4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
21 #ifndef __WINE_SERVER_OBJECT_H
22 #define __WINE_SERVER_OBJECT_H
24 #ifdef HAVE_SYS_POLL_H
29 #include "wine/server_protocol.h"
43 struct wait_queue_entry
;
47 /* operations valid on all objects */
50 /* size of this object type */
52 /* dump the object (for debugging) */
53 void (*dump
)(struct object
*,int);
54 /* add a thread to the object wait queue */
55 int (*add_queue
)(struct object
*,struct wait_queue_entry
*);
56 /* remove a thread from the object wait queue */
57 void (*remove_queue
)(struct object
*,struct wait_queue_entry
*);
58 /* is object signaled? */
59 int (*signaled
)(struct object
*,struct thread
*);
60 /* wait satisfied; return 1 if abandoned */
61 int (*satisfied
)(struct object
*,struct thread
*);
62 /* return an fd object that can be used to read/write from the object */
63 struct fd
*(*get_fd
)(struct object
*);
64 /* destroy on refcount == 0 */
65 void (*destroy
)(struct object
*);
70 unsigned int refcount
; /* reference count */
71 const struct object_ops
*ops
;
72 struct wait_queue_entry
*head
;
73 struct wait_queue_entry
*tail
;
74 struct object_name
*name
;
80 struct wait_queue_entry
82 struct wait_queue_entry
*next
;
83 struct wait_queue_entry
*prev
;
85 struct thread
*thread
;
88 extern void *mem_alloc( size_t size
); /* malloc wrapper */
89 extern void *memdup( const void *data
, size_t len
);
90 extern void *alloc_object( const struct object_ops
*ops
);
91 extern void dump_object_name( struct object
*obj
);
92 extern void *create_named_object( struct namespace *namespace, const struct object_ops
*ops
,
93 const WCHAR
*name
, size_t len
);
94 extern struct namespace *create_namespace( unsigned int hash_size
, int case_sensitive
);
95 /* grab/release_object can take any pointer, but you better make sure */
96 /* that the thing pointed to starts with a struct object... */
97 extern struct object
*grab_object( void *obj
);
98 extern void release_object( void *obj
);
99 extern struct object
*find_object( const struct namespace *namespace, const WCHAR
*name
, size_t len
);
100 extern int no_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
101 extern int no_satisfied( struct object
*obj
, struct thread
*thread
);
102 extern struct fd
*no_get_fd( struct object
*obj
);
103 extern void no_destroy( struct object
*obj
);
105 extern void dump_objects(void);
108 /* event functions */
112 extern struct event
*create_event( const WCHAR
*name
, size_t len
,
113 int manual_reset
, int initial_state
);
114 extern struct event
*get_event_obj( struct process
*process
, obj_handle_t handle
, unsigned int access
);
115 extern void pulse_event( struct event
*event
);
116 extern void set_event( struct event
*event
);
117 extern void reset_event( struct event
*event
);
119 /* mutex functions */
121 extern void abandon_mutexes( struct thread
*thread
);
123 /* serial functions */
125 int get_serial_async_timeout(struct object
*obj
, int type
, int count
);
127 /* socket functions */
129 extern void sock_init(void);
131 /* debugger functions */
133 extern int set_process_debugger( struct process
*process
, struct thread
*debugger
);
134 extern void generate_debug_event( struct thread
*thread
, int code
, void *arg
);
135 extern void generate_startup_debug_events( struct process
*process
, void *entry
);
136 extern void debug_exit_thread( struct thread
*thread
);
138 /* mapping functions */
140 extern int get_page_size(void);
142 /* registry functions */
144 extern void init_registry(void);
145 extern void flush_registry(void);
146 extern void close_registry(void);
147 extern void registry_close_handle( struct object
*obj
, obj_handle_t hkey
);
149 /* signal functions */
151 extern void init_signals(void);
152 extern void close_signals(void);
154 /* token functions */
156 extern struct token
*create_token(void);
160 extern void close_atom_table(void);
161 extern int grab_global_atom( atom_t atom
);
162 extern void release_global_atom( atom_t atom
);
164 /* global variables */
166 /* command-line options */
167 extern int debug_level
;
168 extern int master_socket_timeout
;
169 extern int foreground
;
170 extern const char *server_argv0
;
172 /* server start time used for GetTickCount() */
173 extern unsigned int server_start_ticks
;
175 /* name space for synchronization objects */
176 extern struct namespace *sync_namespace
;
178 #endif /* __WINE_SERVER_OBJECT_H */