2 * Copyright 2009 Henri Verbeet for CodeWeavers
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/port.h"
23 #define NONAMELESSUNION
24 #include "d3d10core_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d10core
);
28 static struct wined3d_resource
*wined3d_resource_from_resource(ID3D10Resource
*resource
)
30 D3D10_RESOURCE_DIMENSION dimension
;
32 ID3D10Resource_GetType(resource
, &dimension
);
36 case D3D10_RESOURCE_DIMENSION_BUFFER
:
37 return wined3d_buffer_get_resource(((struct d3d10_buffer
*)resource
)->wined3d_buffer
);
39 case D3D10_RESOURCE_DIMENSION_TEXTURE2D
:
40 return wined3d_texture_get_resource(((struct d3d10_texture2d
*)resource
)->wined3d_texture
);
43 FIXME("Unhandled resource dimension %#x.\n", dimension
);
48 static HRESULT
set_rtdesc_from_resource(D3D10_RENDER_TARGET_VIEW_DESC
*desc
, ID3D10Resource
*resource
)
50 D3D10_RESOURCE_DIMENSION dimension
;
53 ID3D10Resource_GetType(resource
, &dimension
);
57 case D3D10_RESOURCE_DIMENSION_TEXTURE1D
:
59 ID3D10Texture1D
*texture
;
60 D3D10_TEXTURE1D_DESC texture_desc
;
62 hr
= ID3D10Resource_QueryInterface(resource
, &IID_ID3D10Texture1D
, (void **)&texture
);
65 ERR("Resource of type TEXTURE1D doesn't implement ID3D10Texture1D?\n");
69 ID3D10Texture1D_GetDesc(texture
, &texture_desc
);
70 ID3D10Texture1D_Release(texture
);
72 desc
->Format
= texture_desc
.Format
;
73 if (texture_desc
.ArraySize
== 1)
75 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE1D
;
76 desc
->u
.Texture1D
.MipSlice
= 0;
80 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE1DARRAY
;
81 desc
->u
.Texture1DArray
.MipSlice
= 0;
82 desc
->u
.Texture1DArray
.FirstArraySlice
= 0;
83 desc
->u
.Texture1DArray
.ArraySize
= 1;
89 case D3D10_RESOURCE_DIMENSION_TEXTURE2D
:
91 ID3D10Texture2D
*texture
;
92 D3D10_TEXTURE2D_DESC texture_desc
;
94 hr
= ID3D10Resource_QueryInterface(resource
, &IID_ID3D10Texture2D
, (void **)&texture
);
97 ERR("Resource of type TEXTURE2D doesn't implement ID3D10Texture2D?\n");
101 ID3D10Texture2D_GetDesc(texture
, &texture_desc
);
102 ID3D10Texture2D_Release(texture
);
104 desc
->Format
= texture_desc
.Format
;
105 if (texture_desc
.ArraySize
== 1)
107 if (texture_desc
.SampleDesc
.Count
== 1)
109 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE2D
;
110 desc
->u
.Texture2D
.MipSlice
= 0;
114 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE2DMS
;
119 if (texture_desc
.SampleDesc
.Count
== 1)
121 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE2DARRAY
;
122 desc
->u
.Texture2DArray
.MipSlice
= 0;
123 desc
->u
.Texture2DArray
.FirstArraySlice
= 0;
124 desc
->u
.Texture2DArray
.ArraySize
= 1;
128 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE2DMSARRAY
;
129 desc
->u
.Texture2DMSArray
.FirstArraySlice
= 0;
130 desc
->u
.Texture2DMSArray
.ArraySize
= 1;
137 case D3D10_RESOURCE_DIMENSION_TEXTURE3D
:
139 ID3D10Texture3D
*texture
;
140 D3D10_TEXTURE3D_DESC texture_desc
;
142 hr
= ID3D10Resource_QueryInterface(resource
, &IID_ID3D10Texture3D
, (void **)&texture
);
145 ERR("Resource of type TEXTURE3D doesn't implement ID3D10Texture3D?\n");
149 ID3D10Texture3D_GetDesc(texture
, &texture_desc
);
150 ID3D10Texture3D_Release(texture
);
152 desc
->Format
= texture_desc
.Format
;
153 desc
->ViewDimension
= D3D10_RTV_DIMENSION_TEXTURE3D
;
154 desc
->u
.Texture3D
.MipSlice
= 0;
155 desc
->u
.Texture3D
.FirstWSlice
= 0;
156 desc
->u
.Texture3D
.WSize
= 1;
162 FIXME("Unhandled resource dimension %#x.\n", dimension
);
167 static inline struct d3d10_depthstencil_view
*impl_from_ID3D10DepthStencilView(ID3D10DepthStencilView
*iface
)
169 return CONTAINING_RECORD(iface
, struct d3d10_depthstencil_view
, ID3D10DepthStencilView_iface
);
172 /* IUnknown methods */
174 static HRESULT STDMETHODCALLTYPE
d3d10_depthstencil_view_QueryInterface(ID3D10DepthStencilView
*iface
,
175 REFIID riid
, void **object
)
177 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
179 if (IsEqualGUID(riid
, &IID_ID3D10DepthStencilView
)
180 || IsEqualGUID(riid
, &IID_ID3D10View
)
181 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
182 || IsEqualGUID(riid
, &IID_IUnknown
))
184 IUnknown_AddRef(iface
);
189 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
192 return E_NOINTERFACE
;
195 static ULONG STDMETHODCALLTYPE
d3d10_depthstencil_view_AddRef(ID3D10DepthStencilView
*iface
)
197 struct d3d10_depthstencil_view
*This
= impl_from_ID3D10DepthStencilView(iface
);
198 ULONG refcount
= InterlockedIncrement(&This
->refcount
);
200 TRACE("%p increasing refcount to %u.\n", This
, refcount
);
205 static ULONG STDMETHODCALLTYPE
d3d10_depthstencil_view_Release(ID3D10DepthStencilView
*iface
)
207 struct d3d10_depthstencil_view
*This
= impl_from_ID3D10DepthStencilView(iface
);
208 ULONG refcount
= InterlockedDecrement(&This
->refcount
);
210 TRACE("%p decreasing refcount to %u.\n", This
, refcount
);
214 HeapFree(GetProcessHeap(), 0, This
);
220 /* ID3D10DeviceChild methods */
222 static void STDMETHODCALLTYPE
d3d10_depthstencil_view_GetDevice(ID3D10DepthStencilView
*iface
, ID3D10Device
**device
)
224 FIXME("iface %p, device %p stub!\n", iface
, device
);
227 static HRESULT STDMETHODCALLTYPE
d3d10_depthstencil_view_GetPrivateData(ID3D10DepthStencilView
*iface
,
228 REFGUID guid
, UINT
*data_size
, void *data
)
230 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
231 iface
, debugstr_guid(guid
), data_size
, data
);
236 static HRESULT STDMETHODCALLTYPE
d3d10_depthstencil_view_SetPrivateData(ID3D10DepthStencilView
*iface
,
237 REFGUID guid
, UINT data_size
, const void *data
)
239 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
240 iface
, debugstr_guid(guid
), data_size
, data
);
245 static HRESULT STDMETHODCALLTYPE
d3d10_depthstencil_view_SetPrivateDataInterface(ID3D10DepthStencilView
*iface
,
246 REFGUID guid
, const IUnknown
*data
)
248 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
253 /* ID3D10View methods */
255 static void STDMETHODCALLTYPE
d3d10_depthstencil_view_GetResource(ID3D10DepthStencilView
*iface
,
256 ID3D10Resource
**resource
)
258 FIXME("iface %p, resource %p stub!\n", iface
, resource
);
261 /* ID3D10DepthStencilView methods */
263 static void STDMETHODCALLTYPE
d3d10_depthstencil_view_GetDesc(ID3D10DepthStencilView
*iface
,
264 D3D10_DEPTH_STENCIL_VIEW_DESC
*desc
)
266 FIXME("iface %p, desc %p stub!\n", iface
, desc
);
269 static const struct ID3D10DepthStencilViewVtbl d3d10_depthstencil_view_vtbl
=
271 /* IUnknown methods */
272 d3d10_depthstencil_view_QueryInterface
,
273 d3d10_depthstencil_view_AddRef
,
274 d3d10_depthstencil_view_Release
,
275 /* ID3D10DeviceChild methods */
276 d3d10_depthstencil_view_GetDevice
,
277 d3d10_depthstencil_view_GetPrivateData
,
278 d3d10_depthstencil_view_SetPrivateData
,
279 d3d10_depthstencil_view_SetPrivateDataInterface
,
280 /* ID3D10View methods */
281 d3d10_depthstencil_view_GetResource
,
282 /* ID3D10DepthStencilView methods */
283 d3d10_depthstencil_view_GetDesc
,
286 HRESULT
d3d10_depthstencil_view_init(struct d3d10_depthstencil_view
*view
)
288 view
->ID3D10DepthStencilView_iface
.lpVtbl
= &d3d10_depthstencil_view_vtbl
;
294 static inline struct d3d10_rendertarget_view
*impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView
*iface
)
296 return CONTAINING_RECORD(iface
, struct d3d10_rendertarget_view
, ID3D10RenderTargetView_iface
);
299 /* IUnknown methods */
301 static HRESULT STDMETHODCALLTYPE
d3d10_rendertarget_view_QueryInterface(ID3D10RenderTargetView
*iface
,
302 REFIID riid
, void **object
)
304 TRACE("iface %p, riid %s, object %p\n", iface
, debugstr_guid(riid
), object
);
306 if (IsEqualGUID(riid
, &IID_ID3D10RenderTargetView
)
307 || IsEqualGUID(riid
, &IID_ID3D10View
)
308 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
309 || IsEqualGUID(riid
, &IID_IUnknown
))
311 IUnknown_AddRef(iface
);
316 WARN("%s not implemented, returning E_NOINTERFACE\n", debugstr_guid(riid
));
319 return E_NOINTERFACE
;
322 static ULONG STDMETHODCALLTYPE
d3d10_rendertarget_view_AddRef(ID3D10RenderTargetView
*iface
)
324 struct d3d10_rendertarget_view
*This
= impl_from_ID3D10RenderTargetView(iface
);
325 ULONG refcount
= InterlockedIncrement(&This
->refcount
);
327 TRACE("%p increasing refcount to %u\n", This
, refcount
);
332 static ULONG STDMETHODCALLTYPE
d3d10_rendertarget_view_Release(ID3D10RenderTargetView
*iface
)
334 struct d3d10_rendertarget_view
*This
= impl_from_ID3D10RenderTargetView(iface
);
335 ULONG refcount
= InterlockedDecrement(&This
->refcount
);
337 TRACE("%p decreasing refcount to %u\n", This
, refcount
);
341 wined3d_rendertarget_view_decref(This
->wined3d_view
);
342 HeapFree(GetProcessHeap(), 0, This
);
348 /* ID3D10DeviceChild methods */
350 static void STDMETHODCALLTYPE
d3d10_rendertarget_view_GetDevice(ID3D10RenderTargetView
*iface
, ID3D10Device
**device
)
352 FIXME("iface %p, device %p stub!\n", iface
, device
);
355 static HRESULT STDMETHODCALLTYPE
d3d10_rendertarget_view_GetPrivateData(ID3D10RenderTargetView
*iface
,
356 REFGUID guid
, UINT
*data_size
, void *data
)
358 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
359 iface
, debugstr_guid(guid
), data_size
, data
);
364 static HRESULT STDMETHODCALLTYPE
d3d10_rendertarget_view_SetPrivateData(ID3D10RenderTargetView
*iface
,
365 REFGUID guid
, UINT data_size
, const void *data
)
367 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
368 iface
, debugstr_guid(guid
), data_size
, data
);
373 static HRESULT STDMETHODCALLTYPE
d3d10_rendertarget_view_SetPrivateDataInterface(ID3D10RenderTargetView
*iface
,
374 REFGUID guid
, const IUnknown
*data
)
376 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
381 /* ID3D10View methods */
383 static void STDMETHODCALLTYPE
d3d10_rendertarget_view_GetResource(ID3D10RenderTargetView
*iface
,
384 ID3D10Resource
**resource
)
386 struct d3d10_rendertarget_view
*This
= impl_from_ID3D10RenderTargetView(iface
);
387 struct wined3d_resource
*wined3d_resource
;
391 TRACE("iface %p, resource %p\n", iface
, resource
);
393 wined3d_resource
= wined3d_rendertarget_view_get_resource(This
->wined3d_view
);
394 if (!wined3d_resource
)
396 ERR("Failed to get wined3d resource.\n");
401 parent
= wined3d_resource_get_parent(wined3d_resource
);
402 hr
= IUnknown_QueryInterface(parent
, &IID_ID3D10Resource
, (void **)&resource
);
405 ERR("Resource parent isn't a d3d10 resource, hr %#x\n", hr
);
411 /* ID3D10RenderTargetView methods */
413 static void STDMETHODCALLTYPE
d3d10_rendertarget_view_GetDesc(ID3D10RenderTargetView
*iface
,
414 D3D10_RENDER_TARGET_VIEW_DESC
*desc
)
416 struct d3d10_rendertarget_view
*This
= impl_from_ID3D10RenderTargetView(iface
);
418 TRACE("iface %p, desc %p\n", iface
, desc
);
423 static const struct ID3D10RenderTargetViewVtbl d3d10_rendertarget_view_vtbl
=
425 /* IUnknown methods */
426 d3d10_rendertarget_view_QueryInterface
,
427 d3d10_rendertarget_view_AddRef
,
428 d3d10_rendertarget_view_Release
,
429 /* ID3D10DeviceChild methods */
430 d3d10_rendertarget_view_GetDevice
,
431 d3d10_rendertarget_view_GetPrivateData
,
432 d3d10_rendertarget_view_SetPrivateData
,
433 d3d10_rendertarget_view_SetPrivateDataInterface
,
434 /* ID3D10View methods */
435 d3d10_rendertarget_view_GetResource
,
436 /* ID3D10RenderTargetView methods */
437 d3d10_rendertarget_view_GetDesc
,
440 HRESULT
d3d10_rendertarget_view_init(struct d3d10_rendertarget_view
*view
,
441 ID3D10Resource
*resource
, const D3D10_RENDER_TARGET_VIEW_DESC
*desc
)
443 struct wined3d_resource
*wined3d_resource
;
446 view
->ID3D10RenderTargetView_iface
.lpVtbl
= &d3d10_rendertarget_view_vtbl
;
451 HRESULT hr
= set_rtdesc_from_resource(&view
->desc
, resource
);
452 if (FAILED(hr
)) return hr
;
459 wined3d_resource
= wined3d_resource_from_resource(resource
);
460 if (!wined3d_resource
)
462 ERR("Failed to get wined3d resource for d3d10 resource %p.\n", resource
);
466 hr
= wined3d_rendertarget_view_create(wined3d_resource
, view
, &view
->wined3d_view
);
469 WARN("Failed to create a wined3d rendertarget view, hr %#x.\n", hr
);
476 struct d3d10_rendertarget_view
*unsafe_impl_from_ID3D10RenderTargetView(ID3D10RenderTargetView
*iface
)
480 assert(iface
->lpVtbl
== &d3d10_rendertarget_view_vtbl
);
482 return impl_from_ID3D10RenderTargetView(iface
);
485 static inline struct d3d10_shader_resource_view
*impl_from_ID3D10ShaderResourceView(ID3D10ShaderResourceView
*iface
)
487 return CONTAINING_RECORD(iface
, struct d3d10_shader_resource_view
, ID3D10ShaderResourceView_iface
);
490 /* IUnknown methods */
492 static HRESULT STDMETHODCALLTYPE
d3d10_shader_resource_view_QueryInterface(ID3D10ShaderResourceView
*iface
,
493 REFIID riid
, void **object
)
495 TRACE("iface %p, riid %s, object %p.\n", iface
, debugstr_guid(riid
), object
);
497 if (IsEqualGUID(riid
, &IID_ID3D10ShaderResourceView
)
498 || IsEqualGUID(riid
, &IID_ID3D10View
)
499 || IsEqualGUID(riid
, &IID_ID3D10DeviceChild
)
500 || IsEqualGUID(riid
, &IID_IUnknown
))
502 IUnknown_AddRef(iface
);
507 WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid
));
510 return E_NOINTERFACE
;
513 static ULONG STDMETHODCALLTYPE
d3d10_shader_resource_view_AddRef(ID3D10ShaderResourceView
*iface
)
515 struct d3d10_shader_resource_view
*This
= impl_from_ID3D10ShaderResourceView(iface
);
516 ULONG refcount
= InterlockedIncrement(&This
->refcount
);
518 TRACE("%p increasing refcount to %u.\n", This
, refcount
);
523 static ULONG STDMETHODCALLTYPE
d3d10_shader_resource_view_Release(ID3D10ShaderResourceView
*iface
)
525 struct d3d10_shader_resource_view
*This
= impl_from_ID3D10ShaderResourceView(iface
);
526 ULONG refcount
= InterlockedDecrement(&This
->refcount
);
528 TRACE("%p decreasing refcount to %u.\n", This
, refcount
);
532 HeapFree(GetProcessHeap(), 0, This
);
538 /* ID3D10DeviceChild methods */
540 static void STDMETHODCALLTYPE
d3d10_shader_resource_view_GetDevice(ID3D10ShaderResourceView
*iface
,
541 ID3D10Device
**device
)
543 FIXME("iface %p, device %p stub!\n", iface
, device
);
546 static HRESULT STDMETHODCALLTYPE
d3d10_shader_resource_view_GetPrivateData(ID3D10ShaderResourceView
*iface
,
547 REFGUID guid
, UINT
*data_size
, void *data
)
549 FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
550 iface
, debugstr_guid(guid
), data_size
, data
);
555 static HRESULT STDMETHODCALLTYPE
d3d10_shader_resource_view_SetPrivateData(ID3D10ShaderResourceView
*iface
,
556 REFGUID guid
, UINT data_size
, const void *data
)
558 FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
559 iface
, debugstr_guid(guid
), data_size
, data
);
564 static HRESULT STDMETHODCALLTYPE
d3d10_shader_resource_view_SetPrivateDataInterface(ID3D10ShaderResourceView
*iface
,
565 REFGUID guid
, const IUnknown
*data
)
567 FIXME("iface %p, guid %s, data %p stub!\n", iface
, debugstr_guid(guid
), data
);
572 /* ID3D10View methods */
574 static void STDMETHODCALLTYPE
d3d10_shader_resource_view_GetResource(ID3D10ShaderResourceView
*iface
,
575 ID3D10Resource
**resource
)
577 FIXME("iface %p, resource %p stub!\n", iface
, resource
);
580 /* ID3D10ShaderResourceView methods */
582 static void STDMETHODCALLTYPE
d3d10_shader_resource_view_GetDesc(ID3D10ShaderResourceView
*iface
,
583 D3D10_SHADER_RESOURCE_VIEW_DESC
*desc
)
585 FIXME("iface %p, desc %p stub!\n", iface
, desc
);
588 static const struct ID3D10ShaderResourceViewVtbl d3d10_shader_resource_view_vtbl
=
590 /* IUnknown methods */
591 d3d10_shader_resource_view_QueryInterface
,
592 d3d10_shader_resource_view_AddRef
,
593 d3d10_shader_resource_view_Release
,
594 /* ID3D10DeviceChild methods */
595 d3d10_shader_resource_view_GetDevice
,
596 d3d10_shader_resource_view_GetPrivateData
,
597 d3d10_shader_resource_view_SetPrivateData
,
598 d3d10_shader_resource_view_SetPrivateDataInterface
,
599 /* ID3D10View methods */
600 d3d10_shader_resource_view_GetResource
,
601 /* ID3D10ShaderResourceView methods */
602 d3d10_shader_resource_view_GetDesc
,
605 HRESULT
d3d10_shader_resource_view_init(struct d3d10_shader_resource_view
*view
)
607 view
->ID3D10ShaderResourceView_iface
.lpVtbl
= &d3d10_shader_resource_view_vtbl
;