wined3d: Move the pshader fog update to the vertex pipeline.
[wine/multimedia.git] / dlls / url / Makefile.in
blob63e222848147876ed33e3eb66f6b3ea9485987fe
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = url.dll
6 IMPORTLIB = url
7 IMPORTS = shell32 shlwapi kernel32
9 C_SRCS = url_main.c
11 @MAKE_DLL_RULES@
13 @DEPENDENCIES@ # everything below this line is overwritten by make depend