2 /* Auto-generated file... Do not edit ! */
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
10 /***********************************************************************
11 * glAccum (OPENGL32.@)
13 void WINAPI
wine_glAccum( GLenum op
, GLfloat value
) {
14 TRACE("(%d, %f)\n", op
, value
);
18 /***********************************************************************
19 * glAlphaFunc (OPENGL32.@)
21 void WINAPI
wine_glAlphaFunc( GLenum func
, GLfloat ref
) {
22 TRACE("(%d, %f)\n", func
, ref
);
23 glAlphaFunc( func
, ref
);
26 /***********************************************************************
27 * glAreTexturesResident (OPENGL32.@)
29 GLboolean WINAPI
wine_glAreTexturesResident( GLsizei n
, GLuint
* textures
, GLboolean
* residences
) {
30 TRACE("(%d, %p, %p)\n", n
, textures
, residences
);
31 return glAreTexturesResident( n
, textures
, residences
);
34 /***********************************************************************
35 * glArrayElement (OPENGL32.@)
37 void WINAPI
wine_glArrayElement( GLint i
) {
42 /***********************************************************************
43 * glBegin (OPENGL32.@)
45 void WINAPI
wine_glBegin( GLenum mode
) {
46 TRACE("(%d)\n", mode
);
50 /***********************************************************************
51 * glBindTexture (OPENGL32.@)
53 void WINAPI
wine_glBindTexture( GLenum target
, GLuint texture
) {
54 TRACE("(%d, %d)\n", target
, texture
);
55 glBindTexture( target
, texture
);
58 /***********************************************************************
59 * glBitmap (OPENGL32.@)
61 void WINAPI
wine_glBitmap( GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, GLubyte
* bitmap
) {
62 TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
63 glBitmap( width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
66 /***********************************************************************
67 * glBlendFunc (OPENGL32.@)
69 void WINAPI
wine_glBlendFunc( GLenum sfactor
, GLenum dfactor
) {
70 TRACE("(%d, %d)\n", sfactor
, dfactor
);
71 glBlendFunc( sfactor
, dfactor
);
74 /***********************************************************************
75 * glCallList (OPENGL32.@)
77 void WINAPI
wine_glCallList( GLuint list
) {
78 TRACE("(%d)\n", list
);
82 /***********************************************************************
83 * glCallLists (OPENGL32.@)
85 void WINAPI
wine_glCallLists( GLsizei n
, GLenum type
, GLvoid
* lists
) {
86 TRACE("(%d, %d, %p)\n", n
, type
, lists
);
87 glCallLists( n
, type
, lists
);
90 /***********************************************************************
91 * glClear (OPENGL32.@)
93 void WINAPI
wine_glClear( GLbitfield mask
) {
94 TRACE("(%d)\n", mask
);
98 /***********************************************************************
99 * glClearAccum (OPENGL32.@)
101 void WINAPI
wine_glClearAccum( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
102 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
103 glClearAccum( red
, green
, blue
, alpha
);
106 /***********************************************************************
107 * glClearColor (OPENGL32.@)
109 void WINAPI
wine_glClearColor( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
110 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
111 glClearColor( red
, green
, blue
, alpha
);
114 /***********************************************************************
115 * glClearDepth (OPENGL32.@)
117 void WINAPI
wine_glClearDepth( GLdouble depth
) {
118 TRACE("(%f)\n", depth
);
119 glClearDepth( depth
);
122 /***********************************************************************
123 * glClearIndex (OPENGL32.@)
125 void WINAPI
wine_glClearIndex( GLfloat c
) {
130 /***********************************************************************
131 * glClearStencil (OPENGL32.@)
133 void WINAPI
wine_glClearStencil( GLint s
) {
138 /***********************************************************************
139 * glClipPlane (OPENGL32.@)
141 void WINAPI
wine_glClipPlane( GLenum plane
, GLdouble
* equation
) {
142 TRACE("(%d, %p)\n", plane
, equation
);
143 glClipPlane( plane
, equation
);
146 /***********************************************************************
147 * glColor3b (OPENGL32.@)
149 void WINAPI
wine_glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) {
150 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
151 glColor3b( red
, green
, blue
);
154 /***********************************************************************
155 * glColor3bv (OPENGL32.@)
157 void WINAPI
wine_glColor3bv( GLbyte
* v
) {
162 /***********************************************************************
163 * glColor3d (OPENGL32.@)
165 void WINAPI
wine_glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) {
166 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
167 glColor3d( red
, green
, blue
);
170 /***********************************************************************
171 * glColor3dv (OPENGL32.@)
173 void WINAPI
wine_glColor3dv( GLdouble
* v
) {
178 /***********************************************************************
179 * glColor3f (OPENGL32.@)
181 void WINAPI
wine_glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) {
182 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
183 glColor3f( red
, green
, blue
);
186 /***********************************************************************
187 * glColor3fv (OPENGL32.@)
189 void WINAPI
wine_glColor3fv( GLfloat
* v
) {
194 /***********************************************************************
195 * glColor3i (OPENGL32.@)
197 void WINAPI
wine_glColor3i( GLint red
, GLint green
, GLint blue
) {
198 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
199 glColor3i( red
, green
, blue
);
202 /***********************************************************************
203 * glColor3iv (OPENGL32.@)
205 void WINAPI
wine_glColor3iv( GLint
* v
) {
210 /***********************************************************************
211 * glColor3s (OPENGL32.@)
213 void WINAPI
wine_glColor3s( GLshort red
, GLshort green
, GLshort blue
) {
214 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
215 glColor3s( red
, green
, blue
);
218 /***********************************************************************
219 * glColor3sv (OPENGL32.@)
221 void WINAPI
wine_glColor3sv( GLshort
* v
) {
226 /***********************************************************************
227 * glColor3ub (OPENGL32.@)
229 void WINAPI
wine_glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) {
230 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
231 glColor3ub( red
, green
, blue
);
234 /***********************************************************************
235 * glColor3ubv (OPENGL32.@)
237 void WINAPI
wine_glColor3ubv( GLubyte
* v
) {
242 /***********************************************************************
243 * glColor3ui (OPENGL32.@)
245 void WINAPI
wine_glColor3ui( GLuint red
, GLuint green
, GLuint blue
) {
246 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
247 glColor3ui( red
, green
, blue
);
250 /***********************************************************************
251 * glColor3uiv (OPENGL32.@)
253 void WINAPI
wine_glColor3uiv( GLuint
* v
) {
258 /***********************************************************************
259 * glColor3us (OPENGL32.@)
261 void WINAPI
wine_glColor3us( GLushort red
, GLushort green
, GLushort blue
) {
262 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
263 glColor3us( red
, green
, blue
);
266 /***********************************************************************
267 * glColor3usv (OPENGL32.@)
269 void WINAPI
wine_glColor3usv( GLushort
* v
) {
274 /***********************************************************************
275 * glColor4b (OPENGL32.@)
277 void WINAPI
wine_glColor4b( GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
) {
278 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
279 glColor4b( red
, green
, blue
, alpha
);
282 /***********************************************************************
283 * glColor4bv (OPENGL32.@)
285 void WINAPI
wine_glColor4bv( GLbyte
* v
) {
290 /***********************************************************************
291 * glColor4d (OPENGL32.@)
293 void WINAPI
wine_glColor4d( GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
) {
294 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
295 glColor4d( red
, green
, blue
, alpha
);
298 /***********************************************************************
299 * glColor4dv (OPENGL32.@)
301 void WINAPI
wine_glColor4dv( GLdouble
* v
) {
306 /***********************************************************************
307 * glColor4f (OPENGL32.@)
309 void WINAPI
wine_glColor4f( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
310 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
311 glColor4f( red
, green
, blue
, alpha
);
314 /***********************************************************************
315 * glColor4fv (OPENGL32.@)
317 void WINAPI
wine_glColor4fv( GLfloat
* v
) {
322 /***********************************************************************
323 * glColor4i (OPENGL32.@)
325 void WINAPI
wine_glColor4i( GLint red
, GLint green
, GLint blue
, GLint alpha
) {
326 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
327 glColor4i( red
, green
, blue
, alpha
);
330 /***********************************************************************
331 * glColor4iv (OPENGL32.@)
333 void WINAPI
wine_glColor4iv( GLint
* v
) {
338 /***********************************************************************
339 * glColor4s (OPENGL32.@)
341 void WINAPI
wine_glColor4s( GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
) {
342 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
343 glColor4s( red
, green
, blue
, alpha
);
346 /***********************************************************************
347 * glColor4sv (OPENGL32.@)
349 void WINAPI
wine_glColor4sv( GLshort
* v
) {
354 /***********************************************************************
355 * glColor4ub (OPENGL32.@)
357 void WINAPI
wine_glColor4ub( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
) {
358 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
359 glColor4ub( red
, green
, blue
, alpha
);
362 /***********************************************************************
363 * glColor4ubv (OPENGL32.@)
365 void WINAPI
wine_glColor4ubv( GLubyte
* v
) {
370 /***********************************************************************
371 * glColor4ui (OPENGL32.@)
373 void WINAPI
wine_glColor4ui( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
) {
374 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
375 glColor4ui( red
, green
, blue
, alpha
);
378 /***********************************************************************
379 * glColor4uiv (OPENGL32.@)
381 void WINAPI
wine_glColor4uiv( GLuint
* v
) {
386 /***********************************************************************
387 * glColor4us (OPENGL32.@)
389 void WINAPI
wine_glColor4us( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
) {
390 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
391 glColor4us( red
, green
, blue
, alpha
);
394 /***********************************************************************
395 * glColor4usv (OPENGL32.@)
397 void WINAPI
wine_glColor4usv( GLushort
* v
) {
402 /***********************************************************************
403 * glColorMask (OPENGL32.@)
405 void WINAPI
wine_glColorMask( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) {
406 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
407 glColorMask( red
, green
, blue
, alpha
);
410 /***********************************************************************
411 * glColorMaterial (OPENGL32.@)
413 void WINAPI
wine_glColorMaterial( GLenum face
, GLenum mode
) {
414 TRACE("(%d, %d)\n", face
, mode
);
415 glColorMaterial( face
, mode
);
418 /***********************************************************************
419 * glColorPointer (OPENGL32.@)
421 void WINAPI
wine_glColorPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
422 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
423 glColorPointer( size
, type
, stride
, pointer
);
426 /***********************************************************************
427 * glCopyPixels (OPENGL32.@)
429 void WINAPI
wine_glCopyPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
) {
430 TRACE("(%d, %d, %d, %d, %d)\n", x
, y
, width
, height
, type
);
431 glCopyPixels( x
, y
, width
, height
, type
);
434 /***********************************************************************
435 * glCopyTexImage1D (OPENGL32.@)
437 void WINAPI
wine_glCopyTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
438 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
439 glCopyTexImage1D( target
, level
, internalformat
, x
, y
, width
, border
);
442 /***********************************************************************
443 * glCopyTexImage2D (OPENGL32.@)
445 void WINAPI
wine_glCopyTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
446 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
447 glCopyTexImage2D( target
, level
, internalformat
, x
, y
, width
, height
, border
);
450 /***********************************************************************
451 * glCopyTexSubImage1D (OPENGL32.@)
453 void WINAPI
wine_glCopyTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
454 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
455 glCopyTexSubImage1D( target
, level
, xoffset
, x
, y
, width
);
458 /***********************************************************************
459 * glCopyTexSubImage2D (OPENGL32.@)
461 void WINAPI
wine_glCopyTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
462 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
463 glCopyTexSubImage2D( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
466 /***********************************************************************
467 * glCullFace (OPENGL32.@)
469 void WINAPI
wine_glCullFace( GLenum mode
) {
470 TRACE("(%d)\n", mode
);
474 /***********************************************************************
475 * glDeleteLists (OPENGL32.@)
477 void WINAPI
wine_glDeleteLists( GLuint list
, GLsizei range
) {
478 TRACE("(%d, %d)\n", list
, range
);
479 glDeleteLists( list
, range
);
482 /***********************************************************************
483 * glDeleteTextures (OPENGL32.@)
485 void WINAPI
wine_glDeleteTextures( GLsizei n
, GLuint
* textures
) {
486 TRACE("(%d, %p)\n", n
, textures
);
487 glDeleteTextures( n
, textures
);
490 /***********************************************************************
491 * glDepthFunc (OPENGL32.@)
493 void WINAPI
wine_glDepthFunc( GLenum func
) {
494 TRACE("(%d)\n", func
);
498 /***********************************************************************
499 * glDepthMask (OPENGL32.@)
501 void WINAPI
wine_glDepthMask( GLboolean flag
) {
502 TRACE("(%d)\n", flag
);
506 /***********************************************************************
507 * glDepthRange (OPENGL32.@)
509 void WINAPI
wine_glDepthRange( GLdouble nearParam
, GLdouble farParam
) {
510 TRACE("(%f, %f)\n", nearParam
, farParam
);
511 glDepthRange( nearParam
, farParam
);
514 /***********************************************************************
515 * glDisable (OPENGL32.@)
517 void WINAPI
wine_glDisable( GLenum cap
) {
518 TRACE("(%d)\n", cap
);
522 /***********************************************************************
523 * glDisableClientState (OPENGL32.@)
525 void WINAPI
wine_glDisableClientState( GLenum array
) {
526 TRACE("(%d)\n", array
);
527 glDisableClientState( array
);
530 /***********************************************************************
531 * glDrawArrays (OPENGL32.@)
533 void WINAPI
wine_glDrawArrays( GLenum mode
, GLint first
, GLsizei count
) {
534 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
535 glDrawArrays( mode
, first
, count
);
538 /***********************************************************************
539 * glDrawBuffer (OPENGL32.@)
541 void WINAPI
wine_glDrawBuffer( GLenum mode
) {
542 TRACE("(%d)\n", mode
);
543 glDrawBuffer( mode
);
546 /***********************************************************************
547 * glDrawElements (OPENGL32.@)
549 void WINAPI
wine_glDrawElements( GLenum mode
, GLsizei count
, GLenum type
, GLvoid
* indices
) {
550 TRACE("(%d, %d, %d, %p)\n", mode
, count
, type
, indices
);
551 glDrawElements( mode
, count
, type
, indices
);
554 /***********************************************************************
555 * glDrawPixels (OPENGL32.@)
557 void WINAPI
wine_glDrawPixels( GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
558 TRACE("(%d, %d, %d, %d, %p)\n", width
, height
, format
, type
, pixels
);
559 glDrawPixels( width
, height
, format
, type
, pixels
);
562 /***********************************************************************
563 * glEdgeFlag (OPENGL32.@)
565 void WINAPI
wine_glEdgeFlag( GLboolean flag
) {
566 TRACE("(%d)\n", flag
);
570 /***********************************************************************
571 * glEdgeFlagPointer (OPENGL32.@)
573 void WINAPI
wine_glEdgeFlagPointer( GLsizei stride
, GLvoid
* pointer
) {
574 TRACE("(%d, %p)\n", stride
, pointer
);
575 glEdgeFlagPointer( stride
, pointer
);
578 /***********************************************************************
579 * glEdgeFlagv (OPENGL32.@)
581 void WINAPI
wine_glEdgeFlagv( GLboolean
* flag
) {
582 TRACE("(%p)\n", flag
);
586 /***********************************************************************
587 * glEnable (OPENGL32.@)
589 void WINAPI
wine_glEnable( GLenum cap
) {
590 TRACE("(%d)\n", cap
);
594 /***********************************************************************
595 * glEnableClientState (OPENGL32.@)
597 void WINAPI
wine_glEnableClientState( GLenum array
) {
598 TRACE("(%d)\n", array
);
599 glEnableClientState( array
);
602 /***********************************************************************
605 void WINAPI
wine_glEnd( void ) {
610 /***********************************************************************
611 * glEndList (OPENGL32.@)
613 void WINAPI
wine_glEndList( void ) {
618 /***********************************************************************
619 * glEvalCoord1d (OPENGL32.@)
621 void WINAPI
wine_glEvalCoord1d( GLdouble u
) {
626 /***********************************************************************
627 * glEvalCoord1dv (OPENGL32.@)
629 void WINAPI
wine_glEvalCoord1dv( GLdouble
* u
) {
634 /***********************************************************************
635 * glEvalCoord1f (OPENGL32.@)
637 void WINAPI
wine_glEvalCoord1f( GLfloat u
) {
642 /***********************************************************************
643 * glEvalCoord1fv (OPENGL32.@)
645 void WINAPI
wine_glEvalCoord1fv( GLfloat
* u
) {
650 /***********************************************************************
651 * glEvalCoord2d (OPENGL32.@)
653 void WINAPI
wine_glEvalCoord2d( GLdouble u
, GLdouble v
) {
654 TRACE("(%f, %f)\n", u
, v
);
655 glEvalCoord2d( u
, v
);
658 /***********************************************************************
659 * glEvalCoord2dv (OPENGL32.@)
661 void WINAPI
wine_glEvalCoord2dv( GLdouble
* u
) {
666 /***********************************************************************
667 * glEvalCoord2f (OPENGL32.@)
669 void WINAPI
wine_glEvalCoord2f( GLfloat u
, GLfloat v
) {
670 TRACE("(%f, %f)\n", u
, v
);
671 glEvalCoord2f( u
, v
);
674 /***********************************************************************
675 * glEvalCoord2fv (OPENGL32.@)
677 void WINAPI
wine_glEvalCoord2fv( GLfloat
* u
) {
682 /***********************************************************************
683 * glEvalMesh1 (OPENGL32.@)
685 void WINAPI
wine_glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
) {
686 TRACE("(%d, %d, %d)\n", mode
, i1
, i2
);
687 glEvalMesh1( mode
, i1
, i2
);
690 /***********************************************************************
691 * glEvalMesh2 (OPENGL32.@)
693 void WINAPI
wine_glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
) {
694 TRACE("(%d, %d, %d, %d, %d)\n", mode
, i1
, i2
, j1
, j2
);
695 glEvalMesh2( mode
, i1
, i2
, j1
, j2
);
698 /***********************************************************************
699 * glEvalPoint1 (OPENGL32.@)
701 void WINAPI
wine_glEvalPoint1( GLint i
) {
706 /***********************************************************************
707 * glEvalPoint2 (OPENGL32.@)
709 void WINAPI
wine_glEvalPoint2( GLint i
, GLint j
) {
710 TRACE("(%d, %d)\n", i
, j
);
711 glEvalPoint2( i
, j
);
714 /***********************************************************************
715 * glFeedbackBuffer (OPENGL32.@)
717 void WINAPI
wine_glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
* buffer
) {
718 TRACE("(%d, %d, %p)\n", size
, type
, buffer
);
719 glFeedbackBuffer( size
, type
, buffer
);
722 /***********************************************************************
723 * glFogf (OPENGL32.@)
725 void WINAPI
wine_glFogf( GLenum pname
, GLfloat param
) {
726 TRACE("(%d, %f)\n", pname
, param
);
727 glFogf( pname
, param
);
730 /***********************************************************************
731 * glFogfv (OPENGL32.@)
733 void WINAPI
wine_glFogfv( GLenum pname
, GLfloat
* params
) {
734 TRACE("(%d, %p)\n", pname
, params
);
735 glFogfv( pname
, params
);
738 /***********************************************************************
739 * glFogi (OPENGL32.@)
741 void WINAPI
wine_glFogi( GLenum pname
, GLint param
) {
742 TRACE("(%d, %d)\n", pname
, param
);
743 glFogi( pname
, param
);
746 /***********************************************************************
747 * glFogiv (OPENGL32.@)
749 void WINAPI
wine_glFogiv( GLenum pname
, GLint
* params
) {
750 TRACE("(%d, %p)\n", pname
, params
);
751 glFogiv( pname
, params
);
754 /***********************************************************************
755 * glFrontFace (OPENGL32.@)
757 void WINAPI
wine_glFrontFace( GLenum mode
) {
758 TRACE("(%d)\n", mode
);
762 /***********************************************************************
763 * glFrustum (OPENGL32.@)
765 void WINAPI
wine_glFrustum( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
766 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
767 glFrustum( left
, right
, bottom
, top
, zNear
, zFar
);
770 /***********************************************************************
771 * glGenLists (OPENGL32.@)
773 GLuint WINAPI
wine_glGenLists( GLsizei range
) {
774 TRACE("(%d)\n", range
);
775 return glGenLists( range
);
778 /***********************************************************************
779 * glGenTextures (OPENGL32.@)
781 void WINAPI
wine_glGenTextures( GLsizei n
, GLuint
* textures
) {
782 TRACE("(%d, %p)\n", n
, textures
);
783 glGenTextures( n
, textures
);
786 /***********************************************************************
787 * glGetBooleanv (OPENGL32.@)
789 void WINAPI
wine_glGetBooleanv( GLenum pname
, GLboolean
* params
) {
790 TRACE("(%d, %p)\n", pname
, params
);
791 glGetBooleanv( pname
, params
);
794 /***********************************************************************
795 * glGetClipPlane (OPENGL32.@)
797 void WINAPI
wine_glGetClipPlane( GLenum plane
, GLdouble
* equation
) {
798 TRACE("(%d, %p)\n", plane
, equation
);
799 glGetClipPlane( plane
, equation
);
802 /***********************************************************************
803 * glGetDoublev (OPENGL32.@)
805 void WINAPI
wine_glGetDoublev( GLenum pname
, GLdouble
* params
) {
806 TRACE("(%d, %p)\n", pname
, params
);
807 glGetDoublev( pname
, params
);
810 /***********************************************************************
811 * glGetError (OPENGL32.@)
813 GLenum WINAPI
wine_glGetError( void ) {
815 return glGetError( );
818 /***********************************************************************
819 * glGetFloatv (OPENGL32.@)
821 void WINAPI
wine_glGetFloatv( GLenum pname
, GLfloat
* params
) {
822 TRACE("(%d, %p)\n", pname
, params
);
823 glGetFloatv( pname
, params
);
826 /***********************************************************************
827 * glGetLightfv (OPENGL32.@)
829 void WINAPI
wine_glGetLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
830 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
831 glGetLightfv( light
, pname
, params
);
834 /***********************************************************************
835 * glGetLightiv (OPENGL32.@)
837 void WINAPI
wine_glGetLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
838 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
839 glGetLightiv( light
, pname
, params
);
842 /***********************************************************************
843 * glGetMapdv (OPENGL32.@)
845 void WINAPI
wine_glGetMapdv( GLenum target
, GLenum query
, GLdouble
* v
) {
846 TRACE("(%d, %d, %p)\n", target
, query
, v
);
847 glGetMapdv( target
, query
, v
);
850 /***********************************************************************
851 * glGetMapfv (OPENGL32.@)
853 void WINAPI
wine_glGetMapfv( GLenum target
, GLenum query
, GLfloat
* v
) {
854 TRACE("(%d, %d, %p)\n", target
, query
, v
);
855 glGetMapfv( target
, query
, v
);
858 /***********************************************************************
859 * glGetMapiv (OPENGL32.@)
861 void WINAPI
wine_glGetMapiv( GLenum target
, GLenum query
, GLint
* v
) {
862 TRACE("(%d, %d, %p)\n", target
, query
, v
);
863 glGetMapiv( target
, query
, v
);
866 /***********************************************************************
867 * glGetMaterialfv (OPENGL32.@)
869 void WINAPI
wine_glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
870 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
871 glGetMaterialfv( face
, pname
, params
);
874 /***********************************************************************
875 * glGetMaterialiv (OPENGL32.@)
877 void WINAPI
wine_glGetMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
878 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
879 glGetMaterialiv( face
, pname
, params
);
882 /***********************************************************************
883 * glGetPixelMapfv (OPENGL32.@)
885 void WINAPI
wine_glGetPixelMapfv( GLenum map
, GLfloat
* values
) {
886 TRACE("(%d, %p)\n", map
, values
);
887 glGetPixelMapfv( map
, values
);
890 /***********************************************************************
891 * glGetPixelMapuiv (OPENGL32.@)
893 void WINAPI
wine_glGetPixelMapuiv( GLenum map
, GLuint
* values
) {
894 TRACE("(%d, %p)\n", map
, values
);
895 glGetPixelMapuiv( map
, values
);
898 /***********************************************************************
899 * glGetPixelMapusv (OPENGL32.@)
901 void WINAPI
wine_glGetPixelMapusv( GLenum map
, GLushort
* values
) {
902 TRACE("(%d, %p)\n", map
, values
);
903 glGetPixelMapusv( map
, values
);
906 /***********************************************************************
907 * glGetPointerv (OPENGL32.@)
909 void WINAPI
wine_glGetPointerv( GLenum pname
, GLvoid
** params
) {
910 TRACE("(%d, %p)\n", pname
, params
);
911 glGetPointerv( pname
, params
);
914 /***********************************************************************
915 * glGetPolygonStipple (OPENGL32.@)
917 void WINAPI
wine_glGetPolygonStipple( GLubyte
* mask
) {
918 TRACE("(%p)\n", mask
);
919 glGetPolygonStipple( mask
);
922 /***********************************************************************
923 * glGetTexEnvfv (OPENGL32.@)
925 void WINAPI
wine_glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
926 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
927 glGetTexEnvfv( target
, pname
, params
);
930 /***********************************************************************
931 * glGetTexEnviv (OPENGL32.@)
933 void WINAPI
wine_glGetTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
934 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
935 glGetTexEnviv( target
, pname
, params
);
938 /***********************************************************************
939 * glGetTexGendv (OPENGL32.@)
941 void WINAPI
wine_glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
942 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
943 glGetTexGendv( coord
, pname
, params
);
946 /***********************************************************************
947 * glGetTexGenfv (OPENGL32.@)
949 void WINAPI
wine_glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
950 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
951 glGetTexGenfv( coord
, pname
, params
);
954 /***********************************************************************
955 * glGetTexGeniv (OPENGL32.@)
957 void WINAPI
wine_glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
958 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
959 glGetTexGeniv( coord
, pname
, params
);
962 /***********************************************************************
963 * glGetTexImage (OPENGL32.@)
965 void WINAPI
wine_glGetTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
966 TRACE("(%d, %d, %d, %d, %p)\n", target
, level
, format
, type
, pixels
);
967 glGetTexImage( target
, level
, format
, type
, pixels
);
970 /***********************************************************************
971 * glGetTexLevelParameterfv (OPENGL32.@)
973 void WINAPI
wine_glGetTexLevelParameterfv( GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
974 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
975 glGetTexLevelParameterfv( target
, level
, pname
, params
);
978 /***********************************************************************
979 * glGetTexLevelParameteriv (OPENGL32.@)
981 void WINAPI
wine_glGetTexLevelParameteriv( GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
982 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
983 glGetTexLevelParameteriv( target
, level
, pname
, params
);
986 /***********************************************************************
987 * glGetTexParameterfv (OPENGL32.@)
989 void WINAPI
wine_glGetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
990 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
991 glGetTexParameterfv( target
, pname
, params
);
994 /***********************************************************************
995 * glGetTexParameteriv (OPENGL32.@)
997 void WINAPI
wine_glGetTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
998 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
999 glGetTexParameteriv( target
, pname
, params
);
1002 /***********************************************************************
1003 * glHint (OPENGL32.@)
1005 void WINAPI
wine_glHint( GLenum target
, GLenum mode
) {
1006 TRACE("(%d, %d)\n", target
, mode
);
1007 glHint( target
, mode
);
1010 /***********************************************************************
1011 * glIndexMask (OPENGL32.@)
1013 void WINAPI
wine_glIndexMask( GLuint mask
) {
1014 TRACE("(%d)\n", mask
);
1015 glIndexMask( mask
);
1018 /***********************************************************************
1019 * glIndexPointer (OPENGL32.@)
1021 void WINAPI
wine_glIndexPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
1022 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
1023 glIndexPointer( type
, stride
, pointer
);
1026 /***********************************************************************
1027 * glIndexd (OPENGL32.@)
1029 void WINAPI
wine_glIndexd( GLdouble c
) {
1030 TRACE("(%f)\n", c
);
1034 /***********************************************************************
1035 * glIndexdv (OPENGL32.@)
1037 void WINAPI
wine_glIndexdv( GLdouble
* c
) {
1038 TRACE("(%p)\n", c
);
1042 /***********************************************************************
1043 * glIndexf (OPENGL32.@)
1045 void WINAPI
wine_glIndexf( GLfloat c
) {
1046 TRACE("(%f)\n", c
);
1050 /***********************************************************************
1051 * glIndexfv (OPENGL32.@)
1053 void WINAPI
wine_glIndexfv( GLfloat
* c
) {
1054 TRACE("(%p)\n", c
);
1058 /***********************************************************************
1059 * glIndexi (OPENGL32.@)
1061 void WINAPI
wine_glIndexi( GLint c
) {
1062 TRACE("(%d)\n", c
);
1066 /***********************************************************************
1067 * glIndexiv (OPENGL32.@)
1069 void WINAPI
wine_glIndexiv( GLint
* c
) {
1070 TRACE("(%p)\n", c
);
1074 /***********************************************************************
1075 * glIndexs (OPENGL32.@)
1077 void WINAPI
wine_glIndexs( GLshort c
) {
1078 TRACE("(%d)\n", c
);
1082 /***********************************************************************
1083 * glIndexsv (OPENGL32.@)
1085 void WINAPI
wine_glIndexsv( GLshort
* c
) {
1086 TRACE("(%p)\n", c
);
1090 /***********************************************************************
1091 * glIndexub (OPENGL32.@)
1093 void WINAPI
wine_glIndexub( GLubyte c
) {
1094 TRACE("(%d)\n", c
);
1098 /***********************************************************************
1099 * glIndexubv (OPENGL32.@)
1101 void WINAPI
wine_glIndexubv( GLubyte
* c
) {
1102 TRACE("(%p)\n", c
);
1106 /***********************************************************************
1107 * glInitNames (OPENGL32.@)
1109 void WINAPI
wine_glInitNames( void ) {
1114 /***********************************************************************
1115 * glInterleavedArrays (OPENGL32.@)
1117 void WINAPI
wine_glInterleavedArrays( GLenum format
, GLsizei stride
, GLvoid
* pointer
) {
1118 TRACE("(%d, %d, %p)\n", format
, stride
, pointer
);
1119 glInterleavedArrays( format
, stride
, pointer
);
1122 /***********************************************************************
1123 * glIsEnabled (OPENGL32.@)
1125 GLboolean WINAPI
wine_glIsEnabled( GLenum cap
) {
1126 TRACE("(%d)\n", cap
);
1127 return glIsEnabled( cap
);
1130 /***********************************************************************
1131 * glIsList (OPENGL32.@)
1133 GLboolean WINAPI
wine_glIsList( GLuint list
) {
1134 TRACE("(%d)\n", list
);
1135 return glIsList( list
);
1138 /***********************************************************************
1139 * glIsTexture (OPENGL32.@)
1141 GLboolean WINAPI
wine_glIsTexture( GLuint texture
) {
1142 TRACE("(%d)\n", texture
);
1143 return glIsTexture( texture
);
1146 /***********************************************************************
1147 * glLightModelf (OPENGL32.@)
1149 void WINAPI
wine_glLightModelf( GLenum pname
, GLfloat param
) {
1150 TRACE("(%d, %f)\n", pname
, param
);
1151 glLightModelf( pname
, param
);
1154 /***********************************************************************
1155 * glLightModelfv (OPENGL32.@)
1157 void WINAPI
wine_glLightModelfv( GLenum pname
, GLfloat
* params
) {
1158 TRACE("(%d, %p)\n", pname
, params
);
1159 glLightModelfv( pname
, params
);
1162 /***********************************************************************
1163 * glLightModeli (OPENGL32.@)
1165 void WINAPI
wine_glLightModeli( GLenum pname
, GLint param
) {
1166 TRACE("(%d, %d)\n", pname
, param
);
1167 glLightModeli( pname
, param
);
1170 /***********************************************************************
1171 * glLightModeliv (OPENGL32.@)
1173 void WINAPI
wine_glLightModeliv( GLenum pname
, GLint
* params
) {
1174 TRACE("(%d, %p)\n", pname
, params
);
1175 glLightModeliv( pname
, params
);
1178 /***********************************************************************
1179 * glLightf (OPENGL32.@)
1181 void WINAPI
wine_glLightf( GLenum light
, GLenum pname
, GLfloat param
) {
1182 TRACE("(%d, %d, %f)\n", light
, pname
, param
);
1183 glLightf( light
, pname
, param
);
1186 /***********************************************************************
1187 * glLightfv (OPENGL32.@)
1189 void WINAPI
wine_glLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
1190 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1191 glLightfv( light
, pname
, params
);
1194 /***********************************************************************
1195 * glLighti (OPENGL32.@)
1197 void WINAPI
wine_glLighti( GLenum light
, GLenum pname
, GLint param
) {
1198 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
1199 glLighti( light
, pname
, param
);
1202 /***********************************************************************
1203 * glLightiv (OPENGL32.@)
1205 void WINAPI
wine_glLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
1206 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1207 glLightiv( light
, pname
, params
);
1210 /***********************************************************************
1211 * glLineStipple (OPENGL32.@)
1213 void WINAPI
wine_glLineStipple( GLint factor
, GLushort pattern
) {
1214 TRACE("(%d, %d)\n", factor
, pattern
);
1215 glLineStipple( factor
, pattern
);
1218 /***********************************************************************
1219 * glLineWidth (OPENGL32.@)
1221 void WINAPI
wine_glLineWidth( GLfloat width
) {
1222 TRACE("(%f)\n", width
);
1223 glLineWidth( width
);
1226 /***********************************************************************
1227 * glListBase (OPENGL32.@)
1229 void WINAPI
wine_glListBase( GLuint base
) {
1230 TRACE("(%d)\n", base
);
1234 /***********************************************************************
1235 * glLoadIdentity (OPENGL32.@)
1237 void WINAPI
wine_glLoadIdentity( void ) {
1242 /***********************************************************************
1243 * glLoadMatrixd (OPENGL32.@)
1245 void WINAPI
wine_glLoadMatrixd( GLdouble
* m
) {
1246 TRACE("(%p)\n", m
);
1250 /***********************************************************************
1251 * glLoadMatrixf (OPENGL32.@)
1253 void WINAPI
wine_glLoadMatrixf( GLfloat
* m
) {
1254 TRACE("(%p)\n", m
);
1258 /***********************************************************************
1259 * glLoadName (OPENGL32.@)
1261 void WINAPI
wine_glLoadName( GLuint name
) {
1262 TRACE("(%d)\n", name
);
1266 /***********************************************************************
1267 * glLogicOp (OPENGL32.@)
1269 void WINAPI
wine_glLogicOp( GLenum opcode
) {
1270 TRACE("(%d)\n", opcode
);
1271 glLogicOp( opcode
);
1274 /***********************************************************************
1275 * glMap1d (OPENGL32.@)
1277 void WINAPI
wine_glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, GLdouble
* points
) {
1278 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1279 glMap1d( target
, u1
, u2
, stride
, order
, points
);
1282 /***********************************************************************
1283 * glMap1f (OPENGL32.@)
1285 void WINAPI
wine_glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, GLfloat
* points
) {
1286 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1287 glMap1f( target
, u1
, u2
, stride
, order
, points
);
1290 /***********************************************************************
1291 * glMap2d (OPENGL32.@)
1293 void WINAPI
wine_glMap2d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, GLdouble
* points
) {
1294 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1295 glMap2d( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1298 /***********************************************************************
1299 * glMap2f (OPENGL32.@)
1301 void WINAPI
wine_glMap2f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, GLfloat
* points
) {
1302 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1303 glMap2f( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1306 /***********************************************************************
1307 * glMapGrid1d (OPENGL32.@)
1309 void WINAPI
wine_glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
) {
1310 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
1311 glMapGrid1d( un
, u1
, u2
);
1314 /***********************************************************************
1315 * glMapGrid1f (OPENGL32.@)
1317 void WINAPI
wine_glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
) {
1318 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
1319 glMapGrid1f( un
, u1
, u2
);
1322 /***********************************************************************
1323 * glMapGrid2d (OPENGL32.@)
1325 void WINAPI
wine_glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
) {
1326 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
1327 glMapGrid2d( un
, u1
, u2
, vn
, v1
, v2
);
1330 /***********************************************************************
1331 * glMapGrid2f (OPENGL32.@)
1333 void WINAPI
wine_glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
) {
1334 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
1335 glMapGrid2f( un
, u1
, u2
, vn
, v1
, v2
);
1338 /***********************************************************************
1339 * glMaterialf (OPENGL32.@)
1341 void WINAPI
wine_glMaterialf( GLenum face
, GLenum pname
, GLfloat param
) {
1342 TRACE("(%d, %d, %f)\n", face
, pname
, param
);
1343 glMaterialf( face
, pname
, param
);
1346 /***********************************************************************
1347 * glMaterialfv (OPENGL32.@)
1349 void WINAPI
wine_glMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
1350 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1351 glMaterialfv( face
, pname
, params
);
1354 /***********************************************************************
1355 * glMateriali (OPENGL32.@)
1357 void WINAPI
wine_glMateriali( GLenum face
, GLenum pname
, GLint param
) {
1358 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
1359 glMateriali( face
, pname
, param
);
1362 /***********************************************************************
1363 * glMaterialiv (OPENGL32.@)
1365 void WINAPI
wine_glMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
1366 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1367 glMaterialiv( face
, pname
, params
);
1370 /***********************************************************************
1371 * glMatrixMode (OPENGL32.@)
1373 void WINAPI
wine_glMatrixMode( GLenum mode
) {
1374 TRACE("(%d)\n", mode
);
1375 glMatrixMode( mode
);
1378 /***********************************************************************
1379 * glMultMatrixd (OPENGL32.@)
1381 void WINAPI
wine_glMultMatrixd( GLdouble
* m
) {
1382 TRACE("(%p)\n", m
);
1386 /***********************************************************************
1387 * glMultMatrixf (OPENGL32.@)
1389 void WINAPI
wine_glMultMatrixf( GLfloat
* m
) {
1390 TRACE("(%p)\n", m
);
1394 /***********************************************************************
1395 * glNewList (OPENGL32.@)
1397 void WINAPI
wine_glNewList( GLuint list
, GLenum mode
) {
1398 TRACE("(%d, %d)\n", list
, mode
);
1399 glNewList( list
, mode
);
1402 /***********************************************************************
1403 * glNormal3b (OPENGL32.@)
1405 void WINAPI
wine_glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
) {
1406 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1407 glNormal3b( nx
, ny
, nz
);
1410 /***********************************************************************
1411 * glNormal3bv (OPENGL32.@)
1413 void WINAPI
wine_glNormal3bv( GLbyte
* v
) {
1414 TRACE("(%p)\n", v
);
1418 /***********************************************************************
1419 * glNormal3d (OPENGL32.@)
1421 void WINAPI
wine_glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
) {
1422 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
1423 glNormal3d( nx
, ny
, nz
);
1426 /***********************************************************************
1427 * glNormal3dv (OPENGL32.@)
1429 void WINAPI
wine_glNormal3dv( GLdouble
* v
) {
1430 TRACE("(%p)\n", v
);
1434 /***********************************************************************
1435 * glNormal3f (OPENGL32.@)
1437 void WINAPI
wine_glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
) {
1438 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
1439 glNormal3f( nx
, ny
, nz
);
1442 /***********************************************************************
1443 * glNormal3fv (OPENGL32.@)
1445 void WINAPI
wine_glNormal3fv( GLfloat
* v
) {
1446 TRACE("(%p)\n", v
);
1450 /***********************************************************************
1451 * glNormal3i (OPENGL32.@)
1453 void WINAPI
wine_glNormal3i( GLint nx
, GLint ny
, GLint nz
) {
1454 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1455 glNormal3i( nx
, ny
, nz
);
1458 /***********************************************************************
1459 * glNormal3iv (OPENGL32.@)
1461 void WINAPI
wine_glNormal3iv( GLint
* v
) {
1462 TRACE("(%p)\n", v
);
1466 /***********************************************************************
1467 * glNormal3s (OPENGL32.@)
1469 void WINAPI
wine_glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
) {
1470 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1471 glNormal3s( nx
, ny
, nz
);
1474 /***********************************************************************
1475 * glNormal3sv (OPENGL32.@)
1477 void WINAPI
wine_glNormal3sv( GLshort
* v
) {
1478 TRACE("(%p)\n", v
);
1482 /***********************************************************************
1483 * glNormalPointer (OPENGL32.@)
1485 void WINAPI
wine_glNormalPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
1486 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
1487 glNormalPointer( type
, stride
, pointer
);
1490 /***********************************************************************
1491 * glOrtho (OPENGL32.@)
1493 void WINAPI
wine_glOrtho( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
1494 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
1495 glOrtho( left
, right
, bottom
, top
, zNear
, zFar
);
1498 /***********************************************************************
1499 * glPassThrough (OPENGL32.@)
1501 void WINAPI
wine_glPassThrough( GLfloat token
) {
1502 TRACE("(%f)\n", token
);
1503 glPassThrough( token
);
1506 /***********************************************************************
1507 * glPixelMapfv (OPENGL32.@)
1509 void WINAPI
wine_glPixelMapfv( GLenum map
, GLint mapsize
, GLfloat
* values
) {
1510 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1511 glPixelMapfv( map
, mapsize
, values
);
1514 /***********************************************************************
1515 * glPixelMapuiv (OPENGL32.@)
1517 void WINAPI
wine_glPixelMapuiv( GLenum map
, GLint mapsize
, GLuint
* values
) {
1518 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1519 glPixelMapuiv( map
, mapsize
, values
);
1522 /***********************************************************************
1523 * glPixelMapusv (OPENGL32.@)
1525 void WINAPI
wine_glPixelMapusv( GLenum map
, GLint mapsize
, GLushort
* values
) {
1526 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1527 glPixelMapusv( map
, mapsize
, values
);
1530 /***********************************************************************
1531 * glPixelStoref (OPENGL32.@)
1533 void WINAPI
wine_glPixelStoref( GLenum pname
, GLfloat param
) {
1534 TRACE("(%d, %f)\n", pname
, param
);
1535 glPixelStoref( pname
, param
);
1538 /***********************************************************************
1539 * glPixelStorei (OPENGL32.@)
1541 void WINAPI
wine_glPixelStorei( GLenum pname
, GLint param
) {
1542 TRACE("(%d, %d)\n", pname
, param
);
1543 glPixelStorei( pname
, param
);
1546 /***********************************************************************
1547 * glPixelTransferf (OPENGL32.@)
1549 void WINAPI
wine_glPixelTransferf( GLenum pname
, GLfloat param
) {
1550 TRACE("(%d, %f)\n", pname
, param
);
1551 glPixelTransferf( pname
, param
);
1554 /***********************************************************************
1555 * glPixelTransferi (OPENGL32.@)
1557 void WINAPI
wine_glPixelTransferi( GLenum pname
, GLint param
) {
1558 TRACE("(%d, %d)\n", pname
, param
);
1559 glPixelTransferi( pname
, param
);
1562 /***********************************************************************
1563 * glPixelZoom (OPENGL32.@)
1565 void WINAPI
wine_glPixelZoom( GLfloat xfactor
, GLfloat yfactor
) {
1566 TRACE("(%f, %f)\n", xfactor
, yfactor
);
1567 glPixelZoom( xfactor
, yfactor
);
1570 /***********************************************************************
1571 * glPointSize (OPENGL32.@)
1573 void WINAPI
wine_glPointSize( GLfloat size
) {
1574 TRACE("(%f)\n", size
);
1575 glPointSize( size
);
1578 /***********************************************************************
1579 * glPolygonMode (OPENGL32.@)
1581 void WINAPI
wine_glPolygonMode( GLenum face
, GLenum mode
) {
1582 TRACE("(%d, %d)\n", face
, mode
);
1583 glPolygonMode( face
, mode
);
1586 /***********************************************************************
1587 * glPolygonOffset (OPENGL32.@)
1589 void WINAPI
wine_glPolygonOffset( GLfloat factor
, GLfloat units
) {
1590 TRACE("(%f, %f)\n", factor
, units
);
1591 glPolygonOffset( factor
, units
);
1594 /***********************************************************************
1595 * glPolygonStipple (OPENGL32.@)
1597 void WINAPI
wine_glPolygonStipple( GLubyte
* mask
) {
1598 TRACE("(%p)\n", mask
);
1599 glPolygonStipple( mask
);
1602 /***********************************************************************
1603 * glPopAttrib (OPENGL32.@)
1605 void WINAPI
wine_glPopAttrib( void ) {
1610 /***********************************************************************
1611 * glPopClientAttrib (OPENGL32.@)
1613 void WINAPI
wine_glPopClientAttrib( void ) {
1615 glPopClientAttrib( );
1618 /***********************************************************************
1619 * glPopMatrix (OPENGL32.@)
1621 void WINAPI
wine_glPopMatrix( void ) {
1626 /***********************************************************************
1627 * glPopName (OPENGL32.@)
1629 void WINAPI
wine_glPopName( void ) {
1634 /***********************************************************************
1635 * glPrioritizeTextures (OPENGL32.@)
1637 void WINAPI
wine_glPrioritizeTextures( GLsizei n
, GLuint
* textures
, GLfloat
* priorities
) {
1638 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
1639 glPrioritizeTextures( n
, textures
, priorities
);
1642 /***********************************************************************
1643 * glPushAttrib (OPENGL32.@)
1645 void WINAPI
wine_glPushAttrib( GLbitfield mask
) {
1646 TRACE("(%d)\n", mask
);
1647 glPushAttrib( mask
);
1650 /***********************************************************************
1651 * glPushClientAttrib (OPENGL32.@)
1653 void WINAPI
wine_glPushClientAttrib( GLbitfield mask
) {
1654 TRACE("(%d)\n", mask
);
1655 glPushClientAttrib( mask
);
1658 /***********************************************************************
1659 * glPushMatrix (OPENGL32.@)
1661 void WINAPI
wine_glPushMatrix( void ) {
1666 /***********************************************************************
1667 * glPushName (OPENGL32.@)
1669 void WINAPI
wine_glPushName( GLuint name
) {
1670 TRACE("(%d)\n", name
);
1674 /***********************************************************************
1675 * glRasterPos2d (OPENGL32.@)
1677 void WINAPI
wine_glRasterPos2d( GLdouble x
, GLdouble y
) {
1678 TRACE("(%f, %f)\n", x
, y
);
1679 glRasterPos2d( x
, y
);
1682 /***********************************************************************
1683 * glRasterPos2dv (OPENGL32.@)
1685 void WINAPI
wine_glRasterPos2dv( GLdouble
* v
) {
1686 TRACE("(%p)\n", v
);
1687 glRasterPos2dv( v
);
1690 /***********************************************************************
1691 * glRasterPos2f (OPENGL32.@)
1693 void WINAPI
wine_glRasterPos2f( GLfloat x
, GLfloat y
) {
1694 TRACE("(%f, %f)\n", x
, y
);
1695 glRasterPos2f( x
, y
);
1698 /***********************************************************************
1699 * glRasterPos2fv (OPENGL32.@)
1701 void WINAPI
wine_glRasterPos2fv( GLfloat
* v
) {
1702 TRACE("(%p)\n", v
);
1703 glRasterPos2fv( v
);
1706 /***********************************************************************
1707 * glRasterPos2i (OPENGL32.@)
1709 void WINAPI
wine_glRasterPos2i( GLint x
, GLint y
) {
1710 TRACE("(%d, %d)\n", x
, y
);
1711 glRasterPos2i( x
, y
);
1714 /***********************************************************************
1715 * glRasterPos2iv (OPENGL32.@)
1717 void WINAPI
wine_glRasterPos2iv( GLint
* v
) {
1718 TRACE("(%p)\n", v
);
1719 glRasterPos2iv( v
);
1722 /***********************************************************************
1723 * glRasterPos2s (OPENGL32.@)
1725 void WINAPI
wine_glRasterPos2s( GLshort x
, GLshort y
) {
1726 TRACE("(%d, %d)\n", x
, y
);
1727 glRasterPos2s( x
, y
);
1730 /***********************************************************************
1731 * glRasterPos2sv (OPENGL32.@)
1733 void WINAPI
wine_glRasterPos2sv( GLshort
* v
) {
1734 TRACE("(%p)\n", v
);
1735 glRasterPos2sv( v
);
1738 /***********************************************************************
1739 * glRasterPos3d (OPENGL32.@)
1741 void WINAPI
wine_glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
) {
1742 TRACE("(%f, %f, %f)\n", x
, y
, z
);
1743 glRasterPos3d( x
, y
, z
);
1746 /***********************************************************************
1747 * glRasterPos3dv (OPENGL32.@)
1749 void WINAPI
wine_glRasterPos3dv( GLdouble
* v
) {
1750 TRACE("(%p)\n", v
);
1751 glRasterPos3dv( v
);
1754 /***********************************************************************
1755 * glRasterPos3f (OPENGL32.@)
1757 void WINAPI
wine_glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
) {
1758 TRACE("(%f, %f, %f)\n", x
, y
, z
);
1759 glRasterPos3f( x
, y
, z
);
1762 /***********************************************************************
1763 * glRasterPos3fv (OPENGL32.@)
1765 void WINAPI
wine_glRasterPos3fv( GLfloat
* v
) {
1766 TRACE("(%p)\n", v
);
1767 glRasterPos3fv( v
);
1770 /***********************************************************************
1771 * glRasterPos3i (OPENGL32.@)
1773 void WINAPI
wine_glRasterPos3i( GLint x
, GLint y
, GLint z
) {
1774 TRACE("(%d, %d, %d)\n", x
, y
, z
);
1775 glRasterPos3i( x
, y
, z
);
1778 /***********************************************************************
1779 * glRasterPos3iv (OPENGL32.@)
1781 void WINAPI
wine_glRasterPos3iv( GLint
* v
) {
1782 TRACE("(%p)\n", v
);
1783 glRasterPos3iv( v
);
1786 /***********************************************************************
1787 * glRasterPos3s (OPENGL32.@)
1789 void WINAPI
wine_glRasterPos3s( GLshort x
, GLshort y
, GLshort z
) {
1790 TRACE("(%d, %d, %d)\n", x
, y
, z
);
1791 glRasterPos3s( x
, y
, z
);
1794 /***********************************************************************
1795 * glRasterPos3sv (OPENGL32.@)
1797 void WINAPI
wine_glRasterPos3sv( GLshort
* v
) {
1798 TRACE("(%p)\n", v
);
1799 glRasterPos3sv( v
);
1802 /***********************************************************************
1803 * glRasterPos4d (OPENGL32.@)
1805 void WINAPI
wine_glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
1806 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
1807 glRasterPos4d( x
, y
, z
, w
);
1810 /***********************************************************************
1811 * glRasterPos4dv (OPENGL32.@)
1813 void WINAPI
wine_glRasterPos4dv( GLdouble
* v
) {
1814 TRACE("(%p)\n", v
);
1815 glRasterPos4dv( v
);
1818 /***********************************************************************
1819 * glRasterPos4f (OPENGL32.@)
1821 void WINAPI
wine_glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
1822 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
1823 glRasterPos4f( x
, y
, z
, w
);
1826 /***********************************************************************
1827 * glRasterPos4fv (OPENGL32.@)
1829 void WINAPI
wine_glRasterPos4fv( GLfloat
* v
) {
1830 TRACE("(%p)\n", v
);
1831 glRasterPos4fv( v
);
1834 /***********************************************************************
1835 * glRasterPos4i (OPENGL32.@)
1837 void WINAPI
wine_glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
) {
1838 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
1839 glRasterPos4i( x
, y
, z
, w
);
1842 /***********************************************************************
1843 * glRasterPos4iv (OPENGL32.@)
1845 void WINAPI
wine_glRasterPos4iv( GLint
* v
) {
1846 TRACE("(%p)\n", v
);
1847 glRasterPos4iv( v
);
1850 /***********************************************************************
1851 * glRasterPos4s (OPENGL32.@)
1853 void WINAPI
wine_glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
1854 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
1855 glRasterPos4s( x
, y
, z
, w
);
1858 /***********************************************************************
1859 * glRasterPos4sv (OPENGL32.@)
1861 void WINAPI
wine_glRasterPos4sv( GLshort
* v
) {
1862 TRACE("(%p)\n", v
);
1863 glRasterPos4sv( v
);
1866 /***********************************************************************
1867 * glReadBuffer (OPENGL32.@)
1869 void WINAPI
wine_glReadBuffer( GLenum mode
) {
1870 TRACE("(%d)\n", mode
);
1871 glReadBuffer( mode
);
1874 /***********************************************************************
1875 * glReadPixels (OPENGL32.@)
1877 void WINAPI
wine_glReadPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
1878 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, pixels
);
1879 glReadPixels( x
, y
, width
, height
, format
, type
, pixels
);
1882 /***********************************************************************
1883 * glRectd (OPENGL32.@)
1885 void WINAPI
wine_glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
) {
1886 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
1887 glRectd( x1
, y1
, x2
, y2
);
1890 /***********************************************************************
1891 * glRectdv (OPENGL32.@)
1893 void WINAPI
wine_glRectdv( GLdouble
* v1
, GLdouble
* v2
) {
1894 TRACE("(%p, %p)\n", v1
, v2
);
1898 /***********************************************************************
1899 * glRectf (OPENGL32.@)
1901 void WINAPI
wine_glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
) {
1902 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
1903 glRectf( x1
, y1
, x2
, y2
);
1906 /***********************************************************************
1907 * glRectfv (OPENGL32.@)
1909 void WINAPI
wine_glRectfv( GLfloat
* v1
, GLfloat
* v2
) {
1910 TRACE("(%p, %p)\n", v1
, v2
);
1914 /***********************************************************************
1915 * glRecti (OPENGL32.@)
1917 void WINAPI
wine_glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
) {
1918 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
1919 glRecti( x1
, y1
, x2
, y2
);
1922 /***********************************************************************
1923 * glRectiv (OPENGL32.@)
1925 void WINAPI
wine_glRectiv( GLint
* v1
, GLint
* v2
) {
1926 TRACE("(%p, %p)\n", v1
, v2
);
1930 /***********************************************************************
1931 * glRects (OPENGL32.@)
1933 void WINAPI
wine_glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
) {
1934 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
1935 glRects( x1
, y1
, x2
, y2
);
1938 /***********************************************************************
1939 * glRectsv (OPENGL32.@)
1941 void WINAPI
wine_glRectsv( GLshort
* v1
, GLshort
* v2
) {
1942 TRACE("(%p, %p)\n", v1
, v2
);
1946 /***********************************************************************
1947 * glRenderMode (OPENGL32.@)
1949 GLint WINAPI
wine_glRenderMode( GLenum mode
) {
1950 TRACE("(%d)\n", mode
);
1951 return glRenderMode( mode
);
1954 /***********************************************************************
1955 * glRotated (OPENGL32.@)
1957 void WINAPI
wine_glRotated( GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
) {
1958 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
1959 glRotated( angle
, x
, y
, z
);
1962 /***********************************************************************
1963 * glRotatef (OPENGL32.@)
1965 void WINAPI
wine_glRotatef( GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
) {
1966 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
1967 glRotatef( angle
, x
, y
, z
);
1970 /***********************************************************************
1971 * glScaled (OPENGL32.@)
1973 void WINAPI
wine_glScaled( GLdouble x
, GLdouble y
, GLdouble z
) {
1974 TRACE("(%f, %f, %f)\n", x
, y
, z
);
1975 glScaled( x
, y
, z
);
1978 /***********************************************************************
1979 * glScalef (OPENGL32.@)
1981 void WINAPI
wine_glScalef( GLfloat x
, GLfloat y
, GLfloat z
) {
1982 TRACE("(%f, %f, %f)\n", x
, y
, z
);
1983 glScalef( x
, y
, z
);
1986 /***********************************************************************
1987 * glScissor (OPENGL32.@)
1989 void WINAPI
wine_glScissor( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
1990 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
1991 glScissor( x
, y
, width
, height
);
1994 /***********************************************************************
1995 * glSelectBuffer (OPENGL32.@)
1997 void WINAPI
wine_glSelectBuffer( GLsizei size
, GLuint
* buffer
) {
1998 TRACE("(%d, %p)\n", size
, buffer
);
1999 glSelectBuffer( size
, buffer
);
2002 /***********************************************************************
2003 * glShadeModel (OPENGL32.@)
2005 void WINAPI
wine_glShadeModel( GLenum mode
) {
2006 TRACE("(%d)\n", mode
);
2007 glShadeModel( mode
);
2010 /***********************************************************************
2011 * glStencilFunc (OPENGL32.@)
2013 void WINAPI
wine_glStencilFunc( GLenum func
, GLint ref
, GLuint mask
) {
2014 TRACE("(%d, %d, %d)\n", func
, ref
, mask
);
2015 glStencilFunc( func
, ref
, mask
);
2018 /***********************************************************************
2019 * glStencilMask (OPENGL32.@)
2021 void WINAPI
wine_glStencilMask( GLuint mask
) {
2022 TRACE("(%d)\n", mask
);
2023 glStencilMask( mask
);
2026 /***********************************************************************
2027 * glStencilOp (OPENGL32.@)
2029 void WINAPI
wine_glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
) {
2030 TRACE("(%d, %d, %d)\n", fail
, zfail
, zpass
);
2031 glStencilOp( fail
, zfail
, zpass
);
2034 /***********************************************************************
2035 * glTexCoord1d (OPENGL32.@)
2037 void WINAPI
wine_glTexCoord1d( GLdouble s
) {
2038 TRACE("(%f)\n", s
);
2042 /***********************************************************************
2043 * glTexCoord1dv (OPENGL32.@)
2045 void WINAPI
wine_glTexCoord1dv( GLdouble
* v
) {
2046 TRACE("(%p)\n", v
);
2050 /***********************************************************************
2051 * glTexCoord1f (OPENGL32.@)
2053 void WINAPI
wine_glTexCoord1f( GLfloat s
) {
2054 TRACE("(%f)\n", s
);
2058 /***********************************************************************
2059 * glTexCoord1fv (OPENGL32.@)
2061 void WINAPI
wine_glTexCoord1fv( GLfloat
* v
) {
2062 TRACE("(%p)\n", v
);
2066 /***********************************************************************
2067 * glTexCoord1i (OPENGL32.@)
2069 void WINAPI
wine_glTexCoord1i( GLint s
) {
2070 TRACE("(%d)\n", s
);
2074 /***********************************************************************
2075 * glTexCoord1iv (OPENGL32.@)
2077 void WINAPI
wine_glTexCoord1iv( GLint
* v
) {
2078 TRACE("(%p)\n", v
);
2082 /***********************************************************************
2083 * glTexCoord1s (OPENGL32.@)
2085 void WINAPI
wine_glTexCoord1s( GLshort s
) {
2086 TRACE("(%d)\n", s
);
2090 /***********************************************************************
2091 * glTexCoord1sv (OPENGL32.@)
2093 void WINAPI
wine_glTexCoord1sv( GLshort
* v
) {
2094 TRACE("(%p)\n", v
);
2098 /***********************************************************************
2099 * glTexCoord2d (OPENGL32.@)
2101 void WINAPI
wine_glTexCoord2d( GLdouble s
, GLdouble t
) {
2102 TRACE("(%f, %f)\n", s
, t
);
2103 glTexCoord2d( s
, t
);
2106 /***********************************************************************
2107 * glTexCoord2dv (OPENGL32.@)
2109 void WINAPI
wine_glTexCoord2dv( GLdouble
* v
) {
2110 TRACE("(%p)\n", v
);
2114 /***********************************************************************
2115 * glTexCoord2f (OPENGL32.@)
2117 void WINAPI
wine_glTexCoord2f( GLfloat s
, GLfloat t
) {
2118 TRACE("(%f, %f)\n", s
, t
);
2119 glTexCoord2f( s
, t
);
2122 /***********************************************************************
2123 * glTexCoord2fv (OPENGL32.@)
2125 void WINAPI
wine_glTexCoord2fv( GLfloat
* v
) {
2126 TRACE("(%p)\n", v
);
2130 /***********************************************************************
2131 * glTexCoord2i (OPENGL32.@)
2133 void WINAPI
wine_glTexCoord2i( GLint s
, GLint t
) {
2134 TRACE("(%d, %d)\n", s
, t
);
2135 glTexCoord2i( s
, t
);
2138 /***********************************************************************
2139 * glTexCoord2iv (OPENGL32.@)
2141 void WINAPI
wine_glTexCoord2iv( GLint
* v
) {
2142 TRACE("(%p)\n", v
);
2146 /***********************************************************************
2147 * glTexCoord2s (OPENGL32.@)
2149 void WINAPI
wine_glTexCoord2s( GLshort s
, GLshort t
) {
2150 TRACE("(%d, %d)\n", s
, t
);
2151 glTexCoord2s( s
, t
);
2154 /***********************************************************************
2155 * glTexCoord2sv (OPENGL32.@)
2157 void WINAPI
wine_glTexCoord2sv( GLshort
* v
) {
2158 TRACE("(%p)\n", v
);
2162 /***********************************************************************
2163 * glTexCoord3d (OPENGL32.@)
2165 void WINAPI
wine_glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
) {
2166 TRACE("(%f, %f, %f)\n", s
, t
, r
);
2167 glTexCoord3d( s
, t
, r
);
2170 /***********************************************************************
2171 * glTexCoord3dv (OPENGL32.@)
2173 void WINAPI
wine_glTexCoord3dv( GLdouble
* v
) {
2174 TRACE("(%p)\n", v
);
2178 /***********************************************************************
2179 * glTexCoord3f (OPENGL32.@)
2181 void WINAPI
wine_glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
) {
2182 TRACE("(%f, %f, %f)\n", s
, t
, r
);
2183 glTexCoord3f( s
, t
, r
);
2186 /***********************************************************************
2187 * glTexCoord3fv (OPENGL32.@)
2189 void WINAPI
wine_glTexCoord3fv( GLfloat
* v
) {
2190 TRACE("(%p)\n", v
);
2194 /***********************************************************************
2195 * glTexCoord3i (OPENGL32.@)
2197 void WINAPI
wine_glTexCoord3i( GLint s
, GLint t
, GLint r
) {
2198 TRACE("(%d, %d, %d)\n", s
, t
, r
);
2199 glTexCoord3i( s
, t
, r
);
2202 /***********************************************************************
2203 * glTexCoord3iv (OPENGL32.@)
2205 void WINAPI
wine_glTexCoord3iv( GLint
* v
) {
2206 TRACE("(%p)\n", v
);
2210 /***********************************************************************
2211 * glTexCoord3s (OPENGL32.@)
2213 void WINAPI
wine_glTexCoord3s( GLshort s
, GLshort t
, GLshort r
) {
2214 TRACE("(%d, %d, %d)\n", s
, t
, r
);
2215 glTexCoord3s( s
, t
, r
);
2218 /***********************************************************************
2219 * glTexCoord3sv (OPENGL32.@)
2221 void WINAPI
wine_glTexCoord3sv( GLshort
* v
) {
2222 TRACE("(%p)\n", v
);
2226 /***********************************************************************
2227 * glTexCoord4d (OPENGL32.@)
2229 void WINAPI
wine_glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
2230 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
2231 glTexCoord4d( s
, t
, r
, q
);
2234 /***********************************************************************
2235 * glTexCoord4dv (OPENGL32.@)
2237 void WINAPI
wine_glTexCoord4dv( GLdouble
* v
) {
2238 TRACE("(%p)\n", v
);
2242 /***********************************************************************
2243 * glTexCoord4f (OPENGL32.@)
2245 void WINAPI
wine_glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
2246 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
2247 glTexCoord4f( s
, t
, r
, q
);
2250 /***********************************************************************
2251 * glTexCoord4fv (OPENGL32.@)
2253 void WINAPI
wine_glTexCoord4fv( GLfloat
* v
) {
2254 TRACE("(%p)\n", v
);
2258 /***********************************************************************
2259 * glTexCoord4i (OPENGL32.@)
2261 void WINAPI
wine_glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
) {
2262 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
2263 glTexCoord4i( s
, t
, r
, q
);
2266 /***********************************************************************
2267 * glTexCoord4iv (OPENGL32.@)
2269 void WINAPI
wine_glTexCoord4iv( GLint
* v
) {
2270 TRACE("(%p)\n", v
);
2274 /***********************************************************************
2275 * glTexCoord4s (OPENGL32.@)
2277 void WINAPI
wine_glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
2278 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
2279 glTexCoord4s( s
, t
, r
, q
);
2282 /***********************************************************************
2283 * glTexCoord4sv (OPENGL32.@)
2285 void WINAPI
wine_glTexCoord4sv( GLshort
* v
) {
2286 TRACE("(%p)\n", v
);
2290 /***********************************************************************
2291 * glTexCoordPointer (OPENGL32.@)
2293 void WINAPI
wine_glTexCoordPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
2294 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
2295 glTexCoordPointer( size
, type
, stride
, pointer
);
2298 /***********************************************************************
2299 * glTexEnvf (OPENGL32.@)
2301 void WINAPI
wine_glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
) {
2302 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
2303 glTexEnvf( target
, pname
, param
);
2306 /***********************************************************************
2307 * glTexEnvfv (OPENGL32.@)
2309 void WINAPI
wine_glTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
2310 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2311 glTexEnvfv( target
, pname
, params
);
2314 /***********************************************************************
2315 * glTexEnvi (OPENGL32.@)
2317 void WINAPI
wine_glTexEnvi( GLenum target
, GLenum pname
, GLint param
) {
2318 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
2319 glTexEnvi( target
, pname
, param
);
2322 /***********************************************************************
2323 * glTexEnviv (OPENGL32.@)
2325 void WINAPI
wine_glTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
2326 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2327 glTexEnviv( target
, pname
, params
);
2330 /***********************************************************************
2331 * glTexGend (OPENGL32.@)
2333 void WINAPI
wine_glTexGend( GLenum coord
, GLenum pname
, GLdouble param
) {
2334 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
2335 glTexGend( coord
, pname
, param
);
2338 /***********************************************************************
2339 * glTexGendv (OPENGL32.@)
2341 void WINAPI
wine_glTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
2342 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2343 glTexGendv( coord
, pname
, params
);
2346 /***********************************************************************
2347 * glTexGenf (OPENGL32.@)
2349 void WINAPI
wine_glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
) {
2350 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
2351 glTexGenf( coord
, pname
, param
);
2354 /***********************************************************************
2355 * glTexGenfv (OPENGL32.@)
2357 void WINAPI
wine_glTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
2358 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2359 glTexGenfv( coord
, pname
, params
);
2362 /***********************************************************************
2363 * glTexGeni (OPENGL32.@)
2365 void WINAPI
wine_glTexGeni( GLenum coord
, GLenum pname
, GLint param
) {
2366 TRACE("(%d, %d, %d)\n", coord
, pname
, param
);
2367 glTexGeni( coord
, pname
, param
);
2370 /***********************************************************************
2371 * glTexGeniv (OPENGL32.@)
2373 void WINAPI
wine_glTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
2374 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2375 glTexGeniv( coord
, pname
, params
);
2378 /***********************************************************************
2379 * glTexImage1D (OPENGL32.@)
2381 void WINAPI
wine_glTexImage1D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2382 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
2383 glTexImage1D( target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
2386 /***********************************************************************
2387 * glTexImage2D (OPENGL32.@)
2389 void WINAPI
wine_glTexImage2D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2390 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
2391 glTexImage2D( target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
2394 /***********************************************************************
2395 * glTexParameterf (OPENGL32.@)
2397 void WINAPI
wine_glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
) {
2398 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
2399 glTexParameterf( target
, pname
, param
);
2402 /***********************************************************************
2403 * glTexParameterfv (OPENGL32.@)
2405 void WINAPI
wine_glTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
2406 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2407 glTexParameterfv( target
, pname
, params
);
2410 /***********************************************************************
2411 * glTexParameteri (OPENGL32.@)
2413 void WINAPI
wine_glTexParameteri( GLenum target
, GLenum pname
, GLint param
) {
2414 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
2415 glTexParameteri( target
, pname
, param
);
2418 /***********************************************************************
2419 * glTexParameteriv (OPENGL32.@)
2421 void WINAPI
wine_glTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
2422 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2423 glTexParameteriv( target
, pname
, params
);
2426 /***********************************************************************
2427 * glTexSubImage1D (OPENGL32.@)
2429 void WINAPI
wine_glTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2430 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
2431 glTexSubImage1D( target
, level
, xoffset
, width
, format
, type
, pixels
);
2434 /***********************************************************************
2435 * glTexSubImage2D (OPENGL32.@)
2437 void WINAPI
wine_glTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2438 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
2439 glTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
2442 /***********************************************************************
2443 * glTranslated (OPENGL32.@)
2445 void WINAPI
wine_glTranslated( GLdouble x
, GLdouble y
, GLdouble z
) {
2446 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2447 glTranslated( x
, y
, z
);
2450 /***********************************************************************
2451 * glTranslatef (OPENGL32.@)
2453 void WINAPI
wine_glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
) {
2454 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2455 glTranslatef( x
, y
, z
);
2458 /***********************************************************************
2459 * glVertex2d (OPENGL32.@)
2461 void WINAPI
wine_glVertex2d( GLdouble x
, GLdouble y
) {
2462 TRACE("(%f, %f)\n", x
, y
);
2466 /***********************************************************************
2467 * glVertex2dv (OPENGL32.@)
2469 void WINAPI
wine_glVertex2dv( GLdouble
* v
) {
2470 TRACE("(%p)\n", v
);
2474 /***********************************************************************
2475 * glVertex2f (OPENGL32.@)
2477 void WINAPI
wine_glVertex2f( GLfloat x
, GLfloat y
) {
2478 TRACE("(%f, %f)\n", x
, y
);
2482 /***********************************************************************
2483 * glVertex2fv (OPENGL32.@)
2485 void WINAPI
wine_glVertex2fv( GLfloat
* v
) {
2486 TRACE("(%p)\n", v
);
2490 /***********************************************************************
2491 * glVertex2i (OPENGL32.@)
2493 void WINAPI
wine_glVertex2i( GLint x
, GLint y
) {
2494 TRACE("(%d, %d)\n", x
, y
);
2498 /***********************************************************************
2499 * glVertex2iv (OPENGL32.@)
2501 void WINAPI
wine_glVertex2iv( GLint
* v
) {
2502 TRACE("(%p)\n", v
);
2506 /***********************************************************************
2507 * glVertex2s (OPENGL32.@)
2509 void WINAPI
wine_glVertex2s( GLshort x
, GLshort y
) {
2510 TRACE("(%d, %d)\n", x
, y
);
2514 /***********************************************************************
2515 * glVertex2sv (OPENGL32.@)
2517 void WINAPI
wine_glVertex2sv( GLshort
* v
) {
2518 TRACE("(%p)\n", v
);
2522 /***********************************************************************
2523 * glVertex3d (OPENGL32.@)
2525 void WINAPI
wine_glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
) {
2526 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2527 glVertex3d( x
, y
, z
);
2530 /***********************************************************************
2531 * glVertex3dv (OPENGL32.@)
2533 void WINAPI
wine_glVertex3dv( GLdouble
* v
) {
2534 TRACE("(%p)\n", v
);
2538 /***********************************************************************
2539 * glVertex3f (OPENGL32.@)
2541 void WINAPI
wine_glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
) {
2542 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2543 glVertex3f( x
, y
, z
);
2546 /***********************************************************************
2547 * glVertex3fv (OPENGL32.@)
2549 void WINAPI
wine_glVertex3fv( GLfloat
* v
) {
2550 TRACE("(%p)\n", v
);
2554 /***********************************************************************
2555 * glVertex3i (OPENGL32.@)
2557 void WINAPI
wine_glVertex3i( GLint x
, GLint y
, GLint z
) {
2558 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2559 glVertex3i( x
, y
, z
);
2562 /***********************************************************************
2563 * glVertex3iv (OPENGL32.@)
2565 void WINAPI
wine_glVertex3iv( GLint
* v
) {
2566 TRACE("(%p)\n", v
);
2570 /***********************************************************************
2571 * glVertex3s (OPENGL32.@)
2573 void WINAPI
wine_glVertex3s( GLshort x
, GLshort y
, GLshort z
) {
2574 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2575 glVertex3s( x
, y
, z
);
2578 /***********************************************************************
2579 * glVertex3sv (OPENGL32.@)
2581 void WINAPI
wine_glVertex3sv( GLshort
* v
) {
2582 TRACE("(%p)\n", v
);
2586 /***********************************************************************
2587 * glVertex4d (OPENGL32.@)
2589 void WINAPI
wine_glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
2590 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2591 glVertex4d( x
, y
, z
, w
);
2594 /***********************************************************************
2595 * glVertex4dv (OPENGL32.@)
2597 void WINAPI
wine_glVertex4dv( GLdouble
* v
) {
2598 TRACE("(%p)\n", v
);
2602 /***********************************************************************
2603 * glVertex4f (OPENGL32.@)
2605 void WINAPI
wine_glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
2606 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2607 glVertex4f( x
, y
, z
, w
);
2610 /***********************************************************************
2611 * glVertex4fv (OPENGL32.@)
2613 void WINAPI
wine_glVertex4fv( GLfloat
* v
) {
2614 TRACE("(%p)\n", v
);
2618 /***********************************************************************
2619 * glVertex4i (OPENGL32.@)
2621 void WINAPI
wine_glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
) {
2622 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2623 glVertex4i( x
, y
, z
, w
);
2626 /***********************************************************************
2627 * glVertex4iv (OPENGL32.@)
2629 void WINAPI
wine_glVertex4iv( GLint
* v
) {
2630 TRACE("(%p)\n", v
);
2634 /***********************************************************************
2635 * glVertex4s (OPENGL32.@)
2637 void WINAPI
wine_glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
2638 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2639 glVertex4s( x
, y
, z
, w
);
2642 /***********************************************************************
2643 * glVertex4sv (OPENGL32.@)
2645 void WINAPI
wine_glVertex4sv( GLshort
* v
) {
2646 TRACE("(%p)\n", v
);
2650 /***********************************************************************
2651 * glVertexPointer (OPENGL32.@)
2653 void WINAPI
wine_glVertexPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
2654 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
2655 glVertexPointer( size
, type
, stride
, pointer
);
2658 /***********************************************************************
2659 * glViewport (OPENGL32.@)
2661 void WINAPI
wine_glViewport( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
2662 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
2663 glViewport( x
, y
, width
, height
);