ole32: When renaming a storage element, delete from the current iface.
[wine/multimedia.git] / dlls / d3d10core / Makefile.in
blobe94d44237af2d924aebc64973b6ca2e8972a985c
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = d3d10core.dll
6 IMPORTLIB = d3d10core
7 IMPORTS = dxguid uuid dxgi kernel32
9 C_SRCS = \
10 buffer.c \
11 d3d10core_main.c \
12 device.c \
13 inputlayout.c \
14 shader.c \
15 texture2d.c \
16 utils.c \
17 view.c
19 RC_SRCS = version.rc
21 @MAKE_DLL_RULES@
23 @DEPENDENCIES@ # everything below this line is overwritten by make depend