2 /* Auto-generated file... Do not edit ! */
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
10 /***********************************************************************
11 * glAccum (OPENGL32.@)
13 void WINAPI
wine_glAccum( GLenum op
, GLfloat value
) {
14 TRACE("(%d, %f)\n", op
, value
);
20 /***********************************************************************
21 * glAlphaFunc (OPENGL32.@)
23 void WINAPI
wine_glAlphaFunc( GLenum func
, GLclampf ref
) {
24 TRACE("(%d, %f)\n", func
, ref
);
26 glAlphaFunc( func
, ref
);
30 /***********************************************************************
31 * glAreTexturesResident (OPENGL32.@)
33 GLboolean WINAPI
wine_glAreTexturesResident( GLsizei n
, GLuint
* textures
, GLboolean
* residences
) {
35 TRACE("(%d, %p, %p)\n", n
, textures
, residences
);
37 ret_value
= glAreTexturesResident( n
, textures
, residences
);
42 /***********************************************************************
43 * glArrayElement (OPENGL32.@)
45 void WINAPI
wine_glArrayElement( GLint i
) {
52 /***********************************************************************
53 * glBegin (OPENGL32.@)
55 void WINAPI
wine_glBegin( GLenum mode
) {
56 TRACE("(%d)\n", mode
);
62 /***********************************************************************
63 * glBindTexture (OPENGL32.@)
65 void WINAPI
wine_glBindTexture( GLenum target
, GLuint texture
) {
66 TRACE("(%d, %d)\n", target
, texture
);
68 glBindTexture( target
, texture
);
72 /***********************************************************************
73 * glBitmap (OPENGL32.@)
75 void WINAPI
wine_glBitmap( GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, GLubyte
* bitmap
) {
76 TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
78 glBitmap( width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
82 /***********************************************************************
83 * glBlendColor (OPENGL32.@)
85 void WINAPI
wine_glBlendColor( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
) {
86 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
88 glBlendColor( red
, green
, blue
, alpha
);
92 /***********************************************************************
93 * glBlendEquation (OPENGL32.@)
95 void WINAPI
wine_glBlendEquation( GLenum mode
) {
96 TRACE("(%d)\n", mode
);
98 glBlendEquation( mode
);
102 /***********************************************************************
103 * glBlendFunc (OPENGL32.@)
105 void WINAPI
wine_glBlendFunc( GLenum sfactor
, GLenum dfactor
) {
106 TRACE("(%d, %d)\n", sfactor
, dfactor
);
108 glBlendFunc( sfactor
, dfactor
);
112 /***********************************************************************
113 * glCallList (OPENGL32.@)
115 void WINAPI
wine_glCallList( GLuint list
) {
116 TRACE("(%d)\n", list
);
122 /***********************************************************************
123 * glCallLists (OPENGL32.@)
125 void WINAPI
wine_glCallLists( GLsizei n
, GLenum type
, GLvoid
* lists
) {
126 TRACE("(%d, %d, %p)\n", n
, type
, lists
);
128 glCallLists( n
, type
, lists
);
132 /***********************************************************************
133 * glClear (OPENGL32.@)
135 void WINAPI
wine_glClear( GLbitfield mask
) {
136 TRACE("(%d)\n", mask
);
142 /***********************************************************************
143 * glClearAccum (OPENGL32.@)
145 void WINAPI
wine_glClearAccum( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
146 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
148 glClearAccum( red
, green
, blue
, alpha
);
152 /***********************************************************************
153 * glClearColor (OPENGL32.@)
155 void WINAPI
wine_glClearColor( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
) {
156 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
158 glClearColor( red
, green
, blue
, alpha
);
162 /***********************************************************************
163 * glClearDepth (OPENGL32.@)
165 void WINAPI
wine_glClearDepth( GLclampd depth
) {
166 TRACE("(%f)\n", depth
);
168 glClearDepth( depth
);
172 /***********************************************************************
173 * glClearIndex (OPENGL32.@)
175 void WINAPI
wine_glClearIndex( GLfloat c
) {
182 /***********************************************************************
183 * glClearStencil (OPENGL32.@)
185 void WINAPI
wine_glClearStencil( GLint s
) {
192 /***********************************************************************
193 * glClipPlane (OPENGL32.@)
195 void WINAPI
wine_glClipPlane( GLenum plane
, GLdouble
* equation
) {
196 TRACE("(%d, %p)\n", plane
, equation
);
198 glClipPlane( plane
, equation
);
202 /***********************************************************************
203 * glColor3b (OPENGL32.@)
205 void WINAPI
wine_glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) {
206 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
208 glColor3b( red
, green
, blue
);
212 /***********************************************************************
213 * glColor3bv (OPENGL32.@)
215 void WINAPI
wine_glColor3bv( GLbyte
* v
) {
222 /***********************************************************************
223 * glColor3d (OPENGL32.@)
225 void WINAPI
wine_glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) {
226 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
228 glColor3d( red
, green
, blue
);
232 /***********************************************************************
233 * glColor3dv (OPENGL32.@)
235 void WINAPI
wine_glColor3dv( GLdouble
* v
) {
242 /***********************************************************************
243 * glColor3f (OPENGL32.@)
245 void WINAPI
wine_glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) {
246 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
248 glColor3f( red
, green
, blue
);
252 /***********************************************************************
253 * glColor3fv (OPENGL32.@)
255 void WINAPI
wine_glColor3fv( GLfloat
* v
) {
262 /***********************************************************************
263 * glColor3i (OPENGL32.@)
265 void WINAPI
wine_glColor3i( GLint red
, GLint green
, GLint blue
) {
266 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
268 glColor3i( red
, green
, blue
);
272 /***********************************************************************
273 * glColor3iv (OPENGL32.@)
275 void WINAPI
wine_glColor3iv( GLint
* v
) {
282 /***********************************************************************
283 * glColor3s (OPENGL32.@)
285 void WINAPI
wine_glColor3s( GLshort red
, GLshort green
, GLshort blue
) {
286 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
288 glColor3s( red
, green
, blue
);
292 /***********************************************************************
293 * glColor3sv (OPENGL32.@)
295 void WINAPI
wine_glColor3sv( GLshort
* v
) {
302 /***********************************************************************
303 * glColor3ub (OPENGL32.@)
305 void WINAPI
wine_glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) {
306 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
308 glColor3ub( red
, green
, blue
);
312 /***********************************************************************
313 * glColor3ubv (OPENGL32.@)
315 void WINAPI
wine_glColor3ubv( GLubyte
* v
) {
322 /***********************************************************************
323 * glColor3ui (OPENGL32.@)
325 void WINAPI
wine_glColor3ui( GLuint red
, GLuint green
, GLuint blue
) {
326 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
328 glColor3ui( red
, green
, blue
);
332 /***********************************************************************
333 * glColor3uiv (OPENGL32.@)
335 void WINAPI
wine_glColor3uiv( GLuint
* v
) {
342 /***********************************************************************
343 * glColor3us (OPENGL32.@)
345 void WINAPI
wine_glColor3us( GLushort red
, GLushort green
, GLushort blue
) {
346 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
348 glColor3us( red
, green
, blue
);
352 /***********************************************************************
353 * glColor3usv (OPENGL32.@)
355 void WINAPI
wine_glColor3usv( GLushort
* v
) {
362 /***********************************************************************
363 * glColor4b (OPENGL32.@)
365 void WINAPI
wine_glColor4b( GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
) {
366 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
368 glColor4b( red
, green
, blue
, alpha
);
372 /***********************************************************************
373 * glColor4bv (OPENGL32.@)
375 void WINAPI
wine_glColor4bv( GLbyte
* v
) {
382 /***********************************************************************
383 * glColor4d (OPENGL32.@)
385 void WINAPI
wine_glColor4d( GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
) {
386 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
388 glColor4d( red
, green
, blue
, alpha
);
392 /***********************************************************************
393 * glColor4dv (OPENGL32.@)
395 void WINAPI
wine_glColor4dv( GLdouble
* v
) {
402 /***********************************************************************
403 * glColor4f (OPENGL32.@)
405 void WINAPI
wine_glColor4f( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
406 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
408 glColor4f( red
, green
, blue
, alpha
);
412 /***********************************************************************
413 * glColor4fv (OPENGL32.@)
415 void WINAPI
wine_glColor4fv( GLfloat
* v
) {
422 /***********************************************************************
423 * glColor4i (OPENGL32.@)
425 void WINAPI
wine_glColor4i( GLint red
, GLint green
, GLint blue
, GLint alpha
) {
426 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
428 glColor4i( red
, green
, blue
, alpha
);
432 /***********************************************************************
433 * glColor4iv (OPENGL32.@)
435 void WINAPI
wine_glColor4iv( GLint
* v
) {
442 /***********************************************************************
443 * glColor4s (OPENGL32.@)
445 void WINAPI
wine_glColor4s( GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
) {
446 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
448 glColor4s( red
, green
, blue
, alpha
);
452 /***********************************************************************
453 * glColor4sv (OPENGL32.@)
455 void WINAPI
wine_glColor4sv( GLshort
* v
) {
462 /***********************************************************************
463 * glColor4ub (OPENGL32.@)
465 void WINAPI
wine_glColor4ub( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
) {
466 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
468 glColor4ub( red
, green
, blue
, alpha
);
472 /***********************************************************************
473 * glColor4ubv (OPENGL32.@)
475 void WINAPI
wine_glColor4ubv( GLubyte
* v
) {
482 /***********************************************************************
483 * glColor4ui (OPENGL32.@)
485 void WINAPI
wine_glColor4ui( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
) {
486 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
488 glColor4ui( red
, green
, blue
, alpha
);
492 /***********************************************************************
493 * glColor4uiv (OPENGL32.@)
495 void WINAPI
wine_glColor4uiv( GLuint
* v
) {
502 /***********************************************************************
503 * glColor4us (OPENGL32.@)
505 void WINAPI
wine_glColor4us( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
) {
506 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
508 glColor4us( red
, green
, blue
, alpha
);
512 /***********************************************************************
513 * glColor4usv (OPENGL32.@)
515 void WINAPI
wine_glColor4usv( GLushort
* v
) {
522 /***********************************************************************
523 * glColorMask (OPENGL32.@)
525 void WINAPI
wine_glColorMask( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) {
526 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
528 glColorMask( red
, green
, blue
, alpha
);
532 /***********************************************************************
533 * glColorMaterial (OPENGL32.@)
535 void WINAPI
wine_glColorMaterial( GLenum face
, GLenum mode
) {
536 TRACE("(%d, %d)\n", face
, mode
);
538 glColorMaterial( face
, mode
);
542 /***********************************************************************
543 * glColorPointer (OPENGL32.@)
545 void WINAPI
wine_glColorPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
546 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
548 glColorPointer( size
, type
, stride
, pointer
);
552 /***********************************************************************
553 * glColorSubTable (OPENGL32.@)
555 void WINAPI
wine_glColorSubTable( GLenum target
, GLsizei start
, GLsizei count
, GLenum format
, GLenum type
, GLvoid
* data
) {
556 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, start
, count
, format
, type
, data
);
558 glColorSubTable( target
, start
, count
, format
, type
, data
);
562 /***********************************************************************
563 * glColorTable (OPENGL32.@)
565 void WINAPI
wine_glColorTable( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* table
) {
566 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, table
);
568 glColorTable( target
, internalformat
, width
, format
, type
, table
);
572 /***********************************************************************
573 * glColorTableParameterfv (OPENGL32.@)
575 void WINAPI
wine_glColorTableParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
576 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
578 glColorTableParameterfv( target
, pname
, params
);
582 /***********************************************************************
583 * glColorTableParameteriv (OPENGL32.@)
585 void WINAPI
wine_glColorTableParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
586 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
588 glColorTableParameteriv( target
, pname
, params
);
592 /***********************************************************************
593 * glConvolutionFilter1D (OPENGL32.@)
595 void WINAPI
wine_glConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* image
) {
596 TRACE("(%d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, format
, type
, image
);
598 glConvolutionFilter1D( target
, internalformat
, width
, format
, type
, image
);
602 /***********************************************************************
603 * glConvolutionFilter2D (OPENGL32.@)
605 void WINAPI
wine_glConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* image
) {
606 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, internalformat
, width
, height
, format
, type
, image
);
608 glConvolutionFilter2D( target
, internalformat
, width
, height
, format
, type
, image
);
612 /***********************************************************************
613 * glConvolutionParameterf (OPENGL32.@)
615 void WINAPI
wine_glConvolutionParameterf( GLenum target
, GLenum pname
, GLfloat params
) {
616 TRACE("(%d, %d, %f)\n", target
, pname
, params
);
618 glConvolutionParameterf( target
, pname
, params
);
622 /***********************************************************************
623 * glConvolutionParameterfv (OPENGL32.@)
625 void WINAPI
wine_glConvolutionParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
626 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
628 glConvolutionParameterfv( target
, pname
, params
);
632 /***********************************************************************
633 * glConvolutionParameteri (OPENGL32.@)
635 void WINAPI
wine_glConvolutionParameteri( GLenum target
, GLenum pname
, GLint params
) {
636 TRACE("(%d, %d, %d)\n", target
, pname
, params
);
638 glConvolutionParameteri( target
, pname
, params
);
642 /***********************************************************************
643 * glConvolutionParameteriv (OPENGL32.@)
645 void WINAPI
wine_glConvolutionParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
646 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
648 glConvolutionParameteriv( target
, pname
, params
);
652 /***********************************************************************
653 * glCopyColorSubTable (OPENGL32.@)
655 void WINAPI
wine_glCopyColorSubTable( GLenum target
, GLsizei start
, GLint x
, GLint y
, GLsizei width
) {
656 TRACE("(%d, %d, %d, %d, %d)\n", target
, start
, x
, y
, width
);
658 glCopyColorSubTable( target
, start
, x
, y
, width
);
662 /***********************************************************************
663 * glCopyColorTable (OPENGL32.@)
665 void WINAPI
wine_glCopyColorTable( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
666 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
668 glCopyColorTable( target
, internalformat
, x
, y
, width
);
672 /***********************************************************************
673 * glCopyConvolutionFilter1D (OPENGL32.@)
675 void WINAPI
wine_glCopyConvolutionFilter1D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
) {
676 TRACE("(%d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
);
678 glCopyConvolutionFilter1D( target
, internalformat
, x
, y
, width
);
682 /***********************************************************************
683 * glCopyConvolutionFilter2D (OPENGL32.@)
685 void WINAPI
wine_glCopyConvolutionFilter2D( GLenum target
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
686 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, internalformat
, x
, y
, width
, height
);
688 glCopyConvolutionFilter2D( target
, internalformat
, x
, y
, width
, height
);
692 /***********************************************************************
693 * glCopyPixels (OPENGL32.@)
695 void WINAPI
wine_glCopyPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
) {
696 TRACE("(%d, %d, %d, %d, %d)\n", x
, y
, width
, height
, type
);
698 glCopyPixels( x
, y
, width
, height
, type
);
702 /***********************************************************************
703 * glCopyTexImage1D (OPENGL32.@)
705 void WINAPI
wine_glCopyTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
706 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
708 glCopyTexImage1D( target
, level
, internalformat
, x
, y
, width
, border
);
712 /***********************************************************************
713 * glCopyTexImage2D (OPENGL32.@)
715 void WINAPI
wine_glCopyTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
716 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
718 glCopyTexImage2D( target
, level
, internalformat
, x
, y
, width
, height
, border
);
722 /***********************************************************************
723 * glCopyTexSubImage1D (OPENGL32.@)
725 void WINAPI
wine_glCopyTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
726 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
728 glCopyTexSubImage1D( target
, level
, xoffset
, x
, y
, width
);
732 /***********************************************************************
733 * glCopyTexSubImage2D (OPENGL32.@)
735 void WINAPI
wine_glCopyTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
736 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
738 glCopyTexSubImage2D( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
742 /***********************************************************************
743 * glCopyTexSubImage3D (OPENGL32.@)
745 void WINAPI
wine_glCopyTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
746 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
748 glCopyTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, x
, y
, width
, height
);
752 /***********************************************************************
753 * glCullFace (OPENGL32.@)
755 void WINAPI
wine_glCullFace( GLenum mode
) {
756 TRACE("(%d)\n", mode
);
762 /***********************************************************************
763 * glDeleteLists (OPENGL32.@)
765 void WINAPI
wine_glDeleteLists( GLuint list
, GLsizei range
) {
766 TRACE("(%d, %d)\n", list
, range
);
768 glDeleteLists( list
, range
);
772 /***********************************************************************
773 * glDeleteTextures (OPENGL32.@)
775 void WINAPI
wine_glDeleteTextures( GLsizei n
, GLuint
* textures
) {
776 TRACE("(%d, %p)\n", n
, textures
);
778 glDeleteTextures( n
, textures
);
782 /***********************************************************************
783 * glDepthFunc (OPENGL32.@)
785 void WINAPI
wine_glDepthFunc( GLenum func
) {
786 TRACE("(%d)\n", func
);
792 /***********************************************************************
793 * glDepthMask (OPENGL32.@)
795 void WINAPI
wine_glDepthMask( GLboolean flag
) {
796 TRACE("(%d)\n", flag
);
802 /***********************************************************************
803 * glDepthRange (OPENGL32.@)
805 void WINAPI
wine_glDepthRange( GLclampd nearParam
, GLclampd farParam
) {
806 TRACE("(%f, %f)\n", nearParam
, farParam
);
808 glDepthRange( nearParam
, farParam
);
812 /***********************************************************************
813 * glDisable (OPENGL32.@)
815 void WINAPI
wine_glDisable( GLenum cap
) {
816 TRACE("(%d)\n", cap
);
822 /***********************************************************************
823 * glDisableClientState (OPENGL32.@)
825 void WINAPI
wine_glDisableClientState( GLenum array
) {
826 TRACE("(%d)\n", array
);
828 glDisableClientState( array
);
832 /***********************************************************************
833 * glDrawArrays (OPENGL32.@)
835 void WINAPI
wine_glDrawArrays( GLenum mode
, GLint first
, GLsizei count
) {
836 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
838 glDrawArrays( mode
, first
, count
);
842 /***********************************************************************
843 * glDrawBuffer (OPENGL32.@)
845 void WINAPI
wine_glDrawBuffer( GLenum mode
) {
846 TRACE("(%d)\n", mode
);
848 glDrawBuffer( mode
);
852 /***********************************************************************
853 * glDrawElements (OPENGL32.@)
855 void WINAPI
wine_glDrawElements( GLenum mode
, GLsizei count
, GLenum type
, GLvoid
* indices
) {
856 TRACE("(%d, %d, %d, %p)\n", mode
, count
, type
, indices
);
858 glDrawElements( mode
, count
, type
, indices
);
862 /***********************************************************************
863 * glDrawPixels (OPENGL32.@)
865 void WINAPI
wine_glDrawPixels( GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
866 TRACE("(%d, %d, %d, %d, %p)\n", width
, height
, format
, type
, pixels
);
868 glDrawPixels( width
, height
, format
, type
, pixels
);
872 /***********************************************************************
873 * glDrawRangeElements (OPENGL32.@)
875 void WINAPI
wine_glDrawRangeElements( GLenum mode
, GLuint start
, GLuint end
, GLsizei count
, GLenum type
, GLvoid
* indices
) {
876 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode
, start
, end
, count
, type
, indices
);
878 glDrawRangeElements( mode
, start
, end
, count
, type
, indices
);
882 /***********************************************************************
883 * glEdgeFlag (OPENGL32.@)
885 void WINAPI
wine_glEdgeFlag( GLboolean flag
) {
886 TRACE("(%d)\n", flag
);
892 /***********************************************************************
893 * glEdgeFlagPointer (OPENGL32.@)
895 void WINAPI
wine_glEdgeFlagPointer( GLsizei stride
, GLvoid
* pointer
) {
896 TRACE("(%d, %p)\n", stride
, pointer
);
898 glEdgeFlagPointer( stride
, pointer
);
902 /***********************************************************************
903 * glEdgeFlagv (OPENGL32.@)
905 void WINAPI
wine_glEdgeFlagv( GLboolean
* flag
) {
906 TRACE("(%p)\n", flag
);
912 /***********************************************************************
913 * glEnable (OPENGL32.@)
915 void WINAPI
wine_glEnable( GLenum cap
) {
916 TRACE("(%d)\n", cap
);
922 /***********************************************************************
923 * glEnableClientState (OPENGL32.@)
925 void WINAPI
wine_glEnableClientState( GLenum array
) {
926 TRACE("(%d)\n", array
);
928 glEnableClientState( array
);
932 /***********************************************************************
935 void WINAPI
wine_glEnd( void ) {
942 /***********************************************************************
943 * glEndList (OPENGL32.@)
945 void WINAPI
wine_glEndList( void ) {
952 /***********************************************************************
953 * glEvalCoord1d (OPENGL32.@)
955 void WINAPI
wine_glEvalCoord1d( GLdouble u
) {
962 /***********************************************************************
963 * glEvalCoord1dv (OPENGL32.@)
965 void WINAPI
wine_glEvalCoord1dv( GLdouble
* u
) {
972 /***********************************************************************
973 * glEvalCoord1f (OPENGL32.@)
975 void WINAPI
wine_glEvalCoord1f( GLfloat u
) {
982 /***********************************************************************
983 * glEvalCoord1fv (OPENGL32.@)
985 void WINAPI
wine_glEvalCoord1fv( GLfloat
* u
) {
992 /***********************************************************************
993 * glEvalCoord2d (OPENGL32.@)
995 void WINAPI
wine_glEvalCoord2d( GLdouble u
, GLdouble v
) {
996 TRACE("(%f, %f)\n", u
, v
);
998 glEvalCoord2d( u
, v
);
1002 /***********************************************************************
1003 * glEvalCoord2dv (OPENGL32.@)
1005 void WINAPI
wine_glEvalCoord2dv( GLdouble
* u
) {
1006 TRACE("(%p)\n", u
);
1008 glEvalCoord2dv( u
);
1012 /***********************************************************************
1013 * glEvalCoord2f (OPENGL32.@)
1015 void WINAPI
wine_glEvalCoord2f( GLfloat u
, GLfloat v
) {
1016 TRACE("(%f, %f)\n", u
, v
);
1018 glEvalCoord2f( u
, v
);
1022 /***********************************************************************
1023 * glEvalCoord2fv (OPENGL32.@)
1025 void WINAPI
wine_glEvalCoord2fv( GLfloat
* u
) {
1026 TRACE("(%p)\n", u
);
1028 glEvalCoord2fv( u
);
1032 /***********************************************************************
1033 * glEvalMesh1 (OPENGL32.@)
1035 void WINAPI
wine_glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
) {
1036 TRACE("(%d, %d, %d)\n", mode
, i1
, i2
);
1038 glEvalMesh1( mode
, i1
, i2
);
1042 /***********************************************************************
1043 * glEvalMesh2 (OPENGL32.@)
1045 void WINAPI
wine_glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
) {
1046 TRACE("(%d, %d, %d, %d, %d)\n", mode
, i1
, i2
, j1
, j2
);
1048 glEvalMesh2( mode
, i1
, i2
, j1
, j2
);
1052 /***********************************************************************
1053 * glEvalPoint1 (OPENGL32.@)
1055 void WINAPI
wine_glEvalPoint1( GLint i
) {
1056 TRACE("(%d)\n", i
);
1062 /***********************************************************************
1063 * glEvalPoint2 (OPENGL32.@)
1065 void WINAPI
wine_glEvalPoint2( GLint i
, GLint j
) {
1066 TRACE("(%d, %d)\n", i
, j
);
1068 glEvalPoint2( i
, j
);
1072 /***********************************************************************
1073 * glFeedbackBuffer (OPENGL32.@)
1075 void WINAPI
wine_glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
* buffer
) {
1076 TRACE("(%d, %d, %p)\n", size
, type
, buffer
);
1078 glFeedbackBuffer( size
, type
, buffer
);
1082 /***********************************************************************
1083 * glFinish (OPENGL32.@)
1085 void WINAPI
wine_glFinish( void ) {
1092 /***********************************************************************
1093 * glFlush (OPENGL32.@)
1095 void WINAPI
wine_glFlush( void ) {
1102 /***********************************************************************
1103 * glFogf (OPENGL32.@)
1105 void WINAPI
wine_glFogf( GLenum pname
, GLfloat param
) {
1106 TRACE("(%d, %f)\n", pname
, param
);
1108 glFogf( pname
, param
);
1112 /***********************************************************************
1113 * glFogfv (OPENGL32.@)
1115 void WINAPI
wine_glFogfv( GLenum pname
, GLfloat
* params
) {
1116 TRACE("(%d, %p)\n", pname
, params
);
1118 glFogfv( pname
, params
);
1122 /***********************************************************************
1123 * glFogi (OPENGL32.@)
1125 void WINAPI
wine_glFogi( GLenum pname
, GLint param
) {
1126 TRACE("(%d, %d)\n", pname
, param
);
1128 glFogi( pname
, param
);
1132 /***********************************************************************
1133 * glFogiv (OPENGL32.@)
1135 void WINAPI
wine_glFogiv( GLenum pname
, GLint
* params
) {
1136 TRACE("(%d, %p)\n", pname
, params
);
1138 glFogiv( pname
, params
);
1142 /***********************************************************************
1143 * glFrontFace (OPENGL32.@)
1145 void WINAPI
wine_glFrontFace( GLenum mode
) {
1146 TRACE("(%d)\n", mode
);
1148 glFrontFace( mode
);
1152 /***********************************************************************
1153 * glFrustum (OPENGL32.@)
1155 void WINAPI
wine_glFrustum( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
1156 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
1158 glFrustum( left
, right
, bottom
, top
, zNear
, zFar
);
1162 /***********************************************************************
1163 * glGenLists (OPENGL32.@)
1165 GLuint WINAPI
wine_glGenLists( GLsizei range
) {
1167 TRACE("(%d)\n", range
);
1169 ret_value
= glGenLists( range
);
1174 /***********************************************************************
1175 * glGenTextures (OPENGL32.@)
1177 void WINAPI
wine_glGenTextures( GLsizei n
, GLuint
* textures
) {
1178 TRACE("(%d, %p)\n", n
, textures
);
1180 glGenTextures( n
, textures
);
1184 /***********************************************************************
1185 * glGetBooleanv (OPENGL32.@)
1187 void WINAPI
wine_glGetBooleanv( GLenum pname
, GLboolean
* params
) {
1188 TRACE("(%d, %p)\n", pname
, params
);
1190 glGetBooleanv( pname
, params
);
1194 /***********************************************************************
1195 * glGetClipPlane (OPENGL32.@)
1197 void WINAPI
wine_glGetClipPlane( GLenum plane
, GLdouble
* equation
) {
1198 TRACE("(%d, %p)\n", plane
, equation
);
1200 glGetClipPlane( plane
, equation
);
1204 /***********************************************************************
1205 * glGetColorTable (OPENGL32.@)
1207 void WINAPI
wine_glGetColorTable( GLenum target
, GLenum format
, GLenum type
, GLvoid
* table
) {
1208 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, table
);
1210 glGetColorTable( target
, format
, type
, table
);
1214 /***********************************************************************
1215 * glGetColorTableParameterfv (OPENGL32.@)
1217 void WINAPI
wine_glGetColorTableParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1218 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1220 glGetColorTableParameterfv( target
, pname
, params
);
1224 /***********************************************************************
1225 * glGetColorTableParameteriv (OPENGL32.@)
1227 void WINAPI
wine_glGetColorTableParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1228 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1230 glGetColorTableParameteriv( target
, pname
, params
);
1234 /***********************************************************************
1235 * glGetConvolutionFilter (OPENGL32.@)
1237 void WINAPI
wine_glGetConvolutionFilter( GLenum target
, GLenum format
, GLenum type
, GLvoid
* image
) {
1238 TRACE("(%d, %d, %d, %p)\n", target
, format
, type
, image
);
1240 glGetConvolutionFilter( target
, format
, type
, image
);
1244 /***********************************************************************
1245 * glGetConvolutionParameterfv (OPENGL32.@)
1247 void WINAPI
wine_glGetConvolutionParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1248 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1250 glGetConvolutionParameterfv( target
, pname
, params
);
1254 /***********************************************************************
1255 * glGetConvolutionParameteriv (OPENGL32.@)
1257 void WINAPI
wine_glGetConvolutionParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1258 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1260 glGetConvolutionParameteriv( target
, pname
, params
);
1264 /***********************************************************************
1265 * glGetDoublev (OPENGL32.@)
1267 void WINAPI
wine_glGetDoublev( GLenum pname
, GLdouble
* params
) {
1268 TRACE("(%d, %p)\n", pname
, params
);
1270 glGetDoublev( pname
, params
);
1274 /***********************************************************************
1275 * glGetError (OPENGL32.@)
1277 GLenum WINAPI
wine_glGetError( void ) {
1281 ret_value
= glGetError( );
1286 /***********************************************************************
1287 * glGetFloatv (OPENGL32.@)
1289 void WINAPI
wine_glGetFloatv( GLenum pname
, GLfloat
* params
) {
1290 TRACE("(%d, %p)\n", pname
, params
);
1292 glGetFloatv( pname
, params
);
1296 /***********************************************************************
1297 * glGetHistogram (OPENGL32.@)
1299 void WINAPI
wine_glGetHistogram( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
1300 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
1302 glGetHistogram( target
, reset
, format
, type
, values
);
1306 /***********************************************************************
1307 * glGetHistogramParameterfv (OPENGL32.@)
1309 void WINAPI
wine_glGetHistogramParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1310 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1312 glGetHistogramParameterfv( target
, pname
, params
);
1316 /***********************************************************************
1317 * glGetHistogramParameteriv (OPENGL32.@)
1319 void WINAPI
wine_glGetHistogramParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1320 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1322 glGetHistogramParameteriv( target
, pname
, params
);
1326 /***********************************************************************
1327 * glGetIntegerv (OPENGL32.@)
1329 void WINAPI
wine_glGetIntegerv( GLenum pname
, GLint
* params
) {
1330 TRACE("(%d, %p)\n", pname
, params
);
1332 internal_glGetIntegerv( pname
, params
);
1336 /***********************************************************************
1337 * glGetLightfv (OPENGL32.@)
1339 void WINAPI
wine_glGetLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
1340 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1342 glGetLightfv( light
, pname
, params
);
1346 /***********************************************************************
1347 * glGetLightiv (OPENGL32.@)
1349 void WINAPI
wine_glGetLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
1350 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1352 glGetLightiv( light
, pname
, params
);
1356 /***********************************************************************
1357 * glGetMapdv (OPENGL32.@)
1359 void WINAPI
wine_glGetMapdv( GLenum target
, GLenum query
, GLdouble
* v
) {
1360 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1362 glGetMapdv( target
, query
, v
);
1366 /***********************************************************************
1367 * glGetMapfv (OPENGL32.@)
1369 void WINAPI
wine_glGetMapfv( GLenum target
, GLenum query
, GLfloat
* v
) {
1370 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1372 glGetMapfv( target
, query
, v
);
1376 /***********************************************************************
1377 * glGetMapiv (OPENGL32.@)
1379 void WINAPI
wine_glGetMapiv( GLenum target
, GLenum query
, GLint
* v
) {
1380 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1382 glGetMapiv( target
, query
, v
);
1386 /***********************************************************************
1387 * glGetMaterialfv (OPENGL32.@)
1389 void WINAPI
wine_glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
1390 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1392 glGetMaterialfv( face
, pname
, params
);
1396 /***********************************************************************
1397 * glGetMaterialiv (OPENGL32.@)
1399 void WINAPI
wine_glGetMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
1400 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1402 glGetMaterialiv( face
, pname
, params
);
1406 /***********************************************************************
1407 * glGetMinmax (OPENGL32.@)
1409 void WINAPI
wine_glGetMinmax( GLenum target
, GLboolean reset
, GLenum format
, GLenum type
, GLvoid
* values
) {
1410 TRACE("(%d, %d, %d, %d, %p)\n", target
, reset
, format
, type
, values
);
1412 glGetMinmax( target
, reset
, format
, type
, values
);
1416 /***********************************************************************
1417 * glGetMinmaxParameterfv (OPENGL32.@)
1419 void WINAPI
wine_glGetMinmaxParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1420 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1422 glGetMinmaxParameterfv( target
, pname
, params
);
1426 /***********************************************************************
1427 * glGetMinmaxParameteriv (OPENGL32.@)
1429 void WINAPI
wine_glGetMinmaxParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1430 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1432 glGetMinmaxParameteriv( target
, pname
, params
);
1436 /***********************************************************************
1437 * glGetPixelMapfv (OPENGL32.@)
1439 void WINAPI
wine_glGetPixelMapfv( GLenum map
, GLfloat
* values
) {
1440 TRACE("(%d, %p)\n", map
, values
);
1442 glGetPixelMapfv( map
, values
);
1446 /***********************************************************************
1447 * glGetPixelMapuiv (OPENGL32.@)
1449 void WINAPI
wine_glGetPixelMapuiv( GLenum map
, GLuint
* values
) {
1450 TRACE("(%d, %p)\n", map
, values
);
1452 glGetPixelMapuiv( map
, values
);
1456 /***********************************************************************
1457 * glGetPixelMapusv (OPENGL32.@)
1459 void WINAPI
wine_glGetPixelMapusv( GLenum map
, GLushort
* values
) {
1460 TRACE("(%d, %p)\n", map
, values
);
1462 glGetPixelMapusv( map
, values
);
1466 /***********************************************************************
1467 * glGetPointerv (OPENGL32.@)
1469 void WINAPI
wine_glGetPointerv( GLenum pname
, GLvoid
** params
) {
1470 TRACE("(%d, %p)\n", pname
, params
);
1472 glGetPointerv( pname
, params
);
1476 /***********************************************************************
1477 * glGetPolygonStipple (OPENGL32.@)
1479 void WINAPI
wine_glGetPolygonStipple( GLubyte
* mask
) {
1480 TRACE("(%p)\n", mask
);
1482 glGetPolygonStipple( mask
);
1486 /***********************************************************************
1487 * glGetSeparableFilter (OPENGL32.@)
1489 void WINAPI
wine_glGetSeparableFilter( GLenum target
, GLenum format
, GLenum type
, GLvoid
* row
, GLvoid
* column
, GLvoid
* span
) {
1490 TRACE("(%d, %d, %d, %p, %p, %p)\n", target
, format
, type
, row
, column
, span
);
1492 glGetSeparableFilter( target
, format
, type
, row
, column
, span
);
1496 /***********************************************************************
1497 * glGetString (OPENGL32.@)
1499 const GLubyte
* WINAPI
wine_glGetString( GLenum name
) {
1500 const GLubyte
* ret_value
;
1501 TRACE("(%d)\n", name
);
1503 ret_value
= internal_glGetString( name
);
1508 /***********************************************************************
1509 * glGetTexEnvfv (OPENGL32.@)
1511 void WINAPI
wine_glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1512 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1514 glGetTexEnvfv( target
, pname
, params
);
1518 /***********************************************************************
1519 * glGetTexEnviv (OPENGL32.@)
1521 void WINAPI
wine_glGetTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
1522 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1524 glGetTexEnviv( target
, pname
, params
);
1528 /***********************************************************************
1529 * glGetTexGendv (OPENGL32.@)
1531 void WINAPI
wine_glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
1532 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1534 glGetTexGendv( coord
, pname
, params
);
1538 /***********************************************************************
1539 * glGetTexGenfv (OPENGL32.@)
1541 void WINAPI
wine_glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
1542 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1544 glGetTexGenfv( coord
, pname
, params
);
1548 /***********************************************************************
1549 * glGetTexGeniv (OPENGL32.@)
1551 void WINAPI
wine_glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
1552 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1554 glGetTexGeniv( coord
, pname
, params
);
1558 /***********************************************************************
1559 * glGetTexImage (OPENGL32.@)
1561 void WINAPI
wine_glGetTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
1562 TRACE("(%d, %d, %d, %d, %p)\n", target
, level
, format
, type
, pixels
);
1564 glGetTexImage( target
, level
, format
, type
, pixels
);
1568 /***********************************************************************
1569 * glGetTexLevelParameterfv (OPENGL32.@)
1571 void WINAPI
wine_glGetTexLevelParameterfv( GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
1572 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
1574 glGetTexLevelParameterfv( target
, level
, pname
, params
);
1578 /***********************************************************************
1579 * glGetTexLevelParameteriv (OPENGL32.@)
1581 void WINAPI
wine_glGetTexLevelParameteriv( GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
1582 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
1584 glGetTexLevelParameteriv( target
, level
, pname
, params
);
1588 /***********************************************************************
1589 * glGetTexParameterfv (OPENGL32.@)
1591 void WINAPI
wine_glGetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1592 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1594 glGetTexParameterfv( target
, pname
, params
);
1598 /***********************************************************************
1599 * glGetTexParameteriv (OPENGL32.@)
1601 void WINAPI
wine_glGetTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1602 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1604 glGetTexParameteriv( target
, pname
, params
);
1608 /***********************************************************************
1609 * glHint (OPENGL32.@)
1611 void WINAPI
wine_glHint( GLenum target
, GLenum mode
) {
1612 TRACE("(%d, %d)\n", target
, mode
);
1614 glHint( target
, mode
);
1618 /***********************************************************************
1619 * glHistogram (OPENGL32.@)
1621 void WINAPI
wine_glHistogram( GLenum target
, GLsizei width
, GLenum internalformat
, GLboolean sink
) {
1622 TRACE("(%d, %d, %d, %d)\n", target
, width
, internalformat
, sink
);
1624 glHistogram( target
, width
, internalformat
, sink
);
1628 /***********************************************************************
1629 * glIndexMask (OPENGL32.@)
1631 void WINAPI
wine_glIndexMask( GLuint mask
) {
1632 TRACE("(%d)\n", mask
);
1634 glIndexMask( mask
);
1638 /***********************************************************************
1639 * glIndexPointer (OPENGL32.@)
1641 void WINAPI
wine_glIndexPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
1642 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
1644 glIndexPointer( type
, stride
, pointer
);
1648 /***********************************************************************
1649 * glIndexd (OPENGL32.@)
1651 void WINAPI
wine_glIndexd( GLdouble c
) {
1652 TRACE("(%f)\n", c
);
1658 /***********************************************************************
1659 * glIndexdv (OPENGL32.@)
1661 void WINAPI
wine_glIndexdv( GLdouble
* c
) {
1662 TRACE("(%p)\n", c
);
1668 /***********************************************************************
1669 * glIndexf (OPENGL32.@)
1671 void WINAPI
wine_glIndexf( GLfloat c
) {
1672 TRACE("(%f)\n", c
);
1678 /***********************************************************************
1679 * glIndexfv (OPENGL32.@)
1681 void WINAPI
wine_glIndexfv( GLfloat
* c
) {
1682 TRACE("(%p)\n", c
);
1688 /***********************************************************************
1689 * glIndexi (OPENGL32.@)
1691 void WINAPI
wine_glIndexi( GLint c
) {
1692 TRACE("(%d)\n", c
);
1698 /***********************************************************************
1699 * glIndexiv (OPENGL32.@)
1701 void WINAPI
wine_glIndexiv( GLint
* c
) {
1702 TRACE("(%p)\n", c
);
1708 /***********************************************************************
1709 * glIndexs (OPENGL32.@)
1711 void WINAPI
wine_glIndexs( GLshort c
) {
1712 TRACE("(%d)\n", c
);
1718 /***********************************************************************
1719 * glIndexsv (OPENGL32.@)
1721 void WINAPI
wine_glIndexsv( GLshort
* c
) {
1722 TRACE("(%p)\n", c
);
1728 /***********************************************************************
1729 * glIndexub (OPENGL32.@)
1731 void WINAPI
wine_glIndexub( GLubyte c
) {
1732 TRACE("(%d)\n", c
);
1738 /***********************************************************************
1739 * glIndexubv (OPENGL32.@)
1741 void WINAPI
wine_glIndexubv( GLubyte
* c
) {
1742 TRACE("(%p)\n", c
);
1748 /***********************************************************************
1749 * glInitNames (OPENGL32.@)
1751 void WINAPI
wine_glInitNames( void ) {
1758 /***********************************************************************
1759 * glInterleavedArrays (OPENGL32.@)
1761 void WINAPI
wine_glInterleavedArrays( GLenum format
, GLsizei stride
, GLvoid
* pointer
) {
1762 TRACE("(%d, %d, %p)\n", format
, stride
, pointer
);
1764 glInterleavedArrays( format
, stride
, pointer
);
1768 /***********************************************************************
1769 * glIsEnabled (OPENGL32.@)
1771 GLboolean WINAPI
wine_glIsEnabled( GLenum cap
) {
1772 GLboolean ret_value
;
1773 TRACE("(%d)\n", cap
);
1775 ret_value
= glIsEnabled( cap
);
1780 /***********************************************************************
1781 * glIsList (OPENGL32.@)
1783 GLboolean WINAPI
wine_glIsList( GLuint list
) {
1784 GLboolean ret_value
;
1785 TRACE("(%d)\n", list
);
1787 ret_value
= glIsList( list
);
1792 /***********************************************************************
1793 * glIsTexture (OPENGL32.@)
1795 GLboolean WINAPI
wine_glIsTexture( GLuint texture
) {
1796 GLboolean ret_value
;
1797 TRACE("(%d)\n", texture
);
1799 ret_value
= glIsTexture( texture
);
1804 /***********************************************************************
1805 * glLightModelf (OPENGL32.@)
1807 void WINAPI
wine_glLightModelf( GLenum pname
, GLfloat param
) {
1808 TRACE("(%d, %f)\n", pname
, param
);
1810 glLightModelf( pname
, param
);
1814 /***********************************************************************
1815 * glLightModelfv (OPENGL32.@)
1817 void WINAPI
wine_glLightModelfv( GLenum pname
, GLfloat
* params
) {
1818 TRACE("(%d, %p)\n", pname
, params
);
1820 glLightModelfv( pname
, params
);
1824 /***********************************************************************
1825 * glLightModeli (OPENGL32.@)
1827 void WINAPI
wine_glLightModeli( GLenum pname
, GLint param
) {
1828 TRACE("(%d, %d)\n", pname
, param
);
1830 glLightModeli( pname
, param
);
1834 /***********************************************************************
1835 * glLightModeliv (OPENGL32.@)
1837 void WINAPI
wine_glLightModeliv( GLenum pname
, GLint
* params
) {
1838 TRACE("(%d, %p)\n", pname
, params
);
1840 glLightModeliv( pname
, params
);
1844 /***********************************************************************
1845 * glLightf (OPENGL32.@)
1847 void WINAPI
wine_glLightf( GLenum light
, GLenum pname
, GLfloat param
) {
1848 TRACE("(%d, %d, %f)\n", light
, pname
, param
);
1850 glLightf( light
, pname
, param
);
1854 /***********************************************************************
1855 * glLightfv (OPENGL32.@)
1857 void WINAPI
wine_glLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
1858 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1860 glLightfv( light
, pname
, params
);
1864 /***********************************************************************
1865 * glLighti (OPENGL32.@)
1867 void WINAPI
wine_glLighti( GLenum light
, GLenum pname
, GLint param
) {
1868 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
1870 glLighti( light
, pname
, param
);
1874 /***********************************************************************
1875 * glLightiv (OPENGL32.@)
1877 void WINAPI
wine_glLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
1878 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1880 glLightiv( light
, pname
, params
);
1884 /***********************************************************************
1885 * glLineStipple (OPENGL32.@)
1887 void WINAPI
wine_glLineStipple( GLint factor
, GLushort pattern
) {
1888 TRACE("(%d, %d)\n", factor
, pattern
);
1890 glLineStipple( factor
, pattern
);
1894 /***********************************************************************
1895 * glLineWidth (OPENGL32.@)
1897 void WINAPI
wine_glLineWidth( GLfloat width
) {
1898 TRACE("(%f)\n", width
);
1900 glLineWidth( width
);
1904 /***********************************************************************
1905 * glListBase (OPENGL32.@)
1907 void WINAPI
wine_glListBase( GLuint base
) {
1908 TRACE("(%d)\n", base
);
1914 /***********************************************************************
1915 * glLoadIdentity (OPENGL32.@)
1917 void WINAPI
wine_glLoadIdentity( void ) {
1924 /***********************************************************************
1925 * glLoadMatrixd (OPENGL32.@)
1927 void WINAPI
wine_glLoadMatrixd( GLdouble
* m
) {
1928 TRACE("(%p)\n", m
);
1934 /***********************************************************************
1935 * glLoadMatrixf (OPENGL32.@)
1937 void WINAPI
wine_glLoadMatrixf( GLfloat
* m
) {
1938 TRACE("(%p)\n", m
);
1944 /***********************************************************************
1945 * glLoadName (OPENGL32.@)
1947 void WINAPI
wine_glLoadName( GLuint name
) {
1948 TRACE("(%d)\n", name
);
1954 /***********************************************************************
1955 * glLogicOp (OPENGL32.@)
1957 void WINAPI
wine_glLogicOp( GLenum opcode
) {
1958 TRACE("(%d)\n", opcode
);
1960 glLogicOp( opcode
);
1964 /***********************************************************************
1965 * glMap1d (OPENGL32.@)
1967 void WINAPI
wine_glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, GLdouble
* points
) {
1968 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1970 glMap1d( target
, u1
, u2
, stride
, order
, points
);
1974 /***********************************************************************
1975 * glMap1f (OPENGL32.@)
1977 void WINAPI
wine_glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, GLfloat
* points
) {
1978 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1980 glMap1f( target
, u1
, u2
, stride
, order
, points
);
1984 /***********************************************************************
1985 * glMap2d (OPENGL32.@)
1987 void WINAPI
wine_glMap2d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, GLdouble
* points
) {
1988 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1990 glMap2d( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1994 /***********************************************************************
1995 * glMap2f (OPENGL32.@)
1997 void WINAPI
wine_glMap2f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, GLfloat
* points
) {
1998 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
2000 glMap2f( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
2004 /***********************************************************************
2005 * glMapGrid1d (OPENGL32.@)
2007 void WINAPI
wine_glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
) {
2008 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
2010 glMapGrid1d( un
, u1
, u2
);
2014 /***********************************************************************
2015 * glMapGrid1f (OPENGL32.@)
2017 void WINAPI
wine_glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
) {
2018 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
2020 glMapGrid1f( un
, u1
, u2
);
2024 /***********************************************************************
2025 * glMapGrid2d (OPENGL32.@)
2027 void WINAPI
wine_glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
) {
2028 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
2030 glMapGrid2d( un
, u1
, u2
, vn
, v1
, v2
);
2034 /***********************************************************************
2035 * glMapGrid2f (OPENGL32.@)
2037 void WINAPI
wine_glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
) {
2038 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
2040 glMapGrid2f( un
, u1
, u2
, vn
, v1
, v2
);
2044 /***********************************************************************
2045 * glMaterialf (OPENGL32.@)
2047 void WINAPI
wine_glMaterialf( GLenum face
, GLenum pname
, GLfloat param
) {
2048 TRACE("(%d, %d, %f)\n", face
, pname
, param
);
2050 glMaterialf( face
, pname
, param
);
2054 /***********************************************************************
2055 * glMaterialfv (OPENGL32.@)
2057 void WINAPI
wine_glMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
2058 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
2060 glMaterialfv( face
, pname
, params
);
2064 /***********************************************************************
2065 * glMateriali (OPENGL32.@)
2067 void WINAPI
wine_glMateriali( GLenum face
, GLenum pname
, GLint param
) {
2068 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
2070 glMateriali( face
, pname
, param
);
2074 /***********************************************************************
2075 * glMaterialiv (OPENGL32.@)
2077 void WINAPI
wine_glMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
2078 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
2080 glMaterialiv( face
, pname
, params
);
2084 /***********************************************************************
2085 * glMatrixMode (OPENGL32.@)
2087 void WINAPI
wine_glMatrixMode( GLenum mode
) {
2088 TRACE("(%d)\n", mode
);
2090 glMatrixMode( mode
);
2094 /***********************************************************************
2095 * glMinmax (OPENGL32.@)
2097 void WINAPI
wine_glMinmax( GLenum target
, GLenum internalformat
, GLboolean sink
) {
2098 TRACE("(%d, %d, %d)\n", target
, internalformat
, sink
);
2100 glMinmax( target
, internalformat
, sink
);
2104 /***********************************************************************
2105 * glMultMatrixd (OPENGL32.@)
2107 void WINAPI
wine_glMultMatrixd( GLdouble
* m
) {
2108 TRACE("(%p)\n", m
);
2114 /***********************************************************************
2115 * glMultMatrixf (OPENGL32.@)
2117 void WINAPI
wine_glMultMatrixf( GLfloat
* m
) {
2118 TRACE("(%p)\n", m
);
2124 /***********************************************************************
2125 * glNewList (OPENGL32.@)
2127 void WINAPI
wine_glNewList( GLuint list
, GLenum mode
) {
2128 TRACE("(%d, %d)\n", list
, mode
);
2130 glNewList( list
, mode
);
2134 /***********************************************************************
2135 * glNormal3b (OPENGL32.@)
2137 void WINAPI
wine_glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
) {
2138 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
2140 glNormal3b( nx
, ny
, nz
);
2144 /***********************************************************************
2145 * glNormal3bv (OPENGL32.@)
2147 void WINAPI
wine_glNormal3bv( GLbyte
* v
) {
2148 TRACE("(%p)\n", v
);
2154 /***********************************************************************
2155 * glNormal3d (OPENGL32.@)
2157 void WINAPI
wine_glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
) {
2158 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
2160 glNormal3d( nx
, ny
, nz
);
2164 /***********************************************************************
2165 * glNormal3dv (OPENGL32.@)
2167 void WINAPI
wine_glNormal3dv( GLdouble
* v
) {
2168 TRACE("(%p)\n", v
);
2174 /***********************************************************************
2175 * glNormal3f (OPENGL32.@)
2177 void WINAPI
wine_glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
) {
2178 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
2180 glNormal3f( nx
, ny
, nz
);
2184 /***********************************************************************
2185 * glNormal3fv (OPENGL32.@)
2187 void WINAPI
wine_glNormal3fv( GLfloat
* v
) {
2188 TRACE("(%p)\n", v
);
2194 /***********************************************************************
2195 * glNormal3i (OPENGL32.@)
2197 void WINAPI
wine_glNormal3i( GLint nx
, GLint ny
, GLint nz
) {
2198 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
2200 glNormal3i( nx
, ny
, nz
);
2204 /***********************************************************************
2205 * glNormal3iv (OPENGL32.@)
2207 void WINAPI
wine_glNormal3iv( GLint
* v
) {
2208 TRACE("(%p)\n", v
);
2214 /***********************************************************************
2215 * glNormal3s (OPENGL32.@)
2217 void WINAPI
wine_glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
) {
2218 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
2220 glNormal3s( nx
, ny
, nz
);
2224 /***********************************************************************
2225 * glNormal3sv (OPENGL32.@)
2227 void WINAPI
wine_glNormal3sv( GLshort
* v
) {
2228 TRACE("(%p)\n", v
);
2234 /***********************************************************************
2235 * glNormalPointer (OPENGL32.@)
2237 void WINAPI
wine_glNormalPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
2238 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
2240 glNormalPointer( type
, stride
, pointer
);
2244 /***********************************************************************
2245 * glOrtho (OPENGL32.@)
2247 void WINAPI
wine_glOrtho( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
2248 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
2250 glOrtho( left
, right
, bottom
, top
, zNear
, zFar
);
2254 /***********************************************************************
2255 * glPassThrough (OPENGL32.@)
2257 void WINAPI
wine_glPassThrough( GLfloat token
) {
2258 TRACE("(%f)\n", token
);
2260 glPassThrough( token
);
2264 /***********************************************************************
2265 * glPixelMapfv (OPENGL32.@)
2267 void WINAPI
wine_glPixelMapfv( GLenum map
, GLint mapsize
, GLfloat
* values
) {
2268 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
2270 glPixelMapfv( map
, mapsize
, values
);
2274 /***********************************************************************
2275 * glPixelMapuiv (OPENGL32.@)
2277 void WINAPI
wine_glPixelMapuiv( GLenum map
, GLint mapsize
, GLuint
* values
) {
2278 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
2280 glPixelMapuiv( map
, mapsize
, values
);
2284 /***********************************************************************
2285 * glPixelMapusv (OPENGL32.@)
2287 void WINAPI
wine_glPixelMapusv( GLenum map
, GLint mapsize
, GLushort
* values
) {
2288 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
2290 glPixelMapusv( map
, mapsize
, values
);
2294 /***********************************************************************
2295 * glPixelStoref (OPENGL32.@)
2297 void WINAPI
wine_glPixelStoref( GLenum pname
, GLfloat param
) {
2298 TRACE("(%d, %f)\n", pname
, param
);
2300 glPixelStoref( pname
, param
);
2304 /***********************************************************************
2305 * glPixelStorei (OPENGL32.@)
2307 void WINAPI
wine_glPixelStorei( GLenum pname
, GLint param
) {
2308 TRACE("(%d, %d)\n", pname
, param
);
2310 glPixelStorei( pname
, param
);
2314 /***********************************************************************
2315 * glPixelTransferf (OPENGL32.@)
2317 void WINAPI
wine_glPixelTransferf( GLenum pname
, GLfloat param
) {
2318 TRACE("(%d, %f)\n", pname
, param
);
2320 glPixelTransferf( pname
, param
);
2324 /***********************************************************************
2325 * glPixelTransferi (OPENGL32.@)
2327 void WINAPI
wine_glPixelTransferi( GLenum pname
, GLint param
) {
2328 TRACE("(%d, %d)\n", pname
, param
);
2330 glPixelTransferi( pname
, param
);
2334 /***********************************************************************
2335 * glPixelZoom (OPENGL32.@)
2337 void WINAPI
wine_glPixelZoom( GLfloat xfactor
, GLfloat yfactor
) {
2338 TRACE("(%f, %f)\n", xfactor
, yfactor
);
2340 glPixelZoom( xfactor
, yfactor
);
2344 /***********************************************************************
2345 * glPointSize (OPENGL32.@)
2347 void WINAPI
wine_glPointSize( GLfloat size
) {
2348 TRACE("(%f)\n", size
);
2350 glPointSize( size
);
2354 /***********************************************************************
2355 * glPolygonMode (OPENGL32.@)
2357 void WINAPI
wine_glPolygonMode( GLenum face
, GLenum mode
) {
2358 TRACE("(%d, %d)\n", face
, mode
);
2360 glPolygonMode( face
, mode
);
2364 /***********************************************************************
2365 * glPolygonOffset (OPENGL32.@)
2367 void WINAPI
wine_glPolygonOffset( GLfloat factor
, GLfloat units
) {
2368 TRACE("(%f, %f)\n", factor
, units
);
2370 glPolygonOffset( factor
, units
);
2374 /***********************************************************************
2375 * glPolygonStipple (OPENGL32.@)
2377 void WINAPI
wine_glPolygonStipple( GLubyte
* mask
) {
2378 TRACE("(%p)\n", mask
);
2380 glPolygonStipple( mask
);
2384 /***********************************************************************
2385 * glPopAttrib (OPENGL32.@)
2387 void WINAPI
wine_glPopAttrib( void ) {
2394 /***********************************************************************
2395 * glPopClientAttrib (OPENGL32.@)
2397 void WINAPI
wine_glPopClientAttrib( void ) {
2400 glPopClientAttrib( );
2404 /***********************************************************************
2405 * glPopMatrix (OPENGL32.@)
2407 void WINAPI
wine_glPopMatrix( void ) {
2414 /***********************************************************************
2415 * glPopName (OPENGL32.@)
2417 void WINAPI
wine_glPopName( void ) {
2424 /***********************************************************************
2425 * glPrioritizeTextures (OPENGL32.@)
2427 void WINAPI
wine_glPrioritizeTextures( GLsizei n
, GLuint
* textures
, GLclampf
* priorities
) {
2428 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
2430 glPrioritizeTextures( n
, textures
, priorities
);
2434 /***********************************************************************
2435 * glPushAttrib (OPENGL32.@)
2437 void WINAPI
wine_glPushAttrib( GLbitfield mask
) {
2438 TRACE("(%d)\n", mask
);
2440 glPushAttrib( mask
);
2444 /***********************************************************************
2445 * glPushClientAttrib (OPENGL32.@)
2447 void WINAPI
wine_glPushClientAttrib( GLbitfield mask
) {
2448 TRACE("(%d)\n", mask
);
2450 glPushClientAttrib( mask
);
2454 /***********************************************************************
2455 * glPushMatrix (OPENGL32.@)
2457 void WINAPI
wine_glPushMatrix( void ) {
2464 /***********************************************************************
2465 * glPushName (OPENGL32.@)
2467 void WINAPI
wine_glPushName( GLuint name
) {
2468 TRACE("(%d)\n", name
);
2474 /***********************************************************************
2475 * glRasterPos2d (OPENGL32.@)
2477 void WINAPI
wine_glRasterPos2d( GLdouble x
, GLdouble y
) {
2478 TRACE("(%f, %f)\n", x
, y
);
2480 glRasterPos2d( x
, y
);
2484 /***********************************************************************
2485 * glRasterPos2dv (OPENGL32.@)
2487 void WINAPI
wine_glRasterPos2dv( GLdouble
* v
) {
2488 TRACE("(%p)\n", v
);
2490 glRasterPos2dv( v
);
2494 /***********************************************************************
2495 * glRasterPos2f (OPENGL32.@)
2497 void WINAPI
wine_glRasterPos2f( GLfloat x
, GLfloat y
) {
2498 TRACE("(%f, %f)\n", x
, y
);
2500 glRasterPos2f( x
, y
);
2504 /***********************************************************************
2505 * glRasterPos2fv (OPENGL32.@)
2507 void WINAPI
wine_glRasterPos2fv( GLfloat
* v
) {
2508 TRACE("(%p)\n", v
);
2510 glRasterPos2fv( v
);
2514 /***********************************************************************
2515 * glRasterPos2i (OPENGL32.@)
2517 void WINAPI
wine_glRasterPos2i( GLint x
, GLint y
) {
2518 TRACE("(%d, %d)\n", x
, y
);
2520 glRasterPos2i( x
, y
);
2524 /***********************************************************************
2525 * glRasterPos2iv (OPENGL32.@)
2527 void WINAPI
wine_glRasterPos2iv( GLint
* v
) {
2528 TRACE("(%p)\n", v
);
2530 glRasterPos2iv( v
);
2534 /***********************************************************************
2535 * glRasterPos2s (OPENGL32.@)
2537 void WINAPI
wine_glRasterPos2s( GLshort x
, GLshort y
) {
2538 TRACE("(%d, %d)\n", x
, y
);
2540 glRasterPos2s( x
, y
);
2544 /***********************************************************************
2545 * glRasterPos2sv (OPENGL32.@)
2547 void WINAPI
wine_glRasterPos2sv( GLshort
* v
) {
2548 TRACE("(%p)\n", v
);
2550 glRasterPos2sv( v
);
2554 /***********************************************************************
2555 * glRasterPos3d (OPENGL32.@)
2557 void WINAPI
wine_glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
) {
2558 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2560 glRasterPos3d( x
, y
, z
);
2564 /***********************************************************************
2565 * glRasterPos3dv (OPENGL32.@)
2567 void WINAPI
wine_glRasterPos3dv( GLdouble
* v
) {
2568 TRACE("(%p)\n", v
);
2570 glRasterPos3dv( v
);
2574 /***********************************************************************
2575 * glRasterPos3f (OPENGL32.@)
2577 void WINAPI
wine_glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
) {
2578 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2580 glRasterPos3f( x
, y
, z
);
2584 /***********************************************************************
2585 * glRasterPos3fv (OPENGL32.@)
2587 void WINAPI
wine_glRasterPos3fv( GLfloat
* v
) {
2588 TRACE("(%p)\n", v
);
2590 glRasterPos3fv( v
);
2594 /***********************************************************************
2595 * glRasterPos3i (OPENGL32.@)
2597 void WINAPI
wine_glRasterPos3i( GLint x
, GLint y
, GLint z
) {
2598 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2600 glRasterPos3i( x
, y
, z
);
2604 /***********************************************************************
2605 * glRasterPos3iv (OPENGL32.@)
2607 void WINAPI
wine_glRasterPos3iv( GLint
* v
) {
2608 TRACE("(%p)\n", v
);
2610 glRasterPos3iv( v
);
2614 /***********************************************************************
2615 * glRasterPos3s (OPENGL32.@)
2617 void WINAPI
wine_glRasterPos3s( GLshort x
, GLshort y
, GLshort z
) {
2618 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2620 glRasterPos3s( x
, y
, z
);
2624 /***********************************************************************
2625 * glRasterPos3sv (OPENGL32.@)
2627 void WINAPI
wine_glRasterPos3sv( GLshort
* v
) {
2628 TRACE("(%p)\n", v
);
2630 glRasterPos3sv( v
);
2634 /***********************************************************************
2635 * glRasterPos4d (OPENGL32.@)
2637 void WINAPI
wine_glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
2638 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2640 glRasterPos4d( x
, y
, z
, w
);
2644 /***********************************************************************
2645 * glRasterPos4dv (OPENGL32.@)
2647 void WINAPI
wine_glRasterPos4dv( GLdouble
* v
) {
2648 TRACE("(%p)\n", v
);
2650 glRasterPos4dv( v
);
2654 /***********************************************************************
2655 * glRasterPos4f (OPENGL32.@)
2657 void WINAPI
wine_glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
2658 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2660 glRasterPos4f( x
, y
, z
, w
);
2664 /***********************************************************************
2665 * glRasterPos4fv (OPENGL32.@)
2667 void WINAPI
wine_glRasterPos4fv( GLfloat
* v
) {
2668 TRACE("(%p)\n", v
);
2670 glRasterPos4fv( v
);
2674 /***********************************************************************
2675 * glRasterPos4i (OPENGL32.@)
2677 void WINAPI
wine_glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
) {
2678 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2680 glRasterPos4i( x
, y
, z
, w
);
2684 /***********************************************************************
2685 * glRasterPos4iv (OPENGL32.@)
2687 void WINAPI
wine_glRasterPos4iv( GLint
* v
) {
2688 TRACE("(%p)\n", v
);
2690 glRasterPos4iv( v
);
2694 /***********************************************************************
2695 * glRasterPos4s (OPENGL32.@)
2697 void WINAPI
wine_glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
2698 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2700 glRasterPos4s( x
, y
, z
, w
);
2704 /***********************************************************************
2705 * glRasterPos4sv (OPENGL32.@)
2707 void WINAPI
wine_glRasterPos4sv( GLshort
* v
) {
2708 TRACE("(%p)\n", v
);
2710 glRasterPos4sv( v
);
2714 /***********************************************************************
2715 * glReadBuffer (OPENGL32.@)
2717 void WINAPI
wine_glReadBuffer( GLenum mode
) {
2718 TRACE("(%d)\n", mode
);
2720 glReadBuffer( mode
);
2724 /***********************************************************************
2725 * glReadPixels (OPENGL32.@)
2727 void WINAPI
wine_glReadPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2728 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, pixels
);
2730 glReadPixels( x
, y
, width
, height
, format
, type
, pixels
);
2734 /***********************************************************************
2735 * glRectd (OPENGL32.@)
2737 void WINAPI
wine_glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
) {
2738 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
2740 glRectd( x1
, y1
, x2
, y2
);
2744 /***********************************************************************
2745 * glRectdv (OPENGL32.@)
2747 void WINAPI
wine_glRectdv( GLdouble
* v1
, GLdouble
* v2
) {
2748 TRACE("(%p, %p)\n", v1
, v2
);
2754 /***********************************************************************
2755 * glRectf (OPENGL32.@)
2757 void WINAPI
wine_glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
) {
2758 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
2760 glRectf( x1
, y1
, x2
, y2
);
2764 /***********************************************************************
2765 * glRectfv (OPENGL32.@)
2767 void WINAPI
wine_glRectfv( GLfloat
* v1
, GLfloat
* v2
) {
2768 TRACE("(%p, %p)\n", v1
, v2
);
2774 /***********************************************************************
2775 * glRecti (OPENGL32.@)
2777 void WINAPI
wine_glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
) {
2778 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
2780 glRecti( x1
, y1
, x2
, y2
);
2784 /***********************************************************************
2785 * glRectiv (OPENGL32.@)
2787 void WINAPI
wine_glRectiv( GLint
* v1
, GLint
* v2
) {
2788 TRACE("(%p, %p)\n", v1
, v2
);
2794 /***********************************************************************
2795 * glRects (OPENGL32.@)
2797 void WINAPI
wine_glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
) {
2798 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
2800 glRects( x1
, y1
, x2
, y2
);
2804 /***********************************************************************
2805 * glRectsv (OPENGL32.@)
2807 void WINAPI
wine_glRectsv( GLshort
* v1
, GLshort
* v2
) {
2808 TRACE("(%p, %p)\n", v1
, v2
);
2814 /***********************************************************************
2815 * glRenderMode (OPENGL32.@)
2817 GLint WINAPI
wine_glRenderMode( GLenum mode
) {
2819 TRACE("(%d)\n", mode
);
2821 ret_value
= glRenderMode( mode
);
2826 /***********************************************************************
2827 * glResetHistogram (OPENGL32.@)
2829 void WINAPI
wine_glResetHistogram( GLenum target
) {
2830 TRACE("(%d)\n", target
);
2832 glResetHistogram( target
);
2836 /***********************************************************************
2837 * glResetMinmax (OPENGL32.@)
2839 void WINAPI
wine_glResetMinmax( GLenum target
) {
2840 TRACE("(%d)\n", target
);
2842 glResetMinmax( target
);
2846 /***********************************************************************
2847 * glRotated (OPENGL32.@)
2849 void WINAPI
wine_glRotated( GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
) {
2850 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
2852 glRotated( angle
, x
, y
, z
);
2856 /***********************************************************************
2857 * glRotatef (OPENGL32.@)
2859 void WINAPI
wine_glRotatef( GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
) {
2860 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
2862 glRotatef( angle
, x
, y
, z
);
2866 /***********************************************************************
2867 * glScaled (OPENGL32.@)
2869 void WINAPI
wine_glScaled( GLdouble x
, GLdouble y
, GLdouble z
) {
2870 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2872 glScaled( x
, y
, z
);
2876 /***********************************************************************
2877 * glScalef (OPENGL32.@)
2879 void WINAPI
wine_glScalef( GLfloat x
, GLfloat y
, GLfloat z
) {
2880 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2882 glScalef( x
, y
, z
);
2886 /***********************************************************************
2887 * glScissor (OPENGL32.@)
2889 void WINAPI
wine_glScissor( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
2890 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
2892 glScissor( x
, y
, width
, height
);
2896 /***********************************************************************
2897 * glSelectBuffer (OPENGL32.@)
2899 void WINAPI
wine_glSelectBuffer( GLsizei size
, GLuint
* buffer
) {
2900 TRACE("(%d, %p)\n", size
, buffer
);
2902 glSelectBuffer( size
, buffer
);
2906 /***********************************************************************
2907 * glSeparableFilter2D (OPENGL32.@)
2909 void WINAPI
wine_glSeparableFilter2D( GLenum target
, GLenum internalformat
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* row
, GLvoid
* column
) {
2910 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target
, internalformat
, width
, height
, format
, type
, row
, column
);
2912 glSeparableFilter2D( target
, internalformat
, width
, height
, format
, type
, row
, column
);
2916 /***********************************************************************
2917 * glShadeModel (OPENGL32.@)
2919 void WINAPI
wine_glShadeModel( GLenum mode
) {
2920 TRACE("(%d)\n", mode
);
2922 glShadeModel( mode
);
2926 /***********************************************************************
2927 * glStencilFunc (OPENGL32.@)
2929 void WINAPI
wine_glStencilFunc( GLenum func
, GLint ref
, GLuint mask
) {
2930 TRACE("(%d, %d, %d)\n", func
, ref
, mask
);
2932 glStencilFunc( func
, ref
, mask
);
2936 /***********************************************************************
2937 * glStencilMask (OPENGL32.@)
2939 void WINAPI
wine_glStencilMask( GLuint mask
) {
2940 TRACE("(%d)\n", mask
);
2942 glStencilMask( mask
);
2946 /***********************************************************************
2947 * glStencilOp (OPENGL32.@)
2949 void WINAPI
wine_glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
) {
2950 TRACE("(%d, %d, %d)\n", fail
, zfail
, zpass
);
2952 glStencilOp( fail
, zfail
, zpass
);
2956 /***********************************************************************
2957 * glTexCoord1d (OPENGL32.@)
2959 void WINAPI
wine_glTexCoord1d( GLdouble s
) {
2960 TRACE("(%f)\n", s
);
2966 /***********************************************************************
2967 * glTexCoord1dv (OPENGL32.@)
2969 void WINAPI
wine_glTexCoord1dv( GLdouble
* v
) {
2970 TRACE("(%p)\n", v
);
2976 /***********************************************************************
2977 * glTexCoord1f (OPENGL32.@)
2979 void WINAPI
wine_glTexCoord1f( GLfloat s
) {
2980 TRACE("(%f)\n", s
);
2986 /***********************************************************************
2987 * glTexCoord1fv (OPENGL32.@)
2989 void WINAPI
wine_glTexCoord1fv( GLfloat
* v
) {
2990 TRACE("(%p)\n", v
);
2996 /***********************************************************************
2997 * glTexCoord1i (OPENGL32.@)
2999 void WINAPI
wine_glTexCoord1i( GLint s
) {
3000 TRACE("(%d)\n", s
);
3006 /***********************************************************************
3007 * glTexCoord1iv (OPENGL32.@)
3009 void WINAPI
wine_glTexCoord1iv( GLint
* v
) {
3010 TRACE("(%p)\n", v
);
3016 /***********************************************************************
3017 * glTexCoord1s (OPENGL32.@)
3019 void WINAPI
wine_glTexCoord1s( GLshort s
) {
3020 TRACE("(%d)\n", s
);
3026 /***********************************************************************
3027 * glTexCoord1sv (OPENGL32.@)
3029 void WINAPI
wine_glTexCoord1sv( GLshort
* v
) {
3030 TRACE("(%p)\n", v
);
3036 /***********************************************************************
3037 * glTexCoord2d (OPENGL32.@)
3039 void WINAPI
wine_glTexCoord2d( GLdouble s
, GLdouble t
) {
3040 TRACE("(%f, %f)\n", s
, t
);
3042 glTexCoord2d( s
, t
);
3046 /***********************************************************************
3047 * glTexCoord2dv (OPENGL32.@)
3049 void WINAPI
wine_glTexCoord2dv( GLdouble
* v
) {
3050 TRACE("(%p)\n", v
);
3056 /***********************************************************************
3057 * glTexCoord2f (OPENGL32.@)
3059 void WINAPI
wine_glTexCoord2f( GLfloat s
, GLfloat t
) {
3060 TRACE("(%f, %f)\n", s
, t
);
3062 glTexCoord2f( s
, t
);
3066 /***********************************************************************
3067 * glTexCoord2fv (OPENGL32.@)
3069 void WINAPI
wine_glTexCoord2fv( GLfloat
* v
) {
3070 TRACE("(%p)\n", v
);
3076 /***********************************************************************
3077 * glTexCoord2i (OPENGL32.@)
3079 void WINAPI
wine_glTexCoord2i( GLint s
, GLint t
) {
3080 TRACE("(%d, %d)\n", s
, t
);
3082 glTexCoord2i( s
, t
);
3086 /***********************************************************************
3087 * glTexCoord2iv (OPENGL32.@)
3089 void WINAPI
wine_glTexCoord2iv( GLint
* v
) {
3090 TRACE("(%p)\n", v
);
3096 /***********************************************************************
3097 * glTexCoord2s (OPENGL32.@)
3099 void WINAPI
wine_glTexCoord2s( GLshort s
, GLshort t
) {
3100 TRACE("(%d, %d)\n", s
, t
);
3102 glTexCoord2s( s
, t
);
3106 /***********************************************************************
3107 * glTexCoord2sv (OPENGL32.@)
3109 void WINAPI
wine_glTexCoord2sv( GLshort
* v
) {
3110 TRACE("(%p)\n", v
);
3116 /***********************************************************************
3117 * glTexCoord3d (OPENGL32.@)
3119 void WINAPI
wine_glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
) {
3120 TRACE("(%f, %f, %f)\n", s
, t
, r
);
3122 glTexCoord3d( s
, t
, r
);
3126 /***********************************************************************
3127 * glTexCoord3dv (OPENGL32.@)
3129 void WINAPI
wine_glTexCoord3dv( GLdouble
* v
) {
3130 TRACE("(%p)\n", v
);
3136 /***********************************************************************
3137 * glTexCoord3f (OPENGL32.@)
3139 void WINAPI
wine_glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
) {
3140 TRACE("(%f, %f, %f)\n", s
, t
, r
);
3142 glTexCoord3f( s
, t
, r
);
3146 /***********************************************************************
3147 * glTexCoord3fv (OPENGL32.@)
3149 void WINAPI
wine_glTexCoord3fv( GLfloat
* v
) {
3150 TRACE("(%p)\n", v
);
3156 /***********************************************************************
3157 * glTexCoord3i (OPENGL32.@)
3159 void WINAPI
wine_glTexCoord3i( GLint s
, GLint t
, GLint r
) {
3160 TRACE("(%d, %d, %d)\n", s
, t
, r
);
3162 glTexCoord3i( s
, t
, r
);
3166 /***********************************************************************
3167 * glTexCoord3iv (OPENGL32.@)
3169 void WINAPI
wine_glTexCoord3iv( GLint
* v
) {
3170 TRACE("(%p)\n", v
);
3176 /***********************************************************************
3177 * glTexCoord3s (OPENGL32.@)
3179 void WINAPI
wine_glTexCoord3s( GLshort s
, GLshort t
, GLshort r
) {
3180 TRACE("(%d, %d, %d)\n", s
, t
, r
);
3182 glTexCoord3s( s
, t
, r
);
3186 /***********************************************************************
3187 * glTexCoord3sv (OPENGL32.@)
3189 void WINAPI
wine_glTexCoord3sv( GLshort
* v
) {
3190 TRACE("(%p)\n", v
);
3196 /***********************************************************************
3197 * glTexCoord4d (OPENGL32.@)
3199 void WINAPI
wine_glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
3200 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
3202 glTexCoord4d( s
, t
, r
, q
);
3206 /***********************************************************************
3207 * glTexCoord4dv (OPENGL32.@)
3209 void WINAPI
wine_glTexCoord4dv( GLdouble
* v
) {
3210 TRACE("(%p)\n", v
);
3216 /***********************************************************************
3217 * glTexCoord4f (OPENGL32.@)
3219 void WINAPI
wine_glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
3220 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
3222 glTexCoord4f( s
, t
, r
, q
);
3226 /***********************************************************************
3227 * glTexCoord4fv (OPENGL32.@)
3229 void WINAPI
wine_glTexCoord4fv( GLfloat
* v
) {
3230 TRACE("(%p)\n", v
);
3236 /***********************************************************************
3237 * glTexCoord4i (OPENGL32.@)
3239 void WINAPI
wine_glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
) {
3240 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
3242 glTexCoord4i( s
, t
, r
, q
);
3246 /***********************************************************************
3247 * glTexCoord4iv (OPENGL32.@)
3249 void WINAPI
wine_glTexCoord4iv( GLint
* v
) {
3250 TRACE("(%p)\n", v
);
3256 /***********************************************************************
3257 * glTexCoord4s (OPENGL32.@)
3259 void WINAPI
wine_glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
3260 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
3262 glTexCoord4s( s
, t
, r
, q
);
3266 /***********************************************************************
3267 * glTexCoord4sv (OPENGL32.@)
3269 void WINAPI
wine_glTexCoord4sv( GLshort
* v
) {
3270 TRACE("(%p)\n", v
);
3276 /***********************************************************************
3277 * glTexCoordPointer (OPENGL32.@)
3279 void WINAPI
wine_glTexCoordPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
3280 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
3282 glTexCoordPointer( size
, type
, stride
, pointer
);
3286 /***********************************************************************
3287 * glTexEnvf (OPENGL32.@)
3289 void WINAPI
wine_glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
) {
3290 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
3292 glTexEnvf( target
, pname
, param
);
3296 /***********************************************************************
3297 * glTexEnvfv (OPENGL32.@)
3299 void WINAPI
wine_glTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3300 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3302 glTexEnvfv( target
, pname
, params
);
3306 /***********************************************************************
3307 * glTexEnvi (OPENGL32.@)
3309 void WINAPI
wine_glTexEnvi( GLenum target
, GLenum pname
, GLint param
) {
3310 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
3312 glTexEnvi( target
, pname
, param
);
3316 /***********************************************************************
3317 * glTexEnviv (OPENGL32.@)
3319 void WINAPI
wine_glTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
3320 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3322 glTexEnviv( target
, pname
, params
);
3326 /***********************************************************************
3327 * glTexGend (OPENGL32.@)
3329 void WINAPI
wine_glTexGend( GLenum coord
, GLenum pname
, GLdouble param
) {
3330 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
3332 glTexGend( coord
, pname
, param
);
3336 /***********************************************************************
3337 * glTexGendv (OPENGL32.@)
3339 void WINAPI
wine_glTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
3340 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
3342 glTexGendv( coord
, pname
, params
);
3346 /***********************************************************************
3347 * glTexGenf (OPENGL32.@)
3349 void WINAPI
wine_glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
) {
3350 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
3352 glTexGenf( coord
, pname
, param
);
3356 /***********************************************************************
3357 * glTexGenfv (OPENGL32.@)
3359 void WINAPI
wine_glTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
3360 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
3362 glTexGenfv( coord
, pname
, params
);
3366 /***********************************************************************
3367 * glTexGeni (OPENGL32.@)
3369 void WINAPI
wine_glTexGeni( GLenum coord
, GLenum pname
, GLint param
) {
3370 TRACE("(%d, %d, %d)\n", coord
, pname
, param
);
3372 glTexGeni( coord
, pname
, param
);
3376 /***********************************************************************
3377 * glTexGeniv (OPENGL32.@)
3379 void WINAPI
wine_glTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
3380 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
3382 glTexGeniv( coord
, pname
, params
);
3386 /***********************************************************************
3387 * glTexImage1D (OPENGL32.@)
3389 void WINAPI
wine_glTexImage1D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3390 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
3392 glTexImage1D( target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
3396 /***********************************************************************
3397 * glTexImage2D (OPENGL32.@)
3399 void WINAPI
wine_glTexImage2D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3400 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
3402 glTexImage2D( target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
3406 /***********************************************************************
3407 * glTexImage3D (OPENGL32.@)
3409 void WINAPI
wine_glTexImage3D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLsizei depth
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3410 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
3412 glTexImage3D( target
, level
, internalformat
, width
, height
, depth
, border
, format
, type
, pixels
);
3416 /***********************************************************************
3417 * glTexParameterf (OPENGL32.@)
3419 void WINAPI
wine_glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
) {
3420 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
3422 glTexParameterf( target
, pname
, param
);
3426 /***********************************************************************
3427 * glTexParameterfv (OPENGL32.@)
3429 void WINAPI
wine_glTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3430 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3432 glTexParameterfv( target
, pname
, params
);
3436 /***********************************************************************
3437 * glTexParameteri (OPENGL32.@)
3439 void WINAPI
wine_glTexParameteri( GLenum target
, GLenum pname
, GLint param
) {
3440 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
3442 glTexParameteri( target
, pname
, param
);
3446 /***********************************************************************
3447 * glTexParameteriv (OPENGL32.@)
3449 void WINAPI
wine_glTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3450 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3452 glTexParameteriv( target
, pname
, params
);
3456 /***********************************************************************
3457 * glTexSubImage1D (OPENGL32.@)
3459 void WINAPI
wine_glTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3460 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
3462 glTexSubImage1D( target
, level
, xoffset
, width
, format
, type
, pixels
);
3466 /***********************************************************************
3467 * glTexSubImage2D (OPENGL32.@)
3469 void WINAPI
wine_glTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3470 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
3472 glTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
3476 /***********************************************************************
3477 * glTexSubImage3D (OPENGL32.@)
3479 void WINAPI
wine_glTexSubImage3D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint zoffset
, GLsizei width
, GLsizei height
, GLsizei depth
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3480 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
3482 glTexSubImage3D( target
, level
, xoffset
, yoffset
, zoffset
, width
, height
, depth
, format
, type
, pixels
);
3486 /***********************************************************************
3487 * glTranslated (OPENGL32.@)
3489 void WINAPI
wine_glTranslated( GLdouble x
, GLdouble y
, GLdouble z
) {
3490 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3492 glTranslated( x
, y
, z
);
3496 /***********************************************************************
3497 * glTranslatef (OPENGL32.@)
3499 void WINAPI
wine_glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
) {
3500 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3502 glTranslatef( x
, y
, z
);
3506 /***********************************************************************
3507 * glVertex2d (OPENGL32.@)
3509 void WINAPI
wine_glVertex2d( GLdouble x
, GLdouble y
) {
3510 TRACE("(%f, %f)\n", x
, y
);
3516 /***********************************************************************
3517 * glVertex2dv (OPENGL32.@)
3519 void WINAPI
wine_glVertex2dv( GLdouble
* v
) {
3520 TRACE("(%p)\n", v
);
3526 /***********************************************************************
3527 * glVertex2f (OPENGL32.@)
3529 void WINAPI
wine_glVertex2f( GLfloat x
, GLfloat y
) {
3530 TRACE("(%f, %f)\n", x
, y
);
3536 /***********************************************************************
3537 * glVertex2fv (OPENGL32.@)
3539 void WINAPI
wine_glVertex2fv( GLfloat
* v
) {
3540 TRACE("(%p)\n", v
);
3546 /***********************************************************************
3547 * glVertex2i (OPENGL32.@)
3549 void WINAPI
wine_glVertex2i( GLint x
, GLint y
) {
3550 TRACE("(%d, %d)\n", x
, y
);
3556 /***********************************************************************
3557 * glVertex2iv (OPENGL32.@)
3559 void WINAPI
wine_glVertex2iv( GLint
* v
) {
3560 TRACE("(%p)\n", v
);
3566 /***********************************************************************
3567 * glVertex2s (OPENGL32.@)
3569 void WINAPI
wine_glVertex2s( GLshort x
, GLshort y
) {
3570 TRACE("(%d, %d)\n", x
, y
);
3576 /***********************************************************************
3577 * glVertex2sv (OPENGL32.@)
3579 void WINAPI
wine_glVertex2sv( GLshort
* v
) {
3580 TRACE("(%p)\n", v
);
3586 /***********************************************************************
3587 * glVertex3d (OPENGL32.@)
3589 void WINAPI
wine_glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
) {
3590 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3592 glVertex3d( x
, y
, z
);
3596 /***********************************************************************
3597 * glVertex3dv (OPENGL32.@)
3599 void WINAPI
wine_glVertex3dv( GLdouble
* v
) {
3600 TRACE("(%p)\n", v
);
3606 /***********************************************************************
3607 * glVertex3f (OPENGL32.@)
3609 void WINAPI
wine_glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
) {
3610 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3612 glVertex3f( x
, y
, z
);
3616 /***********************************************************************
3617 * glVertex3fv (OPENGL32.@)
3619 void WINAPI
wine_glVertex3fv( GLfloat
* v
) {
3620 TRACE("(%p)\n", v
);
3626 /***********************************************************************
3627 * glVertex3i (OPENGL32.@)
3629 void WINAPI
wine_glVertex3i( GLint x
, GLint y
, GLint z
) {
3630 TRACE("(%d, %d, %d)\n", x
, y
, z
);
3632 glVertex3i( x
, y
, z
);
3636 /***********************************************************************
3637 * glVertex3iv (OPENGL32.@)
3639 void WINAPI
wine_glVertex3iv( GLint
* v
) {
3640 TRACE("(%p)\n", v
);
3646 /***********************************************************************
3647 * glVertex3s (OPENGL32.@)
3649 void WINAPI
wine_glVertex3s( GLshort x
, GLshort y
, GLshort z
) {
3650 TRACE("(%d, %d, %d)\n", x
, y
, z
);
3652 glVertex3s( x
, y
, z
);
3656 /***********************************************************************
3657 * glVertex3sv (OPENGL32.@)
3659 void WINAPI
wine_glVertex3sv( GLshort
* v
) {
3660 TRACE("(%p)\n", v
);
3666 /***********************************************************************
3667 * glVertex4d (OPENGL32.@)
3669 void WINAPI
wine_glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
3670 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
3672 glVertex4d( x
, y
, z
, w
);
3676 /***********************************************************************
3677 * glVertex4dv (OPENGL32.@)
3679 void WINAPI
wine_glVertex4dv( GLdouble
* v
) {
3680 TRACE("(%p)\n", v
);
3686 /***********************************************************************
3687 * glVertex4f (OPENGL32.@)
3689 void WINAPI
wine_glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
3690 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
3692 glVertex4f( x
, y
, z
, w
);
3696 /***********************************************************************
3697 * glVertex4fv (OPENGL32.@)
3699 void WINAPI
wine_glVertex4fv( GLfloat
* v
) {
3700 TRACE("(%p)\n", v
);
3706 /***********************************************************************
3707 * glVertex4i (OPENGL32.@)
3709 void WINAPI
wine_glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
) {
3710 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
3712 glVertex4i( x
, y
, z
, w
);
3716 /***********************************************************************
3717 * glVertex4iv (OPENGL32.@)
3719 void WINAPI
wine_glVertex4iv( GLint
* v
) {
3720 TRACE("(%p)\n", v
);
3726 /***********************************************************************
3727 * glVertex4s (OPENGL32.@)
3729 void WINAPI
wine_glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
3730 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
3732 glVertex4s( x
, y
, z
, w
);
3736 /***********************************************************************
3737 * glVertex4sv (OPENGL32.@)
3739 void WINAPI
wine_glVertex4sv( GLshort
* v
) {
3740 TRACE("(%p)\n", v
);
3746 /***********************************************************************
3747 * glVertexPointer (OPENGL32.@)
3749 void WINAPI
wine_glVertexPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
3750 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
3752 glVertexPointer( size
, type
, stride
, pointer
);
3756 /***********************************************************************
3757 * glViewport (OPENGL32.@)
3759 void WINAPI
wine_glViewport( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
3760 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
3762 glViewport( x
, y
, width
, height
);