2 * Graphics paths (BeginPath, EndPath etc.)
4 * Copyright 1997, 1998 Martin Boehme
18 /* Notes on the implementation
20 * The implementation is based on dynamically resizable arrays of points and
21 * flags. I dithered for a bit before deciding on this implementation, and
22 * I had even done a bit of work on a linked list version before switching
23 * to arrays. It's a bit of a tradeoff. When you use linked lists, the
24 * implementation of FlattenPath is easier, because you can rip the
25 * PT_BEZIERTO entries out of the middle of the list and link the
26 * corresponding PT_LINETO entries in. However, when you use arrays,
27 * PathToRegion becomes easier, since you can essentially just pass your array
28 * of points to CreatePolyPolygonRgn. Also, if I'd used linked lists, I would
29 * have had the extra effort of creating a chunk-based allocation scheme
30 * in order to use memory effectively. That's why I finally decided to use
31 * arrays. Note by the way that the array based implementation has the same
32 * linear time complexity that linked lists would have since the arrays grow
35 * The points are stored in the path in device coordinates. This is
36 * consistent with the way Windows does things (for instance, see the Win32
37 * SDK documentation for GetPath).
39 * The word "stroke" appears in several places (e.g. in the flag
40 * GdiPath.newStroke). A stroke consists of a PT_MOVETO followed by one or
41 * more PT_LINETOs or PT_BEZIERTOs, up to, but not including, the next
42 * PT_MOVETO. Note that this is not the same as the definition of a figure;
43 * a figure can contain several strokes.
45 * I modified the drawing functions (MoveTo, LineTo etc.) to test whether
46 * the path is open and to call the corresponding function in path.c if this
47 * is the case. A more elegant approach would be to modify the function
48 * pointers in the DC_FUNCTIONS structure; however, this would be a lot more
49 * complex. Also, the performance degradation caused by my approach in the
50 * case where no path is open is so small that it cannot be measured.
55 /* FIXME: A lot of stuff isn't implemented yet. There is much more to come. */
57 #define NUM_ENTRIES_INITIAL 16 /* Initial size of points / flags arrays */
58 #define GROW_FACTOR_NUMER 2 /* Numerator of grow factor for the array */
59 #define GROW_FACTOR_DENOM 1 /* Denominator of grow factor */
62 static BOOL32
PATH_PathToRegion(const GdiPath
*pPath
, INT32 nPolyFillMode
,
64 static void PATH_EmptyPath(GdiPath
*pPath
);
65 static BOOL32
PATH_AddEntry(GdiPath
*pPath
, const POINT32
*pPoint
,
67 static BOOL32
PATH_ReserveEntries(GdiPath
*pPath
, INT32 numEntries
);
68 static BOOL32
PATH_GetPathFromHDC(HDC32 hdc
, GdiPath
**ppPath
);
69 static BOOL32
PATH_DoArcPart(GdiPath
*pPath
, FLOAT_POINT corners
[],
70 double angleStart
, double angleEnd
, BOOL32 addMoveTo
);
71 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners
[], double x
,
72 double y
, POINT32
*pPoint
);
73 static void PATH_NormalizePoint(FLOAT_POINT corners
[], const FLOAT_POINT
74 *pPoint
, double *pX
, double *pY
);
77 /***********************************************************************
78 * BeginPath16 (GDI.512)
80 BOOL16 WINAPI
BeginPath16(HDC16 hdc
)
82 return (BOOL16
)BeginPath32((HDC32
)hdc
);
86 /***********************************************************************
87 * BeginPath32 (GDI32.9)
89 BOOL32 WINAPI
BeginPath32(HDC32 hdc
)
93 /* Get pointer to path */
94 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
96 SetLastError(ERROR_INVALID_HANDLE
);
100 /* If path is already open, do nothing */
101 if(pPath
->state
==PATH_Open
)
104 /* Make sure that path is empty */
105 PATH_EmptyPath(pPath
);
107 /* Initialize variables for new path */
108 pPath
->newStroke
=TRUE
;
109 pPath
->state
=PATH_Open
;
115 /***********************************************************************
116 * EndPath16 (GDI.514)
118 BOOL16 WINAPI
EndPath16(HDC16 hdc
)
120 return (BOOL16
)EndPath32((HDC32
)hdc
);
124 /***********************************************************************
125 * EndPath32 (GDI32.78)
127 BOOL32 WINAPI
EndPath32(HDC32 hdc
)
131 /* Get pointer to path */
132 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
134 SetLastError(ERROR_INVALID_HANDLE
);
138 /* Check that path is currently being constructed */
139 if(pPath
->state
!=PATH_Open
)
141 SetLastError(ERROR_CAN_NOT_COMPLETE
);
145 /* Set flag to indicate that path is finished */
146 pPath
->state
=PATH_Closed
;
152 /***********************************************************************
153 * AbortPath16 (GDI.511)
155 BOOL16 WINAPI
AbortPath16(HDC16 hdc
)
157 return (BOOL16
)AbortPath32((HDC32
)hdc
);
161 /******************************************************************************
162 * AbortPath32 [GDI32.1]
163 * Closes and discards paths from device context
166 * Check that SetLastError is being called correctly
169 * hdc [I] Handle to device context
173 BOOL32 WINAPI
AbortPath32( HDC32 hdc
)
177 /* Get pointer to path */
178 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
180 SetLastError(ERROR_INVALID_PARAMETER
);
184 /* Remove all entries from the path */
185 PATH_EmptyPath(pPath
);
191 /***********************************************************************
192 * CloseFigure16 (GDI.513)
194 BOOL16 WINAPI
CloseFigure16(HDC16 hdc
)
196 return (BOOL16
)CloseFigure32((HDC32
)hdc
);
200 /***********************************************************************
201 * CloseFigure32 (GDI32.16)
203 * FIXME: Check that SetLastError is being called correctly
205 BOOL32 WINAPI
CloseFigure32(HDC32 hdc
)
209 /* Get pointer to path */
210 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
212 SetLastError(ERROR_INVALID_PARAMETER
);
216 /* Check that path is open */
217 if(pPath
->state
!=PATH_Open
)
219 SetLastError(ERROR_CAN_NOT_COMPLETE
);
223 /* FIXME: Shouldn't we draw a line to the beginning of the figure? */
225 /* Set PT_CLOSEFIGURE on the last entry and start a new stroke */
226 if(pPath
->numEntriesUsed
)
228 pPath
->pFlags
[pPath
->numEntriesUsed
-1]|=PT_CLOSEFIGURE
;
229 pPath
->newStroke
=TRUE
;
236 /***********************************************************************
237 * GetPath16 (GDI.517)
239 INT16 WINAPI
GetPath16(HDC16 hdc
, LPPOINT16 pPoints
, LPBYTE pTypes
,
242 FIXME(gdi
, "(%d,%p,%p): stub\n",hdc
,pPoints
,pTypes
);
248 /***********************************************************************
249 * GetPath32 (GDI32.210)
251 INT32 WINAPI
GetPath32(HDC32 hdc
, LPPOINT32 pPoints
, LPBYTE pTypes
,
256 /* Get pointer to path */
257 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
259 SetLastError(ERROR_INVALID_PARAMETER
);
263 /* Check that path is closed */
264 if(pPath
->state
!=PATH_Closed
)
266 SetLastError(ERROR_CAN_NOT_COMPLETE
);
271 return pPath
->numEntriesUsed
;
272 else if(nSize
<pPath
->numEntriesUsed
)
274 SetLastError(ERROR_INVALID_PARAMETER
);
279 memcpy(pPoints
, pPath
->pPoints
, sizeof(POINT32
)*pPath
->numEntriesUsed
);
280 memcpy(pTypes
, pPath
->pFlags
, sizeof(BYTE
)*pPath
->numEntriesUsed
);
282 /* Convert the points to logical coordinates */
283 if(!DPtoLP32(hdc
, pPoints
, pPath
->numEntriesUsed
))
285 /* FIXME: Is this the correct value? */
286 SetLastError(ERROR_CAN_NOT_COMPLETE
);
290 return pPath
->numEntriesUsed
;
295 /***********************************************************************
296 * PathToRegion32 (GDI32.261)
299 * Check that SetLastError is being called correctly
301 * The documentation does not state this explicitly, but a test under Windows
302 * shows that the region which is returned should be in device coordinates.
304 HRGN32 WINAPI
PathToRegion32(HDC32 hdc
)
309 /* Get pointer to path */
310 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
312 SetLastError(ERROR_INVALID_PARAMETER
);
316 /* Check that path is closed */
317 if(pPath
->state
!=PATH_Closed
)
319 SetLastError(ERROR_CAN_NOT_COMPLETE
);
323 /* FIXME: Should we empty the path even if conversion failed? */
324 if(PATH_PathToRegion(pPath
, GetPolyFillMode32(hdc
), &hrgnRval
))
325 PATH_EmptyPath(pPath
);
333 /***********************************************************************
334 * FillPath32 (GDI32.100)
337 * Check that SetLastError is being called correctly
339 BOOL32 WINAPI
FillPath32(HDC32 hdc
)
342 INT32 mapMode
, graphicsMode
;
343 SIZE32 ptViewportExt
, ptWindowExt
;
344 POINT32 ptViewportOrg
, ptWindowOrg
;
348 /* Get pointer to path */
349 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
351 SetLastError(ERROR_INVALID_PARAMETER
);
355 /* Check that path is closed */
356 if(pPath
->state
!=PATH_Closed
)
358 SetLastError(ERROR_CAN_NOT_COMPLETE
);
362 /* Construct a region from the path and fill it */
363 if(PATH_PathToRegion(pPath
, GetPolyFillMode32(hdc
), &hrgn
))
365 /* Since PaintRgn interprets the region as being in logical coordinates
366 * but the points we store for the path are already in device
367 * coordinates, we have to set the mapping mode to MM_TEXT temporarily.
368 * Using SaveDC to save information about the mapping mode / world
369 * transform would be easier but would require more overhead, especially
370 * now that SaveDC saves the current path.
373 /* Save the information about the old mapping mode */
374 mapMode
=GetMapMode32(hdc
);
375 GetViewportExtEx32(hdc
, &ptViewportExt
);
376 GetViewportOrgEx32(hdc
, &ptViewportOrg
);
377 GetWindowExtEx32(hdc
, &ptWindowExt
);
378 GetWindowOrgEx32(hdc
, &ptWindowOrg
);
380 /* Save world transform
381 * NB: The Windows documentation on world transforms would lead one to
382 * believe that this has to be done only in GM_ADVANCED; however, my
383 * tests show that resetting the graphics mode to GM_COMPATIBLE does
384 * not reset the world transform.
386 GetWorldTransform(hdc
, &xform
);
389 SetMapMode32(hdc
, MM_TEXT
);
391 /* Paint the region */
392 PaintRgn32(hdc
, hrgn
);
394 /* Restore the old mapping mode */
395 SetMapMode32(hdc
, mapMode
);
396 SetViewportExtEx32(hdc
, ptViewportExt
.cx
, ptViewportExt
.cy
, NULL
);
397 SetViewportOrgEx32(hdc
, ptViewportOrg
.x
, ptViewportOrg
.y
, NULL
);
398 SetWindowExtEx32(hdc
, ptWindowExt
.cx
, ptWindowExt
.cy
, NULL
);
399 SetWindowOrgEx32(hdc
, ptWindowOrg
.x
, ptWindowOrg
.y
, NULL
);
401 /* Go to GM_ADVANCED temporarily to restore the world transform */
402 graphicsMode
=GetGraphicsMode(hdc
);
403 SetGraphicsMode(hdc
, GM_ADVANCED
);
404 SetWorldTransform(hdc
, &xform
);
405 SetGraphicsMode(hdc
, graphicsMode
);
408 PATH_EmptyPath(pPath
);
413 /* FIXME: Should the path be emptied even if conversion failed? */
414 /* PATH_EmptyPath(pPath); */
420 /***********************************************************************
421 * SelectClipPath32 (GDI32.296)
423 * Check that SetLastError is being called correctly
425 BOOL32 WINAPI
SelectClipPath32(HDC32 hdc
, INT32 iMode
)
431 /* Get pointer to path */
432 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
434 SetLastError(ERROR_INVALID_PARAMETER
);
438 /* Check that path is closed */
439 if(pPath
->state
!=PATH_Closed
)
441 SetLastError(ERROR_CAN_NOT_COMPLETE
);
445 /* Construct a region from the path */
446 if(PATH_PathToRegion(pPath
, GetPolyFillMode32(hdc
), &hrgnPath
))
448 success
= ExtSelectClipRgn( hdc
, hrgnPath
, iMode
) != ERROR
;
449 DeleteObject32(hrgnPath
);
453 PATH_EmptyPath(pPath
);
454 /* FIXME: Should this function delete the path even if it failed? */
463 /***********************************************************************
469 * Initializes the GdiPath structure.
471 void PATH_InitGdiPath(GdiPath
*pPath
)
475 pPath
->state
=PATH_Null
;
478 pPath
->numEntriesUsed
=0;
479 pPath
->numEntriesAllocated
=0;
482 /* PATH_DestroyGdiPath
484 * Destroys a GdiPath structure (frees the memory in the arrays).
486 void PATH_DestroyGdiPath(GdiPath
*pPath
)
490 free(pPath
->pPoints
);
494 /* PATH_AssignGdiPath
496 * Copies the GdiPath structure "pPathSrc" to "pPathDest". A deep copy is
497 * performed, i.e. the contents of the pPoints and pFlags arrays are copied,
498 * not just the pointers. Since this means that the arrays in pPathDest may
499 * need to be resized, pPathDest should have been initialized using
500 * PATH_InitGdiPath (in C++, this function would be an assignment operator,
501 * not a copy constructor).
502 * Returns TRUE if successful, else FALSE.
504 BOOL32
PATH_AssignGdiPath(GdiPath
*pPathDest
, const GdiPath
*pPathSrc
)
506 assert(pPathDest
!=NULL
&& pPathSrc
!=NULL
);
508 /* Make sure destination arrays are big enough */
509 if(!PATH_ReserveEntries(pPathDest
, pPathSrc
->numEntriesUsed
))
512 /* Perform the copy operation */
513 memcpy(pPathDest
->pPoints
, pPathSrc
->pPoints
,
514 sizeof(POINT32
)*pPathSrc
->numEntriesUsed
);
515 memcpy(pPathDest
->pFlags
, pPathSrc
->pFlags
,
516 sizeof(INT32
)*pPathSrc
->numEntriesUsed
);
517 pPathDest
->state
=pPathSrc
->state
;
518 pPathDest
->numEntriesUsed
=pPathSrc
->numEntriesUsed
;
519 pPathDest
->newStroke
=pPathSrc
->newStroke
;
526 * Should be called when a MoveTo is performed on a DC that has an
527 * open path. This starts a new stroke. Returns TRUE if successful, else
530 BOOL32
PATH_MoveTo(HDC32 hdc
)
534 /* Get pointer to path */
535 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
538 /* Check that path is open */
539 if(pPath
->state
!=PATH_Open
)
540 /* FIXME: Do we have to call SetLastError? */
543 /* Start a new stroke */
544 pPath
->newStroke
=TRUE
;
551 * Should be called when a LineTo is performed on a DC that has an
552 * open path. This adds a PT_LINETO entry to the path (and possibly
553 * a PT_MOVETO entry, if this is the first LineTo in a stroke).
554 * Returns TRUE if successful, else FALSE.
556 BOOL32
PATH_LineTo(HDC32 hdc
, INT32 x
, INT32 y
)
559 POINT32 point
, pointCurPos
;
561 /* Get pointer to path */
562 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
565 /* Check that path is open */
566 if(pPath
->state
!=PATH_Open
)
569 /* Convert point to device coordinates */
572 if(!LPtoDP32(hdc
, &point
, 1))
575 /* Add a PT_MOVETO if necessary */
578 pPath
->newStroke
=FALSE
;
579 if(!GetCurrentPositionEx32(hdc
, &pointCurPos
) ||
580 !LPtoDP32(hdc
, &pointCurPos
, 1))
582 if(!PATH_AddEntry(pPath
, &pointCurPos
, PT_MOVETO
))
586 /* Add a PT_LINETO entry */
587 return PATH_AddEntry(pPath
, &point
, PT_LINETO
);
592 * Should be called when a call to Rectangle is performed on a DC that has
593 * an open path. Returns TRUE if successful, else FALSE.
595 BOOL32
PATH_Rectangle(HDC32 hdc
, INT32 x1
, INT32 y1
, INT32 x2
, INT32 y2
)
598 POINT32 corners
[2], pointTemp
;
601 /* Get pointer to path */
602 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
605 /* Check that path is open */
606 if(pPath
->state
!=PATH_Open
)
609 /* Convert points to device coordinates */
614 if(!LPtoDP32(hdc
, corners
, 2))
617 /* Make sure first corner is top left and second corner is bottom right */
618 if(corners
[0].x
>corners
[1].x
)
621 corners
[0].x
=corners
[1].x
;
624 if(corners
[0].y
>corners
[1].y
)
627 corners
[0].y
=corners
[1].y
;
631 /* In GM_COMPATIBLE, don't include bottom and right edges */
632 if(GetGraphicsMode(hdc
)==GM_COMPATIBLE
)
638 /* Close any previous figure */
639 if(!CloseFigure32(hdc
))
641 /* The CloseFigure call shouldn't have failed */
646 /* Add four points to the path */
647 pointTemp
.x
=corners
[1].x
;
648 pointTemp
.y
=corners
[0].y
;
649 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_MOVETO
))
651 if(!PATH_AddEntry(pPath
, corners
, PT_LINETO
))
653 pointTemp
.x
=corners
[0].x
;
654 pointTemp
.y
=corners
[1].y
;
655 if(!PATH_AddEntry(pPath
, &pointTemp
, PT_LINETO
))
657 if(!PATH_AddEntry(pPath
, corners
+1, PT_LINETO
))
660 /* Close the rectangle figure */
661 if(!CloseFigure32(hdc
))
663 /* The CloseFigure call shouldn't have failed */
673 * Should be called when a call to Ellipse is performed on a DC that has
674 * an open path. This adds four Bezier splines representing the ellipse
675 * to the path. Returns TRUE if successful, else FALSE.
677 BOOL32
PATH_Ellipse(HDC32 hdc
, INT32 x1
, INT32 y1
, INT32 x2
, INT32 y2
)
679 // TODO: This should probably be revised to call PATH_AngleArc
681 return PATH_Arc(hdc
, x1
, y1
, x2
, y2
, x1
, (y1
+y2
)/2, x1
, (y1
+y2
)/2);
686 * Should be called when a call to Arc is performed on a DC that has
687 * an open path. This adds up to five Bezier splines representing the arc
688 * to the path. Returns TRUE if successful, else FALSE.
690 BOOL32
PATH_Arc(HDC32 hdc
, INT32 x1
, INT32 y1
, INT32 x2
, INT32 y2
,
691 INT32 xStart
, INT32 yStart
, INT32 xEnd
, INT32 yEnd
)
695 double angleStart
, angleEnd
, angleStartQuadrant
, angleEndQuadrant
=0.0;
696 /* Initialize angleEndQuadrant to silence gcc's warning */
698 FLOAT_POINT corners
[2], pointStart
, pointEnd
;
702 /* FIXME: This function should check for all possible error returns */
703 /* FIXME: Do we have to respect newStroke? */
705 /* Get pointer to DC */
706 pDC
=DC_GetDCPtr(hdc
);
710 /* Get pointer to path */
711 if(!PATH_GetPathFromHDC(hdc
, &pPath
))
714 /* Check that path is open */
715 if(pPath
->state
!=PATH_Open
)
718 /* FIXME: Do we have to close the current figure? */
720 /* Check for zero height / width */
721 /* FIXME: Only in GM_COMPATIBLE? */
725 /* Convert points to device coordinates */
726 corners
[0].x
=(FLOAT
)x1
;
727 corners
[0].y
=(FLOAT
)y1
;
728 corners
[1].x
=(FLOAT
)x2
;
729 corners
[1].y
=(FLOAT
)y2
;
730 pointStart
.x
=(FLOAT
)xStart
;
731 pointStart
.y
=(FLOAT
)yStart
;
732 pointEnd
.x
=(FLOAT
)xEnd
;
733 pointEnd
.y
=(FLOAT
)yEnd
;
734 INTERNAL_LPTODP_FLOAT(pDC
, corners
);
735 INTERNAL_LPTODP_FLOAT(pDC
, corners
+1);
736 INTERNAL_LPTODP_FLOAT(pDC
, &pointStart
);
737 INTERNAL_LPTODP_FLOAT(pDC
, &pointEnd
);
739 /* Make sure first corner is top left and second corner is bottom right */
740 if(corners
[0].x
>corners
[1].x
)
743 corners
[0].x
=corners
[1].x
;
746 if(corners
[0].y
>corners
[1].y
)
749 corners
[0].y
=corners
[1].y
;
753 /* Compute start and end angle */
754 PATH_NormalizePoint(corners
, &pointStart
, &x
, &y
);
755 angleStart
=atan2(y
, x
);
756 PATH_NormalizePoint(corners
, &pointEnd
, &x
, &y
);
757 angleEnd
=atan2(y
, x
);
759 /* Make sure the end angle is "on the right side" of the start angle */
760 if(GetArcDirection32(hdc
)==AD_CLOCKWISE
)
762 if(angleEnd
<=angleStart
)
765 assert(angleEnd
>=angleStart
);
770 if(angleEnd
>=angleStart
)
773 assert(angleEnd
<=angleStart
);
777 /* In GM_COMPATIBLE, don't include bottom and right edges */
778 if(GetGraphicsMode(hdc
)==GM_COMPATIBLE
)
784 /* Add the arc to the path with one Bezier spline per quadrant that the
790 /* Determine the start and end angles for this quadrant */
793 angleStartQuadrant
=angleStart
;
794 if(GetArcDirection32(hdc
)==AD_CLOCKWISE
)
795 angleEndQuadrant
=(floor(angleStart
/M_PI_2
)+1.0)*M_PI_2
;
797 angleEndQuadrant
=(ceil(angleStart
/M_PI_2
)-1.0)*M_PI_2
;
801 angleStartQuadrant
=angleEndQuadrant
;
802 if(GetArcDirection32(hdc
)==AD_CLOCKWISE
)
803 angleEndQuadrant
+=M_PI_2
;
805 angleEndQuadrant
-=M_PI_2
;
808 /* Have we reached the last part of the arc? */
809 if((GetArcDirection32(hdc
)==AD_CLOCKWISE
&&
810 angleEnd
<angleEndQuadrant
) ||
811 (GetArcDirection32(hdc
)==AD_COUNTERCLOCKWISE
&&
812 angleEnd
>angleEndQuadrant
))
814 /* Adjust the end angle for this quadrant */
815 angleEndQuadrant
=angleEnd
;
819 /* Add the Bezier spline to the path */
820 PATH_DoArcPart(pPath
, corners
, angleStartQuadrant
, angleEndQuadrant
,
828 /***********************************************************************
834 * Creates a region from the specified path using the specified polygon
835 * filling mode. The path is left unchanged. A handle to the region that
836 * was created is stored in *pHrgn. If successful, TRUE is returned; if an
837 * error occurs, SetLastError is called with the appropriate value and
840 static BOOL32
PATH_PathToRegion(const GdiPath
*pPath
, INT32 nPolyFillMode
,
843 int numStrokes
, iStroke
, i
;
844 INT32
*pNumPointsInStroke
;
850 /* FIXME: What happens when number of points is zero? */
852 /* First pass: Find out how many strokes there are in the path */
853 /* FIXME: We could eliminate this with some bookkeeping in GdiPath */
855 for(i
=0; i
<pPath
->numEntriesUsed
; i
++)
856 if((pPath
->pFlags
[i
] & ~PT_CLOSEFIGURE
) == PT_MOVETO
)
859 /* Allocate memory for number-of-points-in-stroke array */
860 pNumPointsInStroke
=(int *)malloc(sizeof(int)*numStrokes
);
861 if(!pNumPointsInStroke
)
863 SetLastError(ERROR_NOT_ENOUGH_MEMORY
);
867 /* Second pass: remember number of points in each polygon */
868 iStroke
=-1; /* Will get incremented to 0 at beginning of first stroke */
869 for(i
=0; i
<pPath
->numEntriesUsed
; i
++)
871 /* Is this the beginning of a new stroke? */
872 if((pPath
->pFlags
[i
] & ~PT_CLOSEFIGURE
) == PT_MOVETO
)
875 pNumPointsInStroke
[iStroke
]=0;
878 pNumPointsInStroke
[iStroke
]++;
881 /* Create a region from the strokes */
882 hrgn
=CreatePolyPolygonRgn32(pPath
->pPoints
, pNumPointsInStroke
,
883 numStrokes
, nPolyFillMode
);
886 SetLastError(ERROR_NOT_ENOUGH_MEMORY
);
890 /* Free memory for number-of-points-in-stroke array */
891 free(pNumPointsInStroke
);
900 * Removes all entries from the path and sets the path state to PATH_Null.
902 static void PATH_EmptyPath(GdiPath
*pPath
)
906 pPath
->state
=PATH_Null
;
907 pPath
->numEntriesUsed
=0;
912 * Adds an entry to the path. For "flags", pass either PT_MOVETO, PT_LINETO
913 * or PT_BEZIERTO, optionally ORed with PT_CLOSEFIGURE. Returns TRUE if
914 * successful, FALSE otherwise (e.g. if not enough memory was available).
916 BOOL32
PATH_AddEntry(GdiPath
*pPath
, const POINT32
*pPoint
, BYTE flags
)
920 /* FIXME: If newStroke is true, perhaps we want to check that we're
921 * getting a PT_MOVETO
924 /* Check that path is open */
925 if(pPath
->state
!=PATH_Open
)
928 /* Reserve enough memory for an extra path entry */
929 if(!PATH_ReserveEntries(pPath
, pPath
->numEntriesUsed
+1))
932 /* Store information in path entry */
933 pPath
->pPoints
[pPath
->numEntriesUsed
]=*pPoint
;
934 pPath
->pFlags
[pPath
->numEntriesUsed
]=flags
;
936 /* If this is PT_CLOSEFIGURE, we have to start a new stroke next time */
937 if((flags
& PT_CLOSEFIGURE
) == PT_CLOSEFIGURE
)
938 pPath
->newStroke
=TRUE
;
940 /* Increment entry count */
941 pPath
->numEntriesUsed
++;
946 /* PATH_ReserveEntries
948 * Ensures that at least "numEntries" entries (for points and flags) have
949 * been allocated; allocates larger arrays and copies the existing entries
950 * to those arrays, if necessary. Returns TRUE if successful, else FALSE.
952 static BOOL32
PATH_ReserveEntries(GdiPath
*pPath
, INT32 numEntries
)
954 INT32 numEntriesToAllocate
;
959 assert(numEntries
>=0);
961 /* Do we have to allocate more memory? */
962 if(numEntries
> pPath
->numEntriesAllocated
)
964 /* Find number of entries to allocate. We let the size of the array
965 * grow exponentially, since that will guarantee linear time
967 if(pPath
->numEntriesAllocated
)
969 numEntriesToAllocate
=pPath
->numEntriesAllocated
;
970 while(numEntriesToAllocate
<numEntries
)
971 numEntriesToAllocate
=numEntriesToAllocate
*GROW_FACTOR_NUMER
/
975 numEntriesToAllocate
=NUM_ENTRIES_INITIAL
;
977 /* Allocate new arrays */
978 pPointsNew
=(POINT32
*)malloc(numEntriesToAllocate
* sizeof(POINT32
));
981 pFlagsNew
=(BYTE
*)malloc(numEntriesToAllocate
* sizeof(BYTE
));
988 /* Copy old arrays to new arrays and discard old arrays */
991 assert(pPath
->pFlags
);
993 memcpy(pPointsNew
, pPath
->pPoints
,
994 sizeof(POINT32
)*pPath
->numEntriesUsed
);
995 memcpy(pFlagsNew
, pPath
->pFlags
,
996 sizeof(BYTE
)*pPath
->numEntriesUsed
);
998 free(pPath
->pPoints
);
1001 pPath
->pPoints
=pPointsNew
;
1002 pPath
->pFlags
=pFlagsNew
;
1003 pPath
->numEntriesAllocated
=numEntriesToAllocate
;
1009 /* PATH_GetPathFromHDC
1011 * Retrieves a pointer to the GdiPath structure contained in an HDC and
1012 * places it in *ppPath. TRUE is returned if successful, FALSE otherwise.
1014 static BOOL32
PATH_GetPathFromHDC(HDC32 hdc
, GdiPath
**ppPath
)
1018 pDC
=DC_GetDCPtr(hdc
);
1021 *ppPath
=&pDC
->w
.path
;
1030 * Creates a Bezier spline that corresponds to part of an arc and appends the
1031 * corresponding points to the path. The start and end angles are passed in
1032 * "angleStart" and "angleEnd"; these angles should span a quarter circle
1033 * at most. If "addMoveTo" is true, a PT_MOVETO entry for the first control
1034 * point is added to the path; otherwise, it is assumed that the current
1035 * position is equal to the first control point.
1037 static BOOL32
PATH_DoArcPart(GdiPath
*pPath
, FLOAT_POINT corners
[],
1038 double angleStart
, double angleEnd
, BOOL32 addMoveTo
)
1040 double halfAngle
, a
;
1041 double xNorm
[4], yNorm
[4];
1045 assert(fabs(angleEnd
-angleStart
)<=M_PI_2
);
1047 /* FIXME: Is there an easier way of computing this? */
1049 /* Compute control points */
1050 halfAngle
=(angleEnd
-angleStart
)/2.0;
1051 if(fabs(halfAngle
)>1e-8)
1053 a
=4.0/3.0*(1-cos(halfAngle
))/sin(halfAngle
);
1054 xNorm
[0]=cos(angleStart
);
1055 yNorm
[0]=sin(angleStart
);
1056 xNorm
[1]=xNorm
[0] - a
*yNorm
[0];
1057 yNorm
[1]=yNorm
[0] + a
*xNorm
[0];
1058 xNorm
[3]=cos(angleEnd
);
1059 yNorm
[3]=sin(angleEnd
);
1060 xNorm
[2]=xNorm
[3] + a
*yNorm
[3];
1061 yNorm
[2]=yNorm
[3] - a
*xNorm
[3];
1066 xNorm
[i
]=cos(angleStart
);
1067 yNorm
[i
]=sin(angleStart
);
1070 /* Add starting point to path if desired */
1073 PATH_ScaleNormalizedPoint(corners
, xNorm
[0], yNorm
[0], &point
);
1074 if(!PATH_AddEntry(pPath
, &point
, PT_MOVETO
))
1078 /* Add remaining control points */
1081 PATH_ScaleNormalizedPoint(corners
, xNorm
[i
], yNorm
[i
], &point
);
1082 if(!PATH_AddEntry(pPath
, &point
, PT_BEZIERTO
))
1089 /* PATH_ScaleNormalizedPoint
1091 * Scales a normalized point (x, y) with respect to the box whose corners are
1092 * passed in "corners". The point is stored in "*pPoint". The normalized
1093 * coordinates (-1.0, -1.0) correspond to corners[0], the coordinates
1094 * (1.0, 1.0) correspond to corners[1].
1096 static void PATH_ScaleNormalizedPoint(FLOAT_POINT corners
[], double x
,
1097 double y
, POINT32
*pPoint
)
1099 pPoint
->x
=GDI_ROUND( (double)corners
[0].x
+
1100 (double)(corners
[1].x
-corners
[0].x
)*0.5*(x
+1.0) );
1101 pPoint
->y
=GDI_ROUND( (double)corners
[0].y
+
1102 (double)(corners
[1].y
-corners
[0].y
)*0.5*(y
+1.0) );
1105 /* PATH_NormalizePoint
1107 * Normalizes a point with respect to the box whose corners are passed in
1108 * "corners". The normalized coordinates are stored in "*pX" and "*pY".
1110 static void PATH_NormalizePoint(FLOAT_POINT corners
[],
1111 const FLOAT_POINT
*pPoint
,
1112 double *pX
, double *pY
)
1114 *pX
=(double)(pPoint
->x
-corners
[0].x
)/(double)(corners
[1].x
-corners
[0].x
) *
1116 *pY
=(double)(pPoint
->y
-corners
[0].y
)/(double)(corners
[1].y
-corners
[0].y
) *