ddraw: Create surfaces with the correct mip level in device_parent_create_texture_sur...
[wine/multimedia.git] / dlls / opengl32 / opengl_norm.c
blobbb8515faac6e3cedd507082e2a9c4f466bcd15d4
2 /* Auto-generated file... Do not edit ! */
4 #include "config.h"
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
10 /***********************************************************************
11 * glAccum (OPENGL32.@)
13 void WINAPI wine_glAccum( GLenum op, GLfloat value ) {
14 TRACE("(%d, %f)\n", op, value );
15 glAccum( op, value );
18 /***********************************************************************
19 * glAlphaFunc (OPENGL32.@)
21 void WINAPI wine_glAlphaFunc( GLenum func, GLfloat ref ) {
22 TRACE("(%d, %f)\n", func, ref );
23 glAlphaFunc( func, ref );
26 /***********************************************************************
27 * glAreTexturesResident (OPENGL32.@)
29 GLboolean WINAPI wine_glAreTexturesResident( GLsizei n, GLuint* textures, GLboolean* residences ) {
30 TRACE("(%d, %p, %p)\n", n, textures, residences );
31 return glAreTexturesResident( n, textures, residences );
34 /***********************************************************************
35 * glArrayElement (OPENGL32.@)
37 void WINAPI wine_glArrayElement( GLint i ) {
38 TRACE("(%d)\n", i );
39 glArrayElement( i );
42 /***********************************************************************
43 * glBegin (OPENGL32.@)
45 void WINAPI wine_glBegin( GLenum mode ) {
46 TRACE("(%d)\n", mode );
47 glBegin( mode );
50 /***********************************************************************
51 * glBindTexture (OPENGL32.@)
53 void WINAPI wine_glBindTexture( GLenum target, GLuint texture ) {
54 TRACE("(%d, %d)\n", target, texture );
55 glBindTexture( target, texture );
58 /***********************************************************************
59 * glBitmap (OPENGL32.@)
61 void WINAPI wine_glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte* bitmap ) {
62 TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width, height, xorig, yorig, xmove, ymove, bitmap );
63 glBitmap( width, height, xorig, yorig, xmove, ymove, bitmap );
66 /***********************************************************************
67 * glBlendFunc (OPENGL32.@)
69 void WINAPI wine_glBlendFunc( GLenum sfactor, GLenum dfactor ) {
70 TRACE("(%d, %d)\n", sfactor, dfactor );
71 glBlendFunc( sfactor, dfactor );
74 /***********************************************************************
75 * glCallList (OPENGL32.@)
77 void WINAPI wine_glCallList( GLuint list ) {
78 TRACE("(%d)\n", list );
79 glCallList( list );
82 /***********************************************************************
83 * glCallLists (OPENGL32.@)
85 void WINAPI wine_glCallLists( GLsizei n, GLenum type, GLvoid* lists ) {
86 TRACE("(%d, %d, %p)\n", n, type, lists );
87 glCallLists( n, type, lists );
90 /***********************************************************************
91 * glClear (OPENGL32.@)
93 void WINAPI wine_glClear( GLbitfield mask ) {
94 TRACE("(%d)\n", mask );
95 glClear( mask );
98 /***********************************************************************
99 * glClearAccum (OPENGL32.@)
101 void WINAPI wine_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
102 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
103 glClearAccum( red, green, blue, alpha );
106 /***********************************************************************
107 * glClearColor (OPENGL32.@)
109 void WINAPI wine_glClearColor( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
110 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
111 glClearColor( red, green, blue, alpha );
114 /***********************************************************************
115 * glClearDepth (OPENGL32.@)
117 void WINAPI wine_glClearDepth( GLdouble depth ) {
118 TRACE("(%f)\n", depth );
119 glClearDepth( depth );
122 /***********************************************************************
123 * glClearIndex (OPENGL32.@)
125 void WINAPI wine_glClearIndex( GLfloat c ) {
126 TRACE("(%f)\n", c );
127 glClearIndex( c );
130 /***********************************************************************
131 * glClearStencil (OPENGL32.@)
133 void WINAPI wine_glClearStencil( GLint s ) {
134 TRACE("(%d)\n", s );
135 glClearStencil( s );
138 /***********************************************************************
139 * glClipPlane (OPENGL32.@)
141 void WINAPI wine_glClipPlane( GLenum plane, GLdouble* equation ) {
142 TRACE("(%d, %p)\n", plane, equation );
143 glClipPlane( plane, equation );
146 /***********************************************************************
147 * glColor3b (OPENGL32.@)
149 void WINAPI wine_glColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
150 TRACE("(%d, %d, %d)\n", red, green, blue );
151 glColor3b( red, green, blue );
154 /***********************************************************************
155 * glColor3bv (OPENGL32.@)
157 void WINAPI wine_glColor3bv( GLbyte* v ) {
158 TRACE("(%p)\n", v );
159 glColor3bv( v );
162 /***********************************************************************
163 * glColor3d (OPENGL32.@)
165 void WINAPI wine_glColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
166 TRACE("(%f, %f, %f)\n", red, green, blue );
167 glColor3d( red, green, blue );
170 /***********************************************************************
171 * glColor3dv (OPENGL32.@)
173 void WINAPI wine_glColor3dv( GLdouble* v ) {
174 TRACE("(%p)\n", v );
175 glColor3dv( v );
178 /***********************************************************************
179 * glColor3f (OPENGL32.@)
181 void WINAPI wine_glColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
182 TRACE("(%f, %f, %f)\n", red, green, blue );
183 glColor3f( red, green, blue );
186 /***********************************************************************
187 * glColor3fv (OPENGL32.@)
189 void WINAPI wine_glColor3fv( GLfloat* v ) {
190 TRACE("(%p)\n", v );
191 glColor3fv( v );
194 /***********************************************************************
195 * glColor3i (OPENGL32.@)
197 void WINAPI wine_glColor3i( GLint red, GLint green, GLint blue ) {
198 TRACE("(%d, %d, %d)\n", red, green, blue );
199 glColor3i( red, green, blue );
202 /***********************************************************************
203 * glColor3iv (OPENGL32.@)
205 void WINAPI wine_glColor3iv( GLint* v ) {
206 TRACE("(%p)\n", v );
207 glColor3iv( v );
210 /***********************************************************************
211 * glColor3s (OPENGL32.@)
213 void WINAPI wine_glColor3s( GLshort red, GLshort green, GLshort blue ) {
214 TRACE("(%d, %d, %d)\n", red, green, blue );
215 glColor3s( red, green, blue );
218 /***********************************************************************
219 * glColor3sv (OPENGL32.@)
221 void WINAPI wine_glColor3sv( GLshort* v ) {
222 TRACE("(%p)\n", v );
223 glColor3sv( v );
226 /***********************************************************************
227 * glColor3ub (OPENGL32.@)
229 void WINAPI wine_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
230 TRACE("(%d, %d, %d)\n", red, green, blue );
231 glColor3ub( red, green, blue );
234 /***********************************************************************
235 * glColor3ubv (OPENGL32.@)
237 void WINAPI wine_glColor3ubv( GLubyte* v ) {
238 TRACE("(%p)\n", v );
239 glColor3ubv( v );
242 /***********************************************************************
243 * glColor3ui (OPENGL32.@)
245 void WINAPI wine_glColor3ui( GLuint red, GLuint green, GLuint blue ) {
246 TRACE("(%d, %d, %d)\n", red, green, blue );
247 glColor3ui( red, green, blue );
250 /***********************************************************************
251 * glColor3uiv (OPENGL32.@)
253 void WINAPI wine_glColor3uiv( GLuint* v ) {
254 TRACE("(%p)\n", v );
255 glColor3uiv( v );
258 /***********************************************************************
259 * glColor3us (OPENGL32.@)
261 void WINAPI wine_glColor3us( GLushort red, GLushort green, GLushort blue ) {
262 TRACE("(%d, %d, %d)\n", red, green, blue );
263 glColor3us( red, green, blue );
266 /***********************************************************************
267 * glColor3usv (OPENGL32.@)
269 void WINAPI wine_glColor3usv( GLushort* v ) {
270 TRACE("(%p)\n", v );
271 glColor3usv( v );
274 /***********************************************************************
275 * glColor4b (OPENGL32.@)
277 void WINAPI wine_glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) {
278 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
279 glColor4b( red, green, blue, alpha );
282 /***********************************************************************
283 * glColor4bv (OPENGL32.@)
285 void WINAPI wine_glColor4bv( GLbyte* v ) {
286 TRACE("(%p)\n", v );
287 glColor4bv( v );
290 /***********************************************************************
291 * glColor4d (OPENGL32.@)
293 void WINAPI wine_glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) {
294 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
295 glColor4d( red, green, blue, alpha );
298 /***********************************************************************
299 * glColor4dv (OPENGL32.@)
301 void WINAPI wine_glColor4dv( GLdouble* v ) {
302 TRACE("(%p)\n", v );
303 glColor4dv( v );
306 /***********************************************************************
307 * glColor4f (OPENGL32.@)
309 void WINAPI wine_glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
310 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
311 glColor4f( red, green, blue, alpha );
314 /***********************************************************************
315 * glColor4fv (OPENGL32.@)
317 void WINAPI wine_glColor4fv( GLfloat* v ) {
318 TRACE("(%p)\n", v );
319 glColor4fv( v );
322 /***********************************************************************
323 * glColor4i (OPENGL32.@)
325 void WINAPI wine_glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) {
326 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
327 glColor4i( red, green, blue, alpha );
330 /***********************************************************************
331 * glColor4iv (OPENGL32.@)
333 void WINAPI wine_glColor4iv( GLint* v ) {
334 TRACE("(%p)\n", v );
335 glColor4iv( v );
338 /***********************************************************************
339 * glColor4s (OPENGL32.@)
341 void WINAPI wine_glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) {
342 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
343 glColor4s( red, green, blue, alpha );
346 /***********************************************************************
347 * glColor4sv (OPENGL32.@)
349 void WINAPI wine_glColor4sv( GLshort* v ) {
350 TRACE("(%p)\n", v );
351 glColor4sv( v );
354 /***********************************************************************
355 * glColor4ub (OPENGL32.@)
357 void WINAPI wine_glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) {
358 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
359 glColor4ub( red, green, blue, alpha );
362 /***********************************************************************
363 * glColor4ubv (OPENGL32.@)
365 void WINAPI wine_glColor4ubv( GLubyte* v ) {
366 TRACE("(%p)\n", v );
367 glColor4ubv( v );
370 /***********************************************************************
371 * glColor4ui (OPENGL32.@)
373 void WINAPI wine_glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) {
374 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
375 glColor4ui( red, green, blue, alpha );
378 /***********************************************************************
379 * glColor4uiv (OPENGL32.@)
381 void WINAPI wine_glColor4uiv( GLuint* v ) {
382 TRACE("(%p)\n", v );
383 glColor4uiv( v );
386 /***********************************************************************
387 * glColor4us (OPENGL32.@)
389 void WINAPI wine_glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) {
390 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
391 glColor4us( red, green, blue, alpha );
394 /***********************************************************************
395 * glColor4usv (OPENGL32.@)
397 void WINAPI wine_glColor4usv( GLushort* v ) {
398 TRACE("(%p)\n", v );
399 glColor4usv( v );
402 /***********************************************************************
403 * glColorMask (OPENGL32.@)
405 void WINAPI wine_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
406 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
407 glColorMask( red, green, blue, alpha );
410 /***********************************************************************
411 * glColorMaterial (OPENGL32.@)
413 void WINAPI wine_glColorMaterial( GLenum face, GLenum mode ) {
414 TRACE("(%d, %d)\n", face, mode );
415 glColorMaterial( face, mode );
418 /***********************************************************************
419 * glColorPointer (OPENGL32.@)
421 void WINAPI wine_glColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
422 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
423 glColorPointer( size, type, stride, pointer );
426 /***********************************************************************
427 * glCopyPixels (OPENGL32.@)
429 void WINAPI wine_glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) {
430 TRACE("(%d, %d, %d, %d, %d)\n", x, y, width, height, type );
431 glCopyPixels( x, y, width, height, type );
434 /***********************************************************************
435 * glCopyTexImage1D (OPENGL32.@)
437 void WINAPI wine_glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
438 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
439 glCopyTexImage1D( target, level, internalformat, x, y, width, border );
442 /***********************************************************************
443 * glCopyTexImage2D (OPENGL32.@)
445 void WINAPI wine_glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
446 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
447 glCopyTexImage2D( target, level, internalformat, x, y, width, height, border );
450 /***********************************************************************
451 * glCopyTexSubImage1D (OPENGL32.@)
453 void WINAPI wine_glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
454 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
455 glCopyTexSubImage1D( target, level, xoffset, x, y, width );
458 /***********************************************************************
459 * glCopyTexSubImage2D (OPENGL32.@)
461 void WINAPI wine_glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
462 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
463 glCopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height );
466 /***********************************************************************
467 * glCullFace (OPENGL32.@)
469 void WINAPI wine_glCullFace( GLenum mode ) {
470 TRACE("(%d)\n", mode );
471 glCullFace( mode );
474 /***********************************************************************
475 * glDeleteLists (OPENGL32.@)
477 void WINAPI wine_glDeleteLists( GLuint list, GLsizei range ) {
478 TRACE("(%d, %d)\n", list, range );
479 glDeleteLists( list, range );
482 /***********************************************************************
483 * glDeleteTextures (OPENGL32.@)
485 void WINAPI wine_glDeleteTextures( GLsizei n, GLuint* textures ) {
486 TRACE("(%d, %p)\n", n, textures );
487 glDeleteTextures( n, textures );
490 /***********************************************************************
491 * glDepthFunc (OPENGL32.@)
493 void WINAPI wine_glDepthFunc( GLenum func ) {
494 TRACE("(%d)\n", func );
495 glDepthFunc( func );
498 /***********************************************************************
499 * glDepthMask (OPENGL32.@)
501 void WINAPI wine_glDepthMask( GLboolean flag ) {
502 TRACE("(%d)\n", flag );
503 glDepthMask( flag );
506 /***********************************************************************
507 * glDepthRange (OPENGL32.@)
509 void WINAPI wine_glDepthRange( GLdouble nearParam, GLdouble farParam ) {
510 TRACE("(%f, %f)\n", nearParam, farParam );
511 glDepthRange( nearParam, farParam );
514 /***********************************************************************
515 * glDisable (OPENGL32.@)
517 void WINAPI wine_glDisable( GLenum cap ) {
518 TRACE("(%d)\n", cap );
519 glDisable( cap );
522 /***********************************************************************
523 * glDisableClientState (OPENGL32.@)
525 void WINAPI wine_glDisableClientState( GLenum array ) {
526 TRACE("(%d)\n", array );
527 glDisableClientState( array );
530 /***********************************************************************
531 * glDrawArrays (OPENGL32.@)
533 void WINAPI wine_glDrawArrays( GLenum mode, GLint first, GLsizei count ) {
534 TRACE("(%d, %d, %d)\n", mode, first, count );
535 glDrawArrays( mode, first, count );
538 /***********************************************************************
539 * glDrawBuffer (OPENGL32.@)
541 void WINAPI wine_glDrawBuffer( GLenum mode ) {
542 TRACE("(%d)\n", mode );
543 glDrawBuffer( mode );
546 /***********************************************************************
547 * glDrawElements (OPENGL32.@)
549 void WINAPI wine_glDrawElements( GLenum mode, GLsizei count, GLenum type, GLvoid* indices ) {
550 TRACE("(%d, %d, %d, %p)\n", mode, count, type, indices );
551 glDrawElements( mode, count, type, indices );
554 /***********************************************************************
555 * glDrawPixels (OPENGL32.@)
557 void WINAPI wine_glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
558 TRACE("(%d, %d, %d, %d, %p)\n", width, height, format, type, pixels );
559 glDrawPixels( width, height, format, type, pixels );
562 /***********************************************************************
563 * glEdgeFlag (OPENGL32.@)
565 void WINAPI wine_glEdgeFlag( GLboolean flag ) {
566 TRACE("(%d)\n", flag );
567 glEdgeFlag( flag );
570 /***********************************************************************
571 * glEdgeFlagPointer (OPENGL32.@)
573 void WINAPI wine_glEdgeFlagPointer( GLsizei stride, GLvoid* pointer ) {
574 TRACE("(%d, %p)\n", stride, pointer );
575 glEdgeFlagPointer( stride, pointer );
578 /***********************************************************************
579 * glEdgeFlagv (OPENGL32.@)
581 void WINAPI wine_glEdgeFlagv( GLboolean* flag ) {
582 TRACE("(%p)\n", flag );
583 glEdgeFlagv( flag );
586 /***********************************************************************
587 * glEnable (OPENGL32.@)
589 void WINAPI wine_glEnable( GLenum cap ) {
590 TRACE("(%d)\n", cap );
591 glEnable( cap );
594 /***********************************************************************
595 * glEnableClientState (OPENGL32.@)
597 void WINAPI wine_glEnableClientState( GLenum array ) {
598 TRACE("(%d)\n", array );
599 glEnableClientState( array );
602 /***********************************************************************
603 * glEnd (OPENGL32.@)
605 void WINAPI wine_glEnd( void ) {
606 TRACE("()\n");
607 glEnd( );
610 /***********************************************************************
611 * glEndList (OPENGL32.@)
613 void WINAPI wine_glEndList( void ) {
614 TRACE("()\n");
615 glEndList( );
618 /***********************************************************************
619 * glEvalCoord1d (OPENGL32.@)
621 void WINAPI wine_glEvalCoord1d( GLdouble u ) {
622 TRACE("(%f)\n", u );
623 glEvalCoord1d( u );
626 /***********************************************************************
627 * glEvalCoord1dv (OPENGL32.@)
629 void WINAPI wine_glEvalCoord1dv( GLdouble* u ) {
630 TRACE("(%p)\n", u );
631 glEvalCoord1dv( u );
634 /***********************************************************************
635 * glEvalCoord1f (OPENGL32.@)
637 void WINAPI wine_glEvalCoord1f( GLfloat u ) {
638 TRACE("(%f)\n", u );
639 glEvalCoord1f( u );
642 /***********************************************************************
643 * glEvalCoord1fv (OPENGL32.@)
645 void WINAPI wine_glEvalCoord1fv( GLfloat* u ) {
646 TRACE("(%p)\n", u );
647 glEvalCoord1fv( u );
650 /***********************************************************************
651 * glEvalCoord2d (OPENGL32.@)
653 void WINAPI wine_glEvalCoord2d( GLdouble u, GLdouble v ) {
654 TRACE("(%f, %f)\n", u, v );
655 glEvalCoord2d( u, v );
658 /***********************************************************************
659 * glEvalCoord2dv (OPENGL32.@)
661 void WINAPI wine_glEvalCoord2dv( GLdouble* u ) {
662 TRACE("(%p)\n", u );
663 glEvalCoord2dv( u );
666 /***********************************************************************
667 * glEvalCoord2f (OPENGL32.@)
669 void WINAPI wine_glEvalCoord2f( GLfloat u, GLfloat v ) {
670 TRACE("(%f, %f)\n", u, v );
671 glEvalCoord2f( u, v );
674 /***********************************************************************
675 * glEvalCoord2fv (OPENGL32.@)
677 void WINAPI wine_glEvalCoord2fv( GLfloat* u ) {
678 TRACE("(%p)\n", u );
679 glEvalCoord2fv( u );
682 /***********************************************************************
683 * glEvalMesh1 (OPENGL32.@)
685 void WINAPI wine_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) {
686 TRACE("(%d, %d, %d)\n", mode, i1, i2 );
687 glEvalMesh1( mode, i1, i2 );
690 /***********************************************************************
691 * glEvalMesh2 (OPENGL32.@)
693 void WINAPI wine_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) {
694 TRACE("(%d, %d, %d, %d, %d)\n", mode, i1, i2, j1, j2 );
695 glEvalMesh2( mode, i1, i2, j1, j2 );
698 /***********************************************************************
699 * glEvalPoint1 (OPENGL32.@)
701 void WINAPI wine_glEvalPoint1( GLint i ) {
702 TRACE("(%d)\n", i );
703 glEvalPoint1( i );
706 /***********************************************************************
707 * glEvalPoint2 (OPENGL32.@)
709 void WINAPI wine_glEvalPoint2( GLint i, GLint j ) {
710 TRACE("(%d, %d)\n", i, j );
711 glEvalPoint2( i, j );
714 /***********************************************************************
715 * glFeedbackBuffer (OPENGL32.@)
717 void WINAPI wine_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat* buffer ) {
718 TRACE("(%d, %d, %p)\n", size, type, buffer );
719 glFeedbackBuffer( size, type, buffer );
722 /***********************************************************************
723 * glFogf (OPENGL32.@)
725 void WINAPI wine_glFogf( GLenum pname, GLfloat param ) {
726 TRACE("(%d, %f)\n", pname, param );
727 glFogf( pname, param );
730 /***********************************************************************
731 * glFogfv (OPENGL32.@)
733 void WINAPI wine_glFogfv( GLenum pname, GLfloat* params ) {
734 TRACE("(%d, %p)\n", pname, params );
735 glFogfv( pname, params );
738 /***********************************************************************
739 * glFogi (OPENGL32.@)
741 void WINAPI wine_glFogi( GLenum pname, GLint param ) {
742 TRACE("(%d, %d)\n", pname, param );
743 glFogi( pname, param );
746 /***********************************************************************
747 * glFogiv (OPENGL32.@)
749 void WINAPI wine_glFogiv( GLenum pname, GLint* params ) {
750 TRACE("(%d, %p)\n", pname, params );
751 glFogiv( pname, params );
754 /***********************************************************************
755 * glFrontFace (OPENGL32.@)
757 void WINAPI wine_glFrontFace( GLenum mode ) {
758 TRACE("(%d)\n", mode );
759 glFrontFace( mode );
762 /***********************************************************************
763 * glFrustum (OPENGL32.@)
765 void WINAPI wine_glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
766 TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar );
767 glFrustum( left, right, bottom, top, zNear, zFar );
770 /***********************************************************************
771 * glGenLists (OPENGL32.@)
773 GLuint WINAPI wine_glGenLists( GLsizei range ) {
774 TRACE("(%d)\n", range );
775 return glGenLists( range );
778 /***********************************************************************
779 * glGenTextures (OPENGL32.@)
781 void WINAPI wine_glGenTextures( GLsizei n, GLuint* textures ) {
782 TRACE("(%d, %p)\n", n, textures );
783 glGenTextures( n, textures );
786 /***********************************************************************
787 * glGetBooleanv (OPENGL32.@)
789 void WINAPI wine_glGetBooleanv( GLenum pname, GLboolean* params ) {
790 TRACE("(%d, %p)\n", pname, params );
791 glGetBooleanv( pname, params );
794 /***********************************************************************
795 * glGetClipPlane (OPENGL32.@)
797 void WINAPI wine_glGetClipPlane( GLenum plane, GLdouble* equation ) {
798 TRACE("(%d, %p)\n", plane, equation );
799 glGetClipPlane( plane, equation );
802 /***********************************************************************
803 * glGetDoublev (OPENGL32.@)
805 void WINAPI wine_glGetDoublev( GLenum pname, GLdouble* params ) {
806 TRACE("(%d, %p)\n", pname, params );
807 glGetDoublev( pname, params );
810 /***********************************************************************
811 * glGetError (OPENGL32.@)
813 GLenum WINAPI wine_glGetError( void ) {
814 TRACE("()\n");
815 return glGetError( );
818 /***********************************************************************
819 * glGetFloatv (OPENGL32.@)
821 void WINAPI wine_glGetFloatv( GLenum pname, GLfloat* params ) {
822 TRACE("(%d, %p)\n", pname, params );
823 glGetFloatv( pname, params );
826 /***********************************************************************
827 * glGetLightfv (OPENGL32.@)
829 void WINAPI wine_glGetLightfv( GLenum light, GLenum pname, GLfloat* params ) {
830 TRACE("(%d, %d, %p)\n", light, pname, params );
831 glGetLightfv( light, pname, params );
834 /***********************************************************************
835 * glGetLightiv (OPENGL32.@)
837 void WINAPI wine_glGetLightiv( GLenum light, GLenum pname, GLint* params ) {
838 TRACE("(%d, %d, %p)\n", light, pname, params );
839 glGetLightiv( light, pname, params );
842 /***********************************************************************
843 * glGetMapdv (OPENGL32.@)
845 void WINAPI wine_glGetMapdv( GLenum target, GLenum query, GLdouble* v ) {
846 TRACE("(%d, %d, %p)\n", target, query, v );
847 glGetMapdv( target, query, v );
850 /***********************************************************************
851 * glGetMapfv (OPENGL32.@)
853 void WINAPI wine_glGetMapfv( GLenum target, GLenum query, GLfloat* v ) {
854 TRACE("(%d, %d, %p)\n", target, query, v );
855 glGetMapfv( target, query, v );
858 /***********************************************************************
859 * glGetMapiv (OPENGL32.@)
861 void WINAPI wine_glGetMapiv( GLenum target, GLenum query, GLint* v ) {
862 TRACE("(%d, %d, %p)\n", target, query, v );
863 glGetMapiv( target, query, v );
866 /***********************************************************************
867 * glGetMaterialfv (OPENGL32.@)
869 void WINAPI wine_glGetMaterialfv( GLenum face, GLenum pname, GLfloat* params ) {
870 TRACE("(%d, %d, %p)\n", face, pname, params );
871 glGetMaterialfv( face, pname, params );
874 /***********************************************************************
875 * glGetMaterialiv (OPENGL32.@)
877 void WINAPI wine_glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) {
878 TRACE("(%d, %d, %p)\n", face, pname, params );
879 glGetMaterialiv( face, pname, params );
882 /***********************************************************************
883 * glGetPixelMapfv (OPENGL32.@)
885 void WINAPI wine_glGetPixelMapfv( GLenum map, GLfloat* values ) {
886 TRACE("(%d, %p)\n", map, values );
887 glGetPixelMapfv( map, values );
890 /***********************************************************************
891 * glGetPixelMapuiv (OPENGL32.@)
893 void WINAPI wine_glGetPixelMapuiv( GLenum map, GLuint* values ) {
894 TRACE("(%d, %p)\n", map, values );
895 glGetPixelMapuiv( map, values );
898 /***********************************************************************
899 * glGetPixelMapusv (OPENGL32.@)
901 void WINAPI wine_glGetPixelMapusv( GLenum map, GLushort* values ) {
902 TRACE("(%d, %p)\n", map, values );
903 glGetPixelMapusv( map, values );
906 /***********************************************************************
907 * glGetPointerv (OPENGL32.@)
909 void WINAPI wine_glGetPointerv( GLenum pname, GLvoid** params ) {
910 TRACE("(%d, %p)\n", pname, params );
911 glGetPointerv( pname, params );
914 /***********************************************************************
915 * glGetPolygonStipple (OPENGL32.@)
917 void WINAPI wine_glGetPolygonStipple( GLubyte* mask ) {
918 TRACE("(%p)\n", mask );
919 glGetPolygonStipple( mask );
922 /***********************************************************************
923 * glGetTexEnvfv (OPENGL32.@)
925 void WINAPI wine_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) {
926 TRACE("(%d, %d, %p)\n", target, pname, params );
927 glGetTexEnvfv( target, pname, params );
930 /***********************************************************************
931 * glGetTexEnviv (OPENGL32.@)
933 void WINAPI wine_glGetTexEnviv( GLenum target, GLenum pname, GLint* params ) {
934 TRACE("(%d, %d, %p)\n", target, pname, params );
935 glGetTexEnviv( target, pname, params );
938 /***********************************************************************
939 * glGetTexGendv (OPENGL32.@)
941 void WINAPI wine_glGetTexGendv( GLenum coord, GLenum pname, GLdouble* params ) {
942 TRACE("(%d, %d, %p)\n", coord, pname, params );
943 glGetTexGendv( coord, pname, params );
946 /***********************************************************************
947 * glGetTexGenfv (OPENGL32.@)
949 void WINAPI wine_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) {
950 TRACE("(%d, %d, %p)\n", coord, pname, params );
951 glGetTexGenfv( coord, pname, params );
954 /***********************************************************************
955 * glGetTexGeniv (OPENGL32.@)
957 void WINAPI wine_glGetTexGeniv( GLenum coord, GLenum pname, GLint* params ) {
958 TRACE("(%d, %d, %p)\n", coord, pname, params );
959 glGetTexGeniv( coord, pname, params );
962 /***********************************************************************
963 * glGetTexImage (OPENGL32.@)
965 void WINAPI wine_glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
966 TRACE("(%d, %d, %d, %d, %p)\n", target, level, format, type, pixels );
967 glGetTexImage( target, level, format, type, pixels );
970 /***********************************************************************
971 * glGetTexLevelParameterfv (OPENGL32.@)
973 void WINAPI wine_glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat* params ) {
974 TRACE("(%d, %d, %d, %p)\n", target, level, pname, params );
975 glGetTexLevelParameterfv( target, level, pname, params );
978 /***********************************************************************
979 * glGetTexLevelParameteriv (OPENGL32.@)
981 void WINAPI wine_glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint* params ) {
982 TRACE("(%d, %d, %d, %p)\n", target, level, pname, params );
983 glGetTexLevelParameteriv( target, level, pname, params );
986 /***********************************************************************
987 * glGetTexParameterfv (OPENGL32.@)
989 void WINAPI wine_glGetTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
990 TRACE("(%d, %d, %p)\n", target, pname, params );
991 glGetTexParameterfv( target, pname, params );
994 /***********************************************************************
995 * glGetTexParameteriv (OPENGL32.@)
997 void WINAPI wine_glGetTexParameteriv( GLenum target, GLenum pname, GLint* params ) {
998 TRACE("(%d, %d, %p)\n", target, pname, params );
999 glGetTexParameteriv( target, pname, params );
1002 /***********************************************************************
1003 * glHint (OPENGL32.@)
1005 void WINAPI wine_glHint( GLenum target, GLenum mode ) {
1006 TRACE("(%d, %d)\n", target, mode );
1007 glHint( target, mode );
1010 /***********************************************************************
1011 * glIndexMask (OPENGL32.@)
1013 void WINAPI wine_glIndexMask( GLuint mask ) {
1014 TRACE("(%d)\n", mask );
1015 glIndexMask( mask );
1018 /***********************************************************************
1019 * glIndexPointer (OPENGL32.@)
1021 void WINAPI wine_glIndexPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
1022 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1023 glIndexPointer( type, stride, pointer );
1026 /***********************************************************************
1027 * glIndexd (OPENGL32.@)
1029 void WINAPI wine_glIndexd( GLdouble c ) {
1030 TRACE("(%f)\n", c );
1031 glIndexd( c );
1034 /***********************************************************************
1035 * glIndexdv (OPENGL32.@)
1037 void WINAPI wine_glIndexdv( GLdouble* c ) {
1038 TRACE("(%p)\n", c );
1039 glIndexdv( c );
1042 /***********************************************************************
1043 * glIndexf (OPENGL32.@)
1045 void WINAPI wine_glIndexf( GLfloat c ) {
1046 TRACE("(%f)\n", c );
1047 glIndexf( c );
1050 /***********************************************************************
1051 * glIndexfv (OPENGL32.@)
1053 void WINAPI wine_glIndexfv( GLfloat* c ) {
1054 TRACE("(%p)\n", c );
1055 glIndexfv( c );
1058 /***********************************************************************
1059 * glIndexi (OPENGL32.@)
1061 void WINAPI wine_glIndexi( GLint c ) {
1062 TRACE("(%d)\n", c );
1063 glIndexi( c );
1066 /***********************************************************************
1067 * glIndexiv (OPENGL32.@)
1069 void WINAPI wine_glIndexiv( GLint* c ) {
1070 TRACE("(%p)\n", c );
1071 glIndexiv( c );
1074 /***********************************************************************
1075 * glIndexs (OPENGL32.@)
1077 void WINAPI wine_glIndexs( GLshort c ) {
1078 TRACE("(%d)\n", c );
1079 glIndexs( c );
1082 /***********************************************************************
1083 * glIndexsv (OPENGL32.@)
1085 void WINAPI wine_glIndexsv( GLshort* c ) {
1086 TRACE("(%p)\n", c );
1087 glIndexsv( c );
1090 /***********************************************************************
1091 * glIndexub (OPENGL32.@)
1093 void WINAPI wine_glIndexub( GLubyte c ) {
1094 TRACE("(%d)\n", c );
1095 glIndexub( c );
1098 /***********************************************************************
1099 * glIndexubv (OPENGL32.@)
1101 void WINAPI wine_glIndexubv( GLubyte* c ) {
1102 TRACE("(%p)\n", c );
1103 glIndexubv( c );
1106 /***********************************************************************
1107 * glInitNames (OPENGL32.@)
1109 void WINAPI wine_glInitNames( void ) {
1110 TRACE("()\n");
1111 glInitNames( );
1114 /***********************************************************************
1115 * glInterleavedArrays (OPENGL32.@)
1117 void WINAPI wine_glInterleavedArrays( GLenum format, GLsizei stride, GLvoid* pointer ) {
1118 TRACE("(%d, %d, %p)\n", format, stride, pointer );
1119 glInterleavedArrays( format, stride, pointer );
1122 /***********************************************************************
1123 * glIsEnabled (OPENGL32.@)
1125 GLboolean WINAPI wine_glIsEnabled( GLenum cap ) {
1126 TRACE("(%d)\n", cap );
1127 return glIsEnabled( cap );
1130 /***********************************************************************
1131 * glIsList (OPENGL32.@)
1133 GLboolean WINAPI wine_glIsList( GLuint list ) {
1134 TRACE("(%d)\n", list );
1135 return glIsList( list );
1138 /***********************************************************************
1139 * glIsTexture (OPENGL32.@)
1141 GLboolean WINAPI wine_glIsTexture( GLuint texture ) {
1142 TRACE("(%d)\n", texture );
1143 return glIsTexture( texture );
1146 /***********************************************************************
1147 * glLightModelf (OPENGL32.@)
1149 void WINAPI wine_glLightModelf( GLenum pname, GLfloat param ) {
1150 TRACE("(%d, %f)\n", pname, param );
1151 glLightModelf( pname, param );
1154 /***********************************************************************
1155 * glLightModelfv (OPENGL32.@)
1157 void WINAPI wine_glLightModelfv( GLenum pname, GLfloat* params ) {
1158 TRACE("(%d, %p)\n", pname, params );
1159 glLightModelfv( pname, params );
1162 /***********************************************************************
1163 * glLightModeli (OPENGL32.@)
1165 void WINAPI wine_glLightModeli( GLenum pname, GLint param ) {
1166 TRACE("(%d, %d)\n", pname, param );
1167 glLightModeli( pname, param );
1170 /***********************************************************************
1171 * glLightModeliv (OPENGL32.@)
1173 void WINAPI wine_glLightModeliv( GLenum pname, GLint* params ) {
1174 TRACE("(%d, %p)\n", pname, params );
1175 glLightModeliv( pname, params );
1178 /***********************************************************************
1179 * glLightf (OPENGL32.@)
1181 void WINAPI wine_glLightf( GLenum light, GLenum pname, GLfloat param ) {
1182 TRACE("(%d, %d, %f)\n", light, pname, param );
1183 glLightf( light, pname, param );
1186 /***********************************************************************
1187 * glLightfv (OPENGL32.@)
1189 void WINAPI wine_glLightfv( GLenum light, GLenum pname, GLfloat* params ) {
1190 TRACE("(%d, %d, %p)\n", light, pname, params );
1191 glLightfv( light, pname, params );
1194 /***********************************************************************
1195 * glLighti (OPENGL32.@)
1197 void WINAPI wine_glLighti( GLenum light, GLenum pname, GLint param ) {
1198 TRACE("(%d, %d, %d)\n", light, pname, param );
1199 glLighti( light, pname, param );
1202 /***********************************************************************
1203 * glLightiv (OPENGL32.@)
1205 void WINAPI wine_glLightiv( GLenum light, GLenum pname, GLint* params ) {
1206 TRACE("(%d, %d, %p)\n", light, pname, params );
1207 glLightiv( light, pname, params );
1210 /***********************************************************************
1211 * glLineStipple (OPENGL32.@)
1213 void WINAPI wine_glLineStipple( GLint factor, GLushort pattern ) {
1214 TRACE("(%d, %d)\n", factor, pattern );
1215 glLineStipple( factor, pattern );
1218 /***********************************************************************
1219 * glLineWidth (OPENGL32.@)
1221 void WINAPI wine_glLineWidth( GLfloat width ) {
1222 TRACE("(%f)\n", width );
1223 glLineWidth( width );
1226 /***********************************************************************
1227 * glListBase (OPENGL32.@)
1229 void WINAPI wine_glListBase( GLuint base ) {
1230 TRACE("(%d)\n", base );
1231 glListBase( base );
1234 /***********************************************************************
1235 * glLoadIdentity (OPENGL32.@)
1237 void WINAPI wine_glLoadIdentity( void ) {
1238 TRACE("()\n");
1239 glLoadIdentity( );
1242 /***********************************************************************
1243 * glLoadMatrixd (OPENGL32.@)
1245 void WINAPI wine_glLoadMatrixd( GLdouble* m ) {
1246 TRACE("(%p)\n", m );
1247 glLoadMatrixd( m );
1250 /***********************************************************************
1251 * glLoadMatrixf (OPENGL32.@)
1253 void WINAPI wine_glLoadMatrixf( GLfloat* m ) {
1254 TRACE("(%p)\n", m );
1255 glLoadMatrixf( m );
1258 /***********************************************************************
1259 * glLoadName (OPENGL32.@)
1261 void WINAPI wine_glLoadName( GLuint name ) {
1262 TRACE("(%d)\n", name );
1263 glLoadName( name );
1266 /***********************************************************************
1267 * glLogicOp (OPENGL32.@)
1269 void WINAPI wine_glLogicOp( GLenum opcode ) {
1270 TRACE("(%d)\n", opcode );
1271 glLogicOp( opcode );
1274 /***********************************************************************
1275 * glMap1d (OPENGL32.@)
1277 void WINAPI wine_glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points ) {
1278 TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points );
1279 glMap1d( target, u1, u2, stride, order, points );
1282 /***********************************************************************
1283 * glMap1f (OPENGL32.@)
1285 void WINAPI wine_glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points ) {
1286 TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points );
1287 glMap1f( target, u1, u2, stride, order, points );
1290 /***********************************************************************
1291 * glMap2d (OPENGL32.@)
1293 void WINAPI wine_glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points ) {
1294 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
1295 glMap2d( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
1298 /***********************************************************************
1299 * glMap2f (OPENGL32.@)
1301 void WINAPI wine_glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points ) {
1302 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
1303 glMap2f( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
1306 /***********************************************************************
1307 * glMapGrid1d (OPENGL32.@)
1309 void WINAPI wine_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) {
1310 TRACE("(%d, %f, %f)\n", un, u1, u2 );
1311 glMapGrid1d( un, u1, u2 );
1314 /***********************************************************************
1315 * glMapGrid1f (OPENGL32.@)
1317 void WINAPI wine_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) {
1318 TRACE("(%d, %f, %f)\n", un, u1, u2 );
1319 glMapGrid1f( un, u1, u2 );
1322 /***********************************************************************
1323 * glMapGrid2d (OPENGL32.@)
1325 void WINAPI wine_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) {
1326 TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 );
1327 glMapGrid2d( un, u1, u2, vn, v1, v2 );
1330 /***********************************************************************
1331 * glMapGrid2f (OPENGL32.@)
1333 void WINAPI wine_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) {
1334 TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 );
1335 glMapGrid2f( un, u1, u2, vn, v1, v2 );
1338 /***********************************************************************
1339 * glMaterialf (OPENGL32.@)
1341 void WINAPI wine_glMaterialf( GLenum face, GLenum pname, GLfloat param ) {
1342 TRACE("(%d, %d, %f)\n", face, pname, param );
1343 glMaterialf( face, pname, param );
1346 /***********************************************************************
1347 * glMaterialfv (OPENGL32.@)
1349 void WINAPI wine_glMaterialfv( GLenum face, GLenum pname, GLfloat* params ) {
1350 TRACE("(%d, %d, %p)\n", face, pname, params );
1351 glMaterialfv( face, pname, params );
1354 /***********************************************************************
1355 * glMateriali (OPENGL32.@)
1357 void WINAPI wine_glMateriali( GLenum face, GLenum pname, GLint param ) {
1358 TRACE("(%d, %d, %d)\n", face, pname, param );
1359 glMateriali( face, pname, param );
1362 /***********************************************************************
1363 * glMaterialiv (OPENGL32.@)
1365 void WINAPI wine_glMaterialiv( GLenum face, GLenum pname, GLint* params ) {
1366 TRACE("(%d, %d, %p)\n", face, pname, params );
1367 glMaterialiv( face, pname, params );
1370 /***********************************************************************
1371 * glMatrixMode (OPENGL32.@)
1373 void WINAPI wine_glMatrixMode( GLenum mode ) {
1374 TRACE("(%d)\n", mode );
1375 glMatrixMode( mode );
1378 /***********************************************************************
1379 * glMultMatrixd (OPENGL32.@)
1381 void WINAPI wine_glMultMatrixd( GLdouble* m ) {
1382 TRACE("(%p)\n", m );
1383 glMultMatrixd( m );
1386 /***********************************************************************
1387 * glMultMatrixf (OPENGL32.@)
1389 void WINAPI wine_glMultMatrixf( GLfloat* m ) {
1390 TRACE("(%p)\n", m );
1391 glMultMatrixf( m );
1394 /***********************************************************************
1395 * glNewList (OPENGL32.@)
1397 void WINAPI wine_glNewList( GLuint list, GLenum mode ) {
1398 TRACE("(%d, %d)\n", list, mode );
1399 glNewList( list, mode );
1402 /***********************************************************************
1403 * glNormal3b (OPENGL32.@)
1405 void WINAPI wine_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) {
1406 TRACE("(%d, %d, %d)\n", nx, ny, nz );
1407 glNormal3b( nx, ny, nz );
1410 /***********************************************************************
1411 * glNormal3bv (OPENGL32.@)
1413 void WINAPI wine_glNormal3bv( GLbyte* v ) {
1414 TRACE("(%p)\n", v );
1415 glNormal3bv( v );
1418 /***********************************************************************
1419 * glNormal3d (OPENGL32.@)
1421 void WINAPI wine_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) {
1422 TRACE("(%f, %f, %f)\n", nx, ny, nz );
1423 glNormal3d( nx, ny, nz );
1426 /***********************************************************************
1427 * glNormal3dv (OPENGL32.@)
1429 void WINAPI wine_glNormal3dv( GLdouble* v ) {
1430 TRACE("(%p)\n", v );
1431 glNormal3dv( v );
1434 /***********************************************************************
1435 * glNormal3f (OPENGL32.@)
1437 void WINAPI wine_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) {
1438 TRACE("(%f, %f, %f)\n", nx, ny, nz );
1439 glNormal3f( nx, ny, nz );
1442 /***********************************************************************
1443 * glNormal3fv (OPENGL32.@)
1445 void WINAPI wine_glNormal3fv( GLfloat* v ) {
1446 TRACE("(%p)\n", v );
1447 glNormal3fv( v );
1450 /***********************************************************************
1451 * glNormal3i (OPENGL32.@)
1453 void WINAPI wine_glNormal3i( GLint nx, GLint ny, GLint nz ) {
1454 TRACE("(%d, %d, %d)\n", nx, ny, nz );
1455 glNormal3i( nx, ny, nz );
1458 /***********************************************************************
1459 * glNormal3iv (OPENGL32.@)
1461 void WINAPI wine_glNormal3iv( GLint* v ) {
1462 TRACE("(%p)\n", v );
1463 glNormal3iv( v );
1466 /***********************************************************************
1467 * glNormal3s (OPENGL32.@)
1469 void WINAPI wine_glNormal3s( GLshort nx, GLshort ny, GLshort nz ) {
1470 TRACE("(%d, %d, %d)\n", nx, ny, nz );
1471 glNormal3s( nx, ny, nz );
1474 /***********************************************************************
1475 * glNormal3sv (OPENGL32.@)
1477 void WINAPI wine_glNormal3sv( GLshort* v ) {
1478 TRACE("(%p)\n", v );
1479 glNormal3sv( v );
1482 /***********************************************************************
1483 * glNormalPointer (OPENGL32.@)
1485 void WINAPI wine_glNormalPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
1486 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1487 glNormalPointer( type, stride, pointer );
1490 /***********************************************************************
1491 * glOrtho (OPENGL32.@)
1493 void WINAPI wine_glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
1494 TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar );
1495 glOrtho( left, right, bottom, top, zNear, zFar );
1498 /***********************************************************************
1499 * glPassThrough (OPENGL32.@)
1501 void WINAPI wine_glPassThrough( GLfloat token ) {
1502 TRACE("(%f)\n", token );
1503 glPassThrough( token );
1506 /***********************************************************************
1507 * glPixelMapfv (OPENGL32.@)
1509 void WINAPI wine_glPixelMapfv( GLenum map, GLint mapsize, GLfloat* values ) {
1510 TRACE("(%d, %d, %p)\n", map, mapsize, values );
1511 glPixelMapfv( map, mapsize, values );
1514 /***********************************************************************
1515 * glPixelMapuiv (OPENGL32.@)
1517 void WINAPI wine_glPixelMapuiv( GLenum map, GLint mapsize, GLuint* values ) {
1518 TRACE("(%d, %d, %p)\n", map, mapsize, values );
1519 glPixelMapuiv( map, mapsize, values );
1522 /***********************************************************************
1523 * glPixelMapusv (OPENGL32.@)
1525 void WINAPI wine_glPixelMapusv( GLenum map, GLint mapsize, GLushort* values ) {
1526 TRACE("(%d, %d, %p)\n", map, mapsize, values );
1527 glPixelMapusv( map, mapsize, values );
1530 /***********************************************************************
1531 * glPixelStoref (OPENGL32.@)
1533 void WINAPI wine_glPixelStoref( GLenum pname, GLfloat param ) {
1534 TRACE("(%d, %f)\n", pname, param );
1535 glPixelStoref( pname, param );
1538 /***********************************************************************
1539 * glPixelStorei (OPENGL32.@)
1541 void WINAPI wine_glPixelStorei( GLenum pname, GLint param ) {
1542 TRACE("(%d, %d)\n", pname, param );
1543 glPixelStorei( pname, param );
1546 /***********************************************************************
1547 * glPixelTransferf (OPENGL32.@)
1549 void WINAPI wine_glPixelTransferf( GLenum pname, GLfloat param ) {
1550 TRACE("(%d, %f)\n", pname, param );
1551 glPixelTransferf( pname, param );
1554 /***********************************************************************
1555 * glPixelTransferi (OPENGL32.@)
1557 void WINAPI wine_glPixelTransferi( GLenum pname, GLint param ) {
1558 TRACE("(%d, %d)\n", pname, param );
1559 glPixelTransferi( pname, param );
1562 /***********************************************************************
1563 * glPixelZoom (OPENGL32.@)
1565 void WINAPI wine_glPixelZoom( GLfloat xfactor, GLfloat yfactor ) {
1566 TRACE("(%f, %f)\n", xfactor, yfactor );
1567 glPixelZoom( xfactor, yfactor );
1570 /***********************************************************************
1571 * glPointSize (OPENGL32.@)
1573 void WINAPI wine_glPointSize( GLfloat size ) {
1574 TRACE("(%f)\n", size );
1575 glPointSize( size );
1578 /***********************************************************************
1579 * glPolygonMode (OPENGL32.@)
1581 void WINAPI wine_glPolygonMode( GLenum face, GLenum mode ) {
1582 TRACE("(%d, %d)\n", face, mode );
1583 glPolygonMode( face, mode );
1586 /***********************************************************************
1587 * glPolygonOffset (OPENGL32.@)
1589 void WINAPI wine_glPolygonOffset( GLfloat factor, GLfloat units ) {
1590 TRACE("(%f, %f)\n", factor, units );
1591 glPolygonOffset( factor, units );
1594 /***********************************************************************
1595 * glPolygonStipple (OPENGL32.@)
1597 void WINAPI wine_glPolygonStipple( GLubyte* mask ) {
1598 TRACE("(%p)\n", mask );
1599 glPolygonStipple( mask );
1602 /***********************************************************************
1603 * glPopAttrib (OPENGL32.@)
1605 void WINAPI wine_glPopAttrib( void ) {
1606 TRACE("()\n");
1607 glPopAttrib( );
1610 /***********************************************************************
1611 * glPopClientAttrib (OPENGL32.@)
1613 void WINAPI wine_glPopClientAttrib( void ) {
1614 TRACE("()\n");
1615 glPopClientAttrib( );
1618 /***********************************************************************
1619 * glPopMatrix (OPENGL32.@)
1621 void WINAPI wine_glPopMatrix( void ) {
1622 TRACE("()\n");
1623 glPopMatrix( );
1626 /***********************************************************************
1627 * glPopName (OPENGL32.@)
1629 void WINAPI wine_glPopName( void ) {
1630 TRACE("()\n");
1631 glPopName( );
1634 /***********************************************************************
1635 * glPrioritizeTextures (OPENGL32.@)
1637 void WINAPI wine_glPrioritizeTextures( GLsizei n, GLuint* textures, GLfloat* priorities ) {
1638 TRACE("(%d, %p, %p)\n", n, textures, priorities );
1639 glPrioritizeTextures( n, textures, priorities );
1642 /***********************************************************************
1643 * glPushAttrib (OPENGL32.@)
1645 void WINAPI wine_glPushAttrib( GLbitfield mask ) {
1646 TRACE("(%d)\n", mask );
1647 glPushAttrib( mask );
1650 /***********************************************************************
1651 * glPushClientAttrib (OPENGL32.@)
1653 void WINAPI wine_glPushClientAttrib( GLbitfield mask ) {
1654 TRACE("(%d)\n", mask );
1655 glPushClientAttrib( mask );
1658 /***********************************************************************
1659 * glPushMatrix (OPENGL32.@)
1661 void WINAPI wine_glPushMatrix( void ) {
1662 TRACE("()\n");
1663 glPushMatrix( );
1666 /***********************************************************************
1667 * glPushName (OPENGL32.@)
1669 void WINAPI wine_glPushName( GLuint name ) {
1670 TRACE("(%d)\n", name );
1671 glPushName( name );
1674 /***********************************************************************
1675 * glRasterPos2d (OPENGL32.@)
1677 void WINAPI wine_glRasterPos2d( GLdouble x, GLdouble y ) {
1678 TRACE("(%f, %f)\n", x, y );
1679 glRasterPos2d( x, y );
1682 /***********************************************************************
1683 * glRasterPos2dv (OPENGL32.@)
1685 void WINAPI wine_glRasterPos2dv( GLdouble* v ) {
1686 TRACE("(%p)\n", v );
1687 glRasterPos2dv( v );
1690 /***********************************************************************
1691 * glRasterPos2f (OPENGL32.@)
1693 void WINAPI wine_glRasterPos2f( GLfloat x, GLfloat y ) {
1694 TRACE("(%f, %f)\n", x, y );
1695 glRasterPos2f( x, y );
1698 /***********************************************************************
1699 * glRasterPos2fv (OPENGL32.@)
1701 void WINAPI wine_glRasterPos2fv( GLfloat* v ) {
1702 TRACE("(%p)\n", v );
1703 glRasterPos2fv( v );
1706 /***********************************************************************
1707 * glRasterPos2i (OPENGL32.@)
1709 void WINAPI wine_glRasterPos2i( GLint x, GLint y ) {
1710 TRACE("(%d, %d)\n", x, y );
1711 glRasterPos2i( x, y );
1714 /***********************************************************************
1715 * glRasterPos2iv (OPENGL32.@)
1717 void WINAPI wine_glRasterPos2iv( GLint* v ) {
1718 TRACE("(%p)\n", v );
1719 glRasterPos2iv( v );
1722 /***********************************************************************
1723 * glRasterPos2s (OPENGL32.@)
1725 void WINAPI wine_glRasterPos2s( GLshort x, GLshort y ) {
1726 TRACE("(%d, %d)\n", x, y );
1727 glRasterPos2s( x, y );
1730 /***********************************************************************
1731 * glRasterPos2sv (OPENGL32.@)
1733 void WINAPI wine_glRasterPos2sv( GLshort* v ) {
1734 TRACE("(%p)\n", v );
1735 glRasterPos2sv( v );
1738 /***********************************************************************
1739 * glRasterPos3d (OPENGL32.@)
1741 void WINAPI wine_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) {
1742 TRACE("(%f, %f, %f)\n", x, y, z );
1743 glRasterPos3d( x, y, z );
1746 /***********************************************************************
1747 * glRasterPos3dv (OPENGL32.@)
1749 void WINAPI wine_glRasterPos3dv( GLdouble* v ) {
1750 TRACE("(%p)\n", v );
1751 glRasterPos3dv( v );
1754 /***********************************************************************
1755 * glRasterPos3f (OPENGL32.@)
1757 void WINAPI wine_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) {
1758 TRACE("(%f, %f, %f)\n", x, y, z );
1759 glRasterPos3f( x, y, z );
1762 /***********************************************************************
1763 * glRasterPos3fv (OPENGL32.@)
1765 void WINAPI wine_glRasterPos3fv( GLfloat* v ) {
1766 TRACE("(%p)\n", v );
1767 glRasterPos3fv( v );
1770 /***********************************************************************
1771 * glRasterPos3i (OPENGL32.@)
1773 void WINAPI wine_glRasterPos3i( GLint x, GLint y, GLint z ) {
1774 TRACE("(%d, %d, %d)\n", x, y, z );
1775 glRasterPos3i( x, y, z );
1778 /***********************************************************************
1779 * glRasterPos3iv (OPENGL32.@)
1781 void WINAPI wine_glRasterPos3iv( GLint* v ) {
1782 TRACE("(%p)\n", v );
1783 glRasterPos3iv( v );
1786 /***********************************************************************
1787 * glRasterPos3s (OPENGL32.@)
1789 void WINAPI wine_glRasterPos3s( GLshort x, GLshort y, GLshort z ) {
1790 TRACE("(%d, %d, %d)\n", x, y, z );
1791 glRasterPos3s( x, y, z );
1794 /***********************************************************************
1795 * glRasterPos3sv (OPENGL32.@)
1797 void WINAPI wine_glRasterPos3sv( GLshort* v ) {
1798 TRACE("(%p)\n", v );
1799 glRasterPos3sv( v );
1802 /***********************************************************************
1803 * glRasterPos4d (OPENGL32.@)
1805 void WINAPI wine_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
1806 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
1807 glRasterPos4d( x, y, z, w );
1810 /***********************************************************************
1811 * glRasterPos4dv (OPENGL32.@)
1813 void WINAPI wine_glRasterPos4dv( GLdouble* v ) {
1814 TRACE("(%p)\n", v );
1815 glRasterPos4dv( v );
1818 /***********************************************************************
1819 * glRasterPos4f (OPENGL32.@)
1821 void WINAPI wine_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
1822 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
1823 glRasterPos4f( x, y, z, w );
1826 /***********************************************************************
1827 * glRasterPos4fv (OPENGL32.@)
1829 void WINAPI wine_glRasterPos4fv( GLfloat* v ) {
1830 TRACE("(%p)\n", v );
1831 glRasterPos4fv( v );
1834 /***********************************************************************
1835 * glRasterPos4i (OPENGL32.@)
1837 void WINAPI wine_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) {
1838 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
1839 glRasterPos4i( x, y, z, w );
1842 /***********************************************************************
1843 * glRasterPos4iv (OPENGL32.@)
1845 void WINAPI wine_glRasterPos4iv( GLint* v ) {
1846 TRACE("(%p)\n", v );
1847 glRasterPos4iv( v );
1850 /***********************************************************************
1851 * glRasterPos4s (OPENGL32.@)
1853 void WINAPI wine_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) {
1854 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
1855 glRasterPos4s( x, y, z, w );
1858 /***********************************************************************
1859 * glRasterPos4sv (OPENGL32.@)
1861 void WINAPI wine_glRasterPos4sv( GLshort* v ) {
1862 TRACE("(%p)\n", v );
1863 glRasterPos4sv( v );
1866 /***********************************************************************
1867 * glReadBuffer (OPENGL32.@)
1869 void WINAPI wine_glReadBuffer( GLenum mode ) {
1870 TRACE("(%d)\n", mode );
1871 glReadBuffer( mode );
1874 /***********************************************************************
1875 * glReadPixels (OPENGL32.@)
1877 void WINAPI wine_glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
1878 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, pixels );
1879 glReadPixels( x, y, width, height, format, type, pixels );
1882 /***********************************************************************
1883 * glRectd (OPENGL32.@)
1885 void WINAPI wine_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) {
1886 TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 );
1887 glRectd( x1, y1, x2, y2 );
1890 /***********************************************************************
1891 * glRectdv (OPENGL32.@)
1893 void WINAPI wine_glRectdv( GLdouble* v1, GLdouble* v2 ) {
1894 TRACE("(%p, %p)\n", v1, v2 );
1895 glRectdv( v1, v2 );
1898 /***********************************************************************
1899 * glRectf (OPENGL32.@)
1901 void WINAPI wine_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) {
1902 TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 );
1903 glRectf( x1, y1, x2, y2 );
1906 /***********************************************************************
1907 * glRectfv (OPENGL32.@)
1909 void WINAPI wine_glRectfv( GLfloat* v1, GLfloat* v2 ) {
1910 TRACE("(%p, %p)\n", v1, v2 );
1911 glRectfv( v1, v2 );
1914 /***********************************************************************
1915 * glRecti (OPENGL32.@)
1917 void WINAPI wine_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) {
1918 TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 );
1919 glRecti( x1, y1, x2, y2 );
1922 /***********************************************************************
1923 * glRectiv (OPENGL32.@)
1925 void WINAPI wine_glRectiv( GLint* v1, GLint* v2 ) {
1926 TRACE("(%p, %p)\n", v1, v2 );
1927 glRectiv( v1, v2 );
1930 /***********************************************************************
1931 * glRects (OPENGL32.@)
1933 void WINAPI wine_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) {
1934 TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 );
1935 glRects( x1, y1, x2, y2 );
1938 /***********************************************************************
1939 * glRectsv (OPENGL32.@)
1941 void WINAPI wine_glRectsv( GLshort* v1, GLshort* v2 ) {
1942 TRACE("(%p, %p)\n", v1, v2 );
1943 glRectsv( v1, v2 );
1946 /***********************************************************************
1947 * glRenderMode (OPENGL32.@)
1949 GLint WINAPI wine_glRenderMode( GLenum mode ) {
1950 TRACE("(%d)\n", mode );
1951 return glRenderMode( mode );
1954 /***********************************************************************
1955 * glRotated (OPENGL32.@)
1957 void WINAPI wine_glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) {
1958 TRACE("(%f, %f, %f, %f)\n", angle, x, y, z );
1959 glRotated( angle, x, y, z );
1962 /***********************************************************************
1963 * glRotatef (OPENGL32.@)
1965 void WINAPI wine_glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) {
1966 TRACE("(%f, %f, %f, %f)\n", angle, x, y, z );
1967 glRotatef( angle, x, y, z );
1970 /***********************************************************************
1971 * glScaled (OPENGL32.@)
1973 void WINAPI wine_glScaled( GLdouble x, GLdouble y, GLdouble z ) {
1974 TRACE("(%f, %f, %f)\n", x, y, z );
1975 glScaled( x, y, z );
1978 /***********************************************************************
1979 * glScalef (OPENGL32.@)
1981 void WINAPI wine_glScalef( GLfloat x, GLfloat y, GLfloat z ) {
1982 TRACE("(%f, %f, %f)\n", x, y, z );
1983 glScalef( x, y, z );
1986 /***********************************************************************
1987 * glScissor (OPENGL32.@)
1989 void WINAPI wine_glScissor( GLint x, GLint y, GLsizei width, GLsizei height ) {
1990 TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
1991 glScissor( x, y, width, height );
1994 /***********************************************************************
1995 * glSelectBuffer (OPENGL32.@)
1997 void WINAPI wine_glSelectBuffer( GLsizei size, GLuint* buffer ) {
1998 TRACE("(%d, %p)\n", size, buffer );
1999 glSelectBuffer( size, buffer );
2002 /***********************************************************************
2003 * glShadeModel (OPENGL32.@)
2005 void WINAPI wine_glShadeModel( GLenum mode ) {
2006 TRACE("(%d)\n", mode );
2007 glShadeModel( mode );
2010 /***********************************************************************
2011 * glStencilFunc (OPENGL32.@)
2013 void WINAPI wine_glStencilFunc( GLenum func, GLint ref, GLuint mask ) {
2014 TRACE("(%d, %d, %d)\n", func, ref, mask );
2015 glStencilFunc( func, ref, mask );
2018 /***********************************************************************
2019 * glStencilMask (OPENGL32.@)
2021 void WINAPI wine_glStencilMask( GLuint mask ) {
2022 TRACE("(%d)\n", mask );
2023 glStencilMask( mask );
2026 /***********************************************************************
2027 * glStencilOp (OPENGL32.@)
2029 void WINAPI wine_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) {
2030 TRACE("(%d, %d, %d)\n", fail, zfail, zpass );
2031 glStencilOp( fail, zfail, zpass );
2034 /***********************************************************************
2035 * glTexCoord1d (OPENGL32.@)
2037 void WINAPI wine_glTexCoord1d( GLdouble s ) {
2038 TRACE("(%f)\n", s );
2039 glTexCoord1d( s );
2042 /***********************************************************************
2043 * glTexCoord1dv (OPENGL32.@)
2045 void WINAPI wine_glTexCoord1dv( GLdouble* v ) {
2046 TRACE("(%p)\n", v );
2047 glTexCoord1dv( v );
2050 /***********************************************************************
2051 * glTexCoord1f (OPENGL32.@)
2053 void WINAPI wine_glTexCoord1f( GLfloat s ) {
2054 TRACE("(%f)\n", s );
2055 glTexCoord1f( s );
2058 /***********************************************************************
2059 * glTexCoord1fv (OPENGL32.@)
2061 void WINAPI wine_glTexCoord1fv( GLfloat* v ) {
2062 TRACE("(%p)\n", v );
2063 glTexCoord1fv( v );
2066 /***********************************************************************
2067 * glTexCoord1i (OPENGL32.@)
2069 void WINAPI wine_glTexCoord1i( GLint s ) {
2070 TRACE("(%d)\n", s );
2071 glTexCoord1i( s );
2074 /***********************************************************************
2075 * glTexCoord1iv (OPENGL32.@)
2077 void WINAPI wine_glTexCoord1iv( GLint* v ) {
2078 TRACE("(%p)\n", v );
2079 glTexCoord1iv( v );
2082 /***********************************************************************
2083 * glTexCoord1s (OPENGL32.@)
2085 void WINAPI wine_glTexCoord1s( GLshort s ) {
2086 TRACE("(%d)\n", s );
2087 glTexCoord1s( s );
2090 /***********************************************************************
2091 * glTexCoord1sv (OPENGL32.@)
2093 void WINAPI wine_glTexCoord1sv( GLshort* v ) {
2094 TRACE("(%p)\n", v );
2095 glTexCoord1sv( v );
2098 /***********************************************************************
2099 * glTexCoord2d (OPENGL32.@)
2101 void WINAPI wine_glTexCoord2d( GLdouble s, GLdouble t ) {
2102 TRACE("(%f, %f)\n", s, t );
2103 glTexCoord2d( s, t );
2106 /***********************************************************************
2107 * glTexCoord2dv (OPENGL32.@)
2109 void WINAPI wine_glTexCoord2dv( GLdouble* v ) {
2110 TRACE("(%p)\n", v );
2111 glTexCoord2dv( v );
2114 /***********************************************************************
2115 * glTexCoord2f (OPENGL32.@)
2117 void WINAPI wine_glTexCoord2f( GLfloat s, GLfloat t ) {
2118 TRACE("(%f, %f)\n", s, t );
2119 glTexCoord2f( s, t );
2122 /***********************************************************************
2123 * glTexCoord2fv (OPENGL32.@)
2125 void WINAPI wine_glTexCoord2fv( GLfloat* v ) {
2126 TRACE("(%p)\n", v );
2127 glTexCoord2fv( v );
2130 /***********************************************************************
2131 * glTexCoord2i (OPENGL32.@)
2133 void WINAPI wine_glTexCoord2i( GLint s, GLint t ) {
2134 TRACE("(%d, %d)\n", s, t );
2135 glTexCoord2i( s, t );
2138 /***********************************************************************
2139 * glTexCoord2iv (OPENGL32.@)
2141 void WINAPI wine_glTexCoord2iv( GLint* v ) {
2142 TRACE("(%p)\n", v );
2143 glTexCoord2iv( v );
2146 /***********************************************************************
2147 * glTexCoord2s (OPENGL32.@)
2149 void WINAPI wine_glTexCoord2s( GLshort s, GLshort t ) {
2150 TRACE("(%d, %d)\n", s, t );
2151 glTexCoord2s( s, t );
2154 /***********************************************************************
2155 * glTexCoord2sv (OPENGL32.@)
2157 void WINAPI wine_glTexCoord2sv( GLshort* v ) {
2158 TRACE("(%p)\n", v );
2159 glTexCoord2sv( v );
2162 /***********************************************************************
2163 * glTexCoord3d (OPENGL32.@)
2165 void WINAPI wine_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) {
2166 TRACE("(%f, %f, %f)\n", s, t, r );
2167 glTexCoord3d( s, t, r );
2170 /***********************************************************************
2171 * glTexCoord3dv (OPENGL32.@)
2173 void WINAPI wine_glTexCoord3dv( GLdouble* v ) {
2174 TRACE("(%p)\n", v );
2175 glTexCoord3dv( v );
2178 /***********************************************************************
2179 * glTexCoord3f (OPENGL32.@)
2181 void WINAPI wine_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) {
2182 TRACE("(%f, %f, %f)\n", s, t, r );
2183 glTexCoord3f( s, t, r );
2186 /***********************************************************************
2187 * glTexCoord3fv (OPENGL32.@)
2189 void WINAPI wine_glTexCoord3fv( GLfloat* v ) {
2190 TRACE("(%p)\n", v );
2191 glTexCoord3fv( v );
2194 /***********************************************************************
2195 * glTexCoord3i (OPENGL32.@)
2197 void WINAPI wine_glTexCoord3i( GLint s, GLint t, GLint r ) {
2198 TRACE("(%d, %d, %d)\n", s, t, r );
2199 glTexCoord3i( s, t, r );
2202 /***********************************************************************
2203 * glTexCoord3iv (OPENGL32.@)
2205 void WINAPI wine_glTexCoord3iv( GLint* v ) {
2206 TRACE("(%p)\n", v );
2207 glTexCoord3iv( v );
2210 /***********************************************************************
2211 * glTexCoord3s (OPENGL32.@)
2213 void WINAPI wine_glTexCoord3s( GLshort s, GLshort t, GLshort r ) {
2214 TRACE("(%d, %d, %d)\n", s, t, r );
2215 glTexCoord3s( s, t, r );
2218 /***********************************************************************
2219 * glTexCoord3sv (OPENGL32.@)
2221 void WINAPI wine_glTexCoord3sv( GLshort* v ) {
2222 TRACE("(%p)\n", v );
2223 glTexCoord3sv( v );
2226 /***********************************************************************
2227 * glTexCoord4d (OPENGL32.@)
2229 void WINAPI wine_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
2230 TRACE("(%f, %f, %f, %f)\n", s, t, r, q );
2231 glTexCoord4d( s, t, r, q );
2234 /***********************************************************************
2235 * glTexCoord4dv (OPENGL32.@)
2237 void WINAPI wine_glTexCoord4dv( GLdouble* v ) {
2238 TRACE("(%p)\n", v );
2239 glTexCoord4dv( v );
2242 /***********************************************************************
2243 * glTexCoord4f (OPENGL32.@)
2245 void WINAPI wine_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
2246 TRACE("(%f, %f, %f, %f)\n", s, t, r, q );
2247 glTexCoord4f( s, t, r, q );
2250 /***********************************************************************
2251 * glTexCoord4fv (OPENGL32.@)
2253 void WINAPI wine_glTexCoord4fv( GLfloat* v ) {
2254 TRACE("(%p)\n", v );
2255 glTexCoord4fv( v );
2258 /***********************************************************************
2259 * glTexCoord4i (OPENGL32.@)
2261 void WINAPI wine_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) {
2262 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
2263 glTexCoord4i( s, t, r, q );
2266 /***********************************************************************
2267 * glTexCoord4iv (OPENGL32.@)
2269 void WINAPI wine_glTexCoord4iv( GLint* v ) {
2270 TRACE("(%p)\n", v );
2271 glTexCoord4iv( v );
2274 /***********************************************************************
2275 * glTexCoord4s (OPENGL32.@)
2277 void WINAPI wine_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) {
2278 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
2279 glTexCoord4s( s, t, r, q );
2282 /***********************************************************************
2283 * glTexCoord4sv (OPENGL32.@)
2285 void WINAPI wine_glTexCoord4sv( GLshort* v ) {
2286 TRACE("(%p)\n", v );
2287 glTexCoord4sv( v );
2290 /***********************************************************************
2291 * glTexCoordPointer (OPENGL32.@)
2293 void WINAPI wine_glTexCoordPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
2294 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
2295 glTexCoordPointer( size, type, stride, pointer );
2298 /***********************************************************************
2299 * glTexEnvf (OPENGL32.@)
2301 void WINAPI wine_glTexEnvf( GLenum target, GLenum pname, GLfloat param ) {
2302 TRACE("(%d, %d, %f)\n", target, pname, param );
2303 glTexEnvf( target, pname, param );
2306 /***********************************************************************
2307 * glTexEnvfv (OPENGL32.@)
2309 void WINAPI wine_glTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) {
2310 TRACE("(%d, %d, %p)\n", target, pname, params );
2311 glTexEnvfv( target, pname, params );
2314 /***********************************************************************
2315 * glTexEnvi (OPENGL32.@)
2317 void WINAPI wine_glTexEnvi( GLenum target, GLenum pname, GLint param ) {
2318 TRACE("(%d, %d, %d)\n", target, pname, param );
2319 glTexEnvi( target, pname, param );
2322 /***********************************************************************
2323 * glTexEnviv (OPENGL32.@)
2325 void WINAPI wine_glTexEnviv( GLenum target, GLenum pname, GLint* params ) {
2326 TRACE("(%d, %d, %p)\n", target, pname, params );
2327 glTexEnviv( target, pname, params );
2330 /***********************************************************************
2331 * glTexGend (OPENGL32.@)
2333 void WINAPI wine_glTexGend( GLenum coord, GLenum pname, GLdouble param ) {
2334 TRACE("(%d, %d, %f)\n", coord, pname, param );
2335 glTexGend( coord, pname, param );
2338 /***********************************************************************
2339 * glTexGendv (OPENGL32.@)
2341 void WINAPI wine_glTexGendv( GLenum coord, GLenum pname, GLdouble* params ) {
2342 TRACE("(%d, %d, %p)\n", coord, pname, params );
2343 glTexGendv( coord, pname, params );
2346 /***********************************************************************
2347 * glTexGenf (OPENGL32.@)
2349 void WINAPI wine_glTexGenf( GLenum coord, GLenum pname, GLfloat param ) {
2350 TRACE("(%d, %d, %f)\n", coord, pname, param );
2351 glTexGenf( coord, pname, param );
2354 /***********************************************************************
2355 * glTexGenfv (OPENGL32.@)
2357 void WINAPI wine_glTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) {
2358 TRACE("(%d, %d, %p)\n", coord, pname, params );
2359 glTexGenfv( coord, pname, params );
2362 /***********************************************************************
2363 * glTexGeni (OPENGL32.@)
2365 void WINAPI wine_glTexGeni( GLenum coord, GLenum pname, GLint param ) {
2366 TRACE("(%d, %d, %d)\n", coord, pname, param );
2367 glTexGeni( coord, pname, param );
2370 /***********************************************************************
2371 * glTexGeniv (OPENGL32.@)
2373 void WINAPI wine_glTexGeniv( GLenum coord, GLenum pname, GLint* params ) {
2374 TRACE("(%d, %d, %p)\n", coord, pname, params );
2375 glTexGeniv( coord, pname, params );
2378 /***********************************************************************
2379 * glTexImage1D (OPENGL32.@)
2381 void WINAPI wine_glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
2382 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, format, type, pixels );
2383 glTexImage1D( target, level, internalformat, width, border, format, type, pixels );
2386 /***********************************************************************
2387 * glTexImage2D (OPENGL32.@)
2389 void WINAPI wine_glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
2390 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, format, type, pixels );
2391 glTexImage2D( target, level, internalformat, width, height, border, format, type, pixels );
2394 /***********************************************************************
2395 * glTexParameterf (OPENGL32.@)
2397 void WINAPI wine_glTexParameterf( GLenum target, GLenum pname, GLfloat param ) {
2398 TRACE("(%d, %d, %f)\n", target, pname, param );
2399 glTexParameterf( target, pname, param );
2402 /***********************************************************************
2403 * glTexParameterfv (OPENGL32.@)
2405 void WINAPI wine_glTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
2406 TRACE("(%d, %d, %p)\n", target, pname, params );
2407 glTexParameterfv( target, pname, params );
2410 /***********************************************************************
2411 * glTexParameteri (OPENGL32.@)
2413 void WINAPI wine_glTexParameteri( GLenum target, GLenum pname, GLint param ) {
2414 TRACE("(%d, %d, %d)\n", target, pname, param );
2415 glTexParameteri( target, pname, param );
2418 /***********************************************************************
2419 * glTexParameteriv (OPENGL32.@)
2421 void WINAPI wine_glTexParameteriv( GLenum target, GLenum pname, GLint* params ) {
2422 TRACE("(%d, %d, %p)\n", target, pname, params );
2423 glTexParameteriv( target, pname, params );
2426 /***********************************************************************
2427 * glTexSubImage1D (OPENGL32.@)
2429 void WINAPI wine_glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
2430 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
2431 glTexSubImage1D( target, level, xoffset, width, format, type, pixels );
2434 /***********************************************************************
2435 * glTexSubImage2D (OPENGL32.@)
2437 void WINAPI wine_glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
2438 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
2439 glTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels );
2442 /***********************************************************************
2443 * glTranslated (OPENGL32.@)
2445 void WINAPI wine_glTranslated( GLdouble x, GLdouble y, GLdouble z ) {
2446 TRACE("(%f, %f, %f)\n", x, y, z );
2447 glTranslated( x, y, z );
2450 /***********************************************************************
2451 * glTranslatef (OPENGL32.@)
2453 void WINAPI wine_glTranslatef( GLfloat x, GLfloat y, GLfloat z ) {
2454 TRACE("(%f, %f, %f)\n", x, y, z );
2455 glTranslatef( x, y, z );
2458 /***********************************************************************
2459 * glVertex2d (OPENGL32.@)
2461 void WINAPI wine_glVertex2d( GLdouble x, GLdouble y ) {
2462 TRACE("(%f, %f)\n", x, y );
2463 glVertex2d( x, y );
2466 /***********************************************************************
2467 * glVertex2dv (OPENGL32.@)
2469 void WINAPI wine_glVertex2dv( GLdouble* v ) {
2470 TRACE("(%p)\n", v );
2471 glVertex2dv( v );
2474 /***********************************************************************
2475 * glVertex2f (OPENGL32.@)
2477 void WINAPI wine_glVertex2f( GLfloat x, GLfloat y ) {
2478 TRACE("(%f, %f)\n", x, y );
2479 glVertex2f( x, y );
2482 /***********************************************************************
2483 * glVertex2fv (OPENGL32.@)
2485 void WINAPI wine_glVertex2fv( GLfloat* v ) {
2486 TRACE("(%p)\n", v );
2487 glVertex2fv( v );
2490 /***********************************************************************
2491 * glVertex2i (OPENGL32.@)
2493 void WINAPI wine_glVertex2i( GLint x, GLint y ) {
2494 TRACE("(%d, %d)\n", x, y );
2495 glVertex2i( x, y );
2498 /***********************************************************************
2499 * glVertex2iv (OPENGL32.@)
2501 void WINAPI wine_glVertex2iv( GLint* v ) {
2502 TRACE("(%p)\n", v );
2503 glVertex2iv( v );
2506 /***********************************************************************
2507 * glVertex2s (OPENGL32.@)
2509 void WINAPI wine_glVertex2s( GLshort x, GLshort y ) {
2510 TRACE("(%d, %d)\n", x, y );
2511 glVertex2s( x, y );
2514 /***********************************************************************
2515 * glVertex2sv (OPENGL32.@)
2517 void WINAPI wine_glVertex2sv( GLshort* v ) {
2518 TRACE("(%p)\n", v );
2519 glVertex2sv( v );
2522 /***********************************************************************
2523 * glVertex3d (OPENGL32.@)
2525 void WINAPI wine_glVertex3d( GLdouble x, GLdouble y, GLdouble z ) {
2526 TRACE("(%f, %f, %f)\n", x, y, z );
2527 glVertex3d( x, y, z );
2530 /***********************************************************************
2531 * glVertex3dv (OPENGL32.@)
2533 void WINAPI wine_glVertex3dv( GLdouble* v ) {
2534 TRACE("(%p)\n", v );
2535 glVertex3dv( v );
2538 /***********************************************************************
2539 * glVertex3f (OPENGL32.@)
2541 void WINAPI wine_glVertex3f( GLfloat x, GLfloat y, GLfloat z ) {
2542 TRACE("(%f, %f, %f)\n", x, y, z );
2543 glVertex3f( x, y, z );
2546 /***********************************************************************
2547 * glVertex3fv (OPENGL32.@)
2549 void WINAPI wine_glVertex3fv( GLfloat* v ) {
2550 TRACE("(%p)\n", v );
2551 glVertex3fv( v );
2554 /***********************************************************************
2555 * glVertex3i (OPENGL32.@)
2557 void WINAPI wine_glVertex3i( GLint x, GLint y, GLint z ) {
2558 TRACE("(%d, %d, %d)\n", x, y, z );
2559 glVertex3i( x, y, z );
2562 /***********************************************************************
2563 * glVertex3iv (OPENGL32.@)
2565 void WINAPI wine_glVertex3iv( GLint* v ) {
2566 TRACE("(%p)\n", v );
2567 glVertex3iv( v );
2570 /***********************************************************************
2571 * glVertex3s (OPENGL32.@)
2573 void WINAPI wine_glVertex3s( GLshort x, GLshort y, GLshort z ) {
2574 TRACE("(%d, %d, %d)\n", x, y, z );
2575 glVertex3s( x, y, z );
2578 /***********************************************************************
2579 * glVertex3sv (OPENGL32.@)
2581 void WINAPI wine_glVertex3sv( GLshort* v ) {
2582 TRACE("(%p)\n", v );
2583 glVertex3sv( v );
2586 /***********************************************************************
2587 * glVertex4d (OPENGL32.@)
2589 void WINAPI wine_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
2590 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
2591 glVertex4d( x, y, z, w );
2594 /***********************************************************************
2595 * glVertex4dv (OPENGL32.@)
2597 void WINAPI wine_glVertex4dv( GLdouble* v ) {
2598 TRACE("(%p)\n", v );
2599 glVertex4dv( v );
2602 /***********************************************************************
2603 * glVertex4f (OPENGL32.@)
2605 void WINAPI wine_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
2606 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
2607 glVertex4f( x, y, z, w );
2610 /***********************************************************************
2611 * glVertex4fv (OPENGL32.@)
2613 void WINAPI wine_glVertex4fv( GLfloat* v ) {
2614 TRACE("(%p)\n", v );
2615 glVertex4fv( v );
2618 /***********************************************************************
2619 * glVertex4i (OPENGL32.@)
2621 void WINAPI wine_glVertex4i( GLint x, GLint y, GLint z, GLint w ) {
2622 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
2623 glVertex4i( x, y, z, w );
2626 /***********************************************************************
2627 * glVertex4iv (OPENGL32.@)
2629 void WINAPI wine_glVertex4iv( GLint* v ) {
2630 TRACE("(%p)\n", v );
2631 glVertex4iv( v );
2634 /***********************************************************************
2635 * glVertex4s (OPENGL32.@)
2637 void WINAPI wine_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) {
2638 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
2639 glVertex4s( x, y, z, w );
2642 /***********************************************************************
2643 * glVertex4sv (OPENGL32.@)
2645 void WINAPI wine_glVertex4sv( GLshort* v ) {
2646 TRACE("(%p)\n", v );
2647 glVertex4sv( v );
2650 /***********************************************************************
2651 * glVertexPointer (OPENGL32.@)
2653 void WINAPI wine_glVertexPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
2654 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
2655 glVertexPointer( size, type, stride, pointer );
2658 /***********************************************************************
2659 * glViewport (OPENGL32.@)
2661 void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) {
2662 TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
2663 glViewport( x, y, width, height );