wined3d: Call core GL functions through gl_info.gl_ops as well.
[wine/multimedia.git] / dlls / comdlg32 / Makefile.in
blob8d00404479160930cbb52b35067e4cfe7eb5d944
1 MODULE = comdlg32.dll
2 IMPORTLIB = comdlg32
3 IMPORTS = uuid shell32 shlwapi comctl32 winspool user32 gdi32 advapi32
4 DELAYIMPORTS = ole32
6 C_SRCS = \
7 cdlg32.c \
8 colordlg.c \
9 filedlg.c \
10 filedlg31.c \
11 filedlgbrowser.c \
12 finddlg.c \
13 fontdlg.c \
14 itemdlg.c \
15 printdlg.c
17 RC_SRCS = comdlg32.rc
18 PO_SRCS = comdlg32.rc
20 SVG_SRCS = \
21 pd32_collate.svg \
22 pd32_landscape.svg \
23 pd32_nocollate.svg \
24 pd32_portrait.svg
26 IDL_R_SRCS = comdlg32_classes.idl
28 @MAKE_DLL_RULES@