d2d1: Implement d2d_factory_CreateDrawingStateBlock().
[wine/multimedia.git] / dlls / d2d1 / Makefile.in
blob2828bac22a712bc788c5ca68b74149fa3d834abe
1 MODULE = d2d1.dll
2 IMPORTLIB = d2d1
3 IMPORTS = d3d10_1 dxguid uuid
5 C_SRCS = \
6 bitmap.c \
7 brush.c \
8 factory.c \
9 mesh.c \
10 render_target.c \
11 state_block.c \
12 stroke.c \
13 wic_render_target.c
15 RC_SRCS = version.rc