comctl32/treeview: Correctly draw cut items.
[wine/multimedia.git] / dlls / d3d10core / texture.c
blob191df007fe5a281fa9f84e1859660e15bf212bc7
1 /*
2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "config.h"
21 #include "wine/port.h"
23 #include "d3d10core_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
27 /* IUnknown methods */
29 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_QueryInterface(ID3D10Texture2D *iface, REFIID riid, void **object)
31 struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
33 TRACE("iface %p, riid %s, object %p\n", iface, debugstr_guid(riid), object);
35 if (IsEqualGUID(riid, &IID_ID3D10Texture2D)
36 || IsEqualGUID(riid, &IID_ID3D10Resource)
37 || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
38 || IsEqualGUID(riid, &IID_IUnknown))
40 IUnknown_AddRef(iface);
41 *object = iface;
42 return S_OK;
45 if (This->dxgi_surface)
47 TRACE("Forwarding to dxgi surface\n");
48 return IDXGISurface_QueryInterface(This->dxgi_surface, riid, object);
51 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid));
53 *object = NULL;
54 return E_NOINTERFACE;
57 static ULONG STDMETHODCALLTYPE d3d10_texture2d_AddRef(ID3D10Texture2D *iface)
59 struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
60 ULONG refcount = InterlockedIncrement(&This->refcount);
62 TRACE("%p increasing refcount to %u\n", This, refcount);
64 if (refcount == 1 && This->wined3d_surface)
65 wined3d_surface_incref(This->wined3d_surface);
67 return refcount;
70 static void STDMETHODCALLTYPE d3d10_texture2d_wined3d_object_released(void *parent)
72 struct d3d10_texture2d *This = parent;
74 if (This->dxgi_surface) IDXGISurface_Release(This->dxgi_surface);
75 HeapFree(GetProcessHeap(), 0, This);
78 static ULONG STDMETHODCALLTYPE d3d10_texture2d_Release(ID3D10Texture2D *iface)
80 struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
81 ULONG refcount = InterlockedDecrement(&This->refcount);
83 TRACE("%p decreasing refcount to %u\n", This, refcount);
85 if (!refcount)
87 if (This->wined3d_surface)
88 wined3d_surface_decref(This->wined3d_surface);
89 else
90 d3d10_texture2d_wined3d_object_released(This);
93 return refcount;
96 /* ID3D10DeviceChild methods */
98 static void STDMETHODCALLTYPE d3d10_texture2d_GetDevice(ID3D10Texture2D *iface, ID3D10Device **device)
100 FIXME("iface %p, device %p stub!\n", iface, device);
103 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_GetPrivateData(ID3D10Texture2D *iface,
104 REFGUID guid, UINT *data_size, void *data)
106 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
107 iface, debugstr_guid(guid), data_size, data);
109 return E_NOTIMPL;
112 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateData(ID3D10Texture2D *iface,
113 REFGUID guid, UINT data_size, const void *data)
115 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
116 iface, debugstr_guid(guid), data_size, data);
118 return E_NOTIMPL;
121 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_SetPrivateDataInterface(ID3D10Texture2D *iface,
122 REFGUID guid, const IUnknown *data)
124 FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
126 return E_NOTIMPL;
129 /* ID3D10Resource methods */
131 static void STDMETHODCALLTYPE d3d10_texture2d_GetType(ID3D10Texture2D *iface,
132 D3D10_RESOURCE_DIMENSION *resource_dimension)
134 TRACE("iface %p, resource_dimension %p\n", iface, resource_dimension);
136 *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE2D;
139 static void STDMETHODCALLTYPE d3d10_texture2d_SetEvictionPriority(ID3D10Texture2D *iface, UINT eviction_priority)
141 FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
144 static UINT STDMETHODCALLTYPE d3d10_texture2d_GetEvictionPriority(ID3D10Texture2D *iface)
146 FIXME("iface %p stub!\n", iface);
148 return 0;
151 /* ID3D10Texture2D methods */
153 static HRESULT STDMETHODCALLTYPE d3d10_texture2d_Map(ID3D10Texture2D *iface, UINT sub_resource,
154 D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE2D *mapped_texture)
156 FIXME("iface %p, sub_resource %u, map_type %u, map_flags %#x, mapped_texture %p stub!\n",
157 iface, sub_resource, map_type, map_flags, mapped_texture);
159 return E_NOTIMPL;
162 static void STDMETHODCALLTYPE d3d10_texture2d_Unmap(ID3D10Texture2D *iface, UINT sub_resource)
164 FIXME("iface %p, sub_resource %u stub!\n", iface, sub_resource);
167 static void STDMETHODCALLTYPE d3d10_texture2d_GetDesc(ID3D10Texture2D *iface, D3D10_TEXTURE2D_DESC *desc)
169 struct d3d10_texture2d *This = (struct d3d10_texture2d *)iface;
171 TRACE("iface %p, desc %p\n", iface, desc);
173 *desc = This->desc;
176 static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl =
178 /* IUnknown methods */
179 d3d10_texture2d_QueryInterface,
180 d3d10_texture2d_AddRef,
181 d3d10_texture2d_Release,
182 /* ID3D10DeviceChild methods */
183 d3d10_texture2d_GetDevice,
184 d3d10_texture2d_GetPrivateData,
185 d3d10_texture2d_SetPrivateData,
186 d3d10_texture2d_SetPrivateDataInterface,
187 /* ID3D10Resource methods */
188 d3d10_texture2d_GetType,
189 d3d10_texture2d_SetEvictionPriority,
190 d3d10_texture2d_GetEvictionPriority,
191 /* ID3D10Texture2D methods */
192 d3d10_texture2d_Map,
193 d3d10_texture2d_Unmap,
194 d3d10_texture2d_GetDesc,
197 static const struct wined3d_parent_ops d3d10_texture2d_wined3d_parent_ops =
199 d3d10_texture2d_wined3d_object_released,
202 HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_device *device,
203 const D3D10_TEXTURE2D_DESC *desc)
205 HRESULT hr;
207 texture->vtbl = &d3d10_texture2d_vtbl;
208 texture->refcount = 1;
209 texture->desc = *desc;
211 if (desc->MipLevels == 1 && desc->ArraySize == 1)
213 IWineDXGIDevice *wine_device;
215 hr = ID3D10Device_QueryInterface((ID3D10Device *)device, &IID_IWineDXGIDevice, (void **)&wine_device);
216 if (FAILED(hr))
218 ERR("Device should implement IWineDXGIDevice\n");
219 return E_FAIL;
222 hr = IWineDXGIDevice_create_surface(wine_device, NULL, 0, NULL,
223 (IUnknown *)texture, (void **)&texture->dxgi_surface);
224 IWineDXGIDevice_Release(wine_device);
225 if (FAILED(hr))
227 ERR("Failed to create DXGI surface, returning %#x\n", hr);
228 return hr;
231 FIXME("Implement DXGI<->wined3d usage conversion\n");
233 hr = wined3d_surface_create(device->wined3d_device, desc->Width, desc->Height,
234 wined3dformat_from_dxgi_format(desc->Format), FALSE, FALSE, 0, desc->Usage, WINED3DPOOL_DEFAULT,
235 desc->SampleDesc.Count > 1 ? desc->SampleDesc.Count : WINED3DMULTISAMPLE_NONE,
236 desc->SampleDesc.Quality, SURFACE_OPENGL, texture, &d3d10_texture2d_wined3d_parent_ops,
237 &texture->wined3d_surface);
238 if (FAILED(hr))
240 ERR("CreateSurface failed, returning %#x\n", hr);
241 IDXGISurface_Release(texture->dxgi_surface);
242 return hr;
246 return S_OK;
249 static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D *iface, REFIID riid, void **object)
251 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
253 if (IsEqualGUID(riid, &IID_ID3D10Texture3D)
254 || IsEqualGUID(riid, &IID_ID3D10Resource)
255 || IsEqualGUID(riid, &IID_ID3D10DeviceChild)
256 || IsEqualGUID(riid, &IID_IUnknown))
258 IUnknown_AddRef(iface);
259 *object = iface;
260 return S_OK;
263 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
265 *object = NULL;
266 return E_NOINTERFACE;
269 static ULONG STDMETHODCALLTYPE d3d10_texture3d_AddRef(ID3D10Texture3D *iface)
271 struct d3d10_texture3d *texture = (struct d3d10_texture3d *)iface;
272 ULONG refcount = InterlockedIncrement(&texture->refcount);
274 TRACE("%p increasing refcount to %u.\n", texture, refcount);
276 if (refcount == 1)
277 wined3d_texture_incref(texture->wined3d_texture);
279 return refcount;
282 static void STDMETHODCALLTYPE d3d10_texture3d_wined3d_object_released(void *parent)
284 HeapFree(GetProcessHeap(), 0, parent);
287 static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface)
289 struct d3d10_texture3d *texture = (struct d3d10_texture3d *)iface;
290 ULONG refcount = InterlockedDecrement(&texture->refcount);
292 TRACE("%p decreasing refcount to %u.\n", texture, refcount);
294 if (!refcount)
295 wined3d_texture_decref(texture->wined3d_texture);
297 return refcount;
300 static void STDMETHODCALLTYPE d3d10_texture3d_GetDevice(ID3D10Texture3D *iface, ID3D10Device **device)
302 FIXME("iface %p, device %p stub!\n", iface, device);
305 static HRESULT STDMETHODCALLTYPE d3d10_texture3d_GetPrivateData(ID3D10Texture3D *iface,
306 REFGUID guid, UINT *data_size, void *data)
308 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
309 iface, debugstr_guid(guid), data_size, data);
311 return E_NOTIMPL;
314 static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateData(ID3D10Texture3D *iface,
315 REFGUID guid, UINT data_size, const void *data)
317 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
318 iface, debugstr_guid(guid), data_size, data);
320 return E_NOTIMPL;
323 static HRESULT STDMETHODCALLTYPE d3d10_texture3d_SetPrivateDataInterface(ID3D10Texture3D *iface,
324 REFGUID guid, const IUnknown *data)
326 FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
328 return E_NOTIMPL;
331 static void STDMETHODCALLTYPE d3d10_texture3d_GetType(ID3D10Texture3D *iface,
332 D3D10_RESOURCE_DIMENSION *resource_dimension)
334 TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension);
336 *resource_dimension = D3D10_RESOURCE_DIMENSION_TEXTURE3D;
339 static void STDMETHODCALLTYPE d3d10_texture3d_SetEvictionPriority(ID3D10Texture3D *iface, UINT eviction_priority)
341 FIXME("iface %p, eviction_priority %u stub!\n", iface, eviction_priority);
344 static UINT STDMETHODCALLTYPE d3d10_texture3d_GetEvictionPriority(ID3D10Texture3D *iface)
346 FIXME("iface %p stub!\n", iface);
348 return 0;
351 static HRESULT STDMETHODCALLTYPE d3d10_texture3d_Map(ID3D10Texture3D *iface, UINT sub_resource_idx,
352 D3D10_MAP map_type, UINT map_flags, D3D10_MAPPED_TEXTURE3D *mapped_texture)
354 struct d3d10_texture3d *texture = (struct d3d10_texture3d *)iface;
355 struct wined3d_resource *sub_resource;
356 WINED3DLOCKED_BOX wined3d_map_desc;
357 HRESULT hr;
359 TRACE("iface %p, sub_resource_idx %u, map_type %u, map_flags %#x, mapped_texture %p.\n",
360 iface, sub_resource_idx, map_type, map_flags, mapped_texture);
362 if (map_type != D3D10_MAP_READ_WRITE)
363 FIXME("Ignoring map_type %#x.\n", map_type);
364 if (map_flags)
365 FIXME("Ignoring map_flags %#x.\n", map_flags);
367 if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx)))
368 hr = E_INVALIDARG;
369 else if (SUCCEEDED(hr = wined3d_volume_map(wined3d_volume_from_resource(sub_resource),
370 &wined3d_map_desc, NULL, 0)))
372 mapped_texture->pData = wined3d_map_desc.pBits;
373 mapped_texture->RowPitch = wined3d_map_desc.RowPitch;
374 mapped_texture->DepthPitch = wined3d_map_desc.SlicePitch;
377 return hr;
380 static void STDMETHODCALLTYPE d3d10_texture3d_Unmap(ID3D10Texture3D *iface, UINT sub_resource_idx)
382 struct d3d10_texture3d *texture = (struct d3d10_texture3d *)iface;
383 struct wined3d_resource *sub_resource;
385 TRACE("iface %p, sub_resource_idx %u.\n", iface, sub_resource_idx);
387 if (!(sub_resource = wined3d_texture_get_sub_resource(texture->wined3d_texture, sub_resource_idx)))
388 return;
390 wined3d_volume_unmap(wined3d_volume_from_resource(sub_resource));
393 static void STDMETHODCALLTYPE d3d10_texture3d_GetDesc(ID3D10Texture3D *iface, D3D10_TEXTURE3D_DESC *desc)
395 struct d3d10_texture3d *texture = (struct d3d10_texture3d *)iface;
397 TRACE("iface %p, desc %p.\n", iface, desc);
399 *desc = texture->desc;
402 static const struct ID3D10Texture3DVtbl d3d10_texture3d_vtbl =
404 /* IUnknown methods */
405 d3d10_texture3d_QueryInterface,
406 d3d10_texture3d_AddRef,
407 d3d10_texture3d_Release,
408 /* ID3D10DeviceChild methods */
409 d3d10_texture3d_GetDevice,
410 d3d10_texture3d_GetPrivateData,
411 d3d10_texture3d_SetPrivateData,
412 d3d10_texture3d_SetPrivateDataInterface,
413 /* ID3D10Resource methods */
414 d3d10_texture3d_GetType,
415 d3d10_texture3d_SetEvictionPriority,
416 d3d10_texture3d_GetEvictionPriority,
417 /* ID3D10Texture3D methods */
418 d3d10_texture3d_Map,
419 d3d10_texture3d_Unmap,
420 d3d10_texture3d_GetDesc,
423 static const struct wined3d_parent_ops d3d10_texture3d_wined3d_parent_ops =
425 d3d10_texture3d_wined3d_object_released,
428 HRESULT d3d10_texture3d_init(struct d3d10_texture3d *texture, struct d3d10_device *device,
429 const D3D10_TEXTURE3D_DESC *desc)
431 HRESULT hr;
433 texture->vtbl = &d3d10_texture3d_vtbl;
434 texture->refcount = 1;
435 texture->desc = *desc;
437 FIXME("Implement DXGI<->wined3d usage conversion.\n");
439 hr = wined3d_texture_create_3d(device->wined3d_device, desc->Width, desc->Height, desc->Depth,
440 desc->MipLevels, desc->Usage, wined3dformat_from_dxgi_format(desc->Format), WINED3DPOOL_DEFAULT,
441 texture, &d3d10_texture3d_wined3d_parent_ops, &texture->wined3d_texture);
442 if (FAILED(hr))
444 WARN("Failed to create wined3d texture, hr %#x.\n", hr);
445 return hr;
448 return S_OK;