wined3d: Introduce shader_sm1_read_comment() to read shader comments.
[wine/multimedia.git] / dlls / dmsynth / synthsink.c
blobc0179571a3ee78e82dcc3a3fa47a4a6f5f1402bf
1 /* IDirectMusicSynthSink Implementation
3 * Copyright (C) 2003-2004 Rok Mandeljc
5 * This program is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this program; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "dmsynth_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(dmsynth);
24 /* IDirectMusicSynthSinkImpl IUnknown part: */
25 static HRESULT WINAPI IDirectMusicSynthSinkImpl_QueryInterface (LPDIRECTMUSICSYNTHSINK iface, REFIID riid, LPVOID *ppobj) {
26 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
27 TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
29 if (IsEqualIID (riid, &IID_IUnknown) ||
30 IsEqualIID (riid, &IID_IDirectMusicSynthSink)) {
31 IUnknown_AddRef(iface);
32 *ppobj = This;
33 return S_OK;
35 WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
36 return E_NOINTERFACE;
39 static ULONG WINAPI IDirectMusicSynthSinkImpl_AddRef (LPDIRECTMUSICSYNTHSINK iface) {
40 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
41 ULONG refCount = InterlockedIncrement(&This->ref);
43 TRACE("(%p)->(ref before=%u)\n", This, refCount - 1);
45 DMSYNTH_LockModule();
47 return refCount;
50 static ULONG WINAPI IDirectMusicSynthSinkImpl_Release (LPDIRECTMUSICSYNTHSINK iface) {
51 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
52 ULONG refCount = InterlockedDecrement(&This->ref);
54 TRACE("(%p)->(ref before=%u)\n", This, refCount + 1);
56 if (!refCount) {
57 HeapFree(GetProcessHeap(), 0, This);
60 DMSYNTH_UnlockModule();
62 return refCount;
65 /* IDirectMusicSynthSinkImpl IDirectMusicSynthSink part: */
66 static HRESULT WINAPI IDirectMusicSynthSinkImpl_Init (LPDIRECTMUSICSYNTHSINK iface, IDirectMusicSynth* pSynth) {
67 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
68 FIXME("(%p, %p): stub\n", This, pSynth);
69 return S_OK;
72 static HRESULT WINAPI IDirectMusicSynthSinkImpl_SetMasterClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock* pClock) {
73 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
74 FIXME("(%p, %p): stub\n", This, pClock);
75 return S_OK;
78 static HRESULT WINAPI IDirectMusicSynthSinkImpl_GetLatencyClock (LPDIRECTMUSICSYNTHSINK iface, IReferenceClock** ppClock) {
79 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
80 FIXME("(%p, %p): stub\n", This, ppClock);
81 return S_OK;
84 static HRESULT WINAPI IDirectMusicSynthSinkImpl_Activate (LPDIRECTMUSICSYNTHSINK iface, BOOL fEnable) {
85 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
86 FIXME("(%p, %d): stub\n", This, fEnable);
87 return S_OK;
90 static HRESULT WINAPI IDirectMusicSynthSinkImpl_SampleToRefTime (LPDIRECTMUSICSYNTHSINK iface, LONGLONG llSampleTime, REFERENCE_TIME* prfTime) {
91 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
92 FIXME("(%p, 0x%s, %p): stub\n", This, wine_dbgstr_longlong(llSampleTime), prfTime);
93 return S_OK;
96 static HRESULT WINAPI IDirectMusicSynthSinkImpl_RefTimeToSample (LPDIRECTMUSICSYNTHSINK iface, REFERENCE_TIME rfTime, LONGLONG* pllSampleTime) {
97 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
98 FIXME("(%p, 0x%s, %p): stub\n", This, wine_dbgstr_longlong(rfTime), pllSampleTime );
99 return S_OK;
102 static HRESULT WINAPI IDirectMusicSynthSinkImpl_SetDirectSound (LPDIRECTMUSICSYNTHSINK iface, LPDIRECTSOUND pDirectSound, LPDIRECTSOUNDBUFFER pDirectSoundBuffer) {
103 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
104 FIXME("(%p, %p, %p): stub\n", This, pDirectSound, pDirectSoundBuffer);
105 return S_OK;
108 static HRESULT WINAPI IDirectMusicSynthSinkImpl_GetDesiredBufferSize (LPDIRECTMUSICSYNTHSINK iface, LPDWORD pdwBufferSizeInSamples) {
109 IDirectMusicSynthSinkImpl *This = (IDirectMusicSynthSinkImpl *)iface;
110 FIXME("(%p, %p): stub\n", This, pdwBufferSizeInSamples);
111 return S_OK;
114 static const IDirectMusicSynthSinkVtbl DirectMusicSynthSink_Vtbl = {
115 IDirectMusicSynthSinkImpl_QueryInterface,
116 IDirectMusicSynthSinkImpl_AddRef,
117 IDirectMusicSynthSinkImpl_Release,
118 IDirectMusicSynthSinkImpl_Init,
119 IDirectMusicSynthSinkImpl_SetMasterClock,
120 IDirectMusicSynthSinkImpl_GetLatencyClock,
121 IDirectMusicSynthSinkImpl_Activate,
122 IDirectMusicSynthSinkImpl_SampleToRefTime,
123 IDirectMusicSynthSinkImpl_RefTimeToSample,
124 IDirectMusicSynthSinkImpl_SetDirectSound,
125 IDirectMusicSynthSinkImpl_GetDesiredBufferSize
128 /* for ClassFactory */
129 HRESULT WINAPI DMUSIC_CreateDirectMusicSynthSinkImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) {
130 IDirectMusicSynthSinkImpl *obj;
132 TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter);
133 obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynthSinkImpl));
134 if (NULL == obj) {
135 *ppobj = NULL;
136 return E_OUTOFMEMORY;
138 obj->lpVtbl = &DirectMusicSynthSink_Vtbl;
139 obj->ref = 0;
141 return IDirectMusicSynthSinkImpl_QueryInterface((LPDIRECTMUSICSYNTHSINK)obj, lpcGUID, ppobj);