Fixed palette handling for true/high-color X11.
[wine/multimedia.git] / scheduler / event.c
blob04f5778e621fda5ec295e992b3b54b25821f190d
1 /*
2 * Win32 events
4 * Copyright 1998 Alexandre Julliard
5 */
7 #include <assert.h>
8 #include <string.h>
9 #include "winerror.h"
10 #include "heap.h"
11 #include "syslevel.h"
12 #include "server/request.h"
13 #include "server.h"
16 /***********************************************************************
17 * CreateEvent32A (KERNEL32.156)
19 HANDLE WINAPI CreateEventA( SECURITY_ATTRIBUTES *sa, BOOL manual_reset,
20 BOOL initial_state, LPCSTR name )
22 struct create_event_request req;
23 struct create_event_reply reply;
24 int len = name ? strlen(name) + 1 : 0;
26 req.manual_reset = manual_reset;
27 req.initial_state = initial_state;
28 req.inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle);
29 CLIENT_SendRequest( REQ_CREATE_EVENT, -1, 2, &req, sizeof(req), name, len );
30 SetLastError(0);
31 CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL );
32 if (reply.handle == -1) return 0;
33 return reply.handle;
37 /***********************************************************************
38 * CreateEvent32W (KERNEL32.157)
40 HANDLE WINAPI CreateEventW( SECURITY_ATTRIBUTES *sa, BOOL manual_reset,
41 BOOL initial_state, LPCWSTR name )
43 LPSTR nameA = HEAP_strdupWtoA( GetProcessHeap(), 0, name );
44 HANDLE ret = CreateEventA( sa, manual_reset, initial_state, nameA );
45 if (nameA) HeapFree( GetProcessHeap(), 0, nameA );
46 return ret;
49 /***********************************************************************
50 * WIN16_CreateEvent (KERNEL.457)
52 HANDLE WINAPI WIN16_CreateEvent( BOOL manual_reset, BOOL initial_state )
54 return CreateEventA( NULL, manual_reset, initial_state, NULL );
58 /***********************************************************************
59 * OpenEvent32A (KERNEL32.536)
61 HANDLE WINAPI OpenEventA( DWORD access, BOOL inherit, LPCSTR name )
63 struct open_named_obj_request req;
64 struct open_named_obj_reply reply;
65 int len = name ? strlen(name) + 1 : 0;
67 req.type = OPEN_EVENT;
68 req.access = access;
69 req.inherit = inherit;
70 CLIENT_SendRequest( REQ_OPEN_NAMED_OBJ, -1, 2, &req, sizeof(req), name, len );
71 CLIENT_WaitSimpleReply( &reply, sizeof(reply), NULL );
72 if (reply.handle == -1) return 0; /* must return 0 on failure, not -1 */
73 return (HANDLE)reply.handle;
77 /***********************************************************************
78 * OpenEvent32W (KERNEL32.537)
80 HANDLE WINAPI OpenEventW( DWORD access, BOOL inherit, LPCWSTR name )
82 LPSTR nameA = HEAP_strdupWtoA( GetProcessHeap(), 0, name );
83 HANDLE ret = OpenEventA( access, inherit, nameA );
84 if (nameA) HeapFree( GetProcessHeap(), 0, nameA );
85 return ret;
89 /***********************************************************************
90 * EVENT_Operation
92 * Execute an event operation (set,reset,pulse).
94 static BOOL EVENT_Operation( HANDLE handle, enum event_op op )
96 struct event_op_request req;
98 req.handle = handle;
99 req.op = op;
100 CLIENT_SendRequest( REQ_EVENT_OP, -1, 1, &req, sizeof(req) );
101 return !CLIENT_WaitReply( NULL, NULL, 0 );
105 /***********************************************************************
106 * PulseEvent (KERNEL32.557)
108 BOOL WINAPI PulseEvent( HANDLE handle )
110 return EVENT_Operation( handle, PULSE_EVENT );
114 /***********************************************************************
115 * SetEvent (KERNEL32.644)
117 BOOL WINAPI SetEvent( HANDLE handle )
119 return EVENT_Operation( handle, SET_EVENT );
123 /***********************************************************************
124 * ResetEvent (KERNEL32.586)
126 BOOL WINAPI ResetEvent( HANDLE handle )
128 return EVENT_Operation( handle, RESET_EVENT );
132 /***********************************************************************
133 * NOTE: The Win95 VWin32_Event routines given below are really low-level
134 * routines implemented directly by VWin32. The user-mode libraries
135 * implement Win32 synchronisation routines on top of these low-level
136 * primitives. We do it the other way around here :-)
139 /***********************************************************************
140 * VWin32_EventCreate (KERNEL.442)
142 HANDLE WINAPI VWin32_EventCreate(VOID)
144 HANDLE hEvent = CreateEventA( NULL, FALSE, 0, NULL );
145 return ConvertToGlobalHandle( hEvent );
148 /***********************************************************************
149 * VWin32_EventDestroy (KERNEL.443)
151 VOID WINAPI VWin32_EventDestroy(HANDLE event)
153 CloseHandle( event );
156 /***********************************************************************
157 * VWin32_EventWait (KERNEL.450)
159 VOID WINAPI VWin32_EventWait(HANDLE event)
161 SYSLEVEL_ReleaseWin16Lock();
162 WaitForSingleObject( event, INFINITE );
163 SYSLEVEL_RestoreWin16Lock();
166 /***********************************************************************
167 * VWin32_EventSet (KERNEL.451)
169 VOID WINAPI VWin32_EventSet(HANDLE event)
171 SetEvent( event );