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[wine/multimedia.git] / dlls / ddraw / utils.c
blob86222af18f3fdd752d705c23fa13c16b85d46265
1 /*
2 * DirectDraw helper functions
4 * Copyright (c) 1997-2000 Marcus Meissner
5 * Copyright (c) 1998 Lionel Ulmer
6 * Copyright (c) 2000 TransGaming Technologies Inc.
7 * Copyright (c) 2006 Stefan Dösinger
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Lesser General Public
11 * License as published by the Free Software Foundation; either
12 * version 2.1 of the License, or (at your option) any later version.
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Lesser General Public License for more details.
19 * You should have received a copy of the GNU Lesser General Public
20 * License along with this library; if not, write to the Free Software
21 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "config.h"
26 #define NONAMELESSUNION
28 #include "ddraw_private.h"
29 #include "wine/debug.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
34 /*****************************************************************************
35 * PixelFormat_WineD3DtoDD
37 * Converts an WINED3DFORMAT value into a DDPIXELFORMAT structure
39 * Params:
40 * DDPixelFormat: Address of the structure to write the pixel format to
41 * WineD3DFormat: Source format
43 *****************************************************************************/
44 void
45 PixelFormat_WineD3DtoDD(DDPIXELFORMAT *DDPixelFormat,
46 WINED3DFORMAT WineD3DFormat)
48 DWORD Size = DDPixelFormat->dwSize;
49 TRACE("Converting WINED3DFORMAT %d to DDRAW\n", WineD3DFormat);
51 if(Size==0) return;
53 memset(DDPixelFormat, 0x00, Size);
54 DDPixelFormat->dwSize = Size;
55 switch(WineD3DFormat)
57 case WINED3DFMT_R8G8B8:
58 DDPixelFormat->dwFlags = DDPF_RGB;
59 DDPixelFormat->dwFourCC = 0;
60 DDPixelFormat->u1.dwRGBBitCount = 24;
61 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
62 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
63 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
64 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
65 break;
67 case WINED3DFMT_A8R8G8B8:
68 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
69 DDPixelFormat->dwFourCC = 0;
70 DDPixelFormat->u1.dwRGBBitCount = 32;
71 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
72 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
73 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
74 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xff000000;
75 break;
77 case WINED3DFMT_X8R8G8B8:
78 DDPixelFormat->dwFlags = DDPF_RGB;
79 DDPixelFormat->dwFourCC = 0;
80 DDPixelFormat->u1.dwRGBBitCount = 32;
81 DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
82 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
83 DDPixelFormat->u4.dwBBitMask = 0x000000ff;
84 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
85 break;
87 case WINED3DFMT_X8B8G8R8:
88 DDPixelFormat->dwFlags = DDPF_RGB;
89 DDPixelFormat->dwFourCC = 0;
90 DDPixelFormat->u1.dwRGBBitCount = 32;
91 DDPixelFormat->u2.dwRBitMask = 0x000000ff;
92 DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
93 DDPixelFormat->u4.dwBBitMask = 0x00ff0000;
94 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
95 break;
97 case WINED3DFMT_R5G6B5:
98 DDPixelFormat->dwFlags = DDPF_RGB;
99 DDPixelFormat->dwFourCC = 0;
100 DDPixelFormat->u1.dwRGBBitCount = 16;
101 DDPixelFormat->u2.dwRBitMask = 0xF800;
102 DDPixelFormat->u3.dwGBitMask = 0x07E0;
103 DDPixelFormat->u4.dwBBitMask = 0x001F;
104 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
105 break;
107 case WINED3DFMT_X1R5G5B5:
108 DDPixelFormat->dwFlags = DDPF_RGB;
109 DDPixelFormat->dwFourCC = 0;
110 DDPixelFormat->u1.dwRGBBitCount = 16;
111 DDPixelFormat->u2.dwRBitMask = 0x7C00;
112 DDPixelFormat->u3.dwGBitMask = 0x03E0;
113 DDPixelFormat->u4.dwBBitMask = 0x001F;
114 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
115 break;
117 case WINED3DFMT_A1R5G5B5:
118 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
119 DDPixelFormat->dwFourCC = 0;
120 DDPixelFormat->u1.dwRGBBitCount = 16;
121 DDPixelFormat->u2.dwRBitMask = 0x7C00;
122 DDPixelFormat->u3.dwGBitMask = 0x03E0;
123 DDPixelFormat->u4.dwBBitMask = 0x001F;
124 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x8000;
125 break;
127 case WINED3DFMT_A4R4G4B4:
128 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
129 DDPixelFormat->dwFourCC = 0;
130 DDPixelFormat->u1.dwRGBBitCount = 16;
131 DDPixelFormat->u2.dwRBitMask = 0x0F00;
132 DDPixelFormat->u3.dwGBitMask = 0x00F0;
133 DDPixelFormat->u4.dwBBitMask = 0x000F;
134 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xF000;
135 break;
137 case WINED3DFMT_R3G3B2:
138 DDPixelFormat->dwFlags = DDPF_RGB;
139 DDPixelFormat->dwFourCC = 0;
140 DDPixelFormat->u1.dwRGBBitCount = 8;
141 DDPixelFormat->u2.dwRBitMask = 0xE0;
142 DDPixelFormat->u3.dwGBitMask = 0x1C;
143 DDPixelFormat->u4.dwBBitMask = 0x03;
144 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
145 break;
147 case WINED3DFMT_P8:
148 DDPixelFormat->dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
149 DDPixelFormat->dwFourCC = 0;
150 DDPixelFormat->u1.dwRGBBitCount = 8;
151 DDPixelFormat->u2.dwRBitMask = 0x00;
152 DDPixelFormat->u3.dwGBitMask = 0x00;
153 DDPixelFormat->u4.dwBBitMask = 0x00;
154 break;
156 case WINED3DFMT_A8:
157 DDPixelFormat->dwFlags = DDPF_ALPHA;
158 DDPixelFormat->dwFourCC = 0;
159 DDPixelFormat->u1.dwAlphaBitDepth = 8;
160 DDPixelFormat->u2.dwRBitMask = 0x0;
161 DDPixelFormat->u3.dwZBitMask = 0x0;
162 DDPixelFormat->u4.dwStencilBitMask = 0x0;
163 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
164 break;
166 case WINED3DFMT_A8R3G3B2:
167 DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
168 DDPixelFormat->dwFourCC = 0;
169 DDPixelFormat->u1.dwRGBBitCount = 16;
170 DDPixelFormat->u2.dwRBitMask = 0x00E0;
171 DDPixelFormat->u3.dwGBitMask = 0x001C;
172 DDPixelFormat->u4.dwBBitMask = 0x0003;
173 DDPixelFormat->u5.dwRGBAlphaBitMask = 0xF000;
174 break;
176 case WINED3DFMT_X4R4G4B4:
177 DDPixelFormat->dwFlags = DDPF_RGB;
178 DDPixelFormat->dwFourCC = 0;
179 DDPixelFormat->u1.dwRGBBitCount = 16;
180 DDPixelFormat->u2.dwRBitMask = 0x0F00;
181 DDPixelFormat->u3.dwGBitMask = 0x00F0;
182 DDPixelFormat->u4.dwBBitMask = 0x000F;
183 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
184 return;
186 /* How are Z buffer bit depth and Stencil buffer bit depth related?
188 case WINED3DFMT_D16:
189 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
190 DDPixelFormat->dwFourCC = 0;
191 DDPixelFormat->u1.dwZBufferBitDepth = 16;
192 DDPixelFormat->u2.dwStencilBitDepth = 0;
193 DDPixelFormat->u3.dwZBitMask = 0x0000FFFF;
194 DDPixelFormat->u4.dwStencilBitMask = 0x0;
195 DDPixelFormat->u5.dwRGBZBitMask = 0x0000FFFF;
196 break;
198 case WINED3DFMT_D32:
199 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
200 DDPixelFormat->dwFourCC = 0;
201 DDPixelFormat->u1.dwZBufferBitDepth = 32;
202 DDPixelFormat->u2.dwStencilBitDepth = 0;
203 DDPixelFormat->u3.dwZBitMask = 0xFFFFFFFF;
204 DDPixelFormat->u4.dwStencilBitMask = 0x0;
205 DDPixelFormat->u5.dwRGBZBitMask = 0xFFFFFFFF;
206 break;
208 case WINED3DFMT_D24X4S4:
209 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
210 DDPixelFormat->dwFourCC = 0;
211 /* Should I set dwZBufferBitDepth to 32 here? */
212 DDPixelFormat->u1.dwZBufferBitDepth = 24;
213 DDPixelFormat->u2.dwStencilBitDepth = 4;
214 DDPixelFormat->u3.dwZBitMask = 0x0;
215 DDPixelFormat->u4.dwStencilBitMask = 0x0;
216 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
217 break;
219 case WINED3DFMT_D24S8:
220 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
221 DDPixelFormat->dwFourCC = 0;
222 /* Should I set dwZBufferBitDepth to 32 here? */
223 DDPixelFormat->u1.dwZBufferBitDepth = 24;
224 DDPixelFormat->u2.dwStencilBitDepth = 8;
225 DDPixelFormat->u3.dwZBitMask = 0x0;
226 DDPixelFormat->u4.dwStencilBitMask = 0x0;
227 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
228 break;
230 case WINED3DFMT_D24X8:
231 DDPixelFormat->dwFlags = DDPF_ZBUFFER;
232 DDPixelFormat->dwFourCC = 0;
233 DDPixelFormat->u1.dwZBufferBitDepth = 24;
234 DDPixelFormat->u2.dwStencilBitDepth = 8;
235 DDPixelFormat->u3.dwZBitMask = 0x0;
236 DDPixelFormat->u4.dwStencilBitMask = 0x0;
237 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
239 break;
240 case WINED3DFMT_D15S1:
241 DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
242 DDPixelFormat->dwFourCC = 0;
243 /* Should I set dwZBufferBitDepth to 16 here? */
244 DDPixelFormat->u1.dwZBufferBitDepth = 15;
245 DDPixelFormat->u2.dwStencilBitDepth = 1;
246 DDPixelFormat->u3.dwZBitMask = 0x0;
247 DDPixelFormat->u4.dwStencilBitMask = 0x0;
248 DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
249 break;
251 case WINED3DFMT_UYVY:
252 case WINED3DFMT_YUY2:
253 case WINED3DFMT_DXT1:
254 case WINED3DFMT_DXT2:
255 case WINED3DFMT_DXT3:
256 case WINED3DFMT_DXT4:
257 case WINED3DFMT_DXT5:
258 case WINED3DFMT_MULTI2_ARGB8:
259 case WINED3DFMT_G8R8_G8B8:
260 case WINED3DFMT_R8G8_B8G8:
261 DDPixelFormat->dwFlags = DDPF_FOURCC;
262 DDPixelFormat->dwFourCC = WineD3DFormat;
263 break;
265 /* Luminance */
266 case WINED3DFMT_L8:
267 DDPixelFormat->dwFlags = DDPF_LUMINANCE;
268 DDPixelFormat->dwFourCC = 0;
269 DDPixelFormat->u1.dwLuminanceBitCount = 8;
270 DDPixelFormat->u2.dwLuminanceBitMask = 0xff;
271 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
272 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
273 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
274 break;
276 case WINED3DFMT_A4L4:
277 DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
278 DDPixelFormat->dwFourCC = 0;
279 DDPixelFormat->u1.dwLuminanceBitCount = 4;
280 DDPixelFormat->u2.dwLuminanceBitMask = 0x0f;
281 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
282 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
283 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xf0;
284 break;
286 case WINED3DFMT_A8L8:
287 DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
288 DDPixelFormat->dwFourCC = 0;
289 DDPixelFormat->u1.dwLuminanceBitCount = 16;
290 DDPixelFormat->u2.dwLuminanceBitMask = 0x00ff;
291 DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
292 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
293 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xff00;
294 break;
296 /* Bump mapping */
297 case WINED3DFMT_V8U8:
298 DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
299 DDPixelFormat->dwFourCC = 0;
300 DDPixelFormat->u1.dwBumpBitCount = 16;
301 DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff;
302 DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00;
303 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00000000;
304 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
305 break;
307 case WINED3DFMT_L6V5U5:
308 DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
309 DDPixelFormat->dwFourCC = 0;
310 DDPixelFormat->u1.dwBumpBitCount = 16;
311 DDPixelFormat->u2.dwBumpDuBitMask = 0x0000001f;
312 DDPixelFormat->u3.dwBumpDvBitMask = 0x000003e0;
313 DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0000fc00;
314 DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
315 break;
317 default:
318 ERR("Can't translate this Pixelformat %d\n", WineD3DFormat);
321 if(TRACE_ON(ddraw)) {
322 TRACE("Returning: ");
323 DDRAW_dump_pixelformat(DDPixelFormat);
326 /*****************************************************************************
327 * PixelFormat_DD2WineD3D
329 * Reads a DDPIXELFORMAT structure and returns the equal WINED3DFORMAT
331 * Params:
332 * DDPixelFormat: The source format
334 * Returns:
335 * The WINED3DFORMAT equal to the DDraw format
336 * WINED3DFMT_UNKNOWN if a matching format wasn't found
337 *****************************************************************************/
338 WINED3DFORMAT
339 PixelFormat_DD2WineD3D(const DDPIXELFORMAT *DDPixelFormat)
341 TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
342 if(TRACE_ON(ddraw))
344 DDRAW_dump_pixelformat(DDPixelFormat);
347 if(DDPixelFormat->dwFlags & DDPF_PALETTEINDEXED8)
349 return WINED3DFMT_P8;
351 else if(DDPixelFormat->dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | DDPF_PALETTEINDEXED4) )
353 FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
354 return WINED3DFMT_P8;
356 else if(DDPixelFormat->dwFlags & DDPF_RGB)
358 switch(DDPixelFormat->u1.dwRGBBitCount)
360 case 8:
361 /* This is the only format that can match here */
362 return WINED3DFMT_R3G3B2;
364 case 16:
365 /* Read the Color masks */
366 if( (DDPixelFormat->u2.dwRBitMask == 0xF800) &&
367 (DDPixelFormat->u3.dwGBitMask == 0x07E0) &&
368 (DDPixelFormat->u4.dwBBitMask == 0x001F) )
370 return WINED3DFMT_R5G6B5;
373 if( (DDPixelFormat->u2.dwRBitMask == 0x7C00) &&
374 (DDPixelFormat->u3.dwGBitMask == 0x03E0) &&
375 (DDPixelFormat->u4.dwBBitMask == 0x001F) )
377 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
378 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0x8000))
379 return WINED3DFMT_A1R5G5B5;
380 else
381 return WINED3DFMT_X1R5G5B5;
384 if( (DDPixelFormat->u2.dwRBitMask == 0x0F00) &&
385 (DDPixelFormat->u3.dwGBitMask == 0x00F0) &&
386 (DDPixelFormat->u4.dwBBitMask == 0x000F) )
388 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
389 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xF000))
390 return WINED3DFMT_A4R4G4B4;
391 else
392 return WINED3DFMT_X4R4G4B4;
395 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
396 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF00) &&
397 (DDPixelFormat->u2.dwRBitMask == 0x00E0) &&
398 (DDPixelFormat->u3.dwGBitMask == 0x001C) &&
399 (DDPixelFormat->u4.dwBBitMask == 0x0003) )
401 return WINED3DFMT_A8R3G3B2;
403 ERR("16 bit RGB Pixel format does not match\n");
404 return WINED3DFMT_UNKNOWN;
406 case 24:
407 return WINED3DFMT_R8G8B8;
409 case 32:
410 /* Read the Color masks */
411 if( (DDPixelFormat->u2.dwRBitMask == 0x00FF0000) &&
412 (DDPixelFormat->u3.dwGBitMask == 0x0000FF00) &&
413 (DDPixelFormat->u4.dwBBitMask == 0x000000FF) )
415 if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
416 (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF000000))
417 return WINED3DFMT_A8R8G8B8;
418 else
419 return WINED3DFMT_X8R8G8B8;
422 ERR("32 bit RGB pixel format does not match\n");
424 default:
425 ERR("Invalid dwRGBBitCount in Pixelformat structure\n");
426 return WINED3DFMT_UNKNOWN;
429 else if( (DDPixelFormat->dwFlags & DDPF_ALPHA) )
431 /* Alpha only Pixelformat */
432 switch(DDPixelFormat->u1.dwAlphaBitDepth)
434 case 1:
435 case 2:
436 case 4:
437 ERR("Unsupported Alpha-Only bit depth 0x%x\n", DDPixelFormat->u1.dwAlphaBitDepth);
438 case 8:
439 return WINED3DFMT_A8;
441 default:
442 ERR("Invalid AlphaBitDepth in Alpha-Only Pixelformat\n");
443 return WINED3DFMT_UNKNOWN;
446 else if(DDPixelFormat->dwFlags & DDPF_LUMINANCE)
448 /* Luminance-only or luminance-alpha */
449 if(DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS)
451 /* Luminance with Alpha */
452 switch(DDPixelFormat->u1.dwLuminanceBitCount)
454 case 4:
455 if(DDPixelFormat->u1.dwAlphaBitDepth == 4)
456 return WINED3DFMT_A4L4;
457 ERR("Unknown Alpha / Luminance bit depth combination\n");
458 return WINED3DFMT_UNKNOWN;
460 case 6:
461 ERR("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now!!\n");
462 return WINED3DFMT_L6V5U5;
464 case 8:
465 if(DDPixelFormat->u1.dwAlphaBitDepth == 8)
466 return WINED3DFMT_A8L8;
467 ERR("Unknown Alpha / Lumincase bit depth combination\n");
468 return WINED3DFMT_UNKNOWN;
471 else
473 /* Luminance-only */
474 switch(DDPixelFormat->u1.dwLuminanceBitCount)
476 case 6:
477 ERR("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now!!\n");
478 return WINED3DFMT_L6V5U5;
480 case 8:
481 return WINED3DFMT_L8;
483 default:
484 ERR("Unknown luminance-only bit depth 0x%x\n", DDPixelFormat->u1.dwLuminanceBitCount);
485 return WINED3DFMT_UNKNOWN;
489 else if(DDPixelFormat->dwFlags & DDPF_ZBUFFER)
491 /* Z buffer */
492 if(DDPixelFormat->dwFlags & DDPF_STENCILBUFFER)
494 switch(DDPixelFormat->u1.dwZBufferBitDepth)
496 case 8:
497 ERR("8 Bits Z+Stencil buffer pixelformat is not supported. Returning WINED3DFMT_UNKNOWN\n");
498 return WINED3DFMT_UNKNOWN;
500 case 15:
501 case 16:
502 if(DDPixelFormat->u2.dwStencilBitDepth == 1)
503 return WINED3DFMT_D15S1;
505 ERR("Don't know how to handle a 16 bit Z buffer with %d bit stencil buffer pixelformat\n", DDPixelFormat->u2.dwStencilBitDepth);
506 return WINED3DFMT_UNKNOWN;
508 case 24:
509 ERR("Don't know how to handle a 24 bit depth buffer with stencil bits\n");
510 return WINED3DFMT_D24S8;
512 case 32:
513 if(DDPixelFormat->u2.dwStencilBitDepth == 8)
514 return WINED3DFMT_D24S8;
515 else
516 return WINED3DFMT_D24X4S4;
518 default:
519 ERR("Unknown Z buffer depth %d\n", DDPixelFormat->u1.dwZBufferBitDepth);
520 return WINED3DFMT_UNKNOWN;
523 else
525 switch(DDPixelFormat->u1.dwZBufferBitDepth)
527 case 8:
528 ERR("8 Bit Z buffers are not supported. Trying a 16 Bit one\n");
529 return WINED3DFMT_D16;
531 case 16:
532 return WINED3DFMT_D16;
534 case 24:
535 return WINED3DFMT_D24X8;
537 case 32:
538 return WINED3DFMT_D32;
540 default:
541 ERR("Unsupported Z buffer depth %d\n", DDPixelFormat->u1.dwZBufferBitDepth);
542 return WINED3DFMT_UNKNOWN;
546 else if(DDPixelFormat->dwFlags & DDPF_FOURCC)
548 if(DDPixelFormat->dwFourCC == MAKEFOURCC('U', 'Y', 'V', 'Y'))
550 return WINED3DFMT_UYVY;
552 if(DDPixelFormat->dwFourCC == MAKEFOURCC('Y', 'U', 'Y', '2'))
554 return WINED3DFMT_YUY2;
556 if(DDPixelFormat->dwFourCC == MAKEFOURCC('D', 'X', 'T', '1'))
558 return WINED3DFMT_DXT1;
560 if(DDPixelFormat->dwFourCC == MAKEFOURCC('D', 'X', 'T', '2'))
562 return WINED3DFMT_DXT2;
564 if(DDPixelFormat->dwFourCC == MAKEFOURCC('D', 'X', 'T', '3'))
566 return WINED3DFMT_DXT3;
568 if(DDPixelFormat->dwFourCC == MAKEFOURCC('D', 'X', 'T', '4'))
570 return WINED3DFMT_DXT4;
572 if(DDPixelFormat->dwFourCC == MAKEFOURCC('D', 'X', 'T', '5'))
574 return WINED3DFMT_DXT5;
576 if(DDPixelFormat->dwFourCC == MAKEFOURCC('G', 'R', 'G', 'B'))
578 return WINED3DFMT_G8R8_G8B8;
580 if(DDPixelFormat->dwFourCC == MAKEFOURCC('R', 'G', 'B', 'G'))
582 return WINED3DFMT_R8G8_B8G8;
584 return WINED3DFMT_UNKNOWN; /* Abuse this as an error value */
586 else if(DDPixelFormat->dwFlags & DDPF_BUMPDUDV)
588 if( (DDPixelFormat->u1.dwBumpBitCount == 16 ) &&
589 (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) &&
590 (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) &&
591 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00000000) )
593 return WINED3DFMT_V8U8;
595 else if ( (DDPixelFormat->u1.dwBumpBitCount == 16 ) &&
596 (DDPixelFormat->u2.dwBumpDuBitMask == 0x0000001f) &&
597 (DDPixelFormat->u3.dwBumpDvBitMask == 0x000003e0) &&
598 (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x0000fc00) )
600 return WINED3DFMT_L6V5U5;
604 ERR("Unknown Pixelformat!\n");
605 return WINED3DFMT_UNKNOWN;
608 /*****************************************************************************
609 * Various dumping functions.
611 * They write the contents of a specific function to a TRACE.
613 *****************************************************************************/
614 static void
615 DDRAW_dump_DWORD(const void *in)
617 TRACE("%d\n", *((const DWORD *) in));
619 static void
620 DDRAW_dump_PTR(const void *in)
622 TRACE("%p\n", *((const void * const*) in));
624 static void
625 DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck)
627 TRACE("Low : %d - High : %d\n", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue);
630 static void DDRAW_dump_flags_nolf(DWORD flags, const flag_info* names,
631 size_t num_names)
633 unsigned int i;
635 for (i=0; i < num_names; i++)
636 if ((flags & names[i].val) || /* standard flag value */
637 ((!flags) && (!names[i].val))) /* zero value only */
638 TRACE("%s\n", names[i].name);
641 static void DDRAW_dump_flags(DWORD flags, const flag_info* names, size_t num_names)
643 DDRAW_dump_flags_nolf(flags, names, num_names);
644 TRACE("\n");
647 void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in)
649 static const flag_info flags[] = {
650 FE(DDSCAPS_RESERVED1),
651 FE(DDSCAPS_ALPHA),
652 FE(DDSCAPS_BACKBUFFER),
653 FE(DDSCAPS_COMPLEX),
654 FE(DDSCAPS_FLIP),
655 FE(DDSCAPS_FRONTBUFFER),
656 FE(DDSCAPS_OFFSCREENPLAIN),
657 FE(DDSCAPS_OVERLAY),
658 FE(DDSCAPS_PALETTE),
659 FE(DDSCAPS_PRIMARYSURFACE),
660 FE(DDSCAPS_PRIMARYSURFACELEFT),
661 FE(DDSCAPS_SYSTEMMEMORY),
662 FE(DDSCAPS_TEXTURE),
663 FE(DDSCAPS_3DDEVICE),
664 FE(DDSCAPS_VIDEOMEMORY),
665 FE(DDSCAPS_VISIBLE),
666 FE(DDSCAPS_WRITEONLY),
667 FE(DDSCAPS_ZBUFFER),
668 FE(DDSCAPS_OWNDC),
669 FE(DDSCAPS_LIVEVIDEO),
670 FE(DDSCAPS_HWCODEC),
671 FE(DDSCAPS_MODEX),
672 FE(DDSCAPS_MIPMAP),
673 FE(DDSCAPS_RESERVED2),
674 FE(DDSCAPS_ALLOCONLOAD),
675 FE(DDSCAPS_VIDEOPORT),
676 FE(DDSCAPS_LOCALVIDMEM),
677 FE(DDSCAPS_NONLOCALVIDMEM),
678 FE(DDSCAPS_STANDARDVGAMODE),
679 FE(DDSCAPS_OPTIMIZED)
681 static const flag_info flags2[] = {
682 FE(DDSCAPS2_HARDWAREDEINTERLACE),
683 FE(DDSCAPS2_HINTDYNAMIC),
684 FE(DDSCAPS2_HINTSTATIC),
685 FE(DDSCAPS2_TEXTUREMANAGE),
686 FE(DDSCAPS2_RESERVED1),
687 FE(DDSCAPS2_RESERVED2),
688 FE(DDSCAPS2_OPAQUE),
689 FE(DDSCAPS2_HINTANTIALIASING),
690 FE(DDSCAPS2_CUBEMAP),
691 FE(DDSCAPS2_CUBEMAP_POSITIVEX),
692 FE(DDSCAPS2_CUBEMAP_NEGATIVEX),
693 FE(DDSCAPS2_CUBEMAP_POSITIVEY),
694 FE(DDSCAPS2_CUBEMAP_NEGATIVEY),
695 FE(DDSCAPS2_CUBEMAP_POSITIVEZ),
696 FE(DDSCAPS2_CUBEMAP_NEGATIVEZ),
697 FE(DDSCAPS2_MIPMAPSUBLEVEL),
698 FE(DDSCAPS2_D3DTEXTUREMANAGE),
699 FE(DDSCAPS2_DONOTPERSIST),
700 FE(DDSCAPS2_STEREOSURFACELEFT)
703 DDRAW_dump_flags_nolf(in->dwCaps, flags, sizeof(flags)/sizeof(flags[0]));
704 DDRAW_dump_flags(in->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
707 void
708 DDRAW_dump_DDSCAPS(const DDSCAPS *in)
710 DDSCAPS2 in_bis;
712 in_bis.dwCaps = in->dwCaps;
713 in_bis.dwCaps2 = 0;
714 in_bis.dwCaps3 = 0;
715 in_bis.dwCaps4 = 0;
717 DDRAW_dump_DDSCAPS2(&in_bis);
720 static void
721 DDRAW_dump_pixelformat_flag(DWORD flagmask)
723 static const flag_info flags[] =
725 FE(DDPF_ALPHAPIXELS),
726 FE(DDPF_ALPHA),
727 FE(DDPF_FOURCC),
728 FE(DDPF_PALETTEINDEXED4),
729 FE(DDPF_PALETTEINDEXEDTO8),
730 FE(DDPF_PALETTEINDEXED8),
731 FE(DDPF_RGB),
732 FE(DDPF_COMPRESSED),
733 FE(DDPF_RGBTOYUV),
734 FE(DDPF_YUV),
735 FE(DDPF_ZBUFFER),
736 FE(DDPF_PALETTEINDEXED1),
737 FE(DDPF_PALETTEINDEXED2),
738 FE(DDPF_ZPIXELS)
741 DDRAW_dump_flags_nolf(flagmask, flags, sizeof(flags)/sizeof(flags[0]));
744 static void
745 DDRAW_dump_members(DWORD flags,
746 const void* data,
747 const member_info* mems,
748 size_t num_mems)
750 unsigned int i;
752 for (i=0; i < num_mems; i++)
754 if (mems[i].val & flags)
756 TRACE(" - %s : ", mems[i].name);
757 mems[i].func((const char *)data + mems[i].offset);
762 void
763 DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
765 TRACE("( ");
766 DDRAW_dump_pixelformat_flag(pf->dwFlags);
767 if (pf->dwFlags & DDPF_FOURCC)
769 TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %d bits per pixel",
770 (unsigned char)( pf->dwFourCC &0xff),
771 (unsigned char)((pf->dwFourCC>> 8)&0xff),
772 (unsigned char)((pf->dwFourCC>>16)&0xff),
773 (unsigned char)((pf->dwFourCC>>24)&0xff),
774 pf->dwFourCC,
775 pf->u1.dwYUVBitCount
778 if (pf->dwFlags & DDPF_RGB)
780 const char *cmd;
781 TRACE(", RGB bits: %d, ", pf->u1.dwRGBBitCount);
782 switch (pf->u1.dwRGBBitCount)
784 case 4: cmd = "%1lx"; break;
785 case 8: cmd = "%02lx"; break;
786 case 16: cmd = "%04lx"; break;
787 case 24: cmd = "%06lx"; break;
788 case 32: cmd = "%08lx"; break;
789 default: ERR("Unexpected bit depth !\n"); cmd = "%d"; break;
791 TRACE(" R "); TRACE(cmd, pf->u2.dwRBitMask);
792 TRACE(" G "); TRACE(cmd, pf->u3.dwGBitMask);
793 TRACE(" B "); TRACE(cmd, pf->u4.dwBBitMask);
794 if (pf->dwFlags & DDPF_ALPHAPIXELS)
796 TRACE(" A "); TRACE(cmd, pf->u5.dwRGBAlphaBitMask);
798 if (pf->dwFlags & DDPF_ZPIXELS)
800 TRACE(" Z "); TRACE(cmd, pf->u5.dwRGBZBitMask);
803 if (pf->dwFlags & DDPF_ZBUFFER)
805 TRACE(", Z bits : %d", pf->u1.dwZBufferBitDepth);
807 if (pf->dwFlags & DDPF_ALPHA)
809 TRACE(", Alpha bits : %d", pf->u1.dwAlphaBitDepth);
811 if (pf->dwFlags & DDPF_BUMPDUDV)
813 const char *cmd = "%08lx";
814 TRACE(", Bump bits: %d, ", pf->u1.dwBumpBitCount);
815 TRACE(" U "); TRACE(cmd, pf->u2.dwBumpDuBitMask);
816 TRACE(" V "); TRACE(cmd, pf->u3.dwBumpDvBitMask);
817 TRACE(" L "); TRACE(cmd, pf->u4.dwBumpLuminanceBitMask);
819 TRACE(")\n");
822 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd)
824 #define STRUCT DDSURFACEDESC2
825 static const member_info members[] =
827 ME(DDSD_HEIGHT, DDRAW_dump_DWORD, dwHeight),
828 ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth),
829 ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */),
830 ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */),
831 ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, dwBackBufferCount),
832 ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */),
833 ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
834 ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */),
835 ME(DDSD_ALPHABITDEPTH, DDRAW_dump_DWORD, dwAlphaBitDepth),
836 ME(DDSD_LPSURFACE, DDRAW_dump_PTR, lpSurface),
837 ME(DDSD_CKDESTOVERLAY, DDRAW_dump_DDCOLORKEY, u3 /* ddckCKDestOverlay */),
838 ME(DDSD_CKDESTBLT, DDRAW_dump_DDCOLORKEY, ddckCKDestBlt),
839 ME(DDSD_CKSRCOVERLAY, DDRAW_dump_DDCOLORKEY, ddckCKSrcOverlay),
840 ME(DDSD_CKSRCBLT, DDRAW_dump_DDCOLORKEY, ddckCKSrcBlt),
841 ME(DDSD_PIXELFORMAT, DDRAW_dump_pixelformat, u4 /* ddpfPixelFormat */)
843 static const member_info members_caps[] =
845 ME(DDSD_CAPS, DDRAW_dump_DDSCAPS, ddsCaps)
847 static const member_info members_caps2[] =
849 ME(DDSD_CAPS, DDRAW_dump_DDSCAPS2, ddsCaps)
851 #undef STRUCT
853 if (NULL == lpddsd)
855 TRACE("(null)\n");
857 else
859 if (lpddsd->dwSize >= sizeof(DDSURFACEDESC2))
861 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps2, 1);
863 else
865 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps, 1);
867 DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members,
868 sizeof(members)/sizeof(members[0]));
872 void
873 dump_D3DMATRIX(const D3DMATRIX *mat)
875 TRACE(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14);
876 TRACE(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24);
877 TRACE(" %f %f %f %f\n", mat->_31, mat->_32, mat->_33, mat->_34);
878 TRACE(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44);
881 DWORD
882 get_flexible_vertex_size(DWORD d3dvtVertexType)
884 DWORD size = 0;
885 int i;
887 if (d3dvtVertexType & D3DFVF_NORMAL) size += 3 * sizeof(D3DVALUE);
888 if (d3dvtVertexType & D3DFVF_DIFFUSE) size += sizeof(DWORD);
889 if (d3dvtVertexType & D3DFVF_SPECULAR) size += sizeof(DWORD);
890 if (d3dvtVertexType & D3DFVF_RESERVED1) size += sizeof(DWORD);
891 switch (d3dvtVertexType & D3DFVF_POSITION_MASK)
893 case D3DFVF_XYZ: size += 3 * sizeof(D3DVALUE); break;
894 case D3DFVF_XYZRHW: size += 4 * sizeof(D3DVALUE); break;
895 case D3DFVF_XYZB1: size += 4 * sizeof(D3DVALUE); break;
896 case D3DFVF_XYZB2: size += 5 * sizeof(D3DVALUE); break;
897 case D3DFVF_XYZB3: size += 6 * sizeof(D3DVALUE); break;
898 case D3DFVF_XYZB4: size += 7 * sizeof(D3DVALUE); break;
899 case D3DFVF_XYZB5: size += 8 * sizeof(D3DVALUE); break;
900 default: ERR("Unexpected position mask\n");
902 for (i = 0; i < GET_TEXCOUNT_FROM_FVF(d3dvtVertexType); i++)
904 size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(D3DVALUE);
907 return size;
910 void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut)
912 /* 2 adds three additional caps fields to the end. Both versions
913 * are unversioned. */
914 pOut->dwCaps = pIn->dwCaps;
915 pOut->dwCaps2 = 0;
916 pOut->dwCaps3 = 0;
917 pOut->dwCaps4 = 0;
920 void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut)
922 /* 2 adds a dwWHQLLevel field to the end. Both structures are
923 * unversioned. */
924 memcpy(pOut, pIn, sizeof(*pOut));
927 void DDRAW_dump_cooperativelevel(DWORD cooplevel)
929 static const flag_info flags[] =
931 FE(DDSCL_FULLSCREEN),
932 FE(DDSCL_ALLOWREBOOT),
933 FE(DDSCL_NOWINDOWCHANGES),
934 FE(DDSCL_NORMAL),
935 FE(DDSCL_ALLOWMODEX),
936 FE(DDSCL_EXCLUSIVE),
937 FE(DDSCL_SETFOCUSWINDOW),
938 FE(DDSCL_SETDEVICEWINDOW),
939 FE(DDSCL_CREATEDEVICEWINDOW)
942 if (TRACE_ON(ddraw))
944 TRACE(" - ");
945 DDRAW_dump_flags(cooplevel, flags, sizeof(flags)/sizeof(flags[0]));
949 void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
951 static const flag_info flags1[] =
953 FE(DDCAPS_3D),
954 FE(DDCAPS_ALIGNBOUNDARYDEST),
955 FE(DDCAPS_ALIGNSIZEDEST),
956 FE(DDCAPS_ALIGNBOUNDARYSRC),
957 FE(DDCAPS_ALIGNSIZESRC),
958 FE(DDCAPS_ALIGNSTRIDE),
959 FE(DDCAPS_BLT),
960 FE(DDCAPS_BLTQUEUE),
961 FE(DDCAPS_BLTFOURCC),
962 FE(DDCAPS_BLTSTRETCH),
963 FE(DDCAPS_GDI),
964 FE(DDCAPS_OVERLAY),
965 FE(DDCAPS_OVERLAYCANTCLIP),
966 FE(DDCAPS_OVERLAYFOURCC),
967 FE(DDCAPS_OVERLAYSTRETCH),
968 FE(DDCAPS_PALETTE),
969 FE(DDCAPS_PALETTEVSYNC),
970 FE(DDCAPS_READSCANLINE),
971 FE(DDCAPS_STEREOVIEW),
972 FE(DDCAPS_VBI),
973 FE(DDCAPS_ZBLTS),
974 FE(DDCAPS_ZOVERLAYS),
975 FE(DDCAPS_COLORKEY),
976 FE(DDCAPS_ALPHA),
977 FE(DDCAPS_COLORKEYHWASSIST),
978 FE(DDCAPS_NOHARDWARE),
979 FE(DDCAPS_BLTCOLORFILL),
980 FE(DDCAPS_BANKSWITCHED),
981 FE(DDCAPS_BLTDEPTHFILL),
982 FE(DDCAPS_CANCLIP),
983 FE(DDCAPS_CANCLIPSTRETCHED),
984 FE(DDCAPS_CANBLTSYSMEM)
986 static const flag_info flags2[] =
988 FE(DDCAPS2_CERTIFIED),
989 FE(DDCAPS2_NO2DDURING3DSCENE),
990 FE(DDCAPS2_VIDEOPORT),
991 FE(DDCAPS2_AUTOFLIPOVERLAY),
992 FE(DDCAPS2_CANBOBINTERLEAVED),
993 FE(DDCAPS2_CANBOBNONINTERLEAVED),
994 FE(DDCAPS2_COLORCONTROLOVERLAY),
995 FE(DDCAPS2_COLORCONTROLPRIMARY),
996 FE(DDCAPS2_CANDROPZ16BIT),
997 FE(DDCAPS2_NONLOCALVIDMEM),
998 FE(DDCAPS2_NONLOCALVIDMEMCAPS),
999 FE(DDCAPS2_NOPAGELOCKREQUIRED),
1000 FE(DDCAPS2_WIDESURFACES),
1001 FE(DDCAPS2_CANFLIPODDEVEN),
1002 FE(DDCAPS2_CANBOBHARDWARE),
1003 FE(DDCAPS2_COPYFOURCC),
1004 FE(DDCAPS2_PRIMARYGAMMA),
1005 FE(DDCAPS2_CANRENDERWINDOWED),
1006 FE(DDCAPS2_CANCALIBRATEGAMMA),
1007 FE(DDCAPS2_FLIPINTERVAL),
1008 FE(DDCAPS2_FLIPNOVSYNC),
1009 FE(DDCAPS2_CANMANAGETEXTURE),
1010 FE(DDCAPS2_TEXMANINNONLOCALVIDMEM),
1011 FE(DDCAPS2_STEREO),
1012 FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL)
1014 static const flag_info flags3[] =
1016 FE(DDCKEYCAPS_DESTBLT),
1017 FE(DDCKEYCAPS_DESTBLTCLRSPACE),
1018 FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV),
1019 FE(DDCKEYCAPS_DESTBLTYUV),
1020 FE(DDCKEYCAPS_DESTOVERLAY),
1021 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE),
1022 FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV),
1023 FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE),
1024 FE(DDCKEYCAPS_DESTOVERLAYYUV),
1025 FE(DDCKEYCAPS_SRCBLT),
1026 FE(DDCKEYCAPS_SRCBLTCLRSPACE),
1027 FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV),
1028 FE(DDCKEYCAPS_SRCBLTYUV),
1029 FE(DDCKEYCAPS_SRCOVERLAY),
1030 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE),
1031 FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV),
1032 FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE),
1033 FE(DDCKEYCAPS_SRCOVERLAYYUV),
1034 FE(DDCKEYCAPS_NOCOSTOVERLAY)
1036 static const flag_info flags4[] =
1038 FE(DDFXCAPS_BLTALPHA),
1039 FE(DDFXCAPS_OVERLAYALPHA),
1040 FE(DDFXCAPS_BLTARITHSTRETCHYN),
1041 FE(DDFXCAPS_BLTARITHSTRETCHY),
1042 FE(DDFXCAPS_BLTMIRRORLEFTRIGHT),
1043 FE(DDFXCAPS_BLTMIRRORUPDOWN),
1044 FE(DDFXCAPS_BLTROTATION),
1045 FE(DDFXCAPS_BLTROTATION90),
1046 FE(DDFXCAPS_BLTSHRINKX),
1047 FE(DDFXCAPS_BLTSHRINKXN),
1048 FE(DDFXCAPS_BLTSHRINKY),
1049 FE(DDFXCAPS_BLTSHRINKYN),
1050 FE(DDFXCAPS_BLTSTRETCHX),
1051 FE(DDFXCAPS_BLTSTRETCHXN),
1052 FE(DDFXCAPS_BLTSTRETCHY),
1053 FE(DDFXCAPS_BLTSTRETCHYN),
1054 FE(DDFXCAPS_OVERLAYARITHSTRETCHY),
1055 FE(DDFXCAPS_OVERLAYARITHSTRETCHYN),
1056 FE(DDFXCAPS_OVERLAYSHRINKX),
1057 FE(DDFXCAPS_OVERLAYSHRINKXN),
1058 FE(DDFXCAPS_OVERLAYSHRINKY),
1059 FE(DDFXCAPS_OVERLAYSHRINKYN),
1060 FE(DDFXCAPS_OVERLAYSTRETCHX),
1061 FE(DDFXCAPS_OVERLAYSTRETCHXN),
1062 FE(DDFXCAPS_OVERLAYSTRETCHY),
1063 FE(DDFXCAPS_OVERLAYSTRETCHYN),
1064 FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT),
1065 FE(DDFXCAPS_OVERLAYMIRRORUPDOWN)
1067 static const flag_info flags5[] =
1069 FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND),
1070 FE(DDFXALPHACAPS_BLTALPHAPIXELS),
1071 FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG),
1072 FE(DDFXALPHACAPS_BLTALPHASURFACES),
1073 FE(DDFXALPHACAPS_BLTALPHASURFACESNEG),
1074 FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND),
1075 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS),
1076 FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG),
1077 FE(DDFXALPHACAPS_OVERLAYALPHASURFACES),
1078 FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG)
1080 static const flag_info flags6[] =
1082 FE(DDPCAPS_4BIT),
1083 FE(DDPCAPS_8BITENTRIES),
1084 FE(DDPCAPS_8BIT),
1085 FE(DDPCAPS_INITIALIZE),
1086 FE(DDPCAPS_PRIMARYSURFACE),
1087 FE(DDPCAPS_PRIMARYSURFACELEFT),
1088 FE(DDPCAPS_ALLOW256),
1089 FE(DDPCAPS_VSYNC),
1090 FE(DDPCAPS_1BIT),
1091 FE(DDPCAPS_2BIT),
1092 FE(DDPCAPS_ALPHA),
1094 static const flag_info flags7[] =
1096 FE(DDSVCAPS_RESERVED1),
1097 FE(DDSVCAPS_RESERVED2),
1098 FE(DDSVCAPS_RESERVED3),
1099 FE(DDSVCAPS_RESERVED4),
1100 FE(DDSVCAPS_STEREOSEQUENTIAL),
1103 TRACE(" - dwSize : %d\n", lpcaps->dwSize);
1104 TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps->dwCaps, flags1, sizeof(flags1)/sizeof(flags1[0]));
1105 TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
1106 TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps->dwCKeyCaps, flags3, sizeof(flags3)/sizeof(flags3[0]));
1107 TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps->dwFXCaps, flags4, sizeof(flags4)/sizeof(flags4[0]));
1108 TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps->dwFXAlphaCaps, flags5, sizeof(flags5)/sizeof(flags5[0]));
1109 TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps->dwPalCaps, flags6, sizeof(flags6)/sizeof(flags6[0]));
1110 TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps->dwSVCaps, flags7, sizeof(flags7)/sizeof(flags7[0]));
1111 TRACE("...\n");
1112 TRACE(" - dwNumFourCCCodes : %d\n", lpcaps->dwNumFourCCCodes);
1113 TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps->dwCurrVisibleOverlays);
1114 TRACE(" - dwMinOverlayStretch : %d\n", lpcaps->dwMinOverlayStretch);
1115 TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps->dwMaxOverlayStretch);
1116 TRACE("...\n");
1117 TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps->ddsCaps);
1120 /*****************************************************************************
1121 * multiply_matrix
1123 * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest.
1125 * Params:
1126 * dest: Pointer to the destination matrix
1127 * src1: Pointer to the first source matrix
1128 * src2: Pointer to the second source matrix
1130 *****************************************************************************/
1131 void
1132 multiply_matrix(D3DMATRIX *dest,
1133 const D3DMATRIX *src1,
1134 const D3DMATRIX *src2)
1136 D3DMATRIX temp;
1138 /* Now do the multiplication 'by hand'.
1139 I know that all this could be optimised, but this will be done later :-) */
1140 temp._11 = (src1->_11 * src2->_11) + (src1->_21 * src2->_12) + (src1->_31 * src2->_13) + (src1->_41 * src2->_14);
1141 temp._21 = (src1->_11 * src2->_21) + (src1->_21 * src2->_22) + (src1->_31 * src2->_23) + (src1->_41 * src2->_24);
1142 temp._31 = (src1->_11 * src2->_31) + (src1->_21 * src2->_32) + (src1->_31 * src2->_33) + (src1->_41 * src2->_34);
1143 temp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_41 * src2->_44);
1145 temp._12 = (src1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14);
1146 temp._22 = (src1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24);
1147 temp._32 = (src1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34);
1148 temp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_42 * src2->_44);
1150 temp._13 = (src1->_13 * src2->_11) + (src1->_23 * src2->_12) + (src1->_33 * src2->_13) + (src1->_43 * src2->_14);
1151 temp._23 = (src1->_13 * src2->_21) + (src1->_23 * src2->_22) + (src1->_33 * src2->_23) + (src1->_43 * src2->_24);
1152 temp._33 = (src1->_13 * src2->_31) + (src1->_23 * src2->_32) + (src1->_33 * src2->_33) + (src1->_43 * src2->_34);
1153 temp._43 = (src1->_13 * src2->_41) + (src1->_23 * src2->_42) + (src1->_33 * src2->_43) + (src1->_43 * src2->_44);
1155 temp._14 = (src1->_14 * src2->_11) + (src1->_24 * src2->_12) + (src1->_34 * src2->_13) + (src1->_44 * src2->_14);
1156 temp._24 = (src1->_14 * src2->_21) + (src1->_24 * src2->_22) + (src1->_34 * src2->_23) + (src1->_44 * src2->_24);
1157 temp._34 = (src1->_14 * src2->_31) + (src1->_24 * src2->_32) + (src1->_34 * src2->_33) + (src1->_44 * src2->_34);
1158 temp._44 = (src1->_14 * src2->_41) + (src1->_24 * src2->_42) + (src1->_34 * src2->_43) + (src1->_44 * src2->_44);
1160 /* And copy the new matrix in the good storage.. */
1161 memcpy(dest, &temp, 16 * sizeof(D3DVALUE));
1165 HRESULT
1166 hr_ddraw_from_wined3d(HRESULT hr)
1168 switch(hr)
1170 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1171 default: return hr;