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HEAD
wined3d: Move the pshader fog update to the vertex pipeline.
[wine/multimedia.git]
/
dlls
/
url
/
Makefile.in
blob
63e222848147876ed33e3eb66f6b3ea9485987fe
1
TOPSRCDIR
=
@top_srcdir@
2
TOPOBJDIR
=
..
/
..
3
SRCDIR
=
@
srcdir
@
4
VPATH
=
@
srcdir
@
5
MODULE
=
url.dll
6
IMPORTLIB
=
url
7
IMPORTS
=
shell32 shlwapi kernel32
8
9
C_SRCS
=
url_main.c
10
11
@MAKE_DLL_RULES@
12
13
@DEPENDENCIES@
# everything below this line is overwritten by make depend