2 * Copyright (C) 2010 Stefan Dösinger(for CodeWeavers)
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/test.h"
23 static HWND
create_window(void)
26 wc
.lpfnWndProc
= DefWindowProc
;
27 wc
.lpszClassName
= "d3d8_test_wc";
30 return CreateWindow("d3d8_test_wc", "d3d8_test",
31 0, 0, 0, 0, 0, 0, 0, 0, 0);
34 static IDirect3DDevice8
*init_d3d8(HMODULE d3d8_handle
)
36 IDirect3D8
* (__stdcall
* d3d8_create
)(UINT SDKVersion
) = 0;
37 IDirect3D8
*d3d8_ptr
= 0;
38 IDirect3DDevice8
*device_ptr
= 0;
39 D3DPRESENT_PARAMETERS present_parameters
;
43 d3d8_create
= (void *)GetProcAddress(d3d8_handle
, "Direct3DCreate8");
44 ok(d3d8_create
!= NULL
, "Failed to get address of Direct3DCreate8\n");
45 if (!d3d8_create
) return NULL
;
47 d3d8_ptr
= d3d8_create(D3D_SDK_VERSION
);
50 skip("could not create D3D8\n");
54 IDirect3D8_GetAdapterDisplayMode(d3d8_ptr
, D3DADAPTER_DEFAULT
, &d3ddm
);
55 ZeroMemory(&present_parameters
, sizeof(present_parameters
));
56 present_parameters
.Windowed
= TRUE
;
57 present_parameters
.hDeviceWindow
= create_window();
58 present_parameters
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
59 present_parameters
.BackBufferFormat
= d3ddm
.Format
;
61 hr
= IDirect3D8_CreateDevice(d3d8_ptr
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, NULL
, D3DCREATE_HARDWARE_VERTEXPROCESSING
, &present_parameters
, &device_ptr
);
65 skip("could not create device, IDirect3D8_CreateDevice returned %#x\n", hr
);
72 static void lock_flag_test(IDirect3DDevice8
*device
)
75 IDirect3DVertexBuffer8
*buffer
;
81 const char *debug_string
;
86 {D3DLOCK_READONLY
, "D3DLOCK_READONLY", D3D_OK
},
87 {D3DLOCK_DISCARD
, "D3DLOCK_DISCARD", D3D_OK
},
88 {D3DLOCK_NOOVERWRITE
, "D3DLOCK_NOOVERWRITE", D3D_OK
},
89 {D3DLOCK_NOOVERWRITE
| D3DLOCK_DISCARD
, "D3DLOCK_NOOVERWRITE | D3DLOCK_DISCARD", D3D_OK
},
90 {D3DLOCK_NOOVERWRITE
| D3DLOCK_READONLY
, "D3DLOCK_NOOVERWRITE | D3DLOCK_READONLY", D3D_OK
},
91 {D3DLOCK_READONLY
| D3DLOCK_DISCARD
, "D3DLOCK_READONLY | D3DLOCK_DISCARD", D3D_OK
},
92 /* Completely bogous flags aren't an error */
93 {0xdeadbeef, "0xdeadbeef", D3D_OK
},
96 hr
= IDirect3DDevice8_CreateVertexBuffer(device
, 1024, D3DUSAGE_DYNAMIC
, 0, D3DPOOL_DEFAULT
, &buffer
);
97 ok(hr
== D3D_OK
, "IDirect3DDevice8_CreateBuffer failed, 0x%08x\n", hr
);
99 for(i
= 0; i
< (sizeof(test_data
) / sizeof(*test_data
)); i
++)
101 hr
= IDirect3DVertexBuffer8_Lock(buffer
, 0, 0, &data
, test_data
[i
].flags
);
102 ok(hr
== test_data
[i
].result
, "Lock flags %s returned 0x%08x, expected 0x%08x\n",
103 test_data
[i
].debug_string
, hr
, test_data
[i
].result
);
107 ok(data
!= NULL
, "The data pointer returned by Lock is NULL\n");
108 hr
= IDirect3DVertexBuffer8_Unlock(buffer
);
109 ok(hr
== D3D_OK
, "IDirect3DVertexBuffer8_Unlock failed, 0x%08x\n", hr
);
113 IDirect3DVertexBuffer8_Release(buffer
);
118 IDirect3DDevice8
*device_ptr
;
120 HMODULE d3d8_handle
= 0;
122 d3d8_handle
= LoadLibraryA("d3d8.dll");
125 skip("Could not load d3d8.dll\n");
129 device_ptr
= init_d3d8(d3d8_handle
);
130 if (!device_ptr
) return;
132 lock_flag_test(device_ptr
);
134 refcount
= IDirect3DDevice8_Release(device_ptr
);
135 ok(!refcount
, "Device has %u references left\n", refcount
);