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[wine/multimedia.git] / dlls / d3d9 / swapchain.c
blob0b06049a946ec306f1d2f137ee1ae28806512fd2
1 /*
2 * IDirect3DSwapChain9 implementation
4 * Copyright 2002-2003 Jason Edmeades
5 * Raphael Junqueira
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
31 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
33 if (IsEqualGUID(riid, &IID_IUnknown)
34 || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
35 IUnknown_AddRef(iface);
36 *ppobj = This;
37 return S_OK;
40 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
41 *ppobj = NULL;
42 return E_NOINTERFACE;
45 static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
46 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
47 ULONG ref = InterlockedIncrement(&This->ref);
49 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
51 return ref;
54 static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
55 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
56 ULONG ref = InterlockedDecrement(&This->ref);
58 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
60 if (ref == 0) {
61 IWineD3DSwapChain_Release(This->wineD3DSwapChain);
62 if (This->parentDevice) IUnknown_Release(This->parentDevice);
63 HeapFree(GetProcessHeap(), 0, This);
65 return ref;
68 /* IDirect3DSwapChain9 parts follow: */
69 static HRESULT WINAPI IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
70 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
71 TRACE("(%p) Relay\n", This);
72 return IWineD3DSwapChain_Present(This->wineD3DSwapChain, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
75 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface) {
76 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
77 TRACE("(%p) Relay\n", This);
78 return IWineD3DSwapChain_GetFrontBufferData(This->wineD3DSwapChain, ((IDirect3DSurface9Impl *)pDestSurface)->wineD3DSurface);
81 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(LPDIRECT3DSWAPCHAIN9 iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) {
82 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
83 HRESULT hrc = D3D_OK;
84 IWineD3DSurface *mySurface = NULL;
86 TRACE("(%p) Relay\n", This);
88 hrc = IWineD3DSwapChain_GetBackBuffer(This->wineD3DSwapChain, iBackBuffer, (WINED3DBACKBUFFER_TYPE) Type, &mySurface);
89 if (hrc == D3D_OK && NULL != mySurface) {
90 IWineD3DSurface_GetParent(mySurface, (IUnknown **)ppBackBuffer);
91 IWineD3DSurface_Release(mySurface);
93 /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
94 return hrc;
97 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
98 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
99 TRACE("(%p) Relay\n", This);
100 return IWineD3DSwapChain_GetRasterStatus(This->wineD3DSwapChain, (WINED3DRASTER_STATUS *) pRasterStatus);
103 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
104 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
105 TRACE("(%p) Relay\n", This);
106 return IWineD3DSwapChain_GetDisplayMode(This->wineD3DSwapChain, (WINED3DDISPLAYMODE *) pMode);
109 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DDevice9** ppDevice) {
110 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
111 HRESULT hrc = D3D_OK;
112 IWineD3DDevice *device = NULL;
114 TRACE("(%p) Relay\n", This);
116 hrc = IWineD3DSwapChain_GetDevice(This->wineD3DSwapChain, &device);
117 if (hrc == D3D_OK && NULL != device) {
118 IWineD3DDevice_GetParent(device, (IUnknown **)ppDevice);
119 IWineD3DDevice_Release(device);
121 return hrc;
124 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
125 IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
126 WINED3DPRESENT_PARAMETERS winePresentParameters;
127 TRACE("(%p)->(%p): Relay\n", This, pPresentationParameters);
128 winePresentParameters.BackBufferWidth = &pPresentationParameters->BackBufferWidth;
129 winePresentParameters.BackBufferHeight = &pPresentationParameters->BackBufferHeight;
130 winePresentParameters.BackBufferFormat = (WINED3DFORMAT *) &pPresentationParameters->BackBufferFormat;
131 winePresentParameters.BackBufferCount = &pPresentationParameters->BackBufferCount;
132 winePresentParameters.MultiSampleType = (WINED3DMULTISAMPLE_TYPE *) &pPresentationParameters->MultiSampleType;
133 winePresentParameters.MultiSampleQuality = &pPresentationParameters->MultiSampleQuality;
134 winePresentParameters.SwapEffect = (WINED3DSWAPEFFECT *)&pPresentationParameters->SwapEffect;
135 winePresentParameters.hDeviceWindow = &pPresentationParameters->hDeviceWindow;
136 winePresentParameters.Windowed = &pPresentationParameters->Windowed;
137 winePresentParameters.EnableAutoDepthStencil = &pPresentationParameters->EnableAutoDepthStencil;
138 winePresentParameters.Flags = &pPresentationParameters->Flags;
139 winePresentParameters.FullScreen_RefreshRateInHz = &pPresentationParameters->FullScreen_RefreshRateInHz;
140 winePresentParameters.PresentationInterval = &pPresentationParameters->PresentationInterval;
141 return IWineD3DSwapChain_GetPresentParameters(This->wineD3DSwapChain, &winePresentParameters);
145 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
147 IDirect3DSwapChain9Impl_QueryInterface,
148 IDirect3DSwapChain9Impl_AddRef,
149 IDirect3DSwapChain9Impl_Release,
150 IDirect3DSwapChain9Impl_Present,
151 IDirect3DSwapChain9Impl_GetFrontBufferData,
152 IDirect3DSwapChain9Impl_GetBackBuffer,
153 IDirect3DSwapChain9Impl_GetRasterStatus,
154 IDirect3DSwapChain9Impl_GetDisplayMode,
155 IDirect3DSwapChain9Impl_GetDevice,
156 IDirect3DSwapChain9Impl_GetPresentParameters
160 /* IDirect3DDevice9 IDirect3DSwapChain9 Methods follow: */
161 HRESULT WINAPI IDirect3DDevice9Impl_CreateAdditionalSwapChain(LPDIRECT3DDEVICE9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) {
162 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
163 IDirect3DSwapChain9Impl* object;
164 HRESULT hrc = D3D_OK;
165 WINED3DPRESENT_PARAMETERS localParameters;
167 TRACE("(%p) Relay\n", This);
169 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
170 if (NULL == object) {
171 FIXME("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
172 return D3DERR_OUTOFVIDEOMEMORY;
174 object->ref = 1;
175 object->lpVtbl = &Direct3DSwapChain9_Vtbl;
177 /* The back buffer count is set to one if it's 0 */
178 if(pPresentationParameters->BackBufferCount == 0) {
179 pPresentationParameters->BackBufferCount = 1;
182 /* Allocate an associated WineD3DDevice object */
183 localParameters.BackBufferWidth = &pPresentationParameters->BackBufferWidth;
184 localParameters.BackBufferHeight = &pPresentationParameters->BackBufferHeight;
185 localParameters.BackBufferFormat = (WINED3DFORMAT *)&pPresentationParameters->BackBufferFormat;
186 localParameters.BackBufferCount = &pPresentationParameters->BackBufferCount;
187 localParameters.MultiSampleType = (WINED3DMULTISAMPLE_TYPE *) &pPresentationParameters->MultiSampleType;
188 localParameters.MultiSampleQuality = &pPresentationParameters->MultiSampleQuality;
189 localParameters.SwapEffect = (WINED3DSWAPEFFECT *)&pPresentationParameters->SwapEffect;
190 localParameters.hDeviceWindow = &pPresentationParameters->hDeviceWindow;
191 localParameters.Windowed = &pPresentationParameters->Windowed;
192 localParameters.EnableAutoDepthStencil = &pPresentationParameters->EnableAutoDepthStencil;
193 localParameters.AutoDepthStencilFormat = (WINED3DFORMAT *)&pPresentationParameters->AutoDepthStencilFormat;
194 localParameters.Flags = &pPresentationParameters->Flags;
195 localParameters.FullScreen_RefreshRateInHz = &pPresentationParameters->FullScreen_RefreshRateInHz;
196 localParameters.PresentationInterval = &pPresentationParameters->PresentationInterval;
199 hrc = IWineD3DDevice_CreateAdditionalSwapChain(This->WineD3DDevice, &localParameters, &object->wineD3DSwapChain, (IUnknown*)object, D3D9CB_CreateRenderTarget, D3D9CB_CreateDepthStencilSurface);
200 if (hrc != D3D_OK) {
201 FIXME("(%p) call to IWineD3DDevice_CreateAdditionalSwapChain failed\n", This);
202 HeapFree(GetProcessHeap(), 0 , object);
203 } else {
204 IUnknown_AddRef(iface);
205 object->parentDevice = iface;
206 *pSwapChain = (IDirect3DSwapChain9 *)object;
207 TRACE("(%p) : Created swapchain %p\n", This, *pSwapChain);
209 TRACE("(%p) returning %p\n", This, *pSwapChain);
210 return hrc;
213 HRESULT WINAPI IDirect3DDevice9Impl_GetSwapChain(LPDIRECT3DDEVICE9 iface, UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) {
214 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
215 HRESULT hrc = D3D_OK;
216 IWineD3DSwapChain *swapchain = NULL;
218 TRACE("(%p) Relay\n", This);
220 hrc = IWineD3DDevice_GetSwapChain(This->WineD3DDevice, iSwapChain, &swapchain);
221 if (hrc == D3D_OK && NULL != swapchain) {
222 IWineD3DSwapChain_GetParent(swapchain, (IUnknown **)pSwapChain);
223 IWineD3DSwapChain_Release(swapchain);
224 } else {
225 *pSwapChain = NULL;
227 return hrc;
230 UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(LPDIRECT3DDEVICE9 iface) {
231 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
232 TRACE("(%p) Relay\n", This);
233 return IWineD3DDevice_GetNumberOfSwapChains(This->WineD3DDevice);