1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
7 * Copyright 2008 Denver Gingerich
9 * This file contains the (internal) driver registration functions,
10 * driver enumeration APIs and DirectDraw creation functions.
12 * This library is free software; you can redistribute it and/or
13 * modify it under the terms of the GNU Lesser General Public
14 * License as published by the Free Software Foundation; either
15 * version 2.1 of the License, or (at your option) any later version.
17 * This library is distributed in the hope that it will be useful,
18 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
20 * Lesser General Public License for more details.
22 * You should have received a copy of the GNU Lesser General Public
23 * License along with this library; if not, write to the Free Software
24 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
28 #include "wine/port.h"
29 #include "wine/debug.h"
42 #include "wine/exception.h"
48 #define DDRAW_INIT_GUID
49 #include "ddraw_private.h"
51 static typeof(WineDirect3DCreate
) *pWineDirect3DCreate
;
53 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
55 /* The configured default surface */
56 WINED3DSURFTYPE DefaultSurfaceType
= SURFACE_UNKNOWN
;
58 /* DDraw list and critical section */
59 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
61 static CRITICAL_SECTION_DEBUG ddraw_cs_debug
=
64 { &ddraw_cs_debug
.ProcessLocksList
,
65 &ddraw_cs_debug
.ProcessLocksList
},
66 0, 0, { (DWORD_PTR
)(__FILE__
": ddraw_cs") }
68 CRITICAL_SECTION ddraw_cs
= { &ddraw_cs_debug
, -1, 0, 0, 0, 0 };
70 /* value of ForceRefreshRate */
71 DWORD force_refresh_rate
= 0;
74 * Helper Function for DDRAW_Create and DirectDrawCreateClipper for
75 * lazy loading of the Wine D3D driver.
82 BOOL
LoadWineD3D(void)
84 static HMODULE hWineD3D
= (HMODULE
) -1;
85 if (hWineD3D
== (HMODULE
) -1)
87 hWineD3D
= LoadLibraryA("wined3d");
90 pWineDirect3DCreate
= (typeof(WineDirect3DCreate
) *)GetProcAddress(hWineD3D
, "WineDirect3DCreate");
91 pWineDirect3DCreateClipper
= (typeof(WineDirect3DCreateClipper
) *) GetProcAddress(hWineD3D
, "WineDirect3DCreateClipper");
95 return hWineD3D
!= NULL
;
98 /***********************************************************************
100 * Helper function for DirectDrawCreate and friends
101 * Creates a new DDraw interface with the given REFIID
103 * Interfaces that can be created:
104 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
105 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
106 * IDirect3D interfaces?)
109 * guid: ID of the requested driver, NULL for the default driver.
110 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
111 * DD: Used to return the pointer to the created object
112 * UnkOuter: For aggregation, which is unsupported. Must be NULL
113 * iid: requested version ID.
116 * DD_OK if the Interface was created successfully
117 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
118 * E_OUTOFMEMORY if some allocation failed
120 ***********************************************************************/
122 DDRAW_Create(const GUID
*guid
,
127 IDirectDrawImpl
*This
= NULL
;
129 IWineD3D
*wineD3D
= NULL
;
130 IWineD3DDevice
*wineD3DDevice
= NULL
;
132 WINED3DDEVTYPE devicetype
;
134 TRACE("(%s,%p,%p)\n", debugstr_guid(guid
), DD
, UnkOuter
);
138 /* We don't care about this guids. Well, there's no special guid anyway
141 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
143 /* Use the reference device id. This doesn't actually change anything,
144 * WineD3D always uses OpenGL for D3D rendering. One could make it request
147 devicetype
= WINED3DDEVTYPE_REF
;
149 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
151 devicetype
= WINED3DDEVTYPE_HAL
;
158 /* DDraw doesn't support aggregation, according to msdn */
159 if (UnkOuter
!= NULL
)
160 return CLASS_E_NOAGGREGATION
;
162 /* DirectDraw creation comes here */
163 This
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawImpl
));
166 ERR("Out of memory when creating DirectDraw\n");
167 return E_OUTOFMEMORY
;
171 * IDirectDraw and IDirect3D are the same object,
172 * QueryInterface is used to get other interfaces.
174 This
->lpVtbl
= &IDirectDraw7_Vtbl
;
175 This
->IDirectDraw_vtbl
= &IDirectDraw1_Vtbl
;
176 This
->IDirectDraw2_vtbl
= &IDirectDraw2_Vtbl
;
177 This
->IDirectDraw3_vtbl
= &IDirectDraw3_Vtbl
;
178 This
->IDirectDraw4_vtbl
= &IDirectDraw4_Vtbl
;
179 This
->IDirect3D_vtbl
= &IDirect3D1_Vtbl
;
180 This
->IDirect3D2_vtbl
= &IDirect3D2_Vtbl
;
181 This
->IDirect3D3_vtbl
= &IDirect3D3_Vtbl
;
182 This
->IDirect3D7_vtbl
= &IDirect3D7_Vtbl
;
183 This
->device_parent_vtbl
= &ddraw_wined3d_device_parent_vtbl
;
185 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
187 * Read from a registry key, should add a winecfg option later
189 This
->ImplType
= DefaultSurfaceType
;
191 /* Get the current screen settings */
193 This
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
195 This
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
196 This
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
200 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
201 hr
= DDERR_NODIRECTDRAWSUPPORT
;
205 /* Initialize WineD3D
207 * All Rendering (2D and 3D) is relayed to WineD3D,
208 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
209 * structure handling is handled in this lib.
211 wineD3D
= pWineDirect3DCreate(7 /* DXVersion */, (IUnknown
*) This
/* Parent */);
214 ERR("Failed to initialise WineD3D\n");
218 This
->wineD3D
= wineD3D
;
219 TRACE("WineD3D created at %p\n", wineD3D
);
221 /* Initialized member...
223 * It is set to false at creation time, and set to true in
224 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
225 * initialize only once
227 This
->initialized
= FALSE
;
229 /* Initialize WineD3DDevice
231 * It is used for screen setup, surface and palette creation
232 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
235 hr
= IWineD3D_CreateDevice(wineD3D
, 0 /* D3D_ADAPTER_DEFAULT */, devicetype
, NULL
/* FocusWindow, don't know yet */,
236 0 /* BehaviorFlags */, (IUnknown
*)This
, (IWineD3DDeviceParent
*)&This
->device_parent_vtbl
, &wineD3DDevice
);
239 ERR("Failed to create a wineD3DDevice, result = %x\n", hr
);
242 This
->wineD3DDevice
= wineD3DDevice
;
243 TRACE("wineD3DDevice created at %p\n", This
->wineD3DDevice
);
245 /* Get the amount of video memory */
246 This
->total_vidmem
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
248 list_init(&This
->surface_list
);
249 list_add_head(&global_ddraw_list
, &This
->ddraw_list_entry
);
251 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
252 * The required refcount
254 hr
= IDirectDraw7_QueryInterface((IDirectDraw7
*)This
, iid
, DD
);
255 if(SUCCEEDED(hr
)) return DD_OK
;
258 /* Let's hope we never need this ;) */
259 if(wineD3DDevice
) IWineD3DDevice_Release(wineD3DDevice
);
260 if(wineD3D
) IWineD3D_Release(wineD3D
);
261 HeapFree(GetProcessHeap(), 0, This
->decls
);
262 HeapFree(GetProcessHeap(), 0, This
);
266 /***********************************************************************
267 * DirectDrawCreate (DDRAW.@)
269 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
270 * interfaces in theory
272 * Arguments, return values: See DDRAW_Create
274 ***********************************************************************/
275 HRESULT WINAPI DECLSPEC_HOTPATCH
276 DirectDrawCreate(GUID
*GUID
,
281 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID
), DD
, UnkOuter
);
283 EnterCriticalSection(&ddraw_cs
);
284 hr
= DDRAW_Create(GUID
, (void **) DD
, UnkOuter
, &IID_IDirectDraw
);
285 LeaveCriticalSection(&ddraw_cs
);
289 /***********************************************************************
290 * DirectDrawCreateEx (DDRAW.@)
292 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
293 * interfaces are requested.
295 * Arguments, return values: See DDRAW_Create
297 ***********************************************************************/
298 HRESULT WINAPI DECLSPEC_HOTPATCH
299 DirectDrawCreateEx(GUID
*GUID
,
305 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID
), DD
, debugstr_guid(iid
), UnkOuter
);
307 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
308 return DDERR_INVALIDPARAMS
;
310 EnterCriticalSection(&ddraw_cs
);
311 hr
= DDRAW_Create(GUID
, DD
, UnkOuter
, iid
);
312 LeaveCriticalSection(&ddraw_cs
);
316 /***********************************************************************
317 * DirectDrawEnumerateA (DDRAW.@)
319 * Enumerates legacy ddraw drivers, ascii version. We only have one
320 * driver, which relays to WineD3D. If we were sufficiently cool,
321 * we could offer various interfaces, which use a different default surface
322 * implementation, but I think it's better to offer this choice in
323 * winecfg, because some apps use the default driver, so we would need
324 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
327 * Callback: Callback function from the app
328 * Context: Argument to the call back.
332 * E_INVALIDARG if the Callback caused a page fault
335 ***********************************************************************/
337 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback
,
340 TRACE("(%p, %p)\n", Callback
, Context
);
342 TRACE(" Enumerating default DirectDraw HAL interface\n");
343 /* We only have one driver */
346 static CHAR driver_desc
[] = "DirectDraw HAL",
347 driver_name
[] = "display";
349 Callback(NULL
, driver_desc
, driver_name
, Context
);
353 return DDERR_INVALIDPARAMS
;
357 TRACE(" End of enumeration\n");
361 /***********************************************************************
362 * DirectDrawEnumerateExA (DDRAW.@)
364 * Enumerates DirectDraw7 drivers, ascii version. See
365 * the comments above DirectDrawEnumerateA for more details.
367 * The Flag member is not supported right now.
369 ***********************************************************************/
371 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback
,
375 TRACE("(%p, %p, 0x%08x)\n", Callback
, Context
, Flags
);
377 if (Flags
& ~(DDENUM_ATTACHEDSECONDARYDEVICES
|
378 DDENUM_DETACHEDSECONDARYDEVICES
|
379 DDENUM_NONDISPLAYDEVICES
))
380 return DDERR_INVALIDPARAMS
;
383 FIXME("flags 0x%08x not handled\n", Flags
);
385 TRACE("Enumerating default DirectDraw HAL interface\n");
387 /* We only have one driver by now */
390 static CHAR driver_desc
[] = "DirectDraw HAL",
391 driver_name
[] = "display";
393 /* QuickTime expects the description "DirectDraw HAL" */
394 Callback(NULL
, driver_desc
, driver_name
, Context
, 0);
398 return DDERR_INVALIDPARAMS
;
402 TRACE("End of enumeration\n");
406 /***********************************************************************
407 * DirectDrawEnumerateW (DDRAW.@)
409 * Enumerates legacy drivers, unicode version.
410 * This function is not implemented on Windows.
412 ***********************************************************************/
414 DirectDrawEnumerateW(LPDDENUMCALLBACKW Callback
,
417 TRACE("(%p, %p)\n", Callback
, Context
);
420 return DDERR_INVALIDPARAMS
;
422 return DDERR_UNSUPPORTED
;
425 /***********************************************************************
426 * DirectDrawEnumerateExW (DDRAW.@)
428 * Enumerates DirectDraw7 drivers, unicode version.
429 * This function is not implemented on Windows.
431 ***********************************************************************/
433 DirectDrawEnumerateExW(LPDDENUMCALLBACKEXW Callback
,
437 TRACE("(%p, %p, 0x%x)\n", Callback
, Context
, Flags
);
439 return DDERR_UNSUPPORTED
;
442 /***********************************************************************
443 * Classfactory implementation.
444 ***********************************************************************/
446 /***********************************************************************
447 * CF_CreateDirectDraw
449 * DDraw creation function for the class factory
452 * UnkOuter: Set to NULL
453 * iid: ID of the wanted interface
454 * obj: Address to pass the interface pointer back
457 * DD_OK / DDERR*, see DDRAW_Create
459 ***********************************************************************/
461 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
466 TRACE("(%p,%s,%p)\n", UnkOuter
, debugstr_guid(iid
), obj
);
468 EnterCriticalSection(&ddraw_cs
);
469 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
470 LeaveCriticalSection(&ddraw_cs
);
474 /***********************************************************************
475 * CF_CreateDirectDraw
477 * Clipper creation function for the class factory
480 * UnkOuter: Set to NULL
481 * iid: ID of the wanted interface
482 * obj: Address to pass the interface pointer back
485 * DD_OK / DDERR*, see DDRAW_Create
487 ***********************************************************************/
489 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
493 IDirectDrawClipper
*Clip
;
495 EnterCriticalSection(&ddraw_cs
);
496 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
499 LeaveCriticalSection(&ddraw_cs
);
503 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
504 IDirectDrawClipper_Release(Clip
);
506 LeaveCriticalSection(&ddraw_cs
);
510 static const struct object_creation_info object_creation
[] =
512 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
513 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
514 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
517 /*******************************************************************************
518 * IDirectDrawClassFactory::QueryInterface
520 * QueryInterface for the class factory
523 * riid Reference to identifier of queried interface
524 * ppv Address to return the interface pointer at
528 * Failure: E_NOINTERFACE
530 *******************************************************************************/
531 static HRESULT WINAPI
532 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory
*iface
,
536 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
538 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), obj
);
540 if (IsEqualGUID(riid
, &IID_IUnknown
)
541 || IsEqualGUID(riid
, &IID_IClassFactory
))
543 IClassFactory_AddRef(iface
);
548 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),obj
);
549 return E_NOINTERFACE
;
552 /*******************************************************************************
553 * IDirectDrawClassFactory::AddRef
555 * AddRef for the class factory
560 *******************************************************************************/
562 IDirectDrawClassFactoryImpl_AddRef(IClassFactory
*iface
)
564 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
565 ULONG ref
= InterlockedIncrement(&This
->ref
);
567 TRACE("(%p)->() incrementing from %d.\n", This
, ref
- 1);
572 /*******************************************************************************
573 * IDirectDrawClassFactory::Release
575 * Release for the class factory. If the refcount falls to 0, the object
581 *******************************************************************************/
583 IDirectDrawClassFactoryImpl_Release(IClassFactory
*iface
)
585 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
586 ULONG ref
= InterlockedDecrement(&This
->ref
);
587 TRACE("(%p)->() decrementing from %d.\n", This
, ref
+1);
590 HeapFree(GetProcessHeap(), 0, This
);
596 /*******************************************************************************
597 * IDirectDrawClassFactory::CreateInstance
599 * What is this? Seems to create DirectDraw objects...
602 * The usual things???
607 *******************************************************************************/
608 static HRESULT WINAPI
609 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory
*iface
,
614 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
616 TRACE("(%p)->(%p,%s,%p)\n",This
,UnkOuter
,debugstr_guid(riid
),obj
);
618 return This
->pfnCreateInstance(UnkOuter
, riid
, obj
);
621 /*******************************************************************************
622 * IDirectDrawClassFactory::LockServer
630 * S_OK, because it's a stub
632 *******************************************************************************/
633 static HRESULT WINAPI
634 IDirectDrawClassFactoryImpl_LockServer(IClassFactory
*iface
,BOOL dolock
)
636 IClassFactoryImpl
*This
= (IClassFactoryImpl
*)iface
;
637 FIXME("(%p)->(%d),stub!\n",This
,dolock
);
641 /*******************************************************************************
642 * The class factory VTable
643 *******************************************************************************/
644 static const IClassFactoryVtbl IClassFactory_Vtbl
=
646 IDirectDrawClassFactoryImpl_QueryInterface
,
647 IDirectDrawClassFactoryImpl_AddRef
,
648 IDirectDrawClassFactoryImpl_Release
,
649 IDirectDrawClassFactoryImpl_CreateInstance
,
650 IDirectDrawClassFactoryImpl_LockServer
653 /*******************************************************************************
654 * DllGetClassObject [DDRAW.@]
655 * Retrieves class object from a DLL object
658 * Docs say returns STDAPI
661 * rclsid [I] CLSID for the class object
662 * riid [I] Reference to identifier of interface for class object
663 * ppv [O] Address of variable to receive interface pointer for riid
667 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
670 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, LPVOID
*ppv
)
673 IClassFactoryImpl
*factory
;
675 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
677 if ( !IsEqualGUID( &IID_IClassFactory
, riid
)
678 && ! IsEqualGUID( &IID_IUnknown
, riid
) )
679 return E_NOINTERFACE
;
681 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
683 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
687 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
689 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
690 return CLASS_E_CLASSNOTAVAILABLE
;
693 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
694 if (factory
== NULL
) return E_OUTOFMEMORY
;
696 factory
->lpVtbl
= &IClassFactory_Vtbl
;
699 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
706 /*******************************************************************************
707 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
713 HRESULT WINAPI
DllCanUnloadNow(void)
718 /*******************************************************************************
721 * Callback function for the EnumSurfaces call in DllMain.
722 * Dumps some surface info and releases the surface
725 * surf: The enumerated surface
726 * desc: it's description
727 * context: Pointer to the ddraw impl
731 *******************************************************************************/
732 static HRESULT WINAPI
733 DestroyCallback(IDirectDrawSurface7
*surf
,
734 DDSURFACEDESC2
*desc
,
737 IDirectDrawSurfaceImpl
*Impl
= (IDirectDrawSurfaceImpl
*)surf
;
740 ref
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
741 WARN("Surface %p has an reference count of %d\n", Impl
, ref
);
743 /* Skip surfaces which are attached somewhere or which are
744 * part of a complex compound. They will get released when destroying
747 if( (!Impl
->is_complex_root
) || (Impl
->first_attached
!= Impl
) )
750 /* Destroy the surface */
751 while(ref
) ref
= IDirectDrawSurface7_Release(surf
);
756 /***********************************************************************
759 * Reads a config key from the registry. Taken from WineD3D
761 ***********************************************************************/
762 static inline DWORD
get_config_key(HKEY defkey
, HKEY appkey
, const char* name
, char* buffer
, DWORD size
)
764 if (0 != appkey
&& !RegQueryValueExA( appkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
765 if (0 != defkey
&& !RegQueryValueExA( defkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
766 return ERROR_FILE_NOT_FOUND
;
769 /***********************************************************************
772 * Could be used to register DirectDraw drivers, if we have more than
773 * one. Also used to destroy any objects left at unload if the
774 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
776 ***********************************************************************/
778 DllMain(HINSTANCE hInstDLL
,
782 TRACE("(%p,%x,%p)\n", hInstDLL
, Reason
, lpv
);
783 if (Reason
== DLL_PROCESS_ATTACH
)
785 char buffer
[MAX_PATH
+10];
786 DWORD size
= sizeof(buffer
);
792 /* Register the window class. This is used to create a hidden window
793 * for D3D rendering, if the application didn't pass one. It can also
794 * be used for creating a device window from SetCooperativeLevel(). */
795 wc
.style
= CS_HREDRAW
| CS_VREDRAW
;
796 wc
.lpfnWndProc
= DefWindowProcA
;
799 wc
.hInstance
= hInstDLL
;
802 wc
.hbrBackground
= GetStockObject(BLACK_BRUSH
);
803 wc
.lpszMenuName
= NULL
;
804 wc
.lpszClassName
= DDRAW_WINDOW_CLASS_NAME
;
805 if (!RegisterClassA(&wc
))
807 ERR("Failed to register ddraw window class, last error %#x.\n", GetLastError());
811 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
812 if ( RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\Direct3D", &hkey
) ) hkey
= 0;
814 len
= GetModuleFileNameA( 0, buffer
, MAX_PATH
);
815 if (len
&& len
< MAX_PATH
)
818 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
819 if (!RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\AppDefaults", &tmpkey
))
821 char *p
, *appname
= buffer
;
822 if ((p
= strrchr( appname
, '/' ))) appname
= p
+ 1;
823 if ((p
= strrchr( appname
, '\\' ))) appname
= p
+ 1;
824 strcat( appname
, "\\Direct3D" );
825 TRACE("appname = [%s]\n", appname
);
826 if (RegOpenKeyA( tmpkey
, appname
, &appkey
)) appkey
= 0;
827 RegCloseKey( tmpkey
);
831 if ( 0 != hkey
|| 0 != appkey
)
833 if ( !get_config_key( hkey
, appkey
, "DirectDrawRenderer", buffer
, size
) )
835 if (!strcmp(buffer
,"gdi"))
837 TRACE("Defaulting to GDI surfaces\n");
838 DefaultSurfaceType
= SURFACE_GDI
;
840 else if (!strcmp(buffer
,"opengl"))
842 TRACE("Defaulting to opengl surfaces\n");
843 DefaultSurfaceType
= SURFACE_OPENGL
;
847 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
852 /* On Windows one can force the refresh rate that DirectDraw uses by
853 * setting an override value in dxdiag. This is documented in KB315614
854 * (main article), KB230002, and KB217348. By comparing registry dumps
855 * before and after setting the override, we see that the override value
856 * is stored in HKLM\Software\Microsoft\DirectDraw\ForceRefreshRate as a
857 * DWORD that represents the refresh rate to force. We use this
858 * registry entry to modify the behavior of SetDisplayMode so that Wine
859 * users can override the refresh rate in a Windows-compatible way.
861 * dxdiag will not accept a refresh rate lower than 40 or higher than
862 * 120 so this value should be within that range. It is, of course,
863 * possible for a user to set the registry entry value directly so that
864 * assumption might not hold.
866 * There is no current mechanism for setting this value through the Wine
867 * GUI. It would be most appropriate to set this value through a dxdiag
868 * clone, but it may be sufficient to use winecfg.
870 * TODO: Create a mechanism for setting this value through the Wine GUI.
872 if ( !RegOpenKeyA( HKEY_LOCAL_MACHINE
, "Software\\Microsoft\\DirectDraw", &hkey
) )
876 if (!RegQueryValueExA( hkey
, "ForceRefreshRate", NULL
, &type
, (LPBYTE
)&data
, &size
) && type
== REG_DWORD
)
878 TRACE("ForceRefreshRate set; overriding refresh rate to %d Hz\n", data
);
879 force_refresh_rate
= data
;
884 DisableThreadLibraryCalls(hInstDLL
);
886 else if (Reason
== DLL_PROCESS_DETACH
)
888 if(!list_empty(&global_ddraw_list
))
890 struct list
*entry
, *entry2
;
891 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
893 /* We remove elements from this loop */
894 LIST_FOR_EACH_SAFE(entry
, entry2
, &global_ddraw_list
)
899 IDirectDrawImpl
*ddraw
= LIST_ENTRY(entry
, IDirectDrawImpl
, ddraw_list_entry
);
901 WARN("DDraw %p has a refcount of %d\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref3
+ ddraw
->ref2
+ ddraw
->ref1
);
903 /* Add references to each interface to avoid freeing them unexpectedly */
904 IDirectDraw_AddRef((IDirectDraw
*)&ddraw
->IDirectDraw_vtbl
);
905 IDirectDraw2_AddRef((IDirectDraw2
*)&ddraw
->IDirectDraw2_vtbl
);
906 IDirectDraw3_AddRef((IDirectDraw3
*)&ddraw
->IDirectDraw3_vtbl
);
907 IDirectDraw4_AddRef((IDirectDraw4
*)&ddraw
->IDirectDraw4_vtbl
);
908 IDirectDraw7_AddRef((IDirectDraw7
*)ddraw
);
910 /* Does a D3D device exist? Destroy it
911 * TODO: Destroy all Vertex buffers, Lights, Materials
912 * and execute buffers too
916 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
917 while(IDirect3DDevice7_Release((IDirect3DDevice7
*)ddraw
->d3ddevice
));
920 /* Try to release the objects
921 * Do an EnumSurfaces to find any hanging surfaces
923 memset(&desc
, 0, sizeof(desc
));
924 desc
.dwSize
= sizeof(desc
);
925 for(i
= 0; i
<= 1; i
++)
927 hr
= IDirectDraw7_EnumSurfaces((IDirectDraw7
*)ddraw
,
928 DDENUMSURFACES_ALL
, &desc
, ddraw
, DestroyCallback
);
930 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
933 /* Check the surface count */
934 if(ddraw
->surfaces
> 0)
935 ERR("DDraw %p still has %d surfaces attached\n", ddraw
, ddraw
->surfaces
);
937 /* Release all hanging references to destroy the objects. This
938 * restores the screen mode too
940 while(IDirectDraw_Release((IDirectDraw
*)&ddraw
->IDirectDraw_vtbl
));
941 while(IDirectDraw2_Release((IDirectDraw2
*)&ddraw
->IDirectDraw2_vtbl
));
942 while(IDirectDraw3_Release((IDirectDraw3
*)&ddraw
->IDirectDraw3_vtbl
));
943 while(IDirectDraw4_Release((IDirectDraw4
*)&ddraw
->IDirectDraw4_vtbl
));
944 while(IDirectDraw7_Release((IDirectDraw7
*)ddraw
));
948 /* Unregister the window class. */
949 UnregisterClassA(DDRAW_WINDOW_CLASS_NAME
, hInstDLL
);