msvcp110: Add tr2_sys__Make_dir implementation and test.
[wine/multimedia.git] / include / d3d9.h
blob712104bcd3c45e8b68ff5336d4778fe90b85166e
1 /*
2 * Copyright (C) 2002-2003 Jason Edmeades
3 * Raphael Junqueira
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #ifndef _D3D9_H_
21 #define _D3D9_H_
23 #ifndef DIRECT3D_VERSION
24 #define DIRECT3D_VERSION 0x0900
25 #endif
27 #include <stdlib.h>
29 #define COM_NO_WINDOWS_H
30 #include <objbase.h>
31 #include <windows.h>
32 #include <d3d9types.h>
33 #include <d3d9caps.h>
35 /*****************************************************************************
36 * Behavior Flags for IDirect3D8::CreateDevice
38 #define D3DCREATE_FPU_PRESERVE __MSABI_LONG(0x00000002)
39 #define D3DCREATE_MULTITHREADED __MSABI_LONG(0x00000004)
40 #define D3DCREATE_PUREDEVICE __MSABI_LONG(0x00000010)
41 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING __MSABI_LONG(0x00000020)
42 #define D3DCREATE_HARDWARE_VERTEXPROCESSING __MSABI_LONG(0x00000040)
43 #define D3DCREATE_MIXED_VERTEXPROCESSING __MSABI_LONG(0x00000080)
44 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT __MSABI_LONG(0x00000100)
45 #define D3DCREATE_ADAPTERGROUP_DEVICE __MSABI_LONG(0x00000200)
46 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT_EX __MSABI_LONG(0x00000400)
47 #define D3DCREATE_NOWINDOWCHANGES __MSABI_LONG(0x00000800)
48 #define D3DCREATE_DISABLE_PSGP_THREADING __MSABI_LONG(0x00002000)
49 #define D3DCREATE_ENABLE_PRESENTSTATS __MSABI_LONG(0x00004000)
50 #define D3DCREATE_DISABLE_PRINTSCREEN __MSABI_LONG(0x00008000)
51 #define D3DCREATE_SCREENSAVER __MSABI_LONG(0x10000000)
53 /*****************************************************************************
54 * Flags for SetPrivateData
56 #define D3DSPD_IUNKNOWN __MSABI_LONG(0x00000001)
59 /*****************************************************************************
60 * #defines and error codes
62 #define D3D_SDK_VERSION 32
63 #define D3DADAPTER_DEFAULT 0
64 #define D3DENUM_NO_WHQL_LEVEL __MSABI_LONG(0x00000002)
65 #define D3DPRESENT_DONOTWAIT __MSABI_LONG(1)
66 #define D3DPRESENT_LINEAR_CONTENT __MSABI_LONG(2)
67 #define D3DPRESENT_BACK_BUFFERS_MAX __MSABI_LONG(3)
68 #define D3DSGR_NO_CALIBRATION __MSABI_LONG(0x00000000)
69 #define D3DSGR_CALIBRATE __MSABI_LONG(0x00000001)
71 #define _FACD3D 0x876
72 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
73 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
75 /*****************************************************************************
76 * Direct3D Errors
78 #define D3D_OK S_OK
79 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
80 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
81 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
82 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
83 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
84 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
85 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
86 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
87 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
88 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
89 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
90 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
91 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
92 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
93 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
94 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
95 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
96 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
97 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
98 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
99 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
100 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
101 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
103 #define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
104 #define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
105 #define S_NOT_RESIDENT MAKE_D3DSTATUS(2165)
106 #define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166)
107 #define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167)
108 #define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
109 #define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171)
110 #define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172)
111 #define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173)
112 #define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174)
113 #define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180)
116 /*****************************************************************************
117 * Predeclare the interfaces
119 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
120 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
122 DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
123 typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
125 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
126 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
128 DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
129 typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
131 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
132 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
134 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
135 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
137 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
138 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
140 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
141 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
143 DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
144 typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
146 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
147 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
149 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
150 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
152 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
153 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
155 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
156 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
158 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
159 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
161 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
162 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
164 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
165 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
167 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
168 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
170 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
171 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
173 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
174 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
176 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
177 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
179 /*****************************************************************************
180 * IDirect3D9 interface
182 #undef INTERFACE
183 #define INTERFACE IDirect3D9
184 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
186 /*** IUnknown methods ***/
187 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
188 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
189 STDMETHOD_(ULONG,Release)(THIS) PURE;
190 /*** IDirect3D9 methods ***/
191 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
192 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
193 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
194 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
195 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
196 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
197 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
198 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
199 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
200 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
201 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
202 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
203 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
204 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
206 #undef INTERFACE
208 #ifdef __CRT_UUID_DECL
209 __CRT_UUID_DECL(IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
210 #endif
212 #if !defined(__cplusplus) || defined(CINTERFACE)
213 /*** IUnknown methods ***/
214 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
215 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
216 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
217 /*** IDirect3D9 methods ***/
218 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
219 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
220 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
221 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
222 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
223 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
224 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
225 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
226 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
227 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
228 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
229 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
230 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
231 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
232 #else
233 /*** IUnknown methods ***/
234 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
235 #define IDirect3D9_AddRef(p) (p)->AddRef()
236 #define IDirect3D9_Release(p) (p)->Release()
237 /*** IDirect3D9 methods ***/
238 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
239 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
240 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
241 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
242 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
243 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
244 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
245 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
246 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
247 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
248 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
249 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
250 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
251 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
252 #endif
254 /*****************************************************************************
255 * IDirect3D9Ex interface
257 #define INTERFACE IDirect3D9Ex
258 DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
260 /*** IUnknown methods ***/
261 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
262 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
263 STDMETHOD_(ULONG,Release)(THIS) PURE;
264 /*** IDirect3D9 methods ***/
266 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
267 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
268 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
269 * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
270 * C++ interface compatible, and nobody uses the C interface in Windows world.
272 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
274 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
275 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
276 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
277 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
278 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
279 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
280 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
281 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
282 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
283 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
284 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
285 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
286 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
287 /*** IDirect3D9Ex methods ***/
288 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter) PURE;
289 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT adapter_idx, const D3DDISPLAYMODEFILTER *filter,
290 UINT mode_idx, D3DDISPLAYMODEEX *mode) PURE;
291 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
292 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
293 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
295 #undef INTERFACE
297 #ifdef __CRT_UUID_DECL
298 __CRT_UUID_DECL(IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
299 #endif
301 #if !defined(__cplusplus) || defined(CINTERFACE)
302 /*** IUnknown methods ***/
303 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
304 #define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
305 #define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
306 /*** IDirect3D9 methods ***/
307 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
308 #define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
309 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
310 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
311 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
312 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
313 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
314 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
315 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
316 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
317 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
318 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
319 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
320 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
321 /*** IDirect3D9Ex methods ***/
322 #define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
323 #define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
324 #define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
325 #define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
326 #define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
327 #else
328 /*** IUnknown methods ***/
329 #define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
330 #define IDirect3D9Ex_AddRef(p) (p)->AddRef()
331 #define IDirect3D9Ex_Release(p) (p)->Release()
332 /*** IDirect3D9 methods ***/
333 #define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
334 #define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
335 #define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
336 #define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
337 #define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
338 #define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
339 #define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
340 #define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
341 #define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
342 #define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
343 #define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
344 #define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
345 #define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
346 #define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
347 #endif
349 /*****************************************************************************
350 * IDirect3DVolume9 interface
352 #define INTERFACE IDirect3DVolume9
353 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
355 /*** IUnknown methods ***/
356 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
357 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
358 STDMETHOD_(ULONG,Release)(THIS) PURE;
359 /*** IDirect3DVolume9 methods ***/
360 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
361 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
362 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
363 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
364 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
365 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
366 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
367 STDMETHOD(UnlockBox)(THIS) PURE;
369 #undef INTERFACE
371 #ifdef __CRT_UUID_DECL
372 __CRT_UUID_DECL(IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
373 #endif
375 #if !defined(__cplusplus) || defined(CINTERFACE)
376 /*** IUnknown methods ***/
377 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
378 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
379 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
380 /*** IDirect3DVolume9 methods ***/
381 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
382 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
383 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
384 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
385 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
386 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
387 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
388 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
389 #else
390 /*** IUnknown methods ***/
391 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
392 #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
393 #define IDirect3DVolume9_Release(p) (p)->Release()
394 /*** IDirect3DVolume9 methods ***/
395 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
396 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
397 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
398 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
399 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
400 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
401 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
402 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
403 #endif
405 /*****************************************************************************
406 * IDirect3DSwapChain9 interface
408 #define INTERFACE IDirect3DSwapChain9
409 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
411 /*** IUnknown methods ***/
412 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
413 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
414 STDMETHOD_(ULONG,Release)(THIS) PURE;
415 /*** IDirect3DSwapChain9 methods ***/
416 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
417 const RGNDATA *dirty_region, DWORD flags) PURE;
418 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
419 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
420 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
421 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
422 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
423 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
425 #undef INTERFACE
427 #ifdef __CRT_UUID_DECL
428 __CRT_UUID_DECL(IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
429 #endif
431 #if !defined(__cplusplus) || defined(CINTERFACE)
432 /*** IUnknown methods ***/
433 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
434 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
435 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
436 /*** IDirect3DSwapChain9 methods ***/
437 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
438 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
439 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
440 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
441 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
442 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
443 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
444 #else
445 /*** IUnknown methods ***/
446 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
447 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
448 #define IDirect3DSwapChain9_Release(p) (p)->Release()
449 /*** IDirect3DSwapChain9 methods ***/
450 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
451 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
452 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
453 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
454 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
455 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
456 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
457 #endif
459 /*****************************************************************************
460 * IDirect3DSwapChain9Ex interface
462 #define INTERFACE IDirect3DSwapChain9Ex
463 DECLARE_INTERFACE_(IDirect3DSwapChain9Ex,IDirect3DSwapChain9)
465 /*** IUnknown methods ***/
466 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void **ppvObject) PURE;
467 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
468 STDMETHOD_(ULONG,Release)(THIS) PURE;
469 /*** IDirect3DSwapChain9 methods ***/
470 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
471 const RGNDATA *dirty_region, DWORD flags) PURE;
472 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9 *pDestSurface) PURE;
473 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9 **ppBackBuffer) PURE;
474 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS *pRasterStatus) PURE;
475 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE *pMode) PURE;
476 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **ppDevice) PURE;
477 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters) PURE;
478 /*** IDirect3DSwapChain9Ex methods ***/
479 STDMETHOD(GetLastPresentCount)(THIS_ UINT *pLastPresentCount) PURE;
480 STDMETHOD(GetPresentStats)(THIS_ D3DPRESENTSTATS *pPresentationStatistics) PURE;
481 STDMETHOD(GetDisplayModeEx)(THIS_ D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
483 #undef INTERFACE
485 #ifdef __CRT_UUID_DECL
486 __CRT_UUID_DECL(IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
487 #endif
489 #if !defined(__cplusplus) || defined(CINTERFACE)
490 /*** IUnknown methods ***/
491 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
492 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
493 #define IDirect3DSwapChain9Ex_Release(p) (p)->lpVtbl->Release(p)
494 /*** IDirect3DSwapChain9 methods ***/
495 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
496 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
497 #define IDirect3DSwapChain9EX_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
498 #define IDirect3DSwapChain9EX_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
499 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
500 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
501 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
502 /*** IDirect3DSwapChain9Ex methods ***/
503 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->lpVtbl->GetLastPresentCount(p,a)
504 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->lpVtbl->GetPresentStats(p,a)
505 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->lpVtbl->GetDisplayModeEx(p,a,b)
506 #else
507 /*** IUnknown methods ***/
508 #define IDirect3DSwapChain9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
509 #define IDirect3DSwapChain9Ex_AddRef(p) (p)->AddRef()
510 #define IDirect3DSwapChain9Ex_Release(p) (p)->Release()
511 /*** IDirect3DSwapChain9 methods ***/
512 #define IDirect3DSwapChain9Ex_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
513 #define IDirect3DSwapChain9Ex_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
514 #define IDirect3DSwapChain9Ex_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
515 #define IDirect3DSwapChain9Ex_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
516 #define IDirect3DSwapChain9Ex_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
517 #define IDirect3DSwapChain9Ex_GetDevice(p,a) (p)->GetDevice(a)
518 #define IDirect3DSwapChain9Ex_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
519 /*** IDirect3DSwapChain9Ex methods ***/
520 #define IDirect3DSwapChain9Ex_GetLastPresentCount(p,a) (p)->GetLastPresentCount(a)
521 #define IDirect3DSwapChain9Ex_GetPresentStats(p,a) (p)->GetPresentStats(a)
522 #define IDirect3DSwapChain9Ex_GetDisplayModeEx(p,a,b) (p)->GetDisplayModeEx(a,b)
523 #endif
525 /*****************************************************************************
526 * IDirect3DResource9 interface
528 #define INTERFACE IDirect3DResource9
529 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
531 /*** IUnknown methods ***/
532 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
533 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
534 STDMETHOD_(ULONG,Release)(THIS) PURE;
535 /*** IDirect3DResource9 methods ***/
536 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
537 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
538 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
539 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
540 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
541 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
542 STDMETHOD_(void, PreLoad)(THIS) PURE;
543 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
545 #undef INTERFACE
547 #ifdef __CRT_UUID_DECL
548 __CRT_UUID_DECL(IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
549 #endif
551 #if !defined(__cplusplus) || defined(CINTERFACE)
552 /*** IUnknown methods ***/
553 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
554 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
555 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
556 /*** IDirect3DResource9 methods ***/
557 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
558 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
559 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
560 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
561 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
562 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
563 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
564 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
565 #else
566 /*** IUnknown methods ***/
567 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
568 #define IDirect3DResource9_AddRef(p) (p)->AddRef()
569 #define IDirect3DResource9_Release(p) (p)->Release()
570 /*** IDirect3DResource9 methods ***/
571 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
572 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
573 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
574 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
575 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
576 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
577 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
578 #define IDirect3DResource9_GetType(p) (p)->GetType()
579 #endif
581 /*****************************************************************************
582 * IDirect3DSurface9 interface
584 #define INTERFACE IDirect3DSurface9
585 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
587 /*** IUnknown methods ***/
588 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
589 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
590 STDMETHOD_(ULONG,Release)(THIS) PURE;
591 /*** IDirect3DResource9 methods ***/
592 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
593 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
594 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
595 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
596 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
597 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
598 STDMETHOD_(void, PreLoad)(THIS) PURE;
599 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
600 /*** IDirect3DSurface9 methods ***/
601 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
602 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
603 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
604 STDMETHOD(UnlockRect)(THIS) PURE;
605 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
606 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
608 #undef INTERFACE
610 #ifdef __CRT_UUID_DECL
611 __CRT_UUID_DECL(IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
612 #endif
614 #if !defined(__cplusplus) || defined(CINTERFACE)
615 /*** IUnknown methods ***/
616 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
617 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
618 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
619 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
620 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
621 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
622 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
623 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
624 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
625 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
626 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
627 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
628 /*** IDirect3DSurface9 methods ***/
629 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
630 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
631 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
632 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
633 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
634 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
635 #else
636 /*** IUnknown methods ***/
637 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
638 #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
639 #define IDirect3DSurface9_Release(p) (p)->Release()
640 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
641 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
642 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
643 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
644 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
645 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
646 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
647 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
648 #define IDirect3DSurface9_GetType(p) (p)->GetType()
649 /*** IDirect3DSurface9 methods ***/
650 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
651 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
652 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
653 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
654 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
655 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
656 #endif
658 /*****************************************************************************
659 * IDirect3DVertexBuffer9 interface
661 #define INTERFACE IDirect3DVertexBuffer9
662 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
664 /*** IUnknown methods ***/
665 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
666 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
667 STDMETHOD_(ULONG,Release)(THIS) PURE;
668 /*** IDirect3DResource9 methods ***/
669 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
670 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
671 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
672 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
673 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
674 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
675 STDMETHOD_(void, PreLoad)(THIS) PURE;
676 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
677 /*** IDirect3DVertexBuffer9 methods ***/
678 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
679 STDMETHOD(Unlock)(THIS) PURE;
680 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
682 #undef INTERFACE
684 #ifdef __CRT_UUID_DECL
685 __CRT_UUID_DECL(IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
686 #endif
688 #if !defined(__cplusplus) || defined(CINTERFACE)
689 /*** IUnknown methods ***/
690 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
691 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
692 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
693 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
694 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
695 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
696 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
697 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
698 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
699 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
700 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
701 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
702 /*** IDirect3DVertexBuffer9 methods ***/
703 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
704 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
705 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
706 #else
707 /*** IUnknown methods ***/
708 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
709 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
710 #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
711 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
712 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
713 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
714 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
715 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
716 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
717 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
718 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
719 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
720 /*** IDirect3DVertexBuffer9 methods ***/
721 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
722 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
723 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
724 #endif
726 /*****************************************************************************
727 * IDirect3DIndexBuffer9 interface
729 #define INTERFACE IDirect3DIndexBuffer9
730 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
732 /*** IUnknown methods ***/
733 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
734 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
735 STDMETHOD_(ULONG,Release)(THIS) PURE;
736 /*** IDirect3DResource9 methods ***/
737 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
738 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
739 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
740 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
741 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
742 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
743 STDMETHOD_(void, PreLoad)(THIS) PURE;
744 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
745 /*** IDirect3DIndexBuffer9 methods ***/
746 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
747 STDMETHOD(Unlock)(THIS) PURE;
748 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
750 #undef INTERFACE
752 #ifdef __CRT_UUID_DECL
753 __CRT_UUID_DECL(IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
754 #endif
756 #if !defined(__cplusplus) || defined(CINTERFACE)
757 /*** IUnknown methods ***/
758 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
759 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
760 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
761 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
762 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
763 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
764 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
765 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
766 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
767 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
768 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
769 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
770 /*** IDirect3DIndexBuffer9 methods ***/
771 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
772 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
773 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
774 #else
775 /*** IUnknown methods ***/
776 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
777 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
778 #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
779 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
780 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
781 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
782 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
783 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
784 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
785 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
786 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
787 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
788 /*** IDirect3DIndexBuffer9 methods ***/
789 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
790 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
791 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
792 #endif
794 /*****************************************************************************
795 * IDirect3DBaseTexture9 interface
797 #define INTERFACE IDirect3DBaseTexture9
798 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
800 /*** IUnknown methods ***/
801 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
802 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
803 STDMETHOD_(ULONG,Release)(THIS) PURE;
804 /*** IDirect3DResource9 methods ***/
805 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
806 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
807 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
808 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
809 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
810 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
811 STDMETHOD_(void, PreLoad)(THIS) PURE;
812 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
813 /*** IDirect3DBaseTexture9 methods ***/
814 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
815 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
816 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
817 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
818 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
819 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
821 #undef INTERFACE
823 #ifdef __CRT_UUID_DECL
824 __CRT_UUID_DECL(IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
825 #endif
827 #if !defined(__cplusplus) || defined(CINTERFACE)
828 /*** IUnknown methods ***/
829 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
830 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
831 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
832 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
833 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
834 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
835 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
836 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
837 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
838 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
839 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
840 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
841 /*** IDirect3DBaseTexture9 methods ***/
842 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
843 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
844 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
845 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
846 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
847 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
848 #else
849 /*** IUnknown methods ***/
850 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
851 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
852 #define IDirect3DBaseTexture9_Release(p) (p)->Release()
853 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
854 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
855 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
856 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
857 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
858 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
859 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
860 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
861 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
862 /*** IDirect3DBaseTexture9 methods ***/
863 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
864 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
865 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
866 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
867 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
868 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
869 #endif
871 /*****************************************************************************
872 * IDirect3DCubeTexture9 interface
874 #define INTERFACE IDirect3DCubeTexture9
875 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
877 /*** IUnknown methods ***/
878 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
879 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
880 STDMETHOD_(ULONG,Release)(THIS) PURE;
881 /*** IDirect3DResource9 methods ***/
882 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
883 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
884 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
885 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
886 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
887 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
888 STDMETHOD_(void, PreLoad)(THIS) PURE;
889 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
890 /*** IDirect3DBaseTexture9 methods ***/
891 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
892 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
893 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
894 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
895 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
896 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
897 /*** IDirect3DCubeTexture9 methods ***/
898 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
899 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
900 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES face, UINT level,
901 D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
902 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
903 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES face, const RECT *dirty_rect) PURE;
905 #undef INTERFACE
907 #ifdef __CRT_UUID_DECL
908 __CRT_UUID_DECL(IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
909 #endif
911 #if !defined(__cplusplus) || defined(CINTERFACE)
912 /*** IUnknown methods ***/
913 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
914 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
915 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
916 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
917 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
918 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
919 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
920 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
921 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
922 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
923 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
924 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
925 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
926 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
927 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
928 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
929 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
930 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
931 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
932 /*** IDirect3DCubeTexture9 methods ***/
933 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
934 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
935 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
936 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
937 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
938 #else
939 /*** IUnknown methods ***/
940 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
941 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
942 #define IDirect3DCubeTexture9_Release(p) (p)->Release()
943 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
944 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
945 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
946 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
947 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
948 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
949 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
950 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
951 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
952 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
953 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
954 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
955 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
956 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
957 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
958 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
959 /*** IDirect3DCubeTexture9 methods ***/
960 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
961 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
962 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
963 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
964 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
965 #endif
967 /*****************************************************************************
968 * IDirect3DTexture9 interface
970 #define INTERFACE IDirect3DTexture9
971 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
973 /*** IUnknown methods ***/
974 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
975 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
976 STDMETHOD_(ULONG,Release)(THIS) PURE;
977 /*** IDirect3DResource9 methods ***/
978 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
979 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
980 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
981 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
982 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
983 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
984 STDMETHOD_(void, PreLoad)(THIS) PURE;
985 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
986 /*** IDirect3DBaseTexture9 methods ***/
987 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
988 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
989 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
990 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
991 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
992 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
993 /*** IDirect3DTexture9 methods ***/
994 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
995 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
996 STDMETHOD(LockRect)(THIS_ UINT level, D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
997 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
998 STDMETHOD(AddDirtyRect)(THIS_ const RECT *dirty_rect) PURE;
1000 #undef INTERFACE
1002 #ifdef __CRT_UUID_DECL
1003 __CRT_UUID_DECL(IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
1004 #endif
1006 #if !defined(__cplusplus) || defined(CINTERFACE)
1007 /*** IUnknown methods ***/
1008 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1009 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1010 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
1011 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
1012 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1013 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1014 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1015 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1016 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1017 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1018 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1019 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1020 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
1021 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1022 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1023 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1024 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1025 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1026 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1027 /*** IDirect3DTexture9 methods ***/
1028 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1029 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
1030 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
1031 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
1032 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
1033 #else
1034 /*** IUnknown methods ***/
1035 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1036 #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
1037 #define IDirect3DTexture9_Release(p) (p)->Release()
1038 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
1039 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
1040 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1041 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1042 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1043 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
1044 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
1045 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
1046 #define IDirect3DTexture9_GetType(p) (p)->GetType()
1047 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
1048 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
1049 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
1050 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
1051 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1052 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1053 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1054 /*** IDirect3DTexture9 methods ***/
1055 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1056 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
1057 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
1058 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
1059 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
1060 #endif
1062 /*****************************************************************************
1063 * IDirect3DVolumeTexture9 interface
1065 #define INTERFACE IDirect3DVolumeTexture9
1066 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
1068 /*** IUnknown methods ***/
1069 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1070 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1071 STDMETHOD_(ULONG,Release)(THIS) PURE;
1072 /*** IDirect3DResource9 methods ***/
1073 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1074 STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
1075 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
1076 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
1077 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
1078 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
1079 STDMETHOD_(void, PreLoad)(THIS) PURE;
1080 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
1081 /*** IDirect3DBaseTexture9 methods ***/
1082 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
1083 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
1084 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
1085 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
1086 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
1087 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
1088 /*** IDirect3DVolumeTexture9 methods ***/
1089 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
1090 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
1091 STDMETHOD(LockBox)(THIS_ UINT level, D3DLOCKED_BOX *locked_box, const D3DBOX *box, DWORD flags) PURE;
1092 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
1093 STDMETHOD(AddDirtyBox)(THIS_ const D3DBOX *dirty_box) PURE;
1095 #undef INTERFACE
1097 #ifdef __CRT_UUID_DECL
1098 __CRT_UUID_DECL(IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
1099 #endif
1101 #if !defined(__cplusplus) || defined(CINTERFACE)
1102 /*** IUnknown methods ***/
1103 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1104 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
1105 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
1106 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1107 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1108 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
1109 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
1110 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
1111 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
1112 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
1113 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
1114 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
1115 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1116 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
1117 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
1118 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
1119 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
1120 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1121 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1122 /*** IDirect3DVolumeTexture9 methods ***/
1123 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1124 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1125 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1126 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1127 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
1128 #else
1129 /*** IUnknown methods ***/
1130 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1131 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1132 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1133 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1134 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1135 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1136 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1137 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1138 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1139 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1140 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1141 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1142 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1143 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1144 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1145 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1146 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1147 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1148 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1149 /*** IDirect3DVolumeTexture9 methods ***/
1150 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1151 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1152 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1153 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1154 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
1155 #endif
1157 /*****************************************************************************
1158 * IDirect3DVertexDeclaration9 interface
1160 #define INTERFACE IDirect3DVertexDeclaration9
1161 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1163 /*** IUnknown methods ***/
1164 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1165 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1166 STDMETHOD_(ULONG,Release)(THIS) PURE;
1167 /*** IDirect3DVertexDeclaration9 methods ***/
1168 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1169 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
1171 #undef INTERFACE
1173 #ifdef __CRT_UUID_DECL
1174 __CRT_UUID_DECL(IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
1175 #endif
1177 #if !defined(__cplusplus) || defined(CINTERFACE)
1178 /*** IUnknown methods ***/
1179 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1180 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1181 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1182 /*** IDirect3DVertexShader9 methods ***/
1183 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1184 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
1185 #else
1186 /*** IUnknown methods ***/
1187 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1188 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1189 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1190 /*** IDirect3DVertexShader9 methods ***/
1191 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1192 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
1193 #endif
1195 /*****************************************************************************
1196 * IDirect3DVertexShader9 interface
1198 #define INTERFACE IDirect3DVertexShader9
1199 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1201 /*** IUnknown methods ***/
1202 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1203 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1204 STDMETHOD_(ULONG,Release)(THIS) PURE;
1205 /*** IDirect3DVertexShader9 methods ***/
1206 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1207 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1209 #undef INTERFACE
1211 #ifdef __CRT_UUID_DECL
1212 __CRT_UUID_DECL(IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
1213 #endif
1215 #if !defined(__cplusplus) || defined(CINTERFACE)
1216 /*** IUnknown methods ***/
1217 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1218 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1219 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1220 /*** IDirect3DVertexShader9 methods ***/
1221 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1222 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1223 #else
1224 /*** IUnknown methods ***/
1225 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1226 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1227 #define IDirect3DVertexShader9_Release(p) (p)->Release()
1228 /*** IDirect3DVertexShader9 methods ***/
1229 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1230 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1231 #endif
1233 /*****************************************************************************
1234 * IDirect3DPixelShader9 interface
1236 #define INTERFACE IDirect3DPixelShader9
1237 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1239 /*** IUnknown methods ***/
1240 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1241 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1242 STDMETHOD_(ULONG,Release)(THIS) PURE;
1243 /*** IDirect3DPixelShader9 methods ***/
1244 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1245 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1247 #undef INTERFACE
1249 #ifdef __CRT_UUID_DECL
1250 __CRT_UUID_DECL(IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
1251 #endif
1253 #if !defined(__cplusplus) || defined(CINTERFACE)
1254 /*** IUnknown methods ***/
1255 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1256 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1257 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1258 /*** IDirect3DPixelShader9 methods ***/
1259 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1260 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1261 #else
1262 /*** IUnknown methods ***/
1263 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1264 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1265 #define IDirect3DPixelShader9_Release(p) (p)->Release()
1266 /*** IDirect3DPixelShader9 methods ***/
1267 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1268 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1269 #endif
1271 /*****************************************************************************
1272 * IDirect3DStateBlock9 interface
1274 #define INTERFACE IDirect3DStateBlock9
1275 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1277 /*** IUnknown methods ***/
1278 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1279 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1280 STDMETHOD_(ULONG,Release)(THIS) PURE;
1281 /*** IDirect3DStateBlock9 methods ***/
1282 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1283 STDMETHOD(Capture)(THIS) PURE;
1284 STDMETHOD(Apply)(THIS) PURE;
1286 #undef INTERFACE
1288 #ifdef __CRT_UUID_DECL
1289 __CRT_UUID_DECL(IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
1290 #endif
1292 #if !defined(__cplusplus) || defined(CINTERFACE)
1293 /*** IUnknown methods ***/
1294 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1295 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1296 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1297 /*** IDirect3DStateBlock9 methods ***/
1298 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1299 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1300 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1301 #else
1302 /*** IUnknown methods ***/
1303 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1304 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1305 #define IDirect3DStateBlock9_Release(p) (p)->Release()
1306 /*** IDirect3DStateBlock9 methods ***/
1307 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1308 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1309 #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1310 #endif
1312 /*****************************************************************************
1313 * IDirect3DQuery9 interface
1315 #define INTERFACE IDirect3DQuery9
1316 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1318 /*** IUnknown methods ***/
1319 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1320 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1321 STDMETHOD_(ULONG,Release)(THIS) PURE;
1322 /*** IDirect3DQuery9 methods ***/
1323 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1324 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1325 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1326 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1327 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1329 #undef INTERFACE
1331 #ifdef __CRT_UUID_DECL
1332 __CRT_UUID_DECL(IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
1333 #endif
1335 #if !defined(__cplusplus) || defined(CINTERFACE)
1336 /*** IUnknown methods ***/
1337 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1338 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1339 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1340 /*** IDirect3DQuery9 ***/
1341 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1342 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1343 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1344 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1345 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1346 #else
1347 /*** IUnknown methods ***/
1348 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1349 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1350 #define IDirect3DQuery9_Release(p) (p)->Release()
1351 /*** IDirect3DQuery9 ***/
1352 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1353 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1354 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1355 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1356 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1357 #endif
1359 /*****************************************************************************
1360 * IDirect3DDevice9 interface
1362 #define INTERFACE IDirect3DDevice9
1363 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1365 /*** IUnknown methods ***/
1366 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1367 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1368 STDMETHOD_(ULONG,Release)(THIS) PURE;
1369 /*** IDirect3DDevice9 methods ***/
1370 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1371 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1372 STDMETHOD(EvictManagedResources)(THIS) PURE;
1373 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1374 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1375 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1376 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1377 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1378 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1379 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1380 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1381 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1382 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1383 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1384 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1385 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1386 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1387 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1388 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1389 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1390 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1391 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1392 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1393 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1394 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1395 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1396 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1397 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1398 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1399 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1400 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1401 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1402 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1403 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1404 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1405 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1406 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1407 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1408 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1409 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1410 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1411 STDMETHOD(BeginScene)(THIS) PURE;
1412 STDMETHOD(EndScene)(THIS) PURE;
1413 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1414 D3DCOLOR color, float z, DWORD stencil) PURE;
1415 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1416 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1417 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1418 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1419 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1420 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1421 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1422 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1423 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1424 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1425 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1426 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1427 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1428 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1429 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1430 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1431 STDMETHOD(BeginStateBlock)(THIS) PURE;
1432 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1433 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1434 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1435 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1436 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1437 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1438 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1439 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1440 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1441 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1442 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1443 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1444 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1445 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1446 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1447 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1448 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1449 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1450 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1451 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1452 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1453 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1454 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1455 UINT primitive_count, const void *data, UINT stride) PURE;
1456 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1457 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1458 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1459 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1460 IDirect3DVertexDeclaration9 **declaration) PURE;
1461 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1462 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1463 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1464 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1465 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_code, IDirect3DVertexShader9 **shader) PURE;
1466 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1467 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1468 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1469 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1470 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1471 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1472 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1473 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1474 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1475 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1476 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1477 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1478 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1479 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1480 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1481 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1482 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1483 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1484 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1485 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1486 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1487 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1488 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1489 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1490 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1491 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1492 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1494 #undef INTERFACE
1496 #ifdef __CRT_UUID_DECL
1497 __CRT_UUID_DECL(IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
1498 #endif
1500 #if !defined(__cplusplus) || defined(CINTERFACE)
1501 /*** IUnknown methods ***/
1502 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1503 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1504 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1505 /*** IDirect3DDevice9 methods ***/
1506 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1507 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1508 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1509 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1510 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1511 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1512 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1513 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1514 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1515 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1516 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1517 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1518 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1519 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1520 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1521 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1522 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1523 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1524 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1525 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1526 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1527 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1528 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1529 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1530 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1531 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1532 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1533 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1534 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1535 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1536 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1537 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1538 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1539 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1540 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1541 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1542 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1543 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1544 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1545 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1546 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1547 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1548 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1549 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1550 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1551 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1552 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1553 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1554 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1555 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1556 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1557 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1558 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1559 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1560 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1561 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1562 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1563 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1564 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1565 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1566 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1567 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1568 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1569 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1570 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1571 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1572 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1573 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1574 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1575 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1576 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1577 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1578 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1579 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1580 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1581 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1582 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1583 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1584 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1585 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1586 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1587 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1588 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1589 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1590 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1591 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1592 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1593 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1594 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1595 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1596 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1597 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1598 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1599 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1600 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1601 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1602 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1603 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1604 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1605 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1606 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1607 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1608 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1609 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1610 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1611 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1612 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1613 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1614 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1615 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1616 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1617 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1618 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1619 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1620 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1621 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1622 #else
1623 /*** IUnknown methods ***/
1624 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1625 #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1626 #define IDirect3DDevice9_Release(p) (p)->Release()
1627 /*** IDirect3DDevice9 methods ***/
1628 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1629 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1630 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1631 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1632 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1633 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1634 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1635 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1636 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1637 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1638 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1639 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1640 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1641 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1642 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1643 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1644 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1645 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1646 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1647 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1648 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1649 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1650 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1651 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1652 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1653 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1654 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1655 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1656 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1657 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1658 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1659 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1660 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1661 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1662 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1663 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1664 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1665 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1666 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1667 #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1668 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1669 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1670 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1671 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1672 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1673 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1674 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1675 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1676 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1677 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1678 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1679 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1680 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1681 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1682 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1683 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1684 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1685 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1686 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1687 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1688 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1689 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1690 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1691 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1692 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1693 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1694 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1695 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1696 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1697 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1698 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1699 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1700 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1701 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1702 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1703 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1704 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1705 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1706 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1707 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1708 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1709 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1710 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1711 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1712 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1713 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1714 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1715 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1716 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1717 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1718 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1719 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1720 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1721 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1722 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1723 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1724 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1725 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1726 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1727 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1728 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1729 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1730 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1731 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1732 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1733 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1734 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1735 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1736 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1737 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1738 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1739 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1740 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1741 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1742 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1743 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1744 #endif
1747 /*****************************************************************************
1748 * IDirect3DDevice9Ex interface
1750 #define INTERFACE IDirect3DDevice9Ex
1751 DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
1753 /*** IUnknown methods ***/
1754 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1755 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1756 STDMETHOD_(ULONG,Release)(THIS) PURE;
1757 /*** IDirect3DDevice9 methods ***/
1758 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1759 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1760 STDMETHOD(EvictManagedResources)(THIS) PURE;
1761 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1762 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1763 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1764 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1765 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1766 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1767 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1768 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1769 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1770 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1771 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1772 STDMETHOD(Present)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1773 HWND dst_window_override, const RGNDATA *dirty_region) PURE;
1774 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1775 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1776 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1777 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT swapchain_idx, DWORD flags, const D3DGAMMARAMP *ramp) PURE;
1778 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1779 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1780 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1781 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1782 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1783 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1784 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1785 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1786 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1787 IDirect3DSurface9 *dst_surface, const POINT *dst_point) PURE;
1788 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1789 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1790 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1791 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9 *src_surface, const RECT *src_rect,
1792 IDirect3DSurface9 *dst_surface, const RECT *dst_rect, D3DTEXTUREFILTERTYPE filter) PURE;
1793 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9 *surface, const RECT *rect, D3DCOLOR color) PURE;
1794 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1795 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1796 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1797 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1798 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1799 STDMETHOD(BeginScene)(THIS) PURE;
1800 STDMETHOD(EndScene)(THIS) PURE;
1801 STDMETHOD(Clear)(THIS_ DWORD rect_count, const D3DRECT *rects, DWORD flags,
1802 D3DCOLOR color, float z, DWORD stencil) PURE;
1803 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1804 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1805 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE state, const D3DMATRIX *matrix) PURE;
1806 STDMETHOD(SetViewport)(THIS_ const D3DVIEWPORT9 *viewport) PURE;
1807 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1808 STDMETHOD(SetMaterial)(THIS_ const D3DMATERIAL9 *material) PURE;
1809 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1810 STDMETHOD(SetLight)(THIS_ DWORD index, const D3DLIGHT9 *light) PURE;
1811 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1812 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1813 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1814 STDMETHOD(SetClipPlane)(THIS_ DWORD index, const float *plane) PURE;
1815 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1816 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1817 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1818 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1819 STDMETHOD(BeginStateBlock)(THIS) PURE;
1820 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1821 STDMETHOD(SetClipStatus)(THIS_ const D3DCLIPSTATUS9 *clip_status) PURE;
1822 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1823 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1824 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1825 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1826 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1827 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1828 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1829 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1830 STDMETHOD(SetPaletteEntries)(THIS_ UINT palette_idx, const PALETTEENTRY *entries) PURE;
1831 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1832 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1833 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1834 STDMETHOD(SetScissorRect)(THIS_ const RECT *rect) PURE;
1835 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1836 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1837 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1838 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1839 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1840 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1841 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1842 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type,
1843 UINT primitive_count, const void *data, UINT stride) PURE;
1844 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count,
1845 UINT primitive_count, const void *index_data, D3DFORMAT index_format, const void *data, UINT stride) PURE;
1846 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1847 STDMETHOD(CreateVertexDeclaration)(THIS_ const D3DVERTEXELEMENT9 *elements,
1848 IDirect3DVertexDeclaration9 **declaration) PURE;
1849 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1850 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1851 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1852 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1853 STDMETHOD(CreateVertexShader)(THIS_ const DWORD *byte_core, IDirect3DVertexShader9 **shader) PURE;
1854 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1855 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1856 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1857 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1858 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1859 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1860 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1861 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1862 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1863 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1864 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1865 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1866 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1867 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1868 STDMETHOD(CreatePixelShader)(THIS_ const DWORD *byte_code, IDirect3DPixelShader9 **shader) PURE;
1869 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1870 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1871 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT reg_idx, const float *data, UINT count) PURE;
1872 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1873 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT reg_idx, const int *data, UINT count) PURE;
1874 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1875 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT reg_idx, const BOOL *data, UINT count) PURE;
1876 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1877 STDMETHOD(DrawRectPatch)(THIS_ UINT handle, const float *segment_count, const D3DRECTPATCH_INFO *patch_info) PURE;
1878 STDMETHOD(DrawTriPatch)(THIS_ UINT handle, const float *segment_count, const D3DTRIPATCH_INFO *patch_info) PURE;
1879 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1880 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1881 /* IDirect3DDevice9Ex methods */
1882 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
1883 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1884 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1885 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
1886 STDMETHOD(PresentEx)(THIS_ const RECT *src_rect, const RECT *dst_rect,
1887 HWND dst_window_override, const RGNDATA *dirty_region, DWORD flags) PURE;
1888 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1889 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1890 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
1891 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
1892 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1893 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
1894 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
1895 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1896 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1897 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1898 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1899 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
1900 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1901 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1903 #undef INTERFACE
1905 #ifdef __CRT_UUID_DECL
1906 __CRT_UUID_DECL(IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
1907 #endif
1909 #if !defined(__cplusplus) || defined(CINTERFACE)
1910 /*** IUnknown methods ***/
1911 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1912 #define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1913 #define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1914 /*** IDirect3DDevice9 methods ***/
1915 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1916 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1917 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1918 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1919 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1920 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1921 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1922 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1923 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1924 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1925 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1926 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1927 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1928 #define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1929 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1930 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1931 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1932 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1933 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1934 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1935 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1936 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1937 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1938 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1939 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1940 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1941 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1942 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1943 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1944 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1945 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1946 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1947 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1948 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1949 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1950 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1951 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1952 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1953 #define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1954 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1955 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1956 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1957 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1958 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1959 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1960 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1961 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1962 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1963 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1964 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1965 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1966 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1967 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1968 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1969 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1970 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1971 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1972 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1973 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1974 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1975 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1976 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1977 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1978 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1979 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1980 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1981 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1982 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1983 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1984 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1985 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1986 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1987 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1988 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1989 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1990 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1991 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1992 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1993 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1994 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1995 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1996 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1997 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1998 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1999 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
2000 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
2001 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
2002 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
2003 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
2004 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
2005 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
2006 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
2007 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
2008 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
2009 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
2010 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
2011 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
2012 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
2013 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
2014 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
2015 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
2016 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
2017 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
2018 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
2019 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
2020 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
2021 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
2022 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
2023 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
2024 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
2025 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
2026 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
2027 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
2028 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
2029 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
2030 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
2031 /* IDirect3DDevice9Ex */
2032 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
2033 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
2034 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
2035 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
2036 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
2037 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
2038 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
2039 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
2040 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
2041 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
2042 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
2043 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
2044 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
2045 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
2046 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
2047 #else
2048 /*** IUnknown methods ***/
2049 #define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
2050 #define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
2051 #define IDirect3DDevice9Ex_Release(p) (p)->Release()
2052 /*** IDirect3DDevice9 methods ***/
2053 #define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
2054 #define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
2055 #define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
2056 #define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
2057 #define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
2058 #define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
2059 #define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
2060 #define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
2061 #define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
2062 #define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
2063 #define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
2064 #define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
2065 #define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
2066 #define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
2067 #define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
2068 #define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
2069 #define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
2070 #define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
2071 #define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
2072 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
2073 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
2074 #define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
2075 #define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
2076 #define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
2077 #define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
2078 #define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
2079 #define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
2080 #define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
2081 #define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
2082 #define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
2083 #define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
2084 #define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
2085 #define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
2086 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
2087 #define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
2088 #define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
2089 #define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
2090 #define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
2091 #define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
2092 #define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
2093 #define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
2094 #define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
2095 #define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
2096 #define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
2097 #define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
2098 #define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
2099 #define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
2100 #define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
2101 #define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
2102 #define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
2103 #define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
2104 #define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
2105 #define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
2106 #define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
2107 #define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
2108 #define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
2109 #define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
2110 #define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
2111 #define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
2112 #define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
2113 #define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
2114 #define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
2115 #define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
2116 #define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
2117 #define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
2118 #define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
2119 #define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
2120 #define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
2121 #define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
2122 #define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
2123 #define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
2124 #define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
2125 #define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
2126 #define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
2127 #define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
2128 #define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
2129 #define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
2130 #define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
2131 #define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
2132 #define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
2133 #define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
2134 #define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
2135 #define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
2136 #define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
2137 #define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
2138 #define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
2139 #define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
2140 #define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
2141 #define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
2142 #define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
2143 #define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
2144 #define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
2145 #define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
2146 #define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
2147 #define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
2148 #define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
2149 #define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
2150 #define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
2151 #define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
2152 #define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
2153 #define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
2154 #define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
2155 #define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
2156 #define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
2157 #define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
2158 #define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
2159 #define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
2160 #define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
2161 #define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
2162 #define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
2163 #define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2164 #define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2165 #define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2166 #define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2167 #define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2168 #define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2169 /* IDirect3DDevice9Ex */
2170 #define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2171 #define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2172 #define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2173 #define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2174 #define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2175 #define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2176 #define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2177 #define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2178 #define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2179 #define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2180 #define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2181 #define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2182 #define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2183 #define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2184 #define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2185 #endif
2187 #ifdef __cplusplus
2188 extern "C" {
2189 #endif /* defined(__cplusplus) */
2191 int WINAPI D3DPERF_BeginEvent(D3DCOLOR color, const WCHAR *name);
2192 int WINAPI D3DPERF_EndEvent(void);
2193 DWORD WINAPI D3DPERF_GetStatus(void);
2194 BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2195 void WINAPI D3DPERF_SetMarker(D3DCOLOR color, const WCHAR *name);
2196 void WINAPI D3DPERF_SetOptions(DWORD options);
2197 void WINAPI D3DPERF_SetRegion(D3DCOLOR color, const WCHAR *name);
2199 /* Define the main entrypoint as well */
2200 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
2201 HRESULT WINAPI Direct3DCreate9Ex(UINT SDKVersion, IDirect3D9Ex**);
2203 #ifdef __cplusplus
2204 } /* extern "C" */
2205 #endif /* defined(__cplusplus) */
2208 #endif /* _D3D9_H_ */