wined3d: Don't flush in D3D RealizePalette without a palette.
[wine/multimedia.git] / dlls / msvcrtd / Makefile.in
blob257c3d802ebd7c65e493d2bb0a837130b523d518
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR = @srcdir@
4 VPATH = @srcdir@
5 MODULE = msvcrtd.dll
6 IMPORTLIB = libmsvcrtd.$(IMPLIBEXT)
7 IMPORTS = msvcrt kernel32 ntdll
8 MODCFLAGS = @BUILTINFLAG@
9 EXTRAINCL = -I$(TOPSRCDIR)/include/msvcrt
11 C_SRCS = \
12 debug.c
14 @MAKE_DLL_RULES@
16 @DEPENDENCIES@ # everything below this line is overwritten by make depend