1 /* DirectDraw Base Functions
3 * Copyright 1997-1999 Marcus Meissner
4 * Copyright 1998 Lionel Ulmer
5 * Copyright 2000-2001 TransGaming Technologies Inc.
6 * Copyright 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
28 #include "wine/debug.h"
42 #include "wine/exception.h"
49 #include "ddraw_private.h"
51 typedef IWineD3D
* (WINAPI
*fnWineDirect3DCreate
)(UINT
, UINT
, IUnknown
*);
53 static HMODULE hWineD3D
= (HMODULE
) -1;
54 static fnWineDirect3DCreate pWineDirect3DCreate
;
56 WINE_DEFAULT_DEBUG_CHANNEL(ddraw
);
58 /* The configured default surface */
59 WINED3DSURFTYPE DefaultSurfaceType
= SURFACE_UNKNOWN
;
61 /* DDraw list and critical section */
62 static struct list global_ddraw_list
= LIST_INIT(global_ddraw_list
);
64 static CRITICAL_SECTION ddraw_list_cs
;
65 static CRITICAL_SECTION_DEBUG ddraw_list_cs_debug
=
68 { &ddraw_list_cs_debug
.ProcessLocksList
,
69 &ddraw_list_cs_debug
.ProcessLocksList
},
70 0, 0, { (DWORD_PTR
)(__FILE__
": ddraw_list_cs") }
72 static CRITICAL_SECTION ddraw_list_cs
= { &ddraw_list_cs_debug
, -1, 0, 0, 0, 0 };
74 /***********************************************************************
76 * Helper function for DirectDrawCreate and friends
77 * Creates a new DDraw interface with the given REFIID
79 * Interfaces that can be created:
80 * IDirectDraw, IDirectDraw2, IDirectDraw4, IDirectDraw7
81 * IDirect3D, IDirect3D2, IDirect3D3, IDirect3D7. (Does Windows return
82 * IDirect3D interfaces?)
85 * guid: ID of the requested driver, NULL for the default driver.
86 * The GUID can be queried with DirectDrawEnumerate(Ex)A/W
87 * DD: Used to return the pointer to the created object
88 * UnkOuter: For aggregation, which is unsupported. Must be NULL
89 * iid: requested version ID.
92 * DD_OK if the Interface was created successfully
93 * CLASS_E_NOAGGREGATION if UnkOuter is not NULL
94 * E_OUTOFMEMORY if some allocation failed
96 ***********************************************************************/
98 DDRAW_Create(GUID
*guid
,
103 IDirectDrawImpl
*This
= NULL
;
105 IWineD3D
*wineD3D
= NULL
;
106 IWineD3DDevice
*wineD3DDevice
= NULL
;
108 WINED3DDEVTYPE devicetype
;
110 TRACE("(%s,%p,%p)\n", debugstr_guid(guid
), DD
, UnkOuter
);
114 /* We don't care about this guids. Well, there's no special guid anyway
117 if (guid
== (GUID
*) DDCREATE_EMULATIONONLY
)
119 /* Use the reference device id. This doesn't actually change anything,
120 * WineD3D always uses OpenGL for D3D rendering. One could make it request
123 devicetype
= WINED3DDEVTYPE_REF
;
125 else if(guid
== (GUID
*) DDCREATE_HARDWAREONLY
)
127 devicetype
= WINED3DDEVTYPE_HAL
;
134 /* DDraw doesn't support aggregation, according to msdn */
135 if (UnkOuter
!= NULL
)
136 return CLASS_E_NOAGGREGATION
;
138 /* DirectDraw creation comes here */
139 This
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(IDirectDrawImpl
));
142 ERR("Out of memory when creating DirectDraw\n");
143 return E_OUTOFMEMORY
;
147 * IDirectDraw and IDirect3D are the same object,
148 * QueryInterface is used to get other interfaces.
150 ICOM_INIT_INTERFACE(This
, IDirectDraw
, IDirectDraw1_Vtbl
);
151 ICOM_INIT_INTERFACE(This
, IDirectDraw2
, IDirectDraw2_Vtbl
);
152 ICOM_INIT_INTERFACE(This
, IDirectDraw3
, IDirectDraw3_Vtbl
);
153 ICOM_INIT_INTERFACE(This
, IDirectDraw4
, IDirectDraw4_Vtbl
);
154 ICOM_INIT_INTERFACE(This
, IDirectDraw7
, IDirectDraw7_Vtbl
);
155 ICOM_INIT_INTERFACE(This
, IDirect3D
, IDirect3D1_Vtbl
);
156 ICOM_INIT_INTERFACE(This
, IDirect3D2
, IDirect3D2_Vtbl
);
157 ICOM_INIT_INTERFACE(This
, IDirect3D3
, IDirect3D3_Vtbl
);
158 ICOM_INIT_INTERFACE(This
, IDirect3D7
, IDirect3D7_Vtbl
);
160 /* See comments in IDirectDrawImpl_CreateNewSurface for a description
162 * Read from a registry key, should add a winecfg option later
164 This
->ImplType
= DefaultSurfaceType
;
166 /* Get the current screen settings */
168 This
->orig_bpp
= GetDeviceCaps(hDC
, BITSPIXEL
) * GetDeviceCaps(hDC
, PLANES
);
170 This
->orig_width
= GetSystemMetrics(SM_CXSCREEN
);
171 This
->orig_height
= GetSystemMetrics(SM_CYSCREEN
);
173 if (hWineD3D
== (HMODULE
) -1)
175 hWineD3D
= LoadLibraryA("wined3d");
177 pWineDirect3DCreate
= (fnWineDirect3DCreate
) GetProcAddress(hWineD3D
, "WineDirect3DCreate");
182 ERR("Couldn't load WineD3D - OpenGL libs not present?\n");
183 hr
= DDERR_NODIRECTDRAWSUPPORT
;
187 /* Initialize WineD3D
189 * All Rendering (2D and 3D) is relayed to WineD3D,
190 * but DirectDraw specific management, like DDSURFACEDESC and DDPIXELFORMAT
191 * structure handling is handled in this lib.
193 wineD3D
= pWineDirect3DCreate(0 /* SDKVersion */, 7 /* DXVersion */, (IUnknown
*) This
/* Parent */);
196 ERR("Failed to initialise WineD3D\n");
200 This
->wineD3D
= wineD3D
;
201 TRACE("WineD3D created at %p\n", wineD3D
);
203 /* Initialized member...
205 * It is set to false at creation time, and set to true in
206 * IDirectDraw7::Initialize. Its sole purpose is to return DD_OK on
207 * initialize only once
209 This
->initialized
= FALSE
;
211 /* Initialize WineD3DDevice
213 * It is used for screen setup, surface and palette creation
214 * When a Direct3DDevice7 is created, the D3D capabilities of WineD3D are
217 hr
= IWineD3D_CreateDevice(wineD3D
,
218 0 /*D3D_ADAPTER_DEFAULT*/,
220 NULL
, /* FocusWindow, don't know yet */
221 0, /* BehaviorFlags */
223 (IUnknown
*) ICOM_INTERFACE(This
, IDirectDraw7
));
226 ERR("Failed to create a wineD3DDevice, result = %x\n", hr
);
229 This
->wineD3DDevice
= wineD3DDevice
;
230 TRACE("wineD3DDevice created at %p\n", This
->wineD3DDevice
);
232 /* Register the window class
234 * It is used to create a hidden window for D3D
235 * rendering, if the application didn't pass one.
236 * It can also be used for Creating a device window
237 * from SetCooperativeLevel
239 * The name: DDRAW_<address>. The classname is
240 * 32 bit long, so a 64 bit address will fit nicely
241 * (Will this be compiled for 64 bit anyway?)
244 sprintf(This
->classname
, "DDRAW_%p", This
);
246 memset(&This
->wnd_class
, 0, sizeof(This
->wnd_class
));
247 This
->wnd_class
.style
= CS_HREDRAW
| CS_VREDRAW
;
248 This
->wnd_class
.lpfnWndProc
= DefWindowProcA
;
249 This
->wnd_class
.cbClsExtra
= 0;
250 This
->wnd_class
.cbWndExtra
= 0;
251 This
->wnd_class
.hInstance
= GetModuleHandleA(0);
252 This
->wnd_class
.hIcon
= 0;
253 This
->wnd_class
.hCursor
= 0;
254 This
->wnd_class
.hbrBackground
= (HBRUSH
) GetStockObject(BLACK_BRUSH
);
255 This
->wnd_class
.lpszMenuName
= NULL
;
256 This
->wnd_class
.lpszClassName
= This
->classname
;
257 if(!RegisterClassA(&This
->wnd_class
))
259 ERR("RegisterClassA failed!\n");
263 /* Get the amount of video memory */
264 This
->total_vidmem
= IWineD3DDevice_GetAvailableTextureMem(This
->wineD3DDevice
);
266 /* Initialize the caps */
267 This
->caps
.dwSize
= sizeof(This
->caps
);
268 /* do not report DDCAPS_OVERLAY and friends since we don't support overlays */
269 #define BLIT_CAPS (DDCAPS_BLT | DDCAPS_BLTCOLORFILL | DDCAPS_BLTDEPTHFILL \
270 | DDCAPS_BLTSTRETCH | DDCAPS_CANBLTSYSMEM | DDCAPS_CANCLIP \
271 | DDCAPS_CANCLIPSTRETCHED | DDCAPS_COLORKEY \
272 | DDCAPS_COLORKEYHWASSIST | DDCAPS_ALIGNBOUNDARYSRC )
273 #define CKEY_CAPS (DDCKEYCAPS_DESTBLT | DDCKEYCAPS_SRCBLT)
274 #define FX_CAPS (DDFXCAPS_BLTALPHA | DDFXCAPS_BLTMIRRORLEFTRIGHT \
275 | DDFXCAPS_BLTMIRRORUPDOWN | DDFXCAPS_BLTROTATION90 \
276 | DDFXCAPS_BLTSHRINKX | DDFXCAPS_BLTSHRINKXN \
277 | DDFXCAPS_BLTSHRINKY | DDFXCAPS_BLTSHRINKXN \
278 | DDFXCAPS_BLTSTRETCHX | DDFXCAPS_BLTSTRETCHXN \
279 | DDFXCAPS_BLTSTRETCHY | DDFXCAPS_BLTSTRETCHYN)
280 This
->caps
.dwCaps
|= DDCAPS_GDI
| DDCAPS_PALETTE
| BLIT_CAPS
;
282 This
->caps
.dwCaps2
|= DDCAPS2_CERTIFIED
| DDCAPS2_NOPAGELOCKREQUIRED
|
283 DDCAPS2_PRIMARYGAMMA
| DDCAPS2_WIDESURFACES
|
284 DDCAPS2_CANRENDERWINDOWED
;
285 This
->caps
.dwCKeyCaps
|= CKEY_CAPS
;
286 This
->caps
.dwFXCaps
|= FX_CAPS
;
287 This
->caps
.dwPalCaps
|= DDPCAPS_8BIT
| DDPCAPS_PRIMARYSURFACE
;
288 This
->caps
.dwVidMemTotal
= This
->total_vidmem
;
289 This
->caps
.dwVidMemFree
= This
->total_vidmem
;
290 This
->caps
.dwSVBCaps
|= BLIT_CAPS
;
291 This
->caps
.dwSVBCKeyCaps
|= CKEY_CAPS
;
292 This
->caps
.dwSVBFXCaps
|= FX_CAPS
;
293 This
->caps
.dwVSBCaps
|= BLIT_CAPS
;
294 This
->caps
.dwVSBCKeyCaps
|= CKEY_CAPS
;
295 This
->caps
.dwVSBFXCaps
|= FX_CAPS
;
296 This
->caps
.dwSSBCaps
|= BLIT_CAPS
;
297 This
->caps
.dwSSBCKeyCaps
|= CKEY_CAPS
;
298 This
->caps
.dwSSBFXCaps
|= FX_CAPS
;
299 This
->caps
.ddsCaps
.dwCaps
|= DDSCAPS_ALPHA
| DDSCAPS_BACKBUFFER
|
300 DDSCAPS_FLIP
| DDSCAPS_FRONTBUFFER
|
301 DDSCAPS_OFFSCREENPLAIN
| DDSCAPS_PALETTE
|
302 DDSCAPS_PRIMARYSURFACE
| DDSCAPS_SYSTEMMEMORY
|
303 DDSCAPS_VIDEOMEMORY
| DDSCAPS_VISIBLE
;
304 /* Hacks for D3D code */
305 /* TODO: Check if WineD3D has 3D enabled
306 Need opengl surfaces or auto for 3D
308 if(This
->ImplType
== 0 || This
->ImplType
== SURFACE_OPENGL
)
310 This
->caps
.dwCaps
|= DDCAPS_3D
;
311 This
->caps
.ddsCaps
.dwCaps
|= DDSCAPS_3DDEVICE
| DDSCAPS_MIPMAP
| DDSCAPS_TEXTURE
| DDSCAPS_ZBUFFER
;
313 This
->caps
.ddsOldCaps
.dwCaps
= This
->caps
.ddsCaps
.dwCaps
;
319 list_init(&This
->surface_list
);
321 EnterCriticalSection(&ddraw_list_cs
);
322 list_add_head(&global_ddraw_list
, &This
->ddraw_list_entry
);
323 LeaveCriticalSection(&ddraw_list_cs
);
325 /* Call QueryInterface to get the pointer to the requested interface. This also initializes
326 * The required refcount
328 hr
= IDirectDraw7_QueryInterface( ICOM_INTERFACE(This
, IDirectDraw7
), iid
, DD
);
329 if(SUCCEEDED(hr
)) return DD_OK
;
332 /* Let's hope we never need this ;) */
333 if(wineD3DDevice
) IWineD3DDevice_Release(wineD3DDevice
);
334 if(wineD3D
) IWineD3D_Release(wineD3D
);
335 HeapFree(GetProcessHeap(), 0, This
);
339 /***********************************************************************
340 * DirectDrawCreate (DDRAW.@)
342 * Creates legacy DirectDraw Interfaces. Can't create IDirectDraw7
343 * interfaces in theory
345 * Arguments, return values: See DDRAW_Create
347 ***********************************************************************/
349 DirectDrawCreate(GUID
*GUID
,
353 TRACE("(%s,%p,%p)\n", debugstr_guid(GUID
), DD
, UnkOuter
);
355 return DDRAW_Create(GUID
, (void **) DD
, UnkOuter
, &IID_IDirectDraw
);
358 /***********************************************************************
359 * DirectDrawCreateEx (DDRAW.@)
361 * Only creates new IDirectDraw7 interfaces, supposed to fail if legacy
362 * interfaces are requested.
364 * Arguments, return values: See DDRAW_Create
366 ***********************************************************************/
368 DirectDrawCreateEx(GUID
*GUID
,
373 TRACE("(%s,%p,%s,%p)\n", debugstr_guid(GUID
), DD
, debugstr_guid(iid
), UnkOuter
);
375 if (!IsEqualGUID(iid
, &IID_IDirectDraw7
))
376 return DDERR_INVALIDPARAMS
;
378 return DDRAW_Create(GUID
, DD
, UnkOuter
, iid
);
381 /***********************************************************************
382 * DirectDrawEnumerateA (DDRAW.@)
384 * Enumerates legacy ddraw drivers, ascii version. We only have one
385 * driver, which relays to WineD3D. If we were sufficiently cool,
386 * we could offer various interfaces, which use a different default surface
387 * implementation, but I think it's better to offer this choice in
388 * winecfg, because some apps use the default driver, so we would need
389 * a winecfg option anyway, and there shouldn't be 2 ways to set one setting
392 * Callback: Callback function from the app
393 * Context: Argument to the call back.
397 * E_INVALIDARG if the Callback caused a page fault
400 ***********************************************************************/
402 DirectDrawEnumerateA(LPDDENUMCALLBACKA Callback
,
407 TRACE(" Enumerating default DirectDraw HAL interface\n");
408 /* We only have one driver */
411 static CHAR driver_desc
[] = "DirectDraw HAL",
412 driver_name
[] = "display";
414 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
);
422 TRACE(" End of enumeration\n");
426 /***********************************************************************
427 * DirectDrawEnumerateExA (DDRAW.@)
429 * Enumerates DirectDraw7 drivers, ascii version. See
430 * the comments above DirectDrawEnumerateA for more details.
432 * The Flag member is not supported right now.
434 ***********************************************************************/
436 DirectDrawEnumerateExA(LPDDENUMCALLBACKEXA Callback
,
441 TRACE("Enumerating default DirectDraw HAL interface\n");
443 /* We only have one driver by now */
446 static CHAR driver_desc
[] = "DirectDraw HAL",
447 driver_name
[] = "display";
449 /* QuickTime expects the description "DirectDraw HAL" */
450 stop
= !Callback(NULL
, driver_desc
, driver_name
, Context
, 0);
458 TRACE("End of enumeration\n");
462 /***********************************************************************
463 * DirectDrawEnumerateW (DDRAW.@)
465 * Enumerates legacy drivers, unicode version. See
466 * the comments above DirectDrawEnumerateA for more details.
468 * The Flag member is not supported right now.
470 ***********************************************************************/
472 /***********************************************************************
473 * DirectDrawEnumerateExW (DDRAW.@)
475 * Enumerates DirectDraw7 drivers, unicode version. See
476 * the comments above DirectDrawEnumerateA for more details.
478 * The Flag member is not supported right now.
480 ***********************************************************************/
482 /***********************************************************************
483 * Classfactory implementation.
484 ***********************************************************************/
486 /***********************************************************************
487 * CF_CreateDirectDraw
489 * DDraw creation function for the class factory
492 * UnkOuter: Set to NULL
493 * iid: ID of the wanted interface
494 * obj: Address to pass the interface pointer back
497 * DD_OK / DDERR*, see DDRAW_Create
499 ***********************************************************************/
501 CF_CreateDirectDraw(IUnknown
* UnkOuter
, REFIID iid
,
506 TRACE("(%p,%s,%p)\n", UnkOuter
, debugstr_guid(iid
), obj
);
508 hr
= DDRAW_Create(NULL
, obj
, UnkOuter
, iid
);
512 /***********************************************************************
513 * CF_CreateDirectDraw
515 * Clipper creation function for the class factory
518 * UnkOuter: Set to NULL
519 * iid: ID of the wanted interface
520 * obj: Address to pass the interface pointer back
523 * DD_OK / DDERR*, see DDRAW_Create
525 ***********************************************************************/
527 CF_CreateDirectDrawClipper(IUnknown
* UnkOuter
, REFIID riid
,
531 IDirectDrawClipper
*Clip
;
533 hr
= DirectDrawCreateClipper(0, &Clip
, UnkOuter
);
534 if (hr
!= DD_OK
) return hr
;
536 hr
= IDirectDrawClipper_QueryInterface(Clip
, riid
, obj
);
537 IDirectDrawClipper_Release(Clip
);
541 static const struct object_creation_info object_creation
[] =
543 { &CLSID_DirectDraw
, CF_CreateDirectDraw
},
544 { &CLSID_DirectDraw7
, CF_CreateDirectDraw
},
545 { &CLSID_DirectDrawClipper
, CF_CreateDirectDrawClipper
}
548 /*******************************************************************************
549 * IDirectDrawClassFactory::QueryInterface
551 * QueryInterface for the class factory
554 * riid Reference to identifier of queried interface
555 * ppv Address to return the interface pointer at
559 * Failure: E_NOINTERFACE
561 *******************************************************************************/
562 static HRESULT WINAPI
563 IDirectDrawClassFactoryImpl_QueryInterface(IClassFactory
*iface
,
567 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
569 TRACE("(%p)->(%s,%p)\n", This
, debugstr_guid(riid
), obj
);
571 if (IsEqualGUID(riid
, &IID_IUnknown
)
572 || IsEqualGUID(riid
, &IID_IClassFactory
))
574 IClassFactory_AddRef(iface
);
579 WARN("(%p)->(%s,%p),not found\n",This
,debugstr_guid(riid
),obj
);
580 return E_NOINTERFACE
;
583 /*******************************************************************************
584 * IDirectDrawClassFactory::AddRef
586 * AddRef for the class factory
591 *******************************************************************************/
593 IDirectDrawClassFactoryImpl_AddRef(IClassFactory
*iface
)
595 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
596 ULONG ref
= InterlockedIncrement(&This
->ref
);
598 TRACE("(%p)->() incrementing from %d.\n", This
, ref
- 1);
603 /*******************************************************************************
604 * IDirectDrawClassFactory::Release
606 * Release for the class factory. If the refcount falls to 0, the object
612 *******************************************************************************/
614 IDirectDrawClassFactoryImpl_Release(IClassFactory
*iface
)
616 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
617 ULONG ref
= InterlockedDecrement(&This
->ref
);
618 TRACE("(%p)->() decrementing from %d.\n", This
, ref
+1);
621 HeapFree(GetProcessHeap(), 0, This
);
627 /*******************************************************************************
628 * IDirectDrawClassFactory::CreateInstance
630 * What is this? Seems to create DirectDraw objects...
633 * The ususal things???
638 *******************************************************************************/
639 static HRESULT WINAPI
640 IDirectDrawClassFactoryImpl_CreateInstance(IClassFactory
*iface
,
645 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
647 TRACE("(%p)->(%p,%s,%p)\n",This
,UnkOuter
,debugstr_guid(riid
),obj
);
649 return This
->pfnCreateInstance(UnkOuter
, riid
, obj
);
652 /*******************************************************************************
653 * IDirectDrawClassFactory::LockServer
661 * S_OK, because it's a stub
663 *******************************************************************************/
664 static HRESULT WINAPI
665 IDirectDrawClassFactoryImpl_LockServer(IClassFactory
*iface
,BOOL dolock
)
667 ICOM_THIS_FROM(IClassFactoryImpl
, IClassFactory
, iface
);
668 FIXME("(%p)->(%d),stub!\n",This
,dolock
);
672 /*******************************************************************************
673 * The class factory VTable
674 *******************************************************************************/
675 static const IClassFactoryVtbl IClassFactory_Vtbl
=
677 IDirectDrawClassFactoryImpl_QueryInterface
,
678 IDirectDrawClassFactoryImpl_AddRef
,
679 IDirectDrawClassFactoryImpl_Release
,
680 IDirectDrawClassFactoryImpl_CreateInstance
,
681 IDirectDrawClassFactoryImpl_LockServer
684 /*******************************************************************************
685 * DllGetClassObject [DDRAW.@]
686 * Retrieves class object from a DLL object
689 * Docs say returns STDAPI
692 * rclsid [I] CLSID for the class object
693 * riid [I] Reference to identifier of interface for class object
694 * ppv [O] Address of variable to receive interface pointer for riid
698 * Failure: CLASS_E_CLASSNOTAVAILABLE, E_OUTOFMEMORY, E_INVALIDARG,
701 HRESULT WINAPI
DllGetClassObject(REFCLSID rclsid
, REFIID riid
, LPVOID
*ppv
)
704 IClassFactoryImpl
*factory
;
706 TRACE("(%s,%s,%p)\n", debugstr_guid(rclsid
), debugstr_guid(riid
), ppv
);
708 if ( !IsEqualGUID( &IID_IClassFactory
, riid
)
709 && ! IsEqualGUID( &IID_IUnknown
, riid
) )
710 return E_NOINTERFACE
;
712 for (i
=0; i
< sizeof(object_creation
)/sizeof(object_creation
[0]); i
++)
714 if (IsEqualGUID(object_creation
[i
].clsid
, rclsid
))
718 if (i
== sizeof(object_creation
)/sizeof(object_creation
[0]))
720 FIXME("%s: no class found.\n", debugstr_guid(rclsid
));
721 return CLASS_E_CLASSNOTAVAILABLE
;
724 factory
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*factory
));
725 if (factory
== NULL
) return E_OUTOFMEMORY
;
727 ICOM_INIT_INTERFACE(factory
, IClassFactory
, IClassFactory_Vtbl
);
730 factory
->pfnCreateInstance
= object_creation
[i
].pfnCreateInstance
;
732 *ppv
= ICOM_INTERFACE(factory
, IClassFactory
);
737 /*******************************************************************************
738 * DllCanUnloadNow [DDRAW.@] Determines whether the DLL is in use.
744 HRESULT WINAPI
DllCanUnloadNow(void)
746 FIXME("(void): stub\n");
750 /*******************************************************************************
753 * Callback function for the EnumSurfaces call in DllMain.
754 * Dumps some surface info and releases the surface
757 * surf: The enumerated surface
758 * desc: it's description
759 * context: Pointer to the ddraw impl
763 *******************************************************************************/
764 static HRESULT WINAPI
765 DestroyCallback(IDirectDrawSurface7
*surf
,
766 DDSURFACEDESC2
*desc
,
769 IDirectDrawSurfaceImpl
*Impl
= ICOM_OBJECT(IDirectDrawSurfaceImpl
, IDirectDrawSurface7
, surf
);
770 IDirectDrawImpl
*ddraw
= (IDirectDrawImpl
*) context
;
773 ref
= IDirectDrawSurface7_Release(surf
); /* For the EnumSurfaces */
774 WARN("Surface %p has an reference count of %d\n", Impl
, ref
);
776 /* Skip surfaces which are attached somewhere or which are
777 * part of a complex compound. They will get released when destroying
780 if( (Impl
->first_complex
!= Impl
) || (Impl
->first_attached
!= Impl
) )
782 /* Skip our depth stencil surface, it will be released with the render target */
783 if( Impl
== ddraw
->DepthStencilBuffer
)
786 /* Destroy the surface */
787 while(ref
) ref
= IDirectDrawSurface7_Release(surf
);
792 /***********************************************************************
795 * Reads a config key from the registry. Taken from WineD3D
797 ***********************************************************************/
798 static inline DWORD
get_config_key(HKEY defkey
, HKEY appkey
, const char* name
, char* buffer
, DWORD size
)
800 if (0 != appkey
&& !RegQueryValueExA( appkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
801 if (0 != defkey
&& !RegQueryValueExA( defkey
, name
, 0, NULL
, (LPBYTE
) buffer
, &size
)) return 0;
802 return ERROR_FILE_NOT_FOUND
;
805 /***********************************************************************
808 * Could be used to register DirectDraw drivers, if we have more than
809 * one. Also used to destroy any objects left at unload if the
810 * app didn't release them properly(Gothic 2, Diablo 2, Moto racer, ...)
812 ***********************************************************************/
814 DllMain(HINSTANCE hInstDLL
,
818 TRACE("(%p,%x,%p)\n", hInstDLL
, Reason
, lpv
);
819 if (Reason
== DLL_PROCESS_ATTACH
)
821 char buffer
[MAX_PATH
+10];
822 DWORD size
= sizeof(buffer
);
827 /* @@ Wine registry key: HKCU\Software\Wine\Direct3D */
828 if ( RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\Direct3D", &hkey
) ) hkey
= 0;
830 len
= GetModuleFileNameA( 0, buffer
, MAX_PATH
);
831 if (len
&& len
< MAX_PATH
)
834 /* @@ Wine registry key: HKCU\Software\Wine\AppDefaults\app.exe\Direct3D */
835 if (!RegOpenKeyA( HKEY_CURRENT_USER
, "Software\\Wine\\AppDefaults", &tmpkey
))
837 char *p
, *appname
= buffer
;
838 if ((p
= strrchr( appname
, '/' ))) appname
= p
+ 1;
839 if ((p
= strrchr( appname
, '\\' ))) appname
= p
+ 1;
840 strcat( appname
, "\\Direct3D" );
841 TRACE("appname = [%s]\n", appname
);
842 if (RegOpenKeyA( tmpkey
, appname
, &appkey
)) appkey
= 0;
843 RegCloseKey( tmpkey
);
847 if ( 0 != hkey
|| 0 != appkey
)
849 if ( !get_config_key( hkey
, appkey
, "DirectDrawRenderer", buffer
, size
) )
851 if (!strcmp(buffer
,"gdi"))
853 TRACE("Defaulting to GDI surfaces\n");
854 DefaultSurfaceType
= SURFACE_GDI
;
856 else if (!strcmp(buffer
,"opengl"))
858 TRACE("Defaulting to opengl surfaces\n");
859 DefaultSurfaceType
= SURFACE_OPENGL
;
863 ERR("Unknown default surface type. Supported are:\n gdi, opengl\n");
868 DisableThreadLibraryCalls(hInstDLL
);
870 else if (Reason
== DLL_PROCESS_DETACH
)
872 if(!list_empty(&global_ddraw_list
))
874 struct list
*entry
, *entry2
;
875 WARN("There are still existing DirectDraw interfaces. Wine bug or buggy application?\n");
877 /* We remove elemets from this loop */
878 LIST_FOR_EACH_SAFE(entry
, entry2
, &global_ddraw_list
)
883 IDirectDrawImpl
*ddraw
= LIST_ENTRY(entry
, IDirectDrawImpl
, ddraw_list_entry
);
885 WARN("DDraw %p has a refcount of %d\n", ddraw
, ddraw
->ref7
+ ddraw
->ref4
+ ddraw
->ref3
+ ddraw
->ref2
+ ddraw
->ref1
);
887 /* Add references to each interface to avoid freeing them unexpectadely */
888 IDirectDraw_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw
));
889 IDirectDraw2_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw2
));
890 IDirectDraw3_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw3
));
891 IDirectDraw4_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw4
));
892 IDirectDraw7_AddRef(ICOM_INTERFACE(ddraw
, IDirectDraw7
));
894 /* Does a D3D device exist? Destroy it
895 * TODO: Destroy all Vertex buffers, Lights, Materials
896 * and execture buffers too
900 WARN("DDraw %p has d3ddevice %p attached\n", ddraw
, ddraw
->d3ddevice
);
901 while(IDirect3DDevice7_Release(ICOM_INTERFACE(ddraw
->d3ddevice
, IDirect3DDevice7
)));
904 /* Try to release the objects
905 * Do an EnumSurfaces to find any hanging surfaces
907 memset(&desc
, 0, sizeof(desc
));
908 desc
.dwSize
= sizeof(desc
);
909 for(i
= 0; i
<= 1; i
++)
911 hr
= IDirectDraw7_EnumSurfaces(ICOM_INTERFACE(ddraw
, IDirectDraw7
),
917 ERR("(%p) EnumSurfaces failed, prepare for trouble\n", ddraw
);
920 /* Check the surface count */
921 if(ddraw
->surfaces
> 0)
922 ERR("DDraw %p still has %d surfaces attached\n", ddraw
, ddraw
->surfaces
);
924 /* Release all hanging references to destroy the objects. This
925 * restores the screen mode too
927 while(IDirectDraw_Release(ICOM_INTERFACE(ddraw
, IDirectDraw
)));
928 while(IDirectDraw2_Release(ICOM_INTERFACE(ddraw
, IDirectDraw2
)));
929 while(IDirectDraw3_Release(ICOM_INTERFACE(ddraw
, IDirectDraw3
)));
930 while(IDirectDraw4_Release(ICOM_INTERFACE(ddraw
, IDirectDraw4
)));
931 while(IDirectDraw7_Release(ICOM_INTERFACE(ddraw
, IDirectDraw7
)));
940 remove_ddraw_object(IDirectDrawImpl
*ddraw
)
942 EnterCriticalSection(&ddraw_list_cs
);
943 list_remove(&ddraw
->ddraw_list_entry
);
944 LeaveCriticalSection(&ddraw_list_cs
);