wined3d: Pass a wined3d_state structure to use_vs().
[wine/multimedia.git] / dlls / dplayx / dpinit.h
blob45dcd4a00d3c1b03910a7cfaa5dd3935040e80d7
1 /*
2 * Copyright 1999, 2000 Peter Hunnisett
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19 #ifndef __WINE_DPINIT_H
20 #define __WINE_DPINIT_H
22 #include <stdarg.h>
24 #include "windef.h"
25 #include "winbase.h"
26 #include "wtypes.h"
27 #include "dplay_global.h"
29 extern HRESULT DP_CreateInterface( REFIID riid, LPVOID* ppvObj );
30 extern HRESULT DPL_CreateInterface( REFIID riid, LPVOID* ppvObj );
31 extern HRESULT DPSP_CreateInterface( REFIID riid, LPVOID* ppvObj,
32 IDirectPlay2Impl* dp );
33 extern HRESULT DPLSP_CreateInterface( REFIID riid, LPVOID* ppvObj,
34 IDirectPlay2Impl* dp );
37 #endif