comctl32: Update thumb position on WM_MOUSEMOVE instead of deferring it.
[wine/multimedia.git] / dlls / ddraw / tests / ddraw4.c
blob8f5498b9a4adb536c4b6147391e634535edf58a8
1 /*
2 * Copyright 2011 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18 #define COBJMACROS
20 #include "wine/test.h"
21 #include <limits.h>
22 #include "d3d.h"
24 struct vec2
26 float x, y;
29 struct vec3
31 float x, y, z;
34 struct vec4
36 float x, y, z, w;
39 struct create_window_thread_param
41 HWND window;
42 HANDLE window_created;
43 HANDLE destroy_window;
44 HANDLE thread;
47 static BOOL compare_float(float f, float g, unsigned int ulps)
49 int x = *(int *)&f;
50 int y = *(int *)&g;
52 if (x < 0)
53 x = INT_MIN - x;
54 if (y < 0)
55 y = INT_MIN - y;
57 if (abs(x - y) > ulps)
58 return FALSE;
60 return TRUE;
63 static BOOL compare_vec4(struct vec4 *vec, float x, float y, float z, float w, unsigned int ulps)
65 return compare_float(vec->x, x, ulps)
66 && compare_float(vec->y, y, ulps)
67 && compare_float(vec->z, z, ulps)
68 && compare_float(vec->w, w, ulps);
71 static BOOL compare_color(D3DCOLOR c1, D3DCOLOR c2, BYTE max_diff)
73 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
74 c1 >>= 8; c2 >>= 8;
75 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
76 c1 >>= 8; c2 >>= 8;
77 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
78 c1 >>= 8; c2 >>= 8;
79 if (abs((c1 & 0xff) - (c2 & 0xff)) > max_diff) return FALSE;
80 return TRUE;
83 static DWORD WINAPI create_window_thread_proc(void *param)
85 struct create_window_thread_param *p = param;
86 DWORD res;
87 BOOL ret;
89 p->window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
90 0, 0, 640, 480, 0, 0, 0, 0);
91 ret = SetEvent(p->window_created);
92 ok(ret, "SetEvent failed, last error %#x.\n", GetLastError());
94 for (;;)
96 MSG msg;
98 while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
99 DispatchMessage(&msg);
100 res = WaitForSingleObject(p->destroy_window, 100);
101 if (res == WAIT_OBJECT_0)
102 break;
103 if (res != WAIT_TIMEOUT)
105 ok(0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
106 break;
110 DestroyWindow(p->window);
112 return 0;
115 static void create_window_thread(struct create_window_thread_param *p)
117 DWORD res, tid;
119 p->window_created = CreateEvent(NULL, FALSE, FALSE, NULL);
120 ok(!!p->window_created, "CreateEvent failed, last error %#x.\n", GetLastError());
121 p->destroy_window = CreateEvent(NULL, FALSE, FALSE, NULL);
122 ok(!!p->destroy_window, "CreateEvent failed, last error %#x.\n", GetLastError());
123 p->thread = CreateThread(NULL, 0, create_window_thread_proc, p, 0, &tid);
124 ok(!!p->thread, "Failed to create thread, last error %#x.\n", GetLastError());
125 res = WaitForSingleObject(p->window_created, INFINITE);
126 ok(res == WAIT_OBJECT_0, "Wait failed (%#x), last error %#x.\n", res, GetLastError());
129 static void destroy_window_thread(struct create_window_thread_param *p)
131 SetEvent(p->destroy_window);
132 WaitForSingleObject(p->thread, INFINITE);
133 CloseHandle(p->destroy_window);
134 CloseHandle(p->window_created);
135 CloseHandle(p->thread);
138 static IDirectDrawSurface4 *get_depth_stencil(IDirect3DDevice3 *device)
140 IDirectDrawSurface4 *rt, *ret;
141 DDSCAPS2 caps = {DDSCAPS_ZBUFFER, 0, 0, 0};
142 HRESULT hr;
144 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
145 ok(SUCCEEDED(hr), "Failed to get the render target, hr %#x.\n", hr);
146 hr = IDirectDrawSurface4_GetAttachedSurface(rt, &caps, &ret);
147 ok(SUCCEEDED(hr) || hr == DDERR_NOTFOUND, "Failed to get the z buffer, hr %#x.\n", hr);
148 IDirectDrawSurface4_Release(rt);
149 return ret;
152 static D3DCOLOR get_surface_color(IDirectDrawSurface4 *surface, UINT x, UINT y)
154 RECT rect = {x, y, x + 1, y + 1};
155 DDSURFACEDESC2 surface_desc;
156 D3DCOLOR color;
157 HRESULT hr;
159 memset(&surface_desc, 0, sizeof(surface_desc));
160 surface_desc.dwSize = sizeof(surface_desc);
162 hr = IDirectDrawSurface4_Lock(surface, &rect, &surface_desc, DDLOCK_READONLY | DDLOCK_WAIT, NULL);
163 ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
164 if (FAILED(hr))
165 return 0xdeadbeef;
167 color = *((DWORD *)surface_desc.lpSurface) & 0x00ffffff;
169 hr = IDirectDrawSurface4_Unlock(surface, &rect);
170 ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
172 return color;
175 static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx)
177 DDPIXELFORMAT *z_fmt = ctx;
179 if (U1(*format).dwZBufferBitDepth > U1(*z_fmt).dwZBufferBitDepth)
180 *z_fmt = *format;
182 return DDENUMRET_OK;
185 static IDirectDraw4 *create_ddraw(void)
187 IDirectDraw4 *ddraw4;
188 IDirectDraw *ddraw1;
189 HRESULT hr;
191 if (FAILED(DirectDrawCreate(NULL, &ddraw1, NULL)))
192 return NULL;
194 hr = IDirectDraw_QueryInterface(ddraw1, &IID_IDirectDraw4, (void **)&ddraw4);
195 IDirectDraw_Release(ddraw1);
196 if (FAILED(hr))
197 return NULL;
199 return ddraw4;
202 static IDirect3DDevice3 *create_device(HWND window, DWORD coop_level)
204 IDirectDrawSurface4 *surface, *ds;
205 IDirect3DDevice3 *device = NULL;
206 DDSURFACEDESC2 surface_desc;
207 IDirectDraw4 *ddraw4;
208 DDPIXELFORMAT z_fmt;
209 IDirect3D3 *d3d3;
210 HRESULT hr;
212 if (!(ddraw4 = create_ddraw()))
213 return NULL;
215 hr = IDirectDraw4_SetCooperativeLevel(ddraw4, window, coop_level);
216 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
218 memset(&surface_desc, 0, sizeof(surface_desc));
219 surface_desc.dwSize = sizeof(surface_desc);
220 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
221 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
222 surface_desc.dwWidth = 640;
223 surface_desc.dwHeight = 480;
225 hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &surface, NULL);
226 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
228 if (coop_level & DDSCL_NORMAL)
230 IDirectDrawClipper *clipper;
232 hr = IDirectDraw4_CreateClipper(ddraw4, 0, &clipper, NULL);
233 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
234 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
235 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
236 hr = IDirectDrawSurface4_SetClipper(surface, clipper);
237 ok(SUCCEEDED(hr), "Failed to set surface clipper, hr %#x.\n", hr);
238 IDirectDrawClipper_Release(clipper);
241 hr = IDirectDraw4_QueryInterface(ddraw4, &IID_IDirect3D3, (void **)&d3d3);
242 IDirectDraw4_Release(ddraw4);
243 if (FAILED(hr))
245 IDirectDrawSurface4_Release(surface);
246 return NULL;
249 memset(&z_fmt, 0, sizeof(z_fmt));
250 hr = IDirect3D3_EnumZBufferFormats(d3d3, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
251 if (FAILED(hr) || !z_fmt.dwSize)
253 IDirect3D3_Release(d3d3);
254 IDirectDrawSurface4_Release(surface);
255 return NULL;
258 memset(&surface_desc, 0, sizeof(surface_desc));
259 surface_desc.dwSize = sizeof(surface_desc);
260 surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
261 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
262 U4(surface_desc).ddpfPixelFormat = z_fmt;
263 surface_desc.dwWidth = 640;
264 surface_desc.dwHeight = 480;
265 hr = IDirectDraw4_CreateSurface(ddraw4, &surface_desc, &ds, NULL);
266 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
267 if (FAILED(hr))
269 IDirect3D3_Release(d3d3);
270 IDirectDrawSurface4_Release(surface);
271 return NULL;
274 hr = IDirectDrawSurface_AddAttachedSurface(surface, ds);
275 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
276 IDirectDrawSurface4_Release(ds);
277 if (FAILED(hr))
279 IDirect3D3_Release(d3d3);
280 IDirectDrawSurface4_Release(surface);
281 return NULL;
284 hr = IDirect3D3_CreateDevice(d3d3, &IID_IDirect3DHALDevice, surface, &device, NULL);
285 IDirect3D3_Release(d3d3);
286 IDirectDrawSurface4_Release(surface);
287 if (FAILED(hr))
288 return NULL;
290 return device;
293 static void test_process_vertices(void)
295 IDirect3DVertexBuffer *src_vb, *dst_vb;
296 IDirect3DViewport3 *viewport;
297 D3DVERTEXBUFFERDESC vb_desc;
298 IDirect3DDevice3 *device;
299 struct vec3 *src_data;
300 struct vec4 *dst_data;
301 IDirect3D3 *d3d3;
302 D3DVIEWPORT2 vp2;
303 D3DVIEWPORT vp1;
304 HWND window;
305 HRESULT hr;
307 static D3DMATRIX identity =
309 1.0f, 0.0f, 0.0f, 0.0f,
310 0.0f, 1.0f, 0.0f, 0.0f,
311 0.0f, 0.0f, 1.0f, 0.0f,
312 0.0f, 0.0f, 0.0f, 1.0f,
314 static D3DMATRIX projection =
316 1.0f, 0.0f, 0.0f, 0.0f,
317 0.0f, 1.0f, 0.0f, 0.0f,
318 0.0f, 0.0f, 1.0f, 0.0f,
319 6.0f, 7.0f, 8.0f, 1.0f,
322 window = CreateWindowA("static", "d3d7_test", WS_OVERLAPPEDWINDOW,
323 0, 0, 640, 480, 0, 0, 0, 0);
324 if (!(device = create_device(window, DDSCL_NORMAL)))
326 skip("Failed to create a 3D device, skipping test.\n");
327 DestroyWindow(window);
328 return;
331 hr = IDirect3DDevice3_GetDirect3D(device, &d3d3);
332 ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr);
334 memset(&vb_desc, 0, sizeof(vb_desc));
335 vb_desc.dwSize = sizeof(vb_desc);
336 vb_desc.dwFVF = D3DFVF_XYZ;
337 vb_desc.dwNumVertices = 3;
338 hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &src_vb, 0, NULL);
339 ok(SUCCEEDED(hr), "Failed to create source vertex buffer, hr %#x.\n", hr);
341 hr = IDirect3DVertexBuffer_Lock(src_vb, DDLOCK_WRITEONLY, (void **)&src_data, NULL);
342 ok(SUCCEEDED(hr), "Failed to lock source vertex buffer, hr %#x.\n", hr);
343 src_data[0].x = -1.0f;
344 src_data[0].y = -1.0f;
345 src_data[0].z = -1.0f;
346 src_data[1].x = 0.0f;
347 src_data[1].y = 0.0f;
348 src_data[1].z = 0.0f;
349 src_data[2].x = 1.0f;
350 src_data[2].y = 1.0f;
351 src_data[2].z = 1.0f;
352 hr = IDirect3DVertexBuffer_Unlock(src_vb);
353 ok(SUCCEEDED(hr), "Failed to unlock source vertex buffer, hr %#x.\n", hr);
355 memset(&vb_desc, 0, sizeof(vb_desc));
356 vb_desc.dwSize = sizeof(vb_desc);
357 vb_desc.dwFVF = D3DFVF_XYZRHW;
358 vb_desc.dwNumVertices = 3;
359 hr = IDirect3D3_CreateVertexBuffer(d3d3, &vb_desc, &dst_vb, 0, NULL);
360 ok(SUCCEEDED(hr), "Failed to create destination vertex buffer, hr %#x.\n", hr);
362 hr = IDirect3D3_CreateViewport(d3d3, &viewport, NULL);
363 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
364 hr = IDirect3DDevice3_AddViewport(device, viewport);
365 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
366 vp2.dwSize = sizeof(vp2);
367 vp2.dwX = 10;
368 vp2.dwY = 20;
369 vp2.dwWidth = 100;
370 vp2.dwHeight = 200;
371 vp2.dvClipX = 2.0f;
372 vp2.dvClipY = 3.0f;
373 vp2.dvClipWidth = 4.0f;
374 vp2.dvClipHeight = 5.0f;
375 vp2.dvMinZ = -2.0f;
376 vp2.dvMaxZ = 3.0f;
377 hr = IDirect3DViewport3_SetViewport2(viewport, &vp2);
378 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
379 hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
380 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
382 hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &identity);
383 ok(SUCCEEDED(hr), "Failed to set world transformation, hr %#x.\n", hr);
384 hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &identity);
385 ok(SUCCEEDED(hr), "Failed to set view transformation, hr %#x.\n", hr);
386 hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &identity);
387 ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr);
389 hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
390 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
392 hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
393 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
394 ok(compare_vec4(&dst_data[0], -6.500e+1f, +1.800e+2f, +2.000e-1f, +1.000e+0f, 4096),
395 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
396 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
397 ok(compare_vec4(&dst_data[1], -4.000e+1f, +1.400e+2f, +4.000e-1f, +1.000e+0f, 4096),
398 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
399 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
400 ok(compare_vec4(&dst_data[2], -1.500e+1f, +1.000e+2f, +6.000e-1f, +1.000e+0f, 4096),
401 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
402 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
403 hr = IDirect3DVertexBuffer_Unlock(dst_vb);
404 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
406 hr = IDirect3DDevice3_MultiplyTransform(device, D3DTRANSFORMSTATE_PROJECTION, &projection);
407 ok(SUCCEEDED(hr), "Failed to set projection transformation, hr %#x.\n", hr);
409 hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
410 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
412 hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
413 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
414 ok(compare_vec4(&dst_data[0], +8.500e+1f, -1.000e+2f, +1.800e+0f, +1.000e+0f, 4096),
415 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
416 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
417 ok(compare_vec4(&dst_data[1], +1.100e+2f, -1.400e+2f, +2.000e+0f, +1.000e+0f, 4096),
418 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
419 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
420 ok(compare_vec4(&dst_data[2], +1.350e+2f, -1.800e+2f, +2.200e+0f, +1.000e+0f, 4096),
421 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
422 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
423 hr = IDirect3DVertexBuffer_Unlock(dst_vb);
424 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
426 vp2.dwSize = sizeof(vp2);
427 vp2.dwX = 30;
428 vp2.dwY = 40;
429 vp2.dwWidth = 90;
430 vp2.dwHeight = 80;
431 vp2.dvClipX = 4.0f;
432 vp2.dvClipY = 6.0f;
433 vp2.dvClipWidth = 2.0f;
434 vp2.dvClipHeight = 4.0f;
435 vp2.dvMinZ = 3.0f;
436 vp2.dvMaxZ = -2.0f;
437 hr = IDirect3DViewport3_SetViewport2(viewport, &vp2);
438 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
440 hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
441 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
443 hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
444 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
445 ok(compare_vec4(&dst_data[0], +7.500e+1f, +4.000e+1f, -8.000e-1f, +1.000e+0f, 4096),
446 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
447 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
448 ok(compare_vec4(&dst_data[1], +1.200e+2f, +2.000e+1f, -1.000e+0f, +1.000e+0f, 4096),
449 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
450 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
451 ok(compare_vec4(&dst_data[2], +1.650e+2f, +0.000e+0f, -1.200e+0f, +1.000e+0f, 4096),
452 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
453 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
454 hr = IDirect3DVertexBuffer_Unlock(dst_vb);
455 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
457 vp1.dwSize = sizeof(vp1);
458 vp1.dwX = 30;
459 vp1.dwY = 40;
460 vp1.dwWidth = 90;
461 vp1.dwHeight = 80;
462 vp1.dvScaleX = 7.0f;
463 vp1.dvScaleY = 2.0f;
464 vp1.dvMaxX = 6.0f;
465 vp1.dvMaxY = 10.0f;
466 vp1.dvMinZ = -2.0f;
467 vp1.dvMaxZ = 3.0f;
468 hr = IDirect3DViewport3_SetViewport(viewport, &vp1);
469 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
471 hr = IDirect3DVertexBuffer_ProcessVertices(dst_vb, D3DVOP_TRANSFORM, 0, 3, src_vb, 0, device, 0);
472 ok(SUCCEEDED(hr), "Failed to process vertices, hr %#x.\n", hr);
474 hr = IDirect3DVertexBuffer_Lock(dst_vb, DDLOCK_READONLY, (void **)&dst_data, NULL);
475 ok(SUCCEEDED(hr), "Failed to lock destination vertex buffer, hr %#x.\n", hr);
476 ok(compare_vec4(&dst_data[0], +1.100e+2f, +6.800e+1f, +7.000e+0f, +1.000e+0f, 4096),
477 "Got unexpected vertex 0 {%.8e, %.8e, %.8e, %.8e}.\n",
478 dst_data[0].x, dst_data[0].y, dst_data[0].z, dst_data[0].w);
479 ok(compare_vec4(&dst_data[1], +1.170e+2f, +6.600e+1f, +8.000e+0f, +1.000e+0f, 4096),
480 "Got unexpected vertex 1 {%.8e, %.8e, %.8e, %.8e}.\n",
481 dst_data[1].x, dst_data[1].y, dst_data[1].z, dst_data[1].w);
482 ok(compare_vec4(&dst_data[2], +1.240e+2f, +6.400e+1f, +9.000e+0f, +1.000e+0f, 4096),
483 "Got unexpected vertex 2 {%.8e, %.8e, %.8e, %.8e}.\n",
484 dst_data[2].x, dst_data[2].y, dst_data[2].z, dst_data[2].w);
485 hr = IDirect3DVertexBuffer_Unlock(dst_vb);
486 ok(SUCCEEDED(hr), "Failed to unlock destination vertex buffer, hr %#x.\n", hr);
488 hr = IDirect3DDevice3_DeleteViewport(device, viewport);
489 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
491 IDirect3DVertexBuffer_Release(dst_vb);
492 IDirect3DVertexBuffer_Release(src_vb);
493 IDirect3DViewport3_Release(viewport);
494 IDirect3D3_Release(d3d3);
495 IDirect3DDevice3_Release(device);
496 DestroyWindow(window);
499 static void test_coop_level_create_device_window(void)
501 HWND focus_window, device_window;
502 IDirectDraw4 *ddraw;
503 HRESULT hr;
505 focus_window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
506 0, 0, 640, 480, 0, 0, 0, 0);
507 if (!(ddraw = create_ddraw()))
509 skip("Failed to create a ddraw object, skipping test.\n");
510 DestroyWindow(focus_window);
511 return;
514 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
515 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
516 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
517 ok(!device_window, "Unexpected device window found.\n");
518 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW);
519 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
520 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
521 ok(!device_window, "Unexpected device window found.\n");
522 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL);
523 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
524 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
525 ok(!device_window, "Unexpected device window found.\n");
526 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_NORMAL | DDSCL_FULLSCREEN);
527 ok(hr == DDERR_INVALIDPARAMS, "Got unexpected hr %#x.\n", hr);
528 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
529 ok(!device_window, "Unexpected device window found.\n");
530 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
531 ok(hr == DDERR_NOFOCUSWINDOW || broken(hr == DDERR_INVALIDPARAMS), "Got unexpected hr %#x.\n", hr);
532 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
533 ok(!device_window, "Unexpected device window found.\n");
535 /* Windows versions before 98 / NT5 don't support DDSCL_CREATEDEVICEWINDOW. */
536 if (broken(hr == DDERR_INVALIDPARAMS))
538 win_skip("DDSCL_CREATEDEVICEWINDOW not supported, skipping test.\n");
539 IDirectDraw4_Release(ddraw);
540 DestroyWindow(focus_window);
541 return;
544 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
545 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
546 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
547 ok(!device_window, "Unexpected device window found.\n");
548 hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
549 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
550 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
551 ok(!device_window, "Unexpected device window found.\n");
553 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
554 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
555 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
556 ok(!device_window, "Unexpected device window found.\n");
557 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_SETFOCUSWINDOW
558 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
559 ok(hr == DDERR_NOHWND, "Got unexpected hr %#x.\n", hr);
560 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
561 ok(!!device_window, "Device window not found.\n");
563 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
564 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
565 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
566 ok(!device_window, "Unexpected device window found.\n");
567 hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW
568 | DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
569 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
570 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
571 ok(!!device_window, "Device window not found.\n");
573 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
574 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
575 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
576 ok(!device_window, "Unexpected device window found.\n");
577 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
578 ok(hr == DDERR_NOFOCUSWINDOW, "Got unexpected hr %#x.\n", hr);
579 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
580 ok(!device_window, "Unexpected device window found.\n");
581 hr = IDirectDraw4_SetCooperativeLevel(ddraw, focus_window, DDSCL_SETFOCUSWINDOW);
582 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
583 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
584 ok(!device_window, "Unexpected device window found.\n");
585 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_CREATEDEVICEWINDOW | DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
586 ok(hr == DD_OK, "Got unexpected hr %#x.\n", hr);
587 device_window = FindWindowA("DirectDrawDeviceWnd", "DirectDrawDeviceWnd");
588 ok(!!device_window, "Device window not found.\n");
590 IDirectDraw4_Release(ddraw);
591 DestroyWindow(focus_window);
594 static void test_clipper_blt(void)
596 IDirectDrawSurface4 *src_surface, *dst_surface;
597 RECT client_rect, src_rect, *rect;
598 IDirectDrawClipper *clipper;
599 DDSURFACEDESC2 surface_desc;
600 unsigned int i, j, x, y;
601 IDirectDraw4 *ddraw;
602 RGNDATA *rgn_data;
603 D3DCOLOR color;
604 HRGN r1, r2;
605 HWND window;
606 DDBLTFX fx;
607 HRESULT hr;
608 DWORD *ptr;
609 DWORD ret;
611 static const DWORD src_data[] =
613 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
614 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
615 0xff0000ff, 0xff0000ff, 0xff00ff00, 0xffff0000, 0xffffffff, 0xffffffff,
617 static const D3DCOLOR expected1[] =
619 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
620 0x000000ff, 0x0000ff00, 0x00000000, 0x00000000,
621 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
622 0x00000000, 0x00000000, 0x00ff0000, 0x00ffffff,
624 static const D3DCOLOR expected2[] =
626 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
627 0x000000ff, 0x000000ff, 0x00000000, 0x00000000,
628 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
629 0x00000000, 0x00000000, 0x000000ff, 0x000000ff,
632 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
633 10, 10, 640, 480, 0, 0, 0, 0);
634 ShowWindow(window, SW_SHOW);
635 if (!(ddraw = create_ddraw()))
637 skip("Failed to create a ddraw object, skipping test.\n");
638 DestroyWindow(window);
639 return;
642 ret = GetClientRect(window, &client_rect);
643 ok(ret, "Failed to get client rect.\n");
644 ret = MapWindowPoints(window, NULL, (POINT *)&client_rect, 2);
645 ok(ret, "Failed to map client rect.\n");
647 hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
648 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
650 hr = IDirectDraw4_CreateClipper(ddraw, 0, &clipper, NULL);
651 ok(SUCCEEDED(hr), "Failed to create clipper, hr %#x.\n", hr);
652 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
653 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
654 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
655 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
656 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
657 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
658 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
659 hr = IDirectDrawClipper_GetClipList(clipper, NULL, rgn_data, &ret);
660 ok(SUCCEEDED(hr), "Failed to get clip list, hr %#x.\n", hr);
661 ok(rgn_data->rdh.dwSize == sizeof(rgn_data->rdh), "Got unexpected structure size %#x.\n", rgn_data->rdh.dwSize);
662 ok(rgn_data->rdh.iType == RDH_RECTANGLES, "Got unexpected type %#x.\n", rgn_data->rdh.iType);
663 ok(rgn_data->rdh.nCount == 1, "Got unexpected count %u.\n", rgn_data->rdh.nCount);
664 ok(rgn_data->rdh.nRgnSize == 16, "Got unexpected region size %u.\n", rgn_data->rdh.nRgnSize);
665 ok(EqualRect(&rgn_data->rdh.rcBound, &client_rect),
666 "Got unexpected bounding rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
667 rgn_data->rdh.rcBound.left, rgn_data->rdh.rcBound.top,
668 rgn_data->rdh.rcBound.right, rgn_data->rdh.rcBound.bottom,
669 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
670 rect = (RECT *)&rgn_data->Buffer[0];
671 ok(EqualRect(rect, &client_rect),
672 "Got unexpected clip rect {%d, %d, %d, %d}, expected {%d, %d, %d, %d}.\n",
673 rect->left, rect->top, rect->right, rect->bottom,
674 client_rect.left, client_rect.top, client_rect.right, client_rect.bottom);
675 HeapFree(GetProcessHeap(), 0, rgn_data);
677 r1 = CreateRectRgn(0, 0, 320, 240);
678 ok(!!r1, "Failed to create region.\n");
679 r2 = CreateRectRgn(320, 240, 640, 480);
680 ok(!!r2, "Failed to create region.\n");
681 CombineRgn(r1, r1, r2, RGN_OR);
682 ret = GetRegionData(r1, 0, NULL);
683 rgn_data = HeapAlloc(GetProcessHeap(), 0, ret);
684 ret = GetRegionData(r1, ret, rgn_data);
685 ok(!!ret, "Failed to get region data.\n");
687 DeleteObject(r2);
688 DeleteObject(r1);
690 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
691 ok(hr == DDERR_CLIPPERISUSINGHWND, "Got unexpected hr %#x.\n", hr);
692 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
693 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
694 hr = IDirectDrawClipper_SetClipList(clipper, rgn_data, 0);
695 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
697 HeapFree(GetProcessHeap(), 0, rgn_data);
699 memset(&surface_desc, 0, sizeof(surface_desc));
700 surface_desc.dwSize = sizeof(surface_desc);
701 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
702 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN;
703 surface_desc.dwWidth = 640;
704 surface_desc.dwHeight = 480;
705 U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
706 U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB;
707 U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
708 U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
709 U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
710 U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
712 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &src_surface, NULL);
713 ok(SUCCEEDED(hr), "Failed to create source surface, hr %#x.\n", hr);
714 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &dst_surface, NULL);
715 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
717 memset(&fx, 0, sizeof(fx));
718 fx.dwSize = sizeof(fx);
719 hr = IDirectDrawSurface4_Blt(src_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
720 ok(SUCCEEDED(hr), "Failed to clear source surface, hr %#x.\n", hr);
721 hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
722 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
724 hr = IDirectDrawSurface4_Lock(src_surface, NULL, &surface_desc, DDLOCK_WAIT, NULL);
725 ok(SUCCEEDED(hr), "Failed to lock source surface, hr %#x.\n", hr);
726 ok(U1(surface_desc).lPitch == 2560, "Got unexpected surface pitch %u.\n", U1(surface_desc).lPitch);
727 ptr = surface_desc.lpSurface;
728 memcpy(&ptr[ 0], &src_data[ 0], 6 * sizeof(DWORD));
729 memcpy(&ptr[ 640], &src_data[ 6], 6 * sizeof(DWORD));
730 memcpy(&ptr[1280], &src_data[12], 6 * sizeof(DWORD));
731 hr = IDirectDrawSurface4_Unlock(src_surface, NULL);
732 ok(SUCCEEDED(hr), "Failed to unlock source surface, hr %#x.\n", hr);
734 hr = IDirectDrawSurface4_SetClipper(dst_surface, clipper);
735 ok(SUCCEEDED(hr), "Failed to set clipper, hr %#x.\n", hr);
737 SetRect(&src_rect, 1, 1, 5, 2);
738 hr = IDirectDrawSurface4_Blt(dst_surface, NULL, src_surface, &src_rect, DDBLT_WAIT, NULL);
739 ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
740 for (i = 0; i < 4; ++i)
742 for (j = 0; j < 4; ++j)
744 x = 80 * ((2 * j) + 1);
745 y = 60 * ((2 * i) + 1);
746 color = get_surface_color(dst_surface, x, y);
747 ok(compare_color(color, expected1[i * 4 + j], 1),
748 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected1[i * 4 + j], x, y, color);
752 U5(fx).dwFillColor = 0xff0000ff;
753 hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
754 ok(SUCCEEDED(hr), "Failed to clear destination surface, hr %#x.\n", hr);
755 for (i = 0; i < 4; ++i)
757 for (j = 0; j < 4; ++j)
759 x = 80 * ((2 * j) + 1);
760 y = 60 * ((2 * i) + 1);
761 color = get_surface_color(dst_surface, x, y);
762 ok(compare_color(color, expected2[i * 4 + j], 1),
763 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected2[i * 4 + j], x, y, color);
767 hr = IDirectDrawSurface4_BltFast(dst_surface, 0, 0, src_surface, NULL, DDBLTFAST_WAIT);
768 ok(hr == DDERR_BLTFASTCANTCLIP, "Got unexpected hr %#x.\n", hr);
770 hr = IDirectDrawClipper_SetHWnd(clipper, 0, window);
771 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
772 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
773 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
774 DestroyWindow(window);
775 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
776 ok(hr == E_FAIL, "Got unexpected hr %#x.\n", hr);
777 hr = IDirectDrawClipper_SetHWnd(clipper, 0, NULL);
778 ok(SUCCEEDED(hr), "Failed to set clipper window, hr %#x.\n", hr);
779 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
780 ok(SUCCEEDED(hr), "Failed to get clip list size, hr %#x.\n", hr);
781 hr = IDirectDrawClipper_SetClipList(clipper, NULL, 0);
782 ok(SUCCEEDED(hr), "Failed to set clip list, hr %#x.\n", hr);
783 hr = IDirectDrawClipper_GetClipList(clipper, NULL, NULL, &ret);
784 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
785 hr = IDirectDrawSurface4_Blt(dst_surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
786 ok(hr == DDERR_NOCLIPLIST, "Got unexpected hr %#x.\n", hr);
788 IDirectDrawSurface4_Release(dst_surface);
789 IDirectDrawSurface4_Release(src_surface);
790 IDirectDrawClipper_Release(clipper);
791 IDirectDraw4_Release(ddraw);
794 static void test_coop_level_d3d_state(void)
796 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
797 IDirectDrawSurface4 *rt, *surface;
798 IDirect3DViewport3 *viewport;
799 IDirect3DDevice3 *device;
800 IDirectDraw4 *ddraw;
801 D3DVIEWPORT2 vp;
802 IDirect3D3 *d3d;
803 D3DCOLOR color;
804 DWORD value;
805 HWND window;
806 HRESULT hr;
808 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
809 0, 0, 640, 480, 0, 0, 0, 0);
810 if (!(device = create_device(window, DDSCL_NORMAL)))
812 skip("Failed to create D3D device, skipping test.\n");
813 DestroyWindow(window);
814 return;
817 hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
818 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
820 hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL);
821 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
822 hr = IDirect3DDevice3_AddViewport(device, viewport);
823 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
824 memset(&vp, 0, sizeof(vp));
825 vp.dwSize = sizeof(vp);
826 vp.dwX = 0;
827 vp.dwY = 0;
828 vp.dwWidth = 640;
829 vp.dwHeight = 480;
830 vp.dvClipX = -1.0f;
831 vp.dvClipY = 1.0f;
832 vp.dvClipWidth = 2.0f;
833 vp.dvClipHeight = 2.0f;
834 vp.dvMinZ = 0.0f;
835 vp.dvMaxZ = 1.0f;
836 hr = IDirect3DViewport3_SetViewport2(viewport, &vp);
837 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
839 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
840 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
841 hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
842 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
843 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
844 hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
845 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
846 ok(!value, "Got unexpected alpha blend enable state %#x.\n", value);
847 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, TRUE);
848 ok(SUCCEEDED(hr), "Failed to set render state, hr %#x.\n", hr);
849 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
850 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
851 color = get_surface_color(rt, 320, 240);
852 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
854 hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
855 ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
856 IDirect3D3_Release(d3d);
857 hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
858 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
859 hr = IDirectDrawSurface4_IsLost(rt);
860 ok(hr == DDERR_SURFACELOST, "Got unexpected hr %#x.\n", hr);
861 hr = IDirectDraw4_RestoreAllSurfaces(ddraw);
862 ok(SUCCEEDED(hr), "Failed to restore surfaces, hr %#x.\n", hr);
863 IDirectDraw4_Release(ddraw);
865 hr = IDirect3DDevice3_GetRenderTarget(device, &surface);
866 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
867 ok(surface == rt, "Got unexpected surface %p.\n", surface);
868 hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ZENABLE, &value);
869 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
870 ok(!!value, "Got unexpected z-enable state %#x.\n", value);
871 hr = IDirect3DDevice3_GetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, &value);
872 ok(SUCCEEDED(hr), "Failed to get render state, hr %#x.\n", hr);
873 ok(!!value, "Got unexpected alpha blend enable state %#x.\n", value);
874 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xff00ff00, 0.0f, 0);
875 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
876 color = get_surface_color(rt, 320, 240);
877 ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
879 hr = IDirect3DDevice3_DeleteViewport(device, viewport);
880 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
881 IDirect3DViewport3_Release(viewport);
882 IDirectDrawSurface4_Release(surface);
883 IDirectDrawSurface4_Release(rt);
884 IDirect3DDevice3_Release(device);
885 DestroyWindow(window);
888 static void test_surface_interface_mismatch(void)
890 IDirectDraw4 *ddraw = NULL;
891 IDirect3D3 *d3d = NULL;
892 IDirectDrawSurface4 *surface = NULL, *ds;
893 IDirectDrawSurface3 *surface3 = NULL;
894 IDirect3DDevice3 *device = NULL;
895 IDirect3DViewport3 *viewport = NULL;
896 DDSURFACEDESC2 surface_desc;
897 DDPIXELFORMAT z_fmt;
898 ULONG refcount;
899 HRESULT hr;
900 D3DCOLOR color;
901 HWND window;
902 D3DVIEWPORT2 vp;
903 D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
905 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
906 0, 0, 640, 480, 0, 0, 0, 0);
908 if (!(ddraw = create_ddraw()))
910 skip("Failed to create a ddraw object, skipping test.\n");
911 goto cleanup;
914 hr = IDirectDraw4_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
915 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
917 memset(&surface_desc, 0, sizeof(surface_desc));
918 surface_desc.dwSize = sizeof(surface_desc);
919 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
920 surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
921 surface_desc.dwWidth = 640;
922 surface_desc.dwHeight = 480;
924 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
925 ok(SUCCEEDED(hr), "Failed to create surface, hr %#x.\n", hr);
927 hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirectDrawSurface3, (void **)&surface3);
928 ok(SUCCEEDED(hr), "Failed to QI IDirectDrawSurface3, hr %#x.\n", hr);
930 hr = IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d);
931 if (FAILED(hr))
933 skip("Failed to get the IDirect3D7 interface, skipping test.\n");
934 goto cleanup;
937 memset(&z_fmt, 0, sizeof(z_fmt));
938 hr = IDirect3D3_EnumZBufferFormats(d3d, &IID_IDirect3DHALDevice, enum_z_fmt, &z_fmt);
939 if (FAILED(hr) || !z_fmt.dwSize)
941 skip("No depth buffer formats available, skipping test.\n");
942 goto cleanup;
945 memset(&surface_desc, 0, sizeof(surface_desc));
946 surface_desc.dwSize = sizeof(surface_desc);
947 surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
948 surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
949 U4(surface_desc).ddpfPixelFormat = z_fmt;
950 surface_desc.dwWidth = 640;
951 surface_desc.dwHeight = 480;
952 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &ds, NULL);
953 ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x.\n", hr);
954 if (FAILED(hr))
955 goto cleanup;
957 /* Using a different surface interface version still works */
958 hr = IDirectDrawSurface3_AddAttachedSurface(surface3, (IDirectDrawSurface3 *)ds);
959 ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x.\n", hr);
960 refcount = IDirectDrawSurface4_Release(ds);
961 ok(refcount == 1, "Got unexpected refcount %u.\n", refcount);
962 if (FAILED(hr))
963 goto cleanup;
965 /* Here too */
966 hr = IDirect3D3_CreateDevice(d3d, &IID_IDirect3DHALDevice, (IDirectDrawSurface4 *)surface3, &device, NULL);
967 ok(SUCCEEDED(hr), "Failed to create d3d device.\n");
968 if (FAILED(hr))
969 goto cleanup;
971 hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL);
972 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
973 hr = IDirect3DDevice3_AddViewport(device, viewport);
974 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
975 memset(&vp, 0, sizeof(vp));
976 vp.dwSize = sizeof(vp);
977 vp.dwX = 0;
978 vp.dwY = 0;
979 vp.dwWidth = 640;
980 vp.dwHeight = 480;
981 vp.dvClipX = -1.0f;
982 vp.dvClipY = 1.0f;
983 vp.dvClipWidth = 2.0f;
984 vp.dvClipHeight = 2.0f;
985 vp.dvMinZ = 0.0f;
986 vp.dvMaxZ = 1.0f;
987 hr = IDirect3DViewport3_SetViewport2(viewport, &vp);
988 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
990 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0xffff0000, 0.0f, 0);
991 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
992 color = get_surface_color(surface, 320, 240);
993 ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
995 cleanup:
996 if (viewport)
998 IDirect3DDevice3_DeleteViewport(device, viewport);
999 IDirect3DViewport3_Release(viewport);
1001 if (surface3) IDirectDrawSurface3_Release(surface3);
1002 if (surface) IDirectDrawSurface4_Release(surface);
1003 if (device) IDirect3DDevice3_Release(device);
1004 if (d3d) IDirect3D3_Release(d3d);
1005 if (ddraw) IDirectDraw4_Release(ddraw);
1006 DestroyWindow(window);
1009 static void test_coop_level_threaded(void)
1011 struct create_window_thread_param p;
1012 IDirectDraw4 *ddraw;
1013 HRESULT hr;
1015 if (!(ddraw = create_ddraw()))
1017 skip("Failed to create a ddraw object, skipping test.\n");
1018 return;
1020 create_window_thread(&p);
1022 hr = IDirectDraw4_SetCooperativeLevel(ddraw, p.window, DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN);
1023 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1025 IDirectDraw4_Release(ddraw);
1026 destroy_window_thread(&p);
1029 static void test_depth_blit(void)
1031 static struct
1033 float x, y, z;
1034 DWORD color;
1036 quad1[] =
1038 { -1.0, 1.0, 0.50f, 0xff00ff00},
1039 { 1.0, 1.0, 0.50f, 0xff00ff00},
1040 { -1.0, -1.0, 0.50f, 0xff00ff00},
1041 { 1.0, -1.0, 0.50f, 0xff00ff00},
1043 static const D3DCOLOR expected_colors[4][4] =
1045 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
1046 {0x00ff0000, 0x00ff0000, 0x0000ff00, 0x0000ff00},
1047 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1048 {0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00},
1050 DDSURFACEDESC2 ddsd_new, ddsd_existing;
1052 IDirect3DDevice3 *device;
1053 IDirectDrawSurface4 *ds1, *ds2, *ds3, *rt;
1054 IDirect3DViewport3 *viewport;
1055 D3DVIEWPORT2 vp_data;
1056 RECT src_rect, dst_rect;
1057 unsigned int i, j;
1058 D3DCOLOR color;
1059 HRESULT hr;
1060 IDirect3D3 *d3d;
1061 IDirectDraw4 *ddraw;
1062 DDBLTFX fx;
1063 HWND window;
1064 D3DRECT d3drect;
1066 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1067 0, 0, 640, 480, 0, 0, 0, 0);
1068 if (!(device = create_device(window, DDSCL_NORMAL)))
1070 skip("Failed to create D3D device, skipping test.\n");
1071 DestroyWindow(window);
1072 return;
1075 hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
1076 ok(SUCCEEDED(hr), "Failed to get Direct3D3 interface, hr %#x.\n", hr);
1077 hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
1078 ok(SUCCEEDED(hr), "Failed to get DirectDraw4 interface, hr %#x.\n", hr);
1079 hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL);
1080 ok(SUCCEEDED(hr), "Failed to create a viewport, hr %#x.\n", hr);
1081 IDirect3D3_Release(d3d);
1083 ds1 = get_depth_stencil(device);
1085 memset(&ddsd_new, 0, sizeof(ddsd_new));
1086 ddsd_new.dwSize = sizeof(ddsd_new);
1087 memset(&ddsd_existing, 0, sizeof(ddsd_existing));
1088 ddsd_existing.dwSize = sizeof(ddsd_existing);
1089 hr = IDirectDrawSurface4_GetSurfaceDesc(ds1, &ddsd_existing);
1090 ddsd_new.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT;
1091 ddsd_new.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
1092 ddsd_new.dwWidth = ddsd_existing.dwWidth;
1093 ddsd_new.dwHeight = ddsd_existing.dwHeight;
1094 U4(ddsd_new).ddpfPixelFormat = U4(ddsd_existing).ddpfPixelFormat;
1095 hr = IDirectDraw4_CreateSurface(ddraw, &ddsd_new, &ds2, NULL);
1096 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
1097 hr = IDirectDraw4_CreateSurface(ddraw, &ddsd_new, &ds3, NULL);
1098 ok(SUCCEEDED(hr), "Failed to create a surface, hr %#x.\n", hr);
1099 IDirectDraw4_Release(ddraw);
1101 hr = IDirect3DDevice3_AddViewport(device, viewport);
1102 ok(SUCCEEDED(hr), "Failed to add viewport to device, hr %#x.\n", hr);
1103 memset(&vp_data, 0, sizeof(vp_data));
1104 vp_data.dwSize = sizeof(vp_data);
1105 vp_data.dwWidth = ddsd_existing.dwWidth;
1106 vp_data.dwHeight = ddsd_existing.dwHeight;
1107 vp_data.dvMaxZ = 1.0;
1108 vp_data.dvClipX = -1.0f;
1109 vp_data.dvClipWidth = 2.0f;
1110 vp_data.dvClipY = 1.0f;
1111 vp_data.dvClipHeight = 2.0f;
1112 hr = IDirect3DViewport3_SetViewport2(viewport, &vp_data);
1113 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
1114 hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
1115 ok(SUCCEEDED(hr), "Failed to activate the viewport, hr %#x.\n", hr);
1117 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_TRUE);
1118 ok(SUCCEEDED(hr), "Failed to enable z testing, hr %#x.\n", hr);
1119 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZFUNC, D3DCMP_LESSEQUAL);
1120 ok(SUCCEEDED(hr), "Failed to set the z function, hr %#x.\n", hr);
1121 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
1122 ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
1124 U1(d3drect).x1 = U2(d3drect).y1 = 0;
1125 U3(d3drect).x2 = vp_data.dwWidth; U4(d3drect).y2 = vp_data.dwHeight;
1126 hr = IDirect3DViewport3_Clear2(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER, 0, 0.0f, 0);
1127 ok(SUCCEEDED(hr), "Failed to clear the z buffer, hr %#x.\n", hr);
1129 /* Partial blit. */
1130 SetRect(&src_rect, 0, 0, 320, 240);
1131 SetRect(&dst_rect, 0, 0, 320, 240);
1132 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1133 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1134 /* Different locations. */
1135 SetRect(&src_rect, 0, 0, 320, 240);
1136 SetRect(&dst_rect, 320, 240, 640, 480);
1137 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1138 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1139 /* Streched. */
1140 SetRect(&src_rect, 0, 0, 320, 240);
1141 SetRect(&dst_rect, 0, 0, 640, 480);
1142 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1143 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1144 /* Flipped. */
1145 SetRect(&src_rect, 0, 480, 640, 0);
1146 SetRect(&dst_rect, 0, 0, 640, 480);
1147 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1148 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1149 SetRect(&src_rect, 0, 0, 640, 480);
1150 SetRect(&dst_rect, 0, 480, 640, 0);
1151 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1152 ok(hr == DDERR_INVALIDRECT, "Got unexpected hr %#x.\n", hr);
1153 /* Full, explicit. */
1154 SetRect(&src_rect, 0, 0, 640, 480);
1155 SetRect(&dst_rect, 0, 0, 640, 480);
1156 hr = IDirectDrawSurface4_Blt(ds2, &dst_rect, ds1, &src_rect, DDBLT_WAIT, NULL);
1157 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1158 /* Depth -> color blit: Succeeds on Win7 + Radeon HD 5700, fails on WinXP + Radeon X1600 */
1160 /* Depth blit inside a BeginScene / EndScene pair */
1161 hr = IDirect3DDevice3_BeginScene(device);
1162 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1163 /* From the current depth stencil */
1164 hr = IDirectDrawSurface4_Blt(ds2, NULL, ds1, NULL, DDBLT_WAIT, NULL);
1165 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1166 /* To the current depth stencil */
1167 hr = IDirectDrawSurface4_Blt(ds1, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1168 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1169 /* Between unbound surfaces */
1170 hr = IDirectDrawSurface4_Blt(ds3, NULL, ds2, NULL, DDBLT_WAIT, NULL);
1171 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1172 hr = IDirect3DDevice3_EndScene(device);
1173 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1175 /* Avoid changing the depth stencil, it doesn't work properly on Windows.
1176 * Instead use DDBLT_DEPTHFILL to clear the depth stencil. Unfortunately
1177 * drivers disagree on the meaning of dwFillDepth. Only 0 seems to produce
1178 * a reliable result(z = 0.0) */
1179 memset(&fx, 0, sizeof(fx));
1180 fx.dwSize = sizeof(fx);
1181 hr = IDirectDrawSurface4_Blt(ds2, NULL, NULL, NULL, DDBLT_DEPTHFILL | DDBLT_WAIT, &fx);
1182 ok(SUCCEEDED(hr), "Failed to clear the source z buffer, hr %#x.\n", hr);
1184 hr = IDirect3DViewport3_Clear2(viewport, 1, &d3drect, D3DCLEAR_ZBUFFER | D3DCLEAR_TARGET, 0xffff0000, 1.0f, 0);
1185 ok(SUCCEEDED(hr), "Failed to clear the color and z buffers, hr %#x.\n", hr);
1186 SetRect(&dst_rect, 0, 0, 320, 240);
1187 hr = IDirectDrawSurface4_Blt(ds1, &dst_rect, ds2, NULL, DDBLT_WAIT, NULL);
1188 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1189 IDirectDrawSurface4_Release(ds3);
1190 IDirectDrawSurface4_Release(ds2);
1191 IDirectDrawSurface4_Release(ds1);
1193 hr = IDirect3DDevice3_BeginScene(device);
1194 ok(SUCCEEDED(hr), "Failed to start a scene, hr %#x.\n", hr);
1195 hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE,
1196 quad1, 4, 0);
1197 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1198 hr = IDirect3DDevice3_EndScene(device);
1199 ok(SUCCEEDED(hr), "Failed to end a scene, hr %#x.\n", hr);
1201 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
1202 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1203 for (i = 0; i < 4; ++i)
1205 for (j = 0; j < 4; ++j)
1207 unsigned int x = 80 * ((2 * j) + 1);
1208 unsigned int y = 60 * ((2 * i) + 1);
1209 color = get_surface_color(rt, x, y);
1210 ok(compare_color(color, expected_colors[i][j], 1),
1211 "Expected color 0x%08x at %u,%u, got 0x%08x.\n", expected_colors[i][j], x, y, color);
1214 IDirectDrawSurface4_Release(rt);
1216 hr = IDirect3DDevice3_DeleteViewport(device, viewport);
1217 ok(SUCCEEDED(hr), "Failed to delete viewport from device, hr %#x.\n", hr);
1218 IDirect3DViewport3_Release(viewport);
1219 IDirect3DDevice3_Release(device);
1220 DestroyWindow(window);
1223 static void test_texture_load_ckey(void)
1225 IDirectDraw4 *ddraw;
1226 IDirectDrawSurface4 *src;
1227 IDirectDrawSurface4 *dst;
1228 IDirect3DTexture2 *src_tex;
1229 IDirect3DTexture2 *dst_tex;
1230 DDSURFACEDESC2 ddsd;
1231 HRESULT hr;
1232 DDCOLORKEY ckey;
1234 if (!(ddraw = create_ddraw()))
1236 skip("Failed to create ddraw object, skipping test.\n");
1237 return;
1239 hr = IDirectDraw4_SetCooperativeLevel(ddraw, NULL, DDSCL_NORMAL);
1240 ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
1242 memset(&ddsd, 0, sizeof(ddsd));
1243 ddsd.dwSize = sizeof(ddsd);
1244 ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH;
1245 ddsd.dwHeight = 128;
1246 ddsd.dwWidth = 128;
1247 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY;
1248 hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &src, NULL);
1249 ok(SUCCEEDED(hr), "Failed to create source texture, hr %#x.\n", hr);
1250 ddsd.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1251 hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &dst, NULL);
1252 ok(SUCCEEDED(hr), "Failed to create destination texture, hr %#x.\n", hr);
1254 hr = IDirectDrawSurface4_QueryInterface(src, &IID_IDirect3DTexture2, (void **)&src_tex);
1255 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get Direct3DTexture2 interface, hr %#x.\n", hr);
1256 if (FAILED(hr))
1258 /* 64 bit ddraw does not support d3d */
1259 skip("Could not get Direct3DTexture2 interface, skipping texture::Load color keying tests.\n");
1260 IDirectDrawSurface4_Release(dst);
1261 IDirectDrawSurface4_Release(src);
1262 IDirectDraw4_Release(ddraw);
1263 return;
1265 hr = IDirectDrawSurface4_QueryInterface(dst, &IID_IDirect3DTexture2, (void **)&dst_tex);
1266 ok(SUCCEEDED(hr), "Failed to get Direct3DTexture2 interface, hr %#x.\n", hr);
1268 /* No surface has a color key */
1269 hr = IDirect3DTexture2_Load(dst_tex, src_tex);
1270 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1271 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0xdeadbeef;
1272 hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1273 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1274 ok(ckey.dwColorSpaceLowValue == 0xdeadbeef, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1275 ok(ckey.dwColorSpaceHighValue == 0xdeadbeef, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1277 /* Source surface has a color key */
1278 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x0000ff00;
1279 hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, &ckey);
1280 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1281 hr = IDirect3DTexture2_Load(dst_tex, src_tex);
1282 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1283 hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1284 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1285 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1286 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1288 /* Both surfaces have a color key: Dest ckey is overwritten */
1289 ckey.dwColorSpaceLowValue = ckey.dwColorSpaceHighValue = 0x000000ff;
1290 hr = IDirectDrawSurface4_SetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1291 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1292 hr = IDirect3DTexture2_Load(dst_tex, src_tex);
1293 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1294 hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1295 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1296 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1297 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1299 /* Only the destination has a color key: It is not deleted */
1300 hr = IDirectDrawSurface4_SetColorKey(src, DDCKEY_SRCBLT, NULL);
1301 ok(SUCCEEDED(hr), "Failed to set color key, hr %#x.\n", hr);
1302 hr = IDirectDrawSurface4_GetColorKey(src, DDCKEY_SRCBLT, &ckey);
1303 ok(hr == DDERR_NOCOLORKEY, "Got unexpected hr %#x.\n", hr);
1304 hr = IDirect3DTexture2_Load(dst_tex, src_tex);
1305 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1306 hr = IDirectDrawSurface4_GetColorKey(dst, DDCKEY_SRCBLT, &ckey);
1307 ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
1308 ok(ckey.dwColorSpaceLowValue == 0x0000ff00, "dwColorSpaceLowValue is %#x.\n", ckey.dwColorSpaceLowValue);
1309 ok(ckey.dwColorSpaceHighValue == 0x0000ff00, "dwColorSpaceHighValue is %#x.\n", ckey.dwColorSpaceHighValue);
1311 IDirect3DTexture2_Release(dst_tex);
1312 IDirect3DTexture2_Release(src_tex);
1313 IDirectDrawSurface4_Release(dst);
1314 IDirectDrawSurface4_Release(src);
1315 IDirectDraw4_Release(ddraw);
1318 static ULONG get_refcount(IUnknown *test_iface)
1320 IUnknown_AddRef(test_iface);
1321 return IUnknown_Release(test_iface);
1324 static void test_viewport_interfaces(void)
1326 IDirectDraw4 *ddraw;
1327 IDirect3D3 *d3d;
1328 HRESULT hr, old_d3d_ref;
1329 ULONG ref;
1330 IDirect3DViewport *viewport;
1331 IDirect3DViewport2 *viewport2;
1332 IDirect3DViewport3 *viewport3;
1333 IDirectDrawGammaControl *gamma;
1334 IUnknown *unknown;
1336 if (!(ddraw = create_ddraw()))
1338 skip("Failed to create ddraw object, skipping test.\n");
1339 return;
1341 hr = IDirectDraw4_QueryInterface(ddraw, &IID_IDirect3D3, (void **)&d3d);
1342 ok(SUCCEEDED(hr) || hr == E_NOINTERFACE, "Failed to get d3d interface, hr %#x.\n", hr);
1343 if (FAILED(hr))
1345 skip("Direct3D not available, skipping tests\n");
1346 IDirectDraw4_Release(ddraw);
1347 return;
1349 old_d3d_ref = get_refcount((IUnknown *)d3d);
1351 hr = IDirect3D3_CreateViewport(d3d, &viewport3, NULL);
1352 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1353 ref = get_refcount((IUnknown *)viewport3);
1354 ok(ref == 1, "Initial IDirect3DViewport3 refcount is %u\n", ref);
1355 ref = get_refcount((IUnknown *)d3d);
1356 ok(ref == old_d3d_ref, "IDirect3D3 refcount is %u\n", ref);
1358 gamma = (IDirectDrawGammaControl *)0xdeadbeef;
1359 hr = IDirect3DViewport2_QueryInterface(viewport3, &IID_IDirectDrawGammaControl, (void **)&gamma);
1360 ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
1361 ok(gamma == NULL, "Interface not set to NULL by failed QI call: %p\n", gamma);
1362 if (SUCCEEDED(hr)) IDirectDrawGammaControl_Release(gamma);
1363 /* NULL iid: Segfaults */
1365 hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IDirect3DViewport, (void **)&viewport);
1366 ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport, hr %#x.\n", hr);
1367 if (viewport)
1369 ref = get_refcount((IUnknown *)viewport);
1370 ok(ref == 2, "IDirect3DViewport refcount is %u\n", ref);
1371 ref = get_refcount((IUnknown *)viewport3);
1372 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1373 IDirect3DViewport_Release(viewport);
1374 viewport = NULL;
1377 hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IDirect3DViewport3, (void **)&viewport2);
1378 ok(SUCCEEDED(hr), "Failed to QI IDirect3DViewport3, hr %#x.\n", hr);
1379 if (viewport2)
1381 ref = get_refcount((IUnknown *)viewport2);
1382 ok(ref == 2, "IDirect3DViewport2 refcount is %u\n", ref);
1383 ref = get_refcount((IUnknown *)viewport3);
1384 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1385 IDirect3DViewport3_Release(viewport2);
1388 hr = IDirect3DViewport3_QueryInterface(viewport3, &IID_IUnknown, (void **)&unknown);
1389 ok(SUCCEEDED(hr), "Failed to QI IUnknown, hr %#x.\n", hr);
1390 if (unknown)
1392 ref = get_refcount((IUnknown *)viewport3);
1393 ok(ref == 2, "IDirect3DViewport3 refcount is %u\n", ref);
1394 ref = get_refcount(unknown);
1395 ok(ref == 2, "IUnknown refcount is %u\n", ref);
1396 IUnknown_Release(unknown);
1399 IDirect3DViewport3_Release(viewport3);
1400 IDirect3D3_Release(d3d);
1401 IDirectDraw4_Release(ddraw);
1404 static void test_zenable(void)
1406 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1407 static struct
1409 struct vec4 position;
1410 D3DCOLOR diffuse;
1412 tquad[] =
1414 {{ 0.0f, 480.0f, -0.5f, 1.0f}, 0xff00ff00},
1415 {{ 0.0f, 0.0f, -0.5f, 1.0f}, 0xff00ff00},
1416 {{640.0f, 480.0f, 1.5f, 1.0f}, 0xff00ff00},
1417 {{640.0f, 0.0f, 1.5f, 1.0f}, 0xff00ff00},
1419 IDirect3DViewport3 *viewport;
1420 IDirect3DDevice3 *device;
1421 IDirectDrawSurface4 *rt;
1422 D3DVIEWPORT2 vp;
1423 IDirect3D3 *d3d;
1424 D3DCOLOR color;
1425 HWND window;
1426 HRESULT hr;
1427 UINT x, y;
1428 UINT i, j;
1430 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1431 0, 0, 640, 480, 0, 0, 0, 0);
1432 if (!(device = create_device(window, DDSCL_NORMAL)))
1434 skip("Failed to create D3D device, skipping test.\n");
1435 DestroyWindow(window);
1436 return;
1439 hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
1440 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
1441 hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL);
1442 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1444 hr = IDirect3DDevice3_AddViewport(device, viewport);
1445 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
1446 memset(&vp, 0, sizeof(vp));
1447 vp.dwSize = sizeof(vp);
1448 vp.dwX = 0;
1449 vp.dwY = 0;
1450 vp.dwWidth = 640;
1451 vp.dwHeight = 480;
1452 vp.dvClipX = -1.0f;
1453 vp.dvClipY = 1.0f;
1454 vp.dvClipWidth = 2.0f;
1455 vp.dvClipHeight = 2.0f;
1456 vp.dvMinZ = 0.0f;
1457 vp.dvMaxZ = 1.0f;
1458 hr = IDirect3DViewport3_SetViewport2(viewport, &vp);
1459 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
1460 hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
1461 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1463 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
1464 ok(SUCCEEDED(hr), "Failed to disable z-buffering, hr %#x.\n", hr);
1466 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 0.0f, 0);
1467 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1468 hr = IDirect3DDevice3_BeginScene(device);
1469 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1470 hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_DIFFUSE, tquad, 4, 0);
1471 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1472 hr = IDirect3DDevice3_EndScene(device);
1473 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1475 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
1476 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1477 for (i = 0; i < 4; ++i)
1479 for (j = 0; j < 4; ++j)
1481 x = 80 * ((2 * j) + 1);
1482 y = 60 * ((2 * i) + 1);
1483 color = get_surface_color(rt, x, y);
1484 ok(compare_color(color, 0x0000ff00, 1),
1485 "Expected color 0x0000ff00 at %u, %u, got 0x%08x.\n", x, y, color);
1488 IDirectDrawSurface4_Release(rt);
1490 hr = IDirect3DDevice3_DeleteViewport(device, viewport);
1491 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
1492 IDirect3DViewport3_Release(viewport);
1493 IDirect3D3_Release(d3d);
1494 IDirect3DDevice3_Release(device);
1495 DestroyWindow(window);
1498 static void test_ck_rgba(void)
1500 static D3DRECT clear_rect = {{0}, {0}, {640}, {480}};
1501 static struct
1503 struct vec4 position;
1504 struct vec2 texcoord;
1506 tquad[] =
1508 {{ 0.0f, 480.0f, 0.25f, 1.0f}, {0.0f, 0.0f}},
1509 {{ 0.0f, 0.0f, 0.25f, 1.0f}, {0.0f, 1.0f}},
1510 {{640.0f, 480.0f, 0.25f, 1.0f}, {1.0f, 0.0f}},
1511 {{640.0f, 0.0f, 0.25f, 1.0f}, {1.0f, 1.0f}},
1512 {{ 0.0f, 480.0f, 0.75f, 1.0f}, {0.0f, 0.0f}},
1513 {{ 0.0f, 0.0f, 0.75f, 1.0f}, {0.0f, 1.0f}},
1514 {{640.0f, 480.0f, 0.75f, 1.0f}, {1.0f, 0.0f}},
1515 {{640.0f, 0.0f, 0.75f, 1.0f}, {1.0f, 1.0f}},
1517 static const struct
1519 D3DCOLOR fill_color;
1520 BOOL color_key;
1521 BOOL blend;
1522 D3DCOLOR result1;
1523 D3DCOLOR result2;
1525 tests[] =
1527 {0xff00ff00, TRUE, TRUE, 0x00ff0000, 0x000000ff},
1528 {0xff00ff00, TRUE, FALSE, 0x00ff0000, 0x000000ff},
1529 {0xff00ff00, FALSE, TRUE, 0x0000ff00, 0x0000ff00},
1530 {0xff00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1531 {0x7f00ff00, TRUE, TRUE, 0x00807f00, 0x00807f00},
1532 {0x7f00ff00, TRUE, FALSE, 0x0000ff00, 0x0000ff00},
1533 {0x7f00ff00, FALSE, TRUE, 0x00807f00, 0x00807f00},
1534 {0x7f00ff00, FALSE, FALSE, 0x0000ff00, 0x0000ff00},
1537 IDirectDrawSurface4 *surface;
1538 IDirect3DViewport3 *viewport;
1539 DDSURFACEDESC2 surface_desc;
1540 IDirect3DTexture2 *texture;
1541 IDirect3DDevice3 *device;
1542 IDirectDrawSurface4 *rt;
1543 IDirectDraw4 *ddraw;
1544 D3DVIEWPORT2 vp;
1545 IDirect3D3 *d3d;
1546 D3DCOLOR color;
1547 HWND window;
1548 DDBLTFX fx;
1549 HRESULT hr;
1550 UINT i;
1552 window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
1553 0, 0, 640, 480, 0, 0, 0, 0);
1554 if (!(device = create_device(window, DDSCL_NORMAL)))
1556 skip("Failed to create D3D device, skipping test.\n");
1557 DestroyWindow(window);
1558 return;
1561 hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
1562 ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
1564 hr = IDirect3D3_CreateViewport(d3d, &viewport, NULL);
1565 ok(SUCCEEDED(hr), "Failed to create viewport, hr %#x.\n", hr);
1566 hr = IDirect3DDevice3_AddViewport(device, viewport);
1567 ok(SUCCEEDED(hr), "Failed to add viewport, hr %#x.\n", hr);
1568 memset(&vp, 0, sizeof(vp));
1569 vp.dwSize = sizeof(vp);
1570 vp.dwX = 0;
1571 vp.dwY = 0;
1572 vp.dwWidth = 640;
1573 vp.dwHeight = 480;
1574 vp.dvClipX = -1.0f;
1575 vp.dvClipY = 1.0f;
1576 vp.dvClipWidth = 2.0f;
1577 vp.dvClipHeight = 2.0f;
1578 vp.dvMinZ = 0.0f;
1579 vp.dvMaxZ = 1.0f;
1580 hr = IDirect3DViewport3_SetViewport2(viewport, &vp);
1581 ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
1582 hr = IDirect3DDevice3_SetCurrentViewport(device, viewport);
1583 ok(SUCCEEDED(hr), "Failed to set current viewport, hr %#x.\n", hr);
1584 hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
1585 ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
1587 IDirect3D3_Release(d3d);
1589 memset(&surface_desc, 0, sizeof(surface_desc));
1590 surface_desc.dwSize = sizeof(surface_desc);
1591 surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT | DDSD_PIXELFORMAT | DDSD_CKSRCBLT;
1592 surface_desc.ddsCaps.dwCaps = DDSCAPS_TEXTURE;
1593 surface_desc.dwWidth = 256;
1594 surface_desc.dwHeight = 256;
1595 U4(surface_desc).ddpfPixelFormat.dwSize = sizeof(U4(surface_desc).ddpfPixelFormat);
1596 U4(surface_desc).ddpfPixelFormat.dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
1597 U1(U4(surface_desc).ddpfPixelFormat).dwRGBBitCount = 32;
1598 U2(U4(surface_desc).ddpfPixelFormat).dwRBitMask = 0x00ff0000;
1599 U3(U4(surface_desc).ddpfPixelFormat).dwGBitMask = 0x0000ff00;
1600 U4(U4(surface_desc).ddpfPixelFormat).dwBBitMask = 0x000000ff;
1601 U5(U4(surface_desc).ddpfPixelFormat).dwRGBAlphaBitMask = 0xff000000;
1602 surface_desc.ddckCKSrcBlt.dwColorSpaceLowValue = 0xff00ff00;
1603 surface_desc.ddckCKSrcBlt.dwColorSpaceHighValue = 0xff00ff00;
1604 hr = IDirectDraw4_CreateSurface(ddraw, &surface_desc, &surface, NULL);
1605 ok(SUCCEEDED(hr), "Failed to create destination surface, hr %#x.\n", hr);
1606 hr = IDirectDrawSurface4_QueryInterface(surface, &IID_IDirect3DTexture2, (void **)&texture);
1607 ok(SUCCEEDED(hr), "Failed to get texture interface, hr %#x.\n", hr);
1609 hr = IDirect3DDevice3_SetTexture(device, 0, texture);
1610 ok(SUCCEEDED(hr), "Failed to set texture, hr %#x.\n", hr);
1611 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_SRCBLEND, D3DBLEND_SRCALPHA);
1612 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1613 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_DESTBLEND, D3DBLEND_INVSRCALPHA);
1614 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1616 hr = IDirect3DDevice3_GetRenderTarget(device, &rt);
1617 ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
1619 for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
1621 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_COLORKEYENABLE, tests[i].color_key);
1622 ok(SUCCEEDED(hr), "Failed to enable color keying, hr %#x.\n", hr);
1623 hr = IDirect3DDevice3_SetRenderState(device, D3DRENDERSTATE_ALPHABLENDENABLE, tests[i].blend);
1624 ok(SUCCEEDED(hr), "Failed to enable alpha blending, hr %#x.\n", hr);
1626 memset(&fx, 0, sizeof(fx));
1627 fx.dwSize = sizeof(fx);
1628 U5(fx).dwFillColor = tests[i].fill_color;
1629 hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1630 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1632 hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect,
1633 D3DCLEAR_TARGET | D3DCLEAR_ZBUFFER, 0xffff0000, 1.0f, 0);
1634 ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
1635 hr = IDirect3DDevice3_BeginScene(device);
1636 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1637 hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[0], 4, 0);
1638 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1639 hr = IDirect3DDevice3_EndScene(device);
1640 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1642 color = get_surface_color(rt, 320, 240);
1643 if (i == 2)
1644 todo_wine ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1645 tests[i].result1, i, color);
1646 else
1647 ok(compare_color(color, tests[i].result1, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1648 tests[i].result1, i, color);
1650 U5(fx).dwFillColor = 0xff0000ff;
1651 hr = IDirectDrawSurface4_Blt(surface, NULL, NULL, NULL, DDBLT_COLORFILL | DDBLT_WAIT, &fx);
1652 ok(SUCCEEDED(hr), "Failed to fill texture, hr %#x.\n", hr);
1654 hr = IDirect3DDevice3_BeginScene(device);
1655 ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
1656 hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZRHW | D3DFVF_TEX1, &tquad[4], 4, 0);
1657 ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
1658 hr = IDirect3DDevice3_EndScene(device);
1659 ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
1661 /* This tests that fragments that are masked out by the color key are
1662 * discarded, instead of just fully transparent. */
1663 color = get_surface_color(rt, 320, 240);
1664 if (i == 2)
1665 todo_wine ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1666 tests[i].result2, i, color);
1667 else
1668 ok(compare_color(color, tests[i].result2, 1), "Expected color 0x%08x for test %u, got 0x%08x.\n",
1669 tests[i].result2, i, color);
1672 IDirectDrawSurface4_Release(rt);
1673 IDirect3DTexture2_Release(texture);
1674 IDirectDrawSurface4_Release(surface);
1675 hr = IDirect3DDevice3_DeleteViewport(device, viewport);
1676 ok(SUCCEEDED(hr), "Failed to delete viewport, hr %#x.\n", hr);
1677 IDirect3DViewport3_Release(viewport);
1678 IDirectDraw4_Release(ddraw);
1679 IDirect3DDevice3_Release(device);
1680 DestroyWindow(window);
1683 START_TEST(ddraw4)
1685 test_process_vertices();
1686 test_coop_level_create_device_window();
1687 test_clipper_blt();
1688 test_coop_level_d3d_state();
1689 test_surface_interface_mismatch();
1690 test_coop_level_threaded();
1691 test_depth_blit();
1692 test_texture_load_ckey();
1693 test_viewport_interfaces();
1694 test_zenable();
1695 test_ck_rgba();