMode);
395 SetViewportExtEx32(hdc, ptViewportExt.x, ptViewportExt.y, NULL);
396 SetViewportOrgEx32(hdc, ptViewportOrg.x, ptViewportOrg.y, NULL);
397 SetWindowExtEx32(hdc, ptWindowExt.x, ptWindowExt.y, NULL);
398 SetWindowOrgEx32(hdc, ptWindowOrg.x, ptWindowOrg.y, NULL);
400 /* Go to GM_ADVANCED temporarily to restore the world transform */
401 graphicsMode=GetGraphicsMode(hdc);
402 SetGraphicsMode(hdc, GM_ADVANCED);
403 SetWorldTransform(hdc, &xform);
404 SetGraphicsMode(hdc, graphicsMode);
406 /* Empty the path */
407 PATH_EmptyPath(pPath);
408 return TRUE;
410 else
412 /* FIXME: Should the path be emptied even if conversion failed? */
413 /* PATH_EmptyPath(pPath); */
414 return FALSE;
419 /***********************************************************************
420 * SelectClipPath32 (GDI32.296)
421 * FIXME
422 * Check that SetLastError is being called correctly
424 BOOL32 WINAPI SelectClipPath32(HDC32 hdc, INT32 iMode)
426 GdiPath *pPath;
427 HRGN32 hrgnPath;
428 BOOL32 success;
430 /* Get pointer to path */
431 if(!PATH_GetPathFromHDC(hdc, &pPath))
433 SetLastError(ERROR_INVALID_PARAMETER);
434 return FALSE;
437 /* Check that path is closed */
438 if(pPath->state!=PATH_Closed)
440 SetLastError(ERROR_CAN_NOT_COMPLETE);
441 return FALSE;
444 /* Construct a region from the path */
445 if(PATH_PathToRegion(pPath, GetPolyFillMode32(hdc), &hrgnPath))
447 success = ExtSelectClipRgn( hdc, hrgnPath, iMode ) != ERROR;
448 DeleteObject32(hrgnPath);
450 /* Empty the path */
451 if(success)
452 PATH_EmptyPath(pPath);
453 /* FIXME: Should this function delete the path even if it failed? */
455 return success;
457 else
458 return FALSE;
462 /***********************************************************************
463 * Exported functions
466 /* PATH_InitGdiPath
468 * Initializes the GdiPath structure.
470 void PATH_InitGdiPath(GdiPath *pPath)
472 assert(pPath!=NULL);
474 pPath->state=PATH_Null;
475 pPath->pPoints=NULL;
476 pPath->pFlags=NULL;
477 pPath->numEntriesUsed=0;
478 pPath->numEntriesAllocated=0;
481 /* PATH_DestroyGdiPath
483 * Destroys a GdiPath structure (frees the memory in the arrays).
485 void PATH_DestroyGdiPath(GdiPath *pPath)
487 assert(pPath!=NULL);
489 free(pPath->pPoints);
490 free(pPath->pFlags);
493 /* PATH_AssignGdiPath
495 * Copies the GdiPath structure "pPathSrc" to "pPathDest". A deep copy is
496 * performed, i.e. the contents of the pPoints and pFlags arrays are copied,
497 * not just the pointers. Since this means that the arrays in pPathDest may
498 * need to be resized, pPathDest should have been initialized using
499 * PATH_InitGdiPath (in C++, this function would be an assignment operator,
500 * not a copy constructor).
501 * Returns TRUE if successful, else FALSE.
503 BOOL32 PATH_AssignGdiPath(GdiPath *pPathDest, const GdiPath *pPathSrc)
505 assert(pPathDest!=NULL && pPathSrc!=NULL);
507 /* Make sure destination arrays are big enough */
508 if(!PATH_ReserveEntries(pPathDest, pPathSrc->numEntriesUsed))
509 return FALSE;
511 /* Perform the copy operation */
512 memcpy(pPathDest->pPoints, pPathSrc->pPoints,
513 sizeof(POINT32)*pPathSrc->numEntriesUsed);
514 memcpy(pPathDest->pFlags, pPathSrc->pFlags,
515 sizeof(INT32)*pPathSrc->numEntriesUsed);
516 pPathDest->state=pPathSrc->state;
517 pPathDest->numEntriesUsed=pPathSrc->numEntriesUsed;
518 pPathDest->newStroke=pPathSrc->newStroke;
520 return TRUE;
523 /* PATH_MoveTo
525 * Should be called when a MoveTo is performed on a DC that has an
526 * open path. This starts a new stroke. Returns TRUE if successful, else
527 * FALSE.
529 BOOL32 PATH_MoveTo(HDC32 hdc)
531 GdiPath *pPath;
533 /* Get pointer to path */
534 if(!PATH_GetPathFromHDC(hdc, &pPath))
535 return FALSE;
537 /* Check that path is open */
538 if(pPath->state!=PATH_Open)
539 /* FIXME: Do we have to call SetLastError? */
540 return FALSE;
542 /* Start a new stroke */
543 pPath->newStroke=TRUE;
545 return TRUE;
548 /* PATH_LineTo
550 * Should be called when a LineTo is performed on a DC that has an
551 * open path. This adds a PT_LINETO entry to the path (and possibly
552 * a PT_MOVETO entry, if this is the first LineTo in a stroke).
553 * Returns TRUE if successful, else FALSE.
555 BOOL32 PATH_LineTo(HDC32 hdc, INT32 x, INT32 y)
557 GdiPath *pPath;
558 POINT32 point, pointCurPos;
560 /* Get pointer to path */
561 if(!PATH_GetPathFromHDC(hdc, &pPath))
562 return FALSE;
564 /* Check that path is open */
565 if(pPath->state!=PATH_Open)
566 return FALSE;
568 /* Convert point to device coordinates */
569 point.x=x;
570 point.y=y;
571 if(!LPtoDP32(hdc, &point, 1))
572 return FALSE;
574 /* Add a PT_MOVETO if necessary */
575 if(pPath->newStroke)
577 pPath->newStroke=FALSE;
578 if(!GetCurrentPositionEx32(hdc, &pointCurPos) ||
579 !LPtoDP32(hdc, &pointCurPos, 1))
580 return FALSE;
581 if(!PATH_AddEntry(pPath, &pointCurPos, PT_MOVETO))
582 return FALSE;
585 /* Add a PT_LINETO entry */
586 return PATH_AddEntry(pPath, &point, PT_LINETO);
589 /* PATH_Rectangle
591 * Should be called when a call to Rectangle is performed on a DC that has
592 * an open path. Returns TRUE if successful, else FALSE.
594 BOOL32 PATH_Rectangle(HDC32 hdc, INT32 x1, INT32 y1, INT32 x2, INT32 y2)
596 GdiPath *pPath;
597 POINT32 corners[2], pointTemp;
598 INT32 temp;
600 /* Get pointer to path */
601 if(!PATH_GetPathFromHDC(hdc, &pPath))
602 return FALSE;
604 /* Check that path is open */
605 if(pPath->state!=PATH_Open)
606 return FALSE;
608 /* Convert points to device coordinates */
609 corners[0].x=x1;
610 corners[0].y=y1;
611 corners[1].x=x2;
612 corners[1].y=y2;
613 if(!LPtoDP32(hdc, corners, 2))
614 return FALSE;
616 /* Make sure first corner is top left and second corner is bottom right */
617 if(corners[0].x>corners[1].x)
619 temp=corners[0].x;
620 corners[0].x=corners[1].x;
621 corners[1].x=temp;
623 if(corners[0].y>corners[1].y)
625 temp=corners[0].y;
626 corners[0].y=corners[1].y;
627 corners[1].y=temp;
630 /* In GM_COMPATIBLE, don't include bottom and right edges */
631 if(GetGraphicsMode(hdc)==GM_COMPATIBLE)
633 corners[1].x--;
634 corners[1].y--;
637 /* Close any previous figure */
638 if(!CloseFigure32(hdc))
640 /* The CloseFigure call shouldn't have failed */
641 assert(FALSE);
642 return FALSE;
645 /* Add four points to the path */
646 pointTemp.x=corners[1].x;
647 pointTemp.y=corners[0].y;
648 if(!PATH_AddEntry(pPath, &pointTemp, PT_MOVETO))
649 return FALSE;
650 if(!PATH_AddEntry(pPath, corners, PT_LINETO))
651 return FALSE;
652 pointTemp.x=corners[0].x;
653 pointTemp.y=corners[1].y;
654 if(!PATH_AddEntry(pPath, &pointTemp, PT_LINETO))
655 return FALSE;
656 if(!PATH_AddEntry(pPath, corners+1, PT_LINETO))
657 return FALSE;
659 /* Close the rectangle figure */
660 if(!CloseFigure32(hdc))
662 /* The CloseFigure call shouldn't have failed */
663 assert(FALSE);
664 return FALSE;
667 return TRUE;
670 /* PATH_Ellipse
672 * Should be called when a call to Ellipse is performed on a DC that has
673 * an open path. This adds four Bezier splines representing the ellipse
674 * to the path. Returns TRUE if successful, else FALSE.
676 BOOL32 PATH_Ellipse(HDC32 hdc, INT32 x1, INT32 y1, INT32 x2, INT32 y2)
678 // TODO: This should probably be revised to call PATH_AngleArc
679 // (once it exists)
680 return PATH_Arc(hdc, x1, y1, x2, y2, x1, (y1+y2)/2, x1, (y1+y2)/2);
683 /* PATH_Arc
685 * Should be called when a call to Arc is performed on a DC that has
686 * an open path. This adds up to five Bezier splines representing the arc
687 * to the path. Returns TRUE if successful, else FALSE.
689 BOOL32 PATH_Arc(HDC32 hdc, INT32 x1, INT32 y1, INT32 x2, INT32 y2,
690 INT32 xStart, INT32 yStart, INT32 xEnd, INT32 yEnd)
692 GdiPath *pPath;
693 DC *pDC;
694 double angleStart, angleEnd, angleStartQuadrant, angleEndQuadrant=0.0;
695 /* Initialize angleEndQuadrant to silence gcc's warning */
696 double x, y;
697 FLOAT_POINT corners[2], pointStart, pointEnd;
698 BOOL32 start, end;
699 INT32 temp;
701 /* FIXME: This function should check for all possible error returns */
702 /* FIXME: Do we have to respect newStroke? */
704 /* Get pointer to DC */
705 pDC=DC_GetDCPtr(hdc);
706 if(pDC==NULL)
707 return FALSE;
709 /* Get pointer to path */
710 if(!PATH_GetPathFromHDC(hdc, &pPath))
711 return FALSE;
713 /* Check that path is open */
714 if(pPath->state!=PATH_Open)
715 return FALSE;
717 /* FIXME: Do we have to close the current figure? */
719 /* Check for zero height / width */
720 /* FIXME: Only in GM_COMPATIBLE? */
721 if(x1==x2 || y1==y2)
722 return TRUE;
724 /* Convert points to device coordinates */
725 corners[0].x=(FLOAT)x1;
726 corners[0].y=(FLOAT)y1;
727 corners[1].x=(FLOAT)x2;
728 corners[1].y=(FLOAT)y2;
729 pointStart.x=(FLOAT)xStart;
730 pointStart.y=(FLOAT)yStart;
731 pointEnd.x=(FLOAT)xEnd;
732 pointEnd.y=(FLOAT)yEnd;
733 INTERNAL_LPTODP_FLOAT(pDC, corners);
734 INTERNAL_LPTODP_FLOAT(pDC, corners+1);
735 INTERNAL_LPTODP_FLOAT(pDC, &pointStart);
736 INTERNAL_LPTODP_FLOAT(pDC, &pointEnd);
738 /* Make sure first corner is top left and second corner is bottom right */
739 if(corners[0].x>corners[1].x)
741 temp=corners[0].x;
742 corners[0].x=corners[1].x;
743 corners[1].x=temp;
745 if(corners[0].y>corners[1].y)
747 temp=corners[0].y;
748 corners[0].y=corners[1].y;
749 corners[1].y=temp;
752 /* Compute start and end angle */
753 PATH_NormalizePoint(corners, &pointStart, &x, &y);
754 angleStart=atan2(y, x);
755 PATH_NormalizePoint(corners, &pointEnd, &x, &y);
756 angleEnd=atan2(y, x);
758 /* Make sure the end angle is "on the right side" of the start angle */
759 if(GetArcDirection32(hdc)==AD_CLOCKWISE)
761 if(angleEnd<=angleStart)
763 angleEnd+=2*M_PI;
764 assert(angleEnd>=angleStart);
767 else
769 if(angleEnd>=angleStart)
771 angleEnd-=2*M_PI;
772 assert(angleEnd<=angleStart);
776 /* In GM_COMPATIBLE, don't include bottom and right edges */
777 if(GetGraphicsMode(hdc)==GM_COMPATIBLE)
779 corners[1].x--;
780 corners[1].y--;
783 /* Add the arc to the path with one Bezier spline per quadrant that the
784 * arc spans */
785 start=TRUE;
786 end=FALSE;
789 /* Determine the start and end angles for this quadrant */
790 if(start)
792 angleStartQuadrant=angleStart;
793 if(GetArcDirection32(hdc)==AD_CLOCKWISE)
794 angleEndQuadrant=(floor(angleStart/M_PI_2)+1.0)*M_PI_2;
795 else
796 angleEndQuadrant=(ceil(angleStart/M_PI_2)-1.0)*M_PI_2;
798 else
800 angleStartQuadrant=angleEndQuadrant;
801 if(GetArcDirection32(hdc)==AD_CLOCKWISE)
802 angleEndQuadrant+=M_PI_2;
803 else
804 angleEndQuadrant-=M_PI_2;
807 /* Have we reached the last part of the arc? */
808 if((GetArcDirection32(hdc)==AD_CLOCKWISE &&
809 angleEnd<angleEndQuadrant) ||
810 (GetArcDirection32(hdc)==AD_COUNTERCLOCKWISE &&
811 angleEnd>angleEndQuadrant))
813 /* Adjust the end angle for this quadrant */
814 angleEndQuadrant=angleEnd;
815 end=TRUE;
818 /* Add the Bezier spline to the path */
819 PATH_DoArcPart(pPath, corners, angleStartQuadrant, angleEndQuadrant,
820 start);
821 start=FALSE;
822 } while(!end);
824 return TRUE;
827 /***********************************************************************
828 * Internal functions
831 /* PATH_PathToRegion
833 * Creates a region from the specified path using the specified polygon
834 * filling mode. The path is left unchanged. A handle to the region that
835 * was created is stored in *pHrgn. If successful, TRUE is returned; if an
836 * error occurs, SetLastError is called with the appropriate value and
837 * FALSE is returned.
839 static BOOL32 PATH_PathToRegion(const GdiPath *pPath, INT32 nPolyFillMode,
840 HRGN32 *pHrgn)
842 int numStrokes, iStroke, i;
843 INT32 *pNumPointsInStroke;
844 HRGN32 hrgn;
846 assert(pPath!=NULL);
847 assert(pHrgn!=NULL);
849 /* FIXME: What happens when number of points is zero? */
851 /* First pass: Find out how many strokes there are in the path */
852 /* FIXME: We could eliminate this with some bookkeeping in GdiPath */
853 numStrokes=0;
854 for(i=0; i<pPath->numEntriesUsed; i++)
855 if((pPath->pFlags[i] & ~PT_CLOSEFIGURE) == PT_MOVETO)
856 numStrokes++;
858 /* Allocate memory for number-of-points-in-stroke array */
859 pNumPointsInStroke=(int *)malloc(sizeof(int)*numStrokes);
860 if(!pNumPointsInStroke)
862 SetLastError(ERROR_NOT_ENOUGH_MEMORY);
863 return FALSE;
866 /* Second pass: remember number of points in each polygon */
867 iStroke=-1; /* Will get incremented to 0 at beginning of first stroke */
868 for(i=0; i<pPath->numEntriesUsed; i++)
870 /* Is this the beginning of a new stroke? */
871 if((pPath->pFlags[i] & ~PT_CLOSEFIGURE) == PT_MOVETO)
873 iStroke++;
874 pNumPointsInStroke[iStroke]=0;
877 pNumPointsInStroke[iStroke]++;
880 /* Create a region from the strokes */
881 hrgn=CreatePolyPolygonRgn32(pPath->pPoints, pNumPointsInStroke,
882 numStrokes, nPolyFillMode);
883 if(hrgn==(HRGN32)0)
885 SetLastError(ERROR_NOT_ENOUGH_MEMORY);
886 return FALSE;
889 /* Free memory for number-of-points-in-stroke array */
890 free(pNumPointsInStroke);
892 /* Success! */
893 *pHrgn=hrgn;
894 return TRUE;
897 /* PATH_EmptyPath
899 * Removes all entries from the path and sets the path state to PATH_Null.
901 static void PATH_EmptyPath(GdiPath *pPath)
903 assert(pPath!=NULL);
905 pPath->state=PATH_Null;
906 pPath->numEntriesUsed=0;
909 /* PATH_AddEntry
911 * Adds an entry to the path. For "flags", pass either PT_MOVETO, PT_LINETO
912 * or PT_BEZIERTO, optionally ORed with PT_CLOSEFIGURE. Returns TRUE if
913 * successful, FALSE otherwise (e.g. if not enough memory was available).
915 BOOL32 PATH_AddEntry(GdiPath *pPath, const POINT32 *pPoint, BYTE flags)
917 assert(pPath!=NULL);
919 /* FIXME: If newStroke is true, perhaps we want to check that we're
920 * getting a PT_MOVETO
923 /* Check that path is open */
924 if(pPath->state!=PATH_Open)
925 return FALSE;
927 /* Reserve enough memory for an extra path entry */
928 if(!PATH_ReserveEntries(pPath, pPath->numEntriesUsed+1))
929 return FALSE;
931 /* Store information in path entry */
932 pPath->pPoints[pPath->numEntriesUsed]=*pPoint;
933 pPath->pFlags[pPath->numEntriesUsed]=flags;
935 /* If this is PT_CLOSEFIGURE, we have to start a new stroke next time */
936 if((flags & PT_CLOSEFIGURE) == PT_CLOSEFIGURE)
937 pPath->newStroke=TRUE;
939 /* Increment entry count */
940 pPath->numEntriesUsed++;
942 return TRUE;
945 /* PATH_ReserveEntries
947 * Ensures that at least "numEntries" entries (for points and flags) have
948 * been allocated; allocates larger arrays and copies the existing entries
949 * to those arrays, if necessary. Returns TRUE if successful, else FALSE.
951 static BOOL32 PATH_ReserveEntries(GdiPath *pPath, INT32 numEntries)
953 INT32 numEntriesToAllocate;
954 POINT32 *pPointsNew;
955 BYTE *pFlagsNew;
957 assert(pPath!=NULL);
958 assert(numEntries>=0);
960 /* Do we have to allocate more memory? */
961 if(numEntries > pPath->numEntriesAllocated)
963 /* Find number of entries to allocate. We let the size of the array
964 * grow exponentially, since that will guarantee linear time
965 * complexity. */
966 if(pPath->numEntriesAllocated)
968 numEntriesToAllocate=pPath->numEntriesAllocated;
969 while(numEntriesToAllocate<numEntries)
970 numEntriesToAllocate=numEntriesToAllocate*GROW_FACTOR_NUMER/
971 GROW_FACTOR_DENOM;
973 else
974 numEntriesToAllocate=NUM_ENTRIES_INITIAL;
976 /* Allocate new arrays */
977 pPointsNew=(POINT32 *)malloc(numEntriesToAllocate * sizeof(POINT32));
978 if(!pPointsNew)
979 return FALSE;
980 pFlagsNew=(BYTE *)malloc(numEntriesToAllocate * sizeof(BYTE));
981 if(!pFlagsNew)
983 free(pPointsNew);
984 return FALSE;
987 /* Copy old arrays to new arrays and discard old arrays */
988 if(pPath->pPoints)
990 assert(pPath->pFlags);
992 memcpy(pPointsNew, pPath->pPoints,
993 sizeof(POINT32)*pPath->numEntriesUsed);
994 memcpy(pFlagsNew, pPath->pFlags,
995 sizeof(BYTE)*pPath->numEntriesUsed);
997 free(pPath->pPoints);
998 free(pPath->pFlags);
1000 pPath->pPoints=pPointsNew;
1001 pPath->pFlags=pFlagsNew;
1002 pPath->numEntriesAllocated=numEntriesToAllocate;
1005 return TRUE;
1008 /* PATH_GetPathFromHDC
1010 * Retrieves a pointer to the GdiPath structure contained in an HDC and
1011 * places it in *ppPath. TRUE is returned if successful, FALSE otherwise.
1013 static BOOL32 PATH_GetPathFromHDC(HDC32 hdc, GdiPath **ppPath)
1015 DC *pDC;
1017 pDC=DC_GetDCPtr(hdc);
1018 if(pDC)
1020 *ppPath=&pDC->w.path;
1021 return TRUE;
1023 else
1024 return FALSE;
1027 /* PATH_DoArcPart
1029 * Creates a Bezier spline that corresponds to part of an arc and appends the
1030 * corresponding points to the path. The start and end angles are passed in
1031 * "angleStart" and "angleEnd"; these angles should span a quarter circle
1032 * at most. If "addMoveTo" is true, a PT_MOVETO entry for the first control
1033 * point is added to the path; otherwise, it is assumed that the current
1034 * position is equal to the first control point.
1036 static BOOL32 PATH_DoArcPart(GdiPath *pPath, FLOAT_POINT corners[],
1037 double angleStart, double angleEnd, BOOL32 addMoveTo)
1039 double halfAngle, a;
1040 double xNorm[4], yNorm[4];
1041 POINT32 point;
1042 int i;
1044 assert(fabs(angleEnd-angleStart)<=M_PI_2);
1046 /* FIXME: Is there an easier way of computing this? */
1048 /* Compute control points */
1049 halfAngle=(angleEnd-angleStart)/2.0;
1050 if(fabs(halfAngle)>1e-8)
1052 a=4.0/3.0*(1-cos(halfAngle))/sin(halfAngle);
1053 xNorm[0]=cos(angleStart);
1054 yNorm[0]=sin(angleStart);
1055 xNorm[1]=xNorm[0] - a*yNorm[0];
1056 yNorm[1]=yNorm[0] + a*xNorm[0];
1057 xNorm[3]=cos(angleEnd);
1058 yNorm[3]=sin(angleEnd);
1059 xNorm[2]=xNorm[3] + a*yNorm[3];
1060 yNorm[2]=yNorm[3] - a*xNorm[3];
1062 else
1063 for(i=0; i<4; i++)
1065 xNorm[i]=cos(angleStart);
1066 yNorm[i]=sin(angleStart);
1069 /* Add starting point to path if desired */
1070 if(addMoveTo)
1072 PATH_ScaleNormalizedPoint(corners, xNorm[0], yNorm[0], &point);
1073 if(!PATH_AddEntry(pPath, &point, PT_MOVETO))
1074 return FALSE;
1077 /* Add remaining control points */
1078 for(i=1; i<4; i++)
1080 PATH_ScaleNormalizedPoint(corners, xNorm[i], yNorm[i], &point);
1081 if(!PATH_AddEntry(pPath, &point, PT_BEZIERTO))
1082 return FALSE;
1085 return TRUE;
1088 /* PATH_ScaleNormalizedPoint
1090 * Scales a normalized point (x, y) with respect to the box whose corners are
1091 * passed in "corners". The point is stored in "*pPoint". The normalized
1092 * coordinates (-1.0, -1.0) correspond to corners[0], the coordinates
1093 * (1.0, 1.0) correspond to corners[1].
1095 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners[], double x,
1096 double y, POINT32 *pPoint)
1098 pPoint->x=GDI_ROUND( (double)corners[0].x +
1099 (double)(corners[1].x-corners[0].x)*0.5*(x+1.0) );
1100 pPoint->y=GDI_ROUND( (double)corners[0].y +
1101 (double)(corners[1].y-corners[0].y)*0.5*(y+1.0) );
1104 /* PATH_NormalizePoint
1106 * Normalizes a point with respect to the box whose corners are passed in
1107 * "corners". The normalized coordinates are stored in "*pX" and "*pY".
1109 static void PATH_NormalizePoint(FLOAT_POINT corners[],
1110 const FLOAT_POINT *pPoint,
1111 double *pX, double *pY)
1113 *pX=(double)(pPoint->x-corners[0].x)/(double)(corners[1].x-corners[0].x) *
1114 2.0 - 1.0;
1115 *pY=(double)(pPoint->y-corners[0].y)/(double)(corners[1].y-corners[0].y) *
1116 2.0 - 1.0;