wbemprox: Add reference counting to the query object.
[wine/multimedia.git] / dlls / gdi32 / painting.c
blob571a96ba26c9f608c5057dacb5296b2dd31c22ee
1 /*
2 * GDI drawing functions.
4 * Copyright 1993, 1994 Alexandre Julliard
5 * Copyright 1997 Bertho A. Stultiens
6 * 1999 Huw D M Davies
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "config.h"
24 #include "wine/port.h"
26 #include <stdarg.h>
27 #include <string.h>
28 #include <stdlib.h>
30 #include "windef.h"
31 #include "winbase.h"
32 #include "wingdi.h"
33 #include "winerror.h"
34 #include "gdi_private.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(gdi);
40 /***********************************************************************
41 * null driver fallback implementations
44 BOOL nulldrv_AngleArc( PHYSDEV dev, INT x, INT y, DWORD radius, FLOAT start, FLOAT sweep )
46 INT x1 = GDI_ROUND( x + cos( start * M_PI / 180 ) * radius );
47 INT y1 = GDI_ROUND( y - sin( start * M_PI / 180 ) * radius );
48 INT x2 = GDI_ROUND( x + cos( (start + sweep) * M_PI / 180) * radius );
49 INT y2 = GDI_ROUND( y - sin( (start + sweep) * M_PI / 180) * radius );
50 INT arcdir = SetArcDirection( dev->hdc, sweep >= 0 ? AD_COUNTERCLOCKWISE : AD_CLOCKWISE );
51 BOOL ret = ArcTo( dev->hdc, x - radius, y - radius, x + radius, y + radius, x1, y1, x2, y2 );
52 SetArcDirection( dev->hdc, arcdir );
53 return ret;
56 BOOL nulldrv_ArcTo( PHYSDEV dev, INT left, INT top, INT right, INT bottom,
57 INT xstart, INT ystart, INT xend, INT yend )
59 INT width = abs( right - left );
60 INT height = abs( bottom - top );
61 double xradius = width / 2.0;
62 double yradius = height / 2.0;
63 double xcenter = right > left ? left + xradius : right + xradius;
64 double ycenter = bottom > top ? top + yradius : bottom + yradius;
65 double angle;
67 if (!height || !width) return FALSE;
68 /* draw a line from the current position to the starting point of the arc, then draw the arc */
69 angle = atan2( (ystart - ycenter) / height, (xstart - xcenter) / width );
70 LineTo( dev->hdc, GDI_ROUND( xcenter + cos(angle) * xradius ),
71 GDI_ROUND( ycenter + sin(angle) * yradius ));
72 return Arc( dev->hdc, left, top, right, bottom, xstart, ystart, xend, yend );
75 BOOL nulldrv_FillRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush )
77 BOOL ret = FALSE;
78 HBRUSH prev;
80 if ((prev = SelectObject( dev->hdc, brush )))
82 ret = PaintRgn( dev->hdc, rgn );
83 SelectObject( dev->hdc, prev );
85 return ret;
88 BOOL nulldrv_FrameRgn( PHYSDEV dev, HRGN rgn, HBRUSH brush, INT width, INT height )
90 BOOL ret = FALSE;
91 HRGN tmp = CreateRectRgn( 0, 0, 0, 0 );
93 if (tmp)
95 if (REGION_FrameRgn( tmp, rgn, width, height )) ret = FillRgn( dev->hdc, tmp, brush );
96 DeleteObject( tmp );
98 return ret;
101 BOOL nulldrv_InvertRgn( PHYSDEV dev, HRGN rgn )
103 HBRUSH prev_brush = SelectObject( dev->hdc, GetStockObject(BLACK_BRUSH) );
104 INT prev_rop = SetROP2( dev->hdc, R2_NOT );
105 BOOL ret = PaintRgn( dev->hdc, rgn );
106 SelectObject( dev->hdc, prev_brush );
107 SetROP2( dev->hdc, prev_rop );
108 return ret;
111 BOOL nulldrv_PolyBezier( PHYSDEV dev, const POINT *points, DWORD count )
113 BOOL ret = FALSE;
114 POINT *pts;
115 INT n;
117 if ((pts = GDI_Bezier( points, count, &n )))
119 ret = Polyline( dev->hdc, pts, n );
120 HeapFree( GetProcessHeap(), 0, pts );
122 return ret;
125 BOOL nulldrv_PolyBezierTo( PHYSDEV dev, const POINT *points, DWORD count )
127 BOOL ret = FALSE;
128 POINT *pts = HeapAlloc( GetProcessHeap(), 0, sizeof(POINT) * (count + 1) );
130 if (pts)
132 GetCurrentPositionEx( dev->hdc, &pts[0] );
133 memcpy( pts + 1, points, sizeof(POINT) * count );
134 ret = PolyBezier( dev->hdc, pts, count + 1 );
135 HeapFree( GetProcessHeap(), 0, pts );
137 return ret;
140 BOOL nulldrv_PolyDraw( PHYSDEV dev, const POINT *points, const BYTE *types, DWORD count )
142 POINT *line_pts = NULL, *bzr_pts = NULL, bzr[4];
143 INT i, num_pts, num_bzr_pts, space, size;
145 /* check for valid point types */
146 for (i = 0; i < count; i++)
148 switch (types[i])
150 case PT_MOVETO:
151 case PT_LINETO | PT_CLOSEFIGURE:
152 case PT_LINETO:
153 break;
154 case PT_BEZIERTO:
155 if((i + 2 < count) && (types[i + 1] == PT_BEZIERTO) &&
156 ((types[i + 2] & ~PT_CLOSEFIGURE) == PT_BEZIERTO))
158 i += 2;
159 break;
161 default:
162 return FALSE;
166 space = count + 300;
167 line_pts = HeapAlloc( GetProcessHeap(), 0, space * sizeof(POINT) );
168 num_pts = 1;
170 GetCurrentPositionEx( dev->hdc, &line_pts[0] );
171 for (i = 0; i < count; i++)
173 switch (types[i])
175 case PT_MOVETO:
176 if (num_pts >= 2) Polyline( dev->hdc, line_pts, num_pts );
177 num_pts = 0;
178 line_pts[num_pts++] = points[i];
179 break;
180 case PT_LINETO:
181 case (PT_LINETO | PT_CLOSEFIGURE):
182 line_pts[num_pts++] = points[i];
183 break;
184 case PT_BEZIERTO:
185 bzr[0].x = line_pts[num_pts - 1].x;
186 bzr[0].y = line_pts[num_pts - 1].y;
187 memcpy( &bzr[1], &points[i], 3 * sizeof(POINT) );
189 if ((bzr_pts = GDI_Bezier( bzr, 4, &num_bzr_pts )))
191 size = num_pts + (count - i) + num_bzr_pts;
192 if (space < size)
194 space = size * 2;
195 line_pts = HeapReAlloc( GetProcessHeap(), 0, line_pts, space * sizeof(POINT) );
197 memcpy( &line_pts[num_pts], &bzr_pts[1], (num_bzr_pts - 1) * sizeof(POINT) );
198 num_pts += num_bzr_pts - 1;
199 HeapFree( GetProcessHeap(), 0, bzr_pts );
201 i += 2;
202 break;
204 if (types[i] & PT_CLOSEFIGURE) line_pts[num_pts++] = line_pts[0];
207 if (num_pts >= 2) Polyline( dev->hdc, line_pts, num_pts );
208 MoveToEx( dev->hdc, line_pts[num_pts - 1].x, line_pts[num_pts - 1].y, NULL );
209 HeapFree( GetProcessHeap(), 0, line_pts );
210 return TRUE;
213 BOOL nulldrv_PolylineTo( PHYSDEV dev, const POINT *points, INT count )
215 BOOL ret = FALSE;
216 POINT *pts;
218 if (!count) return FALSE;
219 if ((pts = HeapAlloc( GetProcessHeap(), 0, sizeof(POINT) * (count + 1) )))
221 GetCurrentPositionEx( dev->hdc, &pts[0] );
222 memcpy( pts + 1, points, sizeof(POINT) * count );
223 ret = Polyline( dev->hdc, pts, count + 1 );
224 HeapFree( GetProcessHeap(), 0, pts );
226 return ret;
229 /***********************************************************************
230 * LineTo (GDI32.@)
232 BOOL WINAPI LineTo( HDC hdc, INT x, INT y )
234 DC * dc = get_dc_ptr( hdc );
235 PHYSDEV physdev;
236 BOOL ret;
238 if(!dc) return FALSE;
240 update_dc( dc );
241 physdev = GET_DC_PHYSDEV( dc, pLineTo );
242 ret = physdev->funcs->pLineTo( physdev, x, y );
244 if(ret) {
245 dc->CursPosX = x;
246 dc->CursPosY = y;
248 release_dc_ptr( dc );
249 return ret;
253 /***********************************************************************
254 * MoveToEx (GDI32.@)
256 BOOL WINAPI MoveToEx( HDC hdc, INT x, INT y, LPPOINT pt )
258 BOOL ret;
259 PHYSDEV physdev;
260 DC * dc = get_dc_ptr( hdc );
262 if(!dc) return FALSE;
264 if(pt) {
265 pt->x = dc->CursPosX;
266 pt->y = dc->CursPosY;
268 dc->CursPosX = x;
269 dc->CursPosY = y;
271 physdev = GET_DC_PHYSDEV( dc, pMoveTo );
272 ret = physdev->funcs->pMoveTo( physdev, x, y );
273 release_dc_ptr( dc );
274 return ret;
278 /***********************************************************************
279 * Arc (GDI32.@)
281 BOOL WINAPI Arc( HDC hdc, INT left, INT top, INT right,
282 INT bottom, INT xstart, INT ystart,
283 INT xend, INT yend )
285 BOOL ret = FALSE;
286 DC * dc = get_dc_ptr( hdc );
288 if (dc)
290 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pArc );
291 update_dc( dc );
292 ret = physdev->funcs->pArc( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
293 release_dc_ptr( dc );
295 return ret;
298 /***********************************************************************
299 * ArcTo (GDI32.@)
301 BOOL WINAPI ArcTo( HDC hdc,
302 INT left, INT top,
303 INT right, INT bottom,
304 INT xstart, INT ystart,
305 INT xend, INT yend )
307 double width = fabs(right-left),
308 height = fabs(bottom-top),
309 xradius = width/2,
310 yradius = height/2,
311 xcenter = right > left ? left+xradius : right+xradius,
312 ycenter = bottom > top ? top+yradius : bottom+yradius,
313 angle;
314 PHYSDEV physdev;
315 BOOL result;
316 DC * dc = get_dc_ptr( hdc );
317 if(!dc) return FALSE;
319 update_dc( dc );
320 physdev = GET_DC_PHYSDEV( dc, pArcTo );
321 result = physdev->funcs->pArcTo( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
323 if (result) {
324 angle = atan2(((yend-ycenter)/height),
325 ((xend-xcenter)/width));
326 dc->CursPosX = GDI_ROUND(xcenter+(cos(angle)*xradius));
327 dc->CursPosY = GDI_ROUND(ycenter+(sin(angle)*yradius));
329 release_dc_ptr( dc );
330 return result;
334 /***********************************************************************
335 * Pie (GDI32.@)
337 BOOL WINAPI Pie( HDC hdc, INT left, INT top,
338 INT right, INT bottom, INT xstart, INT ystart,
339 INT xend, INT yend )
341 BOOL ret;
342 PHYSDEV physdev;
343 DC * dc = get_dc_ptr( hdc );
344 if (!dc) return FALSE;
346 update_dc( dc );
347 physdev = GET_DC_PHYSDEV( dc, pPie );
348 ret = physdev->funcs->pPie( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
349 release_dc_ptr( dc );
350 return ret;
354 /***********************************************************************
355 * Chord (GDI32.@)
357 BOOL WINAPI Chord( HDC hdc, INT left, INT top,
358 INT right, INT bottom, INT xstart, INT ystart,
359 INT xend, INT yend )
361 BOOL ret;
362 PHYSDEV physdev;
363 DC * dc = get_dc_ptr( hdc );
364 if (!dc) return FALSE;
366 update_dc( dc );
367 physdev = GET_DC_PHYSDEV( dc, pChord );
368 ret = physdev->funcs->pChord( physdev, left, top, right, bottom, xstart, ystart, xend, yend );
369 release_dc_ptr( dc );
370 return ret;
374 /***********************************************************************
375 * Ellipse (GDI32.@)
377 BOOL WINAPI Ellipse( HDC hdc, INT left, INT top,
378 INT right, INT bottom )
380 BOOL ret;
381 PHYSDEV physdev;
382 DC * dc = get_dc_ptr( hdc );
383 if (!dc) return FALSE;
385 update_dc( dc );
386 physdev = GET_DC_PHYSDEV( dc, pEllipse );
387 ret = physdev->funcs->pEllipse( physdev, left, top, right, bottom );
388 release_dc_ptr( dc );
389 return ret;
393 /***********************************************************************
394 * Rectangle (GDI32.@)
396 BOOL WINAPI Rectangle( HDC hdc, INT left, INT top,
397 INT right, INT bottom )
399 BOOL ret = FALSE;
400 DC * dc = get_dc_ptr( hdc );
402 if (dc)
404 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRectangle );
405 update_dc( dc );
406 ret = physdev->funcs->pRectangle( physdev, left, top, right, bottom );
407 release_dc_ptr( dc );
409 return ret;
413 /***********************************************************************
414 * RoundRect (GDI32.@)
416 BOOL WINAPI RoundRect( HDC hdc, INT left, INT top, INT right,
417 INT bottom, INT ell_width, INT ell_height )
419 BOOL ret = FALSE;
420 DC *dc = get_dc_ptr( hdc );
422 if (dc)
424 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pRoundRect );
425 update_dc( dc );
426 ret = physdev->funcs->pRoundRect( physdev, left, top, right, bottom, ell_width, ell_height );
427 release_dc_ptr( dc );
429 return ret;
432 /***********************************************************************
433 * SetPixel (GDI32.@)
435 COLORREF WINAPI SetPixel( HDC hdc, INT x, INT y, COLORREF color )
437 COLORREF ret = 0;
438 DC * dc = get_dc_ptr( hdc );
440 if (dc)
442 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSetPixel );
443 update_dc( dc );
444 ret = physdev->funcs->pSetPixel( physdev, x, y, color );
445 release_dc_ptr( dc );
447 return ret;
450 /***********************************************************************
451 * SetPixelV (GDI32.@)
453 BOOL WINAPI SetPixelV( HDC hdc, INT x, INT y, COLORREF color )
455 BOOL ret = FALSE;
456 DC * dc = get_dc_ptr( hdc );
458 if (dc)
460 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSetPixel );
461 update_dc( dc );
462 physdev->funcs->pSetPixel( physdev, x, y, color );
463 ret = TRUE;
464 release_dc_ptr( dc );
466 return ret;
469 /***********************************************************************
470 * GetPixel (GDI32.@)
472 COLORREF WINAPI GetPixel( HDC hdc, INT x, INT y )
474 COLORREF ret = CLR_INVALID;
475 DC * dc = get_dc_ptr( hdc );
477 if (dc)
479 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetPixel );
480 update_dc( dc );
481 ret = physdev->funcs->pGetPixel( physdev, x, y );
482 release_dc_ptr( dc );
484 return ret;
488 /******************************************************************************
489 * GdiSetPixelFormat [GDI32.@]
491 * Probably not the correct semantics, it's supposed to be an internal backend for SetPixelFormat.
493 BOOL WINAPI GdiSetPixelFormat( HDC hdc, INT iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
495 INT bRet = FALSE;
496 DC * dc = get_dc_ptr( hdc );
498 TRACE("(%p,%d,%p)\n",hdc,iPixelFormat,ppfd);
500 if (dc)
502 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSetPixelFormat );
503 update_dc( dc );
504 bRet = physdev->funcs->pSetPixelFormat( physdev, iPixelFormat, ppfd );
505 release_dc_ptr( dc );
507 return bRet;
511 /******************************************************************************
512 * GetPixelFormat [GDI32.@]
513 * Gets index of pixel format of DC
515 * PARAMETERS
516 * hdc [I] Device context whose pixel format index is sought
518 * RETURNS
519 * Success: Currently selected pixel format
520 * Failure: 0
522 INT WINAPI GetPixelFormat( HDC hdc )
524 INT ret = 0;
525 DC * dc = get_dc_ptr( hdc );
527 TRACE("(%p)\n",hdc);
529 if (dc)
531 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pGetPixelFormat );
532 update_dc( dc );
533 ret = physdev->funcs->pGetPixelFormat( physdev );
534 release_dc_ptr( dc );
536 return ret;
540 /******************************************************************************
541 * GdiDescribePixelFormat [GDI32.@]
543 * Probably not the correct semantics, it's supposed to be an internal backend for DescribePixelFormat.
545 INT WINAPI GdiDescribePixelFormat( HDC hdc, INT iPixelFormat, UINT nBytes,
546 LPPIXELFORMATDESCRIPTOR ppfd )
548 INT ret = 0;
549 DC * dc = get_dc_ptr( hdc );
551 TRACE("(%p,%d,%d,%p): stub\n",hdc,iPixelFormat,nBytes,ppfd);
553 if (dc)
555 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pDescribePixelFormat );
556 update_dc( dc );
557 ret = physdev->funcs->pDescribePixelFormat( physdev, iPixelFormat, nBytes, ppfd );
558 release_dc_ptr( dc );
560 return ret;
564 /******************************************************************************
565 * GdiSwapBuffers [GDI32.@]
567 * Probably not the correct semantics, it's supposed to be an internal backend for SwapBuffers.
569 BOOL WINAPI GdiSwapBuffers( HDC hdc )
571 INT bRet = FALSE;
572 DC * dc = get_dc_ptr( hdc );
574 TRACE("(%p)\n",hdc);
576 if (dc)
578 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pSwapBuffers );
579 update_dc( dc );
580 bRet = physdev->funcs->pSwapBuffers( physdev );
581 release_dc_ptr( dc );
583 return bRet;
587 /***********************************************************************
588 * PaintRgn (GDI32.@)
590 BOOL WINAPI PaintRgn( HDC hdc, HRGN hrgn )
592 BOOL ret = FALSE;
593 DC * dc = get_dc_ptr( hdc );
595 if (dc)
597 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPaintRgn );
598 update_dc( dc );
599 ret = physdev->funcs->pPaintRgn( physdev, hrgn );
600 release_dc_ptr( dc );
602 return ret;
606 /***********************************************************************
607 * FillRgn (GDI32.@)
609 BOOL WINAPI FillRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush )
611 BOOL retval = FALSE;
612 DC * dc = get_dc_ptr( hdc );
614 if (dc)
616 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pFillRgn );
617 update_dc( dc );
618 retval = physdev->funcs->pFillRgn( physdev, hrgn, hbrush );
619 release_dc_ptr( dc );
621 return retval;
625 /***********************************************************************
626 * FrameRgn (GDI32.@)
628 BOOL WINAPI FrameRgn( HDC hdc, HRGN hrgn, HBRUSH hbrush,
629 INT nWidth, INT nHeight )
631 BOOL ret = FALSE;
632 DC *dc = get_dc_ptr( hdc );
634 if (dc)
636 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pFrameRgn );
637 update_dc( dc );
638 ret = physdev->funcs->pFrameRgn( physdev, hrgn, hbrush, nWidth, nHeight );
639 release_dc_ptr( dc );
641 return ret;
645 /***********************************************************************
646 * InvertRgn (GDI32.@)
648 BOOL WINAPI InvertRgn( HDC hdc, HRGN hrgn )
650 BOOL ret = FALSE;
651 DC *dc = get_dc_ptr( hdc );
653 if (dc)
655 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pInvertRgn );
656 update_dc( dc );
657 ret = physdev->funcs->pInvertRgn( physdev, hrgn );
658 release_dc_ptr( dc );
660 return ret;
664 /**********************************************************************
665 * Polyline (GDI32.@)
667 BOOL WINAPI Polyline( HDC hdc, const POINT* pt, INT count )
669 BOOL ret = FALSE;
670 DC * dc = get_dc_ptr( hdc );
672 if (dc)
674 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPolyline );
675 update_dc( dc );
676 ret = physdev->funcs->pPolyline( physdev, pt, count );
677 release_dc_ptr( dc );
679 return ret;
682 /**********************************************************************
683 * PolylineTo (GDI32.@)
685 BOOL WINAPI PolylineTo( HDC hdc, const POINT* pt, DWORD cCount )
687 DC * dc = get_dc_ptr( hdc );
688 PHYSDEV physdev;
689 BOOL ret;
691 if(!dc) return FALSE;
693 update_dc( dc );
694 physdev = GET_DC_PHYSDEV( dc, pPolylineTo );
695 ret = physdev->funcs->pPolylineTo( physdev, pt, cCount );
697 if (ret && cCount)
699 dc->CursPosX = pt[cCount-1].x;
700 dc->CursPosY = pt[cCount-1].y;
702 release_dc_ptr( dc );
703 return ret;
707 /**********************************************************************
708 * Polygon (GDI32.@)
710 BOOL WINAPI Polygon( HDC hdc, const POINT* pt, INT count )
712 BOOL ret = FALSE;
713 DC * dc = get_dc_ptr( hdc );
715 if (dc)
717 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPolygon );
718 update_dc( dc );
719 ret = physdev->funcs->pPolygon( physdev, pt, count );
720 release_dc_ptr( dc );
722 return ret;
726 /**********************************************************************
727 * PolyPolygon (GDI32.@)
729 BOOL WINAPI PolyPolygon( HDC hdc, const POINT* pt, const INT* counts,
730 UINT polygons )
732 BOOL ret = FALSE;
733 DC * dc = get_dc_ptr( hdc );
735 if (dc)
737 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPolyPolygon );
738 update_dc( dc );
739 ret = physdev->funcs->pPolyPolygon( physdev, pt, counts, polygons );
740 release_dc_ptr( dc );
742 return ret;
745 /**********************************************************************
746 * PolyPolyline (GDI32.@)
748 BOOL WINAPI PolyPolyline( HDC hdc, const POINT* pt, const DWORD* counts,
749 DWORD polylines )
751 BOOL ret = FALSE;
752 DC * dc = get_dc_ptr( hdc );
754 if (dc)
756 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pPolyPolyline );
757 update_dc( dc );
758 ret = physdev->funcs->pPolyPolyline( physdev, pt, counts, polylines );
759 release_dc_ptr( dc );
761 return ret;
764 /**********************************************************************
765 * ExtFloodFill (GDI32.@)
767 BOOL WINAPI ExtFloodFill( HDC hdc, INT x, INT y, COLORREF color,
768 UINT fillType )
770 BOOL ret = FALSE;
771 DC * dc = get_dc_ptr( hdc );
773 if (dc)
775 PHYSDEV physdev = GET_DC_PHYSDEV( dc, pExtFloodFill );
777 update_dc( dc );
778 ret = physdev->funcs->pExtFloodFill( physdev, x, y, color, fillType );
779 release_dc_ptr( dc );
781 return ret;
785 /**********************************************************************
786 * FloodFill (GDI32.@)
788 BOOL WINAPI FloodFill( HDC hdc, INT x, INT y, COLORREF color )
790 return ExtFloodFill( hdc, x, y, color, FLOODFILLBORDER );
794 /******************************************************************************
795 * PolyBezier [GDI32.@]
796 * Draws one or more Bezier curves
798 * PARAMS
799 * hDc [I] Handle to device context
800 * lppt [I] Pointer to endpoints and control points
801 * cPoints [I] Count of endpoints and control points
803 * RETURNS
804 * Success: TRUE
805 * Failure: FALSE
807 BOOL WINAPI PolyBezier( HDC hdc, const POINT* lppt, DWORD cPoints )
809 PHYSDEV physdev;
810 BOOL ret;
811 DC * dc;
813 /* cPoints must be 3 * n + 1 (where n>=1) */
814 if (cPoints == 1 || (cPoints % 3) != 1) return FALSE;
816 dc = get_dc_ptr( hdc );
817 if(!dc) return FALSE;
819 update_dc( dc );
820 physdev = GET_DC_PHYSDEV( dc, pPolyBezier );
821 ret = physdev->funcs->pPolyBezier( physdev, lppt, cPoints );
822 release_dc_ptr( dc );
823 return ret;
826 /******************************************************************************
827 * PolyBezierTo [GDI32.@]
828 * Draws one or more Bezier curves
830 * PARAMS
831 * hDc [I] Handle to device context
832 * lppt [I] Pointer to endpoints and control points
833 * cPoints [I] Count of endpoints and control points
835 * RETURNS
836 * Success: TRUE
837 * Failure: FALSE
839 BOOL WINAPI PolyBezierTo( HDC hdc, const POINT* lppt, DWORD cPoints )
841 DC * dc;
842 BOOL ret;
843 PHYSDEV physdev;
845 /* cbPoints must be 3 * n (where n>=1) */
846 if (!cPoints || (cPoints % 3) != 0) return FALSE;
848 dc = get_dc_ptr( hdc );
849 if(!dc) return FALSE;
851 update_dc( dc );
852 physdev = GET_DC_PHYSDEV( dc, pPolyBezierTo );
853 ret = physdev->funcs->pPolyBezierTo( physdev, lppt, cPoints );
855 if(ret) {
856 dc->CursPosX = lppt[cPoints-1].x;
857 dc->CursPosY = lppt[cPoints-1].y;
859 release_dc_ptr( dc );
860 return ret;
863 /***********************************************************************
864 * AngleArc (GDI32.@)
866 BOOL WINAPI AngleArc(HDC hdc, INT x, INT y, DWORD dwRadius, FLOAT eStartAngle, FLOAT eSweepAngle)
868 PHYSDEV physdev;
869 BOOL result;
870 DC *dc;
872 if( (signed int)dwRadius < 0 )
873 return FALSE;
875 dc = get_dc_ptr( hdc );
876 if(!dc) return FALSE;
878 update_dc( dc );
879 physdev = GET_DC_PHYSDEV( dc, pAngleArc );
880 result = physdev->funcs->pAngleArc( physdev, x, y, dwRadius, eStartAngle, eSweepAngle );
882 if (result) {
883 dc->CursPosX = GDI_ROUND( x + cos((eStartAngle+eSweepAngle)*M_PI/180) * dwRadius );
884 dc->CursPosY = GDI_ROUND( y - sin((eStartAngle+eSweepAngle)*M_PI/180) * dwRadius );
886 release_dc_ptr( dc );
887 return result;
890 /***********************************************************************
891 * PolyDraw (GDI32.@)
893 BOOL WINAPI PolyDraw(HDC hdc, const POINT *lppt, const BYTE *lpbTypes,
894 DWORD cCount)
896 DC *dc = get_dc_ptr( hdc );
897 PHYSDEV physdev;
898 BOOL result;
900 if(!dc) return FALSE;
902 update_dc( dc );
903 physdev = GET_DC_PHYSDEV( dc, pPolyDraw );
904 result = physdev->funcs->pPolyDraw( physdev, lppt, lpbTypes, cCount );
905 release_dc_ptr( dc );
906 return result;
910 /**********************************************************************
911 * LineDDA (GDI32.@)
913 BOOL WINAPI LineDDA(INT nXStart, INT nYStart, INT nXEnd, INT nYEnd,
914 LINEDDAPROC callback, LPARAM lParam )
916 INT xadd = 1, yadd = 1;
917 INT err,erradd;
918 INT cnt;
919 INT dx = nXEnd - nXStart;
920 INT dy = nYEnd - nYStart;
922 if (dx < 0)
924 dx = -dx;
925 xadd = -1;
927 if (dy < 0)
929 dy = -dy;
930 yadd = -1;
932 if (dx > dy) /* line is "more horizontal" */
934 err = 2*dy - dx; erradd = 2*dy - 2*dx;
935 for(cnt = 0;cnt < dx; cnt++)
937 callback(nXStart,nYStart,lParam);
938 if (err > 0)
940 nYStart += yadd;
941 err += erradd;
943 else err += 2*dy;
944 nXStart += xadd;
947 else /* line is "more vertical" */
949 err = 2*dx - dy; erradd = 2*dx - 2*dy;
950 for(cnt = 0;cnt < dy; cnt++)
952 callback(nXStart,nYStart,lParam);
953 if (err > 0)
955 nXStart += xadd;
956 err += erradd;
958 else err += 2*dx;
959 nYStart += yadd;
962 return TRUE;
966 /******************************************************************
968 * *Very* simple bezier drawing code,
970 * It uses a recursive algorithm to divide the curve in a series
971 * of straight line segments. Not ideal but sufficient for me.
972 * If you are in need for something better look for some incremental
973 * algorithm.
975 * 7 July 1998 Rein Klazes
979 * some macro definitions for bezier drawing
981 * to avoid truncation errors the coordinates are
982 * shifted upwards. When used in drawing they are
983 * shifted down again, including correct rounding
984 * and avoiding floating point arithmetic
985 * 4 bits should allow 27 bits coordinates which I saw
986 * somewhere in the win32 doc's
990 #define BEZIERSHIFTBITS 4
991 #define BEZIERSHIFTUP(x) ((x)<<BEZIERSHIFTBITS)
992 #define BEZIERPIXEL BEZIERSHIFTUP(1)
993 #define BEZIERSHIFTDOWN(x) (((x)+(1<<(BEZIERSHIFTBITS-1)))>>BEZIERSHIFTBITS)
994 /* maximum depth of recursion */
995 #define BEZIERMAXDEPTH 8
997 /* size of array to store points on */
998 /* enough for one curve */
999 #define BEZIER_INITBUFSIZE (150)
1001 /* calculate Bezier average, in this case the middle
1002 * correctly rounded...
1003 * */
1005 #define BEZIERMIDDLE(Mid, P1, P2) \
1006 (Mid).x=((P1).x+(P2).x + 1)/2;\
1007 (Mid).y=((P1).y+(P2).y + 1)/2;
1009 /**********************************************************
1010 * BezierCheck helper function to check
1011 * that recursion can be terminated
1012 * Points[0] and Points[3] are begin and endpoint
1013 * Points[1] and Points[2] are control points
1014 * level is the recursion depth
1015 * returns true if the recursion can be terminated
1017 static BOOL BezierCheck( int level, POINT *Points)
1019 INT dx, dy;
1020 dx=Points[3].x-Points[0].x;
1021 dy=Points[3].y-Points[0].y;
1022 if(abs(dy)<=abs(dx)){/* shallow line */
1023 /* check that control points are between begin and end */
1024 if(Points[1].x < Points[0].x){
1025 if(Points[1].x < Points[3].x)
1026 return FALSE;
1027 }else
1028 if(Points[1].x > Points[3].x)
1029 return FALSE;
1030 if(Points[2].x < Points[0].x){
1031 if(Points[2].x < Points[3].x)
1032 return FALSE;
1033 }else
1034 if(Points[2].x > Points[3].x)
1035 return FALSE;
1036 dx=BEZIERSHIFTDOWN(dx);
1037 if(!dx) return TRUE;
1038 if(abs(Points[1].y-Points[0].y-(dy/dx)*
1039 BEZIERSHIFTDOWN(Points[1].x-Points[0].x)) > BEZIERPIXEL ||
1040 abs(Points[2].y-Points[0].y-(dy/dx)*
1041 BEZIERSHIFTDOWN(Points[2].x-Points[0].x)) > BEZIERPIXEL )
1042 return FALSE;
1043 else
1044 return TRUE;
1045 }else{ /* steep line */
1046 /* check that control points are between begin and end */
1047 if(Points[1].y < Points[0].y){
1048 if(Points[1].y < Points[3].y)
1049 return FALSE;
1050 }else
1051 if(Points[1].y > Points[3].y)
1052 return FALSE;
1053 if(Points[2].y < Points[0].y){
1054 if(Points[2].y < Points[3].y)
1055 return FALSE;
1056 }else
1057 if(Points[2].y > Points[3].y)
1058 return FALSE;
1059 dy=BEZIERSHIFTDOWN(dy);
1060 if(!dy) return TRUE;
1061 if(abs(Points[1].x-Points[0].x-(dx/dy)*
1062 BEZIERSHIFTDOWN(Points[1].y-Points[0].y)) > BEZIERPIXEL ||
1063 abs(Points[2].x-Points[0].x-(dx/dy)*
1064 BEZIERSHIFTDOWN(Points[2].y-Points[0].y)) > BEZIERPIXEL )
1065 return FALSE;
1066 else
1067 return TRUE;
1071 /* Helper for GDI_Bezier.
1072 * Just handles one Bezier, so Points should point to four POINTs
1074 static void GDI_InternalBezier( POINT *Points, POINT **PtsOut, INT *dwOut,
1075 INT *nPtsOut, INT level )
1077 if(*nPtsOut == *dwOut) {
1078 *dwOut *= 2;
1079 *PtsOut = HeapReAlloc( GetProcessHeap(), 0, *PtsOut,
1080 *dwOut * sizeof(POINT) );
1083 if(!level || BezierCheck(level, Points)) {
1084 if(*nPtsOut == 0) {
1085 (*PtsOut)[0].x = BEZIERSHIFTDOWN(Points[0].x);
1086 (*PtsOut)[0].y = BEZIERSHIFTDOWN(Points[0].y);
1087 *nPtsOut = 1;
1089 (*PtsOut)[*nPtsOut].x = BEZIERSHIFTDOWN(Points[3].x);
1090 (*PtsOut)[*nPtsOut].y = BEZIERSHIFTDOWN(Points[3].y);
1091 (*nPtsOut) ++;
1092 } else {
1093 POINT Points2[4]; /* for the second recursive call */
1094 Points2[3]=Points[3];
1095 BEZIERMIDDLE(Points2[2], Points[2], Points[3]);
1096 BEZIERMIDDLE(Points2[0], Points[1], Points[2]);
1097 BEZIERMIDDLE(Points2[1],Points2[0],Points2[2]);
1099 BEZIERMIDDLE(Points[1], Points[0], Points[1]);
1100 BEZIERMIDDLE(Points[2], Points[1], Points2[0]);
1101 BEZIERMIDDLE(Points[3], Points[2], Points2[1]);
1103 Points2[0]=Points[3];
1105 /* do the two halves */
1106 GDI_InternalBezier(Points, PtsOut, dwOut, nPtsOut, level-1);
1107 GDI_InternalBezier(Points2, PtsOut, dwOut, nPtsOut, level-1);
1113 /***********************************************************************
1114 * GDI_Bezier [INTERNAL]
1115 * Calculate line segments that approximate -what microsoft calls- a bezier
1116 * curve.
1117 * The routine recursively divides the curve in two parts until a straight
1118 * line can be drawn
1120 * PARAMS
1122 * Points [I] Ptr to count POINTs which are the end and control points
1123 * of the set of Bezier curves to flatten.
1124 * count [I] Number of Points. Must be 3n+1.
1125 * nPtsOut [O] Will contain no of points that have been produced (i.e. no. of
1126 * lines+1).
1128 * RETURNS
1130 * Ptr to an array of POINTs that contain the lines that approximate the
1131 * Beziers. The array is allocated on the process heap and it is the caller's
1132 * responsibility to HeapFree it. [this is not a particularly nice interface
1133 * but since we can't know in advance how many points we will generate, the
1134 * alternative would be to call the function twice, once to determine the size
1135 * and a second time to do the work - I decided this was too much of a pain].
1137 POINT *GDI_Bezier( const POINT *Points, INT count, INT *nPtsOut )
1139 POINT *out;
1140 INT Bezier, dwOut = BEZIER_INITBUFSIZE, i;
1142 if (count == 1 || (count - 1) % 3 != 0) {
1143 ERR("Invalid no. of points %d\n", count);
1144 return NULL;
1146 *nPtsOut = 0;
1147 out = HeapAlloc( GetProcessHeap(), 0, dwOut * sizeof(POINT));
1148 for(Bezier = 0; Bezier < (count-1)/3; Bezier++) {
1149 POINT ptBuf[4];
1150 memcpy(ptBuf, Points + Bezier * 3, sizeof(POINT) * 4);
1151 for(i = 0; i < 4; i++) {
1152 ptBuf[i].x = BEZIERSHIFTUP(ptBuf[i].x);
1153 ptBuf[i].y = BEZIERSHIFTUP(ptBuf[i].y);
1155 GDI_InternalBezier( ptBuf, &out, &dwOut, nPtsOut, BEZIERMAXDEPTH );
1157 TRACE("Produced %d points\n", *nPtsOut);
1158 return out;
1161 /******************************************************************************
1162 * GdiGradientFill (GDI32.@)
1164 BOOL WINAPI GdiGradientFill( HDC hdc, TRIVERTEX *vert_array, ULONG nvert,
1165 void *grad_array, ULONG ngrad, ULONG mode )
1167 DC *dc;
1168 PHYSDEV physdev;
1169 BOOL ret;
1170 ULONG i;
1172 TRACE("%p vert_array:%p nvert:%d grad_array:%p ngrad:%d\n", hdc, vert_array, nvert, grad_array, ngrad);
1174 if (!vert_array || !nvert || !grad_array || !ngrad || mode > GRADIENT_FILL_TRIANGLE)
1176 SetLastError( ERROR_INVALID_PARAMETER );
1177 return FALSE;
1179 for (i = 0; i < ngrad * (mode == GRADIENT_FILL_TRIANGLE ? 3 : 2); i++)
1180 if (((ULONG *)grad_array)[i] >= nvert) return FALSE;
1182 if (!(dc = get_dc_ptr( hdc )))
1184 SetLastError( ERROR_INVALID_PARAMETER );
1185 return FALSE;
1187 update_dc( dc );
1188 physdev = GET_DC_PHYSDEV( dc, pGradientFill );
1189 ret = physdev->funcs->pGradientFill( physdev, vert_array, nvert, grad_array, ngrad, mode );
1190 release_dc_ptr( dc );
1191 return ret;
1194 /******************************************************************************
1195 * GdiDrawStream (GDI32.@)
1198 BOOL WINAPI GdiDrawStream( HDC hdc, ULONG in, void * pvin )
1200 FIXME("stub: %p, %d, %p\n", hdc, in, pvin);
1201 return FALSE;