wined3d: Move the pshader fog update to the vertex pipeline.
[wine/multimedia.git] / dlls / pdh / Makefile.in
blob4983efd6d5ee0dee34e417692aea70dd236e9b94
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = pdh.dll
6 IMPORTLIB = pdh
7 IMPORTS = kernel32
9 C_SRCS = \
10 pdh_main.c
12 @MAKE_DLL_RULES@
14 @DEPENDENCIES@ # everything below this line is overwritten by make depend