2 * Copyright 1997-2000 Marcus Meissner
3 * Copyright 1998-2000 Lionel Ulmer
4 * Copyright 2000-2001 TransGaming Technologies Inc.
5 * Copyright 2006 Stefan Dösinger
6 * Copyright 2008 Denver Gingerich
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/port.h"
26 #include "ddraw_private.h"
28 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
30 /* Device identifier. Don't relay it to WineD3D */
31 static const DDDEVICEIDENTIFIER2 deviceidentifier
=
35 { { 0x00010001, 0x00010001 } },
37 /* a8373c10-7ac4-4deb-849a-009844d08b2d */
38 {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
42 static struct enum_device_entry
44 char interface_name
[100];
45 char device_name
[100];
46 const GUID
*device_guid
;
51 "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
53 &IID_IDirect3DTnLHalDevice
,
58 "WINE Direct3D7 Hardware acceleration using WineD3D",
60 &IID_IDirect3DHALDevice
,
65 "WINE Direct3D7 RGB Software Emulation using WineD3D",
67 &IID_IDirect3DRGBDevice
,
71 static void STDMETHODCALLTYPE
ddraw_null_wined3d_object_destroyed(void *parent
) {}
73 const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops
=
75 ddraw_null_wined3d_object_destroyed
,
78 static inline IDirectDrawImpl
*impl_from_IDirectDraw(IDirectDraw
*iface
)
80 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw_iface
);
83 static inline IDirectDrawImpl
*impl_from_IDirectDraw2(IDirectDraw2
*iface
)
85 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw2_iface
);
88 static inline IDirectDrawImpl
*impl_from_IDirectDraw4(IDirectDraw4
*iface
)
90 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw4_iface
);
93 static inline IDirectDrawImpl
*impl_from_IDirectDraw7(IDirectDraw7
*iface
)
95 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirectDraw7_iface
);
98 static inline IDirectDrawImpl
*impl_from_IDirect3D(IDirect3D
*iface
)
100 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D_iface
);
103 static inline IDirectDrawImpl
*impl_from_IDirect3D2(IDirect3D2
*iface
)
105 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D2_iface
);
108 static inline IDirectDrawImpl
*impl_from_IDirect3D3(IDirect3D3
*iface
)
110 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D3_iface
);
113 static inline IDirectDrawImpl
*impl_from_IDirect3D7(IDirect3D7
*iface
)
115 return CONTAINING_RECORD(iface
, IDirectDrawImpl
, IDirect3D7_iface
);
118 /*****************************************************************************
120 *****************************************************************************/
122 /*****************************************************************************
123 * IDirectDraw7::QueryInterface
125 * Queries different interfaces of the DirectDraw object. It can return
126 * IDirectDraw interfaces in version 1, 2, 4 and 7, and IDirect3D interfaces
127 * in version 1, 2, 3 and 7. An IDirect3DDevice can be created with this
129 * The returned interface is AddRef()-ed before it's returned
131 * Used for version 1, 2, 4 and 7
134 * refiid: Interface ID asked for
135 * obj: Used to return the interface pointer
138 * S_OK if an interface was found
139 * E_NOINTERFACE if the requested interface wasn't found
141 *****************************************************************************/
142 static HRESULT WINAPI
ddraw7_QueryInterface(IDirectDraw7
*iface
, REFIID refiid
, void **obj
)
144 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
146 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(refiid
), obj
);
148 /* Can change surface impl type */
149 wined3d_mutex_lock();
151 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
156 wined3d_mutex_unlock();
157 return DDERR_INVALIDPARAMS
;
160 /* Check DirectDraw Interfaces */
161 if ( IsEqualGUID( &IID_IUnknown
, refiid
) ||
162 IsEqualGUID( &IID_IDirectDraw7
, refiid
) )
165 TRACE("(%p) Returning IDirectDraw7 interface at %p\n", This
, *obj
);
167 else if ( IsEqualGUID( &IID_IDirectDraw4
, refiid
) )
169 *obj
= &This
->IDirectDraw4_iface
;
170 TRACE("(%p) Returning IDirectDraw4 interface at %p\n", This
, *obj
);
172 else if ( IsEqualGUID( &IID_IDirectDraw3
, refiid
) )
174 /* This Interface exists in ddrawex.dll, it is implemented in a wrapper */
175 WARN("IDirectDraw3 is not valid in ddraw.dll\n");
177 wined3d_mutex_unlock();
178 return E_NOINTERFACE
;
180 else if ( IsEqualGUID( &IID_IDirectDraw2
, refiid
) )
182 *obj
= &This
->IDirectDraw2_iface
;
183 TRACE("(%p) Returning IDirectDraw2 interface at %p\n", This
, *obj
);
185 else if ( IsEqualGUID( &IID_IDirectDraw
, refiid
) )
187 *obj
= &This
->IDirectDraw_iface
;
188 TRACE("(%p) Returning IDirectDraw interface at %p\n", This
, *obj
);
192 * The refcount unit test revealed that an IDirect3D7 interface can only be queried
193 * from a DirectDraw object that was created as an IDirectDraw7 interface. No idea
194 * who had this idea and why. The older interfaces can query and IDirect3D version
195 * because they are all created as IDirectDraw(1). This isn't really crucial behavior,
196 * and messy to implement with the common creation function, so it has been left out here.
198 else if ( IsEqualGUID( &IID_IDirect3D
, refiid
) ||
199 IsEqualGUID( &IID_IDirect3D2
, refiid
) ||
200 IsEqualGUID( &IID_IDirect3D3
, refiid
) ||
201 IsEqualGUID( &IID_IDirect3D7
, refiid
) )
203 /* Check the surface implementation */
204 if (DefaultSurfaceType
!= SURFACE_OPENGL
)
206 WARN("The app requests a Direct3D interface, but non-opengl surfaces where set in winecfg\n");
207 /* Do not abort here, only reject 3D Device creation */
210 if ( IsEqualGUID( &IID_IDirect3D
, refiid
) )
212 This
->d3dversion
= 1;
213 *obj
= &This
->IDirect3D_iface
;
214 TRACE(" returning Direct3D interface at %p.\n", *obj
);
216 else if ( IsEqualGUID( &IID_IDirect3D2
, refiid
) )
218 This
->d3dversion
= 2;
219 *obj
= &This
->IDirect3D2_iface
;
220 TRACE(" returning Direct3D2 interface at %p.\n", *obj
);
222 else if ( IsEqualGUID( &IID_IDirect3D3
, refiid
) )
224 This
->d3dversion
= 3;
225 *obj
= &This
->IDirect3D3_iface
;
226 TRACE(" returning Direct3D3 interface at %p.\n", *obj
);
228 else if(IsEqualGUID( &IID_IDirect3D7
, refiid
))
230 This
->d3dversion
= 7;
231 *obj
= &This
->IDirect3D7_iface
;
232 TRACE(" returning Direct3D7 interface at %p.\n", *obj
);
235 /* Unknown interface */
238 ERR("(%p)->(%s, %p): No interface found\n", This
, debugstr_guid(refiid
), obj
);
239 wined3d_mutex_unlock();
240 return E_NOINTERFACE
;
243 IUnknown_AddRef( (IUnknown
*) *obj
);
244 wined3d_mutex_unlock();
249 static HRESULT WINAPI
ddraw4_QueryInterface(IDirectDraw4
*iface
, REFIID riid
, void **object
)
251 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
253 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
255 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
258 static HRESULT WINAPI
ddraw2_QueryInterface(IDirectDraw2
*iface
, REFIID riid
, void **object
)
260 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
262 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
264 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
267 static HRESULT WINAPI
ddraw1_QueryInterface(IDirectDraw
*iface
, REFIID riid
, void **object
)
269 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
271 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
273 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
276 static HRESULT WINAPI
d3d7_QueryInterface(IDirect3D7
*iface
, REFIID riid
, void **object
)
278 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
280 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
282 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
285 static HRESULT WINAPI
d3d3_QueryInterface(IDirect3D3
*iface
, REFIID riid
, void **object
)
287 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
289 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
291 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
294 static HRESULT WINAPI
d3d2_QueryInterface(IDirect3D2
*iface
, REFIID riid
, void **object
)
296 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
298 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
300 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
303 static HRESULT WINAPI
d3d1_QueryInterface(IDirect3D
*iface
, REFIID riid
, void **object
)
305 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
307 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
309 return ddraw7_QueryInterface(&This
->IDirectDraw7_iface
, riid
, object
);
312 /*****************************************************************************
313 * IDirectDraw7::AddRef
315 * Increases the interfaces refcount, basically
317 * DDraw refcounting is a bit tricky. The different DirectDraw interface
318 * versions have individual refcounts, but the IDirect3D interfaces do not.
319 * All interfaces are from one object, that means calling QueryInterface on an
320 * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
321 * IDirectDrawImpl object.
323 * That means all AddRef and Release implementations of IDirectDrawX work
324 * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
325 * except of IDirect3D7 which thunks to IDirectDraw7
327 * Returns: The new refcount
329 *****************************************************************************/
330 static ULONG WINAPI
ddraw7_AddRef(IDirectDraw7
*iface
)
332 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
333 ULONG ref
= InterlockedIncrement(&This
->ref7
);
335 TRACE("%p increasing refcount to %u.\n", This
, ref
);
337 if(ref
== 1) InterlockedIncrement(&This
->numIfaces
);
342 static ULONG WINAPI
ddraw4_AddRef(IDirectDraw4
*iface
)
344 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
345 ULONG ref
= InterlockedIncrement(&This
->ref4
);
347 TRACE("%p increasing refcount to %u.\n", This
, ref
);
349 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
354 static ULONG WINAPI
ddraw2_AddRef(IDirectDraw2
*iface
)
356 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
357 ULONG ref
= InterlockedIncrement(&This
->ref2
);
359 TRACE("%p increasing refcount to %u.\n", This
, ref
);
361 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
366 static ULONG WINAPI
ddraw1_AddRef(IDirectDraw
*iface
)
368 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
369 ULONG ref
= InterlockedIncrement(&This
->ref1
);
371 TRACE("%p increasing refcount to %u.\n", This
, ref
);
373 if (ref
== 1) InterlockedIncrement(&This
->numIfaces
);
378 static ULONG WINAPI
d3d7_AddRef(IDirect3D7
*iface
)
380 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
382 TRACE("iface %p.\n", iface
);
384 return ddraw7_AddRef(&This
->IDirectDraw7_iface
);
387 static ULONG WINAPI
d3d3_AddRef(IDirect3D3
*iface
)
389 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
391 TRACE("iface %p.\n", iface
);
393 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
396 static ULONG WINAPI
d3d2_AddRef(IDirect3D2
*iface
)
398 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
400 TRACE("iface %p.\n", iface
);
402 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
405 static ULONG WINAPI
d3d1_AddRef(IDirect3D
*iface
)
407 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
409 TRACE("iface %p.\n", iface
);
411 return ddraw1_AddRef(&This
->IDirectDraw_iface
);
414 void ddraw_destroy_swapchain(IDirectDrawImpl
*ddraw
)
416 TRACE("Destroying the swapchain.\n");
418 wined3d_swapchain_decref(ddraw
->wined3d_swapchain
);
419 ddraw
->wined3d_swapchain
= NULL
;
421 if (DefaultSurfaceType
== SURFACE_OPENGL
)
425 for (i
= 0; i
< ddraw
->numConvertedDecls
; ++i
)
427 wined3d_vertex_declaration_decref(ddraw
->decls
[i
].decl
);
429 HeapFree(GetProcessHeap(), 0, ddraw
->decls
);
430 ddraw
->numConvertedDecls
= 0;
432 if (FAILED(wined3d_device_uninit_3d(ddraw
->wined3d_device
)))
434 ERR("Failed to uninit 3D.\n");
438 /* Free the d3d window if one was created. */
439 if (ddraw
->d3d_window
&& ddraw
->d3d_window
!= ddraw
->dest_window
)
441 TRACE("Destroying the hidden render window %p.\n", ddraw
->d3d_window
);
442 DestroyWindow(ddraw
->d3d_window
);
443 ddraw
->d3d_window
= 0;
447 ddraw
->d3d_initialized
= FALSE
;
451 wined3d_device_uninit_gdi(ddraw
->wined3d_device
);
454 ddraw_set_swapchain_window(ddraw
, NULL
);
456 TRACE("Swapchain destroyed.\n");
459 /*****************************************************************************
462 * Destroys a ddraw object if all refcounts are 0. This is to share code
463 * between the IDirectDrawX::Release functions
466 * This: DirectDraw object to destroy
468 *****************************************************************************/
469 static void ddraw_destroy(IDirectDrawImpl
*This
)
471 IDirectDraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, NULL
, DDSCL_NORMAL
);
472 IDirectDraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
474 /* Destroy the device window if we created one */
475 if(This
->devicewindow
!= 0)
477 TRACE(" (%p) Destroying the device window %p\n", This
, This
->devicewindow
);
478 DestroyWindow(This
->devicewindow
);
479 This
->devicewindow
= 0;
482 wined3d_mutex_lock();
483 list_remove(&This
->ddraw_list_entry
);
484 wined3d_mutex_unlock();
486 if (This
->wined3d_swapchain
)
487 ddraw_destroy_swapchain(This
);
488 wined3d_device_decref(This
->wined3d_device
);
489 wined3d_decref(This
->wined3d
);
491 /* Now free the object */
492 HeapFree(GetProcessHeap(), 0, This
);
495 /*****************************************************************************
496 * IDirectDraw7::Release
498 * Decreases the refcount. If the refcount falls to 0, the object is destroyed
500 * Returns: The new refcount
501 *****************************************************************************/
502 static ULONG WINAPI
ddraw7_Release(IDirectDraw7
*iface
)
504 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
505 ULONG ref
= InterlockedDecrement(&This
->ref7
);
507 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
509 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
515 static ULONG WINAPI
ddraw4_Release(IDirectDraw4
*iface
)
517 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
518 ULONG ref
= InterlockedDecrement(&This
->ref4
);
520 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
522 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
528 static ULONG WINAPI
ddraw2_Release(IDirectDraw2
*iface
)
530 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
531 ULONG ref
= InterlockedDecrement(&This
->ref2
);
533 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
535 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
541 static ULONG WINAPI
ddraw1_Release(IDirectDraw
*iface
)
543 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
544 ULONG ref
= InterlockedDecrement(&This
->ref1
);
546 TRACE("%p decreasing refcount to %u.\n", This
, ref
);
548 if (!ref
&& !InterlockedDecrement(&This
->numIfaces
))
554 static ULONG WINAPI
d3d7_Release(IDirect3D7
*iface
)
556 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
558 TRACE("iface %p.\n", iface
);
560 return ddraw7_Release(&This
->IDirectDraw7_iface
);
563 static ULONG WINAPI
d3d3_Release(IDirect3D3
*iface
)
565 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
567 TRACE("iface %p.\n", iface
);
569 return ddraw1_Release(&This
->IDirectDraw_iface
);
572 static ULONG WINAPI
d3d2_Release(IDirect3D2
*iface
)
574 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
576 TRACE("iface %p.\n", iface
);
578 return ddraw1_Release(&This
->IDirectDraw_iface
);
581 static ULONG WINAPI
d3d1_Release(IDirect3D
*iface
)
583 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
585 TRACE("iface %p.\n", iface
);
587 return ddraw1_Release(&This
->IDirectDraw_iface
);
590 /*****************************************************************************
591 * IDirectDraw methods
592 *****************************************************************************/
594 static HRESULT
ddraw_set_focus_window(IDirectDrawImpl
*ddraw
, HWND window
)
596 /* FIXME: This looks wrong, exclusive mode should imply a destination
598 if ((ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) && ddraw
->dest_window
)
600 TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
601 return DDERR_HWNDALREADYSET
;
604 ddraw
->focuswindow
= window
;
606 /* Use the focus window for drawing too. */
607 ddraw
->dest_window
= ddraw
->focuswindow
;
609 /* Destroy the device window, if we have one. */
610 if (ddraw
->devicewindow
)
612 DestroyWindow(ddraw
->devicewindow
);
613 ddraw
->devicewindow
= NULL
;
619 static HRESULT
ddraw_attach_d3d_device(IDirectDrawImpl
*ddraw
,
620 WINED3DPRESENT_PARAMETERS
*presentation_parameters
)
622 HWND window
= presentation_parameters
->hDeviceWindow
;
625 TRACE("ddraw %p.\n", ddraw
);
627 if (!window
|| window
== GetDesktopWindow())
629 window
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "Hidden D3D Window",
630 WS_DISABLED
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
631 NULL
, NULL
, NULL
, NULL
);
634 ERR("Failed to create window, last error %#x.\n", GetLastError());
638 ShowWindow(window
, SW_HIDE
); /* Just to be sure */
639 WARN("No window for the Direct3DDevice, created hidden window %p.\n", window
);
641 presentation_parameters
->hDeviceWindow
= window
;
645 TRACE("Using existing window %p for Direct3D rendering.\n", window
);
647 ddraw
->d3d_window
= window
;
649 /* Set this NOW, otherwise creating the depth stencil surface will cause a
650 * recursive loop until ram or emulated video memory is full. */
651 ddraw
->d3d_initialized
= TRUE
;
652 hr
= wined3d_device_init_3d(ddraw
->wined3d_device
, presentation_parameters
);
655 ddraw
->d3d_initialized
= FALSE
;
659 ddraw
->declArraySize
= 2;
660 ddraw
->decls
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*ddraw
->decls
) * ddraw
->declArraySize
);
663 ERR("Error allocating an array for the converted vertex decls.\n");
664 ddraw
->declArraySize
= 0;
665 hr
= wined3d_device_uninit_3d(ddraw
->wined3d_device
);
666 return E_OUTOFMEMORY
;
669 TRACE("Successfully initialized 3D.\n");
674 static HRESULT
ddraw_create_swapchain(IDirectDrawImpl
*ddraw
, HWND window
, BOOL windowed
)
676 WINED3DPRESENT_PARAMETERS presentation_parameters
;
677 struct wined3d_display_mode mode
;
678 HRESULT hr
= WINED3D_OK
;
680 /* FIXME: wined3d_get_adapter_display_mode() would be more appropriate
681 * here, since we don't actually have a swapchain yet, but
682 * wined3d_device_get_display_mode() has some special handling for color
684 hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &mode
);
687 ERR("Failed to get display mode.\n");
691 memset(&presentation_parameters
, 0, sizeof(presentation_parameters
));
692 presentation_parameters
.BackBufferWidth
= mode
.width
;
693 presentation_parameters
.BackBufferHeight
= mode
.height
;
694 presentation_parameters
.BackBufferFormat
= mode
.format_id
;
695 presentation_parameters
.SwapEffect
= WINED3DSWAPEFFECT_COPY
;
696 presentation_parameters
.hDeviceWindow
= window
;
697 presentation_parameters
.Windowed
= windowed
;
699 if (DefaultSurfaceType
== SURFACE_OPENGL
)
700 hr
= ddraw_attach_d3d_device(ddraw
, &presentation_parameters
);
702 hr
= wined3d_device_init_gdi(ddraw
->wined3d_device
, &presentation_parameters
);
706 ERR("Failed to create swapchain, hr %#x.\n", hr
);
710 if (FAILED(hr
= wined3d_device_get_swapchain(ddraw
->wined3d_device
, 0, &ddraw
->wined3d_swapchain
)))
712 ERR("Failed to get swapchain, hr %#x.\n", hr
);
713 ddraw
->wined3d_swapchain
= NULL
;
717 ddraw_set_swapchain_window(ddraw
, window
);
722 /*****************************************************************************
723 * IDirectDraw7::SetCooperativeLevel
725 * Sets the cooperative level for the DirectDraw object, and the window
726 * assigned to it. The cooperative level determines the general behavior
727 * of the DirectDraw application
729 * Warning: This is quite tricky, as it's not really documented which
730 * cooperative levels can be combined with each other. If a game fails
731 * after this function, try to check the cooperative levels passed on
732 * Windows, and if it returns something different.
734 * If you think that this function caused the failure because it writes a
735 * fixme, be sure to run again with a +ddraw trace.
737 * What is known about cooperative levels (See the ddraw modes test):
738 * DDSCL_EXCLUSIVE and DDSCL_FULLSCREEN must be used with each other
739 * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE or DDSCL_FULLSCREEN
740 * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
741 * DDSCL_FULLSCREEN can be activated
742 * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES
744 * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
745 * DDSCL_SETFOCUSWINDOW (partially),
746 * DDSCL_MULTITHREADED (work in progress)
748 * Unhandled flags, which should be implemented
749 * DDSCL_SETDEVICEWINDOW: Sets a window specially used for rendering (I don't
750 * expect any difference to a normal window for wine)
751 * DDSCL_CREATEDEVICEWINDOW: Tells ddraw to create its own window for
752 * rendering (Possible test case: Half-Life)
754 * Unsure about these: DDSCL_FPUSETUP DDSCL_FPURESERVE
756 * These don't seem very important for wine:
757 * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
760 * DD_OK if the cooperative level was set successfully
761 * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
762 * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
763 * (Probably others too, have to investigate)
765 *****************************************************************************/
766 static HRESULT WINAPI
ddraw7_SetCooperativeLevel(IDirectDraw7
*iface
, HWND hwnd
, DWORD cooplevel
)
768 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
772 TRACE("iface %p, window %p, flags %#x.\n", iface
, hwnd
, cooplevel
);
773 DDRAW_dump_cooperativelevel(cooplevel
);
775 wined3d_mutex_lock();
777 /* Get the old window */
778 window
= This
->dest_window
;
780 /* Tests suggest that we need one of them: */
781 if(!(cooplevel
& (DDSCL_SETFOCUSWINDOW
|
785 TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
786 wined3d_mutex_unlock();
787 return DDERR_INVALIDPARAMS
;
790 /* Handle those levels first which set various hwnds */
791 if(cooplevel
& DDSCL_SETFOCUSWINDOW
)
793 /* This isn't compatible with a lot of flags */
794 if(cooplevel
& ( DDSCL_MULTITHREADED
|
795 DDSCL_CREATEDEVICEWINDOW
|
800 DDSCL_SETDEVICEWINDOW
|
805 TRACE("Called with incompatible flags, returning DDERR_INVALIDPARAMS\n");
806 wined3d_mutex_unlock();
807 return DDERR_INVALIDPARAMS
;
810 hr
= ddraw_set_focus_window(This
, hwnd
);
811 wined3d_mutex_unlock();
815 if(cooplevel
& DDSCL_EXCLUSIVE
)
817 if( !(cooplevel
& DDSCL_FULLSCREEN
) || !hwnd
)
819 TRACE("(%p) DDSCL_EXCLUSIVE needs DDSCL_FULLSCREEN and a window\n", This
);
820 wined3d_mutex_unlock();
821 return DDERR_INVALIDPARAMS
;
825 if ((This
->cooperative_level
& DDSCL_EXCLUSIVE
)
826 && (hwnd
!= window
|| !(cooplevel
& DDSCL_EXCLUSIVE
)))
827 wined3d_device_release_focus_window(This
->wined3d_device
);
829 if ((cooplevel
& DDSCL_FULLSCREEN
) != (This
->cooperative_level
& DDSCL_FULLSCREEN
) || hwnd
!= window
)
831 if (This
->cooperative_level
& DDSCL_FULLSCREEN
)
832 wined3d_device_restore_fullscreen_window(This
->wined3d_device
, window
);
834 if (cooplevel
& DDSCL_FULLSCREEN
)
836 struct wined3d_display_mode display_mode
;
838 wined3d_get_adapter_display_mode(This
->wined3d
, WINED3DADAPTER_DEFAULT
, &display_mode
);
839 wined3d_device_setup_fullscreen_window(This
->wined3d_device
, hwnd
,
840 display_mode
.width
, display_mode
.height
);
844 if ((cooplevel
& DDSCL_EXCLUSIVE
)
845 && (hwnd
!= window
|| !(This
->cooperative_level
& DDSCL_EXCLUSIVE
)))
847 hr
= wined3d_device_acquire_focus_window(This
->wined3d_device
, hwnd
);
850 ERR("Failed to acquire focus window, hr %#x.\n", hr
);
851 wined3d_mutex_unlock();
856 /* Don't override focus windows or private device windows */
857 if (hwnd
&& !This
->focuswindow
&& !This
->devicewindow
&& (hwnd
!= window
))
858 This
->dest_window
= hwnd
;
860 if(cooplevel
& DDSCL_CREATEDEVICEWINDOW
)
862 /* Don't create a device window if a focus window is set */
863 if( !(This
->focuswindow
) )
865 HWND devicewindow
= CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME
, "DDraw device window",
866 WS_POPUP
, 0, 0, GetSystemMetrics(SM_CXSCREEN
), GetSystemMetrics(SM_CYSCREEN
),
867 NULL
, NULL
, NULL
, NULL
);
870 ERR("Failed to create window, last error %#x.\n", GetLastError());
871 wined3d_mutex_unlock();
875 ShowWindow(devicewindow
, SW_SHOW
); /* Just to be sure */
876 TRACE("(%p) Created a DDraw device window. HWND=%p\n", This
, devicewindow
);
878 This
->devicewindow
= devicewindow
;
879 This
->dest_window
= devicewindow
;
883 if (cooplevel
& DDSCL_MULTITHREADED
&& !(This
->cooperative_level
& DDSCL_MULTITHREADED
))
884 wined3d_device_set_multithreaded(This
->wined3d_device
);
886 if (This
->wined3d_swapchain
)
887 ddraw_destroy_swapchain(This
);
888 if (FAILED(hr
= ddraw_create_swapchain(This
, This
->dest_window
, !(cooplevel
& DDSCL_FULLSCREEN
))))
889 ERR("Failed to create swapchain, hr %#x.\n", hr
);
891 /* Unhandled flags */
892 if(cooplevel
& DDSCL_ALLOWREBOOT
)
893 WARN("(%p) Unhandled flag DDSCL_ALLOWREBOOT, harmless\n", This
);
894 if(cooplevel
& DDSCL_ALLOWMODEX
)
895 WARN("(%p) Unhandled flag DDSCL_ALLOWMODEX, harmless\n", This
);
896 if(cooplevel
& DDSCL_FPUSETUP
)
897 WARN("(%p) Unhandled flag DDSCL_FPUSETUP, harmless\n", This
);
899 /* Store the cooperative_level */
900 This
->cooperative_level
= cooplevel
;
901 TRACE("SetCooperativeLevel retuning DD_OK\n");
902 wined3d_mutex_unlock();
907 static HRESULT WINAPI
ddraw4_SetCooperativeLevel(IDirectDraw4
*iface
, HWND window
, DWORD flags
)
909 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
911 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
913 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
916 static HRESULT WINAPI
ddraw2_SetCooperativeLevel(IDirectDraw2
*iface
, HWND window
, DWORD flags
)
918 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
920 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
922 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
925 static HRESULT WINAPI
ddraw1_SetCooperativeLevel(IDirectDraw
*iface
, HWND window
, DWORD flags
)
927 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
929 TRACE("iface %p, window %p, flags %#x.\n", iface
, window
, flags
);
931 return ddraw7_SetCooperativeLevel(&This
->IDirectDraw7_iface
, window
, flags
);
934 /*****************************************************************************
936 * Helper function for SetDisplayMode and RestoreDisplayMode
938 * Implements DirectDraw's SetDisplayMode, but ignores the value of
939 * ForceRefreshRate, since it is already handled by
940 * ddraw7_SetDisplayMode. RestoreDisplayMode can use this function
941 * without worrying that ForceRefreshRate will override the refresh rate. For
942 * argument and return value documentation, see
943 * ddraw7_SetDisplayMode.
945 *****************************************************************************/
946 static HRESULT
ddraw_set_display_mode(IDirectDrawImpl
*ddraw
, DWORD Width
, DWORD Height
,
947 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
949 struct wined3d_display_mode mode
;
950 enum wined3d_format_id format
;
953 TRACE("ddraw %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n", ddraw
, Width
,
954 Height
, BPP
, RefreshRate
, Flags
);
956 wined3d_mutex_lock();
957 if( !Width
|| !Height
)
959 ERR("Width %u, Height %u, what to do?\n", Width
, Height
);
960 /* It looks like Need for Speed Porsche Unleashed expects DD_OK here */
961 wined3d_mutex_unlock();
967 case 8: format
= WINED3DFMT_P8_UINT
; break;
968 case 15: format
= WINED3DFMT_B5G5R5X1_UNORM
; break;
969 case 16: format
= WINED3DFMT_B5G6R5_UNORM
; break;
970 case 24: format
= WINED3DFMT_B8G8R8_UNORM
; break;
971 case 32: format
= WINED3DFMT_B8G8R8X8_UNORM
; break;
972 default: format
= WINED3DFMT_UNKNOWN
; break;
975 if (FAILED(hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &mode
)))
977 ERR("Failed to get current display mode, hr %#x.\n", hr
);
979 else if (mode
.width
== Width
980 && mode
.height
== Height
981 && mode
.format_id
== format
982 && mode
.refresh_rate
== RefreshRate
)
984 TRACE("Skipping redundant mode setting call.\n");
985 wined3d_mutex_unlock();
989 /* Check the exclusive mode
990 if(!(ddraw->cooperative_level & DDSCL_EXCLUSIVE))
991 return DDERR_NOEXCLUSIVEMODE;
992 * This is WRONG. Don't know if the SDK is completely
993 * wrong and if there are any conditions when DDERR_NOEXCLUSIVE
994 * is returned, but Half-Life 1.1.1.1 (Steam version)
999 mode
.height
= Height
;
1000 mode
.refresh_rate
= RefreshRate
;
1001 mode
.format_id
= format
;
1003 /* TODO: The possible return values from msdn suggest that
1004 * the screen mode can't be changed if a surface is locked
1005 * or some drawing is in progress
1008 /* TODO: Lose the primary surface */
1009 hr
= wined3d_device_set_display_mode(ddraw
->wined3d_device
, 0, &mode
);
1011 wined3d_mutex_unlock();
1015 case WINED3DERR_NOTAVAILABLE
: return DDERR_UNSUPPORTED
;
1020 /*****************************************************************************
1021 * IDirectDraw7::SetDisplayMode
1023 * Sets the display screen resolution, color depth and refresh frequency
1024 * when in fullscreen mode (in theory).
1025 * Possible return values listed in the SDK suggest that this method fails
1026 * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
1027 * the display mode in DDSCL_NORMAL mode without an hwnd specified.
1028 * It seems to be valid to pass 0 for With and Height, this has to be tested
1029 * It could mean that the current video mode should be left as-is. (But why
1033 * Height, Width: Screen dimension
1034 * BPP: Color depth in Bits per pixel
1035 * Refreshrate: Screen refresh rate
1036 * Flags: Other stuff
1041 *****************************************************************************/
1042 static HRESULT WINAPI
ddraw7_SetDisplayMode(IDirectDraw7
*iface
, DWORD Width
, DWORD Height
,
1043 DWORD BPP
, DWORD RefreshRate
, DWORD Flags
)
1045 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1047 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1048 iface
, Width
, Height
, BPP
, RefreshRate
, Flags
);
1050 if (force_refresh_rate
!= 0)
1052 TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
1053 RefreshRate
, force_refresh_rate
);
1054 RefreshRate
= force_refresh_rate
;
1057 return ddraw_set_display_mode(This
, Width
, Height
, BPP
, RefreshRate
, Flags
);
1060 static HRESULT WINAPI
ddraw4_SetDisplayMode(IDirectDraw4
*iface
, DWORD width
, DWORD height
,
1061 DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1063 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1065 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1066 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1068 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1071 static HRESULT WINAPI
ddraw2_SetDisplayMode(IDirectDraw2
*iface
,
1072 DWORD width
, DWORD height
, DWORD bpp
, DWORD refresh_rate
, DWORD flags
)
1074 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1076 TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
1077 iface
, width
, height
, bpp
, refresh_rate
, flags
);
1079 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, refresh_rate
, flags
);
1082 static HRESULT WINAPI
ddraw1_SetDisplayMode(IDirectDraw
*iface
, DWORD width
, DWORD height
, DWORD bpp
)
1084 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1086 TRACE("iface %p, width %u, height %u, bpp %u.\n", iface
, width
, height
, bpp
);
1088 return ddraw7_SetDisplayMode(&This
->IDirectDraw7_iface
, width
, height
, bpp
, 0, 0);
1091 /*****************************************************************************
1092 * IDirectDraw7::RestoreDisplayMode
1094 * Restores the display mode to what it was at creation time. Basically.
1096 * A problem arises when there are 2 DirectDraw objects using the same hwnd:
1097 * -> DD_1 finds the screen at 1400x1050x32 when created, sets it to 640x480x16
1098 * -> DD_2 is created, finds the screen at 640x480x16, sets it to 1024x768x32
1099 * -> DD_1 is released. The screen should be left at 1024x768x32.
1100 * -> DD_2 is released. The screen should be set to 1400x1050x32
1101 * This case is unhandled right now, but Empire Earth does it this way.
1102 * (But perhaps there is something in SetCooperativeLevel to prevent this)
1104 * The msdn says that this method resets the display mode to what it was before
1105 * SetDisplayMode was called. What if SetDisplayModes is called 2 times??
1109 * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
1111 *****************************************************************************/
1112 static HRESULT WINAPI
ddraw7_RestoreDisplayMode(IDirectDraw7
*iface
)
1114 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1116 TRACE("iface %p.\n", iface
);
1118 return ddraw_set_display_mode(This
, This
->orig_width
, This
->orig_height
, This
->orig_bpp
, 0, 0);
1121 static HRESULT WINAPI
ddraw4_RestoreDisplayMode(IDirectDraw4
*iface
)
1123 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1125 TRACE("iface %p.\n", iface
);
1127 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1130 static HRESULT WINAPI
ddraw2_RestoreDisplayMode(IDirectDraw2
*iface
)
1132 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1134 TRACE("iface %p.\n", iface
);
1136 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1139 static HRESULT WINAPI
ddraw1_RestoreDisplayMode(IDirectDraw
*iface
)
1141 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1143 TRACE("iface %p.\n", iface
);
1145 return ddraw7_RestoreDisplayMode(&This
->IDirectDraw7_iface
);
1148 /*****************************************************************************
1149 * IDirectDraw7::GetCaps
1151 * Returns the drives capabilities
1153 * Used for version 1, 2, 4 and 7
1156 * DriverCaps: Structure to write the Hardware accelerated caps to
1157 * HelCaps: Structure to write the emulation caps to
1160 * This implementation returns DD_OK only
1162 *****************************************************************************/
1163 static HRESULT WINAPI
ddraw7_GetCaps(IDirectDraw7
*iface
, DDCAPS
*DriverCaps
, DDCAPS
*HELCaps
)
1165 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1167 WINED3DCAPS winecaps
;
1169 DDSCAPS2 ddscaps
= {0, 0, 0, 0};
1171 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, DriverCaps
, HELCaps
);
1173 /* One structure must be != NULL */
1174 if( (!DriverCaps
) && (!HELCaps
) )
1176 ERR("(%p) Invalid params to ddraw7_GetCaps\n", This
);
1177 return DDERR_INVALIDPARAMS
;
1180 memset(&caps
, 0, sizeof(caps
));
1181 memset(&winecaps
, 0, sizeof(winecaps
));
1182 caps
.dwSize
= sizeof(caps
);
1184 wined3d_mutex_lock();
1185 hr
= wined3d_device_get_device_caps(This
->wined3d_device
, &winecaps
);
1188 WARN("IWineD3DDevice::GetDeviceCaps failed\n");
1189 wined3d_mutex_unlock();
1193 hr
= IDirectDraw7_GetAvailableVidMem(iface
, &ddscaps
, &caps
.dwVidMemTotal
, &caps
.dwVidMemFree
);
1194 wined3d_mutex_unlock();
1196 WARN("IDirectDraw7::GetAvailableVidMem failed\n");
1200 caps
.dwCaps
= winecaps
.DirectDrawCaps
.Caps
;
1201 caps
.dwCaps2
= winecaps
.DirectDrawCaps
.Caps2
;
1202 caps
.dwCKeyCaps
= winecaps
.DirectDrawCaps
.CKeyCaps
;
1203 caps
.dwFXCaps
= winecaps
.DirectDrawCaps
.FXCaps
;
1204 caps
.dwPalCaps
= winecaps
.DirectDrawCaps
.PalCaps
;
1205 caps
.ddsCaps
.dwCaps
= winecaps
.DirectDrawCaps
.ddsCaps
;
1206 caps
.dwSVBCaps
= winecaps
.DirectDrawCaps
.SVBCaps
;
1207 caps
.dwSVBCKeyCaps
= winecaps
.DirectDrawCaps
.SVBCKeyCaps
;
1208 caps
.dwSVBFXCaps
= winecaps
.DirectDrawCaps
.SVBFXCaps
;
1209 caps
.dwVSBCaps
= winecaps
.DirectDrawCaps
.VSBCaps
;
1210 caps
.dwVSBCKeyCaps
= winecaps
.DirectDrawCaps
.VSBCKeyCaps
;
1211 caps
.dwVSBFXCaps
= winecaps
.DirectDrawCaps
.VSBFXCaps
;
1212 caps
.dwSSBCaps
= winecaps
.DirectDrawCaps
.SSBCaps
;
1213 caps
.dwSSBCKeyCaps
= winecaps
.DirectDrawCaps
.SSBCKeyCaps
;
1214 caps
.dwSSBFXCaps
= winecaps
.DirectDrawCaps
.SSBFXCaps
;
1216 /* Even if WineD3D supports 3D rendering, remove the cap if ddraw is configured
1219 if(DefaultSurfaceType
== SURFACE_GDI
) {
1220 caps
.dwCaps
&= ~DDCAPS_3D
;
1221 caps
.ddsCaps
.dwCaps
&= ~(DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
);
1223 if(winecaps
.DirectDrawCaps
.StrideAlign
!= 0) {
1224 caps
.dwCaps
|= DDCAPS_ALIGNSTRIDE
;
1225 caps
.dwAlignStrideAlign
= winecaps
.DirectDrawCaps
.StrideAlign
;
1230 DD_STRUCT_COPY_BYSIZE(DriverCaps
, &caps
);
1231 if (TRACE_ON(ddraw
))
1233 TRACE("Driver Caps :\n");
1234 DDRAW_dump_DDCAPS(DriverCaps
);
1240 DD_STRUCT_COPY_BYSIZE(HELCaps
, &caps
);
1241 if (TRACE_ON(ddraw
))
1243 TRACE("HEL Caps :\n");
1244 DDRAW_dump_DDCAPS(HELCaps
);
1251 static HRESULT WINAPI
ddraw4_GetCaps(IDirectDraw4
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1253 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1255 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1257 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1260 static HRESULT WINAPI
ddraw2_GetCaps(IDirectDraw2
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1262 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1264 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1266 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1269 static HRESULT WINAPI
ddraw1_GetCaps(IDirectDraw
*iface
, DDCAPS
*driver_caps
, DDCAPS
*hel_caps
)
1271 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1273 TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface
, driver_caps
, hel_caps
);
1275 return ddraw7_GetCaps(&This
->IDirectDraw7_iface
, driver_caps
, hel_caps
);
1278 /*****************************************************************************
1279 * IDirectDraw7::Compact
1281 * No idea what it does, MSDN says it's not implemented.
1284 * DD_OK, but this is unchecked
1286 *****************************************************************************/
1287 static HRESULT WINAPI
ddraw7_Compact(IDirectDraw7
*iface
)
1289 TRACE("iface %p.\n", iface
);
1294 static HRESULT WINAPI
ddraw4_Compact(IDirectDraw4
*iface
)
1296 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1298 TRACE("iface %p.\n", iface
);
1300 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1303 static HRESULT WINAPI
ddraw2_Compact(IDirectDraw2
*iface
)
1305 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1307 TRACE("iface %p.\n", iface
);
1309 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1312 static HRESULT WINAPI
ddraw1_Compact(IDirectDraw
*iface
)
1314 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1316 TRACE("iface %p.\n", iface
);
1318 return ddraw7_Compact(&This
->IDirectDraw7_iface
);
1321 /*****************************************************************************
1322 * IDirectDraw7::GetDisplayMode
1324 * Returns information about the current display mode
1326 * Exists in Version 1, 2, 4 and 7
1329 * DDSD: Address of a surface description structure to write the info to
1334 *****************************************************************************/
1335 static HRESULT WINAPI
ddraw7_GetDisplayMode(IDirectDraw7
*iface
, DDSURFACEDESC2
*DDSD
)
1337 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1338 struct wined3d_display_mode mode
;
1342 TRACE("iface %p, surface_desc %p.\n", iface
, DDSD
);
1344 wined3d_mutex_lock();
1345 /* This seems sane */
1348 wined3d_mutex_unlock();
1349 return DDERR_INVALIDPARAMS
;
1352 /* The necessary members of LPDDSURFACEDESC and LPDDSURFACEDESC2 are equal,
1353 * so one method can be used for all versions (Hopefully) */
1354 hr
= wined3d_device_get_display_mode(This
->wined3d_device
, 0, &mode
);
1357 ERR(" (%p) IWineD3DDevice::GetDisplayMode returned %08x\n", This
, hr
);
1358 wined3d_mutex_unlock();
1362 Size
= DDSD
->dwSize
;
1363 memset(DDSD
, 0, Size
);
1365 DDSD
->dwSize
= Size
;
1366 DDSD
->dwFlags
|= DDSD_HEIGHT
| DDSD_WIDTH
| DDSD_PIXELFORMAT
| DDSD_PITCH
| DDSD_REFRESHRATE
;
1367 DDSD
->dwWidth
= mode
.width
;
1368 DDSD
->dwHeight
= mode
.height
;
1369 DDSD
->u2
.dwRefreshRate
= 60;
1370 DDSD
->ddsCaps
.dwCaps
= 0;
1371 DDSD
->u4
.ddpfPixelFormat
.dwSize
= sizeof(DDSD
->u4
.ddpfPixelFormat
);
1372 PixelFormat_WineD3DtoDD(&DDSD
->u4
.ddpfPixelFormat
, mode
.format_id
);
1373 DDSD
->u1
.lPitch
= mode
.width
* DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8;
1377 TRACE("Returning surface desc :\n");
1378 DDRAW_dump_surface_desc(DDSD
);
1381 wined3d_mutex_unlock();
1386 static HRESULT WINAPI
ddraw4_GetDisplayMode(IDirectDraw4
*iface
, DDSURFACEDESC2
*surface_desc
)
1388 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1390 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1392 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, surface_desc
);
1395 static HRESULT WINAPI
ddraw2_GetDisplayMode(IDirectDraw2
*iface
, DDSURFACEDESC
*surface_desc
)
1397 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1399 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1401 /* FIXME: Test sizes, properly convert surface_desc */
1402 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1405 static HRESULT WINAPI
ddraw1_GetDisplayMode(IDirectDraw
*iface
, DDSURFACEDESC
*surface_desc
)
1407 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1409 TRACE("iface %p, surface_desc %p.\n", iface
, surface_desc
);
1411 /* FIXME: Test sizes, properly convert surface_desc */
1412 return ddraw7_GetDisplayMode(&This
->IDirectDraw7_iface
, (DDSURFACEDESC2
*)surface_desc
);
1415 /*****************************************************************************
1416 * IDirectDraw7::GetFourCCCodes
1418 * Returns an array of supported FourCC codes.
1420 * Exists in Version 1, 2, 4 and 7
1423 * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
1424 * of enumerated codes
1425 * Codes: Pointer to an array of DWORDs where the supported codes are written
1429 * Always returns DD_OK, as it's a stub for now
1431 *****************************************************************************/
1432 static HRESULT WINAPI
ddraw7_GetFourCCCodes(IDirectDraw7
*iface
, DWORD
*NumCodes
, DWORD
*Codes
)
1434 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1435 static const enum wined3d_format_id formats
[] =
1437 WINED3DFMT_YUY2
, WINED3DFMT_UYVY
, WINED3DFMT_YV12
,
1438 WINED3DFMT_DXT1
, WINED3DFMT_DXT2
, WINED3DFMT_DXT3
, WINED3DFMT_DXT4
, WINED3DFMT_DXT5
,
1439 WINED3DFMT_ATI2N
, WINED3DFMT_NVHU
, WINED3DFMT_NVHS
1441 struct wined3d_display_mode mode
;
1442 DWORD count
= 0, i
, outsize
;
1445 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, NumCodes
, Codes
);
1447 wined3d_device_get_display_mode(This
->wined3d_device
, 0, &mode
);
1449 outsize
= NumCodes
&& Codes
? *NumCodes
: 0;
1451 for (i
= 0; i
< (sizeof(formats
) / sizeof(formats
[0])); ++i
)
1453 hr
= wined3d_check_device_format(This
->wined3d
, WINED3DADAPTER_DEFAULT
, WINED3DDEVTYPE_HAL
,
1454 mode
.format_id
, 0, WINED3DRTYPE_SURFACE
, formats
[i
], DefaultSurfaceType
);
1457 if (count
< outsize
)
1458 Codes
[count
] = formats
[i
];
1463 TRACE("Returning %u FourCC codes\n", count
);
1470 static HRESULT WINAPI
ddraw4_GetFourCCCodes(IDirectDraw4
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1472 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1474 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1476 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1479 static HRESULT WINAPI
ddraw2_GetFourCCCodes(IDirectDraw2
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1481 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1483 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1485 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1488 static HRESULT WINAPI
ddraw1_GetFourCCCodes(IDirectDraw
*iface
, DWORD
*codes_count
, DWORD
*codes
)
1490 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1492 TRACE("iface %p, codes_count %p, codes %p.\n", iface
, codes_count
, codes
);
1494 return ddraw7_GetFourCCCodes(&This
->IDirectDraw7_iface
, codes_count
, codes
);
1497 /*****************************************************************************
1498 * IDirectDraw7::GetMonitorFrequency
1500 * Returns the monitor's frequency
1502 * Exists in Version 1, 2, 4 and 7
1505 * Freq: Pointer to a DWORD to write the frequency to
1508 * Always returns DD_OK
1510 *****************************************************************************/
1511 static HRESULT WINAPI
ddraw7_GetMonitorFrequency(IDirectDraw7
*iface
, DWORD
*Freq
)
1513 FIXME("iface %p, frequency %p stub!\n", iface
, Freq
);
1515 /* Ideally this should be in WineD3D, as it concerns the screen setup,
1516 * but for now this should make the games happy
1522 static HRESULT WINAPI
ddraw4_GetMonitorFrequency(IDirectDraw4
*iface
, DWORD
*frequency
)
1524 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1526 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1528 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1531 static HRESULT WINAPI
ddraw2_GetMonitorFrequency(IDirectDraw2
*iface
, DWORD
*frequency
)
1533 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1535 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1537 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1540 static HRESULT WINAPI
ddraw1_GetMonitorFrequency(IDirectDraw
*iface
, DWORD
*frequency
)
1542 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1544 TRACE("iface %p, frequency %p.\n", iface
, frequency
);
1546 return ddraw7_GetMonitorFrequency(&This
->IDirectDraw7_iface
, frequency
);
1549 /*****************************************************************************
1550 * IDirectDraw7::GetVerticalBlankStatus
1552 * Returns the Vertical blank status of the monitor. This should be in WineD3D
1553 * too basically, but as it's a semi stub, I didn't create a function there
1556 * status: Pointer to a BOOL to be filled with the vertical blank status
1560 * DDERR_INVALIDPARAMS if status is NULL
1562 *****************************************************************************/
1563 static HRESULT WINAPI
ddraw7_GetVerticalBlankStatus(IDirectDraw7
*iface
, BOOL
*status
)
1565 static BOOL fake_vblank
;
1567 TRACE("iface %p, status %p.\n", iface
, status
);
1570 return DDERR_INVALIDPARAMS
;
1572 *status
= fake_vblank
;
1573 fake_vblank
= !fake_vblank
;
1578 static HRESULT WINAPI
ddraw4_GetVerticalBlankStatus(IDirectDraw4
*iface
, BOOL
*status
)
1580 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1582 TRACE("iface %p, status %p.\n", iface
, status
);
1584 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1587 static HRESULT WINAPI
ddraw2_GetVerticalBlankStatus(IDirectDraw2
*iface
, BOOL
*status
)
1589 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1591 TRACE("iface %p, status %p.\n", iface
, status
);
1593 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1596 static HRESULT WINAPI
ddraw1_GetVerticalBlankStatus(IDirectDraw
*iface
, BOOL
*status
)
1598 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1600 TRACE("iface %p, status %p.\n", iface
, status
);
1602 return ddraw7_GetVerticalBlankStatus(&This
->IDirectDraw7_iface
, status
);
1605 /*****************************************************************************
1606 * IDirectDraw7::GetAvailableVidMem
1608 * Returns the total and free video memory
1611 * Caps: Specifies the memory type asked for
1612 * total: Pointer to a DWORD to be filled with the total memory
1613 * free: Pointer to a DWORD to be filled with the free memory
1617 * DDERR_INVALIDPARAMS of free and total are NULL
1619 *****************************************************************************/
1620 static HRESULT WINAPI
ddraw7_GetAvailableVidMem(IDirectDraw7
*iface
, DDSCAPS2
*Caps
, DWORD
*total
,
1623 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1626 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, Caps
, total
, free
);
1630 TRACE("(%p) Asked for memory with description: ", This
);
1631 DDRAW_dump_DDSCAPS2(Caps
);
1633 wined3d_mutex_lock();
1635 /* Todo: System memory vs local video memory vs non-local video memory
1636 * The MSDN also mentions differences between texture memory and other
1637 * resources, but that's not important
1640 if( (!total
) && (!free
) )
1642 wined3d_mutex_unlock();
1643 return DDERR_INVALIDPARAMS
;
1647 *free
= wined3d_device_get_available_texture_mem(This
->wined3d_device
);
1650 struct wined3d_adapter_identifier desc
= {0};
1652 hr
= wined3d_get_adapter_identifier(This
->wined3d
, WINED3DADAPTER_DEFAULT
, 0, &desc
);
1653 *total
= desc
.video_memory
;
1656 wined3d_mutex_unlock();
1661 static HRESULT WINAPI
ddraw4_GetAvailableVidMem(IDirectDraw4
*iface
,
1662 DDSCAPS2
*caps
, DWORD
*total
, DWORD
*free
)
1664 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1666 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1668 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, caps
, total
, free
);
1671 static HRESULT WINAPI
ddraw2_GetAvailableVidMem(IDirectDraw2
*iface
,
1672 DDSCAPS
*caps
, DWORD
*total
, DWORD
*free
)
1674 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1677 TRACE("iface %p, caps %p, total %p, free %p.\n", iface
, caps
, total
, free
);
1679 DDRAW_Convert_DDSCAPS_1_To_2(caps
, &caps2
);
1680 return ddraw7_GetAvailableVidMem(&This
->IDirectDraw7_iface
, &caps2
, total
, free
);
1683 /*****************************************************************************
1684 * IDirectDraw7::Initialize
1686 * Initializes a DirectDraw interface.
1689 * GUID: Interface identifier. Well, don't know what this is really good
1693 * Returns DD_OK on the first call,
1694 * DDERR_ALREADYINITIALIZED on repeated calls
1696 *****************************************************************************/
1697 static HRESULT WINAPI
ddraw7_Initialize(IDirectDraw7
*iface
, GUID
*guid
)
1699 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1701 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1703 if (This
->initialized
)
1704 return DDERR_ALREADYINITIALIZED
;
1706 /* FIXME: To properly take the GUID into account we should call
1707 * ddraw_init() here instead of in DDRAW_Create(). */
1709 FIXME("Ignoring guid %s.\n", debugstr_guid(guid
));
1711 This
->initialized
= TRUE
;
1715 static HRESULT WINAPI
ddraw4_Initialize(IDirectDraw4
*iface
, GUID
*guid
)
1717 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1719 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1721 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1724 static HRESULT WINAPI
ddraw2_Initialize(IDirectDraw2
*iface
, GUID
*guid
)
1726 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1728 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1730 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1733 static HRESULT WINAPI
ddraw1_Initialize(IDirectDraw
*iface
, GUID
*guid
)
1735 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1737 TRACE("iface %p, guid %s.\n", iface
, debugstr_guid(guid
));
1739 return ddraw7_Initialize(&This
->IDirectDraw7_iface
, guid
);
1742 static HRESULT WINAPI
d3d1_Initialize(IDirect3D
*iface
, REFIID riid
)
1744 TRACE("iface %p, riid %s.\n", iface
, debugstr_guid(riid
));
1746 return DDERR_ALREADYINITIALIZED
;
1749 /*****************************************************************************
1750 * IDirectDraw7::FlipToGDISurface
1752 * "Makes the surface that the GDI writes to the primary surface"
1753 * Looks like some windows specific thing we don't have to care about.
1754 * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
1755 * show error boxes ;)
1756 * Well, just return DD_OK.
1759 * Always returns DD_OK
1761 *****************************************************************************/
1762 static HRESULT WINAPI
ddraw7_FlipToGDISurface(IDirectDraw7
*iface
)
1764 FIXME("iface %p stub!\n", iface
);
1769 static HRESULT WINAPI
ddraw4_FlipToGDISurface(IDirectDraw4
*iface
)
1771 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1773 TRACE("iface %p.\n", iface
);
1775 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1778 static HRESULT WINAPI
ddraw2_FlipToGDISurface(IDirectDraw2
*iface
)
1780 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1782 TRACE("iface %p.\n", iface
);
1784 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1787 static HRESULT WINAPI
ddraw1_FlipToGDISurface(IDirectDraw
*iface
)
1789 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1791 TRACE("iface %p.\n", iface
);
1793 return ddraw7_FlipToGDISurface(&This
->IDirectDraw7_iface
);
1796 /*****************************************************************************
1797 * IDirectDraw7::WaitForVerticalBlank
1799 * This method allows applications to get in sync with the vertical blank
1801 * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
1802 * redraw the screen, most likely because of this stub
1805 * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
1806 * or DDWAITVB_BLOCKEND
1807 * h: Not used, according to MSDN
1810 * Always returns DD_OK
1812 *****************************************************************************/
1813 static HRESULT WINAPI
ddraw7_WaitForVerticalBlank(IDirectDraw7
*iface
, DWORD Flags
, HANDLE event
)
1817 TRACE("iface %p, flags %#x, event %p.\n", iface
, Flags
, event
);
1819 /* This function is called often, so print the fixme only once */
1822 FIXME("iface %p, flags %#x, event %p stub!\n", iface
, Flags
, event
);
1826 /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
1827 if(Flags
& DDWAITVB_BLOCKBEGINEVENT
)
1828 return DDERR_UNSUPPORTED
; /* unchecked */
1833 static HRESULT WINAPI
ddraw4_WaitForVerticalBlank(IDirectDraw4
*iface
, DWORD flags
, HANDLE event
)
1835 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1837 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1839 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1842 static HRESULT WINAPI
ddraw2_WaitForVerticalBlank(IDirectDraw2
*iface
, DWORD flags
, HANDLE event
)
1844 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1846 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1848 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1851 static HRESULT WINAPI
ddraw1_WaitForVerticalBlank(IDirectDraw
*iface
, DWORD flags
, HANDLE event
)
1853 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1855 TRACE("iface %p, flags %#x, event %p.\n", iface
, flags
, event
);
1857 return ddraw7_WaitForVerticalBlank(&This
->IDirectDraw7_iface
, flags
, event
);
1860 /*****************************************************************************
1861 * IDirectDraw7::GetScanLine
1863 * Returns the scan line that is being drawn on the monitor
1866 * Scanline: Address to write the scan line value to
1869 * Always returns DD_OK
1871 *****************************************************************************/
1872 static HRESULT WINAPI
ddraw7_GetScanLine(IDirectDraw7
*iface
, DWORD
*Scanline
)
1874 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1875 struct wined3d_display_mode mode
;
1876 static DWORD cur_scanline
;
1877 static BOOL hide
= FALSE
;
1879 TRACE("iface %p, line %p.\n", iface
, Scanline
);
1881 /* This function is called often, so print the fixme only once */
1884 FIXME("iface %p, line %p partial stub!\n", iface
, Scanline
);
1888 wined3d_mutex_lock();
1889 wined3d_device_get_display_mode(This
->wined3d_device
, 0, &mode
);
1890 wined3d_mutex_unlock();
1892 /* Fake the line sweeping of the monitor */
1893 /* FIXME: We should synchronize with a source to keep the refresh rate */
1894 *Scanline
= cur_scanline
++;
1895 /* Assume 20 scan lines in the vertical blank */
1896 if (cur_scanline
>= mode
.height
+ 20)
1902 static HRESULT WINAPI
ddraw4_GetScanLine(IDirectDraw4
*iface
, DWORD
*line
)
1904 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1906 TRACE("iface %p, line %p.\n", iface
, line
);
1908 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1911 static HRESULT WINAPI
ddraw2_GetScanLine(IDirectDraw2
*iface
, DWORD
*line
)
1913 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
1915 TRACE("iface %p, line %p.\n", iface
, line
);
1917 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1920 static HRESULT WINAPI
ddraw1_GetScanLine(IDirectDraw
*iface
, DWORD
*line
)
1922 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
1924 TRACE("iface %p, line %p.\n", iface
, line
);
1926 return ddraw7_GetScanLine(&This
->IDirectDraw7_iface
, line
);
1929 /*****************************************************************************
1930 * IDirectDraw7::TestCooperativeLevel
1932 * Informs the application about the state of the video adapter, depending
1933 * on the cooperative level
1936 * DD_OK if the device is in a sane state
1937 * DDERR_NOEXCLUSIVEMODE or DDERR_EXCLUSIVEMODEALREADYSET
1938 * if the state is not correct(See below)
1940 *****************************************************************************/
1941 static HRESULT WINAPI
ddraw7_TestCooperativeLevel(IDirectDraw7
*iface
)
1943 TRACE("iface %p.\n", iface
);
1948 static HRESULT WINAPI
ddraw4_TestCooperativeLevel(IDirectDraw4
*iface
)
1950 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1952 TRACE("iface %p.\n", iface
);
1954 return ddraw7_TestCooperativeLevel(&This
->IDirectDraw7_iface
);
1957 /*****************************************************************************
1958 * IDirectDraw7::GetGDISurface
1960 * Returns the surface that GDI is treating as the primary surface.
1961 * For Wine this is the front buffer
1964 * GDISurface: Address to write the surface pointer to
1967 * DD_OK if the surface was found
1968 * DDERR_NOTFOUND if the GDI surface wasn't found
1970 *****************************************************************************/
1971 static HRESULT WINAPI
ddraw7_GetGDISurface(IDirectDraw7
*iface
, IDirectDrawSurface7
**GDISurface
)
1973 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
1975 TRACE("iface %p, surface %p.\n", iface
, GDISurface
);
1977 wined3d_mutex_lock();
1979 if (!(*GDISurface
= &This
->primary
->IDirectDrawSurface7_iface
))
1981 WARN("Primary not created yet.\n");
1982 wined3d_mutex_unlock();
1983 return DDERR_NOTFOUND
;
1985 IDirectDrawSurface7_AddRef(*GDISurface
);
1987 wined3d_mutex_unlock();
1992 static HRESULT WINAPI
ddraw4_GetGDISurface(IDirectDraw4
*iface
, IDirectDrawSurface4
**surface
)
1994 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
1995 IDirectDrawSurface7
*surface7
;
1996 IDirectDrawSurfaceImpl
*surface_impl
;
1999 TRACE("iface %p, surface %p.\n", iface
, surface
);
2001 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2007 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2008 *surface
= &surface_impl
->IDirectDrawSurface4_iface
;
2009 IDirectDrawSurface4_AddRef(*surface
);
2010 IDirectDrawSurface7_Release(surface7
);
2015 static HRESULT WINAPI
ddraw2_GetGDISurface(IDirectDraw2
*iface
, IDirectDrawSurface
**surface
)
2017 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2018 IDirectDrawSurface7
*surface7
;
2019 IDirectDrawSurfaceImpl
*surface_impl
;
2022 TRACE("iface %p, surface %p.\n", iface
, surface
);
2024 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2030 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2031 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2032 IDirectDrawSurface_AddRef(*surface
);
2033 IDirectDrawSurface7_Release(surface7
);
2038 static HRESULT WINAPI
ddraw1_GetGDISurface(IDirectDraw
*iface
, IDirectDrawSurface
**surface
)
2040 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2041 IDirectDrawSurface7
*surface7
;
2042 IDirectDrawSurfaceImpl
*surface_impl
;
2045 TRACE("iface %p, surface %p.\n", iface
, surface
);
2047 hr
= ddraw7_GetGDISurface(&This
->IDirectDraw7_iface
, &surface7
);
2053 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2054 *surface
= &surface_impl
->IDirectDrawSurface_iface
;
2055 IDirectDrawSurface_AddRef(*surface
);
2056 IDirectDrawSurface7_Release(surface7
);
2061 struct displaymodescallback_context
2063 LPDDENUMMODESCALLBACK func
;
2067 static HRESULT CALLBACK
EnumDisplayModesCallbackThunk(DDSURFACEDESC2
*surface_desc
, void *context
)
2069 struct displaymodescallback_context
*cbcontext
= context
;
2072 DDSD2_to_DDSD(surface_desc
, &desc
);
2073 return cbcontext
->func(&desc
, cbcontext
->context
);
2076 /*****************************************************************************
2077 * IDirectDraw7::EnumDisplayModes
2079 * Enumerates the supported Display modes. The modes can be filtered with
2080 * the DDSD parameter.
2083 * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
2084 * versions (3 and older?) this is reserved and must be 0.
2085 * DDSD: Surface description to filter the modes
2086 * Context: Pointer passed back to the callback function
2087 * cb: Application-provided callback function
2091 * DDERR_INVALIDPARAMS if the callback wasn't set
2093 *****************************************************************************/
2094 static HRESULT WINAPI
ddraw7_EnumDisplayModes(IDirectDraw7
*iface
, DWORD Flags
,
2095 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMMODESCALLBACK2 cb
)
2097 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2098 struct wined3d_display_mode
*enum_modes
= NULL
;
2099 struct wined3d_display_mode mode
;
2100 unsigned int modenum
, fmt
;
2101 DDSURFACEDESC2 callback_sd
;
2102 unsigned enum_mode_count
= 0, enum_mode_array_size
= 0;
2103 DDPIXELFORMAT pixelformat
;
2105 static const enum wined3d_format_id checkFormatList
[] =
2107 WINED3DFMT_B8G8R8X8_UNORM
,
2108 WINED3DFMT_B5G6R5_UNORM
,
2112 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2113 iface
, Flags
, DDSD
, Context
, cb
);
2116 return DDERR_INVALIDPARAMS
;
2118 wined3d_mutex_lock();
2119 if(!(Flags
& DDEDM_REFRESHRATES
))
2121 enum_mode_array_size
= 16;
2122 enum_modes
= HeapAlloc(GetProcessHeap(), 0, sizeof(*enum_modes
) * enum_mode_array_size
);
2125 ERR("Out of memory\n");
2126 wined3d_mutex_unlock();
2127 return DDERR_OUTOFMEMORY
;
2131 pixelformat
.dwSize
= sizeof(pixelformat
);
2132 for(fmt
= 0; fmt
< (sizeof(checkFormatList
) / sizeof(checkFormatList
[0])); fmt
++)
2135 while (wined3d_enum_adapter_modes(This
->wined3d
, WINED3DADAPTER_DEFAULT
,
2136 checkFormatList
[fmt
], modenum
++, &mode
) == WINED3D_OK
)
2138 PixelFormat_WineD3DtoDD(&pixelformat
, mode
.format_id
);
2141 if (DDSD
->dwFlags
& DDSD_WIDTH
&& mode
.width
!= DDSD
->dwWidth
)
2143 if (DDSD
->dwFlags
& DDSD_HEIGHT
&& mode
.height
!= DDSD
->dwHeight
)
2145 if (DDSD
->dwFlags
& DDSD_REFRESHRATE
&& mode
.refresh_rate
!= DDSD
->u2
.dwRefreshRate
)
2147 if (DDSD
->dwFlags
& DDSD_PIXELFORMAT
2148 && pixelformat
.u1
.dwRGBBitCount
!= DDSD
->u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
)
2152 if(!(Flags
& DDEDM_REFRESHRATES
))
2154 /* DX docs state EnumDisplayMode should return only unique modes. If DDEDM_REFRESHRATES is not set, refresh
2155 * rate doesn't matter when determining if the mode is unique. So modes only differing in refresh rate have
2156 * to be reduced to a single unique result in such case.
2161 for (i
= 0; i
< enum_mode_count
; i
++)
2163 if (enum_modes
[i
].width
== mode
.width
&& enum_modes
[i
].height
== mode
.height
2164 && enum_modes
[i
].format_id
== mode
.format_id
)
2174 memset(&callback_sd
, 0, sizeof(callback_sd
));
2175 callback_sd
.dwSize
= sizeof(callback_sd
);
2176 callback_sd
.u4
.ddpfPixelFormat
.dwSize
= sizeof(DDPIXELFORMAT
);
2178 callback_sd
.dwFlags
= DDSD_HEIGHT
|DDSD_WIDTH
|DDSD_PIXELFORMAT
|DDSD_PITCH
|DDSD_REFRESHRATE
;
2179 if (Flags
& DDEDM_REFRESHRATES
)
2180 callback_sd
.u2
.dwRefreshRate
= mode
.refresh_rate
;
2182 callback_sd
.dwWidth
= mode
.width
;
2183 callback_sd
.dwHeight
= mode
.height
;
2185 callback_sd
.u4
.ddpfPixelFormat
=pixelformat
;
2187 /* Calc pitch and DWORD align like MSDN says */
2188 callback_sd
.u1
.lPitch
= (callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
/ 8) * mode
.width
;
2189 callback_sd
.u1
.lPitch
= (callback_sd
.u1
.lPitch
+ 3) & ~3;
2191 TRACE("Enumerating %dx%dx%d @%d\n", callback_sd
.dwWidth
, callback_sd
.dwHeight
, callback_sd
.u4
.ddpfPixelFormat
.u1
.dwRGBBitCount
,
2192 callback_sd
.u2
.dwRefreshRate
);
2194 if(cb(&callback_sd
, Context
) == DDENUMRET_CANCEL
)
2196 TRACE("Application asked to terminate the enumeration\n");
2197 HeapFree(GetProcessHeap(), 0, enum_modes
);
2198 wined3d_mutex_unlock();
2202 if(!(Flags
& DDEDM_REFRESHRATES
))
2204 if (enum_mode_count
== enum_mode_array_size
)
2206 struct wined3d_display_mode
*new_enum_modes
;
2208 enum_mode_array_size
*= 2;
2209 new_enum_modes
= HeapReAlloc(GetProcessHeap(), 0, enum_modes
,
2210 sizeof(*new_enum_modes
) * enum_mode_array_size
);
2211 if (!new_enum_modes
)
2213 ERR("Out of memory\n");
2214 HeapFree(GetProcessHeap(), 0, enum_modes
);
2215 wined3d_mutex_unlock();
2216 return DDERR_OUTOFMEMORY
;
2219 enum_modes
= new_enum_modes
;
2222 enum_modes
[enum_mode_count
++] = mode
;
2227 TRACE("End of enumeration\n");
2228 HeapFree(GetProcessHeap(), 0, enum_modes
);
2229 wined3d_mutex_unlock();
2234 static HRESULT WINAPI
ddraw4_EnumDisplayModes(IDirectDraw4
*iface
, DWORD flags
,
2235 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK2 callback
)
2237 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2239 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2240 iface
, flags
, surface_desc
, context
, callback
);
2242 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
, surface_desc
, context
, callback
);
2245 static HRESULT WINAPI
ddraw2_EnumDisplayModes(IDirectDraw2
*iface
, DWORD flags
,
2246 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2248 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
2249 struct displaymodescallback_context cbcontext
;
2250 DDSURFACEDESC2 surface_desc2
;
2252 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2253 iface
, flags
, surface_desc
, context
, callback
);
2255 cbcontext
.func
= callback
;
2256 cbcontext
.context
= context
;
2258 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2259 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
,
2260 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2263 static HRESULT WINAPI
ddraw1_EnumDisplayModes(IDirectDraw
*iface
, DWORD flags
,
2264 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMMODESCALLBACK callback
)
2266 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
2267 struct displaymodescallback_context cbcontext
;
2268 DDSURFACEDESC2 surface_desc2
;
2270 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
2271 iface
, flags
, surface_desc
, context
, callback
);
2273 cbcontext
.func
= callback
;
2274 cbcontext
.context
= context
;
2276 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
2277 return ddraw7_EnumDisplayModes(&This
->IDirectDraw7_iface
, flags
,
2278 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumDisplayModesCallbackThunk
);
2281 /*****************************************************************************
2282 * IDirectDraw7::EvaluateMode
2284 * Used with IDirectDraw7::StartModeTest to test video modes.
2285 * EvaluateMode is used to pass or fail a mode, and continue with the next
2289 * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
2290 * Timeout: Returns the amount of seconds left before the mode would have
2291 * been failed automatically
2294 * This implementation always DD_OK, because it's a stub
2296 *****************************************************************************/
2297 static HRESULT WINAPI
ddraw7_EvaluateMode(IDirectDraw7
*iface
, DWORD Flags
, DWORD
*Timeout
)
2299 FIXME("iface %p, flags %#x, timeout %p stub!\n", iface
, Flags
, Timeout
);
2301 /* When implementing this, implement it in WineD3D */
2306 /*****************************************************************************
2307 * IDirectDraw7::GetDeviceIdentifier
2309 * Returns the device identifier, which gives information about the driver
2310 * Our device identifier is defined at the beginning of this file.
2313 * DDDI: Address for the returned structure
2314 * Flags: Can be DDGDI_GETHOSTIDENTIFIER
2317 * On success it returns DD_OK
2318 * DDERR_INVALIDPARAMS if DDDI is NULL
2320 *****************************************************************************/
2321 static HRESULT WINAPI
ddraw7_GetDeviceIdentifier(IDirectDraw7
*iface
,
2322 DDDEVICEIDENTIFIER2
*DDDI
, DWORD Flags
)
2324 TRACE("iface %p, device_identifier %p, flags %#x.\n", iface
, DDDI
, Flags
);
2327 return DDERR_INVALIDPARAMS
;
2329 /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
2330 * host adapter, if there's a secondary 3D adapter. This doesn't apply
2331 * to any modern hardware, nor is it interesting for Wine, so ignore it.
2332 * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
2333 * bytes too long. So only copy the relevant part of the structure
2336 memcpy(DDDI
, &deviceidentifier
, FIELD_OFFSET(DDDEVICEIDENTIFIER2
, dwWHQLLevel
) + sizeof(DWORD
));
2340 static HRESULT WINAPI
ddraw4_GetDeviceIdentifier(IDirectDraw4
*iface
,
2341 DDDEVICEIDENTIFIER
*identifier
, DWORD flags
)
2343 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2344 DDDEVICEIDENTIFIER2 identifier2
;
2347 TRACE("iface %p, identifier %p, flags %#x.\n", iface
, identifier
, flags
);
2349 hr
= ddraw7_GetDeviceIdentifier(&This
->IDirectDraw7_iface
, &identifier2
, flags
);
2350 DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2
, identifier
);
2355 /*****************************************************************************
2356 * IDirectDraw7::GetSurfaceFromDC
2358 * Returns the Surface for a GDI device context handle.
2359 * Is this related to IDirectDrawSurface::GetDC ???
2362 * hdc: hdc to return the surface for
2363 * Surface: Address to write the surface pointer to
2366 * Always returns DD_OK because it's a stub
2368 *****************************************************************************/
2369 static HRESULT WINAPI
ddraw7_GetSurfaceFromDC(IDirectDraw7
*iface
, HDC hdc
,
2370 IDirectDrawSurface7
**Surface
)
2372 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
2373 struct wined3d_surface
*wined3d_surface
;
2376 TRACE("iface %p, dc %p, surface %p.\n", iface
, hdc
, Surface
);
2378 if (!Surface
) return E_INVALIDARG
;
2380 hr
= wined3d_device_get_surface_from_dc(This
->wined3d_device
, hdc
, &wined3d_surface
);
2383 TRACE("No surface found for dc %p.\n", hdc
);
2385 return DDERR_NOTFOUND
;
2388 *Surface
= wined3d_surface_get_parent(wined3d_surface
);
2389 IDirectDrawSurface7_AddRef(*Surface
);
2390 TRACE("Returning surface %p.\n", Surface
);
2394 static HRESULT WINAPI
ddraw4_GetSurfaceFromDC(IDirectDraw4
*iface
, HDC dc
,
2395 IDirectDrawSurface4
**surface
)
2397 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2398 IDirectDrawSurface7
*surface7
;
2399 IDirectDrawSurfaceImpl
*surface_impl
;
2402 TRACE("iface %p, dc %p, surface %p.\n", iface
, dc
, surface
);
2404 if (!surface
) return E_INVALIDARG
;
2406 hr
= ddraw7_GetSurfaceFromDC(&This
->IDirectDraw7_iface
, dc
, &surface7
);
2412 surface_impl
= impl_from_IDirectDrawSurface7(surface7
);
2413 /* Tests say this is true */
2414 *surface
= (IDirectDrawSurface4
*)&surface_impl
->IDirectDrawSurface_iface
;
2415 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
2416 IDirectDrawSurface7_Release(surface7
);
2421 /*****************************************************************************
2422 * IDirectDraw7::RestoreAllSurfaces
2424 * Calls the restore method of all surfaces
2429 * Always returns DD_OK because it's a stub
2431 *****************************************************************************/
2432 static HRESULT WINAPI
ddraw7_RestoreAllSurfaces(IDirectDraw7
*iface
)
2434 FIXME("iface %p stub!\n", iface
);
2436 /* This isn't hard to implement: Enumerate all WineD3D surfaces,
2437 * get their parent and call their restore method. Do not implement
2438 * it in WineD3D, as restoring a surface means re-creating the
2444 static HRESULT WINAPI
ddraw4_RestoreAllSurfaces(IDirectDraw4
*iface
)
2446 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
2448 TRACE("iface %p.\n", iface
);
2450 return ddraw7_RestoreAllSurfaces(&This
->IDirectDraw7_iface
);
2453 /*****************************************************************************
2454 * IDirectDraw7::StartModeTest
2456 * Tests the specified video modes to update the system registry with
2457 * refresh rate information. StartModeTest starts the mode test,
2458 * EvaluateMode is used to fail or pass a mode. If EvaluateMode
2459 * isn't called within 15 seconds, the mode is failed automatically
2461 * As refresh rates are handled by the X server, I don't think this
2462 * Method is important
2465 * Modes: An array of mode specifications
2466 * NumModes: The number of modes in Modes
2467 * Flags: Some flags...
2470 * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
2471 * if no modes are passed, DDERR_INVALIDPARAMS is returned,
2474 *****************************************************************************/
2475 static HRESULT WINAPI
ddraw7_StartModeTest(IDirectDraw7
*iface
, SIZE
*Modes
, DWORD NumModes
, DWORD Flags
)
2477 FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
2478 iface
, Modes
, NumModes
, Flags
);
2480 /* This looks sane */
2481 if( (!Modes
) || (NumModes
== 0) ) return DDERR_INVALIDPARAMS
;
2483 /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
2484 * As it is not, DDERR_TESTFINISHED is returned
2485 * (hopefully that's correct
2487 if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
2488 * well, that value doesn't (yet) exist in the wine headers, so ignore it
2494 /*****************************************************************************
2495 * ddraw_create_surface
2497 * A helper function for IDirectDraw7::CreateSurface. It creates a new surface
2498 * with the passed parameters.
2501 * DDSD: Description of the surface to create
2502 * Surf: Address to store the interface pointer at
2507 *****************************************************************************/
2508 static HRESULT
ddraw_create_surface(IDirectDrawImpl
*This
, DDSURFACEDESC2
*pDDSD
,
2509 IDirectDrawSurfaceImpl
**ppSurf
, UINT level
, UINT version
)
2513 TRACE("ddraw %p, surface_desc %p, surface %p, level %u.\n",
2514 This
, pDDSD
, ppSurf
, level
);
2516 if (TRACE_ON(ddraw
))
2518 TRACE(" (%p) Requesting surface desc :\n", This
);
2519 DDRAW_dump_surface_desc(pDDSD
);
2522 if ((pDDSD
->ddsCaps
.dwCaps
& DDSCAPS_3DDEVICE
) && DefaultSurfaceType
!= SURFACE_OPENGL
)
2524 WARN("The application requests a 3D capable surface, but a non-OpenGL surface type was set in the registry.\n");
2525 /* Do not fail surface creation, only fail 3D device creation. */
2528 /* Create the Surface object */
2529 *ppSurf
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawSurfaceImpl
));
2532 ERR("(%p) Error allocating memory for a surface\n", This
);
2533 return DDERR_OUTOFVIDEOMEMORY
;
2536 hr
= ddraw_surface_init(*ppSurf
, This
, pDDSD
, level
, version
);
2539 WARN("Failed to initialize surface, hr %#x.\n", hr
);
2540 HeapFree(GetProcessHeap(), 0, *ppSurf
);
2544 /* Increase the surface counter, and attach the surface */
2545 list_add_head(&This
->surface_list
, &(*ppSurf
)->surface_list_entry
);
2547 TRACE("Created surface %p.\n", *ppSurf
);
2551 /*****************************************************************************
2552 * CreateAdditionalSurfaces
2554 * Creates a new mipmap chain.
2557 * root: Root surface to attach the newly created chain to
2558 * count: number of surfaces to create
2559 * DDSD: Description of the surface. Intentionally not a pointer to avoid side
2560 * effects on the caller
2561 * CubeFaceRoot: Whether the new surface is a root of a cube map face. This
2562 * creates an additional surface without the mipmapping flags
2564 *****************************************************************************/
2566 CreateAdditionalSurfaces(IDirectDrawImpl
*This
,
2567 IDirectDrawSurfaceImpl
*root
,
2569 DDSURFACEDESC2 DDSD
,
2570 BOOL CubeFaceRoot
, UINT version
)
2572 UINT i
, j
, level
= 0;
2574 IDirectDrawSurfaceImpl
*last
= root
;
2576 for(i
= 0; i
< count
; i
++)
2578 IDirectDrawSurfaceImpl
*object2
= NULL
;
2580 /* increase the mipmap level, but only if a mipmap is created
2581 * In this case, also halve the size
2583 if(DDSD
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
&& !CubeFaceRoot
)
2586 if(DDSD
.dwWidth
> 1) DDSD
.dwWidth
/= 2;
2587 if(DDSD
.dwHeight
> 1) DDSD
.dwHeight
/= 2;
2588 /* Set the mipmap sublevel flag according to msdn */
2589 DDSD
.ddsCaps
.dwCaps2
|= DDSCAPS2_MIPMAPSUBLEVEL
;
2593 DDSD
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2595 CubeFaceRoot
= FALSE
;
2597 hr
= ddraw_create_surface(This
, &DDSD
, &object2
, level
, version
);
2603 /* Add the new surface to the complex attachment array */
2604 for(j
= 0; j
< MAX_COMPLEX_ATTACHED
; j
++)
2606 if(last
->complex_array
[j
]) continue;
2607 last
->complex_array
[j
] = object2
;
2612 /* Remove the (possible) back buffer cap from the new surface description,
2613 * because only one surface in the flipping chain is a back buffer, one
2614 * is a front buffer, the others are just primary surfaces.
2616 DDSD
.ddsCaps
.dwCaps
&= ~DDSCAPS_BACKBUFFER
;
2621 HRESULT CDECL
ddraw_reset_enum_callback(struct wined3d_resource
*resource
)
2626 /*****************************************************************************
2627 * IDirectDraw7::CreateSurface
2629 * Creates a new IDirectDrawSurface object and returns its interface.
2631 * The surface connections with wined3d are a bit tricky. Basically it works
2634 * |------------------------| |-----------------|
2635 * | DDraw surface | | WineD3DSurface |
2637 * | WineD3DSurface |-------------->| |
2638 * | Child |<------------->| Parent |
2639 * |------------------------| |-----------------|
2641 * The DDraw surface is the parent of the wined3d surface, and it releases
2642 * the WineD3DSurface when the ddraw surface is destroyed.
2644 * However, for all surfaces which can be in a container in WineD3D,
2645 * we have to do this. These surfaces are usually complex surfaces,
2646 * so this concerns primary surfaces with a front and a back buffer,
2649 * |------------------------| |-----------------|
2650 * | DDraw surface | | Container |
2652 * | Child |<------------->| Parent |
2653 * | Texture |<------------->| |
2654 * | WineD3DSurface |<----| | Levels |<--|
2655 * | Complex connection | | | | |
2656 * |------------------------| | |-----------------| |
2660 * | |------------------| | |-----------------| |
2661 * | | IParent | |-------->| WineD3DSurface | |
2663 * | | Child |<------------->| Parent | |
2664 * | | | | Container |<--|
2665 * | |------------------| |-----------------| |
2667 * | |----------------------| |
2668 * | | DDraw surface 2 | |
2670 * |<->| Complex root Child | |
2672 * | | WineD3DSurface |<----| |
2673 * | |----------------------| | |
2675 * | |---------------------| | |-----------------| |
2676 * | | IParent | |----->| WineD3DSurface | |
2678 * | | Child |<---------->| Parent | |
2679 * | |---------------------| | Container |<--|
2680 * | |-----------------| |
2682 * | ---More surfaces can follow--- |
2684 * The reason is that the IWineD3DSwapchain(render target container)
2685 * and the IWineD3DTexure(Texture container) release the parents
2686 * of their surface's children, but by releasing the complex root
2687 * the surfaces which are complexly attached to it are destroyed
2688 * too. See IDirectDrawSurface::Release for a more detailed
2692 * DDSD: Description of the surface to create
2693 * Surf: Address to store the interface pointer at
2694 * UnkOuter: Basically for aggregation support, but ddraw doesn't support
2695 * aggregation, so it has to be NULL
2699 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
2700 * DDERR_* if an error occurs
2702 *****************************************************************************/
2703 static HRESULT
CreateSurface(IDirectDrawImpl
*ddraw
, DDSURFACEDESC2
*DDSD
,
2704 IDirectDrawSurfaceImpl
**Surf
, IUnknown
*UnkOuter
, UINT version
)
2706 IDirectDrawSurfaceImpl
*object
= NULL
;
2707 struct wined3d_display_mode mode
;
2709 LONG extra_surfaces
= 0;
2710 DDSURFACEDESC2 desc2
;
2711 const DWORD sysvidmem
= DDSCAPS_VIDEOMEMORY
| DDSCAPS_SYSTEMMEMORY
;
2713 TRACE("ddraw %p, surface_desc %p, surface %p, outer_unknown %p.\n", ddraw
, DDSD
, Surf
, UnkOuter
);
2715 /* Some checks before we start */
2716 if (TRACE_ON(ddraw
))
2718 TRACE(" (%p) Requesting surface desc :\n", ddraw
);
2719 DDRAW_dump_surface_desc(DDSD
);
2722 if (UnkOuter
!= NULL
)
2724 FIXME("(%p) : outer != NULL?\n", ddraw
);
2725 return CLASS_E_NOAGGREGATION
; /* unchecked */
2730 FIXME("(%p) You want to get back a surface? Don't give NULL ptrs!\n", ddraw
);
2731 return E_POINTER
; /* unchecked */
2734 if (!(DDSD
->dwFlags
& DDSD_CAPS
))
2736 /* DVIDEO.DLL does forget the DDSD_CAPS flag ... *sigh* */
2737 DDSD
->dwFlags
|= DDSD_CAPS
;
2740 if (DDSD
->ddsCaps
.dwCaps
& DDSCAPS_ALLOCONLOAD
)
2742 /* If the surface is of the 'alloconload' type, ignore the LPSURFACE field */
2743 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2746 if ((DDSD
->dwFlags
& DDSD_LPSURFACE
) && (DDSD
->lpSurface
== NULL
))
2748 /* Frank Herbert's Dune specifies a null pointer for the surface, ignore the LPSURFACE field */
2749 WARN("(%p) Null surface pointer specified, ignore it!\n", ddraw
);
2750 DDSD
->dwFlags
&= ~DDSD_LPSURFACE
;
2753 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_FLIP
| DDSCAPS_PRIMARYSURFACE
) &&
2754 !(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2756 TRACE("(%p): Attempt to create a flipable primary surface without DDSCL_EXCLUSIVE set\n",
2759 return DDERR_NOEXCLUSIVEMODE
;
2762 if((DDSD
->ddsCaps
.dwCaps
& (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
)) == (DDSCAPS_BACKBUFFER
| DDSCAPS_PRIMARYSURFACE
))
2764 WARN("Application wanted to create back buffer primary surface\n");
2765 return DDERR_INVALIDCAPS
;
2768 if((DDSD
->ddsCaps
.dwCaps
& sysvidmem
) == sysvidmem
)
2770 /* This is a special switch in ddrawex.dll, but not allowed in ddraw.dll */
2771 WARN("Application tries to put the surface in both system and video memory\n");
2773 return DDERR_INVALIDCAPS
;
2776 /* Check cube maps but only if the size includes them */
2777 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2779 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
&&
2780 !(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
))
2782 WARN("Cube map faces requested without cube map flag\n");
2783 return DDERR_INVALIDCAPS
;
2785 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2786 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) == 0)
2788 WARN("Cube map without faces requested\n");
2789 return DDERR_INVALIDPARAMS
;
2792 /* Quick tests confirm those can be created, but we don't do that yet */
2793 if(DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
&&
2794 (DDSD
->ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP_ALLFACES
) != DDSCAPS2_CUBEMAP_ALLFACES
)
2796 FIXME("Partial cube maps not supported yet\n");
2800 /* According to the msdn this flag is ignored by CreateSurface */
2801 if (DDSD
->dwSize
>= sizeof(DDSURFACEDESC2
))
2802 DDSD
->ddsCaps
.dwCaps2
&= ~DDSCAPS2_MIPMAPSUBLEVEL
;
2804 /* Modify some flags */
2805 copy_to_surfacedesc2(&desc2
, DDSD
);
2806 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
); /* Just to be sure */
2808 /* Get the video mode from WineD3D - we will need it */
2809 hr
= wined3d_device_get_display_mode(ddraw
->wined3d_device
, 0, &mode
);
2812 ERR("Failed to read display mode from wined3d\n");
2813 switch(ddraw
->orig_bpp
)
2816 mode
.format_id
= WINED3DFMT_P8_UINT
;
2820 mode
.format_id
= WINED3DFMT_B5G5R5X1_UNORM
;
2824 mode
.format_id
= WINED3DFMT_B5G6R5_UNORM
;
2828 mode
.format_id
= WINED3DFMT_B8G8R8_UNORM
;
2832 mode
.format_id
= WINED3DFMT_B8G8R8X8_UNORM
;
2835 mode
.width
= ddraw
->orig_width
;
2836 mode
.height
= ddraw
->orig_height
;
2839 /* No pixelformat given? Use the current screen format */
2840 if(!(desc2
.dwFlags
& DDSD_PIXELFORMAT
))
2842 desc2
.dwFlags
|= DDSD_PIXELFORMAT
;
2843 desc2
.u4
.ddpfPixelFormat
.dwSize
=sizeof(DDPIXELFORMAT
);
2845 PixelFormat_WineD3DtoDD(&desc2
.u4
.ddpfPixelFormat
, mode
.format_id
);
2848 /* No Width or no Height? Use the original screen size
2850 if(!(desc2
.dwFlags
& DDSD_WIDTH
) ||
2851 !(desc2
.dwFlags
& DDSD_HEIGHT
) )
2853 /* Invalid for non-render targets */
2854 if(!(desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
))
2856 WARN("Creating a non-Primary surface without Width or Height info, returning DDERR_INVALIDPARAMS\n");
2858 return DDERR_INVALIDPARAMS
;
2861 desc2
.dwFlags
|= DDSD_WIDTH
| DDSD_HEIGHT
;
2862 desc2
.dwWidth
= mode
.width
;
2863 desc2
.dwHeight
= mode
.height
;
2866 if (!desc2
.dwWidth
|| !desc2
.dwHeight
)
2867 return DDERR_INVALIDPARAMS
;
2869 /* Mipmap count fixes */
2870 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_MIPMAP
)
2872 if(desc2
.ddsCaps
.dwCaps
& DDSCAPS_COMPLEX
)
2874 if(desc2
.dwFlags
& DDSD_MIPMAPCOUNT
)
2876 /* Mipmap count is given, should not be 0 */
2877 if( desc2
.u2
.dwMipMapCount
== 0 )
2878 return DDERR_INVALIDPARAMS
;
2882 /* Undocumented feature: Create sublevels until
2883 * either the width or the height is 1
2885 DWORD min
= desc2
.dwWidth
< desc2
.dwHeight
?
2886 desc2
.dwWidth
: desc2
.dwHeight
;
2887 desc2
.u2
.dwMipMapCount
= 0;
2890 desc2
.u2
.dwMipMapCount
+= 1;
2897 /* Not-complex mipmap -> Mipmapcount = 1 */
2898 desc2
.u2
.dwMipMapCount
= 1;
2900 extra_surfaces
= desc2
.u2
.dwMipMapCount
- 1;
2902 /* There's a mipmap count in the created surface in any case */
2903 desc2
.dwFlags
|= DDSD_MIPMAPCOUNT
;
2905 /* If no mipmap is given, the texture has only one level */
2907 /* The first surface is a front buffer, the back buffer is created afterwards */
2908 if( (desc2
.dwFlags
& DDSD_CAPS
) && (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) )
2910 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_FRONTBUFFER
;
2913 /* The root surface in a cube map is positive x */
2914 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
2916 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
2917 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
2920 if ((desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
) && (ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
))
2922 WINED3DPRESENT_PARAMETERS presentation_parameters
;
2924 hr
= wined3d_swapchain_get_present_parameters(ddraw
->wined3d_swapchain
, &presentation_parameters
);
2927 ERR("Failed to get present parameters.\n");
2931 presentation_parameters
.BackBufferWidth
= mode
.width
;
2932 presentation_parameters
.BackBufferHeight
= mode
.height
;
2933 presentation_parameters
.BackBufferFormat
= mode
.format_id
;
2935 hr
= wined3d_device_reset(ddraw
->wined3d_device
,
2936 &presentation_parameters
, ddraw_reset_enum_callback
);
2939 ERR("Failed to reset device.\n");
2944 /* Create the first surface */
2945 hr
= ddraw_create_surface(ddraw
, &desc2
, &object
, 0, version
);
2948 WARN("ddraw_create_surface failed, hr %#x.\n", hr
);
2951 object
->is_complex_root
= TRUE
;
2955 /* Create Additional surfaces if necessary
2956 * This applies to Primary surfaces which have a back buffer count
2957 * set, but not to mipmap textures. In case of Mipmap textures,
2958 * wineD3D takes care of the creation of additional surfaces
2960 if(DDSD
->dwFlags
& DDSD_BACKBUFFERCOUNT
)
2962 extra_surfaces
= DDSD
->dwBackBufferCount
;
2963 desc2
.ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
; /* It's not a front buffer */
2964 desc2
.ddsCaps
.dwCaps
|= DDSCAPS_BACKBUFFER
;
2965 desc2
.dwBackBufferCount
= 0;
2969 if(desc2
.ddsCaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
2971 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
2972 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
;
2973 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
2974 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEZ
;
2975 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
;
2976 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
2977 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEZ
;
2978 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
;
2979 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
2980 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEY
;
2981 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
;
2982 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
2983 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_POSITIVEY
;
2984 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
;
2985 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
+ 1, desc2
, TRUE
, version
);
2986 desc2
.ddsCaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_NEGATIVEX
;
2987 desc2
.ddsCaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
2990 hr
|= CreateAdditionalSurfaces(ddraw
, object
, extra_surfaces
, desc2
, FALSE
, version
);
2993 /* This destroys and possibly created surfaces too */
2995 IDirectDrawSurface7_Release(&object
->IDirectDrawSurface7_iface
);
2996 else if (version
== 4)
2997 IDirectDrawSurface4_Release(&object
->IDirectDrawSurface4_iface
);
2999 IDirectDrawSurface_Release(&object
->IDirectDrawSurface_iface
);
3004 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_PRIMARYSURFACE
)
3005 ddraw
->primary
= object
;
3007 /* Create a WineD3DTexture if a texture was requested */
3008 if (desc2
.ddsCaps
.dwCaps
& DDSCAPS_TEXTURE
)
3010 ddraw
->tex_root
= object
;
3011 ddraw_surface_create_texture(object
);
3012 ddraw
->tex_root
= NULL
;
3018 static HRESULT WINAPI
ddraw7_CreateSurface(IDirectDraw7
*iface
, DDSURFACEDESC2
*surface_desc
,
3019 IDirectDrawSurface7
**surface
, IUnknown
*outer_unknown
)
3021 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3022 IDirectDrawSurfaceImpl
*impl
;
3025 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3026 iface
, surface_desc
, surface
, outer_unknown
);
3028 wined3d_mutex_lock();
3030 if (!(This
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3032 WARN("Cooperative level not set.\n");
3033 wined3d_mutex_unlock();
3034 return DDERR_NOCOOPERATIVELEVELSET
;
3037 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3039 WARN("Application supplied invalid surface descriptor\n");
3040 wined3d_mutex_unlock();
3041 return DDERR_INVALIDPARAMS
;
3044 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3046 if (TRACE_ON(ddraw
))
3048 TRACE(" (%p) Requesting surface desc :\n", iface
);
3049 DDRAW_dump_surface_desc(surface_desc
);
3052 WARN("Application tried to create an explicit front or back buffer\n");
3053 wined3d_mutex_unlock();
3054 return DDERR_INVALIDCAPS
;
3057 hr
= CreateSurface(This
, surface_desc
, &impl
, outer_unknown
, 7);
3058 wined3d_mutex_unlock();
3065 *surface
= &impl
->IDirectDrawSurface7_iface
;
3066 IDirectDraw7_AddRef(iface
);
3067 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3072 static HRESULT WINAPI
ddraw4_CreateSurface(IDirectDraw4
*iface
,
3073 DDSURFACEDESC2
*surface_desc
, IDirectDrawSurface4
**surface
, IUnknown
*outer_unknown
)
3075 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3076 IDirectDrawSurfaceImpl
*impl
;
3079 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3080 iface
, surface_desc
, surface
, outer_unknown
);
3082 wined3d_mutex_lock();
3084 if (!(This
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3086 WARN("Cooperative level not set.\n");
3087 wined3d_mutex_unlock();
3088 return DDERR_NOCOOPERATIVELEVELSET
;
3091 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC2
))
3093 WARN("Application supplied invalid surface descriptor\n");
3094 wined3d_mutex_unlock();
3095 return DDERR_INVALIDPARAMS
;
3098 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3100 if (TRACE_ON(ddraw
))
3102 TRACE(" (%p) Requesting surface desc :\n", iface
);
3103 DDRAW_dump_surface_desc(surface_desc
);
3106 WARN("Application tried to create an explicit front or back buffer\n");
3107 wined3d_mutex_unlock();
3108 return DDERR_INVALIDCAPS
;
3111 hr
= CreateSurface(This
, surface_desc
, &impl
, outer_unknown
, 4);
3112 wined3d_mutex_unlock();
3119 *surface
= &impl
->IDirectDrawSurface4_iface
;
3120 IDirectDraw4_AddRef(iface
);
3121 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3126 static HRESULT WINAPI
ddraw2_CreateSurface(IDirectDraw2
*iface
,
3127 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3129 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3130 IDirectDrawSurfaceImpl
*impl
;
3132 DDSURFACEDESC2 surface_desc2
;
3134 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3135 iface
, surface_desc
, surface
, outer_unknown
);
3137 wined3d_mutex_lock();
3139 if (!(This
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3141 WARN("Cooperative level not set.\n");
3142 wined3d_mutex_unlock();
3143 return DDERR_NOCOOPERATIVELEVELSET
;
3146 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3148 WARN("Application supplied invalid surface descriptor\n");
3149 wined3d_mutex_unlock();
3150 return DDERR_INVALIDPARAMS
;
3153 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3154 if(surface_desc
->ddsCaps
.dwCaps
& (DDSCAPS_FRONTBUFFER
| DDSCAPS_BACKBUFFER
))
3156 if (TRACE_ON(ddraw
))
3158 TRACE(" (%p) Requesting surface desc :\n", iface
);
3159 DDRAW_dump_surface_desc((LPDDSURFACEDESC2
)surface_desc
);
3162 WARN("Application tried to create an explicit front or back buffer\n");
3163 wined3d_mutex_unlock();
3164 return DDERR_INVALIDCAPS
;
3167 hr
= CreateSurface(This
, &surface_desc2
, &impl
, outer_unknown
, 2);
3168 wined3d_mutex_unlock();
3175 *surface
= &impl
->IDirectDrawSurface_iface
;
3176 impl
->ifaceToRelease
= NULL
;
3181 static HRESULT WINAPI
ddraw1_CreateSurface(IDirectDraw
*iface
,
3182 DDSURFACEDESC
*surface_desc
, IDirectDrawSurface
**surface
, IUnknown
*outer_unknown
)
3184 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3185 IDirectDrawSurfaceImpl
*impl
;
3187 DDSURFACEDESC2 surface_desc2
;
3189 TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
3190 iface
, surface_desc
, surface
, outer_unknown
);
3192 wined3d_mutex_lock();
3194 if (!(This
->cooperative_level
& (DDSCL_NORMAL
| DDSCL_EXCLUSIVE
)))
3196 WARN("Cooperative level not set.\n");
3197 wined3d_mutex_unlock();
3198 return DDERR_NOCOOPERATIVELEVELSET
;
3201 if(surface_desc
== NULL
|| surface_desc
->dwSize
!= sizeof(DDSURFACEDESC
))
3203 WARN("Application supplied invalid surface descriptor\n");
3204 wined3d_mutex_unlock();
3205 return DDERR_INVALIDPARAMS
;
3208 /* Remove front buffer flag, this causes failure in v7, and its added to normal
3209 * primaries anyway. */
3210 surface_desc
->ddsCaps
.dwCaps
&= ~DDSCAPS_FRONTBUFFER
;
3211 DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3212 hr
= CreateSurface(This
, &surface_desc2
, &impl
, outer_unknown
, 1);
3213 wined3d_mutex_unlock();
3220 *surface
= &impl
->IDirectDrawSurface_iface
;
3221 impl
->ifaceToRelease
= NULL
;
3226 #define DDENUMSURFACES_SEARCHTYPE (DDENUMSURFACES_CANBECREATED|DDENUMSURFACES_DOESEXIST)
3227 #define DDENUMSURFACES_MATCHTYPE (DDENUMSURFACES_ALL|DDENUMSURFACES_MATCH|DDENUMSURFACES_NOMATCH)
3230 Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT
*requested
,
3231 const DDPIXELFORMAT
*provided
)
3233 /* Some flags must be present in both or neither for a match. */
3234 static const DWORD must_match
= DDPF_PALETTEINDEXED1
| DDPF_PALETTEINDEXED2
3235 | DDPF_PALETTEINDEXED4
| DDPF_PALETTEINDEXED8
| DDPF_FOURCC
3236 | DDPF_ZBUFFER
| DDPF_STENCILBUFFER
;
3238 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3241 if ((requested
->dwFlags
& must_match
) != (provided
->dwFlags
& must_match
))
3244 if (requested
->dwFlags
& DDPF_FOURCC
)
3245 if (requested
->dwFourCC
!= provided
->dwFourCC
)
3248 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_ALPHA
3249 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3250 if (requested
->u1
.dwRGBBitCount
!= provided
->u1
.dwRGBBitCount
)
3253 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3254 |DDPF_LUMINANCE
|DDPF_BUMPDUDV
))
3255 if (requested
->u2
.dwRBitMask
!= provided
->u2
.dwRBitMask
)
3258 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_ZBUFFER
|DDPF_BUMPDUDV
))
3259 if (requested
->u3
.dwGBitMask
!= provided
->u3
.dwGBitMask
)
3262 /* I could be wrong about the bumpmapping. MSDN docs are vague. */
3263 if (requested
->dwFlags
& (DDPF_RGB
|DDPF_YUV
|DDPF_STENCILBUFFER
3265 if (requested
->u4
.dwBBitMask
!= provided
->u4
.dwBBitMask
)
3268 if (requested
->dwFlags
& (DDPF_ALPHAPIXELS
|DDPF_ZPIXELS
))
3269 if (requested
->u5
.dwRGBAlphaBitMask
!= provided
->u5
.dwRGBAlphaBitMask
)
3275 static BOOL
ddraw_match_surface_desc(const DDSURFACEDESC2
*requested
, const DDSURFACEDESC2
*provided
)
3284 #define CMP(FLAG, FIELD) \
3285 { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
3286 sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
3288 static const struct compare_info compare
[] =
3290 CMP(ALPHABITDEPTH
, dwAlphaBitDepth
),
3291 CMP(BACKBUFFERCOUNT
, dwBackBufferCount
),
3293 CMP(CKDESTBLT
, ddckCKDestBlt
),
3294 CMP(CKDESTOVERLAY
, u3
/* ddckCKDestOverlay */),
3295 CMP(CKSRCBLT
, ddckCKSrcBlt
),
3296 CMP(CKSRCOVERLAY
, ddckCKSrcOverlay
),
3297 CMP(HEIGHT
, dwHeight
),
3298 CMP(LINEARSIZE
, u1
/* dwLinearSize */),
3299 CMP(LPSURFACE
, lpSurface
),
3300 CMP(MIPMAPCOUNT
, u2
/* dwMipMapCount */),
3301 CMP(PITCH
, u1
/* lPitch */),
3302 /* PIXELFORMAT: manual */
3303 CMP(REFRESHRATE
, u2
/* dwRefreshRate */),
3304 CMP(TEXTURESTAGE
, dwTextureStage
),
3305 CMP(WIDTH
, dwWidth
),
3306 /* ZBUFFERBITDEPTH: "obsolete" */
3313 if ((requested
->dwFlags
& provided
->dwFlags
) != requested
->dwFlags
)
3316 for (i
=0; i
< sizeof(compare
)/sizeof(compare
[0]); i
++)
3318 if (requested
->dwFlags
& compare
[i
].flag
3319 && memcmp((const char *)provided
+ compare
[i
].offset
,
3320 (const char *)requested
+ compare
[i
].offset
,
3321 compare
[i
].size
) != 0)
3325 if (requested
->dwFlags
& DDSD_PIXELFORMAT
)
3327 if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested
->u4
.ddpfPixelFormat
,
3328 &provided
->u4
.ddpfPixelFormat
))
3335 #undef DDENUMSURFACES_SEARCHTYPE
3336 #undef DDENUMSURFACES_MATCHTYPE
3338 struct surfacescallback2_context
3340 LPDDENUMSURFACESCALLBACK2 func
;
3344 struct surfacescallback_context
3346 LPDDENUMSURFACESCALLBACK func
;
3350 static HRESULT CALLBACK
EnumSurfacesCallback2Thunk(IDirectDrawSurface7
*surface
,
3351 DDSURFACEDESC2
*surface_desc
, void *context
)
3353 IDirectDrawSurfaceImpl
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3354 struct surfacescallback2_context
*cbcontext
= context
;
3356 IDirectDrawSurface4_AddRef(&surface_impl
->IDirectDrawSurface4_iface
);
3357 IDirectDrawSurface7_Release(surface
);
3359 return cbcontext
->func(&surface_impl
->IDirectDrawSurface4_iface
,
3360 surface_desc
, cbcontext
->context
);
3363 static HRESULT CALLBACK
EnumSurfacesCallbackThunk(IDirectDrawSurface7
*surface
,
3364 DDSURFACEDESC2
*surface_desc
, void *context
)
3366 IDirectDrawSurfaceImpl
*surface_impl
= impl_from_IDirectDrawSurface7(surface
);
3367 struct surfacescallback_context
*cbcontext
= context
;
3369 IDirectDrawSurface_AddRef(&surface_impl
->IDirectDrawSurface_iface
);
3370 IDirectDrawSurface7_Release(surface
);
3372 return cbcontext
->func(&surface_impl
->IDirectDrawSurface_iface
,
3373 (DDSURFACEDESC
*)surface_desc
, cbcontext
->context
);
3376 /*****************************************************************************
3377 * IDirectDraw7::EnumSurfaces
3379 * Loops through all surfaces attached to this device and calls the
3380 * application callback. This can't be relayed to WineD3DDevice,
3381 * because some WineD3DSurfaces' parents are IParent objects
3384 * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
3385 * DDSD: Description to filter for
3386 * Context: Application-provided pointer, it's passed unmodified to the
3388 * Callback: Address to call for each surface
3391 * DDERR_INVALIDPARAMS if the callback is NULL
3394 *****************************************************************************/
3395 static HRESULT WINAPI
ddraw7_EnumSurfaces(IDirectDraw7
*iface
, DWORD Flags
,
3396 DDSURFACEDESC2
*DDSD
, void *Context
, LPDDENUMSURFACESCALLBACK7 Callback
)
3398 /* The surface enumeration is handled by WineDDraw,
3399 * because it keeps track of all surfaces attached to
3400 * it. The filtering is done by our callback function,
3401 * because WineDDraw doesn't handle ddraw-like surface
3404 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3405 IDirectDrawSurfaceImpl
*surf
;
3407 DDSURFACEDESC2 desc
;
3408 struct list
*entry
, *entry2
;
3410 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3411 iface
, Flags
, DDSD
, Context
, Callback
);
3413 all
= Flags
& DDENUMSURFACES_ALL
;
3414 nomatch
= Flags
& DDENUMSURFACES_NOMATCH
;
3417 return DDERR_INVALIDPARAMS
;
3419 wined3d_mutex_lock();
3421 /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
3422 LIST_FOR_EACH_SAFE(entry
, entry2
, &This
->surface_list
)
3424 surf
= LIST_ENTRY(entry
, IDirectDrawSurfaceImpl
, surface_list_entry
);
3425 if (all
|| (nomatch
!= ddraw_match_surface_desc(DDSD
, &surf
->surface_desc
)))
3427 TRACE("Enumerating surface %p.\n", surf
);
3428 desc
= surf
->surface_desc
;
3429 IDirectDrawSurface7_AddRef(&surf
->IDirectDrawSurface7_iface
);
3430 if (Callback(&surf
->IDirectDrawSurface7_iface
, &desc
, Context
) != DDENUMRET_OK
)
3432 wined3d_mutex_unlock();
3438 wined3d_mutex_unlock();
3443 static HRESULT WINAPI
ddraw4_EnumSurfaces(IDirectDraw4
*iface
, DWORD flags
,
3444 DDSURFACEDESC2
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK2 callback
)
3446 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3447 struct surfacescallback2_context cbcontext
;
3449 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3450 iface
, flags
, surface_desc
, context
, callback
);
3452 cbcontext
.func
= callback
;
3453 cbcontext
.context
= context
;
3455 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
, surface_desc
,
3456 &cbcontext
, EnumSurfacesCallback2Thunk
);
3459 static HRESULT WINAPI
ddraw2_EnumSurfaces(IDirectDraw2
*iface
, DWORD flags
,
3460 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3462 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3463 struct surfacescallback_context cbcontext
;
3464 DDSURFACEDESC2 surface_desc2
;
3466 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3467 iface
, flags
, surface_desc
, context
, callback
);
3469 cbcontext
.func
= callback
;
3470 cbcontext
.context
= context
;
3472 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3473 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
,
3474 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3477 static HRESULT WINAPI
ddraw1_EnumSurfaces(IDirectDraw
*iface
, DWORD flags
,
3478 DDSURFACEDESC
*surface_desc
, void *context
, LPDDENUMSURFACESCALLBACK callback
)
3480 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3481 struct surfacescallback_context cbcontext
;
3482 DDSURFACEDESC2 surface_desc2
;
3484 TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
3485 iface
, flags
, surface_desc
, context
, callback
);
3487 cbcontext
.func
= callback
;
3488 cbcontext
.context
= context
;
3490 if (surface_desc
) DDSD_to_DDSD2(surface_desc
, &surface_desc2
);
3491 return ddraw7_EnumSurfaces(&This
->IDirectDraw7_iface
, flags
,
3492 surface_desc
? &surface_desc2
: NULL
, &cbcontext
, EnumSurfacesCallbackThunk
);
3495 /*****************************************************************************
3496 * DirectDrawCreateClipper (DDRAW.@)
3498 * Creates a new IDirectDrawClipper object.
3501 * Clipper: Address to write the interface pointer to
3502 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3506 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3507 * E_OUTOFMEMORY if allocating the object failed
3509 *****************************************************************************/
3511 DirectDrawCreateClipper(DWORD Flags
,
3512 LPDIRECTDRAWCLIPPER
*Clipper
,
3515 IDirectDrawClipperImpl
* object
;
3518 TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
3519 Flags
, Clipper
, UnkOuter
);
3522 return CLASS_E_NOAGGREGATION
;
3524 wined3d_mutex_lock();
3526 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
,
3527 sizeof(IDirectDrawClipperImpl
));
3530 wined3d_mutex_unlock();
3531 return E_OUTOFMEMORY
;
3534 hr
= ddraw_clipper_init(object
);
3537 WARN("Failed to initialize clipper, hr %#x.\n", hr
);
3538 HeapFree(GetProcessHeap(), 0, object
);
3539 wined3d_mutex_unlock();
3543 TRACE("Created clipper %p.\n", object
);
3544 *Clipper
= &object
->IDirectDrawClipper_iface
;
3545 wined3d_mutex_unlock();
3550 /*****************************************************************************
3551 * IDirectDraw7::CreateClipper
3553 * Creates a DDraw clipper. See DirectDrawCreateClipper for details
3555 *****************************************************************************/
3556 static HRESULT WINAPI
ddraw7_CreateClipper(IDirectDraw7
*iface
, DWORD Flags
,
3557 IDirectDrawClipper
**Clipper
, IUnknown
*UnkOuter
)
3559 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3560 iface
, Flags
, Clipper
, UnkOuter
);
3562 return DirectDrawCreateClipper(Flags
, Clipper
, UnkOuter
);
3565 static HRESULT WINAPI
ddraw4_CreateClipper(IDirectDraw4
*iface
, DWORD flags
,
3566 IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3568 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3570 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3571 iface
, flags
, clipper
, outer_unknown
);
3573 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3576 static HRESULT WINAPI
ddraw2_CreateClipper(IDirectDraw2
*iface
,
3577 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3579 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3581 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3582 iface
, flags
, clipper
, outer_unknown
);
3584 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3587 static HRESULT WINAPI
ddraw1_CreateClipper(IDirectDraw
*iface
,
3588 DWORD flags
, IDirectDrawClipper
**clipper
, IUnknown
*outer_unknown
)
3590 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3592 TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
3593 iface
, flags
, clipper
, outer_unknown
);
3595 return ddraw7_CreateClipper(&This
->IDirectDraw7_iface
, flags
, clipper
, outer_unknown
);
3598 /*****************************************************************************
3599 * IDirectDraw7::CreatePalette
3601 * Creates a new IDirectDrawPalette object
3604 * Flags: The flags for the new clipper
3605 * ColorTable: Color table to assign to the new clipper
3606 * Palette: Address to write the interface pointer to
3607 * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
3611 * CLASS_E_NOAGGREGATION if UnkOuter != NULL
3612 * E_OUTOFMEMORY if allocating the object failed
3614 *****************************************************************************/
3615 static HRESULT WINAPI
ddraw7_CreatePalette(IDirectDraw7
*iface
, DWORD Flags
,
3616 PALETTEENTRY
*ColorTable
, IDirectDrawPalette
**Palette
, IUnknown
*pUnkOuter
)
3618 IDirectDrawImpl
*This
= impl_from_IDirectDraw7(iface
);
3619 IDirectDrawPaletteImpl
*object
;
3622 TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
3623 iface
, Flags
, ColorTable
, Palette
, pUnkOuter
);
3626 return CLASS_E_NOAGGREGATION
;
3628 wined3d_mutex_lock();
3630 /* The refcount test shows that a cooplevel is required for this */
3631 if(!This
->cooperative_level
)
3633 WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
3634 wined3d_mutex_unlock();
3635 return DDERR_NOCOOPERATIVELEVELSET
;
3638 object
= HeapAlloc(GetProcessHeap(), 0, sizeof(IDirectDrawPaletteImpl
));
3641 ERR("Out of memory when allocating memory for a palette implementation\n");
3642 wined3d_mutex_unlock();
3643 return E_OUTOFMEMORY
;
3646 hr
= ddraw_palette_init(object
, This
, Flags
, ColorTable
);
3649 WARN("Failed to initialize palette, hr %#x.\n", hr
);
3650 HeapFree(GetProcessHeap(), 0, object
);
3651 wined3d_mutex_unlock();
3655 TRACE("Created palette %p.\n", object
);
3656 *Palette
= &object
->IDirectDrawPalette_iface
;
3657 wined3d_mutex_unlock();
3662 static HRESULT WINAPI
ddraw4_CreatePalette(IDirectDraw4
*iface
, DWORD flags
, PALETTEENTRY
*entries
,
3663 IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3665 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3668 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3669 iface
, flags
, entries
, palette
, outer_unknown
);
3671 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3672 if (SUCCEEDED(hr
) && *palette
)
3674 IDirectDrawPaletteImpl
*impl
= impl_from_IDirectDrawPalette(*palette
);
3675 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3676 IDirectDraw4_AddRef(iface
);
3677 impl
->ifaceToRelease
= (IUnknown
*)iface
;
3682 static HRESULT WINAPI
ddraw2_CreatePalette(IDirectDraw2
*iface
, DWORD flags
,
3683 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3685 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3688 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3689 iface
, flags
, entries
, palette
, outer_unknown
);
3691 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3692 if (SUCCEEDED(hr
) && *palette
)
3694 IDirectDrawPaletteImpl
*impl
= impl_from_IDirectDrawPalette(*palette
);
3695 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3696 impl
->ifaceToRelease
= NULL
;
3702 static HRESULT WINAPI
ddraw1_CreatePalette(IDirectDraw
*iface
, DWORD flags
,
3703 PALETTEENTRY
*entries
, IDirectDrawPalette
**palette
, IUnknown
*outer_unknown
)
3705 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3708 TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
3709 iface
, flags
, entries
, palette
, outer_unknown
);
3711 hr
= ddraw7_CreatePalette(&This
->IDirectDraw7_iface
, flags
, entries
, palette
, outer_unknown
);
3712 if (SUCCEEDED(hr
) && *palette
)
3714 IDirectDrawPaletteImpl
*impl
= impl_from_IDirectDrawPalette(*palette
);
3715 IDirectDraw7_Release(&This
->IDirectDraw7_iface
);
3716 impl
->ifaceToRelease
= NULL
;
3722 /*****************************************************************************
3723 * IDirectDraw7::DuplicateSurface
3725 * Duplicates a surface. The surface memory points to the same memory as
3726 * the original surface, and it's released when the last surface referencing
3727 * it is released. I guess that's beyond Wine's surface management right now
3728 * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
3729 * test application to implement this)
3732 * Src: Address of the source surface
3733 * Dest: Address to write the new surface pointer to
3736 * See IDirectDraw7::CreateSurface
3738 *****************************************************************************/
3739 static HRESULT WINAPI
ddraw7_DuplicateSurface(IDirectDraw7
*iface
,
3740 IDirectDrawSurface7
*Src
, IDirectDrawSurface7
**Dest
)
3742 IDirectDrawSurfaceImpl
*Surf
= unsafe_impl_from_IDirectDrawSurface7(Src
);
3744 FIXME("iface %p, src %p, dst %p partial stub!\n", iface
, Src
, Dest
);
3746 /* For now, simply create a new, independent surface */
3747 return IDirectDraw7_CreateSurface(iface
,
3748 &Surf
->surface_desc
,
3753 static HRESULT WINAPI
ddraw4_DuplicateSurface(IDirectDraw4
*iface
, IDirectDrawSurface4
*src
,
3754 IDirectDrawSurface4
**dst
)
3756 IDirectDrawImpl
*This
= impl_from_IDirectDraw4(iface
);
3757 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface4(src
);
3758 IDirectDrawSurface7
*dst7
;
3759 IDirectDrawSurfaceImpl
*dst_impl
;
3762 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3763 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
3764 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3770 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3771 *dst
= &dst_impl
->IDirectDrawSurface4_iface
;
3772 IDirectDrawSurface4_AddRef(*dst
);
3773 IDirectDrawSurface7_Release(dst7
);
3778 static HRESULT WINAPI
ddraw2_DuplicateSurface(IDirectDraw2
*iface
,
3779 IDirectDrawSurface
*src
, IDirectDrawSurface
**dst
)
3781 IDirectDrawImpl
*This
= impl_from_IDirectDraw2(iface
);
3782 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3783 IDirectDrawSurface7
*dst7
;
3784 IDirectDrawSurfaceImpl
*dst_impl
;
3787 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3788 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
3789 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3792 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3793 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3794 IDirectDrawSurface_AddRef(*dst
);
3795 IDirectDrawSurface7_Release(dst7
);
3800 static HRESULT WINAPI
ddraw1_DuplicateSurface(IDirectDraw
*iface
, IDirectDrawSurface
*src
,
3801 IDirectDrawSurface
**dst
)
3803 IDirectDrawImpl
*This
= impl_from_IDirectDraw(iface
);
3804 IDirectDrawSurfaceImpl
*src_impl
= unsafe_impl_from_IDirectDrawSurface(src
);
3805 IDirectDrawSurface7
*dst7
;
3806 IDirectDrawSurfaceImpl
*dst_impl
;
3809 TRACE("iface %p, src %p, dst %p.\n", iface
, src
, dst
);
3810 hr
= ddraw7_DuplicateSurface(&This
->IDirectDraw7_iface
,
3811 src_impl
? &src_impl
->IDirectDrawSurface7_iface
: NULL
, &dst7
);
3814 dst_impl
= impl_from_IDirectDrawSurface7(dst7
);
3815 *dst
= &dst_impl
->IDirectDrawSurface_iface
;
3816 IDirectDrawSurface_AddRef(*dst
);
3817 IDirectDrawSurface7_Release(dst7
);
3822 /*****************************************************************************
3823 * IDirect3D7::EnumDevices
3825 * The EnumDevices method for IDirect3D7. It enumerates all supported
3826 * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
3829 * callback: Function to call for each enumerated device
3830 * context: Pointer to pass back to the app
3833 * D3D_OK, or the return value of the GetCaps call
3835 *****************************************************************************/
3836 static HRESULT WINAPI
d3d7_EnumDevices(IDirect3D7
*iface
, LPD3DENUMDEVICESCALLBACK7 callback
, void *context
)
3838 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
3839 D3DDEVICEDESC7 device_desc7
;
3840 D3DDEVICEDESC device_desc1
;
3844 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3847 return DDERR_INVALIDPARAMS
;
3849 wined3d_mutex_lock();
3851 hr
= IDirect3DImpl_GetCaps(This
->wined3d
, &device_desc1
, &device_desc7
);
3854 wined3d_mutex_unlock();
3858 for (i
= 0; i
< sizeof(device_list7
)/sizeof(device_list7
[0]); i
++)
3862 device_desc7
.deviceGUID
= *device_list7
[i
].device_guid
;
3863 ret
= callback(device_list7
[i
].interface_name
, device_list7
[i
].device_name
, &device_desc7
, context
);
3864 if (ret
!= DDENUMRET_OK
)
3866 TRACE("Application cancelled the enumeration.\n");
3867 wined3d_mutex_unlock();
3872 TRACE("End of enumeration.\n");
3874 wined3d_mutex_unlock();
3879 /*****************************************************************************
3880 * IDirect3D3::EnumDevices
3882 * Enumerates all supported Direct3DDevice interfaces. This is the
3883 * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
3885 * Version 1, 2 and 3
3888 * callback: Application-provided routine to call for each enumerated device
3889 * Context: Pointer to pass to the callback
3892 * D3D_OK on success,
3893 * The result of IDirect3DImpl_GetCaps if it failed
3895 *****************************************************************************/
3896 static HRESULT WINAPI
d3d3_EnumDevices(IDirect3D3
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
3898 static CHAR wined3d_description
[] = "Wine D3DDevice using WineD3D and OpenGL";
3900 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
3901 D3DDEVICEDESC device_desc1
, hal_desc
, hel_desc
;
3902 D3DDEVICEDESC7 device_desc7
;
3905 /* Some games (Motoracer 2 demo) have the bad idea to modify the device
3906 * name string. Let's put the string in a sufficiently sized array in
3907 * writable memory. */
3908 char device_name
[50];
3909 strcpy(device_name
,"Direct3D HEL");
3911 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
3914 return DDERR_INVALIDPARAMS
;
3916 wined3d_mutex_lock();
3918 hr
= IDirect3DImpl_GetCaps(This
->wined3d
, &device_desc1
, &device_desc7
);
3921 wined3d_mutex_unlock();
3925 /* Do I have to enumerate the reference id? Note from old d3d7:
3926 * "It seems that enumerating the reference IID on Direct3D 1 games
3927 * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
3929 * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
3930 * EnumReference which enables / disables enumerating the reference
3931 * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
3932 * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
3933 * demo directory suggest this.
3935 * Some games(GTA 2) seem to use the second enumerated device, so I have
3936 * to enumerate at least 2 devices. So enumerate the reference device to
3939 * Other games (Rollcage) tell emulation and hal device apart by certain
3940 * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
3941 * limitation flag), and it refuses all devices that have the perspective
3942 * flag set. This way it refuses the emulation device, and HAL devices
3943 * never have POW2 unset in d3d7 on windows. */
3944 if (This
->d3dversion
!= 1)
3946 static CHAR reference_description
[] = "RGB Direct3D emulation";
3948 TRACE("Enumerating WineD3D D3DDevice interface.\n");
3949 hal_desc
= device_desc1
;
3950 hel_desc
= device_desc1
;
3951 /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
3952 hal_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3953 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3954 hal_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3955 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3956 /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
3957 hal_desc
.dcmColorModel
= 0;
3959 hr
= callback((GUID
*)&IID_IDirect3DRGBDevice
, reference_description
,
3960 device_name
, &hal_desc
, &hel_desc
, context
);
3961 if (hr
!= D3DENUMRET_OK
)
3963 TRACE("Application cancelled the enumeration.\n");
3964 wined3d_mutex_unlock();
3969 strcpy(device_name
,"Direct3D HAL");
3971 TRACE("Enumerating HAL Direct3D device.\n");
3972 hal_desc
= device_desc1
;
3973 hel_desc
= device_desc1
;
3975 /* The hal device does not have the pow2 flag set in hel, but in hal. */
3976 hel_desc
.dpcLineCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3977 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3978 hel_desc
.dpcTriCaps
.dwTextureCaps
&= ~(D3DPTEXTURECAPS_POW2
3979 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL
| D3DPTEXTURECAPS_PERSPECTIVE
);
3980 /* HAL devices have a HEL dcmColorModel of 0 */
3981 hel_desc
.dcmColorModel
= 0;
3983 hr
= callback((GUID
*)&IID_IDirect3DHALDevice
, wined3d_description
,
3984 device_name
, &hal_desc
, &hel_desc
, context
);
3985 if (hr
!= D3DENUMRET_OK
)
3987 TRACE("Application cancelled the enumeration.\n");
3988 wined3d_mutex_unlock();
3992 TRACE("End of enumeration.\n");
3994 wined3d_mutex_unlock();
3999 static HRESULT WINAPI
d3d2_EnumDevices(IDirect3D2
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4001 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4003 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4005 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4008 static HRESULT WINAPI
d3d1_EnumDevices(IDirect3D
*iface
, LPD3DENUMDEVICESCALLBACK callback
, void *context
)
4010 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4012 TRACE("iface %p, callback %p, context %p.\n", iface
, callback
, context
);
4014 return d3d3_EnumDevices(&This
->IDirect3D3_iface
, callback
, context
);
4017 /*****************************************************************************
4018 * IDirect3D3::CreateLight
4020 * Creates an IDirect3DLight interface. This interface is used in
4021 * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
4022 * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
4023 * uses the IDirect3DDevice7 interface with D3D7 lights.
4025 * Version 1, 2 and 3
4028 * light: Address to store the new interface pointer
4029 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4034 * DDERR_OUTOFMEMORY if memory allocation failed
4035 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4037 *****************************************************************************/
4038 static HRESULT WINAPI
d3d3_CreateLight(IDirect3D3
*iface
, IDirect3DLight
**light
,
4039 IUnknown
*outer_unknown
)
4041 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4042 IDirect3DLightImpl
*object
;
4044 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4046 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4048 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4051 ERR("Failed to allocate light memory.\n");
4052 return DDERR_OUTOFMEMORY
;
4055 d3d_light_init(object
, This
);
4057 TRACE("Created light %p.\n", object
);
4058 *light
= &object
->IDirect3DLight_iface
;
4063 static HRESULT WINAPI
d3d2_CreateLight(IDirect3D2
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4065 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4067 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4069 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4072 static HRESULT WINAPI
d3d1_CreateLight(IDirect3D
*iface
, IDirect3DLight
**light
, IUnknown
*outer_unknown
)
4074 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4076 TRACE("iface %p, light %p, outer_unknown %p.\n", iface
, light
, outer_unknown
);
4078 return d3d3_CreateLight(&This
->IDirect3D3_iface
, light
, outer_unknown
);
4081 /*****************************************************************************
4082 * IDirect3D3::CreateMaterial
4084 * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
4085 * and older versions. The IDirect3DMaterial implementation wraps its
4086 * functionality to IDirect3DDevice7::SetMaterial and friends.
4088 * Version 1, 2 and 3
4091 * material: Address to store the new interface's pointer to
4092 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4097 * DDERR_OUTOFMEMORY if memory allocation failed
4098 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4100 *****************************************************************************/
4101 static HRESULT WINAPI
d3d3_CreateMaterial(IDirect3D3
*iface
, IDirect3DMaterial3
**material
,
4102 IUnknown
*outer_unknown
)
4104 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4105 IDirect3DMaterialImpl
*object
;
4107 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4109 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4111 object
= d3d_material_create(This
);
4114 ERR("Failed to allocate material memory.\n");
4115 return DDERR_OUTOFMEMORY
;
4118 TRACE("Created material %p.\n", object
);
4119 *material
= &object
->IDirect3DMaterial3_iface
;
4124 static HRESULT WINAPI
d3d2_CreateMaterial(IDirect3D2
*iface
, IDirect3DMaterial2
**material
,
4125 IUnknown
*outer_unknown
)
4127 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4128 IDirect3DMaterialImpl
*object
;
4130 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4132 object
= d3d_material_create(This
);
4135 ERR("Failed to allocate material memory.\n");
4136 return DDERR_OUTOFMEMORY
;
4139 TRACE("Created material %p.\n", object
);
4140 *material
= &object
->IDirect3DMaterial2_iface
;
4145 static HRESULT WINAPI
d3d1_CreateMaterial(IDirect3D
*iface
, IDirect3DMaterial
**material
,
4146 IUnknown
*outer_unknown
)
4148 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4149 IDirect3DMaterialImpl
*object
;
4151 TRACE("iface %p, material %p, outer_unknown %p.\n", iface
, material
, outer_unknown
);
4153 object
= d3d_material_create(This
);
4156 ERR("Failed to allocate material memory.\n");
4157 return DDERR_OUTOFMEMORY
;
4160 TRACE("Created material %p.\n", object
);
4161 *material
= &object
->IDirect3DMaterial_iface
;
4166 /*****************************************************************************
4167 * IDirect3D3::CreateViewport
4169 * Creates an IDirect3DViewport interface. This interface is used
4170 * by Direct3D and earlier versions for Viewport management. In Direct3D7
4171 * it has been replaced by a viewport structure and
4172 * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
4173 * uses the IDirect3DDevice7 methods for its functionality
4176 * Viewport: Address to store the new interface pointer
4177 * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
4182 * DDERR_OUTOFMEMORY if memory allocation failed
4183 * CLASS_E_NOAGGREGATION if outer_unknown != NULL
4185 *****************************************************************************/
4186 static HRESULT WINAPI
d3d3_CreateViewport(IDirect3D3
*iface
, IDirect3DViewport3
**viewport
,
4187 IUnknown
*outer_unknown
)
4189 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4190 IDirect3DViewportImpl
*object
;
4192 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4194 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4196 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4199 ERR("Failed to allocate viewport memory.\n");
4200 return DDERR_OUTOFMEMORY
;
4203 d3d_viewport_init(object
, This
);
4205 TRACE("Created viewport %p.\n", object
);
4206 *viewport
= &object
->IDirect3DViewport3_iface
;
4211 static HRESULT WINAPI
d3d2_CreateViewport(IDirect3D2
*iface
, IDirect3DViewport2
**viewport
, IUnknown
*outer_unknown
)
4213 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4215 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4217 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4221 static HRESULT WINAPI
d3d1_CreateViewport(IDirect3D
*iface
, IDirect3DViewport
**viewport
, IUnknown
*outer_unknown
)
4223 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4225 TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface
, viewport
, outer_unknown
);
4227 return d3d3_CreateViewport(&This
->IDirect3D3_iface
, (IDirect3DViewport3
**)viewport
,
4231 /*****************************************************************************
4232 * IDirect3D3::FindDevice
4234 * This method finds a device with the requested properties and returns a
4235 * device description
4239 * fds: Describes the requested device characteristics
4240 * fdr: Returns the device description
4244 * DDERR_INVALIDPARAMS if no device was found
4246 *****************************************************************************/
4247 static HRESULT WINAPI
d3d3_FindDevice(IDirect3D3
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4249 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4250 D3DDEVICEDESC7 desc7
;
4251 D3DDEVICEDESC desc1
;
4254 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4256 if (!fds
|| !fdr
) return DDERR_INVALIDPARAMS
;
4258 if (fds
->dwSize
!= sizeof(D3DFINDDEVICESEARCH
)
4259 || fdr
->dwSize
!= sizeof(D3DFINDDEVICERESULT
))
4260 return DDERR_INVALIDPARAMS
;
4262 if ((fds
->dwFlags
& D3DFDS_COLORMODEL
)
4263 && fds
->dcmColorModel
!= D3DCOLOR_RGB
)
4265 WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
4266 return DDERR_INVALIDPARAMS
; /* No real idea what to return here :-) */
4269 if (fds
->dwFlags
& D3DFDS_GUID
)
4271 TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds
->guid
)));
4272 if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D
, &fds
->guid
)
4273 && !IsEqualGUID(&IID_IDirect3DHALDevice
, &fds
->guid
)
4274 && !IsEqualGUID(&IID_IDirect3DRGBDevice
, &fds
->guid
))
4276 WARN("No match for this GUID.\n");
4277 return DDERR_NOTFOUND
;
4282 hr
= IDirect3DImpl_GetCaps(This
->wined3d
, &desc1
, &desc7
);
4283 if (hr
!= D3D_OK
) return hr
;
4285 /* Now return our own GUID */
4286 fdr
->guid
= IID_D3DDEVICE_WineD3D
;
4287 fdr
->ddHwDesc
= desc1
;
4288 fdr
->ddSwDesc
= desc1
;
4290 TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
4295 static HRESULT WINAPI
d3d2_FindDevice(IDirect3D2
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4297 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4299 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4301 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4304 static HRESULT WINAPI
d3d1_FindDevice(IDirect3D
*iface
, D3DFINDDEVICESEARCH
*fds
, D3DFINDDEVICERESULT
*fdr
)
4306 IDirectDrawImpl
*This
= impl_from_IDirect3D(iface
);
4308 TRACE("iface %p, fds %p, fdr %p.\n", iface
, fds
, fdr
);
4310 return d3d3_FindDevice(&This
->IDirect3D3_iface
, fds
, fdr
);
4313 /*****************************************************************************
4314 * IDirect3D7::CreateDevice
4316 * Creates an IDirect3DDevice7 interface.
4318 * Version 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
4319 * DirectDraw surfaces and are created with
4320 * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
4321 * create the device object and QueryInterfaces for IDirect3DDevice
4324 * refiid: IID of the device to create
4325 * Surface: Initial rendertarget
4326 * Device: Address to return the interface pointer
4330 * DDERR_OUTOFMEMORY if memory allocation failed
4331 * DDERR_INVALIDPARAMS if a device exists already
4333 *****************************************************************************/
4334 static HRESULT WINAPI
d3d7_CreateDevice(IDirect3D7
*iface
, REFCLSID riid
,
4335 IDirectDrawSurface7
*surface
, IDirect3DDevice7
**device
)
4337 IDirectDrawSurfaceImpl
*target
= unsafe_impl_from_IDirectDrawSurface7(surface
);
4338 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4339 IDirect3DDeviceImpl
*object
;
4342 TRACE("iface %p, riid %s, surface %p, device %p.\n", iface
, debugstr_guid(riid
), surface
, device
);
4344 wined3d_mutex_lock();
4347 /* Fail device creation if non-opengl surfaces are used. */
4348 if (DefaultSurfaceType
!= SURFACE_OPENGL
)
4350 ERR("The application wants to create a Direct3D device, but non-opengl surfaces are set in the registry.\n");
4351 ERR("Please set the surface implementation to opengl or autodetection to allow 3D rendering.\n");
4353 /* We only hit this path if a default surface is set in the registry. Incorrect autodetection
4354 * is caught in CreateSurface or QueryInterface. */
4355 wined3d_mutex_unlock();
4359 if (This
->d3ddevice
)
4361 FIXME("Only one Direct3D device per DirectDraw object supported.\n");
4362 wined3d_mutex_unlock();
4363 return DDERR_INVALIDPARAMS
;
4366 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4369 ERR("Failed to allocate device memory.\n");
4370 wined3d_mutex_unlock();
4371 return DDERR_OUTOFMEMORY
;
4374 hr
= d3d_device_init(object
, This
, target
);
4377 WARN("Failed to initialize device, hr %#x.\n", hr
);
4378 HeapFree(GetProcessHeap(), 0, object
);
4379 wined3d_mutex_unlock();
4383 TRACE("Created device %p.\n", object
);
4384 *device
= &object
->IDirect3DDevice7_iface
;
4386 wined3d_mutex_unlock();
4391 static HRESULT WINAPI
d3d3_CreateDevice(IDirect3D3
*iface
, REFCLSID riid
,
4392 IDirectDrawSurface4
*surface
, IDirect3DDevice3
**device
, IUnknown
*outer_unknown
)
4394 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4395 IDirectDrawSurfaceImpl
*surface_impl
= unsafe_impl_from_IDirectDrawSurface4(surface
);
4396 IDirect3DDevice7
*device7
;
4397 IDirect3DDeviceImpl
*device_impl
;
4400 TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
4401 iface
, debugstr_guid(riid
), surface
, device
, outer_unknown
);
4403 if (outer_unknown
) return CLASS_E_NOAGGREGATION
;
4405 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4406 surface_impl
? &surface_impl
->IDirectDrawSurface7_iface
: NULL
, device
? &device7
: NULL
);
4409 device_impl
= impl_from_IDirect3DDevice7(device7
);
4410 *device
= &device_impl
->IDirect3DDevice3_iface
;
4416 static HRESULT WINAPI
d3d2_CreateDevice(IDirect3D2
*iface
, REFCLSID riid
,
4417 IDirectDrawSurface
*surface
, IDirect3DDevice2
**device
)
4419 IDirectDrawImpl
*This
= impl_from_IDirect3D2(iface
);
4420 IDirectDrawSurfaceImpl
*surface_impl
= unsafe_impl_from_IDirectDrawSurface(surface
);
4421 IDirect3DDevice7
*device7
;
4422 IDirect3DDeviceImpl
*device_impl
;
4425 TRACE("iface %p, riid %s, surface %p, device %p.\n",
4426 iface
, debugstr_guid(riid
), surface
, device
);
4428 hr
= d3d7_CreateDevice(&This
->IDirect3D7_iface
, riid
,
4429 surface_impl
? &surface_impl
->IDirectDrawSurface7_iface
: NULL
, device
? &device7
: NULL
);
4432 device_impl
= impl_from_IDirect3DDevice7(device7
);
4433 *device
= &device_impl
->IDirect3DDevice2_iface
;
4439 /*****************************************************************************
4440 * IDirect3D7::CreateVertexBuffer
4442 * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
4448 * desc: Requested Vertex buffer properties
4449 * vertex_buffer: Address to return the interface pointer at
4450 * flags: Some flags, should be 0
4454 * DDERR_OUTOFMEMORY if memory allocation failed
4455 * The return value of IWineD3DDevice::CreateVertexBuffer if this call fails
4456 * DDERR_INVALIDPARAMS if desc or vertex_buffer are NULL
4458 *****************************************************************************/
4459 static HRESULT WINAPI
d3d7_CreateVertexBuffer(IDirect3D7
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4460 IDirect3DVertexBuffer7
**vertex_buffer
, DWORD flags
)
4462 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4463 IDirect3DVertexBufferImpl
*object
;
4466 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
4467 iface
, desc
, vertex_buffer
, flags
);
4469 if (!vertex_buffer
|| !desc
) return DDERR_INVALIDPARAMS
;
4471 hr
= d3d_vertex_buffer_create(&object
, This
, desc
);
4474 TRACE("Created vertex buffer %p.\n", object
);
4475 *vertex_buffer
= &object
->IDirect3DVertexBuffer7_iface
;
4478 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4483 static HRESULT WINAPI
d3d3_CreateVertexBuffer(IDirect3D3
*iface
, D3DVERTEXBUFFERDESC
*desc
,
4484 IDirect3DVertexBuffer
**vertex_buffer
, DWORD flags
, IUnknown
*outer_unknown
)
4486 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4487 IDirect3DVertexBufferImpl
*object
;
4490 TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
4491 iface
, desc
, vertex_buffer
, flags
, outer_unknown
);
4494 return CLASS_E_NOAGGREGATION
;
4495 if (!vertex_buffer
|| !desc
)
4496 return DDERR_INVALIDPARAMS
;
4498 hr
= d3d_vertex_buffer_create(&object
, This
, desc
);
4501 TRACE("Created vertex buffer %p.\n", object
);
4502 *vertex_buffer
= &object
->IDirect3DVertexBuffer_iface
;
4505 WARN("Failed to create vertex buffer, hr %#x.\n", hr
);
4510 /*****************************************************************************
4511 * IDirect3D7::EnumZBufferFormats
4513 * Enumerates all supported Z buffer pixel formats
4519 * callback: callback to call for each pixel format
4520 * context: Pointer to pass back to the callback
4524 * DDERR_INVALIDPARAMS if callback is NULL
4525 * For details, see IWineD3DDevice::EnumZBufferFormats
4527 *****************************************************************************/
4528 static HRESULT WINAPI
d3d7_EnumZBufferFormats(IDirect3D7
*iface
, REFCLSID device_iid
,
4529 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4531 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4532 struct wined3d_display_mode mode
;
4533 WINED3DDEVTYPE type
;
4537 /* Order matters. Specifically, BattleZone II (full version) expects the
4538 * 16-bit depth formats to be listed before the 24 and 32 ones. */
4539 static const enum wined3d_format_id formats
[] =
4541 WINED3DFMT_S1_UINT_D15_UNORM
,
4542 WINED3DFMT_D16_UNORM
,
4543 WINED3DFMT_X8D24_UNORM
,
4544 WINED3DFMT_S4X4_UINT_D24_UNORM
,
4545 WINED3DFMT_D24_UNORM_S8_UINT
,
4546 WINED3DFMT_D32_UNORM
,
4549 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4550 iface
, debugstr_guid(device_iid
), callback
, context
);
4552 if (!callback
) return DDERR_INVALIDPARAMS
;
4554 if (IsEqualGUID(device_iid
, &IID_IDirect3DHALDevice
)
4555 || IsEqualGUID(device_iid
, &IID_IDirect3DTnLHalDevice
)
4556 || IsEqualGUID(device_iid
, &IID_D3DDEVICE_WineD3D
))
4558 TRACE("Asked for HAL device.\n");
4559 type
= WINED3DDEVTYPE_HAL
;
4561 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRGBDevice
)
4562 || IsEqualGUID(device_iid
, &IID_IDirect3DMMXDevice
))
4564 TRACE("Asked for SW device.\n");
4565 type
= WINED3DDEVTYPE_SW
;
4567 else if (IsEqualGUID(device_iid
, &IID_IDirect3DRefDevice
))
4569 TRACE("Asked for REF device.\n");
4570 type
= WINED3DDEVTYPE_REF
;
4572 else if (IsEqualGUID(device_iid
, &IID_IDirect3DNullDevice
))
4574 TRACE("Asked for NULLREF device.\n");
4575 type
= WINED3DDEVTYPE_NULLREF
;
4579 FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid
));
4580 type
= WINED3DDEVTYPE_HAL
;
4583 wined3d_mutex_lock();
4584 /* We need an adapter format from somewhere to please wined3d and WGL.
4585 * Use the current display mode. So far all cards offer the same depth
4586 * stencil format for all modes, but if some do not and applications do
4587 * not like that we'll have to find some workaround, like iterating over
4588 * all imaginable formats and collecting all the depth stencil formats we
4590 hr
= wined3d_device_get_display_mode(This
->wined3d_device
, 0, &mode
);
4592 for (i
= 0; i
< (sizeof(formats
) / sizeof(*formats
)); ++i
)
4594 hr
= wined3d_check_device_format(This
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4595 WINED3DUSAGE_DEPTHSTENCIL
, WINED3DRTYPE_SURFACE
, formats
[i
], SURFACE_OPENGL
);
4598 DDPIXELFORMAT pformat
;
4600 memset(&pformat
, 0, sizeof(pformat
));
4601 pformat
.dwSize
= sizeof(pformat
);
4602 PixelFormat_WineD3DtoDD(&pformat
, formats
[i
]);
4604 TRACE("Enumerating wined3d format %#x.\n", formats
[i
]);
4605 hr
= callback(&pformat
, context
);
4606 if (hr
!= DDENUMRET_OK
)
4608 TRACE("Format enumeration cancelled by application.\n");
4609 wined3d_mutex_unlock();
4615 /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
4616 * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
4617 * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
4618 * newer enumerate both versions, so we do the same(bug 22434) */
4619 hr
= wined3d_check_device_format(This
->wined3d
, WINED3DADAPTER_DEFAULT
, type
, mode
.format_id
,
4620 WINED3DUSAGE_DEPTHSTENCIL
, WINED3DRTYPE_SURFACE
, WINED3DFMT_X8D24_UNORM
, SURFACE_OPENGL
);
4623 DDPIXELFORMAT x8d24
=
4625 sizeof(x8d24
), DDPF_ZBUFFER
, 0,
4626 {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
4628 TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
4629 callback(&x8d24
, context
);
4632 TRACE("End of enumeration.\n");
4634 wined3d_mutex_unlock();
4639 static HRESULT WINAPI
d3d3_EnumZBufferFormats(IDirect3D3
*iface
, REFCLSID device_iid
,
4640 LPD3DENUMPIXELFORMATSCALLBACK callback
, void *context
)
4642 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4644 TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
4645 iface
, debugstr_guid(device_iid
), callback
, context
);
4647 return d3d7_EnumZBufferFormats(&This
->IDirect3D7_iface
, device_iid
, callback
, context
);
4650 /*****************************************************************************
4651 * IDirect3D7::EvictManagedTextures
4653 * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
4654 * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
4659 * D3D_OK, because it's a stub
4661 *****************************************************************************/
4662 static HRESULT WINAPI
d3d7_EvictManagedTextures(IDirect3D7
*iface
)
4664 IDirectDrawImpl
*This
= impl_from_IDirect3D7(iface
);
4666 TRACE("iface %p!\n", iface
);
4668 wined3d_mutex_lock();
4669 if (This
->d3d_initialized
)
4670 wined3d_device_evict_managed_resources(This
->wined3d_device
);
4671 wined3d_mutex_unlock();
4676 static HRESULT WINAPI
d3d3_EvictManagedTextures(IDirect3D3
*iface
)
4678 IDirectDrawImpl
*This
= impl_from_IDirect3D3(iface
);
4680 TRACE("iface %p.\n", iface
);
4682 return d3d7_EvictManagedTextures(&This
->IDirect3D7_iface
);
4685 /*****************************************************************************
4686 * IDirect3DImpl_GetCaps
4688 * This function retrieves the device caps from wined3d
4689 * and converts it into a D3D7 and D3D - D3D3 structure
4690 * This is a helper function called from various places in ddraw
4693 * wined3d: The interface to get the caps from
4694 * desc1: Old D3D <3 structure to fill (needed)
4695 * desc7: D3D7 device desc structure to fill (needed)
4698 * D3D_OK on success, or the return value of IWineD3D::GetCaps
4700 *****************************************************************************/
4701 HRESULT
IDirect3DImpl_GetCaps(const struct wined3d
*wined3d
, D3DDEVICEDESC
*desc1
, D3DDEVICEDESC7
*desc7
)
4703 WINED3DCAPS wined3d_caps
;
4706 TRACE("wined3d %p, desc1 %p, desc7 %p.\n", wined3d
, desc1
, desc7
);
4708 memset(&wined3d_caps
, 0, sizeof(wined3d_caps
));
4710 wined3d_mutex_lock();
4711 hr
= wined3d_get_device_caps(wined3d
, 0, WINED3DDEVTYPE_HAL
, &wined3d_caps
);
4712 wined3d_mutex_unlock();
4715 WARN("Failed to get device caps, hr %#x.\n", hr
);
4719 /* Copy the results into the d3d7 and d3d3 structures */
4720 desc7
->dwDevCaps
= wined3d_caps
.DevCaps
;
4721 desc7
->dpcLineCaps
.dwMiscCaps
= wined3d_caps
.PrimitiveMiscCaps
;
4722 desc7
->dpcLineCaps
.dwRasterCaps
= wined3d_caps
.RasterCaps
;
4723 desc7
->dpcLineCaps
.dwZCmpCaps
= wined3d_caps
.ZCmpCaps
;
4724 desc7
->dpcLineCaps
.dwSrcBlendCaps
= wined3d_caps
.SrcBlendCaps
;
4725 desc7
->dpcLineCaps
.dwDestBlendCaps
= wined3d_caps
.DestBlendCaps
;
4726 desc7
->dpcLineCaps
.dwAlphaCmpCaps
= wined3d_caps
.AlphaCmpCaps
;
4727 desc7
->dpcLineCaps
.dwShadeCaps
= wined3d_caps
.ShadeCaps
;
4728 desc7
->dpcLineCaps
.dwTextureCaps
= wined3d_caps
.TextureCaps
;
4729 desc7
->dpcLineCaps
.dwTextureFilterCaps
= wined3d_caps
.TextureFilterCaps
;
4730 desc7
->dpcLineCaps
.dwTextureAddressCaps
= wined3d_caps
.TextureAddressCaps
;
4732 desc7
->dwMaxTextureWidth
= wined3d_caps
.MaxTextureWidth
;
4733 desc7
->dwMaxTextureHeight
= wined3d_caps
.MaxTextureHeight
;
4735 desc7
->dwMaxTextureRepeat
= wined3d_caps
.MaxTextureRepeat
;
4736 desc7
->dwMaxTextureAspectRatio
= wined3d_caps
.MaxTextureAspectRatio
;
4737 desc7
->dwMaxAnisotropy
= wined3d_caps
.MaxAnisotropy
;
4738 desc7
->dvMaxVertexW
= wined3d_caps
.MaxVertexW
;
4740 desc7
->dvGuardBandLeft
= wined3d_caps
.GuardBandLeft
;
4741 desc7
->dvGuardBandTop
= wined3d_caps
.GuardBandTop
;
4742 desc7
->dvGuardBandRight
= wined3d_caps
.GuardBandRight
;
4743 desc7
->dvGuardBandBottom
= wined3d_caps
.GuardBandBottom
;
4745 desc7
->dvExtentsAdjust
= wined3d_caps
.ExtentsAdjust
;
4746 desc7
->dwStencilCaps
= wined3d_caps
.StencilCaps
;
4748 desc7
->dwFVFCaps
= wined3d_caps
.FVFCaps
;
4749 desc7
->dwTextureOpCaps
= wined3d_caps
.TextureOpCaps
;
4751 desc7
->dwVertexProcessingCaps
= wined3d_caps
.VertexProcessingCaps
;
4752 desc7
->dwMaxActiveLights
= wined3d_caps
.MaxActiveLights
;
4754 /* Remove all non-d3d7 caps */
4755 desc7
->dwDevCaps
&= (
4756 D3DDEVCAPS_FLOATTLVERTEX
| D3DDEVCAPS_SORTINCREASINGZ
| D3DDEVCAPS_SORTDECREASINGZ
|
4757 D3DDEVCAPS_SORTEXACT
| D3DDEVCAPS_EXECUTESYSTEMMEMORY
| D3DDEVCAPS_EXECUTEVIDEOMEMORY
|
4758 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY
| D3DDEVCAPS_TLVERTEXVIDEOMEMORY
| D3DDEVCAPS_TEXTURESYSTEMMEMORY
|
4759 D3DDEVCAPS_TEXTUREVIDEOMEMORY
| D3DDEVCAPS_DRAWPRIMTLVERTEX
| D3DDEVCAPS_CANRENDERAFTERFLIP
|
4760 D3DDEVCAPS_TEXTURENONLOCALVIDMEM
| D3DDEVCAPS_DRAWPRIMITIVES2
| D3DDEVCAPS_SEPARATETEXTUREMEMORIES
|
4761 D3DDEVCAPS_DRAWPRIMITIVES2EX
| D3DDEVCAPS_HWTRANSFORMANDLIGHT
| D3DDEVCAPS_CANBLTSYSTONONLOCAL
|
4762 D3DDEVCAPS_HWRASTERIZATION
);
4764 desc7
->dwStencilCaps
&= (
4765 D3DSTENCILCAPS_KEEP
| D3DSTENCILCAPS_ZERO
| D3DSTENCILCAPS_REPLACE
|
4766 D3DSTENCILCAPS_INCRSAT
| D3DSTENCILCAPS_DECRSAT
| D3DSTENCILCAPS_INVERT
|
4767 D3DSTENCILCAPS_INCR
| D3DSTENCILCAPS_DECR
);
4771 desc7
->dwTextureOpCaps
&= (
4772 D3DTEXOPCAPS_DISABLE
| D3DTEXOPCAPS_SELECTARG1
| D3DTEXOPCAPS_SELECTARG2
|
4773 D3DTEXOPCAPS_MODULATE
| D3DTEXOPCAPS_MODULATE2X
| D3DTEXOPCAPS_MODULATE4X
|
4774 D3DTEXOPCAPS_ADD
| D3DTEXOPCAPS_ADDSIGNED
| D3DTEXOPCAPS_ADDSIGNED2X
|
4775 D3DTEXOPCAPS_SUBTRACT
| D3DTEXOPCAPS_ADDSMOOTH
| D3DTEXOPCAPS_BLENDTEXTUREALPHA
|
4776 D3DTEXOPCAPS_BLENDFACTORALPHA
| D3DTEXOPCAPS_BLENDTEXTUREALPHAPM
| D3DTEXOPCAPS_BLENDCURRENTALPHA
|
4777 D3DTEXOPCAPS_PREMODULATE
| D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA
|
4778 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR
| D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA
| D3DTEXOPCAPS_BUMPENVMAP
|
4779 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE
| D3DTEXOPCAPS_DOTPRODUCT3
);
4781 desc7
->dwVertexProcessingCaps
&= (
4782 D3DVTXPCAPS_TEXGEN
| D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_VERTEXFOG
|
4783 D3DVTXPCAPS_DIRECTIONALLIGHTS
| D3DVTXPCAPS_POSITIONALLIGHTS
| D3DVTXPCAPS_LOCALVIEWER
);
4785 desc7
->dpcLineCaps
.dwMiscCaps
&= (
4786 D3DPMISCCAPS_MASKPLANES
| D3DPMISCCAPS_MASKZ
| D3DPMISCCAPS_LINEPATTERNREP
|
4787 D3DPMISCCAPS_CONFORMANT
| D3DPMISCCAPS_CULLNONE
| D3DPMISCCAPS_CULLCW
|
4788 D3DPMISCCAPS_CULLCCW
);
4790 desc7
->dpcLineCaps
.dwRasterCaps
&= (
4791 D3DPRASTERCAPS_DITHER
| D3DPRASTERCAPS_ROP2
| D3DPRASTERCAPS_XOR
|
4792 D3DPRASTERCAPS_PAT
| D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_SUBPIXEL
|
4793 D3DPRASTERCAPS_SUBPIXELX
| D3DPRASTERCAPS_FOGVERTEX
| D3DPRASTERCAPS_FOGTABLE
|
4794 D3DPRASTERCAPS_STIPPLE
| D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT
| D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT
|
4795 D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS
| D3DPRASTERCAPS_ZBIAS
|
4796 D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE
| D3DPRASTERCAPS_ANISOTROPY
|
4797 D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT
| D3DPRASTERCAPS_WFOG
|
4798 D3DPRASTERCAPS_ZFOG
);
4800 desc7
->dpcLineCaps
.dwZCmpCaps
&= (
4801 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
4802 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
4803 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
4805 desc7
->dpcLineCaps
.dwSrcBlendCaps
&= (
4806 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
4807 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
4808 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
4809 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
4810 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
4812 desc7
->dpcLineCaps
.dwDestBlendCaps
&= (
4813 D3DPBLENDCAPS_ZERO
| D3DPBLENDCAPS_ONE
| D3DPBLENDCAPS_SRCCOLOR
|
4814 D3DPBLENDCAPS_INVSRCCOLOR
| D3DPBLENDCAPS_SRCALPHA
| D3DPBLENDCAPS_INVSRCALPHA
|
4815 D3DPBLENDCAPS_DESTALPHA
| D3DPBLENDCAPS_INVDESTALPHA
| D3DPBLENDCAPS_DESTCOLOR
|
4816 D3DPBLENDCAPS_INVDESTCOLOR
| D3DPBLENDCAPS_SRCALPHASAT
| D3DPBLENDCAPS_BOTHSRCALPHA
|
4817 D3DPBLENDCAPS_BOTHINVSRCALPHA
);
4819 desc7
->dpcLineCaps
.dwAlphaCmpCaps
&= (
4820 D3DPCMPCAPS_NEVER
| D3DPCMPCAPS_LESS
| D3DPCMPCAPS_EQUAL
|
4821 D3DPCMPCAPS_LESSEQUAL
| D3DPCMPCAPS_GREATER
| D3DPCMPCAPS_NOTEQUAL
|
4822 D3DPCMPCAPS_GREATEREQUAL
| D3DPCMPCAPS_ALWAYS
);
4824 desc7
->dpcLineCaps
.dwShadeCaps
&= (
4825 D3DPSHADECAPS_COLORFLATMONO
| D3DPSHADECAPS_COLORFLATRGB
| D3DPSHADECAPS_COLORGOURAUDMONO
|
4826 D3DPSHADECAPS_COLORGOURAUDRGB
| D3DPSHADECAPS_COLORPHONGMONO
| D3DPSHADECAPS_COLORPHONGRGB
|
4827 D3DPSHADECAPS_SPECULARFLATMONO
| D3DPSHADECAPS_SPECULARFLATRGB
| D3DPSHADECAPS_SPECULARGOURAUDMONO
|
4828 D3DPSHADECAPS_SPECULARGOURAUDRGB
| D3DPSHADECAPS_SPECULARPHONGMONO
| D3DPSHADECAPS_SPECULARPHONGRGB
|
4829 D3DPSHADECAPS_ALPHAFLATBLEND
| D3DPSHADECAPS_ALPHAFLATSTIPPLED
| D3DPSHADECAPS_ALPHAGOURAUDBLEND
|
4830 D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED
| D3DPSHADECAPS_ALPHAPHONGBLEND
| D3DPSHADECAPS_ALPHAPHONGSTIPPLED
|
4831 D3DPSHADECAPS_FOGFLAT
| D3DPSHADECAPS_FOGGOURAUD
| D3DPSHADECAPS_FOGPHONG
);
4833 desc7
->dpcLineCaps
.dwTextureCaps
&= (
4834 D3DPTEXTURECAPS_PERSPECTIVE
| D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA
|
4835 D3DPTEXTURECAPS_TRANSPARENCY
| D3DPTEXTURECAPS_BORDER
| D3DPTEXTURECAPS_SQUAREONLY
|
4836 D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE
| D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
|
4837 D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP
| D3DPTEXTURECAPS_COLORKEYBLEND
);
4839 desc7
->dpcLineCaps
.dwTextureFilterCaps
&= (
4840 D3DPTFILTERCAPS_NEAREST
| D3DPTFILTERCAPS_LINEAR
| D3DPTFILTERCAPS_MIPNEAREST
|
4841 D3DPTFILTERCAPS_MIPLINEAR
| D3DPTFILTERCAPS_LINEARMIPNEAREST
| D3DPTFILTERCAPS_LINEARMIPLINEAR
|
4842 D3DPTFILTERCAPS_MINFPOINT
| D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC
|
4843 D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR
| D3DPTFILTERCAPS_MAGFPOINT
|
4844 D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC
| D3DPTFILTERCAPS_MAGFAFLATCUBIC
|
4845 D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC
);
4847 desc7
->dpcLineCaps
.dwTextureBlendCaps
&= (
4848 D3DPTBLENDCAPS_DECAL
| D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_DECALALPHA
|
4849 D3DPTBLENDCAPS_MODULATEALPHA
| D3DPTBLENDCAPS_DECALMASK
| D3DPTBLENDCAPS_MODULATEMASK
|
4850 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_ADD
);
4852 desc7
->dpcLineCaps
.dwTextureAddressCaps
&= (
4853 D3DPTADDRESSCAPS_WRAP
| D3DPTADDRESSCAPS_MIRROR
| D3DPTADDRESSCAPS_CLAMP
|
4854 D3DPTADDRESSCAPS_BORDER
| D3DPTADDRESSCAPS_INDEPENDENTUV
);
4856 if (!(desc7
->dpcLineCaps
.dwTextureCaps
& D3DPTEXTURECAPS_POW2
))
4858 /* DirectX7 always has the np2 flag set, no matter what the card
4859 * supports. Some old games (Rollcage) check the caps incorrectly.
4860 * If wined3d supports nonpow2 textures it also has np2 conditional
4862 desc7
->dpcLineCaps
.dwTextureCaps
|= D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL
;
4865 /* Fill the missing members, and do some fixup */
4866 desc7
->dpcLineCaps
.dwSize
= sizeof(desc7
->dpcLineCaps
);
4867 desc7
->dpcLineCaps
.dwTextureBlendCaps
= D3DPTBLENDCAPS_ADD
| D3DPTBLENDCAPS_MODULATEMASK
|
4868 D3DPTBLENDCAPS_COPY
| D3DPTBLENDCAPS_DECAL
|
4869 D3DPTBLENDCAPS_DECALALPHA
| D3DPTBLENDCAPS_DECALMASK
|
4870 D3DPTBLENDCAPS_MODULATE
| D3DPTBLENDCAPS_MODULATEALPHA
;
4871 desc7
->dpcLineCaps
.dwStippleWidth
= 32;
4872 desc7
->dpcLineCaps
.dwStippleHeight
= 32;
4873 /* Use the same for the TriCaps */
4874 desc7
->dpcTriCaps
= desc7
->dpcLineCaps
;
4876 desc7
->dwDeviceRenderBitDepth
= DDBD_16
| DDBD_24
| DDBD_32
;
4877 desc7
->dwDeviceZBufferBitDepth
= DDBD_16
| DDBD_24
;
4878 desc7
->dwMinTextureWidth
= 1;
4879 desc7
->dwMinTextureHeight
= 1;
4881 /* Convert DWORDs safely to WORDs */
4882 if (wined3d_caps
.MaxTextureBlendStages
> 0xffff) desc7
->wMaxTextureBlendStages
= 0xffff;
4883 else desc7
->wMaxTextureBlendStages
= (WORD
)wined3d_caps
.MaxTextureBlendStages
;
4884 if (wined3d_caps
.MaxSimultaneousTextures
> 0xffff) desc7
->wMaxSimultaneousTextures
= 0xffff;
4885 else desc7
->wMaxSimultaneousTextures
= (WORD
)wined3d_caps
.MaxSimultaneousTextures
;
4887 if (wined3d_caps
.MaxUserClipPlanes
> 0xffff) desc7
->wMaxUserClipPlanes
= 0xffff;
4888 else desc7
->wMaxUserClipPlanes
= (WORD
)wined3d_caps
.MaxUserClipPlanes
;
4889 if (wined3d_caps
.MaxVertexBlendMatrices
> 0xffff) desc7
->wMaxVertexBlendMatrices
= 0xffff;
4890 else desc7
->wMaxVertexBlendMatrices
= (WORD
)wined3d_caps
.MaxVertexBlendMatrices
;
4892 desc7
->deviceGUID
= IID_IDirect3DTnLHalDevice
;
4894 desc7
->dwReserved1
= 0;
4895 desc7
->dwReserved2
= 0;
4896 desc7
->dwReserved3
= 0;
4897 desc7
->dwReserved4
= 0;
4899 /* Fill the old structure */
4900 memset(desc1
, 0, sizeof(*desc1
));
4901 desc1
->dwSize
= sizeof(D3DDEVICEDESC
);
4902 desc1
->dwFlags
= D3DDD_COLORMODEL
4904 | D3DDD_TRANSFORMCAPS
4906 | D3DDD_LIGHTINGCAPS
4909 | D3DDD_DEVICERENDERBITDEPTH
4910 | D3DDD_DEVICEZBUFFERBITDEPTH
4911 | D3DDD_MAXBUFFERSIZE
4912 | D3DDD_MAXVERTEXCOUNT
;
4914 desc1
->dcmColorModel
= D3DCOLOR_RGB
;
4915 desc1
->dwDevCaps
= desc7
->dwDevCaps
;
4916 desc1
->dtcTransformCaps
.dwSize
= sizeof(D3DTRANSFORMCAPS
);
4917 desc1
->dtcTransformCaps
.dwCaps
= D3DTRANSFORMCAPS_CLIP
;
4918 desc1
->bClipping
= TRUE
;
4919 desc1
->dlcLightingCaps
.dwSize
= sizeof(D3DLIGHTINGCAPS
);
4920 desc1
->dlcLightingCaps
.dwCaps
= D3DLIGHTCAPS_DIRECTIONAL
4921 | D3DLIGHTCAPS_PARALLELPOINT
4922 | D3DLIGHTCAPS_POINT
4923 | D3DLIGHTCAPS_SPOT
;
4925 desc1
->dlcLightingCaps
.dwLightingModel
= D3DLIGHTINGMODEL_RGB
;
4926 desc1
->dlcLightingCaps
.dwNumLights
= desc7
->dwMaxActiveLights
;
4928 desc1
->dpcLineCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
4929 desc1
->dpcLineCaps
.dwMiscCaps
= desc7
->dpcLineCaps
.dwMiscCaps
;
4930 desc1
->dpcLineCaps
.dwRasterCaps
= desc7
->dpcLineCaps
.dwRasterCaps
;
4931 desc1
->dpcLineCaps
.dwZCmpCaps
= desc7
->dpcLineCaps
.dwZCmpCaps
;
4932 desc1
->dpcLineCaps
.dwSrcBlendCaps
= desc7
->dpcLineCaps
.dwSrcBlendCaps
;
4933 desc1
->dpcLineCaps
.dwDestBlendCaps
= desc7
->dpcLineCaps
.dwDestBlendCaps
;
4934 desc1
->dpcLineCaps
.dwShadeCaps
= desc7
->dpcLineCaps
.dwShadeCaps
;
4935 desc1
->dpcLineCaps
.dwTextureCaps
= desc7
->dpcLineCaps
.dwTextureCaps
;
4936 desc1
->dpcLineCaps
.dwTextureFilterCaps
= desc7
->dpcLineCaps
.dwTextureFilterCaps
;
4937 desc1
->dpcLineCaps
.dwTextureBlendCaps
= desc7
->dpcLineCaps
.dwTextureBlendCaps
;
4938 desc1
->dpcLineCaps
.dwTextureAddressCaps
= desc7
->dpcLineCaps
.dwTextureAddressCaps
;
4939 desc1
->dpcLineCaps
.dwStippleWidth
= desc7
->dpcLineCaps
.dwStippleWidth
;
4940 desc1
->dpcLineCaps
.dwAlphaCmpCaps
= desc7
->dpcLineCaps
.dwAlphaCmpCaps
;
4942 desc1
->dpcTriCaps
.dwSize
= sizeof(D3DPRIMCAPS
);
4943 desc1
->dpcTriCaps
.dwMiscCaps
= desc7
->dpcTriCaps
.dwMiscCaps
;
4944 desc1
->dpcTriCaps
.dwRasterCaps
= desc7
->dpcTriCaps
.dwRasterCaps
;
4945 desc1
->dpcTriCaps
.dwZCmpCaps
= desc7
->dpcTriCaps
.dwZCmpCaps
;
4946 desc1
->dpcTriCaps
.dwSrcBlendCaps
= desc7
->dpcTriCaps
.dwSrcBlendCaps
;
4947 desc1
->dpcTriCaps
.dwDestBlendCaps
= desc7
->dpcTriCaps
.dwDestBlendCaps
;
4948 desc1
->dpcTriCaps
.dwShadeCaps
= desc7
->dpcTriCaps
.dwShadeCaps
;
4949 desc1
->dpcTriCaps
.dwTextureCaps
= desc7
->dpcTriCaps
.dwTextureCaps
;
4950 desc1
->dpcTriCaps
.dwTextureFilterCaps
= desc7
->dpcTriCaps
.dwTextureFilterCaps
;
4951 desc1
->dpcTriCaps
.dwTextureBlendCaps
= desc7
->dpcTriCaps
.dwTextureBlendCaps
;
4952 desc1
->dpcTriCaps
.dwTextureAddressCaps
= desc7
->dpcTriCaps
.dwTextureAddressCaps
;
4953 desc1
->dpcTriCaps
.dwStippleWidth
= desc7
->dpcTriCaps
.dwStippleWidth
;
4954 desc1
->dpcTriCaps
.dwAlphaCmpCaps
= desc7
->dpcTriCaps
.dwAlphaCmpCaps
;
4956 desc1
->dwDeviceRenderBitDepth
= desc7
->dwDeviceRenderBitDepth
;
4957 desc1
->dwDeviceZBufferBitDepth
= desc7
->dwDeviceZBufferBitDepth
;
4958 desc1
->dwMaxBufferSize
= 0;
4959 desc1
->dwMaxVertexCount
= 65536;
4960 desc1
->dwMinTextureWidth
= desc7
->dwMinTextureWidth
;
4961 desc1
->dwMinTextureHeight
= desc7
->dwMinTextureHeight
;
4962 desc1
->dwMaxTextureWidth
= desc7
->dwMaxTextureWidth
;
4963 desc1
->dwMaxTextureHeight
= desc7
->dwMaxTextureHeight
;
4964 desc1
->dwMinStippleWidth
= 1;
4965 desc1
->dwMinStippleHeight
= 1;
4966 desc1
->dwMaxStippleWidth
= 32;
4967 desc1
->dwMaxStippleHeight
= 32;
4968 desc1
->dwMaxTextureRepeat
= desc7
->dwMaxTextureRepeat
;
4969 desc1
->dwMaxTextureAspectRatio
= desc7
->dwMaxTextureAspectRatio
;
4970 desc1
->dwMaxAnisotropy
= desc7
->dwMaxAnisotropy
;
4971 desc1
->dvGuardBandLeft
= desc7
->dvGuardBandLeft
;
4972 desc1
->dvGuardBandRight
= desc7
->dvGuardBandRight
;
4973 desc1
->dvGuardBandTop
= desc7
->dvGuardBandTop
;
4974 desc1
->dvGuardBandBottom
= desc7
->dvGuardBandBottom
;
4975 desc1
->dvExtentsAdjust
= desc7
->dvExtentsAdjust
;
4976 desc1
->dwStencilCaps
= desc7
->dwStencilCaps
;
4977 desc1
->dwFVFCaps
= desc7
->dwFVFCaps
;
4978 desc1
->dwTextureOpCaps
= desc7
->dwTextureOpCaps
;
4979 desc1
->wMaxTextureBlendStages
= desc7
->wMaxTextureBlendStages
;
4980 desc1
->wMaxSimultaneousTextures
= desc7
->wMaxSimultaneousTextures
;
4985 /*****************************************************************************
4986 * IDirectDraw7 VTable
4987 *****************************************************************************/
4988 static const struct IDirectDraw7Vtbl ddraw7_vtbl
=
4991 ddraw7_QueryInterface
,
4996 ddraw7_CreateClipper
,
4997 ddraw7_CreatePalette
,
4998 ddraw7_CreateSurface
,
4999 ddraw7_DuplicateSurface
,
5000 ddraw7_EnumDisplayModes
,
5001 ddraw7_EnumSurfaces
,
5002 ddraw7_FlipToGDISurface
,
5004 ddraw7_GetDisplayMode
,
5005 ddraw7_GetFourCCCodes
,
5006 ddraw7_GetGDISurface
,
5007 ddraw7_GetMonitorFrequency
,
5009 ddraw7_GetVerticalBlankStatus
,
5011 ddraw7_RestoreDisplayMode
,
5012 ddraw7_SetCooperativeLevel
,
5013 ddraw7_SetDisplayMode
,
5014 ddraw7_WaitForVerticalBlank
,
5016 ddraw7_GetAvailableVidMem
,
5018 ddraw7_GetSurfaceFromDC
,
5020 ddraw7_RestoreAllSurfaces
,
5021 ddraw7_TestCooperativeLevel
,
5022 ddraw7_GetDeviceIdentifier
,
5024 ddraw7_StartModeTest
,
5028 static const struct IDirectDraw4Vtbl ddraw4_vtbl
=
5031 ddraw4_QueryInterface
,
5036 ddraw4_CreateClipper
,
5037 ddraw4_CreatePalette
,
5038 ddraw4_CreateSurface
,
5039 ddraw4_DuplicateSurface
,
5040 ddraw4_EnumDisplayModes
,
5041 ddraw4_EnumSurfaces
,
5042 ddraw4_FlipToGDISurface
,
5044 ddraw4_GetDisplayMode
,
5045 ddraw4_GetFourCCCodes
,
5046 ddraw4_GetGDISurface
,
5047 ddraw4_GetMonitorFrequency
,
5049 ddraw4_GetVerticalBlankStatus
,
5051 ddraw4_RestoreDisplayMode
,
5052 ddraw4_SetCooperativeLevel
,
5053 ddraw4_SetDisplayMode
,
5054 ddraw4_WaitForVerticalBlank
,
5056 ddraw4_GetAvailableVidMem
,
5058 ddraw4_GetSurfaceFromDC
,
5060 ddraw4_RestoreAllSurfaces
,
5061 ddraw4_TestCooperativeLevel
,
5062 ddraw4_GetDeviceIdentifier
,
5065 static const struct IDirectDraw2Vtbl ddraw2_vtbl
=
5068 ddraw2_QueryInterface
,
5073 ddraw2_CreateClipper
,
5074 ddraw2_CreatePalette
,
5075 ddraw2_CreateSurface
,
5076 ddraw2_DuplicateSurface
,
5077 ddraw2_EnumDisplayModes
,
5078 ddraw2_EnumSurfaces
,
5079 ddraw2_FlipToGDISurface
,
5081 ddraw2_GetDisplayMode
,
5082 ddraw2_GetFourCCCodes
,
5083 ddraw2_GetGDISurface
,
5084 ddraw2_GetMonitorFrequency
,
5086 ddraw2_GetVerticalBlankStatus
,
5088 ddraw2_RestoreDisplayMode
,
5089 ddraw2_SetCooperativeLevel
,
5090 ddraw2_SetDisplayMode
,
5091 ddraw2_WaitForVerticalBlank
,
5093 ddraw2_GetAvailableVidMem
,
5096 static const struct IDirectDrawVtbl ddraw1_vtbl
=
5099 ddraw1_QueryInterface
,
5104 ddraw1_CreateClipper
,
5105 ddraw1_CreatePalette
,
5106 ddraw1_CreateSurface
,
5107 ddraw1_DuplicateSurface
,
5108 ddraw1_EnumDisplayModes
,
5109 ddraw1_EnumSurfaces
,
5110 ddraw1_FlipToGDISurface
,
5112 ddraw1_GetDisplayMode
,
5113 ddraw1_GetFourCCCodes
,
5114 ddraw1_GetGDISurface
,
5115 ddraw1_GetMonitorFrequency
,
5117 ddraw1_GetVerticalBlankStatus
,
5119 ddraw1_RestoreDisplayMode
,
5120 ddraw1_SetCooperativeLevel
,
5121 ddraw1_SetDisplayMode
,
5122 ddraw1_WaitForVerticalBlank
,
5125 static const struct IDirect3D7Vtbl d3d7_vtbl
=
5127 /* IUnknown methods */
5128 d3d7_QueryInterface
,
5131 /* IDirect3D7 methods */
5134 d3d7_CreateVertexBuffer
,
5135 d3d7_EnumZBufferFormats
,
5136 d3d7_EvictManagedTextures
5139 static const struct IDirect3D3Vtbl d3d3_vtbl
=
5141 /* IUnknown methods */
5142 d3d3_QueryInterface
,
5145 /* IDirect3D3 methods */
5148 d3d3_CreateMaterial
,
5149 d3d3_CreateViewport
,
5152 d3d3_CreateVertexBuffer
,
5153 d3d3_EnumZBufferFormats
,
5154 d3d3_EvictManagedTextures
5157 static const struct IDirect3D2Vtbl d3d2_vtbl
=
5159 /* IUnknown methods */
5160 d3d2_QueryInterface
,
5163 /* IDirect3D2 methods */
5166 d3d2_CreateMaterial
,
5167 d3d2_CreateViewport
,
5172 static const struct IDirect3DVtbl d3d1_vtbl
=
5174 /* IUnknown methods */
5175 d3d1_QueryInterface
,
5178 /* IDirect3D methods */
5182 d3d1_CreateMaterial
,
5183 d3d1_CreateViewport
,
5187 /*****************************************************************************
5190 * Finds the WineD3D vertex declaration for a specific fvf, and creates one
5191 * if none was found.
5193 * This function is in ddraw.c and the DDraw object space because D3D7
5194 * vertex buffers are created using the IDirect3D interface to the ddraw
5195 * object, so they can be valid across D3D devices(theoretically. The ddraw
5196 * object also owns the wined3d device
5200 * fvf: Fvf to find the decl for
5203 * NULL in case of an error, the vertex declaration for the FVF otherwise.
5205 *****************************************************************************/
5206 struct wined3d_vertex_declaration
*ddraw_find_decl(IDirectDrawImpl
*This
, DWORD fvf
)
5208 struct wined3d_vertex_declaration
*pDecl
= NULL
;
5210 int p
, low
, high
; /* deliberately signed */
5211 struct FvfToDecl
*convertedDecls
= This
->decls
;
5213 TRACE("Searching for declaration for fvf %08x... ", fvf
);
5216 high
= This
->numConvertedDecls
- 1;
5217 while(low
<= high
) {
5218 p
= (low
+ high
) >> 1;
5220 if(convertedDecls
[p
].fvf
== fvf
) {
5221 TRACE("found %p\n", convertedDecls
[p
].decl
);
5222 return convertedDecls
[p
].decl
;
5223 } else if(convertedDecls
[p
].fvf
< fvf
) {
5229 TRACE("not found. Creating and inserting at position %d.\n", low
);
5231 hr
= wined3d_vertex_declaration_create_from_fvf(This
->wined3d_device
,
5232 fvf
, This
, &ddraw_null_wined3d_parent_ops
, &pDecl
);
5233 if (hr
!= S_OK
) return NULL
;
5235 if(This
->declArraySize
== This
->numConvertedDecls
) {
5236 int grow
= max(This
->declArraySize
/ 2, 8);
5237 convertedDecls
= HeapReAlloc(GetProcessHeap(), 0, convertedDecls
,
5238 sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
+ grow
));
5239 if (!convertedDecls
)
5241 wined3d_vertex_declaration_decref(pDecl
);
5244 This
->decls
= convertedDecls
;
5245 This
->declArraySize
+= grow
;
5248 memmove(convertedDecls
+ low
+ 1, convertedDecls
+ low
, sizeof(convertedDecls
[0]) * (This
->numConvertedDecls
- low
));
5249 convertedDecls
[low
].decl
= pDecl
;
5250 convertedDecls
[low
].fvf
= fvf
;
5251 This
->numConvertedDecls
++;
5253 TRACE("Returning %p. %d decls in array\n", pDecl
, This
->numConvertedDecls
);
5257 static inline struct IDirectDrawImpl
*ddraw_from_device_parent(struct wined3d_device_parent
*device_parent
)
5259 return CONTAINING_RECORD(device_parent
, struct IDirectDrawImpl
, device_parent
);
5262 static void CDECL
device_parent_wined3d_device_created(struct wined3d_device_parent
*device_parent
,
5263 struct wined3d_device
*device
)
5265 TRACE("device_parent %p, device %p.\n", device_parent
, device
);
5268 static void CDECL
device_parent_mode_changed(struct wined3d_device_parent
*device_parent
)
5270 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5271 MONITORINFO monitor_info
;
5276 TRACE("device_parent %p.\n", device_parent
);
5278 if (!(ddraw
->cooperative_level
& DDSCL_EXCLUSIVE
) || !ddraw
->swapchain_window
)
5280 TRACE("Nothing to resize.\n");
5284 monitor
= MonitorFromWindow(ddraw
->swapchain_window
, MONITOR_DEFAULTTOPRIMARY
);
5285 monitor_info
.cbSize
= sizeof(monitor_info
);
5286 if (!(ret
= GetMonitorInfoW(monitor
, &monitor_info
)))
5288 ERR("Failed to get monitor info.\n");
5292 r
= &monitor_info
.rcMonitor
;
5293 TRACE("Resizing window %p to %s.\n", ddraw
->swapchain_window
, wine_dbgstr_rect(r
));
5295 if (!(ret
= SetWindowPos(ddraw
->swapchain_window
, HWND_TOP
, r
->left
, r
->top
,
5296 r
->right
- r
->left
, r
->bottom
- r
->top
, SWP_SHOWWINDOW
| SWP_NOACTIVATE
)))
5297 ERR("Failed to resize window.\n");
5300 static HRESULT CDECL
device_parent_create_surface(struct wined3d_device_parent
*device_parent
,
5301 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
, DWORD usage
,
5302 WINED3DPOOL pool
, UINT level
, WINED3DCUBEMAP_FACES face
, struct wined3d_surface
**surface
)
5304 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5305 IDirectDrawSurfaceImpl
*surf
= NULL
;
5307 DDSCAPS2 searchcaps
= ddraw
->tex_root
->surface_desc
.ddsCaps
;
5309 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, usage %#x,\n"
5310 "\tpool %#x, level %u, face %u, surface %p.\n",
5311 device_parent
, container_parent
, width
, height
, format
, usage
, pool
, level
, face
, surface
);
5313 searchcaps
.dwCaps2
&= ~DDSCAPS2_CUBEMAP_ALLFACES
;
5316 case WINED3DCUBEMAP_FACE_POSITIVE_X
:
5317 TRACE("Asked for positive x\n");
5318 if (searchcaps
.dwCaps2
& DDSCAPS2_CUBEMAP
)
5320 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEX
;
5322 surf
= ddraw
->tex_root
; break;
5323 case WINED3DCUBEMAP_FACE_NEGATIVE_X
:
5324 TRACE("Asked for negative x\n");
5325 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEX
; break;
5326 case WINED3DCUBEMAP_FACE_POSITIVE_Y
:
5327 TRACE("Asked for positive y\n");
5328 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEY
; break;
5329 case WINED3DCUBEMAP_FACE_NEGATIVE_Y
:
5330 TRACE("Asked for negative y\n");
5331 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEY
; break;
5332 case WINED3DCUBEMAP_FACE_POSITIVE_Z
:
5333 TRACE("Asked for positive z\n");
5334 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_POSITIVEZ
; break;
5335 case WINED3DCUBEMAP_FACE_NEGATIVE_Z
:
5336 TRACE("Asked for negative z\n");
5337 searchcaps
.dwCaps2
|= DDSCAPS2_CUBEMAP_NEGATIVEZ
; break;
5338 default: {ERR("Unexpected cube face\n");} /* Stupid compiler */
5343 IDirectDrawSurface7
*attached
;
5344 IDirectDrawSurface7_GetAttachedSurface(&ddraw
->tex_root
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5345 surf
= unsafe_impl_from_IDirectDrawSurface7(attached
);
5346 IDirectDrawSurface7_Release(attached
);
5348 if (!surf
) ERR("root search surface not found\n");
5350 /* Find the wanted mipmap. There are enough mipmaps in the chain */
5353 IDirectDrawSurface7
*attached
;
5354 IDirectDrawSurface7_GetAttachedSurface(&surf
->IDirectDrawSurface7_iface
, &searchcaps
, &attached
);
5355 if(!attached
) ERR("Surface not found\n");
5356 surf
= impl_from_IDirectDrawSurface7(attached
);
5357 IDirectDrawSurface7_Release(attached
);
5361 /* Return the surface */
5362 *surface
= surf
->wined3d_surface
;
5363 wined3d_surface_incref(*surface
);
5365 TRACE("Returning wineD3DSurface %p, it belongs to surface %p\n", *surface
, surf
);
5370 static void STDMETHODCALLTYPE
ddraw_frontbuffer_destroyed(void *parent
)
5372 struct IDirectDrawImpl
*ddraw
= parent
;
5373 ddraw
->wined3d_frontbuffer
= NULL
;
5376 static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops
=
5378 ddraw_frontbuffer_destroyed
,
5381 static HRESULT CDECL
device_parent_create_rendertarget(struct wined3d_device_parent
*device_parent
,
5382 void *container_parent
, UINT width
, UINT height
, enum wined3d_format_id format
,
5383 WINED3DMULTISAMPLE_TYPE multisample_type
, DWORD multisample_quality
, BOOL lockable
,
5384 struct wined3d_surface
**surface
)
5386 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5390 TRACE("device_parent %p, container_parent %p, width %u, height %u, format %#x, multisample_type %#x,\n"
5391 "\tmultisample_quality %u, lockable %u, surface %p.\n",
5392 device_parent
, container_parent
, width
, height
, format
, multisample_type
,
5393 multisample_quality
, lockable
, surface
);
5395 if (ddraw
->wined3d_frontbuffer
)
5397 ERR("Frontbuffer already created.\n");
5402 flags
|= WINED3D_SURFACE_MAPPABLE
;
5404 hr
= wined3d_surface_create(ddraw
->wined3d_device
, width
, height
, format
, 0,
5405 WINED3DUSAGE_RENDERTARGET
, WINED3DPOOL_DEFAULT
, multisample_type
, multisample_quality
,
5406 DefaultSurfaceType
, flags
, ddraw
, &ddraw_frontbuffer_parent_ops
, surface
);
5408 ddraw
->wined3d_frontbuffer
= *surface
;
5413 static HRESULT CDECL
device_parent_create_depth_stencil(struct wined3d_device_parent
*device_parent
,
5414 UINT width
, UINT height
, enum wined3d_format_id format
, WINED3DMULTISAMPLE_TYPE multisample_type
,
5415 DWORD multisample_quality
, BOOL discard
, struct wined3d_surface
**surface
)
5417 ERR("DirectDraw doesn't have and shouldn't try creating implicit depth buffers.\n");
5421 static HRESULT CDECL
device_parent_create_volume(struct wined3d_device_parent
*device_parent
,
5422 void *container_parent
, UINT width
, UINT height
, UINT depth
, enum wined3d_format_id format
,
5423 WINED3DPOOL pool
, DWORD usage
, struct wined3d_volume
**volume
)
5425 TRACE("device_parent %p, container_parent %p, width %u, height %u, depth %u, "
5426 "format %#x, pool %#x, usage %#x, volume %p.\n",
5427 device_parent
, container_parent
, width
, height
, depth
,
5428 format
, pool
, usage
, volume
);
5430 ERR("Not implemented!\n");
5435 static HRESULT CDECL
device_parent_create_swapchain(struct wined3d_device_parent
*device_parent
,
5436 WINED3DPRESENT_PARAMETERS
*present_parameters
, struct wined3d_swapchain
**swapchain
)
5438 struct IDirectDrawImpl
*ddraw
= ddraw_from_device_parent(device_parent
);
5441 TRACE("device_parent %p, present_parameters %p, swapchain %p.\n", device_parent
, present_parameters
, swapchain
);
5443 if (ddraw
->wined3d_swapchain
)
5445 ERR("Swapchain already created.\n");
5449 hr
= wined3d_swapchain_create(ddraw
->wined3d_device
, present_parameters
,
5450 DefaultSurfaceType
, NULL
, &ddraw_null_wined3d_parent_ops
, swapchain
);
5452 WARN("Failed to create swapchain, hr %#x.\n", hr
);
5457 static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops
=
5459 device_parent_wined3d_device_created
,
5460 device_parent_mode_changed
,
5461 device_parent_create_surface
,
5462 device_parent_create_rendertarget
,
5463 device_parent_create_depth_stencil
,
5464 device_parent_create_volume
,
5465 device_parent_create_swapchain
,
5468 HRESULT
ddraw_init(IDirectDrawImpl
*ddraw
, WINED3DDEVTYPE device_type
)
5473 ddraw
->IDirectDraw7_iface
.lpVtbl
= &ddraw7_vtbl
;
5474 ddraw
->IDirectDraw_iface
.lpVtbl
= &ddraw1_vtbl
;
5475 ddraw
->IDirectDraw2_iface
.lpVtbl
= &ddraw2_vtbl
;
5476 ddraw
->IDirectDraw4_iface
.lpVtbl
= &ddraw4_vtbl
;
5477 ddraw
->IDirect3D_iface
.lpVtbl
= &d3d1_vtbl
;
5478 ddraw
->IDirect3D2_iface
.lpVtbl
= &d3d2_vtbl
;
5479 ddraw
->IDirect3D3_iface
.lpVtbl
= &d3d3_vtbl
;
5480 ddraw
->IDirect3D7_iface
.lpVtbl
= &d3d7_vtbl
;
5481 ddraw
->device_parent
.ops
= &ddraw_wined3d_device_parent_ops
;
5482 ddraw
->numIfaces
= 1;
5485 /* Get the current screen settings. */
5487 ddraw
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
5489 ddraw
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
5490 ddraw
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
5492 ddraw
->wined3d
= wined3d_create(7, WINED3D_LEGACY_DEPTH_BIAS
,
5493 &ddraw
->IDirectDraw7_iface
);
5494 if (!ddraw
->wined3d
)
5496 WARN("Failed to create a wined3d object.\n");
5497 return E_OUTOFMEMORY
;
5500 hr
= wined3d_device_create(ddraw
->wined3d
, WINED3DADAPTER_DEFAULT
, device_type
,
5501 NULL
, 0, 8, &ddraw
->device_parent
, &ddraw
->wined3d_device
);
5504 WARN("Failed to create a wined3d device, hr %#x.\n", hr
);
5505 wined3d_decref(ddraw
->wined3d
);
5509 list_init(&ddraw
->surface_list
);