3 * Copyright 2002 Raphael Junqueira
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/debug.h"
27 #include "wine/unicode.h"
29 #include "d3dx8_private.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
33 /* ID3DXBuffer IUnknown parts follow: */
34 static HRESULT WINAPI
ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface
, REFIID riid
, LPVOID
* ppobj
) {
35 ID3DXBufferImpl
*This
= (ID3DXBufferImpl
*)iface
;
37 if (IsEqualGUID(riid
, &IID_IUnknown
)
38 || IsEqualGUID(riid
, &IID_ID3DXBuffer
)) {
39 IUnknown_AddRef(iface
);
44 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),ppobj
);
48 static ULONG WINAPI
ID3DXBufferImpl_AddRef(LPD3DXBUFFER iface
) {
49 ID3DXBufferImpl
*This
= (ID3DXBufferImpl
*)iface
;
50 ULONG ref
= InterlockedIncrement(&This
->ref
);
52 TRACE("(%p) : AddRef from %d\n", This
, ref
- 1);
57 static ULONG WINAPI
ID3DXBufferImpl_Release(LPD3DXBUFFER iface
) {
58 ID3DXBufferImpl
*This
= (ID3DXBufferImpl
*)iface
;
59 ULONG ref
= InterlockedDecrement(&This
->ref
);
61 TRACE("(%p) : ReleaseRef to %d\n", This
, ref
);
64 HeapFree(GetProcessHeap(), 0, This
->buffer
);
65 HeapFree(GetProcessHeap(), 0, This
);
70 /* ID3DXBuffer Interface follow: */
71 static LPVOID WINAPI
ID3DXBufferImpl_GetBufferPointer(LPD3DXBUFFER iface
) {
72 ID3DXBufferImpl
*This
= (ID3DXBufferImpl
*)iface
;
76 static DWORD WINAPI
ID3DXBufferImpl_GetBufferSize(LPD3DXBUFFER iface
) {
77 ID3DXBufferImpl
*This
= (ID3DXBufferImpl
*)iface
;
78 return This
->bufferSize
;
81 const ID3DXBufferVtbl D3DXBuffer_Vtbl
=
83 ID3DXBufferImpl_QueryInterface
,
84 ID3DXBufferImpl_AddRef
,
85 ID3DXBufferImpl_Release
,
86 ID3DXBufferImpl_GetBufferPointer
,
87 ID3DXBufferImpl_GetBufferSize
90 HRESULT WINAPI
D3DXCreateBuffer(DWORD NumBytes
, LPD3DXBUFFER
* ppBuffer
) {
91 ID3DXBufferImpl
*object
;
93 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(ID3DXBufferImpl
));
98 object
->lpVtbl
= &D3DXBuffer_Vtbl
;
100 object
->bufferSize
= NumBytes
;
101 object
->buffer
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, NumBytes
);
102 if (NULL
== object
->buffer
) {
103 HeapFree(GetProcessHeap(), 0, object
);
105 return E_OUTOFMEMORY
;
107 *ppBuffer
= (LPD3DXBUFFER
)object
;
111 HRESULT WINAPI
D3DXAssembleShader(LPCVOID pSrcData
, UINT SrcDataLen
, DWORD Flags
,
112 LPD3DXBUFFER
* ppConstants
,
113 LPD3DXBUFFER
* ppCompiledShader
,
114 LPD3DXBUFFER
* ppCompilationErrors
) {
115 FIXME("(void): stub\n");
119 HRESULT WINAPI
D3DXAssembleShaderFromFileA(LPCSTR pSrcFile
, DWORD Flags
,
120 LPD3DXBUFFER
* ppConstants
,
121 LPD3DXBUFFER
* ppCompiledShader
,
122 LPD3DXBUFFER
* ppCompilationErrors
) {
123 LPWSTR pSrcFileW
= NULL
;
127 if (!pSrcFile
) return D3DXERR_INVALIDDATA
;
129 len
= MultiByteToWideChar( CP_ACP
, 0, pSrcFile
, -1, NULL
, 0 );
130 pSrcFileW
= HeapAlloc( GetProcessHeap(), 0, len
* sizeof(WCHAR
) );
131 MultiByteToWideChar( CP_ACP
, 0, pSrcFile
, -1, pSrcFileW
, len
);
132 ret
=D3DXAssembleShaderFromFileW(pSrcFileW
, Flags
, ppConstants
, ppCompiledShader
, ppCompilationErrors
);
133 HeapFree( GetProcessHeap(), 0, pSrcFileW
);
137 HRESULT WINAPI
D3DXAssembleShaderFromFileW(LPCWSTR pSrcFile
, DWORD Flags
,
138 LPD3DXBUFFER
* ppConstants
,
139 LPD3DXBUFFER
* ppCompiledShader
,
140 LPD3DXBUFFER
* ppCompilationErrors
) {
141 FIXME("(void): stub\n");
145 HRESULT WINAPI
D3DXCreateFont(LPDIRECT3DDEVICE8 pDevice
, HFONT hFont
, LPD3DXFONT
* ppFont
) {
146 FIXME("(void): stub\n");