mingw links in comdlg32, shell32, and advapi32 by default.
[wine/multimedia.git] / server / object.c
blob600c04039d9a555dc7bd9ffc17884120ec33335e
1 /*
2 * Server-side objects
4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #include "config.h"
22 #include "wine/port.h"
24 #include <assert.h>
25 #include <limits.h>
26 #include <stdlib.h>
27 #include <stdio.h>
28 #include <string.h>
29 #include <unistd.h>
31 #include "thread.h"
32 #include "unicode.h"
33 #include "list.h"
36 struct object_name
38 struct list entry; /* entry in the hash list */
39 struct object *obj;
40 size_t len;
41 WCHAR name[1];
44 struct namespace
46 unsigned int hash_size; /* size of hash table */
47 int case_sensitive; /* are names case sensitive? */
48 struct list names[1]; /* array of hash entry lists */
52 #ifdef DEBUG_OBJECTS
53 static struct list object_list = LIST_INIT(object_list);
55 void dump_objects(void)
57 struct list *p;
59 LIST_FOR_EACH( p, &object_list )
61 struct object *ptr = LIST_ENTRY( p, struct object, obj_list );
62 fprintf( stderr, "%p:%d: ", ptr, ptr->refcount );
63 ptr->ops->dump( ptr, 1 );
66 #endif
68 /*****************************************************************/
70 /* malloc replacement */
71 void *mem_alloc( size_t size )
73 void *ptr = malloc( size );
74 if (ptr) memset( ptr, 0x55, size );
75 else set_error( STATUS_NO_MEMORY );
76 return ptr;
79 /* duplicate a block of memory */
80 void *memdup( const void *data, size_t len )
82 void *ptr = malloc( len );
83 if (ptr) memcpy( ptr, data, len );
84 else set_error( STATUS_NO_MEMORY );
85 return ptr;
89 /*****************************************************************/
91 static int get_name_hash( const struct namespace *namespace, const WCHAR *name, size_t len )
93 WCHAR hash = 0;
94 len /= sizeof(WCHAR);
95 if (namespace->case_sensitive) while (len--) hash ^= *name++;
96 else while (len--) hash ^= tolowerW(*name++);
97 return hash % namespace->hash_size;
100 /* allocate a name for an object */
101 static struct object_name *alloc_name( const WCHAR *name, size_t len )
103 struct object_name *ptr;
105 if ((ptr = mem_alloc( sizeof(*ptr) + len - sizeof(ptr->name) )))
107 ptr->len = len;
108 memcpy( ptr->name, name, len );
110 return ptr;
113 /* free the name of an object */
114 static void free_name( struct object *obj )
116 struct object_name *ptr = obj->name;
117 list_remove( &ptr->entry );
118 free( ptr );
121 /* set the name of an existing object */
122 static void set_object_name( struct namespace *namespace,
123 struct object *obj, struct object_name *ptr )
125 int hash = get_name_hash( namespace, ptr->name, ptr->len );
127 list_add_head( &namespace->names[hash], &ptr->entry );
128 ptr->obj = obj;
129 obj->name = ptr;
132 /* allocate and initialize an object */
133 /* if the function fails the fd is closed */
134 void *alloc_object( const struct object_ops *ops, int fd )
136 struct object *obj = mem_alloc( ops->size );
137 if (obj)
139 obj->refcount = 1;
140 obj->fd = fd;
141 obj->select = -1;
142 obj->ops = ops;
143 obj->head = NULL;
144 obj->tail = NULL;
145 obj->name = NULL;
146 if ((fd != -1) && (add_select_user( obj ) == -1))
148 close( fd );
149 free( obj );
150 return NULL;
152 #ifdef DEBUG_OBJECTS
153 list_add_head( &object_list, &obj->obj_list );
154 #endif
155 return obj;
157 if (fd != -1) close( fd );
158 return NULL;
161 void *create_named_object( struct namespace *namespace, const struct object_ops *ops,
162 const WCHAR *name, size_t len )
164 struct object *obj;
165 struct object_name *name_ptr;
167 if (!name || !len) return alloc_object( ops, -1 );
169 if ((obj = find_object( namespace, name, len )))
171 if (obj->ops == ops)
173 set_error( STATUS_OBJECT_NAME_COLLISION );
174 return obj;
176 set_error( STATUS_OBJECT_TYPE_MISMATCH );
177 return NULL;
179 if (!(name_ptr = alloc_name( name, len ))) return NULL;
180 if ((obj = alloc_object( ops, -1 )))
182 set_object_name( namespace, obj, name_ptr );
183 clear_error();
185 else free( name_ptr );
186 return obj;
189 /* dump the name of an object to stderr */
190 void dump_object_name( struct object *obj )
192 if (!obj->name) fprintf( stderr, "name=\"\"" );
193 else
195 fprintf( stderr, "name=L\"" );
196 dump_strW( obj->name->name, obj->name->len/sizeof(WCHAR), stderr, "\"\"" );
197 fputc( '\"', stderr );
201 /* grab an object (i.e. increment its refcount) and return the object */
202 struct object *grab_object( void *ptr )
204 struct object *obj = (struct object *)ptr;
205 assert( obj->refcount < INT_MAX );
206 obj->refcount++;
207 return obj;
210 /* release an object (i.e. decrement its refcount) */
211 void release_object( void *ptr )
213 struct object *obj = (struct object *)ptr;
214 assert( obj->refcount );
215 if (!--obj->refcount)
217 /* if the refcount is 0, nobody can be in the wait queue */
218 assert( !obj->head );
219 assert( !obj->tail );
220 obj->ops->destroy( obj );
221 if (obj->name) free_name( obj );
222 if (obj->select != -1) remove_select_user( obj );
223 if (obj->fd != -1) close( obj->fd );
224 #ifdef DEBUG_OBJECTS
225 list_remove( &obj->obj_list );
226 memset( obj, 0xaa, obj->ops->size );
227 #endif
228 free( obj );
232 /* find an object by its name; the refcount is incremented */
233 struct object *find_object( const struct namespace *namespace, const WCHAR *name, size_t len )
235 const struct list *list, *p;
237 if (!name || !len) return NULL;
239 list = &namespace->names[ get_name_hash( namespace, name, len ) ];
240 if (namespace->case_sensitive)
242 LIST_FOR_EACH( p, list )
244 struct object_name *ptr = LIST_ENTRY( p, struct object_name, entry );
245 if (ptr->len != len) continue;
246 if (!memcmp( ptr->name, name, len )) return grab_object( ptr->obj );
249 else
251 LIST_FOR_EACH( p, list )
253 struct object_name *ptr = LIST_ENTRY( p, struct object_name, entry );
254 if (ptr->len != len) continue;
255 if (!strncmpiW( ptr->name, name, len/sizeof(WCHAR) )) return grab_object( ptr->obj );
258 return NULL;
261 /* allocate a namespace */
262 struct namespace *create_namespace( unsigned int hash_size, int case_sensitive )
264 struct namespace *namespace;
265 unsigned int i;
267 namespace = mem_alloc( sizeof(*namespace) + (hash_size - 1) * sizeof(namespace->names[0]) );
268 if (namespace)
270 namespace->hash_size = hash_size;
271 namespace->case_sensitive = case_sensitive;
272 for (i = 0; i < hash_size; i++) list_init( &namespace->names[i] );
274 return namespace;
277 /* functions for unimplemented/default object operations */
279 int no_add_queue( struct object *obj, struct wait_queue_entry *entry )
281 set_error( STATUS_OBJECT_TYPE_MISMATCH );
282 return 0;
285 int no_satisfied( struct object *obj, struct thread *thread )
287 return 0; /* not abandoned */
290 int no_get_fd( struct object *obj )
292 set_error( STATUS_OBJECT_TYPE_MISMATCH );
293 return -1;
296 int no_flush( struct object *obj )
298 set_error( STATUS_OBJECT_TYPE_MISMATCH );
299 return 0;
302 int no_get_file_info( struct object *obj, struct get_file_info_reply *info, int *flags )
304 set_error( STATUS_OBJECT_TYPE_MISMATCH );
305 *flags = 0;
306 return FD_TYPE_INVALID;
309 void no_destroy( struct object *obj )
313 /* default add_queue() routine for objects that poll() on an fd */
314 int default_poll_add_queue( struct object *obj, struct wait_queue_entry *entry )
316 if (!obj->head) /* first on the queue */
317 set_select_events( obj, obj->ops->get_poll_events( obj ) );
318 add_queue( obj, entry );
319 return 1;
322 /* default remove_queue() routine for objects that poll() on an fd */
323 void default_poll_remove_queue( struct object *obj, struct wait_queue_entry *entry )
325 grab_object(obj);
326 remove_queue( obj, entry );
327 if (!obj->head) /* last on the queue is gone */
328 set_select_events( obj, 0 );
329 release_object( obj );
332 /* default signaled() routine for objects that poll() on an fd */
333 int default_poll_signaled( struct object *obj, struct thread *thread )
335 int events = obj->ops->get_poll_events( obj );
337 if (check_select_events( obj->fd, events ))
339 /* stop waiting on select() if we are signaled */
340 set_select_events( obj, 0 );
341 return 1;
343 /* restart waiting on select() if we are no longer signaled */
344 if (obj->head) set_select_events( obj, events );
345 return 0;
348 /* default handler for poll() events */
349 void default_poll_event( struct object *obj, int event )
351 /* an error occurred, stop polling this fd to avoid busy-looping */
352 if (event & (POLLERR | POLLHUP)) set_select_events( obj, -1 );
353 wake_up( obj, 0 );