wined3d: Add color_fill to blit_shader.
[wine/multimedia.git] / programs / winedbg / resource.h
blob11c2cb9c11d47b0b725b4ae2e5db6cc1f648205f
1 /*
2 * Resource IDs (resource.h)
4 * Copyright 2008 Mikolaj Zalewski
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include <windef.h>
22 #include <winuser.h>
24 #define IDD_CRASH_DLG 100
26 #define IDC_STATIC_BG 100
27 #define IDC_STATIC_TXT1 101
28 #define IDC_STATIC_TXT2 102
30 #define IDM_DEBUG_POPUP 100
32 #define ID_DEBUG 200
34 #define IDS_AUTO_CAPTION 16
35 #define IDS_INVALID_PARAMS 17
36 #define IDS_UNIDENTIFIED 18