2 * Server-side message queues
4 * Copyright (C) 2000 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
41 #define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
42 #define WM_NCMOUSELAST (WM_NCMOUSEFIRST+(WM_MOUSELAST-WM_MOUSEFIRST))
44 enum message_kind
{ SEND_MESSAGE
, POST_MESSAGE
};
45 #define NB_MSG_KINDS (POST_MESSAGE+1)
50 struct list sender_entry
; /* entry in sender list */
51 struct message_result
*recv_next
; /* next in receiver list */
52 struct msg_queue
*sender
; /* sender queue */
53 struct msg_queue
*receiver
; /* receiver queue */
54 int replied
; /* has it been replied to? */
55 unsigned int result
; /* reply result */
56 unsigned int error
; /* error code to pass back to sender */
57 struct message
*callback_msg
; /* message to queue for callback */
58 void *data
; /* message reply data */
59 unsigned int data_size
; /* size of message reply data */
60 struct timeout_user
*timeout
; /* result timeout */
65 struct list entry
; /* entry in message list */
66 enum message_type type
; /* message type */
67 user_handle_t win
; /* window handle */
68 unsigned int msg
; /* message code */
69 unsigned int wparam
; /* parameters */
70 unsigned int lparam
; /* parameters */
71 int x
; /* x position */
72 int y
; /* y position */
73 unsigned int time
; /* message time */
74 unsigned int info
; /* extra info */
75 user_handle_t hook
; /* winevent hook handle */
76 void *hook_proc
; /* winevent hook proc address */
77 void *data
; /* message data for sent messages */
78 unsigned int data_size
; /* size of message data */
79 unsigned int unique_id
; /* unique id for nested hw message waits */
80 struct message_result
*result
; /* result in sender queue */
85 struct list entry
; /* entry in timer list */
86 struct timeval when
; /* next expiration */
87 unsigned int rate
; /* timer rate in ms */
88 user_handle_t win
; /* window handle */
89 unsigned int msg
; /* message to post */
90 unsigned int id
; /* timer id */
91 unsigned int lparam
; /* lparam for message */
96 struct object obj
; /* object header */
97 user_handle_t focus
; /* focus window */
98 user_handle_t capture
; /* capture window */
99 user_handle_t active
; /* active window */
100 user_handle_t menu_owner
; /* current menu owner window */
101 user_handle_t move_size
; /* current moving/resizing window */
102 user_handle_t caret
; /* caret window */
103 rectangle_t caret_rect
; /* caret rectangle */
104 int caret_hide
; /* caret hide count */
105 int caret_state
; /* caret on/off state */
106 struct list msg_list
; /* list of hardware messages */
107 unsigned char keystate
[256]; /* state of each key */
112 struct object obj
; /* object header */
113 unsigned int wake_bits
; /* wakeup bits */
114 unsigned int wake_mask
; /* wakeup mask */
115 unsigned int changed_bits
; /* changed wakeup bits */
116 unsigned int changed_mask
; /* changed wakeup mask */
117 int paint_count
; /* pending paint messages count */
118 struct list msg_list
[NB_MSG_KINDS
]; /* lists of messages */
119 struct list send_result
; /* stack of sent messages waiting for result */
120 struct list callback_result
; /* list of callback messages waiting for result */
121 struct message_result
*recv_result
; /* stack of received messages waiting for result */
122 struct list pending_timers
; /* list of pending timers */
123 struct list expired_timers
; /* list of expired timers */
124 unsigned int next_timer_id
; /* id for the next timer with a 0 window */
125 struct timeout_user
*timeout
; /* timeout for next timer to expire */
126 struct thread_input
*input
; /* thread input descriptor */
127 struct hook_table
*hooks
; /* hook table */
128 struct timeval last_get_msg
; /* time of last get message call */
131 static void msg_queue_dump( struct object
*obj
, int verbose
);
132 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
133 static void msg_queue_remove_queue( struct object
*obj
, struct wait_queue_entry
*entry
);
134 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
);
135 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
);
136 static void msg_queue_destroy( struct object
*obj
);
137 static void thread_input_dump( struct object
*obj
, int verbose
);
138 static void thread_input_destroy( struct object
*obj
);
139 static void timer_callback( void *private );
141 static const struct object_ops msg_queue_ops
=
143 sizeof(struct msg_queue
), /* size */
144 msg_queue_dump
, /* dump */
145 msg_queue_add_queue
, /* add_queue */
146 msg_queue_remove_queue
, /* remove_queue */
147 msg_queue_signaled
, /* signaled */
148 msg_queue_satisfied
, /* satisfied */
149 no_signal
, /* signal */
150 no_get_fd
, /* get_fd */
151 no_close_handle
, /* close_handle */
152 msg_queue_destroy
/* destroy */
156 static const struct object_ops thread_input_ops
=
158 sizeof(struct thread_input
), /* size */
159 thread_input_dump
, /* dump */
160 no_add_queue
, /* add_queue */
161 NULL
, /* remove_queue */
163 NULL
, /* satisfied */
164 no_signal
, /* signal */
165 no_get_fd
, /* get_fd */
166 no_close_handle
, /* close_handle */
167 thread_input_destroy
/* destroy */
170 /* pointer to input structure of foreground thread */
171 static struct thread_input
*foreground_input
;
172 static unsigned int last_input_time
;
175 /* set the caret window in a given thread input */
176 static void set_caret_window( struct thread_input
*input
, user_handle_t win
)
178 if (!win
|| win
!= input
->caret
)
180 input
->caret_rect
.left
= 0;
181 input
->caret_rect
.top
= 0;
182 input
->caret_rect
.right
= 0;
183 input
->caret_rect
.bottom
= 0;
186 input
->caret_hide
= 1;
187 input
->caret_state
= 0;
190 /* create a thread input object */
191 static struct thread_input
*create_thread_input(void)
193 struct thread_input
*input
;
195 if ((input
= alloc_object( &thread_input_ops
)))
200 input
->menu_owner
= 0;
201 input
->move_size
= 0;
202 list_init( &input
->msg_list
);
203 set_caret_window( input
, 0 );
204 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
209 /* release the thread input data of a given thread */
210 static inline void release_thread_input( struct thread
*thread
)
212 struct thread_input
*input
= thread
->queue
->input
;
215 release_object( input
);
216 thread
->queue
->input
= NULL
;
219 /* create a message queue object */
220 static struct msg_queue
*create_msg_queue( struct thread
*thread
, struct thread_input
*input
)
222 struct msg_queue
*queue
;
225 if (!input
&& !(input
= create_thread_input())) return NULL
;
226 if ((queue
= alloc_object( &msg_queue_ops
)))
228 queue
->wake_bits
= 0;
229 queue
->wake_mask
= 0;
230 queue
->changed_bits
= 0;
231 queue
->changed_mask
= 0;
232 queue
->paint_count
= 0;
233 queue
->recv_result
= NULL
;
234 queue
->next_timer_id
= 1;
235 queue
->timeout
= NULL
;
236 queue
->input
= (struct thread_input
*)grab_object( input
);
238 gettimeofday( &queue
->last_get_msg
, NULL
);
239 list_init( &queue
->send_result
);
240 list_init( &queue
->callback_result
);
241 list_init( &queue
->pending_timers
);
242 list_init( &queue
->expired_timers
);
243 for (i
= 0; i
< NB_MSG_KINDS
; i
++) list_init( &queue
->msg_list
[i
] );
245 thread
->queue
= queue
;
246 if (!thread
->process
->queue
)
247 thread
->process
->queue
= (struct msg_queue
*)grab_object( queue
);
249 release_object( input
);
253 /* free the message queue of a thread at thread exit */
254 void free_msg_queue( struct thread
*thread
)
256 struct process
*process
= thread
->process
;
257 struct thread_input
*input
;
259 remove_thread_hooks( thread
);
260 if (!thread
->queue
) return;
261 if (process
->queue
== thread
->queue
) /* is it the process main queue? */
263 release_object( process
->queue
);
264 process
->queue
= NULL
;
265 if (process
->idle_event
)
267 set_event( process
->idle_event
);
268 release_object( process
->idle_event
);
269 process
->idle_event
= NULL
;
272 input
= thread
->queue
->input
;
273 release_object( thread
->queue
);
274 thread
->queue
= NULL
;
277 /* get the hook table for a given thread */
278 struct hook_table
*get_queue_hooks( struct thread
*thread
)
280 if (!thread
->queue
) return NULL
;
281 return thread
->queue
->hooks
;
284 /* set the hook table for a given thread, allocating the queue if needed */
285 void set_queue_hooks( struct thread
*thread
, struct hook_table
*hooks
)
287 struct msg_queue
*queue
= thread
->queue
;
288 if (!queue
&& !(queue
= create_msg_queue( thread
, NULL
))) return;
289 if (queue
->hooks
) release_object( queue
->hooks
);
290 queue
->hooks
= hooks
;
293 /* check the queue status */
294 inline static int is_signaled( struct msg_queue
*queue
)
296 return ((queue
->wake_bits
& queue
->wake_mask
) || (queue
->changed_bits
& queue
->changed_mask
));
299 /* set some queue bits */
300 inline static void set_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
302 queue
->wake_bits
|= bits
;
303 queue
->changed_bits
|= bits
;
304 if (is_signaled( queue
)) wake_up( &queue
->obj
, 0 );
307 /* clear some queue bits */
308 inline static void clear_queue_bits( struct msg_queue
*queue
, unsigned int bits
)
310 queue
->wake_bits
&= ~bits
;
311 queue
->changed_bits
&= ~bits
;
314 /* check whether msg is a keyboard message */
315 inline static int is_keyboard_msg( struct message
*msg
)
317 return (msg
->msg
>= WM_KEYFIRST
&& msg
->msg
<= WM_KEYLAST
);
320 /* check if message is matched by the filter */
321 inline static int check_msg_filter( unsigned int msg
, unsigned int first
, unsigned int last
)
323 return (msg
>= first
&& msg
<= last
);
326 /* check whether a message filter contains at least one potential hardware message */
327 inline static int filter_contains_hw_range( unsigned int first
, unsigned int last
)
329 /* hardware message ranges are (in numerical order):
330 * WM_NCMOUSEFIRST .. WM_NCMOUSELAST
331 * WM_KEYFIRST .. WM_KEYLAST
332 * WM_MOUSEFIRST .. WM_MOUSELAST
334 if (last
< WM_NCMOUSEFIRST
) return 0;
335 if (first
> WM_NCMOUSELAST
&& last
< WM_KEYFIRST
) return 0;
336 if (first
> WM_KEYLAST
&& last
< WM_MOUSEFIRST
) return 0;
337 if (first
> WM_MOUSELAST
) return 0;
341 /* get the QS_* bit corresponding to a given hardware message */
342 inline static int get_hardware_msg_bit( struct message
*msg
)
344 if (msg
->msg
== WM_MOUSEMOVE
|| msg
->msg
== WM_NCMOUSEMOVE
) return QS_MOUSEMOVE
;
345 if (is_keyboard_msg( msg
)) return QS_KEY
;
346 return QS_MOUSEBUTTON
;
349 /* get the current thread queue, creating it if needed */
350 inline static struct msg_queue
*get_current_queue(void)
352 struct msg_queue
*queue
= current
->queue
;
353 if (!queue
) queue
= create_msg_queue( current
, NULL
);
357 /* get a (pseudo-)unique id to tag hardware messages */
358 inline static unsigned int get_unique_id(void)
360 static unsigned int id
;
361 if (!++id
) id
= 1; /* avoid an id of 0 */
365 /* try to merge a message with the last in the list; return 1 if successful */
366 static int merge_message( struct thread_input
*input
, const struct message
*msg
)
368 struct message
*prev
;
369 struct list
*ptr
= list_tail( &input
->msg_list
);
372 prev
= LIST_ENTRY( ptr
, struct message
, entry
);
373 if (prev
->unique_id
) return 0;
374 if (prev
->result
) return 0;
375 if (prev
->win
!= msg
->win
) return 0;
376 if (prev
->msg
!= msg
->msg
) return 0;
377 if (prev
->type
!= msg
->type
) return 0;
378 /* now we can merge it */
379 prev
->wparam
= msg
->wparam
;
380 prev
->lparam
= msg
->lparam
;
383 prev
->time
= msg
->time
;
384 prev
->info
= msg
->info
;
388 /* free a result structure */
389 static void free_result( struct message_result
*result
)
391 if (result
->timeout
) remove_timeout_user( result
->timeout
);
392 if (result
->data
) free( result
->data
);
393 if (result
->callback_msg
) free( result
->callback_msg
);
397 /* remove the result from the sender list it is on */
398 static inline void remove_result_from_sender( struct message_result
*result
)
400 assert( result
->sender
);
402 list_remove( &result
->sender_entry
);
403 result
->sender
= NULL
;
404 if (!result
->receiver
) free_result( result
);
407 /* store the message result in the appropriate structure */
408 static void store_message_result( struct message_result
*res
, unsigned int result
,
411 res
->result
= result
;
416 remove_timeout_user( res
->timeout
);
421 if (res
->callback_msg
)
423 /* queue the callback message in the sender queue */
424 res
->callback_msg
->lparam
= result
;
425 list_add_tail( &res
->sender
->msg_list
[SEND_MESSAGE
], &res
->callback_msg
->entry
);
426 set_queue_bits( res
->sender
, QS_SENDMESSAGE
);
427 res
->callback_msg
= NULL
;
428 remove_result_from_sender( res
);
432 /* wake sender queue if waiting on this result */
433 if (list_head(&res
->sender
->send_result
) == &res
->sender_entry
)
434 set_queue_bits( res
->sender
, QS_SMRESULT
);
440 /* free a message when deleting a queue or window */
441 static void free_message( struct message
*msg
)
443 struct message_result
*result
= msg
->result
;
448 result
->receiver
= NULL
;
449 store_message_result( result
, 0, STATUS_ACCESS_DENIED
/*FIXME*/ );
451 else free_result( result
);
453 if (msg
->data
) free( msg
->data
);
457 /* remove (and free) a message from a message list */
458 static void remove_queue_message( struct msg_queue
*queue
, struct message
*msg
,
459 enum message_kind kind
)
461 list_remove( &msg
->entry
);
465 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
468 if (list_empty( &queue
->msg_list
[kind
] )) clear_queue_bits( queue
, QS_POSTMESSAGE
);
474 /* message timed out without getting a reply */
475 static void result_timeout( void *private )
477 struct message_result
*result
= private;
479 assert( !result
->replied
);
481 result
->timeout
= NULL
;
482 store_message_result( result
, 0, STATUS_TIMEOUT
);
485 /* allocate and fill a message result structure */
486 static struct message_result
*alloc_message_result( struct msg_queue
*send_queue
,
487 struct msg_queue
*recv_queue
,
488 struct message
*msg
, unsigned int timeout
,
489 void *callback
, unsigned int callback_data
)
491 struct message_result
*result
= mem_alloc( sizeof(*result
) );
494 result
->sender
= send_queue
;
495 result
->receiver
= recv_queue
;
498 result
->data_size
= 0;
499 result
->timeout
= NULL
;
501 if (msg
->type
== MSG_CALLBACK
)
503 struct message
*callback_msg
= mem_alloc( sizeof(*callback_msg
) );
509 callback_msg
->type
= MSG_CALLBACK_RESULT
;
510 callback_msg
->win
= msg
->win
;
511 callback_msg
->msg
= msg
->msg
;
512 callback_msg
->wparam
= (unsigned int)callback
;
513 callback_msg
->lparam
= 0;
514 callback_msg
->time
= get_tick_count();
517 callback_msg
->info
= callback_data
;
518 callback_msg
->hook
= 0;
519 callback_msg
->hook_proc
= NULL
;
520 callback_msg
->result
= NULL
;
521 callback_msg
->data
= NULL
;
522 callback_msg
->data_size
= 0;
524 result
->callback_msg
= callback_msg
;
525 list_add_head( &send_queue
->callback_result
, &result
->sender_entry
);
529 result
->callback_msg
= NULL
;
530 list_add_head( &send_queue
->send_result
, &result
->sender_entry
);
536 gettimeofday( &when
, NULL
);
537 add_timeout( &when
, timeout
);
538 result
->timeout
= add_timeout_user( &when
, result_timeout
, result
);
544 /* receive a message, removing it from the sent queue */
545 static void receive_message( struct msg_queue
*queue
, struct message
*msg
,
546 struct get_message_reply
*reply
)
548 struct message_result
*result
= msg
->result
;
550 reply
->total
= msg
->data_size
;
551 if (msg
->data_size
> get_reply_max_size())
553 set_error( STATUS_BUFFER_OVERFLOW
);
556 reply
->type
= msg
->type
;
557 reply
->win
= msg
->win
;
558 reply
->msg
= msg
->msg
;
559 reply
->wparam
= msg
->wparam
;
560 reply
->lparam
= msg
->lparam
;
563 reply
->time
= msg
->time
;
564 reply
->info
= msg
->info
;
565 reply
->hook
= msg
->hook
;
566 reply
->hook_proc
= msg
->hook_proc
;
568 if (msg
->data
) set_reply_data_ptr( msg
->data
, msg
->data_size
);
570 list_remove( &msg
->entry
);
571 /* put the result on the receiver result stack */
574 result
->recv_next
= queue
->recv_result
;
575 queue
->recv_result
= result
;
578 if (list_empty( &queue
->msg_list
[SEND_MESSAGE
] )) clear_queue_bits( queue
, QS_SENDMESSAGE
);
581 /* set the result of the current received message */
582 static void reply_message( struct msg_queue
*queue
, unsigned int result
,
583 unsigned int error
, int remove
, const void *data
, size_t len
)
585 struct message_result
*res
= queue
->recv_result
;
589 queue
->recv_result
= res
->recv_next
;
590 res
->receiver
= NULL
;
591 if (!res
->sender
) /* no one waiting for it */
599 if (len
&& (res
->data
= memdup( data
, len
))) res
->data_size
= len
;
600 store_message_result( res
, result
, error
);
604 /* retrieve a posted message */
605 static int get_posted_message( struct msg_queue
*queue
, user_handle_t win
,
606 unsigned int first
, unsigned int last
, unsigned int flags
,
607 struct get_message_reply
*reply
)
611 /* check against the filters */
612 LIST_FOR_EACH_ENTRY( msg
, &queue
->msg_list
[POST_MESSAGE
], struct message
, entry
)
614 if (msg
->msg
== WM_QUIT
) goto found
; /* WM_QUIT is never filtered */
615 if (win
&& msg
->win
&& msg
->win
!= win
&& !is_child_window( win
, msg
->win
)) continue;
616 if (!check_msg_filter( msg
->msg
, first
, last
)) continue;
617 goto found
; /* found one */
621 /* return it to the app */
623 reply
->total
= msg
->data_size
;
624 if (msg
->data_size
> get_reply_max_size())
626 set_error( STATUS_BUFFER_OVERFLOW
);
629 reply
->type
= msg
->type
;
630 reply
->win
= msg
->win
;
631 reply
->msg
= msg
->msg
;
632 reply
->wparam
= msg
->wparam
;
633 reply
->lparam
= msg
->lparam
;
636 reply
->time
= msg
->time
;
637 reply
->info
= msg
->info
;
639 if (flags
& GET_MSG_REMOVE
)
643 set_reply_data_ptr( msg
->data
, msg
->data_size
);
647 remove_queue_message( queue
, msg
, POST_MESSAGE
);
649 else if (msg
->data
) set_reply_data( msg
->data
, msg
->data_size
);
654 /* empty a message list and free all the messages */
655 static void empty_msg_list( struct list
*list
)
659 while ((ptr
= list_head( list
)) != NULL
)
661 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
662 list_remove( &msg
->entry
);
667 /* cleanup all pending results when deleting a queue */
668 static void cleanup_results( struct msg_queue
*queue
)
672 while ((entry
= list_head( &queue
->send_result
)) != NULL
)
674 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
677 while ((entry
= list_head( &queue
->callback_result
)) != NULL
)
679 remove_result_from_sender( LIST_ENTRY( entry
, struct message_result
, sender_entry
) );
682 while (queue
->recv_result
)
683 reply_message( queue
, 0, STATUS_ACCESS_DENIED
/*FIXME*/, 1, NULL
, 0 );
686 /* check if the thread owning the queue is hung (not checking for messages) */
687 static int is_queue_hung( struct msg_queue
*queue
)
690 struct wait_queue_entry
*entry
;
692 gettimeofday( &now
, NULL
);
693 if (now
.tv_sec
- queue
->last_get_msg
.tv_sec
<= 5)
694 return 0; /* less than 5 seconds since last get message -> not hung */
696 LIST_FOR_EACH_ENTRY( entry
, &queue
->obj
.wait_queue
, struct wait_queue_entry
, entry
)
698 if (entry
->thread
->queue
== queue
)
699 return 0; /* thread is waiting on queue -> not hung */
704 static int msg_queue_add_queue( struct object
*obj
, struct wait_queue_entry
*entry
)
706 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
707 struct process
*process
= entry
->thread
->process
;
709 /* a thread can only wait on its own queue */
710 if (entry
->thread
->queue
!= queue
)
712 set_error( STATUS_ACCESS_DENIED
);
715 /* if waiting on the main process queue, set the idle event */
716 if (process
->queue
== queue
)
718 if (process
->idle_event
) set_event( process
->idle_event
);
720 add_queue( obj
, entry
);
724 static void msg_queue_remove_queue(struct object
*obj
, struct wait_queue_entry
*entry
)
726 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
727 struct process
*process
= entry
->thread
->process
;
729 remove_queue( obj
, entry
);
731 assert( entry
->thread
->queue
== queue
);
733 /* if waiting on the main process queue, reset the idle event */
734 if (process
->queue
== queue
)
736 if (process
->idle_event
) reset_event( process
->idle_event
);
740 static void msg_queue_dump( struct object
*obj
, int verbose
)
742 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
743 fprintf( stderr
, "Msg queue bits=%x mask=%x\n",
744 queue
->wake_bits
, queue
->wake_mask
);
747 static int msg_queue_signaled( struct object
*obj
, struct thread
*thread
)
749 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
750 return is_signaled( queue
);
753 static int msg_queue_satisfied( struct object
*obj
, struct thread
*thread
)
755 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
756 queue
->wake_mask
= 0;
757 queue
->changed_mask
= 0;
758 return 0; /* Not abandoned */
761 static void msg_queue_destroy( struct object
*obj
)
763 struct msg_queue
*queue
= (struct msg_queue
*)obj
;
767 cleanup_results( queue
);
768 for (i
= 0; i
< NB_MSG_KINDS
; i
++) empty_msg_list( &queue
->msg_list
[i
] );
770 while ((ptr
= list_head( &queue
->pending_timers
)))
772 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
773 list_remove( &timer
->entry
);
776 while ((ptr
= list_head( &queue
->expired_timers
)))
778 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
779 list_remove( &timer
->entry
);
782 if (queue
->timeout
) remove_timeout_user( queue
->timeout
);
783 if (queue
->input
) release_object( queue
->input
);
784 if (queue
->hooks
) release_object( queue
->hooks
);
787 static void thread_input_dump( struct object
*obj
, int verbose
)
789 struct thread_input
*input
= (struct thread_input
*)obj
;
790 fprintf( stderr
, "Thread input focus=%p capture=%p active=%p\n",
791 input
->focus
, input
->capture
, input
->active
);
794 static void thread_input_destroy( struct object
*obj
)
796 struct thread_input
*input
= (struct thread_input
*)obj
;
798 if (foreground_input
== input
) foreground_input
= NULL
;
799 empty_msg_list( &input
->msg_list
);
802 /* fix the thread input data when a window is destroyed */
803 inline static void thread_input_cleanup_window( struct msg_queue
*queue
, user_handle_t window
)
805 struct thread_input
*input
= queue
->input
;
807 if (window
== input
->focus
) input
->focus
= 0;
808 if (window
== input
->capture
) input
->capture
= 0;
809 if (window
== input
->active
) input
->active
= 0;
810 if (window
== input
->menu_owner
) input
->menu_owner
= 0;
811 if (window
== input
->move_size
) input
->move_size
= 0;
812 if (window
== input
->caret
) set_caret_window( input
, 0 );
815 /* check if the specified window can be set in the input data of a given queue */
816 static int check_queue_input_window( struct msg_queue
*queue
, user_handle_t window
)
818 struct thread
*thread
;
821 if (!window
) return 1; /* we can always clear the data */
823 if ((thread
= get_window_thread( window
)))
825 ret
= (queue
->input
== thread
->queue
->input
);
826 if (!ret
) set_error( STATUS_ACCESS_DENIED
);
827 release_object( thread
);
829 else set_error( STATUS_INVALID_HANDLE
);
834 /* make sure the specified thread has a queue */
835 int init_thread_queue( struct thread
*thread
)
837 if (thread
->queue
) return 1;
838 return (create_msg_queue( thread
, NULL
) != NULL
);
841 /* attach two thread input data structures */
842 int attach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
844 struct thread_input
*input
;
846 if (!thread_to
->queue
&& !(thread_to
->queue
= create_msg_queue( thread_to
, NULL
))) return 0;
847 input
= (struct thread_input
*)grab_object( thread_to
->queue
->input
);
849 if (thread_from
->queue
)
851 release_thread_input( thread_from
);
852 thread_from
->queue
->input
= input
;
856 if (!(thread_from
->queue
= create_msg_queue( thread_from
, input
))) return 0;
858 memset( input
->keystate
, 0, sizeof(input
->keystate
) );
862 /* detach two thread input data structures */
863 static void detach_thread_input( struct thread
*thread_from
, struct thread
*thread_to
)
865 struct thread_input
*input
;
867 if (!thread_from
->queue
|| !thread_to
->queue
||
868 thread_from
->queue
->input
!= thread_to
->queue
->input
)
870 set_error( STATUS_ACCESS_DENIED
);
873 if ((input
= create_thread_input()))
875 release_thread_input( thread_from
);
876 thread_from
->queue
->input
= input
;
881 /* set the next timer to expire */
882 static void set_next_timer( struct msg_queue
*queue
)
888 remove_timeout_user( queue
->timeout
);
889 queue
->timeout
= NULL
;
891 if ((ptr
= list_head( &queue
->pending_timers
)))
893 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
894 queue
->timeout
= add_timeout_user( &timer
->when
, timer_callback
, queue
);
896 /* set/clear QS_TIMER bit */
897 if (list_empty( &queue
->expired_timers
))
898 clear_queue_bits( queue
, QS_TIMER
);
900 set_queue_bits( queue
, QS_TIMER
);
903 /* find a timer from its window and id */
904 static struct timer
*find_timer( struct msg_queue
*queue
, user_handle_t win
,
905 unsigned int msg
, unsigned int id
)
909 /* we need to search both lists */
911 LIST_FOR_EACH( ptr
, &queue
->pending_timers
)
913 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
914 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
916 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
918 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
919 if (timer
->win
== win
&& timer
->msg
== msg
&& timer
->id
== id
) return timer
;
924 /* callback for the next timer expiration */
925 static void timer_callback( void *private )
927 struct msg_queue
*queue
= private;
930 queue
->timeout
= NULL
;
931 /* move on to the next timer */
932 ptr
= list_head( &queue
->pending_timers
);
934 list_add_tail( &queue
->expired_timers
, ptr
);
935 set_next_timer( queue
);
938 /* link a timer at its rightful place in the queue list */
939 static void link_timer( struct msg_queue
*queue
, struct timer
*timer
)
943 for (ptr
= queue
->pending_timers
.next
; ptr
!= &queue
->pending_timers
; ptr
= ptr
->next
)
945 struct timer
*t
= LIST_ENTRY( ptr
, struct timer
, entry
);
946 if (!time_before( &t
->when
, &timer
->when
)) break;
948 list_add_before( ptr
, &timer
->entry
);
951 /* remove a timer from the queue timer list and free it */
952 static void free_timer( struct msg_queue
*queue
, struct timer
*timer
)
954 list_remove( &timer
->entry
);
956 set_next_timer( queue
);
959 /* restart an expired timer */
960 static void restart_timer( struct msg_queue
*queue
, struct timer
*timer
)
964 list_remove( &timer
->entry
);
965 gettimeofday( &now
, NULL
);
966 while (!time_before( &now
, &timer
->when
)) add_timeout( &timer
->when
, timer
->rate
);
967 link_timer( queue
, timer
);
968 set_next_timer( queue
);
971 /* find an expired timer matching the filtering parameters */
972 static struct timer
*find_expired_timer( struct msg_queue
*queue
, user_handle_t win
,
973 unsigned int get_first
, unsigned int get_last
,
978 LIST_FOR_EACH( ptr
, &queue
->expired_timers
)
980 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
981 if (win
&& timer
->win
!= win
) continue;
982 if (check_msg_filter( timer
->msg
, get_first
, get_last
))
984 if (remove
) restart_timer( queue
, timer
);
992 static struct timer
*set_timer( struct msg_queue
*queue
, unsigned int rate
)
994 struct timer
*timer
= mem_alloc( sizeof(*timer
) );
997 timer
->rate
= max( rate
, 1 );
998 gettimeofday( &timer
->when
, NULL
);
999 add_timeout( &timer
->when
, rate
);
1000 link_timer( queue
, timer
);
1001 /* check if we replaced the next timer */
1002 if (list_head( &queue
->pending_timers
) == &timer
->entry
) set_next_timer( queue
);
1007 /* change the input key state for a given key */
1008 static void set_input_key_state( struct thread_input
*input
, unsigned char key
, int down
)
1012 if (!(input
->keystate
[key
] & 0x80)) input
->keystate
[key
] ^= 0x01;
1013 input
->keystate
[key
] |= 0x80;
1015 else input
->keystate
[key
] &= ~0x80;
1018 /* update the input key state for a keyboard message */
1019 static void update_input_key_state( struct thread_input
*input
, const struct message
*msg
)
1022 int down
= 0, extended
;
1026 case WM_LBUTTONDOWN
:
1030 set_input_key_state( input
, VK_LBUTTON
, down
);
1032 case WM_MBUTTONDOWN
:
1036 set_input_key_state( input
, VK_MBUTTON
, down
);
1038 case WM_RBUTTONDOWN
:
1042 set_input_key_state( input
, VK_RBUTTON
, down
);
1044 case WM_XBUTTONDOWN
:
1048 if (msg
->wparam
== XBUTTON1
) set_input_key_state( input
, VK_XBUTTON1
, down
);
1049 else if (msg
->wparam
== XBUTTON2
) set_input_key_state( input
, VK_XBUTTON2
, down
);
1057 key
= (unsigned char)msg
->wparam
;
1058 extended
= ((msg
->lparam
>> 16) & KF_EXTENDED
) != 0;
1059 set_input_key_state( input
, key
, down
);
1063 set_input_key_state( input
, extended
? VK_RSHIFT
: VK_LSHIFT
, down
);
1066 set_input_key_state( input
, extended
? VK_RCONTROL
: VK_LCONTROL
, down
);
1069 set_input_key_state( input
, extended
? VK_RMENU
: VK_LMENU
, down
);
1076 /* release the hardware message currently being processed by the given thread */
1077 static void release_hardware_message( struct msg_queue
*queue
, unsigned int hw_id
,
1078 int remove
, user_handle_t new_win
)
1080 struct thread_input
*input
= queue
->input
;
1081 struct message
*msg
;
1083 LIST_FOR_EACH_ENTRY( msg
, &input
->msg_list
, struct message
, entry
)
1085 if (msg
->unique_id
== hw_id
) break;
1087 if (&msg
->entry
== &input
->msg_list
) return; /* not found */
1089 /* clear the queue bit for that message */
1090 if (remove
|| new_win
)
1092 struct message
*other
;
1095 clr_bit
= get_hardware_msg_bit( msg
);
1096 LIST_FOR_EACH_ENTRY( other
, &input
->msg_list
, struct message
, entry
)
1098 if (other
!= msg
&& get_hardware_msg_bit( other
) == clr_bit
)
1104 if (clr_bit
) clear_queue_bits( queue
, clr_bit
);
1107 if (new_win
) /* set the new window */
1109 struct thread
*owner
= get_window_thread( new_win
);
1112 if (owner
->queue
->input
== input
)
1115 set_queue_bits( owner
->queue
, get_hardware_msg_bit( msg
));
1118 release_object( owner
);
1123 update_input_key_state( input
, msg
);
1124 list_remove( &msg
->entry
);
1125 free_message( msg
);
1129 /* find the window that should receive a given hardware message */
1130 static user_handle_t
find_hardware_message_window( struct thread_input
*input
, struct message
*msg
,
1131 unsigned int *msg_code
)
1133 user_handle_t win
= 0;
1135 *msg_code
= msg
->msg
;
1136 if (is_keyboard_msg( msg
))
1138 if (input
&& !(win
= input
->focus
))
1140 win
= input
->active
;
1141 if (*msg_code
< WM_SYSKEYDOWN
) *msg_code
+= WM_SYSKEYDOWN
- WM_KEYDOWN
;
1144 else /* mouse message */
1146 if (!input
|| !(win
= input
->capture
))
1148 if (!(win
= msg
->win
) || !is_window_visible( win
))
1149 win
= window_from_point( msg
->x
, msg
->y
);
1155 /* queue a hardware message into a given thread input */
1156 static void queue_hardware_message( struct msg_queue
*queue
, struct message
*msg
)
1159 struct thread
*thread
;
1160 struct thread_input
*input
;
1161 unsigned int msg_code
;
1163 last_input_time
= get_tick_count();
1165 win
= find_hardware_message_window( queue
? queue
->input
: foreground_input
, msg
, &msg_code
);
1166 if (!win
|| !(thread
= get_window_thread(win
)))
1171 input
= thread
->queue
->input
;
1173 if (msg
->msg
== WM_MOUSEMOVE
&& merge_message( input
, msg
)) free( msg
);
1176 msg
->unique_id
= 0; /* will be set once we return it to the app */
1177 list_add_tail( &input
->msg_list
, &msg
->entry
);
1178 set_queue_bits( thread
->queue
, get_hardware_msg_bit(msg
) );
1180 release_object( thread
);
1183 /* check message filter for a hardware message */
1184 static int check_hw_message_filter( user_handle_t win
, unsigned int msg_code
,
1185 user_handle_t filter_win
, unsigned int first
, unsigned int last
)
1187 if (msg_code
>= WM_KEYFIRST
&& msg_code
<= WM_KEYLAST
)
1189 /* we can only test the window for a keyboard message since the
1190 * dest window for a mouse message depends on hittest */
1191 if (filter_win
&& win
!= filter_win
&& !is_child_window( filter_win
, win
))
1193 /* the message code is final for a keyboard message, we can simply check it */
1194 return check_msg_filter( msg_code
, first
, last
);
1196 else /* mouse message */
1198 /* we need to check all possible values that the message can have in the end */
1200 if (check_msg_filter( msg_code
, first
, last
)) return 1;
1201 if (msg_code
== WM_MOUSEWHEEL
) return 0; /* no other possible value for this one */
1203 /* all other messages can become non-client messages */
1204 if (check_msg_filter( msg_code
+ (WM_NCMOUSEFIRST
- WM_MOUSEFIRST
), first
, last
)) return 1;
1206 /* clicks can become double-clicks or non-client double-clicks */
1207 if (msg_code
== WM_LBUTTONDOWN
|| msg_code
== WM_MBUTTONDOWN
||
1208 msg_code
== WM_RBUTTONDOWN
|| msg_code
== WM_XBUTTONDOWN
)
1210 if (check_msg_filter( msg_code
+ (WM_LBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1211 if (check_msg_filter( msg_code
+ (WM_NCLBUTTONDBLCLK
- WM_LBUTTONDOWN
), first
, last
)) return 1;
1218 /* find a hardware message for the given queue */
1219 static int get_hardware_message( struct thread
*thread
, int hw_id
, user_handle_t filter_win
,
1220 unsigned int first
, unsigned int last
, struct get_message_reply
*reply
)
1222 struct thread_input
*input
= thread
->queue
->input
;
1223 struct thread
*win_thread
;
1226 int clear_bits
, got_one
= 0;
1227 unsigned int msg_code
;
1229 ptr
= list_head( &input
->msg_list
);
1234 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1235 if (msg
->unique_id
== hw_id
) break;
1236 ptr
= list_next( &input
->msg_list
, ptr
);
1238 if (!ptr
) ptr
= list_head( &input
->msg_list
);
1239 else ptr
= list_next( &input
->msg_list
, ptr
); /* start from the next one */
1242 if (ptr
== list_head( &input
->msg_list
))
1243 clear_bits
= QS_KEY
| QS_MOUSEMOVE
| QS_MOUSEBUTTON
;
1245 clear_bits
= 0; /* don't clear bits if we don't go through the whole list */
1249 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1250 ptr
= list_next( &input
->msg_list
, ptr
);
1251 win
= find_hardware_message_window( input
, msg
, &msg_code
);
1252 if (!win
|| !(win_thread
= get_window_thread( win
)))
1254 /* no window at all, remove it */
1255 update_input_key_state( input
, msg
);
1256 list_remove( &msg
->entry
);
1257 free_message( msg
);
1260 if (win_thread
!= thread
)
1262 if (win_thread
->queue
->input
== input
)
1264 /* wake the other thread */
1265 set_queue_bits( win_thread
->queue
, get_hardware_msg_bit(msg
) );
1270 /* for another thread input, drop it */
1271 update_input_key_state( input
, msg
);
1272 list_remove( &msg
->entry
);
1273 free_message( msg
);
1275 release_object( win_thread
);
1278 release_object( win_thread
);
1280 /* if we already got a message for another thread, or if it doesn't
1281 * match the filter we skip it */
1282 if (got_one
|| !check_hw_message_filter( win
, msg_code
, filter_win
, first
, last
))
1284 clear_bits
&= ~get_hardware_msg_bit( msg
);
1287 /* now we can return it */
1288 if (!msg
->unique_id
) msg
->unique_id
= get_unique_id();
1289 reply
->type
= MSG_HARDWARE
;
1291 reply
->msg
= msg_code
;
1292 reply
->wparam
= msg
->wparam
;
1293 reply
->lparam
= msg
->lparam
;
1296 reply
->time
= msg
->time
;
1297 reply
->info
= msg
->info
;
1298 reply
->hw_id
= msg
->unique_id
;
1301 /* nothing found, clear the hardware queue bits */
1302 clear_queue_bits( thread
->queue
, clear_bits
);
1306 /* increment (or decrement if 'incr' is negative) the queue paint count */
1307 void inc_queue_paint_count( struct thread
*thread
, int incr
)
1309 struct msg_queue
*queue
= thread
->queue
;
1313 if ((queue
->paint_count
+= incr
) < 0) queue
->paint_count
= 0;
1315 if (queue
->paint_count
)
1316 set_queue_bits( queue
, QS_PAINT
);
1318 clear_queue_bits( queue
, QS_PAINT
);
1322 /* remove all messages and timers belonging to a certain window */
1323 void queue_cleanup_window( struct thread
*thread
, user_handle_t win
)
1325 struct msg_queue
*queue
= thread
->queue
;
1333 ptr
= list_head( &queue
->pending_timers
);
1336 struct list
*next
= list_next( &queue
->pending_timers
, ptr
);
1337 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1338 if (timer
->win
== win
) free_timer( queue
, timer
);
1341 ptr
= list_head( &queue
->expired_timers
);
1344 struct list
*next
= list_next( &queue
->expired_timers
, ptr
);
1345 struct timer
*timer
= LIST_ENTRY( ptr
, struct timer
, entry
);
1346 if (timer
->win
== win
) free_timer( queue
, timer
);
1350 /* remove messages */
1351 for (i
= 0; i
< NB_MSG_KINDS
; i
++)
1353 struct list
*ptr
, *next
;
1355 LIST_FOR_EACH_SAFE( ptr
, next
, &queue
->msg_list
[i
] )
1357 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1358 if (msg
->win
== win
) remove_queue_message( queue
, msg
, i
);
1362 thread_input_cleanup_window( queue
, win
);
1365 /* post a message to a window; used by socket handling */
1366 void post_message( user_handle_t win
, unsigned int message
,
1367 unsigned int wparam
, unsigned int lparam
)
1369 struct message
*msg
;
1370 struct thread
*thread
= get_window_thread( win
);
1372 if (!thread
) return;
1374 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1376 msg
->type
= MSG_POSTED
;
1377 msg
->win
= get_user_full_handle( win
);
1379 msg
->wparam
= wparam
;
1380 msg
->lparam
= lparam
;
1381 msg
->time
= get_tick_count();
1386 msg
->hook_proc
= NULL
;
1391 list_add_tail( &thread
->queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1392 set_queue_bits( thread
->queue
, QS_POSTMESSAGE
);
1394 release_object( thread
);
1397 /* post a win event */
1398 void post_win_event( struct thread
*thread
, unsigned int event
,
1399 user_handle_t win
, unsigned int object_id
,
1400 unsigned int child_id
, void *hook_proc
,
1401 const WCHAR
*module
, size_t module_size
,
1404 struct message
*msg
;
1406 if (thread
->queue
&& (msg
= mem_alloc( sizeof(*msg
) )))
1408 msg
->type
= MSG_WINEVENT
;
1409 msg
->win
= get_user_full_handle( win
);
1411 msg
->wparam
= object_id
;
1412 msg
->lparam
= child_id
;
1413 msg
->time
= get_tick_count();
1416 msg
->info
= get_thread_id( current
);
1419 msg
->hook_proc
= hook_proc
;
1421 if ((msg
->data
= malloc( module_size
)))
1423 msg
->data_size
= module_size
;
1424 memcpy( msg
->data
, module
, module_size
);
1426 if (debug_level
> 1)
1427 fprintf( stderr
, "post_win_event: tid %04x event %04x win %p object_id %d child_id %d\n",
1428 get_thread_id(thread
), event
, win
, object_id
, child_id
);
1429 list_add_tail( &thread
->queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1430 set_queue_bits( thread
->queue
, QS_SENDMESSAGE
);
1437 /* get the message queue of the current thread */
1438 DECL_HANDLER(get_msg_queue
)
1440 struct msg_queue
*queue
= get_current_queue();
1443 if (queue
) reply
->handle
= alloc_handle( current
->process
, queue
, SYNCHRONIZE
, 0 );
1447 /* set the current message queue wakeup mask */
1448 DECL_HANDLER(set_queue_mask
)
1450 struct msg_queue
*queue
= get_current_queue();
1454 queue
->wake_mask
= req
->wake_mask
;
1455 queue
->changed_mask
= req
->changed_mask
;
1456 reply
->wake_bits
= queue
->wake_bits
;
1457 reply
->changed_bits
= queue
->changed_bits
;
1458 if (is_signaled( queue
))
1460 /* if skip wait is set, do what would have been done in the subsequent wait */
1461 if (req
->skip_wait
) msg_queue_satisfied( &queue
->obj
, current
);
1462 else wake_up( &queue
->obj
, 0 );
1468 /* get the current message queue status */
1469 DECL_HANDLER(get_queue_status
)
1471 struct msg_queue
*queue
= current
->queue
;
1474 reply
->wake_bits
= queue
->wake_bits
;
1475 reply
->changed_bits
= queue
->changed_bits
;
1476 if (req
->clear
) queue
->changed_bits
= 0;
1478 else reply
->wake_bits
= reply
->changed_bits
= 0;
1482 /* send a message to a thread queue */
1483 DECL_HANDLER(send_message
)
1485 struct message
*msg
;
1486 struct msg_queue
*send_queue
= get_current_queue();
1487 struct msg_queue
*recv_queue
= NULL
;
1488 struct thread
*thread
= NULL
;
1492 if (!(thread
= get_thread_from_id( req
->id
))) return;
1494 else if (req
->type
!= MSG_HARDWARE
)
1496 /* only hardware messages are allowed without destination thread */
1497 set_error( STATUS_INVALID_PARAMETER
);
1501 if (thread
&& !(recv_queue
= thread
->queue
))
1503 set_error( STATUS_INVALID_PARAMETER
);
1504 release_object( thread
);
1507 if (recv_queue
&& (req
->flags
& SEND_MSG_ABORT_IF_HUNG
) && is_queue_hung(recv_queue
))
1509 set_error( STATUS_TIMEOUT
);
1510 release_object( thread
);
1514 if ((msg
= mem_alloc( sizeof(*msg
) )))
1516 msg
->type
= req
->type
;
1517 msg
->win
= get_user_full_handle( req
->win
);
1518 msg
->msg
= req
->msg
;
1519 msg
->wparam
= req
->wparam
;
1520 msg
->lparam
= req
->lparam
;
1521 msg
->time
= req
->time
;
1524 msg
->info
= req
->info
;
1526 msg
->hook_proc
= NULL
;
1533 case MSG_OTHER_PROCESS
:
1534 msg
->data_size
= get_req_data_size();
1535 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1544 if (!(msg
->result
= alloc_message_result( send_queue
, recv_queue
, msg
,
1545 req
->timeout
, req
->callback
, req
->info
)))
1547 free_message( msg
);
1552 list_add_tail( &recv_queue
->msg_list
[SEND_MESSAGE
], &msg
->entry
);
1553 set_queue_bits( recv_queue
, QS_SENDMESSAGE
);
1556 /* needed for posted DDE messages */
1557 msg
->data_size
= get_req_data_size();
1558 if (msg
->data_size
&& !(msg
->data
= memdup( get_req_data(), msg
->data_size
)))
1563 list_add_tail( &recv_queue
->msg_list
[POST_MESSAGE
], &msg
->entry
);
1564 set_queue_bits( recv_queue
, QS_POSTMESSAGE
);
1567 queue_hardware_message( recv_queue
, msg
);
1569 case MSG_CALLBACK_RESULT
: /* cannot send this one */
1571 set_error( STATUS_INVALID_PARAMETER
);
1576 if (thread
) release_object( thread
);
1580 /* get a message from the current queue */
1581 DECL_HANDLER(get_message
)
1583 struct timer
*timer
;
1585 struct msg_queue
*queue
= get_current_queue();
1586 user_handle_t get_win
= get_user_full_handle( req
->get_win
);
1588 reply
->active_hooks
= get_active_hooks();
1591 gettimeofday( &queue
->last_get_msg
, NULL
);
1593 /* first check for sent messages */
1594 if ((ptr
= list_head( &queue
->msg_list
[SEND_MESSAGE
] )))
1596 struct message
*msg
= LIST_ENTRY( ptr
, struct message
, entry
);
1597 receive_message( queue
, msg
, reply
);
1600 if (req
->flags
& GET_MSG_SENT_ONLY
) goto done
; /* nothing else to check */
1602 /* clear changed bits so we can wait on them if we don't find a message */
1603 queue
->changed_bits
= 0;
1605 /* then check for posted messages */
1606 if (get_posted_message( queue
, get_win
, req
->get_first
, req
->get_last
, req
->flags
, reply
))
1609 /* then check for any raw hardware message */
1610 if (filter_contains_hw_range( req
->get_first
, req
->get_last
) &&
1611 get_hardware_message( current
, req
->hw_id
, get_win
, req
->get_first
, req
->get_last
, reply
))
1614 /* now check for WM_PAINT */
1615 if (queue
->paint_count
&&
1616 check_msg_filter( WM_PAINT
, req
->get_first
, req
->get_last
) &&
1617 (reply
->win
= find_window_to_repaint( get_win
, current
)))
1619 reply
->type
= MSG_POSTED
;
1620 reply
->msg
= WM_PAINT
;
1625 reply
->time
= get_tick_count();
1630 /* now check for timer */
1631 if ((timer
= find_expired_timer( queue
, get_win
, req
->get_first
,
1632 req
->get_last
, (req
->flags
& GET_MSG_REMOVE
) )))
1634 reply
->type
= MSG_POSTED
;
1635 reply
->win
= timer
->win
;
1636 reply
->msg
= timer
->msg
;
1637 reply
->wparam
= timer
->id
;
1638 reply
->lparam
= timer
->lparam
;
1641 reply
->time
= get_tick_count();
1647 set_error( STATUS_PENDING
); /* FIXME */
1651 /* reply to a sent message */
1652 DECL_HANDLER(reply_message
)
1654 if (!current
->queue
) set_error( STATUS_ACCESS_DENIED
);
1655 else if (current
->queue
->recv_result
)
1656 reply_message( current
->queue
, req
->result
, 0, req
->remove
,
1657 get_req_data(), get_req_data_size() );
1661 /* accept the current hardware message */
1662 DECL_HANDLER(accept_hardware_message
)
1665 release_hardware_message( current
->queue
, req
->hw_id
, req
->remove
, req
->new_win
);
1667 set_error( STATUS_ACCESS_DENIED
);
1671 /* retrieve the reply for the last message sent */
1672 DECL_HANDLER(get_message_reply
)
1674 struct message_result
*result
;
1676 struct msg_queue
*queue
= current
->queue
;
1680 set_error( STATUS_PENDING
);
1683 if (!(entry
= list_head( &queue
->send_result
))) return; /* no reply ready */
1685 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1686 if (result
->replied
|| req
->cancel
)
1688 if (result
->replied
)
1690 reply
->result
= result
->result
;
1691 set_error( result
->error
);
1694 size_t data_len
= min( result
->data_size
, get_reply_max_size() );
1695 set_reply_data_ptr( result
->data
, data_len
);
1696 result
->data
= NULL
;
1697 result
->data_size
= 0;
1700 remove_result_from_sender( result
);
1702 entry
= list_head( &queue
->send_result
);
1703 if (!entry
) clear_queue_bits( queue
, QS_SMRESULT
);
1706 result
= LIST_ENTRY( entry
, struct message_result
, sender_entry
);
1707 if (!result
->replied
) clear_queue_bits( queue
, QS_SMRESULT
);
1711 else set_error( STATUS_ACCESS_DENIED
);
1715 /* set a window timer */
1716 DECL_HANDLER(set_win_timer
)
1718 struct timer
*timer
;
1719 struct msg_queue
*queue
;
1720 struct thread
*thread
= NULL
;
1721 user_handle_t win
= 0;
1722 unsigned int id
= req
->id
;
1726 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1728 set_error( STATUS_INVALID_HANDLE
);
1731 if (thread
->process
!= current
->process
)
1733 release_object( thread
);
1734 set_error( STATUS_ACCESS_DENIED
);
1737 queue
= thread
->queue
;
1738 /* remove it if it existed already */
1739 if ((timer
= find_timer( queue
, win
, req
->msg
, id
))) free_timer( queue
, timer
);
1743 queue
= get_current_queue();
1744 /* find a free id for it */
1747 id
= queue
->next_timer_id
;
1748 if (++queue
->next_timer_id
>= 0x10000) queue
->next_timer_id
= 1;
1750 while (find_timer( queue
, 0, req
->msg
, id
));
1753 if ((timer
= set_timer( queue
, req
->rate
)))
1756 timer
->msg
= req
->msg
;
1758 timer
->lparam
= req
->lparam
;
1761 if (thread
) release_object( thread
);
1764 /* kill a window timer */
1765 DECL_HANDLER(kill_win_timer
)
1767 struct timer
*timer
;
1768 struct thread
*thread
;
1769 user_handle_t win
= 0;
1773 if (!(win
= get_user_full_handle( req
->win
)) || !(thread
= get_window_thread( win
)))
1775 set_error( STATUS_INVALID_HANDLE
);
1778 if (thread
->process
!= current
->process
)
1780 release_object( thread
);
1781 set_error( STATUS_ACCESS_DENIED
);
1785 else thread
= (struct thread
*)grab_object( current
);
1787 if (thread
->queue
&& (timer
= find_timer( thread
->queue
, win
, req
->msg
, req
->id
)))
1788 free_timer( thread
->queue
, timer
);
1790 set_error( STATUS_INVALID_PARAMETER
);
1792 release_object( thread
);
1796 /* attach (or detach) thread inputs */
1797 DECL_HANDLER(attach_thread_input
)
1799 struct thread
*thread_from
= get_thread_from_id( req
->tid_from
);
1800 struct thread
*thread_to
= get_thread_from_id( req
->tid_to
);
1802 if (!thread_from
|| !thread_to
)
1804 if (thread_from
) release_object( thread_from
);
1805 if (thread_to
) release_object( thread_to
);
1808 if (thread_from
!= thread_to
)
1810 if (req
->attach
) attach_thread_input( thread_from
, thread_to
);
1811 else detach_thread_input( thread_from
, thread_to
);
1813 else set_error( STATUS_ACCESS_DENIED
);
1814 release_object( thread_from
);
1815 release_object( thread_to
);
1819 /* get thread input data */
1820 DECL_HANDLER(get_thread_input
)
1822 struct thread
*thread
= NULL
;
1823 struct thread_input
*input
;
1827 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1828 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1830 else input
= foreground_input
; /* get the foreground thread info */
1834 reply
->focus
= input
->focus
;
1835 reply
->capture
= input
->capture
;
1836 reply
->active
= input
->active
;
1837 reply
->menu_owner
= input
->menu_owner
;
1838 reply
->move_size
= input
->move_size
;
1839 reply
->caret
= input
->caret
;
1840 reply
->rect
= input
->caret_rect
;
1847 reply
->menu_owner
= 0;
1848 reply
->move_size
= 0;
1850 reply
->rect
.left
= reply
->rect
.top
= reply
->rect
.right
= reply
->rect
.bottom
= 0;
1852 /* foreground window is active window of foreground thread */
1853 reply
->foreground
= foreground_input
? foreground_input
->active
: 0;
1854 if (thread
) release_object( thread
);
1858 /* retrieve queue keyboard state for a given thread */
1859 DECL_HANDLER(get_key_state
)
1861 struct thread
*thread
;
1862 struct thread_input
*input
;
1864 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1865 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1868 if (req
->key
>= 0) reply
->state
= input
->keystate
[req
->key
& 0xff];
1869 set_reply_data( input
->keystate
, min( get_reply_max_size(), sizeof(input
->keystate
) ));
1871 release_object( thread
);
1875 /* set queue keyboard state for a given thread */
1876 DECL_HANDLER(set_key_state
)
1878 struct thread
*thread
= NULL
;
1879 struct thread_input
*input
;
1881 if (!(thread
= get_thread_from_id( req
->tid
))) return;
1882 input
= thread
->queue
? thread
->queue
->input
: NULL
;
1885 size_t size
= min( sizeof(input
->keystate
), get_req_data_size() );
1886 if (size
) memcpy( input
->keystate
, get_req_data(), size
);
1888 release_object( thread
);
1892 /* set the system foreground window */
1893 DECL_HANDLER(set_foreground_window
)
1895 struct msg_queue
*queue
= get_current_queue();
1897 reply
->previous
= foreground_input
? foreground_input
->active
: 0;
1898 reply
->send_msg_old
= (reply
->previous
&& foreground_input
!= queue
->input
);
1899 reply
->send_msg_new
= FALSE
;
1903 struct thread
*thread
;
1905 if (is_top_level_window( req
->handle
) &&
1906 ((thread
= get_window_thread( req
->handle
))))
1908 foreground_input
= thread
->queue
->input
;
1909 reply
->send_msg_new
= (foreground_input
!= queue
->input
);
1910 release_object( thread
);
1912 else set_error( STATUS_INVALID_HANDLE
);
1914 else foreground_input
= NULL
;
1918 /* set the current thread focus window */
1919 DECL_HANDLER(set_focus_window
)
1921 struct msg_queue
*queue
= get_current_queue();
1923 reply
->previous
= 0;
1924 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1926 reply
->previous
= queue
->input
->focus
;
1927 queue
->input
->focus
= get_user_full_handle( req
->handle
);
1932 /* set the current thread active window */
1933 DECL_HANDLER(set_active_window
)
1935 struct msg_queue
*queue
= get_current_queue();
1937 reply
->previous
= 0;
1938 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1940 if (!req
->handle
|| make_window_active( req
->handle
))
1942 reply
->previous
= queue
->input
->active
;
1943 queue
->input
->active
= get_user_full_handle( req
->handle
);
1945 else set_error( STATUS_INVALID_HANDLE
);
1950 /* set the current thread capture window */
1951 DECL_HANDLER(set_capture_window
)
1953 struct msg_queue
*queue
= get_current_queue();
1955 reply
->previous
= reply
->full_handle
= 0;
1956 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1958 struct thread_input
*input
= queue
->input
;
1960 reply
->previous
= input
->capture
;
1961 input
->capture
= get_user_full_handle( req
->handle
);
1962 input
->menu_owner
= (req
->flags
& CAPTURE_MENU
) ? input
->capture
: 0;
1963 input
->move_size
= (req
->flags
& CAPTURE_MOVESIZE
) ? input
->capture
: 0;
1964 reply
->full_handle
= input
->capture
;
1969 /* Set the current thread caret window */
1970 DECL_HANDLER(set_caret_window
)
1972 struct msg_queue
*queue
= get_current_queue();
1974 reply
->previous
= 0;
1975 if (queue
&& check_queue_input_window( queue
, req
->handle
))
1977 struct thread_input
*input
= queue
->input
;
1979 reply
->previous
= input
->caret
;
1980 reply
->old_rect
= input
->caret_rect
;
1981 reply
->old_hide
= input
->caret_hide
;
1982 reply
->old_state
= input
->caret_state
;
1984 set_caret_window( input
, get_user_full_handle(req
->handle
) );
1985 input
->caret_rect
.right
= input
->caret_rect
.left
+ req
->width
;
1986 input
->caret_rect
.bottom
= input
->caret_rect
.top
+ req
->height
;
1991 /* Set the current thread caret information */
1992 DECL_HANDLER(set_caret_info
)
1994 struct msg_queue
*queue
= get_current_queue();
1995 struct thread_input
*input
;
1998 input
= queue
->input
;
1999 reply
->full_handle
= input
->caret
;
2000 reply
->old_rect
= input
->caret_rect
;
2001 reply
->old_hide
= input
->caret_hide
;
2002 reply
->old_state
= input
->caret_state
;
2004 if (req
->handle
&& get_user_full_handle(req
->handle
) != input
->caret
)
2006 set_error( STATUS_ACCESS_DENIED
);
2009 if (req
->flags
& SET_CARET_POS
)
2011 input
->caret_rect
.right
+= req
->x
- input
->caret_rect
.left
;
2012 input
->caret_rect
.bottom
+= req
->y
- input
->caret_rect
.top
;
2013 input
->caret_rect
.left
= req
->x
;
2014 input
->caret_rect
.top
= req
->y
;
2016 if (req
->flags
& SET_CARET_HIDE
)
2018 input
->caret_hide
+= req
->hide
;
2019 if (input
->caret_hide
< 0) input
->caret_hide
= 0;
2021 if (req
->flags
& SET_CARET_STATE
)
2023 if (req
->state
== -1) input
->caret_state
= !input
->caret_state
;
2024 else input
->caret_state
= !!req
->state
;
2029 /* get the time of the last input event */
2030 DECL_HANDLER(get_last_input_time
)
2032 reply
->time
= last_input_time
;