wined3d: Do not force dynamic usage on transformed buffers.
[wine/multimedia.git] / dlls / dxguid / dxguid.c
blobc222c7c2d27f1b48c17966579cdfd9594c81088d
1 /*
2 * DirectX GUID definitions
4 * Copyright 2000 Alexandre Julliard
5 * Copyright 2000 Francois Gouget
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include <stdarg.h>
24 #include "windef.h"
25 #include "winbase.h"
26 #include "wingdi.h"
27 #include "winuser.h"
29 #include "objbase.h"
30 #include "oleauto.h"
31 #include "olectl.h"
32 #include "initguid.h"
34 #include "d3d.h"
35 #include "ddraw.h"
36 #include "mmsystem.h"
37 #include "dsound.h"
38 #include "dsconf.h"
39 #include "dsdriver.h"
40 #include "dmusici.h"
41 #include "dmusics.h"
42 #include "dplay.h"
43 #include "dplobby.h"
44 #include "dinput.h"
45 #include "ddrawi.h"
46 #include "dxfile.h"
47 #include "d3drm.h"
48 #include "rmxfguid.h"