2 * Copyright 2002-2003 The wine-d3d team
3 * Copyright 2002-2003 Jason Edmeades
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2005 Oliver Stieber
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2006 Stefan Dösinger for CodeWeavers
8 * Copyright 2007 Henri Verbeet
9 * Copyright 2008 Henri Verbeet for CodeWeavers
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
29 typedef HANDLE HMONITOR
;
31 typedef struct _RGNDATAHEADER
40 typedef struct _RGNDATA
47 cpp_quote
("#define WINED3D_OK S_OK")
49 const UINT _FACWINED3D
= 0x876;
50 cpp_quote
("#define MAKE_WINED3DSTATUS(code) MAKE_HRESULT(0, _FACWINED3D, code)")
51 cpp_quote
("#define WINED3DOK_NOAUTOGEN MAKE_WINED3DSTATUS(2159)")
53 cpp_quote
("#define MAKE_WINED3DHRESULT(code) MAKE_HRESULT(1, _FACWINED3D, code)")
54 cpp_quote
("#define WINED3DERR_WRONGTEXTUREFORMAT MAKE_WINED3DHRESULT(2072)")
55 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLOROPERATION MAKE_WINED3DHRESULT(2073)")
56 cpp_quote
("#define WINED3DERR_UNSUPPORTEDCOLORARG MAKE_WINED3DHRESULT(2074)")
57 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAOPERATION MAKE_WINED3DHRESULT(2075)")
58 cpp_quote
("#define WINED3DERR_UNSUPPORTEDALPHAARG MAKE_WINED3DHRESULT(2076)")
59 cpp_quote
("#define WINED3DERR_TOOMANYOPERATIONS MAKE_WINED3DHRESULT(2077)")
60 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREFILTER MAKE_WINED3DHRESULT(2078)")
61 cpp_quote
("#define WINED3DERR_UNSUPPORTEDFACTORVALUE MAKE_WINED3DHRESULT(2079)")
62 cpp_quote
("#define WINED3DERR_CONFLICTINGRENDERSTATE MAKE_WINED3DHRESULT(2081)")
63 cpp_quote
("#define WINED3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_WINED3DHRESULT(2082)")
64 cpp_quote
("#define WINED3DERR_CONFLICTINGTEXTUREPALETTE MAKE_WINED3DHRESULT(2086)")
65 cpp_quote
("#define WINED3DERR_DRIVERINTERNALERROR MAKE_WINED3DHRESULT(2087)")
66 cpp_quote
("#define WINED3DERR_NOTFOUND MAKE_WINED3DHRESULT(2150)")
67 cpp_quote
("#define WINED3DERR_MOREDATA MAKE_WINED3DHRESULT(2151)")
68 cpp_quote
("#define WINED3DERR_DEVICELOST MAKE_WINED3DHRESULT(2152)")
69 cpp_quote
("#define WINED3DERR_DEVICENOTRESET MAKE_WINED3DHRESULT(2153)")
70 cpp_quote
("#define WINED3DERR_NOTAVAILABLE MAKE_WINED3DHRESULT(2154)")
71 cpp_quote
("#define WINED3DERR_OUTOFVIDEOMEMORY MAKE_WINED3DHRESULT(380)")
72 cpp_quote
("#define WINED3DERR_INVALIDDEVICE MAKE_WINED3DHRESULT(2155)")
73 cpp_quote
("#define WINED3DERR_INVALIDCALL MAKE_WINED3DHRESULT(2156)")
74 cpp_quote
("#define WINED3DERR_DRIVERINVALIDCALL MAKE_WINED3DHRESULT(2157)")
75 cpp_quote
("#define WINED3DERR_WASSTILLDRAWING MAKE_WINED3DHRESULT(540)")
76 cpp_quote
("#define WINEDDERR_NOTAOVERLAYSURFACE MAKE_WINED3DHRESULT(580)")
77 cpp_quote
("#define WINEDDERR_NOTLOCKED MAKE_WINED3DHRESULT(584)")
78 cpp_quote
("#define WINEDDERR_NODC MAKE_WINED3DHRESULT(586)")
79 cpp_quote
("#define WINEDDERR_DCALREADYCREATED MAKE_WINED3DHRESULT(620)")
80 cpp_quote
("#define WINEDDERR_NOTFLIPPABLE MAKE_WINED3DHRESULT(582)")
81 cpp_quote
("#define WINEDDERR_SURFACEBUSY MAKE_WINED3DHRESULT(430)")
82 cpp_quote
("#define WINEDDERR_INVALIDRECT MAKE_WINED3DHRESULT(150)")
83 cpp_quote
("#define WINEDDERR_NOCLIPLIST MAKE_WINED3DHRESULT(205)")
84 cpp_quote
("#define WINEDDERR_OVERLAYNOTVISIBLE MAKE_WINED3DHRESULT(577)")
86 typedef DWORD WINED3DCOLOR
;
88 typedef enum _WINED3DLIGHTTYPE
90 WINED3DLIGHT_POINT
= 1,
91 WINED3DLIGHT_SPOT
= 2,
92 WINED3DLIGHT_DIRECTIONAL
= 3,
93 WINED3DLIGHT_PARALLELPOINT
= 4, /* D3D7 */
94 WINED3DLIGHT_GLSPOT
= 5, /* D3D7 */
95 WINED3DLIGHT_FORCE_DWORD
= 0x7fffffff
98 typedef enum _WINED3DPRIMITIVETYPE
100 WINED3DPT_POINTLIST
= 1,
101 WINED3DPT_LINELIST
= 2,
102 WINED3DPT_LINESTRIP
= 3,
103 WINED3DPT_TRIANGLELIST
= 4,
104 WINED3DPT_TRIANGLESTRIP
= 5,
105 WINED3DPT_TRIANGLEFAN
= 6,
106 WINED3DPT_FORCE_DWORD
= 0x7fffffff
107 } WINED3DPRIMITIVETYPE
;
109 typedef enum _WINED3DDEVTYPE
111 WINED3DDEVTYPE_HAL
= 1,
112 WINED3DDEVTYPE_REF
= 2,
113 WINED3DDEVTYPE_SW
= 3,
114 WINED3DDEVTYPE_NULLREF
= 4,
115 WINED3DDEVTYPE_FORCE_DWORD
= 0xffffffff
118 typedef enum _WINED3DDEGREETYPE
120 WINED3DDEGREE_LINEAR
= 1,
121 WINED3DDEGREE_QUADRATIC
= 2,
122 WINED3DDEGREE_CUBIC
= 3,
123 WINED3DDEGREE_QUINTIC
= 5,
124 WINED3DDEGREE_FORCE_DWORD
= 0x7fffffff
127 typedef enum _WINED3DFORMAT
141 WINED3DFMT_A2R10G10B10
,
149 WINED3DFMT_W11V11U10
,
150 WINED3DFMT_A2W10V10U10
,
151 WINED3DFMT_D16_LOCKABLE
,
158 WINED3DFMT_D32F_LOCKABLE
,
160 WINED3DFMT_VERTEXDATA
,
163 WINED3DFMT_R32G32B32A32_TYPELESS
,
164 WINED3DFMT_R32G32B32A32_FLOAT
,
165 WINED3DFMT_R32G32B32A32_UINT
,
166 WINED3DFMT_R32G32B32A32_SINT
,
167 WINED3DFMT_R32G32B32_TYPELESS
,
168 WINED3DFMT_R32G32B32_FLOAT
,
169 WINED3DFMT_R32G32B32_UINT
,
170 WINED3DFMT_R32G32B32_SINT
,
171 WINED3DFMT_R16G16B16A16_TYPELESS
,
172 WINED3DFMT_R16G16B16A16_FLOAT
,
173 WINED3DFMT_R16G16B16A16_UNORM
,
174 WINED3DFMT_R16G16B16A16_UINT
,
175 WINED3DFMT_R16G16B16A16_SNORM
,
176 WINED3DFMT_R16G16B16A16_SINT
,
177 WINED3DFMT_R32G32_TYPELESS
,
178 WINED3DFMT_R32G32_FLOAT
,
179 WINED3DFMT_R32G32_UINT
,
180 WINED3DFMT_R32G32_SINT
,
181 WINED3DFMT_R32G8X24_TYPELESS
,
182 WINED3DFMT_D32_FLOAT_S8X24_UINT
,
183 WINED3DFMT_R32_FLOAT_X8X24_TYPELESS
,
184 WINED3DFMT_X32_TYPELESS_G8X24_UINT
,
185 WINED3DFMT_R10G10B10A2_TYPELESS
,
186 WINED3DFMT_R10G10B10A2_UNORM
,
187 WINED3DFMT_R10G10B10A2_UINT
,
188 WINED3DFMT_R11G11B10_FLOAT
,
189 WINED3DFMT_R8G8B8A8_TYPELESS
,
190 WINED3DFMT_R8G8B8A8_UNORM
,
191 WINED3DFMT_R8G8B8A8_UNORM_SRGB
,
192 WINED3DFMT_R8G8B8A8_UINT
,
193 WINED3DFMT_R8G8B8A8_SNORM
,
194 WINED3DFMT_R8G8B8A8_SINT
,
195 WINED3DFMT_R16G16_TYPELESS
,
196 WINED3DFMT_R16G16_FLOAT
,
197 WINED3DFMT_R16G16_UNORM
,
198 WINED3DFMT_R16G16_UINT
,
199 WINED3DFMT_R16G16_SNORM
,
200 WINED3DFMT_R16G16_SINT
,
201 WINED3DFMT_R32_TYPELESS
,
202 WINED3DFMT_D32_FLOAT
,
203 WINED3DFMT_R32_FLOAT
,
206 WINED3DFMT_R24G8_TYPELESS
,
207 WINED3DFMT_D24_UNORM_S8_UINT
,
208 WINED3DFMT_R24_UNORM_X8_TYPELESS
,
209 WINED3DFMT_X24_TYPELESS_G8_UINT
,
210 WINED3DFMT_R8G8_TYPELESS
,
211 WINED3DFMT_R8G8_UNORM
,
212 WINED3DFMT_R8G8_UINT
,
213 WINED3DFMT_R8G8_SNORM
,
214 WINED3DFMT_R8G8_SINT
,
215 WINED3DFMT_R16_TYPELESS
,
216 WINED3DFMT_R16_FLOAT
,
217 WINED3DFMT_D16_UNORM
,
218 WINED3DFMT_R16_UNORM
,
220 WINED3DFMT_R16_SNORM
,
222 WINED3DFMT_R8_TYPELESS
,
229 WINED3DFMT_R9G9B9E5_SHAREDEXP
,
230 WINED3DFMT_R8G8_B8G8_UNORM
,
231 WINED3DFMT_G8R8_G8B8_UNORM
,
232 WINED3DFMT_BC1_TYPELESS
,
233 WINED3DFMT_BC1_UNORM
,
234 WINED3DFMT_BC1_UNORM_SRGB
,
235 WINED3DFMT_BC2_TYPELESS
,
236 WINED3DFMT_BC2_UNORM
,
237 WINED3DFMT_BC2_UNORM_SRGB
,
238 WINED3DFMT_BC3_TYPELESS
,
239 WINED3DFMT_BC3_UNORM
,
240 WINED3DFMT_BC3_UNORM_SRGB
,
241 WINED3DFMT_BC4_TYPELESS
,
242 WINED3DFMT_BC4_UNORM
,
243 WINED3DFMT_BC4_SNORM
,
244 WINED3DFMT_BC5_TYPELESS
,
245 WINED3DFMT_BC5_UNORM
,
246 WINED3DFMT_BC5_SNORM
,
247 WINED3DFMT_B5G6R5_UNORM
,
248 WINED3DFMT_B5G5R5A1_UNORM
,
249 WINED3DFMT_B8G8R8A8_UNORM
,
250 WINED3DFMT_B8G8R8X8_UNORM
,
252 WINED3DFMT_FORCE_DWORD
= 0xffffffff
254 cpp_quote
("#define WINEMAKEFOURCC(ch0, ch1, ch2, ch3) \\")
255 cpp_quote
(" ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \\")
256 cpp_quote
(" ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))")
257 cpp_quote
("#define WINED3DFMT_UYVY WINEMAKEFOURCC('U', 'Y', 'V', 'Y')")
258 cpp_quote
("#define WINED3DFMT_YUY2 WINEMAKEFOURCC('Y', 'U', 'Y', '2')")
259 cpp_quote
("#define WINED3DFMT_YV12 WINEMAKEFOURCC('Y', 'V', '1', '2')")
260 cpp_quote
("#define WINED3DFMT_DXT1 WINEMAKEFOURCC('D', 'X', 'T', '1')")
261 cpp_quote
("#define WINED3DFMT_DXT2 WINEMAKEFOURCC('D', 'X', 'T', '2')")
262 cpp_quote
("#define WINED3DFMT_DXT3 WINEMAKEFOURCC('D', 'X', 'T', '3')")
263 cpp_quote
("#define WINED3DFMT_DXT4 WINEMAKEFOURCC('D', 'X', 'T', '4')")
264 cpp_quote
("#define WINED3DFMT_DXT5 WINEMAKEFOURCC('D', 'X', 'T', '5')")
265 cpp_quote
("#define WINED3DFMT_MULTI2_ARGB8 WINEMAKEFOURCC('M', 'E', 'T', '1')")
266 cpp_quote
("#define WINED3DFMT_G8R8_G8B8 WINEMAKEFOURCC('G', 'R', 'G', 'B')")
267 cpp_quote
("#define WINED3DFMT_R8G8_B8G8 WINEMAKEFOURCC('R', 'G', 'B', 'G')")
268 /* Vendor specific formats */
269 cpp_quote
("#define WINED3DFMT_ATI2N WINEMAKEFOURCC('A', 'T', 'I', '2')")
270 cpp_quote
("#define WINED3DFMT_NVHU WINEMAKEFOURCC('N', 'V', 'H', 'U')")
271 cpp_quote
("#define WINED3DFMT_NVHS WINEMAKEFOURCC('N', 'V', 'H', 'S')")
273 typedef enum _WINED3DRENDERSTATETYPE
275 WINED3DRS_TEXTUREHANDLE
= 1, /* d3d7 */
276 WINED3DRS_ANTIALIAS
= 2, /* d3d7 */
277 WINED3DRS_TEXTUREADDRESS
= 3, /* d3d7 */
278 WINED3DRS_TEXTUREPERSPECTIVE
= 4, /* d3d7 */
279 WINED3DRS_WRAPU
= 5, /* d3d7 */
280 WINED3DRS_WRAPV
= 6, /* d3d7 */
281 WINED3DRS_ZENABLE
= 7,
282 WINED3DRS_FILLMODE
= 8,
283 WINED3DRS_SHADEMODE
= 9,
284 WINED3DRS_LINEPATTERN
= 10, /* d3d7, d3d8 */
285 WINED3DRS_MONOENABLE
= 11, /* d3d7 */
286 WINED3DRS_ROP2
= 12, /* d3d7 */
287 WINED3DRS_PLANEMASK
= 13, /* d3d7 */
288 WINED3DRS_ZWRITEENABLE
= 14,
289 WINED3DRS_ALPHATESTENABLE
= 15,
290 WINED3DRS_LASTPIXEL
= 16,
291 WINED3DRS_TEXTUREMAG
= 17, /* d3d7 */
292 WINED3DRS_TEXTUREMIN
= 18, /* d3d7 */
293 WINED3DRS_SRCBLEND
= 19,
294 WINED3DRS_DESTBLEND
= 20,
295 WINED3DRS_TEXTUREMAPBLEND
= 21, /* d3d7 */
296 WINED3DRS_CULLMODE
= 22,
297 WINED3DRS_ZFUNC
= 23,
298 WINED3DRS_ALPHAREF
= 24,
299 WINED3DRS_ALPHAFUNC
= 25,
300 WINED3DRS_DITHERENABLE
= 26,
301 WINED3DRS_ALPHABLENDENABLE
= 27,
302 WINED3DRS_FOGENABLE
= 28,
303 WINED3DRS_SPECULARENABLE
= 29,
304 WINED3DRS_ZVISIBLE
= 30, /* d3d7, d3d8 */
305 WINED3DRS_SUBPIXEL
= 31, /* d3d7 */
306 WINED3DRS_SUBPIXELX
= 32, /* d3d7 */
307 WINED3DRS_STIPPLEDALPHA
= 33, /* d3d7 */
308 WINED3DRS_FOGCOLOR
= 34,
309 WINED3DRS_FOGTABLEMODE
= 35,
310 WINED3DRS_FOGSTART
= 36,
311 WINED3DRS_FOGEND
= 37,
312 WINED3DRS_FOGDENSITY
= 38,
313 WINED3DRS_STIPPLEENABLE
= 39, /* d3d7 */
314 WINED3DRS_EDGEANTIALIAS
= 40, /* d3d7, d3d8 */
315 WINED3DRS_COLORKEYENABLE
= 41, /* d3d7 */
316 WINED3DRS_BORDERCOLOR
= 43, /* d3d7 */
317 WINED3DRS_TEXTUREADDRESSU
= 44, /* d3d7 */
318 WINED3DRS_TEXTUREADDRESSV
= 45, /* d3d7 */
319 WINED3DRS_MIPMAPLODBIAS
= 46, /* d3d7 */
320 WINED3DRS_ZBIAS
= 47, /* d3d7, d3d8 */
321 WINED3DRS_RANGEFOGENABLE
= 48,
322 WINED3DRS_ANISOTROPY
= 49, /* d3d7 */
323 WINED3DRS_FLUSHBATCH
= 50, /* d3d7 */
324 WINED3DRS_TRANSLUCENTSORTINDEPENDENT
= 51, /* d3d7 */
325 WINED3DRS_STENCILENABLE
= 52,
326 WINED3DRS_STENCILFAIL
= 53,
327 WINED3DRS_STENCILZFAIL
= 54,
328 WINED3DRS_STENCILPASS
= 55,
329 WINED3DRS_STENCILFUNC
= 56,
330 WINED3DRS_STENCILREF
= 57,
331 WINED3DRS_STENCILMASK
= 58,
332 WINED3DRS_STENCILWRITEMASK
= 59,
333 WINED3DRS_TEXTUREFACTOR
= 60,
334 WINED3DRS_STIPPLEPATTERN00
= 64,
335 WINED3DRS_STIPPLEPATTERN01
= 65,
336 WINED3DRS_STIPPLEPATTERN02
= 66,
337 WINED3DRS_STIPPLEPATTERN03
= 67,
338 WINED3DRS_STIPPLEPATTERN04
= 68,
339 WINED3DRS_STIPPLEPATTERN05
= 69,
340 WINED3DRS_STIPPLEPATTERN06
= 70,
341 WINED3DRS_STIPPLEPATTERN07
= 71,
342 WINED3DRS_STIPPLEPATTERN08
= 72,
343 WINED3DRS_STIPPLEPATTERN09
= 73,
344 WINED3DRS_STIPPLEPATTERN10
= 74,
345 WINED3DRS_STIPPLEPATTERN11
= 75,
346 WINED3DRS_STIPPLEPATTERN12
= 76,
347 WINED3DRS_STIPPLEPATTERN13
= 77,
348 WINED3DRS_STIPPLEPATTERN14
= 78,
349 WINED3DRS_STIPPLEPATTERN15
= 79,
350 WINED3DRS_STIPPLEPATTERN16
= 80,
351 WINED3DRS_STIPPLEPATTERN17
= 81,
352 WINED3DRS_STIPPLEPATTERN18
= 82,
353 WINED3DRS_STIPPLEPATTERN19
= 83,
354 WINED3DRS_STIPPLEPATTERN20
= 84,
355 WINED3DRS_STIPPLEPATTERN21
= 85,
356 WINED3DRS_STIPPLEPATTERN22
= 86,
357 WINED3DRS_STIPPLEPATTERN23
= 87,
358 WINED3DRS_STIPPLEPATTERN24
= 88,
359 WINED3DRS_STIPPLEPATTERN25
= 89,
360 WINED3DRS_STIPPLEPATTERN26
= 90,
361 WINED3DRS_STIPPLEPATTERN27
= 91,
362 WINED3DRS_STIPPLEPATTERN28
= 92,
363 WINED3DRS_STIPPLEPATTERN29
= 93,
364 WINED3DRS_STIPPLEPATTERN30
= 94,
365 WINED3DRS_STIPPLEPATTERN31
= 95,
366 WINED3DRS_WRAP0
= 128,
367 WINED3DRS_WRAP1
= 129,
368 WINED3DRS_WRAP2
= 130,
369 WINED3DRS_WRAP3
= 131,
370 WINED3DRS_WRAP4
= 132,
371 WINED3DRS_WRAP5
= 133,
372 WINED3DRS_WRAP6
= 134,
373 WINED3DRS_WRAP7
= 135,
374 WINED3DRS_CLIPPING
= 136,
375 WINED3DRS_LIGHTING
= 137,
376 WINED3DRS_EXTENTS
= 138, /* d3d7 */
377 WINED3DRS_AMBIENT
= 139,
378 WINED3DRS_FOGVERTEXMODE
= 140,
379 WINED3DRS_COLORVERTEX
= 141,
380 WINED3DRS_LOCALVIEWER
= 142,
381 WINED3DRS_NORMALIZENORMALS
= 143,
382 WINED3DRS_COLORKEYBLENDENABLE
= 144, /* d3d7 */
383 WINED3DRS_DIFFUSEMATERIALSOURCE
= 145,
384 WINED3DRS_SPECULARMATERIALSOURCE
= 146,
385 WINED3DRS_AMBIENTMATERIALSOURCE
= 147,
386 WINED3DRS_EMISSIVEMATERIALSOURCE
= 148,
387 WINED3DRS_VERTEXBLEND
= 151,
388 WINED3DRS_CLIPPLANEENABLE
= 152,
389 WINED3DRS_SOFTWAREVERTEXPROCESSING
= 153, /* d3d8 */
390 WINED3DRS_POINTSIZE
= 154,
391 WINED3DRS_POINTSIZE_MIN
= 155,
392 WINED3DRS_POINTSPRITEENABLE
= 156,
393 WINED3DRS_POINTSCALEENABLE
= 157,
394 WINED3DRS_POINTSCALE_A
= 158,
395 WINED3DRS_POINTSCALE_B
= 159,
396 WINED3DRS_POINTSCALE_C
= 160,
397 WINED3DRS_MULTISAMPLEANTIALIAS
= 161,
398 WINED3DRS_MULTISAMPLEMASK
= 162,
399 WINED3DRS_PATCHEDGESTYLE
= 163,
400 WINED3DRS_PATCHSEGMENTS
= 164, /* d3d8 */
401 WINED3DRS_DEBUGMONITORTOKEN
= 165,
402 WINED3DRS_POINTSIZE_MAX
= 166,
403 WINED3DRS_INDEXEDVERTEXBLENDENABLE
= 167,
404 WINED3DRS_COLORWRITEENABLE
= 168,
405 WINED3DRS_TWEENFACTOR
= 170,
406 WINED3DRS_BLENDOP
= 171,
407 WINED3DRS_POSITIONORDER
= 172,
408 WINED3DRS_NORMALORDER
= 173,
409 WINED3DRS_POSITIONDEGREE
= 172,
410 WINED3DRS_NORMALDEGREE
= 173,
411 WINED3DRS_SCISSORTESTENABLE
= 174,
412 WINED3DRS_SLOPESCALEDEPTHBIAS
= 175,
413 WINED3DRS_ANTIALIASEDLINEENABLE
= 176,
414 WINED3DRS_MINTESSELLATIONLEVEL
= 178,
415 WINED3DRS_MAXTESSELLATIONLEVEL
= 179,
416 WINED3DRS_ADAPTIVETESS_X
= 180,
417 WINED3DRS_ADAPTIVETESS_Y
= 181,
418 WINED3DRS_ADAPTIVETESS_Z
= 182,
419 WINED3DRS_ADAPTIVETESS_W
= 183,
420 WINED3DRS_ENABLEADAPTIVETESSELLATION
= 184,
421 WINED3DRS_TWOSIDEDSTENCILMODE
= 185,
422 WINED3DRS_CCW_STENCILFAIL
= 186,
423 WINED3DRS_CCW_STENCILZFAIL
= 187,
424 WINED3DRS_CCW_STENCILPASS
= 188,
425 WINED3DRS_CCW_STENCILFUNC
= 189,
426 WINED3DRS_COLORWRITEENABLE1
= 190,
427 WINED3DRS_COLORWRITEENABLE2
= 191,
428 WINED3DRS_COLORWRITEENABLE3
= 192,
429 WINED3DRS_BLENDFACTOR
= 193,
430 WINED3DRS_SRGBWRITEENABLE
= 194,
431 WINED3DRS_DEPTHBIAS
= 195,
432 WINED3DRS_WRAP8
= 198,
433 WINED3DRS_WRAP9
= 199,
434 WINED3DRS_WRAP10
= 200,
435 WINED3DRS_WRAP11
= 201,
436 WINED3DRS_WRAP12
= 202,
437 WINED3DRS_WRAP13
= 203,
438 WINED3DRS_WRAP14
= 204,
439 WINED3DRS_WRAP15
= 205,
440 WINED3DRS_SEPARATEALPHABLENDENABLE
= 206,
441 WINED3DRS_SRCBLENDALPHA
= 207,
442 WINED3DRS_DESTBLENDALPHA
= 208,
443 WINED3DRS_BLENDOPALPHA
= 209,
444 WINED3DRS_FORCE_DWORD
= 0x7fffffff
445 } WINED3DRENDERSTATETYPE
;
446 const UINT WINEHIGHEST_RENDER_STATE
= WINED3DRS_BLENDOPALPHA
;
448 typedef enum _WINED3DBLEND
450 WINED3DBLEND_ZERO
= 1,
451 WINED3DBLEND_ONE
= 2,
452 WINED3DBLEND_SRCCOLOR
= 3,
453 WINED3DBLEND_INVSRCCOLOR
= 4,
454 WINED3DBLEND_SRCALPHA
= 5,
455 WINED3DBLEND_INVSRCALPHA
= 6,
456 WINED3DBLEND_DESTALPHA
= 7,
457 WINED3DBLEND_INVDESTALPHA
= 8,
458 WINED3DBLEND_DESTCOLOR
= 9,
459 WINED3DBLEND_INVDESTCOLOR
= 10,
460 WINED3DBLEND_SRCALPHASAT
= 11,
461 WINED3DBLEND_BOTHSRCALPHA
= 12,
462 WINED3DBLEND_BOTHINVSRCALPHA
= 13,
463 WINED3DBLEND_BLENDFACTOR
= 14,
464 WINED3DBLEND_INVBLENDFACTOR
= 15,
465 WINED3DBLEND_FORCE_DWORD
= 0x7fffffff
468 typedef enum _WINED3DBLENDOP
470 WINED3DBLENDOP_ADD
= 1,
471 WINED3DBLENDOP_SUBTRACT
= 2,
472 WINED3DBLENDOP_REVSUBTRACT
= 3,
473 WINED3DBLENDOP_MIN
= 4,
474 WINED3DBLENDOP_MAX
= 5,
475 WINED3DBLENDOP_FORCE_DWORD
= 0x7fffffff
478 typedef enum _WINED3DVERTEXBLENDFLAGS
480 WINED3DVBF_DISABLE
= 0,
481 WINED3DVBF_1WEIGHTS
= 1,
482 WINED3DVBF_2WEIGHTS
= 2,
483 WINED3DVBF_3WEIGHTS
= 3,
484 WINED3DVBF_TWEENING
= 255,
485 WINED3DVBF_0WEIGHTS
= 256
486 } WINED3DVERTEXBLENDFLAGS
;
488 typedef enum _WINED3DCMPFUNC
490 WINED3DCMP_NEVER
= 1,
492 WINED3DCMP_EQUAL
= 3,
493 WINED3DCMP_LESSEQUAL
= 4,
494 WINED3DCMP_GREATER
= 5,
495 WINED3DCMP_NOTEQUAL
= 6,
496 WINED3DCMP_GREATEREQUAL
= 7,
497 WINED3DCMP_ALWAYS
= 8,
498 WINED3DCMP_FORCE_DWORD
= 0x7fffffff
501 typedef enum _WINED3DZBUFFERTYPE
506 WINED3DZB_FORCE_DWORD
= 0x7fffffff
507 } WINED3DZBUFFERTYPE
;
509 typedef enum _WINED3DFOGMODE
514 WINED3DFOG_LINEAR
= 3,
515 WINED3DFOG_FORCE_DWORD
= 0x7fffffff
518 typedef enum _WINED3DSHADEMODE
520 WINED3DSHADE_FLAT
= 1,
521 WINED3DSHADE_GOURAUD
= 2,
522 WINED3DSHADE_PHONG
= 3,
523 WINED3DSHADE_FORCE_DWORD
= 0x7fffffff
526 typedef enum _WINED3DFILLMODE
528 WINED3DFILL_POINT
= 1,
529 WINED3DFILL_WIREFRAME
= 2,
530 WINED3DFILL_SOLID
= 3,
531 WINED3DFILL_FORCE_DWORD
= 0x7fffffff
534 typedef enum _WINED3DCULL
536 WINED3DCULL_NONE
= 1,
539 WINED3DCULL_FORCE_DWORD
= 0x7fffffff
542 typedef enum _WINED3DSTENCILOP
544 WINED3DSTENCILOP_KEEP
= 1,
545 WINED3DSTENCILOP_ZERO
= 2,
546 WINED3DSTENCILOP_REPLACE
= 3,
547 WINED3DSTENCILOP_INCRSAT
= 4,
548 WINED3DSTENCILOP_DECRSAT
= 5,
549 WINED3DSTENCILOP_INVERT
= 6,
550 WINED3DSTENCILOP_INCR
= 7,
551 WINED3DSTENCILOP_DECR
= 8,
552 WINED3DSTENCILOP_FORCE_DWORD
= 0x7fffffff
555 typedef enum _WINED3DMATERIALCOLORSOURCE
557 WINED3DMCS_MATERIAL
= 0,
558 WINED3DMCS_COLOR1
= 1,
559 WINED3DMCS_COLOR2
= 2,
560 WINED3DMCS_FORCE_DWORD
= 0x7fffffff
561 } WINED3DMATERIALCOLORSOURCE
;
563 typedef enum _WINED3DPATCHEDGESTYLE
565 WINED3DPATCHEDGE_DISCRETE
= 0,
566 WINED3DPATCHEDGE_CONTINUOUS
= 1,
567 WINED3DPATCHEDGE_FORCE_DWORD
= 0x7fffffff
568 } WINED3DPATCHEDGESTYLE
;
570 typedef enum _WINED3DBACKBUFFER_TYPE
572 WINED3DBACKBUFFER_TYPE_MONO
= 0,
573 WINED3DBACKBUFFER_TYPE_LEFT
= 1,
574 WINED3DBACKBUFFER_TYPE_RIGHT
= 2,
575 WINED3DBACKBUFFER_TYPE_FORCE_DWORD
= 0x7fffffff
576 } WINED3DBACKBUFFER_TYPE
;
578 typedef enum _WINED3DSWAPEFFECT
580 WINED3DSWAPEFFECT_DISCARD
= 1,
581 WINED3DSWAPEFFECT_FLIP
= 2,
582 WINED3DSWAPEFFECT_COPY
= 3,
583 WINED3DSWAPEFFECT_COPY_VSYNC
= 4,
584 WINED3DSWAPEFFECT_FORCE_DWORD
= 0xffffffff
587 typedef enum _WINED3DSAMPLERSTATETYPE
589 WINED3DSAMP_ADDRESSU
= 1,
590 WINED3DSAMP_ADDRESSV
= 2,
591 WINED3DSAMP_ADDRESSW
= 3,
592 WINED3DSAMP_BORDERCOLOR
= 4,
593 WINED3DSAMP_MAGFILTER
= 5,
594 WINED3DSAMP_MINFILTER
= 6,
595 WINED3DSAMP_MIPFILTER
= 7,
596 WINED3DSAMP_MIPMAPLODBIAS
= 8,
597 WINED3DSAMP_MAXMIPLEVEL
= 9,
598 WINED3DSAMP_MAXANISOTROPY
= 10,
599 WINED3DSAMP_SRGBTEXTURE
= 11,
600 WINED3DSAMP_ELEMENTINDEX
= 12,
601 WINED3DSAMP_DMAPOFFSET
= 13,
602 WINED3DSAMP_FORCE_DWORD
= 0x7fffffff,
603 } WINED3DSAMPLERSTATETYPE
;
604 const UINT WINED3D_HIGHEST_SAMPLER_STATE
= WINED3DSAMP_DMAPOFFSET
;
606 typedef enum _WINED3DMULTISAMPLE_TYPE
608 WINED3DMULTISAMPLE_NONE
= 0,
609 WINED3DMULTISAMPLE_NONMASKABLE
= 1,
610 WINED3DMULTISAMPLE_2_SAMPLES
= 2,
611 WINED3DMULTISAMPLE_3_SAMPLES
= 3,
612 WINED3DMULTISAMPLE_4_SAMPLES
= 4,
613 WINED3DMULTISAMPLE_5_SAMPLES
= 5,
614 WINED3DMULTISAMPLE_6_SAMPLES
= 6,
615 WINED3DMULTISAMPLE_7_SAMPLES
= 7,
616 WINED3DMULTISAMPLE_8_SAMPLES
= 8,
617 WINED3DMULTISAMPLE_9_SAMPLES
= 9,
618 WINED3DMULTISAMPLE_10_SAMPLES
= 10,
619 WINED3DMULTISAMPLE_11_SAMPLES
= 11,
620 WINED3DMULTISAMPLE_12_SAMPLES
= 12,
621 WINED3DMULTISAMPLE_13_SAMPLES
= 13,
622 WINED3DMULTISAMPLE_14_SAMPLES
= 14,
623 WINED3DMULTISAMPLE_15_SAMPLES
= 15,
624 WINED3DMULTISAMPLE_16_SAMPLES
= 16,
625 WINED3DMULTISAMPLE_FORCE_DWORD
= 0xffffffff
626 } WINED3DMULTISAMPLE_TYPE
;
628 typedef enum _WINED3DTEXTURESTAGESTATETYPE
630 WINED3DTSS_COLOROP
= 0,
631 WINED3DTSS_COLORARG1
= 1,
632 WINED3DTSS_COLORARG2
= 2,
633 WINED3DTSS_ALPHAOP
= 3,
634 WINED3DTSS_ALPHAARG1
= 4,
635 WINED3DTSS_ALPHAARG2
= 5,
636 WINED3DTSS_BUMPENVMAT00
= 6,
637 WINED3DTSS_BUMPENVMAT01
= 7,
638 WINED3DTSS_BUMPENVMAT10
= 8,
639 WINED3DTSS_BUMPENVMAT11
= 9,
640 WINED3DTSS_TEXCOORDINDEX
= 10,
641 WINED3DTSS_BUMPENVLSCALE
= 11,
642 WINED3DTSS_BUMPENVLOFFSET
= 12,
643 WINED3DTSS_TEXTURETRANSFORMFLAGS
= 13,
644 WINED3DTSS_COLORARG0
= 14,
645 WINED3DTSS_ALPHAARG0
= 15,
646 WINED3DTSS_RESULTARG
= 16,
647 WINED3DTSS_CONSTANT
= 17,
648 WINED3DTSS_FORCE_DWORD
= 0x7fffffff
649 } WINED3DTEXTURESTAGESTATETYPE
;
650 const UINT WINED3D_HIGHEST_TEXTURE_STATE
= WINED3DTSS_CONSTANT
;
652 typedef enum _WINED3DTEXTURETRANSFORMFLAGS
654 WINED3DTTFF_DISABLE
= 0,
655 WINED3DTTFF_COUNT1
= 1,
656 WINED3DTTFF_COUNT2
= 2,
657 WINED3DTTFF_COUNT3
= 3,
658 WINED3DTTFF_COUNT4
= 4,
659 WINED3DTTFF_PROJECTED
= 256,
660 WINED3DTTFF_FORCE_DWORD
= 0x7fffffff
661 } WINED3DTEXTURETRANSFORMFLAGS
;
663 typedef enum _WINED3DTEXTUREOP
665 WINED3DTOP_DISABLE
= 1,
666 WINED3DTOP_SELECTARG1
= 2,
667 WINED3DTOP_SELECTARG2
= 3,
668 WINED3DTOP_MODULATE
= 4,
669 WINED3DTOP_MODULATE2X
= 5,
670 WINED3DTOP_MODULATE4X
= 6,
672 WINED3DTOP_ADDSIGNED
= 8,
673 WINED3DTOP_ADDSIGNED2X
= 9,
674 WINED3DTOP_SUBTRACT
= 10,
675 WINED3DTOP_ADDSMOOTH
= 11,
676 WINED3DTOP_BLENDDIFFUSEALPHA
= 12,
677 WINED3DTOP_BLENDTEXTUREALPHA
= 13,
678 WINED3DTOP_BLENDFACTORALPHA
= 14,
679 WINED3DTOP_BLENDTEXTUREALPHAPM
= 15,
680 WINED3DTOP_BLENDCURRENTALPHA
= 16,
681 WINED3DTOP_PREMODULATE
= 17,
682 WINED3DTOP_MODULATEALPHA_ADDCOLOR
= 18,
683 WINED3DTOP_MODULATECOLOR_ADDALPHA
= 19,
684 WINED3DTOP_MODULATEINVALPHA_ADDCOLOR
= 20,
685 WINED3DTOP_MODULATEINVCOLOR_ADDALPHA
= 21,
686 WINED3DTOP_BUMPENVMAP
= 22,
687 WINED3DTOP_BUMPENVMAPLUMINANCE
= 23,
688 WINED3DTOP_DOTPRODUCT3
= 24,
689 WINED3DTOP_MULTIPLYADD
= 25,
690 WINED3DTOP_LERP
= 26,
691 WINED3DTOP_FORCE_DWORD
= 0x7fffffff,
694 typedef enum _WINED3DTEXTUREADDRESS
696 WINED3DTADDRESS_WRAP
= 1,
697 WINED3DTADDRESS_MIRROR
= 2,
698 WINED3DTADDRESS_CLAMP
= 3,
699 WINED3DTADDRESS_BORDER
= 4,
700 WINED3DTADDRESS_MIRRORONCE
= 5,
701 WINED3DTADDRESS_FORCE_DWORD
= 0x7fffffff
702 } WINED3DTEXTUREADDRESS
;
704 typedef enum _WINED3DTRANSFORMSTATETYPE
707 WINED3DTS_PROJECTION
= 3,
708 WINED3DTS_TEXTURE0
= 16,
709 WINED3DTS_TEXTURE1
= 17,
710 WINED3DTS_TEXTURE2
= 18,
711 WINED3DTS_TEXTURE3
= 19,
712 WINED3DTS_TEXTURE4
= 20,
713 WINED3DTS_TEXTURE5
= 21,
714 WINED3DTS_TEXTURE6
= 22,
715 WINED3DTS_TEXTURE7
= 23,
716 WINED3DTS_FORCE_DWORD
= 0x7fffffff
717 } WINED3DTRANSFORMSTATETYPE
;
718 cpp_quote
("#define WINED3DTS_WORLD WINED3DTS_WORLDMATRIX(0)")
719 cpp_quote
("#define WINED3DTS_WORLD1 WINED3DTS_WORLDMATRIX(1)")
720 cpp_quote
("#define WINED3DTS_WORLD2 WINED3DTS_WORLDMATRIX(2)")
721 cpp_quote
("#define WINED3DTS_WORLD3 WINED3DTS_WORLDMATRIX(3)")
722 cpp_quote
("#define WINED3DTS_WORLDMATRIX(index) (WINED3DTRANSFORMSTATETYPE)(index + 256)")
724 typedef enum _WINED3DBASISTYPE
726 WINED3DBASIS_BEZIER
= 0,
727 WINED3DBASIS_BSPLINE
= 1,
728 WINED3DBASIS_INTERPOLATE
= 2,
729 WINED3DBASIS_FORCE_DWORD
= 0x7fffffff
732 typedef enum _WINED3DCUBEMAP_FACES
734 WINED3DCUBEMAP_FACE_POSITIVE_X
= 0,
735 WINED3DCUBEMAP_FACE_NEGATIVE_X
= 1,
736 WINED3DCUBEMAP_FACE_POSITIVE_Y
= 2,
737 WINED3DCUBEMAP_FACE_NEGATIVE_Y
= 3,
738 WINED3DCUBEMAP_FACE_POSITIVE_Z
= 4,
739 WINED3DCUBEMAP_FACE_NEGATIVE_Z
= 5,
740 WINED3DCUBEMAP_FACE_FORCE_DWORD
= 0xffffffff
741 } WINED3DCUBEMAP_FACES
;
743 typedef enum _WINED3DTEXTUREFILTERTYPE
745 WINED3DTEXF_NONE
= 0,
746 WINED3DTEXF_POINT
= 1,
747 WINED3DTEXF_LINEAR
= 2,
748 WINED3DTEXF_ANISOTROPIC
= 3,
749 WINED3DTEXF_FLATCUBIC
= 4,
750 WINED3DTEXF_GAUSSIANCUBIC
= 5,
751 WINED3DTEXF_PYRAMIDALQUAD
= 6,
752 WINED3DTEXF_GAUSSIANQUAD
= 7,
753 WINED3DTEXF_FORCE_DWORD
= 0x7fffffff
754 } WINED3DTEXTUREFILTERTYPE
;
756 typedef enum _WINED3DRESOURCETYPE
758 WINED3DRTYPE_SURFACE
= 1,
759 WINED3DRTYPE_VOLUME
= 2,
760 WINED3DRTYPE_TEXTURE
= 3,
761 WINED3DRTYPE_VOLUMETEXTURE
= 4,
762 WINED3DRTYPE_CUBETEXTURE
= 5,
763 WINED3DRTYPE_VERTEXBUFFER
= 6,
764 WINED3DRTYPE_INDEXBUFFER
= 7,
765 WINED3DRTYPE_BUFFER
= 8,
766 WINED3DRTYPE_FORCE_DWORD
= 0x7fffffff
767 } WINED3DRESOURCETYPE
;
768 const UINT WINED3DRTYPECOUNT
= WINED3DRTYPE_INDEXBUFFER
+ 1;
770 typedef enum _WINED3DPOOL
772 WINED3DPOOL_DEFAULT
= 0,
773 WINED3DPOOL_MANAGED
= 1,
774 WINED3DPOOL_SYSTEMMEM
= 2,
775 WINED3DPOOL_SCRATCH
= 3,
776 WINED3DPOOL_FORCE_DWORD
= 0x7fffffff
779 typedef enum _WINED3DQUERYTYPE
781 WINED3DQUERYTYPE_VCACHE
= 4,
782 WINED3DQUERYTYPE_RESOURCEMANAGER
= 5,
783 WINED3DQUERYTYPE_VERTEXSTATS
= 6,
784 WINED3DQUERYTYPE_EVENT
= 8,
785 WINED3DQUERYTYPE_OCCLUSION
= 9,
786 WINED3DQUERYTYPE_TIMESTAMP
= 10,
787 WINED3DQUERYTYPE_TIMESTAMPDISJOINT
= 11,
788 WINED3DQUERYTYPE_TIMESTAMPFREQ
= 12,
789 WINED3DQUERYTYPE_PIPELINETIMINGS
= 13,
790 WINED3DQUERYTYPE_INTERFACETIMINGS
= 14,
791 WINED3DQUERYTYPE_VERTEXTIMINGS
= 15,
792 WINED3DQUERYTYPE_PIXELTIMINGS
= 16,
793 WINED3DQUERYTYPE_BANDWIDTHTIMINGS
= 17,
794 WINED3DQUERYTYPE_CACHEUTILIZATION
= 18
797 const UINT WINED3DISSUE_BEGIN
= (1 << 1);
798 const UINT WINED3DISSUE_END
= (1 << 0);
799 const UINT WINED3DGETDATA_FLUSH
= (1 << 0);
801 typedef enum _WINED3DSTATEBLOCKTYPE
805 WINED3DSBT_PIXELSTATE
= 2,
806 WINED3DSBT_VERTEXSTATE
= 3,
807 WINED3DSBT_RECORDED
= 4, /* WineD3D private */
808 WINED3DSBT_FORCE_DWORD
= 0xffffffff
809 } WINED3DSTATEBLOCKTYPE
;
811 typedef enum _WINED3DDECLMETHOD
813 WINED3DDECLMETHOD_DEFAULT
= 0,
814 WINED3DDECLMETHOD_PARTIALU
= 1,
815 WINED3DDECLMETHOD_PARTIALV
= 2,
816 WINED3DDECLMETHOD_CROSSUV
= 3,
817 WINED3DDECLMETHOD_UV
= 4,
818 WINED3DDECLMETHOD_LOOKUP
= 5,
819 WINED3DDECLMETHOD_LOOKUPPRESAMPLED
= 6
822 typedef enum _WINED3DDECLTYPE
824 WINED3DDECLTYPE_FLOAT1
= 0,
825 WINED3DDECLTYPE_FLOAT2
= 1,
826 WINED3DDECLTYPE_FLOAT3
= 2,
827 WINED3DDECLTYPE_FLOAT4
= 3,
828 WINED3DDECLTYPE_D3DCOLOR
= 4,
829 WINED3DDECLTYPE_UBYTE4
= 5,
830 WINED3DDECLTYPE_SHORT2
= 6,
831 WINED3DDECLTYPE_SHORT4
= 7,
833 WINED3DDECLTYPE_UBYTE4N
= 8,
834 WINED3DDECLTYPE_SHORT2N
= 9,
835 WINED3DDECLTYPE_SHORT4N
= 10,
836 WINED3DDECLTYPE_USHORT2N
= 11,
837 WINED3DDECLTYPE_USHORT4N
= 12,
838 WINED3DDECLTYPE_UDEC3
= 13,
839 WINED3DDECLTYPE_DEC3N
= 14,
840 WINED3DDECLTYPE_FLOAT16_2
= 15,
841 WINED3DDECLTYPE_FLOAT16_4
= 16,
842 WINED3DDECLTYPE_UNUSED
= 17,
844 cpp_quote
("#define WINED3DDECL_END() {0xFF, 0, WINED3DDECLTYPE_UNUSED, 0, 0, 0, -1}")
846 typedef enum _WINED3DDECLUSAGE
848 WINED3DDECLUSAGE_POSITION
= 0,
849 WINED3DDECLUSAGE_BLENDWEIGHT
= 1,
850 WINED3DDECLUSAGE_BLENDINDICES
= 2,
851 WINED3DDECLUSAGE_NORMAL
= 3,
852 WINED3DDECLUSAGE_PSIZE
= 4,
853 WINED3DDECLUSAGE_TEXCOORD
= 5,
854 WINED3DDECLUSAGE_TANGENT
= 6,
855 WINED3DDECLUSAGE_BINORMAL
= 7,
856 WINED3DDECLUSAGE_TESSFACTOR
= 8,
857 WINED3DDECLUSAGE_POSITIONT
= 9,
858 WINED3DDECLUSAGE_COLOR
= 10,
859 WINED3DDECLUSAGE_FOG
= 11,
860 WINED3DDECLUSAGE_DEPTH
= 12,
861 WINED3DDECLUSAGE_SAMPLE
= 13
864 typedef enum _WINED3DSURFTYPE
866 SURFACE_UNKNOWN
= 0, /* Default / Unknown surface type */
867 SURFACE_OPENGL
, /* OpenGL surface: Renders using libGL, needed for 3D */
868 SURFACE_GDI
, /* User surface. No 3D, DirectDraw rendering with GDI */
871 const UINT WINED3DCOLORWRITEENABLE_RED
= (1<<0);
872 const UINT WINED3DCOLORWRITEENABLE_GREEN
= (1<<1);
873 const UINT WINED3DCOLORWRITEENABLE_BLUE
= (1<<2);
874 const UINT WINED3DCOLORWRITEENABLE_ALPHA
= (1<<3);
876 const UINT WINED3DADAPTER_DEFAULT
= 0;
877 const UINT WINED3DENUM_NO_WHQL_LEVEL
= 2;
878 const UINT WINED3DPRESENT_BACK_BUFFER_MAX
= 3;
880 const UINT WINED3DTSS_TCI_PASSTHRU
= 0x00000;
881 const UINT WINED3DTSS_TCI_CAMERASPACENORMAL
= 0x10000;
882 const UINT WINED3DTSS_TCI_CAMERASPACEPOSITION
= 0x20000;
883 const UINT WINED3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR
= 0x30000;
884 const UINT WINED3DTSS_TCI_SPHEREMAP
= 0x40000;
886 const UINT WINED3DTA_SELECTMASK
= 0x0000000f;
887 const UINT WINED3DTA_DIFFUSE
= 0x00000000;
888 const UINT WINED3DTA_CURRENT
= 0x00000001;
889 const UINT WINED3DTA_TEXTURE
= 0x00000002;
890 const UINT WINED3DTA_TFACTOR
= 0x00000003;
891 const UINT WINED3DTA_SPECULAR
= 0x00000004;
892 const UINT WINED3DTA_TEMP
= 0x00000005;
893 const UINT WINED3DTA_CONSTANT
= 0x00000006;
894 const UINT WINED3DTA_COMPLEMENT
= 0x00000010;
895 const UINT WINED3DTA_ALPHAREPLICATE
= 0x00000020;
897 const UINT WINED3DPRESENTFLAG_LOCKABLE_BACKBUFFER
= 0x00000001;
898 const UINT WINED3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
= 0x00000002;
899 const UINT WINED3DPRESENTFLAG_DEVICECLIP
= 0x00000004;
900 const UINT WINED3DPRESENTFLAG_VIDEO
= 0x00000010;
901 const UINT WINED3DPRESENTFLAG_NOAUTOROTATE
= 0x00000020;
902 const UINT WINED3DPRESENTFLAG_UNPRUNEDMODE
= 0x00000040;
904 const UINT WINED3DDP_MAXTEXCOORD
= 8;
906 const UINT WINED3DUSAGE_RENDERTARGET
= 0x00000001;
907 const UINT WINED3DUSAGE_DEPTHSTENCIL
= 0x00000002;
908 const UINT WINED3DUSAGE_WRITEONLY
= 0x00000008;
909 const UINT WINED3DUSAGE_SOFTWAREPROCESSING
= 0x00000010;
910 const UINT WINED3DUSAGE_DONOTCLIP
= 0x00000020;
911 const UINT WINED3DUSAGE_POINTS
= 0x00000040;
912 const UINT WINED3DUSAGE_RTPATCHES
= 0x00000080;
913 const UINT WINED3DUSAGE_NPATCHES
= 0x00000100;
914 const UINT WINED3DUSAGE_DYNAMIC
= 0x00000200;
915 const UINT WINED3DUSAGE_AUTOGENMIPMAP
= 0x00000400;
916 const UINT WINED3DUSAGE_DMAP
= 0x00004000;
917 const UINT WINED3DUSAGE_MASK
= 0x00004fff;
918 const UINT WINED3DUSAGE_OVERLAY
= 0x80000000;
920 const UINT WINED3DUSAGE_QUERY_LEGACYBUMPMAP
= 0x00008000;
921 const UINT WINED3DUSAGE_QUERY_FILTER
= 0x00020000;
922 const UINT WINED3DUSAGE_QUERY_POSTPIXELSHADER_BLENDING
= 0x00080000;
923 const UINT WINED3DUSAGE_QUERY_SRGBREAD
= 0x00010000;
924 const UINT WINED3DUSAGE_QUERY_SRGBWRITE
= 0x00040000;
925 const UINT WINED3DUSAGE_QUERY_VERTEXTEXTURE
= 0x00100000;
926 const UINT WINED3DUSAGE_QUERY_WRAPANDMIP
= 0x00200000;
927 const UINT WINED3DUSAGE_QUERY_MASK
= 0x003f8000;
929 const UINT WINED3DLOCK_READONLY
= 0x0010;
930 const UINT WINED3DLOCK_NOSYSLOCK
= 0x0800;
931 const UINT WINED3DLOCK_NOOVERWRITE
= 0x1000;
932 const UINT WINED3DLOCK_DISCARD
= 0x2000;
933 const UINT WINED3DLOCK_DONOTWAIT
= 0x4000;
934 const UINT WINED3DLOCK_NO_DIRTY_UPDATE
= 0x8000;
936 const UINT WINED3DPRESENT_RATE_DEFAULT
= 0x000000000;
938 const UINT WINED3DPRESENT_INTERVAL_DEFAULT
= 0x00000000;
939 const UINT WINED3DPRESENT_INTERVAL_ONE
= 0x00000001;
940 const UINT WINED3DPRESENT_INTERVAL_TWO
= 0x00000002;
941 const UINT WINED3DPRESENT_INTERVAL_THREE
= 0x00000004;
942 const UINT WINED3DPRESENT_INTERVAL_FOUR
= 0x00000008;
943 const UINT WINED3DPRESENT_INTERVAL_IMMEDIATE
= 0x80000000;
945 const UINT WINED3DMAXUSERCLIPPLANES
= 32;
946 const UINT WINED3DCLIPPLANE0
= (1 << 0);
947 const UINT WINED3DCLIPPLANE1
= (1 << 1);
948 const UINT WINED3DCLIPPLANE2
= (1 << 2);
949 const UINT WINED3DCLIPPLANE3
= (1 << 3);
950 const UINT WINED3DCLIPPLANE4
= (1 << 4);
951 const UINT WINED3DCLIPPLANE5
= (1 << 5);
953 /* FVF (Flexible Vertex Format) codes */
954 const UINT WINED3DFVF_RESERVED0
= 0x0001;
955 const UINT WINED3DFVF_POSITION_MASK
= 0x400e;
956 const UINT WINED3DFVF_XYZ
= 0x0002;
957 const UINT WINED3DFVF_XYZRHW
= 0x0004;
958 const UINT WINED3DFVF_XYZB1
= 0x0006;
959 const UINT WINED3DFVF_XYZB2
= 0x0008;
960 const UINT WINED3DFVF_XYZB3
= 0x000a;
961 const UINT WINED3DFVF_XYZB4
= 0x000c;
962 const UINT WINED3DFVF_XYZB5
= 0x000e;
963 const UINT WINED3DFVF_XYZW
= 0x4002;
964 const UINT WINED3DFVF_NORMAL
= 0x0010;
965 const UINT WINED3DFVF_PSIZE
= 0x0020;
966 const UINT WINED3DFVF_DIFFUSE
= 0x0040;
967 const UINT WINED3DFVF_SPECULAR
= 0x0080;
968 const UINT WINED3DFVF_TEXCOUNT_MASK
= 0x0f00;
969 const UINT WINED3DFVF_TEXCOUNT_SHIFT
= 8;
970 const UINT WINED3DFVF_TEX0
= 0x0000;
971 const UINT WINED3DFVF_TEX1
= 0x0100;
972 const UINT WINED3DFVF_TEX2
= 0x0200;
973 const UINT WINED3DFVF_TEX3
= 0x0300;
974 const UINT WINED3DFVF_TEX4
= 0x0400;
975 const UINT WINED3DFVF_TEX5
= 0x0500;
976 const UINT WINED3DFVF_TEX6
= 0x0600;
977 const UINT WINED3DFVF_TEX7
= 0x0700;
978 const UINT WINED3DFVF_TEX8
= 0x0800;
979 const UINT WINED3DFVF_LASTBETA_UBYTE4
= 0x1000;
980 const UINT WINED3DFVF_LASTBETA_D3DCOLOR
= 0x8000;
981 const UINT WINED3DFVF_RESERVED2
= 0x6000;
983 const UINT WINED3DFVF_TEXTUREFORMAT1
= 3;
984 const UINT WINED3DFVF_TEXTUREFORMAT2
= 0;
985 const UINT WINED3DFVF_TEXTUREFORMAT3
= 1;
986 const UINT WINED3DFVF_TEXTUREFORMAT4
= 2;
987 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE1(CoordIndex) (WINED3DFVF_TEXTUREFORMAT1 << (CoordIndex*2 + 16))")
988 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE2(CoordIndex) (WINED3DFVF_TEXTUREFORMAT2)")
989 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE3(CoordIndex) (WINED3DFVF_TEXTUREFORMAT3 << (CoordIndex*2 + 16))")
990 cpp_quote
("#define WINED3DFVF_TEXCOORDSIZE4(CoordIndex) (WINED3DFVF_TEXTUREFORMAT4 << (CoordIndex*2 + 16))")
993 const UINT WINED3DCLEAR_TARGET
= 0x00000001;
994 const UINT WINED3DCLEAR_ZBUFFER
= 0x00000002;
995 const UINT WINED3DCLEAR_STENCIL
= 0x00000004;
997 /* Stream source flags */
998 const UINT WINED3DSTREAMSOURCE_INDEXEDDATA
= (1 << 30);
999 const UINT WINED3DSTREAMSOURCE_INSTANCEDATA
= (2 << 30);
1001 /* SetPrivateData flags */
1002 const UINT WINED3DSPD_IUNKNOWN
= 0x00000001;
1004 /* IWineD3D::CreateDevice behaviour flags */
1005 const UINT WINED3DCREATE_FPU_PRESERVE
= 0x00000002;
1006 const UINT WINED3DCREATE_PUREDEVICE
= 0x00000010;
1007 const UINT WINED3DCREATE_SOFTWARE_VERTEXPROCESSING
= 0x00000020;
1008 const UINT WINED3DCREATE_HARDWARE_VERTEXPROCESSING
= 0x00000040;
1009 const UINT WINED3DCREATE_MIXED_VERTEXPROCESSING
= 0x00000080;
1010 const UINT WINED3DCREATE_DISABLE_DRIVER_MANAGEMENT
= 0x00000100;
1011 const UINT WINED3DCREATE_ADAPTERGROUP_DEVICE
= 0x00000200;
1014 const UINT WINED3DDMAPSAMPLER
= 0x100;
1015 const UINT WINED3DVERTEXTEXTURESAMPLER0
= (WINED3DDMAPSAMPLER
+ 1);
1016 const UINT WINED3DVERTEXTEXTURESAMPLER1
= (WINED3DDMAPSAMPLER
+ 2);
1017 const UINT WINED3DVERTEXTEXTURESAMPLER2
= (WINED3DDMAPSAMPLER
+ 3);
1018 const UINT WINED3DVERTEXTEXTURESAMPLER3
= (WINED3DDMAPSAMPLER
+ 4);
1020 const UINT WINED3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD
= 0x00000020;
1021 const UINT WINED3DCAPS3_LINEAR_TO_SRGB_PRESENTATION
= 0x00000080;
1022 const UINT WINED3DCAPS3_COPY_TO_VIDMEM
= 0x00000100;
1023 const UINT WINED3DCAPS3_COPY_TO_SYSTEMMEM
= 0x00000200;
1024 const UINT WINED3DCAPS3_RESERVED
= 0x8000001f;
1026 const UINT WINED3DDEVCAPS2_STREAMOFFSET
= 0x00000001;
1027 const UINT WINED3DDEVCAPS2_DMAPNPATCH
= 0x00000002;
1028 const UINT WINED3DDEVCAPS2_ADAPTIVETESSRTPATCH
= 0x00000004;
1029 const UINT WINED3DDEVCAPS2_ADAPTIVETESSNPATCH
= 0x00000008;
1030 const UINT WINED3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES
= 0x00000010;
1031 const UINT WINED3DDEVCAPS2_PRESAMPLEDDMAPNPATCH
= 0x00000020;
1032 const UINT WINED3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET
= 0x00000040;
1034 const UINT WINED3DDTCAPS_UBYTE4
= 0x00000001;
1035 const UINT WINED3DDTCAPS_UBYTE4N
= 0x00000002;
1036 const UINT WINED3DDTCAPS_SHORT2N
= 0x00000004;
1037 const UINT WINED3DDTCAPS_SHORT4N
= 0x00000008;
1038 const UINT WINED3DDTCAPS_USHORT2N
= 0x00000010;
1039 const UINT WINED3DDTCAPS_USHORT4N
= 0x00000020;
1040 const UINT WINED3DDTCAPS_UDEC3
= 0x00000040;
1041 const UINT WINED3DDTCAPS_DEC3N
= 0x00000080;
1042 const UINT WINED3DDTCAPS_FLOAT16_2
= 0x00000100;
1043 const UINT WINED3DDTCAPS_FLOAT16_4
= 0x00000200;
1045 const UINT WINED3DFVFCAPS_TEXCOORDCOUNTMASK
= 0x0000ffff;
1046 const UINT WINED3DFVFCAPS_DONOTSTRIPELEMENTS
= 0x00080000;
1047 const UINT WINED3DFVFCAPS_PSIZE
= 0x00100000;
1049 const UINT WINED3DLINECAPS_TEXTURE
= 0x00000001;
1050 const UINT WINED3DLINECAPS_ZTEST
= 0x00000002;
1051 const UINT WINED3DLINECAPS_BLEND
= 0x00000004;
1052 const UINT WINED3DLINECAPS_ALPHACMP
= 0x00000008;
1053 const UINT WINED3DLINECAPS_FOG
= 0x00000010;
1054 const UINT WINED3DLINECAPS_ANTIALIAS
= 0x00000020;
1056 const UINT WINED3DMAX30SHADERINSTRUCTIONS
= 32768;
1057 const UINT WINED3DMIN30SHADERINSTRUCTIONS
= 512;
1059 const UINT WINED3DPBLENDCAPS_ZERO
= 0x00000001;
1060 const UINT WINED3DPBLENDCAPS_ONE
= 0x00000002;
1061 const UINT WINED3DPBLENDCAPS_SRCCOLOR
= 0x00000004;
1062 const UINT WINED3DPBLENDCAPS_INVSRCCOLOR
= 0x00000008;
1063 const UINT WINED3DPBLENDCAPS_SRCALPHA
= 0x00000010;
1064 const UINT WINED3DPBLENDCAPS_INVSRCALPHA
= 0x00000020;
1065 const UINT WINED3DPBLENDCAPS_DESTALPHA
= 0x00000040;
1066 const UINT WINED3DPBLENDCAPS_INVDESTALPHA
= 0x00000080;
1067 const UINT WINED3DPBLENDCAPS_DESTCOLOR
= 0x00000100;
1068 const UINT WINED3DPBLENDCAPS_INVDESTCOLOR
= 0x00000200;
1069 const UINT WINED3DPBLENDCAPS_SRCALPHASAT
= 0x00000400;
1070 const UINT WINED3DPBLENDCAPS_BOTHSRCALPHA
= 0x00000800;
1071 const UINT WINED3DPBLENDCAPS_BOTHINVSRCALPHA
= 0x00001000;
1072 const UINT WINED3DPBLENDCAPS_BLENDFACTOR
= 0x00002000;
1074 const UINT WINED3DPCMPCAPS_NEVER
= 0x00000001;
1075 const UINT WINED3DPCMPCAPS_LESS
= 0x00000002;
1076 const UINT WINED3DPCMPCAPS_EQUAL
= 0x00000004;
1077 const UINT WINED3DPCMPCAPS_LESSEQUAL
= 0x00000008;
1078 const UINT WINED3DPCMPCAPS_GREATER
= 0x00000010;
1079 const UINT WINED3DPCMPCAPS_NOTEQUAL
= 0x00000020;
1080 const UINT WINED3DPCMPCAPS_GREATEREQUAL
= 0x00000040;
1081 const UINT WINED3DPCMPCAPS_ALWAYS
= 0x00000080;
1083 const UINT WINED3DPMISCCAPS_MASKZ
= 0x00000002;
1084 const UINT WINED3DPMISCCAPS_LINEPATTERNREP
= 0x00000004;
1085 const UINT WINED3DPMISCCAPS_CULLNONE
= 0x00000010;
1086 const UINT WINED3DPMISCCAPS_CULLCW
= 0x00000020;
1087 const UINT WINED3DPMISCCAPS_CULLCCW
= 0x00000040;
1088 const UINT WINED3DPMISCCAPS_COLORWRITEENABLE
= 0x00000080;
1089 const UINT WINED3DPMISCCAPS_CLIPPLANESCALEDPOINTS
= 0x00000100;
1090 const UINT WINED3DPMISCCAPS_CLIPTLVERTS
= 0x00000200;
1091 const UINT WINED3DPMISCCAPS_TSSARGTEMP
= 0x00000400;
1092 const UINT WINED3DPMISCCAPS_BLENDOP
= 0x00000800;
1093 const UINT WINED3DPMISCCAPS_NULLREFERENCE
= 0x00001000;
1094 const UINT WINED3DPMISCCAPS_INDEPENDENTWRITEMASKS
= 0x00004000;
1095 const UINT WINED3DPMISCCAPS_PERSTAGECONSTANT
= 0x00008000;
1096 const UINT WINED3DPMISCCAPS_FOGANDSPECULARALPHA
= 0x00010000;
1097 const UINT WINED3DPMISCCAPS_SEPARATEALPHABLEND
= 0x00020000;
1098 const UINT WINED3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS
= 0x00040000;
1099 const UINT WINED3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING
= 0x00080000;
1100 const UINT WINED3DPMISCCAPS_FOGVERTEXCLAMPED
= 0x00100000;
1102 const UINT WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1103 const UINT WINED3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1104 const UINT WINED3DPS20_MAX_NUMTEMPS
= 32;
1105 const UINT WINED3DPS20_MIN_NUMTEMPS
= 12;
1106 const UINT WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1107 const UINT WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH
= 0;
1108 const UINT WINED3DPS20_MAX_NUMINSTRUCTIONSLOTS
= 512;
1109 const UINT WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS
= 96;
1111 const UINT WINED3DPS20CAPS_ARBITRARYSWIZZLE
= 0x00000001;
1112 const UINT WINED3DPS20CAPS_GRADIENTINSTRUCTIONS
= 0x00000002;
1113 const UINT WINED3DPS20CAPS_PREDICATION
= 0x00000004;
1114 const UINT WINED3DPS20CAPS_NODEPENDENTREADLIMIT
= 0x00000008;
1115 const UINT WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT
= 0x00000010;
1117 const UINT WINED3DPTADDRESSCAPS_WRAP
= 0x00000001;
1118 const UINT WINED3DPTADDRESSCAPS_MIRROR
= 0x00000002;
1119 const UINT WINED3DPTADDRESSCAPS_CLAMP
= 0x00000004;
1120 const UINT WINED3DPTADDRESSCAPS_BORDER
= 0x00000008;
1121 const UINT WINED3DPTADDRESSCAPS_INDEPENDENTUV
= 0x00000010;
1122 const UINT WINED3DPTADDRESSCAPS_MIRRORONCE
= 0x00000020;
1124 const UINT WINED3DSTENCILCAPS_KEEP
= 0x00000001;
1125 const UINT WINED3DSTENCILCAPS_ZERO
= 0x00000002;
1126 const UINT WINED3DSTENCILCAPS_REPLACE
= 0x00000004;
1127 const UINT WINED3DSTENCILCAPS_INCRSAT
= 0x00000008;
1128 const UINT WINED3DSTENCILCAPS_DECRSAT
= 0x00000010;
1129 const UINT WINED3DSTENCILCAPS_INVERT
= 0x00000020;
1130 const UINT WINED3DSTENCILCAPS_INCR
= 0x00000040;
1131 const UINT WINED3DSTENCILCAPS_DECR
= 0x00000080;
1132 const UINT WINED3DSTENCILCAPS_TWOSIDED
= 0x00000100;
1134 const UINT WINED3DTEXOPCAPS_DISABLE
= 0x00000001;
1135 const UINT WINED3DTEXOPCAPS_SELECTARG1
= 0x00000002;
1136 const UINT WINED3DTEXOPCAPS_SELECTARG2
= 0x00000004;
1137 const UINT WINED3DTEXOPCAPS_MODULATE
= 0x00000008;
1138 const UINT WINED3DTEXOPCAPS_MODULATE2X
= 0x00000010;
1139 const UINT WINED3DTEXOPCAPS_MODULATE4X
= 0x00000020;
1140 const UINT WINED3DTEXOPCAPS_ADD
= 0x00000040;
1141 const UINT WINED3DTEXOPCAPS_ADDSIGNED
= 0x00000080;
1142 const UINT WINED3DTEXOPCAPS_ADDSIGNED2X
= 0x00000100;
1143 const UINT WINED3DTEXOPCAPS_SUBTRACT
= 0x00000200;
1144 const UINT WINED3DTEXOPCAPS_ADDSMOOTH
= 0x00000400;
1145 const UINT WINED3DTEXOPCAPS_BLENDDIFFUSEALPHA
= 0x00000800;
1146 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHA
= 0x00001000;
1147 const UINT WINED3DTEXOPCAPS_BLENDFACTORALPHA
= 0x00002000;
1148 const UINT WINED3DTEXOPCAPS_BLENDTEXTUREALPHAPM
= 0x00004000;
1149 const UINT WINED3DTEXOPCAPS_BLENDCURRENTALPHA
= 0x00008000;
1150 const UINT WINED3DTEXOPCAPS_PREMODULATE
= 0x00010000;
1151 const UINT WINED3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
= 0x00020000;
1152 const UINT WINED3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
= 0x00040000;
1153 const UINT WINED3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
= 0x00080000;
1154 const UINT WINED3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
= 0x00100000;
1155 const UINT WINED3DTEXOPCAPS_BUMPENVMAP
= 0x00200000;
1156 const UINT WINED3DTEXOPCAPS_BUMPENVMAPLUMINANCE
= 0x00400000;
1157 const UINT WINED3DTEXOPCAPS_DOTPRODUCT3
= 0x00800000;
1158 const UINT WINED3DTEXOPCAPS_MULTIPLYADD
= 0x01000000;
1159 const UINT WINED3DTEXOPCAPS_LERP
= 0x02000000;
1161 const UINT WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH
= 24;
1162 const UINT WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH
= 0;
1163 const UINT WINED3DVS20_MAX_NUMTEMPS
= 32;
1164 const UINT WINED3DVS20_MIN_NUMTEMPS
= 12;
1165 const UINT WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH
= 4;
1166 const UINT WINED3DVS20_MIN_STATICFLOWCONTROLDEPTH
= 1;
1168 const UINT WINED3DVS20CAPS_PREDICATION
= 0x00000001;
1170 const UINT WINED3DCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1171 const UINT WINED3DCAPS2_FULLSCREENGAMMA
= 0x00020000;
1172 const UINT WINED3DCAPS2_CANRENDERWINDOWED
= 0x00080000;
1173 const UINT WINED3DCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1174 const UINT WINED3DCAPS2_RESERVED
= 0x02000000;
1175 const UINT WINED3DCAPS2_CANMANAGERESOURCE
= 0x10000000;
1176 const UINT WINED3DCAPS2_DYNAMICTEXTURES
= 0x20000000;
1177 const UINT WINED3DCAPS2_CANAUTOGENMIPMAP
= 0x40000000;
1179 const UINT WINED3DPRASTERCAPS_DITHER
= 0x00000001;
1180 const UINT WINED3DPRASTERCAPS_ROP2
= 0x00000002;
1181 const UINT WINED3DPRASTERCAPS_XOR
= 0x00000004;
1182 const UINT WINED3DPRASTERCAPS_PAT
= 0x00000008;
1183 const UINT WINED3DPRASTERCAPS_ZTEST
= 0x00000010;
1184 const UINT WINED3DPRASTERCAPS_SUBPIXEL
= 0x00000020;
1185 const UINT WINED3DPRASTERCAPS_SUBPIXELX
= 0x00000040;
1186 const UINT WINED3DPRASTERCAPS_FOGVERTEX
= 0x00000080;
1187 const UINT WINED3DPRASTERCAPS_FOGTABLE
= 0x00000100;
1188 const UINT WINED3DPRASTERCAPS_STIPPLE
= 0x00000200;
1189 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
= 0x00000400;
1190 const UINT WINED3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
= 0x00000800;
1191 const UINT WINED3DPRASTERCAPS_ANTIALIASEDGES
= 0x00001000;
1192 const UINT WINED3DPRASTERCAPS_MIPMAPLODBIAS
= 0x00002000;
1193 const UINT WINED3DPRASTERCAPS_ZBIAS
= 0x00004000;
1194 const UINT WINED3DPRASTERCAPS_ZBUFFERLESSHSR
= 0x00008000;
1195 const UINT WINED3DPRASTERCAPS_FOGRANGE
= 0x00010000;
1196 const UINT WINED3DPRASTERCAPS_ANISOTROPY
= 0x00020000;
1197 const UINT WINED3DPRASTERCAPS_WBUFFER
= 0x00040000;
1198 const UINT WINED3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
= 0x00080000;
1199 const UINT WINED3DPRASTERCAPS_WFOG
= 0x00100000;
1200 const UINT WINED3DPRASTERCAPS_ZFOG
= 0x00200000;
1201 const UINT WINED3DPRASTERCAPS_COLORPERSPECTIVE
= 0x00400000;
1202 const UINT WINED3DPRASTERCAPS_SCISSORTEST
= 0x01000000;
1203 const UINT WINED3DPRASTERCAPS_SLOPESCALEDEPTHBIAS
= 0x02000000;
1204 const UINT WINED3DPRASTERCAPS_DEPTHBIAS
= 0x04000000;
1205 const UINT WINED3DPRASTERCAPS_MULTISAMPLE_TOGGLE
= 0x08000000;
1207 const UINT WINED3DPSHADECAPS_COLORFLATMONO
= 0x00000001;
1208 const UINT WINED3DPSHADECAPS_COLORFLATRGB
= 0x00000002;
1209 const UINT WINED3DPSHADECAPS_COLORGOURAUDMONO
= 0x00000004;
1210 const UINT WINED3DPSHADECAPS_COLORGOURAUDRGB
= 0x00000008;
1211 const UINT WINED3DPSHADECAPS_COLORPHONGMONO
= 0x00000010;
1212 const UINT WINED3DPSHADECAPS_COLORPHONGRGB
= 0x00000020;
1213 const UINT WINED3DPSHADECAPS_SPECULARFLATMONO
= 0x00000040;
1214 const UINT WINED3DPSHADECAPS_SPECULARFLATRGB
= 0x00000080;
1215 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDMONO
= 0x00000100;
1216 const UINT WINED3DPSHADECAPS_SPECULARGOURAUDRGB
= 0x00000200;
1217 const UINT WINED3DPSHADECAPS_SPECULARPHONGMONO
= 0x00000400;
1218 const UINT WINED3DPSHADECAPS_SPECULARPHONGRGB
= 0x00000800;
1219 const UINT WINED3DPSHADECAPS_ALPHAFLATBLEND
= 0x00001000;
1220 const UINT WINED3DPSHADECAPS_ALPHAFLATSTIPPLED
= 0x00002000;
1221 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDBLEND
= 0x00004000;
1222 const UINT WINED3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
= 0x00008000;
1223 const UINT WINED3DPSHADECAPS_ALPHAPHONGBLEND
= 0x00010000;
1224 const UINT WINED3DPSHADECAPS_ALPHAPHONGSTIPPLED
= 0x00020000;
1225 const UINT WINED3DPSHADECAPS_FOGFLAT
= 0x00040000;
1226 const UINT WINED3DPSHADECAPS_FOGGOURAUD
= 0x00080000;
1227 const UINT WINED3DPSHADECAPS_FOGPHONG
= 0x00100000;
1229 const UINT WINED3DPTEXTURECAPS_PERSPECTIVE
= 0x00000001;
1230 const UINT WINED3DPTEXTURECAPS_POW2
= 0x00000002;
1231 const UINT WINED3DPTEXTURECAPS_ALPHA
= 0x00000004;
1232 const UINT WINED3DPTEXTURECAPS_TRANSPARENCY
= 0x00000008;
1233 const UINT WINED3DPTEXTURECAPS_BORDER
= 0x00000010;
1234 const UINT WINED3DPTEXTURECAPS_SQUAREONLY
= 0x00000020;
1235 const UINT WINED3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
= 0x00000040;
1236 const UINT WINED3DPTEXTURECAPS_ALPHAPALETTE
= 0x00000080;
1237 const UINT WINED3DPTEXTURECAPS_NONPOW2CONDITIONAL
= 0x00000100;
1238 const UINT WINED3DPTEXTURECAPS_PROJECTED
= 0x00000400;
1239 const UINT WINED3DPTEXTURECAPS_CUBEMAP
= 0x00000800;
1240 const UINT WINED3DPTEXTURECAPS_COLORKEYBLEND
= 0x00001000;
1241 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP
= 0x00002000;
1242 const UINT WINED3DPTEXTURECAPS_MIPMAP
= 0x00004000;
1243 const UINT WINED3DPTEXTURECAPS_MIPVOLUMEMAP
= 0x00008000;
1244 const UINT WINED3DPTEXTURECAPS_MIPCUBEMAP
= 0x00010000;
1245 const UINT WINED3DPTEXTURECAPS_CUBEMAP_POW2
= 0x00020000;
1246 const UINT WINED3DPTEXTURECAPS_VOLUMEMAP_POW2
= 0x00040000;
1247 const UINT WINED3DPTEXTURECAPS_NOPROJECTEDBUMPENV
= 0x00200000;
1249 const UINT WINED3DPTFILTERCAPS_NEAREST
= 0x00000001;
1250 const UINT WINED3DPTFILTERCAPS_LINEAR
= 0x00000002;
1251 const UINT WINED3DPTFILTERCAPS_MIPNEAREST
= 0x00000004;
1252 const UINT WINED3DPTFILTERCAPS_MIPLINEAR
= 0x00000008;
1253 const UINT WINED3DPTFILTERCAPS_LINEARMIPNEAREST
= 0x00000010;
1254 const UINT WINED3DPTFILTERCAPS_LINEARMIPLINEAR
= 0x00000020;
1255 const UINT WINED3DPTFILTERCAPS_MINFPOINT
= 0x00000100;
1256 const UINT WINED3DPTFILTERCAPS_MINFLINEAR
= 0x00000200;
1257 const UINT WINED3DPTFILTERCAPS_MINFANISOTROPIC
= 0x00000400;
1258 const UINT WINED3DPTFILTERCAPS_MIPFPOINT
= 0x00010000;
1259 const UINT WINED3DPTFILTERCAPS_MIPFLINEAR
= 0x00020000;
1260 const UINT WINED3DPTFILTERCAPS_MAGFPOINT
= 0x01000000;
1261 const UINT WINED3DPTFILTERCAPS_MAGFLINEAR
= 0x02000000;
1262 const UINT WINED3DPTFILTERCAPS_MAGFANISOTROPIC
= 0x04000000;
1263 const UINT WINED3DPTFILTERCAPS_MAGFPYRAMIDALQUAD
= 0x08000000;
1264 const UINT WINED3DPTFILTERCAPS_MAGFGAUSSIANQUAD
= 0x10000000;
1266 const UINT WINED3DVTXPCAPS_TEXGEN
= 0x00000001;
1267 const UINT WINED3DVTXPCAPS_MATERIALSOURCE7
= 0x00000002;
1268 const UINT WINED3DVTXPCAPS_VERTEXFOG
= 0x00000004;
1269 const UINT WINED3DVTXPCAPS_DIRECTIONALLIGHTS
= 0x00000008;
1270 const UINT WINED3DVTXPCAPS_POSITIONALLIGHTS
= 0x00000010;
1271 const UINT WINED3DVTXPCAPS_LOCALVIEWER
= 0x00000020;
1272 const UINT WINED3DVTXPCAPS_TWEENING
= 0x00000040;
1273 const UINT WINED3DVTXPCAPS_TEXGEN_SPHEREMAP
= 0x00000100;
1274 const UINT WINED3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER
= 0x00000200;
1276 const UINT WINED3DCURSORCAPS_COLOR
= 0x00000001;
1277 const UINT WINED3DCURSORCAPS_LOWRES
= 0x00000002;
1279 const UINT WINED3DDEVCAPS_FLOATTLVERTEX
= 0x00000001;
1280 const UINT WINED3DDEVCAPS_SORTINCREASINGZ
= 0x00000002;
1281 const UINT WINED3DDEVCAPS_SORTDECREASINGZ
= 0X00000004;
1282 const UINT WINED3DDEVCAPS_SORTEXACT
= 0x00000008;
1283 const UINT WINED3DDEVCAPS_EXECUTESYSTEMMEMORY
= 0x00000010;
1284 const UINT WINED3DDEVCAPS_EXECUTEVIDEOMEMORY
= 0x00000020;
1285 const UINT WINED3DDEVCAPS_TLVERTEXSYSTEMMEMORY
= 0x00000040;
1286 const UINT WINED3DDEVCAPS_TLVERTEXVIDEOMEMORY
= 0x00000080;
1287 const UINT WINED3DDEVCAPS_TEXTURESYSTEMMEMORY
= 0x00000100;
1288 const UINT WINED3DDEVCAPS_TEXTUREVIDEOMEMORY
= 0x00000200;
1289 const UINT WINED3DDEVCAPS_DRAWPRIMTLVERTEX
= 0x00000400;
1290 const UINT WINED3DDEVCAPS_CANRENDERAFTERFLIP
= 0x00000800;
1291 const UINT WINED3DDEVCAPS_TEXTURENONLOCALVIDMEM
= 0x00001000;
1292 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2
= 0x00002000;
1293 const UINT WINED3DDEVCAPS_SEPARATETEXTUREMEMORIES
= 0x00004000;
1294 const UINT WINED3DDEVCAPS_DRAWPRIMITIVES2EX
= 0x00008000;
1295 const UINT WINED3DDEVCAPS_HWTRANSFORMANDLIGHT
= 0x00010000;
1296 const UINT WINED3DDEVCAPS_CANBLTSYSTONONLOCAL
= 0x00020000;
1297 const UINT WINED3DDEVCAPS_HWRASTERIZATION
= 0x00080000;
1298 const UINT WINED3DDEVCAPS_PUREDEVICE
= 0x00100000;
1299 const UINT WINED3DDEVCAPS_QUINTICRTPATCHES
= 0x00200000;
1300 const UINT WINED3DDEVCAPS_RTPATCHES
= 0x00400000;
1301 const UINT WINED3DDEVCAPS_RTPATCHHANDLEZERO
= 0x00800000;
1302 const UINT WINED3DDEVCAPS_NPATCHES
= 0x01000000;
1305 /* arithmetic stretching along y axis */
1306 const UINT WINEDDBLTFX_ARITHSTRETCHY
= 0x00000001;
1307 /* mirror on y axis */
1308 const UINT WINEDDBLTFX_MIRRORLEFTRIGHT
= 0x00000002;
1309 /* mirror on x axis */
1310 const UINT WINEDDBLTFX_MIRRORUPDOWN
= 0x00000004;
1312 const UINT WINEDDBLTFX_NOTEARING
= 0x00000008;
1313 /* 180 degrees clockwise rotation */
1314 const UINT WINEDDBLTFX_ROTATE180
= 0x00000010;
1315 /* 270 degrees clockwise rotation */
1316 const UINT WINEDDBLTFX_ROTATE270
= 0x00000020;
1317 /* 90 degrees clockwise rotation */
1318 const UINT WINEDDBLTFX_ROTATE90
= 0x00000040;
1319 /* dwZBufferLow and dwZBufferHigh specify limits to the copied Z values */
1320 const UINT WINEDDBLTFX_ZBUFFERRANGE
= 0x00000080;
1321 /* add dwZBufferBaseDest to every source z value before compare */
1322 const UINT WINEDDBLTFX_ZBUFFERBASEDEST
= 0x00000100;
1324 /* dwFlags for Blt* */
1325 const UINT WINEDDBLT_ALPHADEST
= 0x00000001;
1326 const UINT WINEDDBLT_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1327 const UINT WINEDDBLT_ALPHADESTNEG
= 0x00000004;
1328 const UINT WINEDDBLT_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1329 const UINT WINEDDBLT_ALPHAEDGEBLEND
= 0x00000010;
1330 const UINT WINEDDBLT_ALPHASRC
= 0x00000020;
1331 const UINT WINEDDBLT_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1332 const UINT WINEDDBLT_ALPHASRCNEG
= 0x00000080;
1333 const UINT WINEDDBLT_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1334 const UINT WINEDDBLT_ASYNC
= 0x00000200;
1335 const UINT WINEDDBLT_COLORFILL
= 0x00000400;
1336 const UINT WINEDDBLT_DDFX
= 0x00000800;
1337 const UINT WINEDDBLT_DDROPS
= 0x00001000;
1338 const UINT WINEDDBLT_KEYDEST
= 0x00002000;
1339 const UINT WINEDDBLT_KEYDESTOVERRIDE
= 0x00004000;
1340 const UINT WINEDDBLT_KEYSRC
= 0x00008000;
1341 const UINT WINEDDBLT_KEYSRCOVERRIDE
= 0x00010000;
1342 const UINT WINEDDBLT_ROP
= 0x00020000;
1343 const UINT WINEDDBLT_ROTATIONANGLE
= 0x00040000;
1344 const UINT WINEDDBLT_ZBUFFER
= 0x00080000;
1345 const UINT WINEDDBLT_ZBUFFERDESTCONSTOVERRIDE
= 0x00100000;
1346 const UINT WINEDDBLT_ZBUFFERDESTOVERRIDE
= 0x00200000;
1347 const UINT WINEDDBLT_ZBUFFERSRCCONSTOVERRIDE
= 0x00400000;
1348 const UINT WINEDDBLT_ZBUFFERSRCOVERRIDE
= 0x00800000;
1349 const UINT WINEDDBLT_WAIT
= 0x01000000;
1350 const UINT WINEDDBLT_DEPTHFILL
= 0x02000000;
1351 const UINT WINEDDBLT_DONOTWAIT
= 0x08000000;
1353 /* dwTrans for BltFast */
1354 const UINT WINEDDBLTFAST_NOCOLORKEY
= 0x00000000;
1355 const UINT WINEDDBLTFAST_SRCCOLORKEY
= 0x00000001;
1356 const UINT WINEDDBLTFAST_DESTCOLORKEY
= 0x00000002;
1357 const UINT WINEDDBLTFAST_WAIT
= 0x00000010;
1358 const UINT WINEDDBLTFAST_DONOTWAIT
= 0x00000020;
1360 /* DDSURFACEDESC.dwFlags */
1361 const UINT WINEDDSD_CAPS
= 0x00000001;
1362 const UINT WINEDDSD_HEIGHT
= 0x00000002;
1363 const UINT WINEDDSD_WIDTH
= 0x00000004;
1364 const UINT WINEDDSD_PITCH
= 0x00000008;
1365 const UINT WINEDDSD_BACKBUFFERCOUNT
= 0x00000020;
1366 const UINT WINEDDSD_ZBUFFERBITDEPTH
= 0x00000040;
1367 const UINT WINEDDSD_ALPHABITDEPTH
= 0x00000080;
1368 const UINT WINEDDSD_LPSURFACE
= 0x00000800;
1369 const UINT WINEDDSD_PIXELFORMAT
= 0x00001000;
1370 const UINT WINEDDSD_CKDESTOVERLAY
= 0x00002000;
1371 const UINT WINEDDSD_CKDESTBLT
= 0x00004000;
1372 const UINT WINEDDSD_CKSRCOVERLAY
= 0x00008000;
1373 const UINT WINEDDSD_CKSRCBLT
= 0x00010000;
1374 const UINT WINEDDSD_MIPMAPCOUNT
= 0x00020000;
1375 const UINT WINEDDSD_REFRESHRATE
= 0x00040000;
1376 const UINT WINEDDSD_LINEARSIZE
= 0x00080000;
1377 const UINT WINEDDSD_TEXTURESTAGE
= 0x00100000;
1378 const UINT WINEDDSD_FVF
= 0x00200000;
1379 const UINT WINEDDSD_SRCVBHANDLE
= 0x00400000;
1380 const UINT WINEDDSD_ALL
= 0x007ff9ee;
1382 /* Set/Get Colour Key Flags */
1383 const UINT WINEDDCKEY_COLORSPACE
= 0x00000001; /* Struct is single colour space */
1384 const UINT WINEDDCKEY_DESTBLT
= 0x00000002; /* To be used as dest for blt */
1385 const UINT WINEDDCKEY_DESTOVERLAY
= 0x00000004; /* To be used as dest for CK overlays */
1386 const UINT WINEDDCKEY_SRCBLT
= 0x00000008; /* To be used as src for blt */
1387 const UINT WINEDDCKEY_SRCOVERLAY
= 0x00000010; /* To be used as src for CK overlays */
1389 /* dwFlags for GetBltStatus */
1390 const UINT WINEDDGBS_CANBLT
= 0x00000001;
1391 const UINT WINEDDGBS_ISBLTDONE
= 0x00000002;
1393 /* dwFlags for GetFlipStatus */
1394 const UINT WINEDDGFS_CANFLIP
= 0x00000001;
1395 const UINT WINEDDGFS_ISFLIPDONE
= 0x00000002;
1397 /* dwFlags for Flip */
1398 const UINT WINEDDFLIP_WAIT
= 0x00000001;
1399 const UINT WINEDDFLIP_EVEN
= 0x00000002; /* only valid for overlay */
1400 const UINT WINEDDFLIP_ODD
= 0x00000004; /* only valid for overlay */
1401 const UINT WINEDDFLIP_NOVSYNC
= 0x00000008;
1402 const UINT WINEDDFLIP_STEREO
= 0x00000010;
1403 const UINT WINEDDFLIP_DONOTWAIT
= 0x00000020;
1404 const UINT WINEDDFLIP_INTERVAL2
= 0x02000000;
1405 const UINT WINEDDFLIP_INTERVAL3
= 0x03000000;
1406 const UINT WINEDDFLIP_INTERVAL4
= 0x04000000;
1408 const UINT WINEDDOVER_ALPHADEST
= 0x00000001;
1409 const UINT WINEDDOVER_ALPHADESTCONSTOVERRIDE
= 0x00000002;
1410 const UINT WINEDDOVER_ALPHADESTNEG
= 0x00000004;
1411 const UINT WINEDDOVER_ALPHADESTSURFACEOVERRIDE
= 0x00000008;
1412 const UINT WINEDDOVER_ALPHAEDGEBLEND
= 0x00000010;
1413 const UINT WINEDDOVER_ALPHASRC
= 0x00000020;
1414 const UINT WINEDDOVER_ALPHASRCCONSTOVERRIDE
= 0x00000040;
1415 const UINT WINEDDOVER_ALPHASRCNEG
= 0x00000080;
1416 const UINT WINEDDOVER_ALPHASRCSURFACEOVERRIDE
= 0x00000100;
1417 const UINT WINEDDOVER_HIDE
= 0x00000200;
1418 const UINT WINEDDOVER_KEYDEST
= 0x00000400;
1419 const UINT WINEDDOVER_KEYDESTOVERRIDE
= 0x00000800;
1420 const UINT WINEDDOVER_KEYSRC
= 0x00001000;
1421 const UINT WINEDDOVER_KEYSRCOVERRIDE
= 0x00002000;
1422 const UINT WINEDDOVER_SHOW
= 0x00004000;
1423 const UINT WINEDDOVER_ADDDIRTYRECT
= 0x00008000;
1424 const UINT WINEDDOVER_REFRESHDIRTYRECTS
= 0x00010000;
1425 const UINT WINEDDOVER_REFRESHALL
= 0x00020000;
1426 const UINT WINEDDOVER_DDFX
= 0x00080000;
1427 const UINT WINEDDOVER_AUTOFLIP
= 0x00100000;
1428 const UINT WINEDDOVER_BOB
= 0x00200000;
1429 const UINT WINEDDOVER_OVERRIDEBOBWEAVE
= 0x00400000;
1430 const UINT WINEDDOVER_INTERLEAVED
= 0x00800000;
1432 /* DirectDraw Caps */
1433 const UINT WINEDDSCAPS_RESERVED1
= 0x00000001;
1434 const UINT WINEDDSCAPS_ALPHA
= 0x00000002;
1435 const UINT WINEDDSCAPS_BACKBUFFER
= 0x00000004;
1436 const UINT WINEDDSCAPS_COMPLEX
= 0x00000008;
1437 const UINT WINEDDSCAPS_FLIP
= 0x00000010;
1438 const UINT WINEDDSCAPS_FRONTBUFFER
= 0x00000020;
1439 const UINT WINEDDSCAPS_OFFSCREENPLAIN
= 0x00000040;
1440 const UINT WINEDDSCAPS_OVERLAY
= 0x00000080;
1441 const UINT WINEDDSCAPS_PALETTE
= 0x00000100;
1442 const UINT WINEDDSCAPS_PRIMARYSURFACE
= 0x00000200;
1443 const UINT WINEDDSCAPS_PRIMARYSURFACELEFT
= 0x00000400;
1444 const UINT WINEDDSCAPS_SYSTEMMEMORY
= 0x00000800;
1445 const UINT WINEDDSCAPS_TEXTURE
= 0x00001000;
1446 const UINT WINEDDSCAPS_3DDEVICE
= 0x00002000;
1447 const UINT WINEDDSCAPS_VIDEOMEMORY
= 0x00004000;
1448 const UINT WINEDDSCAPS_VISIBLE
= 0x00008000;
1449 const UINT WINEDDSCAPS_WRITEONLY
= 0x00010000;
1450 const UINT WINEDDSCAPS_ZBUFFER
= 0x00020000;
1451 const UINT WINEDDSCAPS_OWNDC
= 0x00040000;
1452 const UINT WINEDDSCAPS_LIVEVIDEO
= 0x00080000;
1453 const UINT WINEDDSCAPS_HWCODEC
= 0x00100000;
1454 const UINT WINEDDSCAPS_MODEX
= 0x00200000;
1455 const UINT WINEDDSCAPS_MIPMAP
= 0x00400000;
1456 const UINT WINEDDSCAPS_RESERVED2
= 0x00800000;
1457 const UINT WINEDDSCAPS_ALLOCONLOAD
= 0x04000000;
1458 const UINT WINEDDSCAPS_VIDEOPORT
= 0x08000000;
1459 const UINT WINEDDSCAPS_LOCALVIDMEM
= 0x10000000;
1460 const UINT WINEDDSCAPS_NONLOCALVIDMEM
= 0x20000000;
1461 const UINT WINEDDSCAPS_STANDARDVGAMODE
= 0x40000000;
1462 const UINT WINEDDSCAPS_OPTIMIZED
= 0x80000000;
1464 const UINT WINEDDCKEYCAPS_DESTBLT
= 0x00000001;
1465 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACE
= 0x00000002;
1466 const UINT WINEDDCKEYCAPS_DESTBLTCLRSPACEYUV
= 0x00000004;
1467 const UINT WINEDDCKEYCAPS_DESTBLTYUV
= 0x00000008;
1468 const UINT WINEDDCKEYCAPS_DESTOVERLAY
= 0x00000010;
1469 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACE
= 0x00000020;
1470 const UINT WINEDDCKEYCAPS_DESTOVERLAYCLRSPACEYUV
= 0x00000040;
1471 const UINT WINEDDCKEYCAPS_DESTOVERLAYONEACTIVE
= 0x00000080;
1472 const UINT WINEDDCKEYCAPS_DESTOVERLAYYUV
= 0x00000100;
1473 const UINT WINEDDCKEYCAPS_SRCBLT
= 0x00000200;
1474 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACE
= 0x00000400;
1475 const UINT WINEDDCKEYCAPS_SRCBLTCLRSPACEYUV
= 0x00000800;
1476 const UINT WINEDDCKEYCAPS_SRCBLTYUV
= 0x00001000;
1477 const UINT WINEDDCKEYCAPS_SRCOVERLAY
= 0x00002000;
1478 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACE
= 0x00004000;
1479 const UINT WINEDDCKEYCAPS_SRCOVERLAYCLRSPACEYUV
= 0x00008000;
1480 const UINT WINEDDCKEYCAPS_SRCOVERLAYONEACTIVE
= 0x00010000;
1481 const UINT WINEDDCKEYCAPS_SRCOVERLAYYUV
= 0x00020000;
1482 const UINT WINEDDCKEYCAPS_NOCOSTOVERLAY
= 0x00040000;
1484 const UINT WINEDDFXCAPS_BLTALPHA
= 0x00000001;
1485 const UINT WINEDDFXCAPS_OVERLAYALPHA
= 0x00000004;
1486 const UINT WINEDDFXCAPS_BLTARITHSTRETCHYN
= 0x00000010;
1487 const UINT WINEDDFXCAPS_BLTARITHSTRETCHY
= 0x00000020;
1488 const UINT WINEDDFXCAPS_BLTMIRRORLEFTRIGHT
= 0x00000040;
1489 const UINT WINEDDFXCAPS_BLTMIRRORUPDOWN
= 0x00000080;
1490 const UINT WINEDDFXCAPS_BLTROTATION
= 0x00000100;
1491 const UINT WINEDDFXCAPS_BLTROTATION90
= 0x00000200;
1492 const UINT WINEDDFXCAPS_BLTSHRINKX
= 0x00000400;
1493 const UINT WINEDDFXCAPS_BLTSHRINKXN
= 0x00000800;
1494 const UINT WINEDDFXCAPS_BLTSHRINKY
= 0x00001000;
1495 const UINT WINEDDFXCAPS_BLTSHRINKYN
= 0x00002000;
1496 const UINT WINEDDFXCAPS_BLTSTRETCHX
= 0x00004000;
1497 const UINT WINEDDFXCAPS_BLTSTRETCHXN
= 0x00008000;
1498 const UINT WINEDDFXCAPS_BLTSTRETCHY
= 0x00010000;
1499 const UINT WINEDDFXCAPS_BLTSTRETCHYN
= 0x00020000;
1500 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHY
= 0x00040000;
1501 const UINT WINEDDFXCAPS_OVERLAYARITHSTRETCHYN
= 0x00000008;
1502 const UINT WINEDDFXCAPS_OVERLAYSHRINKX
= 0x00080000;
1503 const UINT WINEDDFXCAPS_OVERLAYSHRINKXN
= 0x00100000;
1504 const UINT WINEDDFXCAPS_OVERLAYSHRINKY
= 0x00200000;
1505 const UINT WINEDDFXCAPS_OVERLAYSHRINKYN
= 0x00400000;
1506 const UINT WINEDDFXCAPS_OVERLAYSTRETCHX
= 0x00800000;
1507 const UINT WINEDDFXCAPS_OVERLAYSTRETCHXN
= 0x01000000;
1508 const UINT WINEDDFXCAPS_OVERLAYSTRETCHY
= 0x02000000;
1509 const UINT WINEDDFXCAPS_OVERLAYSTRETCHYN
= 0x04000000;
1510 const UINT WINEDDFXCAPS_OVERLAYMIRRORLEFTRIGHT
= 0x08000000;
1511 const UINT WINEDDFXCAPS_OVERLAYMIRRORUPDOWN
= 0x10000000;
1513 const UINT WINEDDCAPS_3D
= 0x00000001;
1514 const UINT WINEDDCAPS_ALIGNBOUNDARYDEST
= 0x00000002;
1515 const UINT WINEDDCAPS_ALIGNSIZEDEST
= 0x00000004;
1516 const UINT WINEDDCAPS_ALIGNBOUNDARYSRC
= 0x00000008;
1517 const UINT WINEDDCAPS_ALIGNSIZESRC
= 0x00000010;
1518 const UINT WINEDDCAPS_ALIGNSTRIDE
= 0x00000020;
1519 const UINT WINEDDCAPS_BLT
= 0x00000040;
1520 const UINT WINEDDCAPS_BLTQUEUE
= 0x00000080;
1521 const UINT WINEDDCAPS_BLTFOURCC
= 0x00000100;
1522 const UINT WINEDDCAPS_BLTSTRETCH
= 0x00000200;
1523 const UINT WINEDDCAPS_GDI
= 0x00000400;
1524 const UINT WINEDDCAPS_OVERLAY
= 0x00000800;
1525 const UINT WINEDDCAPS_OVERLAYCANTCLIP
= 0x00001000;
1526 const UINT WINEDDCAPS_OVERLAYFOURCC
= 0x00002000;
1527 const UINT WINEDDCAPS_OVERLAYSTRETCH
= 0x00004000;
1528 const UINT WINEDDCAPS_PALETTE
= 0x00008000;
1529 const UINT WINEDDCAPS_PALETTEVSYNC
= 0x00010000;
1530 const UINT WINEDDCAPS_READSCANLINE
= 0x00020000;
1531 const UINT WINEDDCAPS_STEREOVIEW
= 0x00040000;
1532 const UINT WINEDDCAPS_VBI
= 0x00080000;
1533 const UINT WINEDDCAPS_ZBLTS
= 0x00100000;
1534 const UINT WINEDDCAPS_ZOVERLAYS
= 0x00200000;
1535 const UINT WINEDDCAPS_COLORKEY
= 0x00400000;
1536 const UINT WINEDDCAPS_ALPHA
= 0x00800000;
1537 const UINT WINEDDCAPS_COLORKEYHWASSIST
= 0x01000000;
1538 const UINT WINEDDCAPS_NOHARDWARE
= 0x02000000;
1539 const UINT WINEDDCAPS_BLTCOLORFILL
= 0x04000000;
1540 const UINT WINEDDCAPS_BANKSWITCHED
= 0x08000000;
1541 const UINT WINEDDCAPS_BLTDEPTHFILL
= 0x10000000;
1542 const UINT WINEDDCAPS_CANCLIP
= 0x20000000;
1543 const UINT WINEDDCAPS_CANCLIPSTRETCHED
= 0x40000000;
1544 const UINT WINEDDCAPS_CANBLTSYSMEM
= 0x80000000;
1546 const UINT WINEDDCAPS2_CERTIFIED
= 0x00000001;
1547 const UINT WINEDDCAPS2_NO2DDURING3DSCENE
= 0x00000002;
1548 const UINT WINEDDCAPS2_VIDEOPORT
= 0x00000004;
1549 const UINT WINEDDCAPS2_AUTOFLIPOVERLAY
= 0x00000008;
1550 const UINT WINEDDCAPS2_CANBOBINTERLEAVED
= 0x00000010;
1551 const UINT WINEDDCAPS2_CANBOBNONINTERLEAVED
= 0x00000020;
1552 const UINT WINEDDCAPS2_COLORCONTROLOVERLAY
= 0x00000040;
1553 const UINT WINEDDCAPS2_COLORCONTROLPRIMARY
= 0x00000080;
1554 const UINT WINEDDCAPS2_CANDROPZ16BIT
= 0x00000100;
1555 const UINT WINEDDCAPS2_NONLOCALVIDMEM
= 0x00000200;
1556 const UINT WINEDDCAPS2_NONLOCALVIDMEMCAPS
= 0x00000400;
1557 const UINT WINEDDCAPS2_NOPAGELOCKREQUIRED
= 0x00000800;
1558 const UINT WINEDDCAPS2_WIDESURFACES
= 0x00001000;
1559 const UINT WINEDDCAPS2_CANFLIPODDEVEN
= 0x00002000;
1560 const UINT WINEDDCAPS2_CANBOBHARDWARE
= 0x00004000;
1561 const UINT WINEDDCAPS2_COPYFOURCC
= 0x00008000;
1562 const UINT WINEDDCAPS2_PRIMARYGAMMA
= 0x00020000;
1563 const UINT WINEDDCAPS2_CANRENDERWINDOWED
= 0x00080000;
1564 const UINT WINEDDCAPS2_CANCALIBRATEGAMMA
= 0x00100000;
1565 const UINT WINEDDCAPS2_FLIPINTERVAL
= 0x00200000;
1566 const UINT WINEDDCAPS2_FLIPNOVSYNC
= 0x00400000;
1567 const UINT WINEDDCAPS2_CANMANAGETEXTURE
= 0x00800000;
1568 const UINT WINEDDCAPS2_TEXMANINNONLOCALVIDMEM
= 0x01000000;
1569 const UINT WINEDDCAPS2_STEREO
= 0x02000000;
1570 const UINT WINEDDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL
= 0x04000000;
1573 const UINT WINEDDPCAPS_4BIT
= 0x00000001;
1574 const UINT WINEDDPCAPS_8BITENTRIES
= 0x00000002;
1575 const UINT WINEDDPCAPS_8BIT
= 0x00000004;
1576 const UINT WINEDDPCAPS_INITIALIZE
= 0x00000008;
1577 const UINT WINEDDPCAPS_PRIMARYSURFACE
= 0x00000010;
1578 const UINT WINEDDPCAPS_PRIMARYSURFACELEFT
= 0x00000020;
1579 const UINT WINEDDPCAPS_ALLOW256
= 0x00000040;
1580 const UINT WINEDDPCAPS_VSYNC
= 0x00000080;
1581 const UINT WINEDDPCAPS_1BIT
= 0x00000100;
1582 const UINT WINEDDPCAPS_2BIT
= 0x00000200;
1583 const UINT WINEDDPCAPS_ALPHA
= 0x00000400;
1585 typedef struct _WINED3DDISPLAYMODE
1590 WINED3DFORMAT Format
;
1591 } WINED3DDISPLAYMODE
;
1593 typedef struct _WINED3DCOLORVALUE
1599 } WINED3DCOLORVALUE
;
1601 typedef struct _WINED3DVECTOR
1608 typedef struct _WINED3DMATRIX
1614 float _11
, _12
, _13
, _14
;
1615 float _21
, _22
, _23
, _24
;
1616 float _31
, _32
, _33
, _34
;
1617 float _41
, _42
, _43
, _44
;
1623 typedef struct _WINED3DRECT
1631 typedef struct _WINED3DLIGHT
1633 WINED3DLIGHTTYPE Type
;
1634 WINED3DCOLORVALUE Diffuse
;
1635 WINED3DCOLORVALUE Specular
;
1636 WINED3DCOLORVALUE Ambient
;
1637 WINED3DVECTOR Position
;
1638 WINED3DVECTOR Direction
;
1648 typedef struct _WINED3DMATERIAL
1650 WINED3DCOLORVALUE Diffuse
;
1651 WINED3DCOLORVALUE Ambient
;
1652 WINED3DCOLORVALUE Specular
;
1653 WINED3DCOLORVALUE Emissive
;
1657 typedef struct _WINED3DVIEWPORT
1667 typedef struct _WINED3DGAMMARAMP
1674 typedef struct _WINED3DLINEPATTERN
1678 } WINED3DLINEPATTERN
;
1680 typedef struct _WINEDD3DRECTPATCH_INFO
1682 UINT StartVertexOffsetWidth
;
1683 UINT StartVertexOffsetHeight
;
1687 WINED3DBASISTYPE Basis
;
1688 WINED3DDEGREETYPE Degree
;
1689 } WINED3DRECTPATCH_INFO
;
1691 typedef struct _WINED3DTRIPATCH_INFO
1693 UINT StartVertexOffset
;
1695 WINED3DBASISTYPE Basis
;
1696 WINED3DDEGREETYPE Degree
;
1697 } WINED3DTRIPATCH_INFO
;
1699 typedef struct _WINED3DADAPTER_IDENTIFIER
1704 LARGE_INTEGER
*DriverVersion
;
1709 GUID
*DeviceIdentifier
;
1711 } WINED3DADAPTER_IDENTIFIER
;
1713 typedef struct _WINED3DPRESENT_PARAMETERS
1715 UINT BackBufferWidth
;
1716 UINT BackBufferHeight
;
1717 WINED3DFORMAT BackBufferFormat
;
1718 UINT BackBufferCount
;
1719 WINED3DMULTISAMPLE_TYPE MultiSampleType
;
1720 DWORD MultiSampleQuality
;
1721 WINED3DSWAPEFFECT SwapEffect
;
1724 BOOL EnableAutoDepthStencil
;
1725 WINED3DFORMAT AutoDepthStencilFormat
;
1727 UINT FullScreen_RefreshRateInHz
;
1728 UINT PresentationInterval
;
1729 BOOL AutoRestoreDisplayMode
;
1730 } WINED3DPRESENT_PARAMETERS
;
1732 typedef struct _WINED3DSURFACE_DESC
1734 WINED3DFORMAT
*Format
;
1735 WINED3DRESOURCETYPE
*Type
;
1739 WINED3DMULTISAMPLE_TYPE
*MultiSampleType
;
1740 DWORD
*MultiSampleQuality
;
1743 } WINED3DSURFACE_DESC
;
1745 typedef struct _WINED3DVOLUME_DESC
1747 WINED3DFORMAT
*Format
;
1748 WINED3DRESOURCETYPE
*Type
;
1755 } WINED3DVOLUME_DESC
;
1757 typedef struct _WINED3DCLIPSTATUS
1760 DWORD ClipIntersection
;
1761 } WINED3DCLIPSTATUS
;
1763 typedef struct _WINED3DVERTEXELEMENT
1771 int Reg
; /* DirectX 8 */
1772 } WINED3DVERTEXELEMENT
, *LPWINED3DVERTEXELEMENT
;
1774 typedef struct _WINED3DDEVICE_CREATION_PARAMETERS
1776 UINT AdapterOrdinal
;
1777 WINED3DDEVTYPE DeviceType
;
1779 DWORD BehaviorFlags
;
1780 } WINED3DDEVICE_CREATION_PARAMETERS
;
1782 typedef struct _WINED3DDEVINFO_BANDWIDTHTIMINGS
1784 float MaxBandwidthUtilized
;
1785 float FrontEndUploadMemoryUtilizedPercent
;
1786 float VertexRateUtilizedPercent
;
1787 float TriangleSetupRateUtilizedPercent
;
1788 float FillRateUtilizedPercent
;
1789 } WINED3DDEVINFO_BANDWIDTHTIMINGS
;
1791 typedef struct _WINED3DDEVINFO_CACHEUTILIZATION
1793 float TextureCacheHitRate
;
1794 float PostTransformVertexCacheHitRate
;
1795 } WINED3DDEVINFO_CACHEUTILIZATION
;
1797 typedef struct _WINED3DDEVINFO_INTERFACETIMINGS
1799 float WaitingForGPUToUseApplicationResourceTimePercent
;
1800 float WaitingForGPUToAcceptMoreCommandsTimePercent
;
1801 float WaitingForGPUToStayWithinLatencyTimePercent
;
1802 float WaitingForGPUExclusiveResourceTimePercent
;
1803 float WaitingForGPUOtherTimePercent
;
1804 } WINED3DDEVINFO_INTERFACETIMINGS
;
1806 typedef struct _WINED3DDEVINFO_PIPELINETIMINGS
1808 float VertexProcessingTimePercent
;
1809 float PixelProcessingTimePercent
;
1810 float OtherGPUProcessingTimePercent
;
1811 float GPUIdleTimePercent
;
1812 } WINED3DDEVINFO_PIPELINETIMINGS
;
1814 typedef struct _WINED3DDEVINFO_STAGETIMINGS
1816 float MemoryProcessingPercent
;
1817 float ComputationProcessingPercent
;
1818 } WINED3DDEVINFO_STAGETIMINGS
;
1820 typedef struct _WINED3DRASTER_STATUS
1824 } WINED3DRASTER_STATUS
;
1826 typedef struct WINED3DRESOURCESTATS
1829 DWORD ApproxBytesDownloaded
;
1831 DWORD NumVidCreates
;
1834 DWORD NumUsedInVidMem
;
1836 DWORD WorkingSetBytes
;
1839 } WINED3DRESOURCESTATS
;
1841 typedef struct _WINED3DDEVINFO_RESOURCEMANAGER
1843 WINED3DRESOURCESTATS stats
[WINED3DRTYPECOUNT
];
1844 } WINED3DDEVINFO_RESOURCEMANAGER
;
1846 typedef struct _WINED3DDEVINFO_VERTEXSTATS
1848 DWORD NumRenderedTriangles
;
1849 DWORD NumExtraClippingTriangles
;
1850 } WINED3DDEVINFO_VERTEXSTATS
;
1852 typedef struct _WINED3DLOCKED_RECT
1856 } WINED3DLOCKED_RECT
;
1858 typedef struct _WINED3DLOCKED_BOX
1863 } WINED3DLOCKED_BOX
;
1865 typedef struct _WINED3DBOX
1875 /*Vertex cache optimization hints.*/
1876 typedef struct WINED3DDEVINFO_VCACHE
1878 DWORD Pattern
; /* Must be a 4 char code FOURCC (e.g. CACH) */
1879 DWORD OptMethod
; /* 0 to get the longest strips, 1 vertex cache */
1880 DWORD CacheSize
; /* Cache size to use (only valid if OptMethod==1) */
1881 DWORD MagicNumber
; /* Internal for deciding when to restart strips,
1882 non user modifiable (only valid if OptMethod==1) */
1883 } WINED3DDEVINFO_VCACHE
;
1885 typedef struct _WINED3DVERTEXBUFFER_DESC
1887 WINED3DFORMAT Format
;
1888 WINED3DRESOURCETYPE Type
;
1893 } WINED3DVERTEXBUFFER_DESC
;
1895 typedef struct _WINED3DINDEXBUFFER_DESC
1897 WINED3DFORMAT Format
;
1898 WINED3DRESOURCETYPE Type
;
1902 } WINED3DINDEXBUFFER_DESC
;
1904 typedef struct glDescriptor
1906 UINT textureName
, srgbTextureName
;
1908 int /*GLenum*/ target
;
1909 int /*GLenum*/ glFormat
;
1910 int /*GLenum*/ glFormatInternal
;
1911 int /*GLenum*/ glType
;
1914 typedef struct WineDirect3DStridedData
1916 const BYTE *lpData
; /* Pointer to start of data */
1917 DWORD dwStride
; /* Stride between occurrences of this data */
1918 DWORD dwType
; /* Type (as in D3DVSDT_TYPE) */
1919 int VBO
; /* Vertex buffer object this data is in */
1920 UINT streamNo
; /* D3D stream number */
1921 } WineDirect3DStridedData
;
1923 typedef struct WineDirect3DVertexStridedData
1927 * This structure can be accessed in two ways: Named access, and array
1928 * access. Please note that named access is only valid with the fixed
1929 * function vertex pipeline, and the arrays are only valid with the
1930 * programmable vertex pipeline(vertex shaders).
1936 /* Do not add or reorder fields here,
1937 * so this can be indexed as an array */
1938 WineDirect3DStridedData position
;
1939 WineDirect3DStridedData blendWeights
;
1940 WineDirect3DStridedData blendMatrixIndices
;
1941 WineDirect3DStridedData normal
;
1942 WineDirect3DStridedData pSize
;
1943 WineDirect3DStridedData diffuse
;
1944 WineDirect3DStridedData specular
;
1945 WineDirect3DStridedData texCoords
[WINED3DDP_MAXTEXCOORD
];
1946 WineDirect3DStridedData position2
; /* tween data */
1947 WineDirect3DStridedData normal2
; /* tween data */
1948 WineDirect3DStridedData tangent
;
1949 WineDirect3DStridedData binormal
;
1950 WineDirect3DStridedData tessFactor
;
1951 WineDirect3DStridedData fog
;
1952 WineDirect3DStridedData depth
;
1953 WineDirect3DStridedData sample
;
1955 /* Add fields here */
1957 WineDirect3DStridedData input
[16]; /* Indexed by constants in D3DVSDE_REGISTER */
1960 BOOL position_transformed
;
1961 WORD swizzle_map
; /* MAX_ATTRIBS, 16 */
1962 WORD use_map
; /* MAX_ATTRIBS, 16 */
1963 } WineDirect3DVertexStridedData
;
1965 typedef struct _WINED3DVSHADERCAPS2_0
1968 INT DynamicFlowControlDepth
;
1970 INT StaticFlowControlDepth
;
1971 } WINED3DVSHADERCAPS2_0
;
1973 typedef struct _WINED3DPSHADERCAPS2_0
1976 INT DynamicFlowControlDepth
;
1978 INT StaticFlowControlDepth
;
1979 INT NumInstructionSlots
;
1980 } WINED3DPSHADERCAPS2_0
;
1982 typedef struct _WINEDDCAPS
2004 typedef struct _WINED3DCAPS
2006 WINED3DDEVTYPE DeviceType
;
2007 UINT AdapterOrdinal
;
2012 DWORD PresentationIntervals
;
2016 DWORD PrimitiveMiscCaps
;
2020 DWORD DestBlendCaps
;
2024 DWORD TextureFilterCaps
;
2025 DWORD CubeTextureFilterCaps
;
2026 DWORD VolumeTextureFilterCaps
;
2027 DWORD TextureAddressCaps
;
2028 DWORD VolumeTextureAddressCaps
;
2031 DWORD MaxTextureWidth
;
2032 DWORD MaxTextureHeight
;
2033 DWORD MaxVolumeExtent
;
2034 DWORD MaxTextureRepeat
;
2035 DWORD MaxTextureAspectRatio
;
2036 DWORD MaxAnisotropy
;
2039 float GuardBandLeft
;
2041 float GuardBandRight
;
2042 float GuardBandBottom
;
2044 float ExtentsAdjust
;
2048 DWORD TextureOpCaps
;
2049 DWORD MaxTextureBlendStages
;
2050 DWORD MaxSimultaneousTextures
;
2052 DWORD VertexProcessingCaps
;
2053 DWORD MaxActiveLights
;
2054 DWORD MaxUserClipPlanes
;
2055 DWORD MaxVertexBlendMatrices
;
2056 DWORD MaxVertexBlendMatrixIndex
;
2060 DWORD MaxPrimitiveCount
;
2061 DWORD MaxVertexIndex
;
2063 DWORD MaxStreamStride
;
2065 DWORD VertexShaderVersion
;
2066 DWORD MaxVertexShaderConst
;
2068 DWORD PixelShaderVersion
;
2069 float PixelShader1xMaxValue
;
2074 float MaxNpatchTessellationLevel
;
2075 DWORD Reserved5
; /* undocumented */
2077 UINT MasterAdapterOrdinal
;
2078 UINT AdapterOrdinalInGroup
;
2079 UINT NumberOfAdaptersInGroup
;
2081 DWORD NumSimultaneousRTs
;
2082 DWORD StretchRectFilterCaps
;
2083 WINED3DVSHADERCAPS2_0 VS20Caps
;
2084 WINED3DPSHADERCAPS2_0 PS20Caps
;
2085 DWORD VertexTextureFilterCaps
;
2086 DWORD MaxVShaderInstructionsExecuted
;
2087 DWORD MaxPShaderInstructionsExecuted
;
2088 DWORD MaxVertexShader30InstructionSlots
;
2089 DWORD MaxPixelShader30InstructionSlots
;
2090 DWORD Reserved2
; /* Not in the microsoft headers but documented */
2093 WINEDDCAPS DirectDrawCaps
;
2096 /* DirectDraw types */
2098 typedef struct _WINEDDCOLORKEY
2100 DWORD dwColorSpaceLowValue
; /* low boundary of color space that is to
2101 * be treated as Color Key, inclusive */
2102 DWORD dwColorSpaceHighValue
; /* high boundary of color space that is
2103 * to be treated as Color Key, inclusive */
2104 } WINEDDCOLORKEY
,*LPWINEDDCOLORKEY
;
2106 typedef struct _WINEDDBLTFX
2108 DWORD dwSize
; /* size of structure */
2109 DWORD dwDDFX
; /* FX operations */
2110 DWORD dwROP
; /* Win32 raster operations */
2111 DWORD dwDDROP
; /* Raster operations new for DirectDraw */
2112 DWORD dwRotationAngle
; /* Rotation angle for blt */
2113 DWORD dwZBufferOpCode
; /* ZBuffer compares */
2114 DWORD dwZBufferLow
; /* Low limit of Z buffer */
2115 DWORD dwZBufferHigh
; /* High limit of Z buffer */
2116 DWORD dwZBufferBaseDest
; /* Destination base value */
2117 DWORD dwZDestConstBitDepth
; /* Bit depth used to specify Z constant for destination */
2120 DWORD dwZDestConst
; /* Constant to use as Z buffer for dest */
2121 struct IWineD3DSurface
*lpDDSZBufferDest
; /* Surface to use as Z buffer for dest */
2123 DWORD dwZSrcConstBitDepth
; /* Bit depth used to specify Z constant for source */
2126 DWORD dwZSrcConst
; /* Constant to use as Z buffer for src */
2127 struct IWineD3DSurface
*lpDDSZBufferSrc
; /* Surface to use as Z buffer for src */
2129 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2130 DWORD dwAlphaEdgeBlend
; /* Alpha for edge blending */
2132 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2135 DWORD dwAlphaDestConst
; /* Constant to use as Alpha Channel */
2136 struct IWineD3DSurface
*lpDDSAlphaDest
; /* Surface to use as Alpha Channel */
2138 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2141 DWORD dwAlphaSrcConst
; /* Constant to use as Alpha Channel */
2142 struct IWineD3DSurface
*lpDDSAlphaSrc
; /* Surface to use as Alpha Channel */
2146 DWORD dwFillColor
; /* color in RGB or Palettized */
2147 DWORD dwFillDepth
; /* depth value for z-buffer */
2148 DWORD dwFillPixel
; /* pixel val for RGBA or RGBZ */
2149 struct IWineD3DSurface
*lpDDSPattern
; /* Surface to use as pattern */
2151 WINEDDCOLORKEY ddckDestColorkey
; /* DestColorkey override */
2152 WINEDDCOLORKEY ddckSrcColorkey
; /* SrcColorkey override */
2153 } WINEDDBLTFX
,*LPWINEDDBLTFX
;
2155 typedef struct _WINEDDOVERLAYFX
2157 DWORD dwSize
; /* size of structure */
2158 DWORD dwAlphaEdgeBlendBitDepth
; /* Bit depth used to specify constant for alpha edge blend */
2159 DWORD dwAlphaEdgeBlend
; /* Constant to use as alpha for edge blend */
2161 DWORD dwAlphaDestConstBitDepth
; /* Bit depth used to specify alpha constant for destination */
2164 DWORD dwAlphaDestConst
; /* Constant to use as alpha channel for dest */
2165 struct IWineD3DSurface
*lpDDSAlphaDest
; /* Surface to use as alpha channel for dest */
2167 DWORD dwAlphaSrcConstBitDepth
; /* Bit depth used to specify alpha constant for source */
2170 DWORD dwAlphaSrcConst
; /* Constant to use as alpha channel for src */
2171 struct IWineD3DSurface
*lpDDSAlphaSrc
; /* Surface to use as alpha channel for src */
2173 WINEDDCOLORKEY dckDestColorkey
; /* DestColorkey override */
2174 WINEDDCOLORKEY dckSrcColorkey
; /* SrcColorkey override */
2175 DWORD dwDDFX
; /* Overlay FX */
2176 DWORD dwFlags
; /* flags */
2179 struct wined3d_buffer_desc
2184 UINT cpu_access_flags
;
2188 interface IWineD3DResource
;
2189 interface IWineD3DSurface
;
2190 interface IWineD3DVolume
;
2191 interface IWineD3DSwapChain
;
2192 interface IWineD3DDevice
;
2197 uuid(aeb62dfc
-bdcb
-4f02
-9519-1eeea00c15cd
)
2199 interface IWineD3DDeviceParent
: IUnknown
2201 void WineD3DDeviceCreated
(
2202 [in] IWineD3DDevice
*device
2205 HRESULT CreateSurface
(
2206 [in] IUnknown
*superior
,
2209 [in] WINED3DFORMAT format
,
2211 [in] WINED3DPOOL pool
,
2213 [in] WINED3DCUBEMAP_FACES face
,
2214 [out] IWineD3DSurface
**surface
2217 HRESULT CreateRenderTarget
(
2218 [in] IUnknown
*superior
,
2221 [in] WINED3DFORMAT format
,
2222 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2223 [in] DWORD multisample_quality
,
2225 [out] IWineD3DSurface
**surface
2228 HRESULT CreateDepthStencilSurface
(
2229 [in] IUnknown
*superior
,
2232 [in] WINED3DFORMAT format
,
2233 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2234 [in] DWORD multisample_quality
,
2236 [out] IWineD3DSurface
**surface
2239 HRESULT CreateVolume
(
2240 [in] IUnknown
*superior
,
2244 [in] WINED3DFORMAT format
,
2245 [in] WINED3DPOOL pool
,
2247 [out] IWineD3DVolume
**volume
2250 HRESULT CreateSwapChain
(
2251 [in, out] WINED3DPRESENT_PARAMETERS
*present_parameters
,
2252 [out] IWineD3DSwapChain
**swapchain
2255 typedef ULONG
(*D3DCB_DESTROYSURFACEFN
)(IWineD3DSurface
*pSurface
);
2256 typedef ULONG
(*D3DCB_DESTROYVOLUMEFN
)(IWineD3DVolume
*pVolume
);
2257 typedef ULONG
(*D3DCB_DESTROYSWAPCHAINFN
)(IWineD3DSwapChain
*pSwapChain
);
2258 typedef HRESULT (*D3DCB_ENUMRESOURCES
)(IWineD3DResource
*resource
, void *pData
);
2263 uuid(46799311-8e0e
-40ce
-b2ec
-ddb99f18fcb4
)
2265 interface IWineD3DBase
: IUnknown
2268 [out] IUnknown
**parent
2275 uuid(108f9c44
-6f30
-11d9
-c687
-00046142c14f
)
2277 interface IWineD3D
: IWineD3DBase
2279 UINT GetAdapterCount
(
2281 HRESULT RegisterSoftwareDevice
(
2282 [in] void *pInitializeFunction
2284 HMONITOR GetAdapterMonitor
(
2285 [in] UINT adapter_idx
2287 UINT GetAdapterModeCount
(
2288 [in] UINT adapter_idx
,
2289 [in] WINED3DFORMAT format
2291 HRESULT EnumAdapterModes
(
2292 [in] UINT adapter_idx
,
2294 [in] WINED3DFORMAT format
,
2295 [out] WINED3DDISPLAYMODE
*mode
2297 HRESULT GetAdapterDisplayMode
(
2298 [in] UINT adapter_idx
,
2299 [out] WINED3DDISPLAYMODE
*mode
2301 HRESULT GetAdapterIdentifier
(
2302 [in] UINT adapter_idx
,
2304 [out] WINED3DADAPTER_IDENTIFIER
*identifier
2306 HRESULT CheckDeviceMultiSampleType
(
2307 [in] UINT adapter_idx
,
2308 [in] WINED3DDEVTYPE device_type
,
2309 [in] WINED3DFORMAT surface_format
,
2311 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
2312 [out] DWORD
*quality_levels
2314 HRESULT CheckDepthStencilMatch
(
2315 [in] UINT adapter_idx
,
2316 [in] WINED3DDEVTYPE device_type
,
2317 [in] WINED3DFORMAT adapter_format
,
2318 [in] WINED3DFORMAT render_target_format
,
2319 [in] WINED3DFORMAT depth_stencil_format
2321 HRESULT CheckDeviceType
(
2322 [in] UINT adapter_idx
,
2323 [in] WINED3DDEVTYPE device_type
,
2324 [in] WINED3DFORMAT display_format
,
2325 [in] WINED3DFORMAT backbuffer_format
,
2328 HRESULT CheckDeviceFormat
(
2329 [in] UINT adaper_idx
,
2330 [in] WINED3DDEVTYPE device_type
,
2331 [in] WINED3DFORMAT adapter_format
,
2333 [in] WINED3DRESOURCETYPE resource_type
,
2334 [in] WINED3DFORMAT check_format
,
2335 [in] WINED3DSURFTYPE surface_type
2337 HRESULT CheckDeviceFormatConversion
(
2338 [in] UINT adapter_idx
,
2339 [in] WINED3DDEVTYPE device_type
,
2340 [in] WINED3DFORMAT source_format
,
2341 [in] WINED3DFORMAT target_format
2343 HRESULT GetDeviceCaps
(
2344 [in] UINT adapter_idx
,
2345 [in] WINED3DDEVTYPE device_type
,
2346 [out] WINED3DCAPS
*caps
2348 HRESULT CreateDevice
(
2349 [in] UINT adapter_idx
,
2350 [in] WINED3DDEVTYPE device_type
,
2351 [in] HWND focus_window
,
2352 [in] DWORD behaviour_flags
,
2353 [in] IUnknown
*parent
,
2354 [in] IWineD3DDeviceParent
*device_parent
,
2355 [out] IWineD3DDevice
**device
2362 uuid(1f3bfb34
-6f30
-11d9
-c687
-00046142c14f
)
2364 interface IWineD3DResource
: IWineD3DBase
2367 [out] IWineD3DDevice
**device
2369 HRESULT SetPrivateData
(
2371 [in] const void *data
,
2372 [in] DWORD data_size
,
2375 HRESULT GetPrivateData
(
2378 [in, out] DWORD
*data_size
2380 HRESULT FreePrivateData
(
2384 [in] DWORD new_priority
2392 WINED3DRESOURCETYPE GetType
(
2399 uuid(f7d8abf4
-fb93
-43e4
-9c96
-4618cf9b3cbc
)
2401 interface IWineD3DRendertargetView
: IWineD3DBase
2403 HRESULT GetResource
(
2404 [out] IWineD3DResource
**resource
2411 uuid(217f671e
-6f30
-11d9
-c687
-00046142c14f
)
2413 interface IWineD3DVertexBuffer
: IWineD3DResource
2424 [out] WINED3DVERTEXBUFFER_DESC
*desc
2431 uuid(3a02a54e
-6f30
-11d9
-c687
-00046142c14f
)
2433 interface IWineD3DIndexBuffer
: IWineD3DResource
2444 [out] WINED3DINDEXBUFFER_DESC
*desc
2451 uuid(f756720c
-32b9
-4439-b5a3
-1d6c97037d9e
)
2453 interface IWineD3DPalette
: IWineD3DBase
2459 [out] PALETTEENTRY
*entries
2468 [in] const PALETTEENTRY
*entries
2475 uuid(8f2bceb1
-d338
-488c
-ab7f
-0ec980bf5d2d
)
2477 interface IWineD3DClipper
: IWineD3DBase
2479 HRESULT GetClipList
(
2480 [in] const RECT
*rect
,
2481 [out] RGNDATA
*clip_list
,
2482 [in, out] DWORD
*clip_list_size
2487 HRESULT IsClipListChanged
(
2490 HRESULT SetClipList
(
2491 [in] const RGNDATA
*clip_list
,
2503 uuid(37cd5526
-6f30
-11d9
-c687
-00046142c14f
)
2505 interface IWineD3DSurface
: IWineD3DResource
2507 HRESULT GetContainer
(
2509 [out] void **container
2512 [out] WINED3DSURFACE_DESC
*desc
2515 [out] WINED3DLOCKED_RECT
*locked_rect
,
2516 [in] const RECT
*rect
,
2528 [in] IWineD3DSurface
*override
,
2532 [in] const RECT
*dst_rect
,
2533 [in] IWineD3DSurface
*src_surface
,
2534 [in] const RECT
*src_rect
,
2536 [in] const WINEDDBLTFX
*blt_fx
,
2537 [in] WINED3DTEXTUREFILTERTYPE filter
2539 HRESULT GetBltStatus
(
2542 HRESULT GetFlipStatus
(
2552 [in] IWineD3DSurface
*src_surface
,
2553 [in] const RECT
*src_rect
,
2557 [out] IWineD3DPalette
**palette
2560 [in] IWineD3DPalette
*palette
2562 HRESULT RealizePalette
(
2564 HRESULT SetColorKey
(
2566 [in] const WINEDDCOLORKEY
*color_key
2573 HRESULT SetOverlayPosition
(
2577 HRESULT GetOverlayPosition
(
2581 HRESULT UpdateOverlayZOrder
(
2583 [in] IWineD3DSurface
*ref
2585 HRESULT UpdateOverlay
(
2586 [in] const RECT
*src_rect
,
2587 [in] IWineD3DSurface
*dst_surface
,
2588 [in] const RECT
*dst_rect
,
2590 [in] const WINEDDOVERLAYFX
*fx
2593 [in] IWineD3DClipper
*clipper
2596 [out] IWineD3DClipper
**clipper
2598 HRESULT LoadTexture
(
2604 HRESULT SaveSnapshot
(
2605 [in] const char *filename
2607 HRESULT SetContainer
(
2608 [in] IWineD3DBase
*container
2611 [out] glDescriptor
**desc
2613 const void *GetData
(
2616 [in] WINED3DFORMAT format
2618 HRESULT PrivateSetup
(
2620 void ModifyLocation
(
2621 [in] DWORD location
,
2622 [in] BOOL persistent
2624 HRESULT LoadLocation
(
2625 [in] DWORD location
,
2626 [in] const RECT
*rect
2628 WINED3DSURFTYPE GetImplType
(
2630 HRESULT DrawOverlay
(
2637 uuid(24769ed8
-6f30
-11d9
-c687
-00046142c14f
)
2639 interface IWineD3DVolume
: IWineD3DResource
2641 HRESULT GetContainer
(
2643 [out] void **container
2646 [out] WINED3DVOLUME_DESC
*desc
2649 [out] WINED3DLOCKED_BOX
*locked_box
,
2650 [in] const WINED3DBOX
*box
,
2655 HRESULT LoadTexture
(
2659 HRESULT SetContainer
(
2660 [in] IWineD3DBase
*container
2667 uuid(3c2aebf6
-6f30
-11d9
-c687
-00046142c14f
)
2669 interface IWineD3DBaseTexture
: IWineD3DResource
2676 DWORD GetLevelCount
(
2678 HRESULT SetAutoGenFilterType
(
2679 WINED3DTEXTUREFILTERTYPE filter_type
2681 WINED3DTEXTUREFILTERTYPE GetAutoGenFilterType
(
2683 void GenerateMipSubLevels
(
2690 HRESULT BindTexture
(
2693 UINT GetTextureDimensions
(
2697 void ApplyStateChanges
(
2698 const DWORD texture_states
[WINED3D_HIGHEST_TEXTURE_STATE
+ 1],
2699 const DWORD sampler_states
[WINED3D_HIGHEST_SAMPLER_STATE
+ 1]
2706 uuid(3e72cc1c
-6f30
-11d9
-c687
-00046142c14f
)
2708 interface IWineD3DTexture
: IWineD3DBaseTexture
2711 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2713 HRESULT GetLevelDesc
(
2715 [out] WINED3DSURFACE_DESC
*desc
2717 HRESULT GetSurfaceLevel
(
2719 [out] IWineD3DSurface
**surface
2723 [out] WINED3DLOCKED_RECT
*locked_rect
,
2724 [in] const RECT
*rect
,
2730 HRESULT AddDirtyRect
(
2731 [in] const RECT
*dirty_rect
2738 uuid(41752900-6f30
-11d9
-c687
-00046142c14f
)
2740 interface IWineD3DCubeTexture
: IWineD3DBaseTexture
2743 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2745 HRESULT GetLevelDesc
(
2747 [out] WINED3DSURFACE_DESC
*desc
2749 HRESULT GetCubeMapSurface
(
2750 [in] WINED3DCUBEMAP_FACES face
,
2752 [out] IWineD3DSurface
**surface
2755 [in] WINED3DCUBEMAP_FACES face
,
2757 [out] WINED3DLOCKED_RECT
*locked_rect
,
2758 [in] const RECT
*rect
,
2762 [in] WINED3DCUBEMAP_FACES face
,
2765 HRESULT AddDirtyRect
(
2766 [in] WINED3DCUBEMAP_FACES face
,
2767 [in] const RECT
*dirty_rect
2774 uuid(7b39470c
-6f30
-11d9
-c687
-00046142c14f
)
2776 interface IWineD3DVolumeTexture
: IWineD3DBaseTexture
2779 [in] D3DCB_DESTROYVOLUMEFN destroy_volume_callback
2781 HRESULT GetLevelDesc
(
2783 [out] WINED3DVOLUME_DESC
*desc
2785 HRESULT GetVolumeLevel
(
2787 [out] IWineD3DVolume
**volume
2791 [out] WINED3DLOCKED_BOX
*locked_box
,
2792 [in] const WINED3DBOX
*box
,
2798 HRESULT AddDirtyBox
(
2799 [in] const WINED3DBOX
*dirty_box
2806 uuid(7cd55be6
-6f30
-11d9
-c687
-00046142c14f
)
2808 interface IWineD3DVertexDeclaration
: IWineD3DBase
2811 [out] IWineD3DDevice
**device
2813 HRESULT GetDeclaration
(
2814 [out] WINED3DVERTEXELEMENT
*elements
,
2815 [out] UINT
*element_count
2817 HRESULT SetDeclaration
(
2818 [in] const WINED3DVERTEXELEMENT
*elements
,
2819 [in] UINT element_count
2826 uuid(83b073ce
-6f30
-11d9
-c687
-00046142c14f
)
2828 interface IWineD3DStateBlock
: IWineD3DBase
2831 [out] IWineD3DDevice
**device
2837 HRESULT InitStartupStateBlock
(
2844 uuid(905ddbac
-6f30
-11d9
-c687
-00046142c14f
)
2846 interface IWineD3DQuery
: IWineD3DBase
2849 [out] IWineD3DDevice
**device
2853 [in] DWORD data_size
,
2858 WINED3DQUERYTYPE GetType
(
2868 uuid(34d01b10
-6f30
-11d9
-c687
-00046142c14f
)
2870 interface IWineD3DSwapChain
: IWineD3DBase
2873 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
2876 [out] IWineD3DDevice
**device
2879 [in] const RECT
*src_rect
,
2880 [in] const RECT
*dst_rect
,
2881 [in] HWND dst_window_override
,
2882 [in] const RGNDATA
*dirty_region
,
2885 HRESULT SetDestWindowOverride
(
2888 HRESULT GetFrontBufferData
(
2889 [in] IWineD3DSurface
*dst_surface
2891 HRESULT GetBackBuffer
(
2892 [in] UINT backbuffer_idx
,
2893 [in] WINED3DBACKBUFFER_TYPE backbuffer_type
,
2894 [out] IWineD3DSurface
**backbuffer
2896 HRESULT GetRasterStatus
(
2897 [out] WINED3DRASTER_STATUS
*raster_status
2899 HRESULT GetDisplayMode
(
2900 [out] WINED3DDISPLAYMODE
*mode
2902 HRESULT GetPresentParameters
(
2903 [out] WINED3DPRESENT_PARAMETERS
*present_parameters
2905 HRESULT SetGammaRamp
(
2907 [in] const WINED3DGAMMARAMP
*ramp
2909 HRESULT GetGammaRamp
(
2910 [out] WINED3DGAMMARAMP
*ramp
2917 uuid(b3f028e8
-1a40
-4ab3
-9292-5bf6cfd80209
)
2919 interface IWineD3DBuffer
: IWineD3DResource
2926 uuid(eac93065
-a4df
-446f
-86a1
-9ef2bca40a3c
)
2928 interface IWineD3DBaseShader
: IWineD3DBase
2930 HRESULT SetFunction
(
2931 [in] const DWORD
*function
2938 uuid(7f7a2b60
-6f30
-11d9
-c687
-00046142c14f
)
2940 interface IWineD3DVertexShader
: IWineD3DBaseShader
2943 [out] IWineD3DDevice
**device
2945 HRESULT GetFunction
(
2947 [in, out] UINT
*data_size
2950 [in] IWineD3DVertexDeclaration
*vertex_declaration
2952 HRESULT SetLocalConstantsF
(
2953 [in] UINT start_idx
,
2954 [in] const float *src_data
,
2955 [in] UINT vector4f_count
2962 uuid(818503da
-6f30
-11d9
-c687
-00046142c14f
)
2964 interface IWineD3DPixelShader
: IWineD3DBaseShader
2967 [out] IWineD3DDevice
**device
2969 HRESULT GetFunction
(
2971 [in, out] UINT
*data_size
2978 uuid(6d10a2ce
-09d0
-4a53
-a427
-11388f9f8ca5
)
2980 interface IWineD3DDevice
: IWineD3DBase
2982 HRESULT CreateBuffer
(
2983 [in] struct wined3d_buffer_desc
*desc
,
2984 [in] IUnknown
*parent
,
2985 [out] IWineD3DBuffer
**buffer
2987 HRESULT CreateVertexBuffer
(
2991 [in] WINED3DPOOL pool
,
2992 [out] IWineD3DVertexBuffer
**vertex_buffer
,
2993 [in] HANDLE *shared_handle
,
2994 [in] IUnknown
*parent
2996 HRESULT CreateIndexBuffer
(
2999 [in] WINED3DFORMAT format
,
3000 [in] WINED3DPOOL pool
,
3001 [out] IWineD3DIndexBuffer
**index_buffer
,
3002 [in] HANDLE *shared_handle
,
3003 [in] IUnknown
*parent
3005 HRESULT CreateStateBlock
(
3006 [in] WINED3DSTATEBLOCKTYPE type
,
3007 [out] IWineD3DStateBlock
**stateblock
,
3008 [in] IUnknown
*parent
3010 HRESULT CreateSurface
(
3013 [in] WINED3DFORMAT format
,
3017 [out] IWineD3DSurface
**surface
,
3018 [in] WINED3DRESOURCETYPE resource_type
,
3020 [in] WINED3DPOOL pool
,
3021 [in] WINED3DMULTISAMPLE_TYPE multisample_type
,
3022 [in] DWORD multisample_quality
,
3023 [in] HANDLE *shared_handle
,
3024 [in] WINED3DSURFTYPE surface_type
,
3025 [in] IUnknown
*parent
3027 HRESULT CreateRendertargetView
(
3028 [in] IWineD3DResource
*resource
,
3029 [in] IUnknown
*parent
,
3030 [out] IWineD3DRendertargetView
**rendertarget_view
3032 HRESULT CreateTexture
(
3037 [in] WINED3DFORMAT format
,
3038 [in] WINED3DPOOL pool
,
3039 [out] IWineD3DTexture
**texture
,
3040 [in] HANDLE *shared_handle
,
3041 [in] IUnknown
*parent
3043 HRESULT CreateVolumeTexture
(
3049 [in] WINED3DFORMAT format
,
3050 [in] WINED3DPOOL pool
,
3051 [out] IWineD3DVolumeTexture
**texture
,
3052 [in] HANDLE *shared_handle
,
3053 [in] IUnknown
*parent
3055 HRESULT CreateVolume
(
3060 [in] WINED3DFORMAT format
,
3061 [in] WINED3DPOOL pool
,
3062 [out] IWineD3DVolume
**volume
,
3063 [in] HANDLE *shared_handle
,
3064 [in] IUnknown
*parent
3066 HRESULT CreateCubeTexture
(
3067 [in] UINT edge_length
,
3070 [in] WINED3DFORMAT format
,
3071 [in] WINED3DPOOL pool
,
3072 [out] IWineD3DCubeTexture
**texture
,
3073 [in] HANDLE *shared_handle
,
3074 [in] IUnknown
*parent
3076 HRESULT CreateQuery
(
3077 [in] WINED3DQUERYTYPE type
,
3078 [out] IWineD3DQuery
**query
,
3079 [in] IUnknown
*parent
3081 HRESULT CreateSwapChain
(
3082 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
,
3083 [out] IWineD3DSwapChain
**swapchain
,
3084 [in] IUnknown
*parent
,
3085 [in] WINED3DSURFTYPE surface_type
3087 HRESULT CreateVertexDeclaration
(
3088 [out] IWineD3DVertexDeclaration
**declaration
,
3089 [in] IUnknown
*parent
,
3090 [in] const WINED3DVERTEXELEMENT
*elements
,
3091 [in] UINT element_count
3093 HRESULT CreateVertexDeclarationFromFVF
(
3094 [out] IWineD3DVertexDeclaration
**declaration
,
3095 [in] IUnknown
*parent
,
3098 HRESULT CreateVertexShader
(
3099 [in] IWineD3DVertexDeclaration
*declaration
,
3100 [in] const DWORD
*function
,
3101 [out] IWineD3DVertexShader
**shader
,
3102 [in] IUnknown
*parent
3104 HRESULT CreatePixelShader
(
3105 [in] const DWORD
*function
,
3106 [out] IWineD3DPixelShader
**shader
,
3107 [in] IUnknown
*parent
3109 HRESULT CreatePalette
(
3111 [in] const PALETTEENTRY
*palette_entry
,
3112 [out] IWineD3DPalette
**palette
,
3113 [in] IUnknown
*parent
3116 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
3119 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
3122 [in] D3DCB_DESTROYSURFACEFN destroy_surface_callback
,
3123 [in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
3126 [in] D3DCB_DESTROYSWAPCHAINFN destroy_swapchain_callback
3128 void SetMultithreaded
(
3130 HRESULT EvictManagedResources
(
3132 UINT GetAvailableTextureMem
(
3134 HRESULT GetBackBuffer
(
3135 [in] UINT swapchain_idx
,
3136 [in] UINT backbuffer_idx
,
3137 [in] WINED3DBACKBUFFER_TYPE backbuffer_type
,
3138 [out] IWineD3DSurface
**backbuffer
3140 HRESULT GetCreationParameters
(
3141 [out] WINED3DDEVICE_CREATION_PARAMETERS
*creation_parameters
3143 HRESULT GetDeviceCaps
(
3144 [out] WINED3DCAPS
*caps
3146 HRESULT GetDirect3D
(
3147 [out] IWineD3D
** d3d
3149 HRESULT GetDisplayMode
(
3150 [in] UINT swapchain_idx
,
3151 [out] WINED3DDISPLAYMODE
*mode
3153 HRESULT SetDisplayMode
(
3154 [in] UINT swapchain_idx
,
3155 [in] const WINED3DDISPLAYMODE
*mode
3157 UINT GetNumberOfSwapChains
(
3159 HRESULT GetRasterStatus
(
3160 [in] UINT swapchain_idx
,
3161 [out] WINED3DRASTER_STATUS
*raster_status
3163 HRESULT GetSwapChain
(
3164 [in] UINT swapchain_idx
,
3165 [out] IWineD3DSwapChain
**swapchain
3168 [in] WINED3DPRESENT_PARAMETERS
*present_parameters
3170 HRESULT SetDialogBoxMode
(
3171 [in] BOOL enable_dialogs
3173 HRESULT SetCursorProperties
(
3174 [in] UINT x_hotspot
,
3175 [in] UINT y_hotspot
,
3176 [in] IWineD3DSurface
*cursor_surface
3178 void SetCursorPosition
(
3179 [in] int x_screen_space
,
3180 [in] int y_screen_space
,
3186 HRESULT TestCooperativeLevel
(
3188 HRESULT SetClipPlane
(
3189 [in] DWORD plane_idx
,
3190 [in] const float *plane
3192 HRESULT GetClipPlane
(
3193 [in] DWORD plane_idx
,
3196 HRESULT SetClipStatus
(
3197 [in] const WINED3DCLIPSTATUS
*clip_status
3199 HRESULT GetClipStatus
(
3200 [out] WINED3DCLIPSTATUS
*clip_status
3202 HRESULT SetCurrentTexturePalette
(
3203 [in] UINT palette_number
3205 HRESULT GetCurrentTexturePalette
(
3206 [out] UINT
*palette_number
3208 HRESULT SetDepthStencilSurface
(
3209 [in] IWineD3DSurface
*depth_stencil
3211 HRESULT GetDepthStencilSurface
(
3212 [out] IWineD3DSurface
**depth_stencil
3215 [in] UINT swapchain_idx
,
3217 [in] const WINED3DGAMMARAMP
*ramp
3220 [in] UINT swapchain_idx
,
3221 [out] WINED3DGAMMARAMP
*ramp
3224 [in] IWineD3DIndexBuffer
*index_buffer
3227 [out] IWineD3DIndexBuffer
**index_buffer
3229 HRESULT SetBaseVertexIndex
(
3232 HRESULT GetBaseVertexIndex
(
3233 [out] INT *base_index
3236 [in] DWORD light_idx
,
3237 [in] const WINED3DLIGHT
*light
3240 [in] DWORD light_idx
,
3241 [out] WINED3DLIGHT
*light
3243 HRESULT SetLightEnable
(
3244 [in] DWORD light_idx
,
3247 HRESULT GetLightEnable
(
3248 [in] DWORD light_idx
,
3251 HRESULT SetMaterial
(
3252 [in] const WINED3DMATERIAL
*material
3254 HRESULT GetMaterial
(
3255 [out] WINED3DMATERIAL
*material
3257 HRESULT SetNPatchMode
(
3260 float GetNPatchMode
(
3262 HRESULT SetPaletteEntries
(
3263 [in] UINT palette_number
,
3264 [in] const PALETTEENTRY
*entries
3266 HRESULT GetPaletteEntries
(
3267 [in] UINT palette_number
,
3268 [out] PALETTEENTRY
*entries
3270 HRESULT SetPixelShader
(
3271 [in] IWineD3DPixelShader
*shader
3273 HRESULT GetPixelShader
(
3274 [out] IWineD3DPixelShader
**shader
3276 HRESULT SetPixelShaderConstantB
(
3277 [in] UINT start_register
,
3278 [in] const BOOL
*constants
,
3279 [in] UINT bool_count
3281 HRESULT GetPixelShaderConstantB
(
3282 [in] UINT start_register
,
3283 [out] BOOL
*constants
,
3284 [in] UINT bool_count
3286 HRESULT SetPixelShaderConstantI
(
3287 [in] UINT start_register
,
3288 [in] const int *constants
,
3289 [in] UINT vector4i_count
3291 HRESULT GetPixelShaderConstantI
(
3292 [in] UINT start_register
,
3293 [out] int *constants
,
3294 [in] UINT vector4i_count
3296 HRESULT SetPixelShaderConstantF
(
3297 [in] UINT start_register
,
3298 [in] const float *constants
,
3299 [in] UINT vector4f_count
3301 HRESULT GetPixelShaderConstantF
(
3302 [in] UINT start_register
,
3303 [out] float *constants
,
3304 [in] UINT vector4f_count
3306 HRESULT SetRenderState
(
3307 [in] WINED3DRENDERSTATETYPE state
,
3310 HRESULT GetRenderState
(
3311 [in] WINED3DRENDERSTATETYPE state
,
3314 HRESULT SetRenderTarget
(
3315 [in] DWORD render_target_idx
,
3316 [in] IWineD3DSurface
*render_target
3318 HRESULT GetRenderTarget
(
3319 [in] DWORD render_target_idx
,
3320 [out] IWineD3DSurface
**render_target
3322 HRESULT SetFrontBackBuffers
(
3323 [in] IWineD3DSurface
*front
,
3324 [in] IWineD3DSurface
*back
3326 HRESULT SetSamplerState
(
3327 [in] DWORD sampler_idx
,
3328 [in] WINED3DSAMPLERSTATETYPE state
,
3331 HRESULT GetSamplerState
(
3332 [in] DWORD sampler_idx
,
3333 [in] WINED3DSAMPLERSTATETYPE state
,
3336 HRESULT SetScissorRect
(
3337 [in] const RECT
*rect
3339 HRESULT GetScissorRect
(
3342 HRESULT SetSoftwareVertexProcessing
(
3345 BOOL GetSoftwareVertexProcessing
(
3347 HRESULT SetStreamSource
(
3348 [in] UINT stream_idx
,
3349 [in] IWineD3DVertexBuffer
*vertex_buffer
,
3353 HRESULT GetStreamSource
(
3354 [in] UINT stream_idx
,
3355 [out] IWineD3DVertexBuffer
**vertex_buffer
,
3359 HRESULT SetStreamSourceFreq
(
3360 [in] UINT stream_idx
,
3363 HRESULT GetStreamSourceFreq
(
3364 [in] UINT stream_idx
,
3369 [in] IWineD3DBaseTexture
*texture
3373 [out] IWineD3DBaseTexture
**texture
3375 HRESULT SetTextureStageState
(
3377 [in] WINED3DTEXTURESTAGESTATETYPE state
,
3380 HRESULT GetTextureStageState
(
3382 [in] WINED3DTEXTURESTAGESTATETYPE state
,
3385 HRESULT SetTransform
(
3386 [in] WINED3DTRANSFORMSTATETYPE state
,
3387 [in] const WINED3DMATRIX
*matrix
3389 HRESULT GetTransform
(
3390 [in] WINED3DTRANSFORMSTATETYPE state
,
3391 [out] WINED3DMATRIX
*matrix
3393 HRESULT SetVertexDeclaration
(
3394 [in] IWineD3DVertexDeclaration
*declaration
3396 HRESULT GetVertexDeclaration
(
3397 [out] IWineD3DVertexDeclaration
**declaration
3399 HRESULT SetVertexShader
(
3400 [in] IWineD3DVertexShader
*shader
3402 HRESULT GetVertexShader
(
3403 [out] IWineD3DVertexShader
**shader
3405 HRESULT SetVertexShaderConstantB
(
3406 [in] UINT start_register
,
3407 [in] const BOOL
*constants
,
3408 [in] UINT bool_count
3410 HRESULT GetVertexShaderConstantB
(
3411 [in] UINT start_register
,
3412 [out] BOOL
*constants
,
3413 [in] UINT bool_count
3415 HRESULT SetVertexShaderConstantI
(
3416 [in] UINT start_register
,
3417 [in] const int *constants
,
3418 [in] UINT vector4i_count
3420 HRESULT GetVertexShaderConstantI
(
3421 [in] UINT start_register
,
3422 [out] int *constants
,
3423 [in] UINT vector4i_count
3425 HRESULT SetVertexShaderConstantF
(
3426 [in] UINT start_register
,
3427 [in] const float *constants
,
3428 [in] UINT vector4f_count
3430 HRESULT GetVertexShaderConstantF
(
3431 [in] UINT start_register
,
3432 [out] float *constants
,
3433 [in] UINT vector4f_count
3435 HRESULT SetViewport
(
3436 [in] const WINED3DVIEWPORT
*viewport
3438 HRESULT GetViewport
(
3439 [out] WINED3DVIEWPORT
*viewport
3441 HRESULT MultiplyTransform
(
3442 [in] WINED3DTRANSFORMSTATETYPE state
,
3443 [in] const WINED3DMATRIX
*matrix
3445 HRESULT ValidateDevice
(
3446 [out] DWORD
*num_passes
3448 HRESULT ProcessVertices
(
3449 [in] UINT src_start_idx
,
3451 [in] UINT vertex_count
,
3452 [in] IWineD3DVertexBuffer
*dest_buffer
,
3453 [in] IWineD3DVertexDeclaration
*declaration
,
3456 HRESULT BeginStateBlock
(
3458 HRESULT EndStateBlock
(
3459 [out] IWineD3DStateBlock
**stateblock
3466 [in] const RECT
*src_rect
,
3467 [in] const RECT
*dst_rect
,
3468 [in] HWND dst_window_override
,
3469 [in] const RGNDATA
*dirty_region
3472 [in] DWORD rect_count
,
3473 [in] const WINED3DRECT
*rects
,
3475 [in] WINED3DCOLOR color
,
3479 void ClearRendertargetView
(
3480 [in] IWineD3DRendertargetView
*rendertarget_view
,
3481 [in] const float color
[4]
3483 HRESULT DrawPrimitive
(
3484 [in] WINED3DPRIMITIVETYPE primitive_type
,
3485 [in] UINT start_vertex
,
3486 [in] UINT primitive_count
3488 HRESULT DrawIndexedPrimitive
(
3489 [in] WINED3DPRIMITIVETYPE primitive_type
,
3490 [in] UINT min_vertex_idx
,
3491 [in] UINT vertex_count
,
3492 [in] UINT start_idx
,
3493 [in] UINT primitive_count
3495 HRESULT DrawPrimitiveUP
(
3496 [in] WINED3DPRIMITIVETYPE primitive_type
,
3497 [in] UINT primitive_count
,
3498 [in] const void *stream_data
,
3499 [in] UINT stream_stride
3501 HRESULT DrawIndexedPrimitiveUP
(
3502 [in] WINED3DPRIMITIVETYPE primitive_type
,
3503 [in] UINT min_vertex_idx
,
3504 [in] UINT vertex_count
,
3505 [in] UINT primitive_count
,
3506 [in] const void *index_data
,
3507 [in] WINED3DFORMAT index_data_format
,
3508 [in] const void *stream_data
,
3509 [in] UINT stream_stride
3511 HRESULT DrawPrimitiveStrided
(
3512 [in] WINED3DPRIMITIVETYPE primitive_type
,
3513 [in] UINT primitive_count
,
3514 [in] const WineDirect3DVertexStridedData
*strided_data
3516 HRESULT DrawIndexedPrimitiveStrided
(
3517 [in] WINED3DPRIMITIVETYPE primitive_type
,
3518 [in] UINT primitive_count
,
3519 [in] const WineDirect3DVertexStridedData
*strided_data
,
3520 [in] UINT vertex_count
,
3521 [in] const void *index_data
,
3522 [in] WINED3DFORMAT index_data_format
3524 HRESULT DrawRectPatch
(
3526 [in] const float *num_segs
,
3527 [in] const WINED3DRECTPATCH_INFO
*rect_patch_info
3529 HRESULT DrawTriPatch
(
3531 [in] const float *num_segs
,
3532 [in] const WINED3DTRIPATCH_INFO
*tri_patch_info
3534 HRESULT DeletePatch
(
3538 [in] IWineD3DSurface
*surface
,
3539 [in] const WINED3DRECT
*rect
,
3540 [in] WINED3DCOLOR color
3542 HRESULT UpdateTexture
(
3543 [in] IWineD3DBaseTexture
*src_texture
,
3544 [in] IWineD3DBaseTexture
*dst_texture
3546 HRESULT UpdateSurface
(
3547 [in] IWineD3DSurface
*src_surface
,
3548 [in] const RECT
*src_rect
,
3549 [in] IWineD3DSurface
*dst_surface
,
3550 [in] const POINT
*dst_point
3552 HRESULT GetFrontBufferData
(
3553 [in] UINT swapchain_idx
,
3554 [in] IWineD3DSurface
*dst_surface
3556 void ResourceReleased
(
3557 [in] IWineD3DResource
*resource
3559 HRESULT EnumResources
(
3560 [in] D3DCB_ENUMRESOURCES
callback,
3565 IWineD3D
*WineDirect3DCreate
(UINT dxVersion
, IUnknown
*parent
);
3566 IWineD3DClipper
*WineDirect3DCreateClipper
(IUnknown
*parent
);