2 * Copyright 2008 Stefan Dösinger
3 * Copyright 2009 Matteo Bruni
4 * Copyright 2010 Rico Schüller
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_D3DCOMPILER_PRIVATE_H
22 #define __WINE_D3DCOMPILER_PRIVATE_H
24 #include "wine/debug.h"
25 #include "wine/list.h"
32 #include "d3dcompiler.h"
35 * This doesn't belong here, but for some functions it is possible to return that value,
36 * see http://msdn.microsoft.com/en-us/library/bb205278%28v=VS.85%29.aspx
37 * The original definition is in D3DX10core.h.
39 #define D3DERR_INVALIDCALL 0x8876086c
41 /* TRACE helper functions */
42 const char *debug_d3dcompiler_d3d_blob_part(D3D_BLOB_PART part
) DECLSPEC_HIDDEN
;
45 struct d3dcompiler_blob
47 const struct ID3D10BlobVtbl
*vtbl
;
54 HRESULT
d3dcompiler_blob_init(struct d3dcompiler_blob
*blob
, SIZE_T data_size
) DECLSPEC_HIDDEN
;
57 HRESULT
d3dcompiler_get_blob_part(const void *data
, SIZE_T data_size
, D3D_BLOB_PART part
, UINT flags
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
58 HRESULT
d3dcompiler_strip_shader(const void *data
, SIZE_T data_size
, UINT flags
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
60 /* ID3D11ShaderReflection */
61 extern const struct ID3D11ShaderReflectionVtbl d3dcompiler_shader_reflection_vtbl DECLSPEC_HIDDEN
;
62 struct d3dcompiler_shader_reflection
64 const struct ID3D11ShaderReflectionVtbl
*vtbl
;
68 /* Shader assembler definitions */
69 typedef enum _shader_type
{
74 typedef enum BWRITER_COMPARISON_TYPE
{
75 BWRITER_COMPARISON_NONE
,
76 BWRITER_COMPARISON_GT
,
77 BWRITER_COMPARISON_EQ
,
78 BWRITER_COMPARISON_GE
,
79 BWRITER_COMPARISON_LT
,
80 BWRITER_COMPARISON_NE
,
82 } BWRITER_COMPARISON_TYPE
;
97 struct shader_reg
*rel_reg
;
109 BWRITER_COMPARISON_TYPE comptype
;
111 struct shader_reg dst
;
112 struct shader_reg
*src
;
113 unsigned int num_srcs
; /* For freeing the rel_regs */
115 struct shader_reg predicate
;
120 DWORD usage
, usage_idx
;
133 #define INSTRARRAY_INITIAL_SIZE 8
134 struct bwriter_shader
{
137 /* Shader version selected */
140 /* Local constants. Every constant that is not defined below is loaded from
141 * the global constant set at shader runtime
143 struct constant
**constF
;
144 struct constant
**constI
;
145 struct constant
**constB
;
146 unsigned int num_cf
, num_ci
, num_cb
;
148 /* Declared input and output varyings */
149 struct declaration
*inputs
, *outputs
;
150 unsigned int num_inputs
, num_outputs
;
151 struct samplerdecl
*samplers
;
152 unsigned int num_samplers
;
154 /* Are special pixel shader 3.0 registers declared? */
157 /* Array of shader instructions - The shader code itself */
158 struct instruction
**instr
;
159 unsigned int num_instrs
, instr_alloc_size
;
162 static inline LPVOID
asm_alloc(SIZE_T size
) {
163 return HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, size
);
166 static inline LPVOID
asm_realloc(LPVOID ptr
, SIZE_T size
) {
167 return HeapReAlloc(GetProcessHeap(), 0, ptr
, size
);
170 static inline BOOL
asm_free(LPVOID ptr
) {
171 return HeapFree(GetProcessHeap(), 0, ptr
);
176 /* This structure is only used in asmshader.y, but since the .l file accesses the semantic types
177 * too it has to know it as well
182 DWORD additional_offset
;
187 #define MAX_SRC_REGS 4
190 struct shader_reg reg
[MAX_SRC_REGS
];
194 struct asmparser_backend
{
195 void (*constF
)(struct asm_parser
*This
, DWORD reg
, float x
, float y
, float z
, float w
);
196 void (*constI
)(struct asm_parser
*This
, DWORD reg
, INT x
, INT y
, INT z
, INT w
);
197 void (*constB
)(struct asm_parser
*This
, DWORD reg
, BOOL x
);
199 void (*dstreg
)(struct asm_parser
*This
, struct instruction
*instr
,
200 const struct shader_reg
*dst
);
201 void (*srcreg
)(struct asm_parser
*This
, struct instruction
*instr
, int num
,
202 const struct shader_reg
*src
);
204 void (*predicate
)(struct asm_parser
*This
,
205 const struct shader_reg
*predicate
);
206 void (*coissue
)(struct asm_parser
*This
);
208 void (*dcl_output
)(struct asm_parser
*This
, DWORD usage
, DWORD num
,
209 const struct shader_reg
*reg
);
210 void (*dcl_input
)(struct asm_parser
*This
, DWORD usage
, DWORD num
,
211 DWORD mod
, const struct shader_reg
*reg
);
212 void (*dcl_sampler
)(struct asm_parser
*This
, DWORD samptype
, DWORD mod
,
213 DWORD regnum
, unsigned int line_no
);
215 void (*end
)(struct asm_parser
*This
);
217 void (*instr
)(struct asm_parser
*This
, DWORD opcode
, DWORD mod
, DWORD shift
,
218 BWRITER_COMPARISON_TYPE comp
, const struct shader_reg
*dst
,
219 const struct src_regs
*srcs
, int expectednsrcs
);
222 struct instruction
*alloc_instr(unsigned int srcs
) DECLSPEC_HIDDEN
;
223 BOOL
add_instruction(struct bwriter_shader
*shader
, struct instruction
*instr
) DECLSPEC_HIDDEN
;
224 BOOL
add_constF(struct bwriter_shader
*shader
, DWORD reg
, float x
, float y
, float z
, float w
) DECLSPEC_HIDDEN
;
225 BOOL
add_constI(struct bwriter_shader
*shader
, DWORD reg
, INT x
, INT y
, INT z
, INT w
) DECLSPEC_HIDDEN
;
226 BOOL
add_constB(struct bwriter_shader
*shader
, DWORD reg
, BOOL x
) DECLSPEC_HIDDEN
;
227 BOOL
record_declaration(struct bwriter_shader
*shader
, DWORD usage
, DWORD usage_idx
,
228 DWORD mod
, BOOL output
, DWORD regnum
, DWORD writemask
, BOOL builtin
) DECLSPEC_HIDDEN
;
229 BOOL
record_sampler(struct bwriter_shader
*shader
, DWORD samptype
, DWORD mod
, DWORD regnum
) DECLSPEC_HIDDEN
;
231 #define MESSAGEBUFFER_INITIAL_SIZE 256
234 /* The function table of the parser implementation */
235 const struct asmparser_backend
*funcs
;
237 /* Private data follows */
238 struct bwriter_shader
*shader
;
239 unsigned int m3x3pad_count
;
247 unsigned int messagesize
;
248 unsigned int messagecapacity
;
249 unsigned int line_no
;
252 extern struct asm_parser asm_ctx DECLSPEC_HIDDEN
;
254 void create_vs10_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
255 void create_vs11_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
256 void create_vs20_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
257 void create_vs2x_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
258 void create_vs30_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
259 void create_ps10_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
260 void create_ps11_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
261 void create_ps12_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
262 void create_ps13_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
263 void create_ps14_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
264 void create_ps20_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
265 void create_ps2x_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
266 void create_ps30_parser(struct asm_parser
*ret
) DECLSPEC_HIDDEN
;
268 struct bwriter_shader
*parse_asm_shader(char **messages
) DECLSPEC_HIDDEN
;
271 #define PRINTF_ATTR(fmt,args) __attribute__((format (printf,fmt,args)))
273 #define PRINTF_ATTR(fmt,args)
276 void asmparser_message(struct asm_parser
*ctx
, const char *fmt
, ...) PRINTF_ATTR(2,3) DECLSPEC_HIDDEN
;
277 void set_parse_status(struct asm_parser
*ctx
, enum parse_status status
) DECLSPEC_HIDDEN
;
279 /* A reasonable value as initial size */
280 #define BYTECODEBUFFER_INITIAL_SIZE 32
281 struct bytecode_buffer
{
285 /* For tracking rare out of memory situations without passing
286 * return values around everywhere
291 struct bc_writer
; /* Predeclaration for use in vtable parameters */
293 typedef void (*instr_writer
)(struct bc_writer
*This
,
294 const struct instruction
*instr
,
295 struct bytecode_buffer
*buffer
);
297 struct bytecode_backend
{
298 void (*header
)(struct bc_writer
*This
, const struct bwriter_shader
*shader
,
299 struct bytecode_buffer
*buffer
);
300 void (*end
)(struct bc_writer
*This
, const struct bwriter_shader
*shader
,
301 struct bytecode_buffer
*buffer
);
302 void (*srcreg
)(struct bc_writer
*This
, const struct shader_reg
*reg
,
303 struct bytecode_buffer
*buffer
);
304 void (*dstreg
)(struct bc_writer
*This
, const struct shader_reg
*reg
,
305 struct bytecode_buffer
*buffer
, DWORD shift
, DWORD mod
);
306 void (*opcode
)(struct bc_writer
*This
, const struct instruction
*instr
,
307 DWORD token
, struct bytecode_buffer
*buffer
);
309 const struct instr_handler_table
{
315 /* Bytecode writing stuff */
317 const struct bytecode_backend
*funcs
;
319 /* Avoid result checking */
324 /* Vertex shader varying mapping */
333 /* Pixel shader specific members */
338 /* Debug utility routines */
339 const char *debug_print_srcmod(DWORD mod
) DECLSPEC_HIDDEN
;
340 const char *debug_print_dstmod(DWORD mod
) DECLSPEC_HIDDEN
;
341 const char *debug_print_shift(DWORD shift
) DECLSPEC_HIDDEN
;
342 const char *debug_print_dstreg(const struct shader_reg
*reg
) DECLSPEC_HIDDEN
;
343 const char *debug_print_srcreg(const struct shader_reg
*reg
) DECLSPEC_HIDDEN
;
344 const char *debug_print_comp(DWORD comp
) DECLSPEC_HIDDEN
;
345 const char *debug_print_opcode(DWORD opcode
) DECLSPEC_HIDDEN
;
347 /* Used to signal an incorrect swizzle/writemask */
348 #define SWIZZLE_ERR ~0U
351 Enumerations and defines used in the bytecode writer
352 intermediate representation
354 typedef enum _BWRITERSHADER_INSTRUCTION_OPCODE_TYPE
{
410 BWRITERSIO_TEXREG2AR
,
411 BWRITERSIO_TEXREG2GB
,
412 BWRITERSIO_TEXM3x2PAD
,
413 BWRITERSIO_TEXM3x2TEX
,
414 BWRITERSIO_TEXM3x3PAD
,
415 BWRITERSIO_TEXM3x3TEX
,
416 BWRITERSIO_TEXM3x3SPEC
,
417 BWRITERSIO_TEXM3x3VSPEC
,
422 BWRITERSIO_TEXREG2RGB
,
423 BWRITERSIO_TEXDP3TEX
,
424 BWRITERSIO_TEXM3x2DEPTH
,
443 } BWRITERSHADER_INSTRUCTION_OPCODE_TYPE
;
445 typedef enum _BWRITERSHADER_PARAM_REGISTER_TYPE
{
453 BWRITERSPR_TEXCRDOUT
,
459 BWRITERSPR_CONSTBOOL
,
464 } BWRITERSHADER_PARAM_REGISTER_TYPE
;
466 typedef enum _BWRITERVS_RASTOUT_OFFSETS
470 BWRITERSRO_POINT_SIZE
471 } BWRITERVS_RASTOUT_OFFSETS
;
473 #define BWRITERSP_WRITEMASK_0 0x1 /* .x r */
474 #define BWRITERSP_WRITEMASK_1 0x2 /* .y g */
475 #define BWRITERSP_WRITEMASK_2 0x4 /* .z b */
476 #define BWRITERSP_WRITEMASK_3 0x8 /* .w a */
477 #define BWRITERSP_WRITEMASK_ALL 0xf /* all */
479 typedef enum _BWRITERSHADER_PARAM_DSTMOD_TYPE
{
480 BWRITERSPDM_NONE
= 0,
481 BWRITERSPDM_SATURATE
= 1,
482 BWRITERSPDM_PARTIALPRECISION
= 2,
483 BWRITERSPDM_MSAMPCENTROID
= 4,
484 } BWRITERSHADER_PARAM_DSTMOD_TYPE
;
486 typedef enum _BWRITERSAMPLER_TEXTURE_TYPE
{
487 BWRITERSTT_UNKNOWN
= 0,
491 BWRITERSTT_VOLUME
= 4,
492 } BWRITERSAMPLER_TEXTURE_TYPE
;
494 #define BWRITERSI_TEXLD_PROJECT 1
495 #define BWRITERSI_TEXLD_BIAS 2
497 typedef enum _BWRITERSHADER_PARAM_SRCMOD_TYPE
{
498 BWRITERSPSM_NONE
= 0,
512 } BWRITERSHADER_PARAM_SRCMOD_TYPE
;
514 #define BWRITER_SM1_VS 0xfffe
515 #define BWRITER_SM1_PS 0xffff
517 #define BWRITERPS_VERSION(major, minor) ((BWRITER_SM1_PS << 16) | ((major) << 8) | (minor))
518 #define BWRITERVS_VERSION(major, minor) ((BWRITER_SM1_VS << 16) | ((major) << 8) | (minor))
520 #define BWRITERVS_SWIZZLE_SHIFT 16
521 #define BWRITERVS_SWIZZLE_MASK (0xFF << BWRITERVS_SWIZZLE_SHIFT)
523 #define BWRITERVS_X_X (0 << BWRITERVS_SWIZZLE_SHIFT)
524 #define BWRITERVS_X_Y (1 << BWRITERVS_SWIZZLE_SHIFT)
525 #define BWRITERVS_X_Z (2 << BWRITERVS_SWIZZLE_SHIFT)
526 #define BWRITERVS_X_W (3 << BWRITERVS_SWIZZLE_SHIFT)
528 #define BWRITERVS_Y_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 2))
529 #define BWRITERVS_Y_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 2))
530 #define BWRITERVS_Y_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 2))
531 #define BWRITERVS_Y_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 2))
533 #define BWRITERVS_Z_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 4))
534 #define BWRITERVS_Z_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 4))
535 #define BWRITERVS_Z_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 4))
536 #define BWRITERVS_Z_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 4))
538 #define BWRITERVS_W_X (0 << (BWRITERVS_SWIZZLE_SHIFT + 6))
539 #define BWRITERVS_W_Y (1 << (BWRITERVS_SWIZZLE_SHIFT + 6))
540 #define BWRITERVS_W_Z (2 << (BWRITERVS_SWIZZLE_SHIFT + 6))
541 #define BWRITERVS_W_W (3 << (BWRITERVS_SWIZZLE_SHIFT + 6))
543 #define BWRITERVS_NOSWIZZLE (BWRITERVS_X_X | BWRITERVS_Y_Y | BWRITERVS_Z_Z | BWRITERVS_W_W)
545 #define BWRITERVS_SWIZZLE_X (BWRITERVS_X_X | BWRITERVS_Y_X | BWRITERVS_Z_X | BWRITERVS_W_X)
546 #define BWRITERVS_SWIZZLE_Y (BWRITERVS_X_Y | BWRITERVS_Y_Y | BWRITERVS_Z_Y | BWRITERVS_W_Y)
547 #define BWRITERVS_SWIZZLE_Z (BWRITERVS_X_Z | BWRITERVS_Y_Z | BWRITERVS_Z_Z | BWRITERVS_W_Z)
548 #define BWRITERVS_SWIZZLE_W (BWRITERVS_X_W | BWRITERVS_Y_W | BWRITERVS_Z_W | BWRITERVS_W_W)
550 typedef enum _BWRITERDECLUSAGE
{
551 BWRITERDECLUSAGE_POSITION
,
552 BWRITERDECLUSAGE_BLENDWEIGHT
,
553 BWRITERDECLUSAGE_BLENDINDICES
,
554 BWRITERDECLUSAGE_NORMAL
,
555 BWRITERDECLUSAGE_PSIZE
,
556 BWRITERDECLUSAGE_TEXCOORD
,
557 BWRITERDECLUSAGE_TANGENT
,
558 BWRITERDECLUSAGE_BINORMAL
,
559 BWRITERDECLUSAGE_TESSFACTOR
,
560 BWRITERDECLUSAGE_POSITIONT
,
561 BWRITERDECLUSAGE_COLOR
,
562 BWRITERDECLUSAGE_FOG
,
563 BWRITERDECLUSAGE_DEPTH
,
564 BWRITERDECLUSAGE_SAMPLE
567 /* ps 1.x texture registers mappings */
573 struct bwriter_shader
*SlAssembleShader(const char *text
, char **messages
) DECLSPEC_HIDDEN
;
574 DWORD
SlWriteBytecode(const struct bwriter_shader
*shader
, int dxversion
, DWORD
**result
) DECLSPEC_HIDDEN
;
575 void SlDeleteShader(struct bwriter_shader
*shader
) DECLSPEC_HIDDEN
;
577 #define MAKE_TAG(ch0, ch1, ch2, ch3) \
578 ((DWORD)(ch0) | ((DWORD)(ch1) << 8) | \
579 ((DWORD)(ch2) << 16) | ((DWORD)(ch3) << 24 ))
580 #define TAG_Aon9 MAKE_TAG('A', 'o', 'n', '9')
581 #define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
582 #define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
583 #define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
584 #define TAG_PCSG MAKE_TAG('P', 'C', 'S', 'G')
585 #define TAG_RDEF MAKE_TAG('R', 'D', 'E', 'F')
586 #define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
587 #define TAG_STAT MAKE_TAG('S', 'T', 'A', 'T')
588 #define TAG_XNAP MAKE_TAG('X', 'N', 'A', 'P')
589 #define TAG_XNAS MAKE_TAG('X', 'N', 'A', 'S')
602 struct dxbc_section
*sections
;
605 HRESULT
dxbc_write_blob(struct dxbc
*dxbc
, ID3DBlob
**blob
) DECLSPEC_HIDDEN
;
606 void dxbc_destroy(struct dxbc
*dxbc
) DECLSPEC_HIDDEN
;
607 HRESULT
dxbc_parse(const char *data
, SIZE_T data_size
, struct dxbc
*dxbc
) DECLSPEC_HIDDEN
;
608 HRESULT
dxbc_add_section(struct dxbc
*dxbc
, DWORD tag
, const char *data
, DWORD data_size
) DECLSPEC_HIDDEN
;
609 HRESULT
dxbc_init(struct dxbc
*dxbc
, DWORD count
) DECLSPEC_HIDDEN
;
611 static inline void read_dword(const char **ptr
, DWORD
*d
)
613 memcpy(d
, *ptr
, sizeof(*d
));
617 static inline void write_dword(char **ptr
, DWORD d
)
619 memcpy(*ptr
, &d
, sizeof(d
));
623 void skip_dword_unknown(const char **ptr
, unsigned int count
) DECLSPEC_HIDDEN
;
624 void write_dword_unknown(char **ptr
, DWORD d
) DECLSPEC_HIDDEN
;
626 #endif /* __WINE_D3DCOMPILER_PRIVATE_H */