Create a color bitmap in CreateDIBitmap even with a black&white DC.
[wine/multimedia.git] / memory / heap.c
blob8e0015a64267d5252c4aed3297d71bf6f943a47e
1 /*
2 * Win32 heap functions
4 * Copyright 1996 Alexandre Julliard
5 * Copyright 1998 Ulrich Weigand
6 */
8 #include <assert.h>
9 #include <stdlib.h>
10 #include <stdio.h>
11 #include <string.h>
12 #include "config.h"
13 #include "wine/winbase16.h"
14 #include "wine/unicode.h"
15 #include "selectors.h"
16 #include "global.h"
17 #include "winbase.h"
18 #include "winerror.h"
19 #include "winnt.h"
20 #include "heap.h"
21 #include "toolhelp.h"
22 #include "debugtools.h"
23 #include "winnls.h"
25 DEFAULT_DEBUG_CHANNEL(heap);
27 /* Note: the heap data structures are based on what Pietrek describes in his
28 * book 'Windows 95 System Programming Secrets'. The layout is not exactly
29 * the same, but could be easily adapted if it turns out some programs
30 * require it.
33 typedef struct tagARENA_INUSE
35 DWORD size; /* Block size; must be the first field */
36 WORD magic; /* Magic number */
37 WORD threadId; /* Allocating thread id */
38 void *callerEIP; /* EIP of caller upon allocation */
39 } ARENA_INUSE;
41 typedef struct tagARENA_FREE
43 DWORD size; /* Block size; must be the first field */
44 WORD magic; /* Magic number */
45 WORD threadId; /* Freeing thread id */
46 struct tagARENA_FREE *next; /* Next free arena */
47 struct tagARENA_FREE *prev; /* Prev free arena */
48 } ARENA_FREE;
50 #define ARENA_FLAG_FREE 0x00000001 /* flags OR'ed with arena size */
51 #define ARENA_FLAG_PREV_FREE 0x00000002
52 #define ARENA_SIZE_MASK 0xfffffffc
53 #define ARENA_INUSE_MAGIC 0x4842 /* Value for arena 'magic' field */
54 #define ARENA_FREE_MAGIC 0x4846 /* Value for arena 'magic' field */
56 #define ARENA_INUSE_FILLER 0x55
57 #define ARENA_FREE_FILLER 0xaa
59 #define QUIET 1 /* Suppress messages */
60 #define NOISY 0 /* Report all errors */
62 #define HEAP_NB_FREE_LISTS 4 /* Number of free lists */
64 /* Max size of the blocks on the free lists */
65 static const DWORD HEAP_freeListSizes[HEAP_NB_FREE_LISTS] =
67 0x20, 0x80, 0x200, 0xffffffff
70 typedef struct
72 DWORD size;
73 ARENA_FREE arena;
74 } FREE_LIST_ENTRY;
76 struct tagHEAP;
78 typedef struct tagSUBHEAP
80 DWORD size; /* Size of the whole sub-heap */
81 DWORD commitSize; /* Committed size of the sub-heap */
82 DWORD headerSize; /* Size of the heap header */
83 struct tagSUBHEAP *next; /* Next sub-heap */
84 struct tagHEAP *heap; /* Main heap structure */
85 DWORD magic; /* Magic number */
86 WORD selector; /* Selector for HEAP_WINE_SEGPTR heaps */
87 } SUBHEAP;
89 #define SUBHEAP_MAGIC ((DWORD)('S' | ('U'<<8) | ('B'<<16) | ('H'<<24)))
91 typedef struct tagHEAP
93 SUBHEAP subheap; /* First sub-heap */
94 struct tagHEAP *next; /* Next heap for this process */
95 FREE_LIST_ENTRY freeList[HEAP_NB_FREE_LISTS]; /* Free lists */
96 CRITICAL_SECTION critSection; /* Critical section for serialization */
97 DWORD flags; /* Heap flags */
98 DWORD magic; /* Magic number */
99 } HEAP;
101 #define HEAP_MAGIC ((DWORD)('H' | ('E'<<8) | ('A'<<16) | ('P'<<24)))
103 #define HEAP_DEF_SIZE 0x110000 /* Default heap size = 1Mb + 64Kb */
104 #define HEAP_MIN_BLOCK_SIZE (8+sizeof(ARENA_FREE)) /* Min. heap block size */
105 #define COMMIT_MASK 0xffff /* bitmask for commit/decommit granularity */
107 static HEAP *systemHeap; /* globally shared heap */
108 static HEAP *processHeap; /* main process heap */
109 static HEAP *segptrHeap; /* main segptr heap */
110 static HEAP *firstHeap; /* head of secondary heaps list */
112 /* address where we try to map the system heap */
113 #define SYSTEM_HEAP_BASE ((void*)0x65430000)
115 static BOOL HEAP_IsRealArena( HEAP *heapPtr, DWORD flags, LPCVOID block, BOOL quiet );
117 #ifdef __GNUC__
118 #define GET_EIP() (__builtin_return_address(0))
119 #define SET_EIP(ptr) ((ARENA_INUSE*)(ptr) - 1)->callerEIP = GET_EIP()
120 #else
121 #define GET_EIP() 0
122 #define SET_EIP(ptr) /* nothing */
123 #endif /* __GNUC__ */
125 /***********************************************************************
126 * HEAP_Dump
128 void HEAP_Dump( HEAP *heap )
130 int i;
131 SUBHEAP *subheap;
132 char *ptr;
134 DPRINTF( "Heap: %08lx\n", (DWORD)heap );
135 DPRINTF( "Next: %08lx Sub-heaps: %08lx",
136 (DWORD)heap->next, (DWORD)&heap->subheap );
137 subheap = &heap->subheap;
138 while (subheap->next)
140 DPRINTF( " -> %08lx", (DWORD)subheap->next );
141 subheap = subheap->next;
144 DPRINTF( "\nFree lists:\n Block Stat Size Id\n" );
145 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
146 DPRINTF( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
147 (DWORD)&heap->freeList[i].arena, heap->freeList[i].arena.size,
148 heap->freeList[i].arena.threadId,
149 (DWORD)heap->freeList[i].arena.prev,
150 (DWORD)heap->freeList[i].arena.next );
152 subheap = &heap->subheap;
153 while (subheap)
155 DWORD freeSize = 0, usedSize = 0, arenaSize = subheap->headerSize;
156 DPRINTF( "\n\nSub-heap %08lx: size=%08lx committed=%08lx\n",
157 (DWORD)subheap, subheap->size, subheap->commitSize );
159 DPRINTF( "\n Block Stat Size Id\n" );
160 ptr = (char*)subheap + subheap->headerSize;
161 while (ptr < (char *)subheap + subheap->size)
163 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
165 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
166 DPRINTF( "%08lx free %08lx %04x prev=%08lx next=%08lx\n",
167 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
168 pArena->threadId, (DWORD)pArena->prev,
169 (DWORD)pArena->next);
170 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
171 arenaSize += sizeof(ARENA_FREE);
172 freeSize += pArena->size & ARENA_SIZE_MASK;
174 else if (*(DWORD *)ptr & ARENA_FLAG_PREV_FREE)
176 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
177 DPRINTF( "%08lx Used %08lx %04x back=%08lx EIP=%p\n",
178 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
179 pArena->threadId, *((DWORD *)pArena - 1),
180 pArena->callerEIP );
181 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
182 arenaSize += sizeof(ARENA_INUSE);
183 usedSize += pArena->size & ARENA_SIZE_MASK;
185 else
187 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
188 DPRINTF( "%08lx used %08lx %04x EIP=%p\n",
189 (DWORD)pArena, pArena->size & ARENA_SIZE_MASK,
190 pArena->threadId, pArena->callerEIP );
191 ptr += sizeof(*pArena) + (pArena->size & ARENA_SIZE_MASK);
192 arenaSize += sizeof(ARENA_INUSE);
193 usedSize += pArena->size & ARENA_SIZE_MASK;
196 DPRINTF( "\nTotal: Size=%08lx Committed=%08lx Free=%08lx Used=%08lx Arenas=%08lx (%ld%%)\n\n",
197 subheap->size, subheap->commitSize, freeSize, usedSize,
198 arenaSize, (arenaSize * 100) / subheap->size );
199 subheap = subheap->next;
204 /***********************************************************************
205 * HEAP_GetPtr
206 * RETURNS
207 * Pointer to the heap
208 * NULL: Failure
210 static HEAP *HEAP_GetPtr(
211 HANDLE heap /* [in] Handle to the heap */
213 HEAP *heapPtr = (HEAP *)heap;
214 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
216 ERR("Invalid heap %08x!\n", heap );
217 SetLastError( ERROR_INVALID_HANDLE );
218 return NULL;
220 if (TRACE_ON(heap) && !HEAP_IsRealArena( heapPtr, 0, NULL, NOISY ))
222 HEAP_Dump( heapPtr );
223 assert( FALSE );
224 SetLastError( ERROR_INVALID_HANDLE );
225 return NULL;
227 return heapPtr;
231 /***********************************************************************
232 * HEAP_InsertFreeBlock
234 * Insert a free block into the free list.
236 static void HEAP_InsertFreeBlock( HEAP *heap, ARENA_FREE *pArena )
238 FREE_LIST_ENTRY *pEntry = heap->freeList;
239 while (pEntry->size < pArena->size) pEntry++;
240 pArena->size |= ARENA_FLAG_FREE;
241 pArena->next = pEntry->arena.next;
242 pArena->next->prev = pArena;
243 pArena->prev = &pEntry->arena;
244 pEntry->arena.next = pArena;
248 /***********************************************************************
249 * HEAP_FindSubHeap
250 * Find the sub-heap containing a given address.
252 * RETURNS
253 * Pointer: Success
254 * NULL: Failure
256 static SUBHEAP *HEAP_FindSubHeap(
257 HEAP *heap, /* [in] Heap pointer */
258 LPCVOID ptr /* [in] Address */
260 SUBHEAP *sub = &heap->subheap;
261 while (sub)
263 if (((char *)ptr >= (char *)sub) &&
264 ((char *)ptr < (char *)sub + sub->size)) return sub;
265 sub = sub->next;
267 return NULL;
271 /***********************************************************************
272 * HEAP_Commit
274 * Make sure the heap storage is committed up to (not including) ptr.
276 static inline BOOL HEAP_Commit( SUBHEAP *subheap, void *ptr )
278 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
279 size = (size + COMMIT_MASK) & ~COMMIT_MASK;
280 if (size > subheap->size) size = subheap->size;
281 if (size <= subheap->commitSize) return TRUE;
282 if (!VirtualAlloc( (char *)subheap + subheap->commitSize,
283 size - subheap->commitSize, MEM_COMMIT,
284 PAGE_EXECUTE_READWRITE))
286 WARN("Could not commit %08lx bytes at %08lx for heap %08lx\n",
287 size - subheap->commitSize,
288 (DWORD)((char *)subheap + subheap->commitSize),
289 (DWORD)subheap->heap );
290 return FALSE;
292 subheap->commitSize = size;
293 return TRUE;
297 /***********************************************************************
298 * HEAP_Decommit
300 * If possible, decommit the heap storage from (including) 'ptr'.
302 static inline BOOL HEAP_Decommit( SUBHEAP *subheap, void *ptr )
304 DWORD size = (DWORD)((char *)ptr - (char *)subheap);
305 /* round to next block and add one full block */
306 size = ((size + COMMIT_MASK) & ~COMMIT_MASK) + COMMIT_MASK + 1;
307 if (size >= subheap->commitSize) return TRUE;
308 if (!VirtualFree( (char *)subheap + size,
309 subheap->commitSize - size, MEM_DECOMMIT ))
311 WARN("Could not decommit %08lx bytes at %08lx for heap %08lx\n",
312 subheap->commitSize - size,
313 (DWORD)((char *)subheap + size),
314 (DWORD)subheap->heap );
315 return FALSE;
317 subheap->commitSize = size;
318 return TRUE;
322 /***********************************************************************
323 * HEAP_CreateFreeBlock
325 * Create a free block at a specified address. 'size' is the size of the
326 * whole block, including the new arena.
328 static void HEAP_CreateFreeBlock( SUBHEAP *subheap, void *ptr, DWORD size )
330 ARENA_FREE *pFree;
332 /* Create a free arena */
334 pFree = (ARENA_FREE *)ptr;
335 pFree->threadId = GetCurrentTask();
336 pFree->magic = ARENA_FREE_MAGIC;
338 /* If debugging, erase the freed block content */
340 if (TRACE_ON(heap))
342 char *pEnd = (char *)ptr + size;
343 if (pEnd > (char *)subheap + subheap->commitSize)
344 pEnd = (char *)subheap + subheap->commitSize;
345 if (pEnd > (char *)(pFree + 1))
346 memset( pFree + 1, ARENA_FREE_FILLER, pEnd - (char *)(pFree + 1) );
349 /* Check if next block is free also */
351 if (((char *)ptr + size < (char *)subheap + subheap->size) &&
352 (*(DWORD *)((char *)ptr + size) & ARENA_FLAG_FREE))
354 /* Remove the next arena from the free list */
355 ARENA_FREE *pNext = (ARENA_FREE *)((char *)ptr + size);
356 pNext->next->prev = pNext->prev;
357 pNext->prev->next = pNext->next;
358 size += (pNext->size & ARENA_SIZE_MASK) + sizeof(*pNext);
359 if (TRACE_ON(heap))
360 memset( pNext, ARENA_FREE_FILLER, sizeof(ARENA_FREE) );
363 /* Set the next block PREV_FREE flag and pointer */
365 if ((char *)ptr + size < (char *)subheap + subheap->size)
367 DWORD *pNext = (DWORD *)((char *)ptr + size);
368 *pNext |= ARENA_FLAG_PREV_FREE;
369 *(ARENA_FREE **)(pNext - 1) = pFree;
372 /* Last, insert the new block into the free list */
374 pFree->size = size - sizeof(*pFree);
375 HEAP_InsertFreeBlock( subheap->heap, pFree );
379 /***********************************************************************
380 * HEAP_MakeInUseBlockFree
382 * Turn an in-use block into a free block. Can also decommit the end of
383 * the heap, and possibly even free the sub-heap altogether.
385 static void HEAP_MakeInUseBlockFree( SUBHEAP *subheap, ARENA_INUSE *pArena )
387 ARENA_FREE *pFree;
388 DWORD size = (pArena->size & ARENA_SIZE_MASK) + sizeof(*pArena);
390 /* Check if we can merge with previous block */
392 if (pArena->size & ARENA_FLAG_PREV_FREE)
394 pFree = *((ARENA_FREE **)pArena - 1);
395 size += (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
396 /* Remove it from the free list */
397 pFree->next->prev = pFree->prev;
398 pFree->prev->next = pFree->next;
400 else pFree = (ARENA_FREE *)pArena;
402 /* Create a free block */
404 HEAP_CreateFreeBlock( subheap, pFree, size );
405 size = (pFree->size & ARENA_SIZE_MASK) + sizeof(ARENA_FREE);
406 if ((char *)pFree + size < (char *)subheap + subheap->size)
407 return; /* Not the last block, so nothing more to do */
409 /* Free the whole sub-heap if it's empty and not the original one */
411 if (((char *)pFree == (char *)subheap + subheap->headerSize) &&
412 (subheap != &subheap->heap->subheap))
414 SUBHEAP *pPrev = &subheap->heap->subheap;
415 /* Remove the free block from the list */
416 pFree->next->prev = pFree->prev;
417 pFree->prev->next = pFree->next;
418 /* Remove the subheap from the list */
419 while (pPrev && (pPrev->next != subheap)) pPrev = pPrev->next;
420 if (pPrev) pPrev->next = subheap->next;
421 /* Free the memory */
422 subheap->magic = 0;
423 if (subheap->selector) FreeSelector16( subheap->selector );
424 VirtualFree( subheap, 0, MEM_RELEASE );
425 return;
428 /* Decommit the end of the heap */
430 if (!(subheap->heap->flags & HEAP_SHARED)) HEAP_Decommit( subheap, pFree + 1 );
434 /***********************************************************************
435 * HEAP_ShrinkBlock
437 * Shrink an in-use block.
439 static void HEAP_ShrinkBlock(SUBHEAP *subheap, ARENA_INUSE *pArena, DWORD size)
441 if ((pArena->size & ARENA_SIZE_MASK) >= size + HEAP_MIN_BLOCK_SIZE)
443 HEAP_CreateFreeBlock( subheap, (char *)(pArena + 1) + size,
444 (pArena->size & ARENA_SIZE_MASK) - size );
445 /* assign size plus previous arena flags */
446 pArena->size = size | (pArena->size & ~ARENA_SIZE_MASK);
448 else
450 /* Turn off PREV_FREE flag in next block */
451 char *pNext = (char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK);
452 if (pNext < (char *)subheap + subheap->size)
453 *(DWORD *)pNext &= ~ARENA_FLAG_PREV_FREE;
457 /***********************************************************************
458 * HEAP_InitSubHeap
460 static BOOL HEAP_InitSubHeap( HEAP *heap, LPVOID address, DWORD flags,
461 DWORD commitSize, DWORD totalSize )
463 SUBHEAP *subheap = (SUBHEAP *)address;
464 WORD selector = 0;
465 FREE_LIST_ENTRY *pEntry;
466 int i;
468 /* Commit memory */
470 if (flags & HEAP_SHARED)
471 commitSize = totalSize; /* always commit everything in a shared heap */
472 if (!VirtualAlloc(address, commitSize, MEM_COMMIT, PAGE_EXECUTE_READWRITE))
474 WARN("Could not commit %08lx bytes for sub-heap %08lx\n",
475 commitSize, (DWORD)address );
476 return FALSE;
479 /* Allocate a selector if needed */
481 if (flags & HEAP_WINE_SEGPTR)
483 unsigned char selflags = WINE_LDT_FLAGS_DATA;
485 if (flags & (HEAP_WINE_CODESEG | HEAP_WINE_CODE16SEG))
486 selflags = WINE_LDT_FLAGS_CODE;
487 if (flags & HEAP_WINE_CODESEG)
488 selflags |= WINE_LDT_FLAGS_32BIT;
489 selector = SELECTOR_AllocBlock( address, totalSize, selflags );
490 if (!selector)
492 ERR("Could not allocate selector\n" );
493 return FALSE;
497 /* Fill the sub-heap structure */
499 subheap->heap = heap;
500 subheap->selector = selector;
501 subheap->size = totalSize;
502 subheap->commitSize = commitSize;
503 subheap->magic = SUBHEAP_MAGIC;
505 if ( subheap != (SUBHEAP *)heap )
507 /* If this is a secondary subheap, insert it into list */
509 subheap->headerSize = sizeof(SUBHEAP);
510 subheap->next = heap->subheap.next;
511 heap->subheap.next = subheap;
513 else
515 /* If this is a primary subheap, initialize main heap */
517 subheap->headerSize = sizeof(HEAP);
518 subheap->next = NULL;
519 heap->next = NULL;
520 heap->flags = flags;
521 heap->magic = HEAP_MAGIC;
523 /* Build the free lists */
525 for (i = 0, pEntry = heap->freeList; i < HEAP_NB_FREE_LISTS; i++, pEntry++)
527 pEntry->size = HEAP_freeListSizes[i];
528 pEntry->arena.size = 0 | ARENA_FLAG_FREE;
529 pEntry->arena.next = i < HEAP_NB_FREE_LISTS-1 ?
530 &heap->freeList[i+1].arena : &heap->freeList[0].arena;
531 pEntry->arena.prev = i ? &heap->freeList[i-1].arena :
532 &heap->freeList[HEAP_NB_FREE_LISTS-1].arena;
533 pEntry->arena.threadId = 0;
534 pEntry->arena.magic = ARENA_FREE_MAGIC;
537 /* Initialize critical section */
539 InitializeCriticalSection( &heap->critSection );
542 /* Create the first free block */
544 HEAP_CreateFreeBlock( subheap, (LPBYTE)subheap + subheap->headerSize,
545 subheap->size - subheap->headerSize );
547 return TRUE;
550 /***********************************************************************
551 * HEAP_CreateSubHeap
553 * Create a sub-heap of the given size.
554 * If heap == NULL, creates a main heap.
556 static SUBHEAP *HEAP_CreateSubHeap( HEAP *heap, DWORD flags,
557 DWORD commitSize, DWORD totalSize )
559 LPVOID address;
561 /* Round-up sizes on a 64K boundary */
563 if (flags & HEAP_WINE_SEGPTR)
565 totalSize = commitSize = 0x10000; /* Only 64K at a time for SEGPTRs */
567 else
569 totalSize = (totalSize + 0xffff) & 0xffff0000;
570 commitSize = (commitSize + 0xffff) & 0xffff0000;
571 if (!commitSize) commitSize = 0x10000;
572 if (totalSize < commitSize) totalSize = commitSize;
575 /* Allocate the memory block */
577 if (!(address = VirtualAlloc( NULL, totalSize,
578 MEM_RESERVE, PAGE_EXECUTE_READWRITE )))
580 WARN("Could not VirtualAlloc %08lx bytes\n",
581 totalSize );
582 return NULL;
585 /* Initialize subheap */
587 if (!HEAP_InitSubHeap( heap? heap : (HEAP *)address,
588 address, flags, commitSize, totalSize ))
590 VirtualFree( address, 0, MEM_RELEASE );
591 return NULL;
594 return (SUBHEAP *)address;
598 /***********************************************************************
599 * HEAP_FindFreeBlock
601 * Find a free block at least as large as the requested size, and make sure
602 * the requested size is committed.
604 static ARENA_FREE *HEAP_FindFreeBlock( HEAP *heap, DWORD size,
605 SUBHEAP **ppSubHeap )
607 SUBHEAP *subheap;
608 ARENA_FREE *pArena;
609 FREE_LIST_ENTRY *pEntry = heap->freeList;
611 /* Find a suitable free list, and in it find a block large enough */
613 while (pEntry->size < size) pEntry++;
614 pArena = pEntry->arena.next;
615 while (pArena != &heap->freeList[0].arena)
617 if (pArena->size > size)
619 subheap = HEAP_FindSubHeap( heap, pArena );
620 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
621 + size + HEAP_MIN_BLOCK_SIZE))
622 return NULL;
623 *ppSubHeap = subheap;
624 return pArena;
627 pArena = pArena->next;
630 /* If no block was found, attempt to grow the heap */
632 if (!(heap->flags & HEAP_GROWABLE))
634 WARN("Not enough space in heap %08lx for %08lx bytes\n",
635 (DWORD)heap, size );
636 return NULL;
638 /* make sure that we have a big enough size *committed* to fit another
639 * last free arena in !
640 * So just one heap struct, one first free arena which will eventually
641 * get inuse, and HEAP_MIN_BLOCK_SIZE for the second free arena that
642 * might get assigned all remaining free space in HEAP_ShrinkBlock() */
643 size += sizeof(SUBHEAP) + sizeof(ARENA_INUSE) + HEAP_MIN_BLOCK_SIZE;
644 if (!(subheap = HEAP_CreateSubHeap( heap, heap->flags, size,
645 max( HEAP_DEF_SIZE, size ) )))
646 return NULL;
648 TRACE("created new sub-heap %08lx of %08lx bytes for heap %08lx\n",
649 (DWORD)subheap, size, (DWORD)heap );
651 *ppSubHeap = subheap;
652 return (ARENA_FREE *)(subheap + 1);
656 /***********************************************************************
657 * HEAP_IsValidArenaPtr
659 * Check that the pointer is inside the range possible for arenas.
661 static BOOL HEAP_IsValidArenaPtr( HEAP *heap, void *ptr )
663 int i;
664 SUBHEAP *subheap = HEAP_FindSubHeap( heap, ptr );
665 if (!subheap) return FALSE;
666 if ((char *)ptr >= (char *)subheap + subheap->headerSize) return TRUE;
667 if (subheap != &heap->subheap) return FALSE;
668 for (i = 0; i < HEAP_NB_FREE_LISTS; i++)
669 if (ptr == (void *)&heap->freeList[i].arena) return TRUE;
670 return FALSE;
674 /***********************************************************************
675 * HEAP_ValidateFreeArena
677 static BOOL HEAP_ValidateFreeArena( SUBHEAP *subheap, ARENA_FREE *pArena )
679 char *heapEnd = (char *)subheap + subheap->size;
681 #if !defined(ALLOW_UNALIGNED_ACCESS)
682 /* Check for unaligned pointers */
683 if ( (long)pArena % sizeof(void *) != 0 )
685 ERR( "Heap %08lx: unaligned arena pointer %08lx\n",
686 (DWORD)subheap->heap, (DWORD)pArena );
687 return FALSE;
689 #endif
691 /* Check magic number */
692 if (pArena->magic != ARENA_FREE_MAGIC)
694 ERR("Heap %08lx: invalid free arena magic for %08lx\n",
695 (DWORD)subheap->heap, (DWORD)pArena );
696 return FALSE;
698 /* Check size flags */
699 if (!(pArena->size & ARENA_FLAG_FREE) ||
700 (pArena->size & ARENA_FLAG_PREV_FREE))
702 ERR("Heap %08lx: bad flags %lx for free arena %08lx\n",
703 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
705 /* Check arena size */
706 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
708 ERR("Heap %08lx: bad size %08lx for free arena %08lx\n",
709 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
710 return FALSE;
712 /* Check that next pointer is valid */
713 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->next ))
715 ERR("Heap %08lx: bad next ptr %08lx for arena %08lx\n",
716 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
717 return FALSE;
719 /* Check that next arena is free */
720 if (!(pArena->next->size & ARENA_FLAG_FREE) ||
721 (pArena->next->magic != ARENA_FREE_MAGIC))
723 ERR("Heap %08lx: next arena %08lx invalid for %08lx\n",
724 (DWORD)subheap->heap, (DWORD)pArena->next, (DWORD)pArena );
725 return FALSE;
727 /* Check that prev pointer is valid */
728 if (!HEAP_IsValidArenaPtr( subheap->heap, pArena->prev ))
730 ERR("Heap %08lx: bad prev ptr %08lx for arena %08lx\n",
731 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
732 return FALSE;
734 /* Check that prev arena is free */
735 if (!(pArena->prev->size & ARENA_FLAG_FREE) ||
736 (pArena->prev->magic != ARENA_FREE_MAGIC))
738 /* this often means that the prev arena got overwritten
739 * by a memory write before that prev arena */
740 ERR("Heap %08lx: prev arena %08lx invalid for %08lx\n",
741 (DWORD)subheap->heap, (DWORD)pArena->prev, (DWORD)pArena );
742 return FALSE;
744 /* Check that next block has PREV_FREE flag */
745 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd)
747 if (!(*(DWORD *)((char *)(pArena + 1) +
748 (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
750 ERR("Heap %08lx: free arena %08lx next block has no PREV_FREE flag\n",
751 (DWORD)subheap->heap, (DWORD)pArena );
752 return FALSE;
754 /* Check next block back pointer */
755 if (*((ARENA_FREE **)((char *)(pArena + 1) +
756 (pArena->size & ARENA_SIZE_MASK)) - 1) != pArena)
758 ERR("Heap %08lx: arena %08lx has wrong back ptr %08lx\n",
759 (DWORD)subheap->heap, (DWORD)pArena,
760 *((DWORD *)((char *)(pArena+1)+ (pArena->size & ARENA_SIZE_MASK)) - 1));
761 return FALSE;
764 return TRUE;
768 /***********************************************************************
769 * HEAP_ValidateInUseArena
771 static BOOL HEAP_ValidateInUseArena( SUBHEAP *subheap, ARENA_INUSE *pArena, BOOL quiet )
773 char *heapEnd = (char *)subheap + subheap->size;
775 #if !defined(ALLOW_UNALIGNED_ACCESS)
776 /* Check for unaligned pointers */
777 if ( (long)pArena % sizeof(void *) != 0 )
779 if ( quiet == NOISY )
781 ERR( "Heap %08lx: unaligned arena pointer %08lx\n",
782 (DWORD)subheap->heap, (DWORD)pArena );
783 if ( TRACE_ON(heap) )
784 HEAP_Dump( subheap->heap );
786 else if ( WARN_ON(heap) )
788 WARN( "Heap %08lx: unaligned arena pointer %08lx\n",
789 (DWORD)subheap->heap, (DWORD)pArena );
790 if ( TRACE_ON(heap) )
791 HEAP_Dump( subheap->heap );
793 return FALSE;
795 #endif
797 /* Check magic number */
798 if (pArena->magic != ARENA_INUSE_MAGIC)
800 if (quiet == NOISY) {
801 ERR("Heap %08lx: invalid in-use arena magic for %08lx\n",
802 (DWORD)subheap->heap, (DWORD)pArena );
803 if (TRACE_ON(heap))
804 HEAP_Dump( subheap->heap );
805 } else if (WARN_ON(heap)) {
806 WARN("Heap %08lx: invalid in-use arena magic for %08lx\n",
807 (DWORD)subheap->heap, (DWORD)pArena );
808 if (TRACE_ON(heap))
809 HEAP_Dump( subheap->heap );
811 return FALSE;
813 /* Check size flags */
814 if (pArena->size & ARENA_FLAG_FREE)
816 ERR("Heap %08lx: bad flags %lx for in-use arena %08lx\n",
817 (DWORD)subheap->heap, pArena->size & ~ARENA_SIZE_MASK, (DWORD)pArena );
819 /* Check arena size */
820 if ((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) > heapEnd)
822 ERR("Heap %08lx: bad size %08lx for in-use arena %08lx\n",
823 (DWORD)subheap->heap, (DWORD)pArena->size & ARENA_SIZE_MASK, (DWORD)pArena );
824 return FALSE;
826 /* Check next arena PREV_FREE flag */
827 if (((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK) < heapEnd) &&
828 (*(DWORD *)((char *)(pArena + 1) + (pArena->size & ARENA_SIZE_MASK)) & ARENA_FLAG_PREV_FREE))
830 ERR("Heap %08lx: in-use arena %08lx next block has PREV_FREE flag\n",
831 (DWORD)subheap->heap, (DWORD)pArena );
832 return FALSE;
834 /* Check prev free arena */
835 if (pArena->size & ARENA_FLAG_PREV_FREE)
837 ARENA_FREE *pPrev = *((ARENA_FREE **)pArena - 1);
838 /* Check prev pointer */
839 if (!HEAP_IsValidArenaPtr( subheap->heap, pPrev ))
841 ERR("Heap %08lx: bad back ptr %08lx for arena %08lx\n",
842 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
843 return FALSE;
845 /* Check that prev arena is free */
846 if (!(pPrev->size & ARENA_FLAG_FREE) ||
847 (pPrev->magic != ARENA_FREE_MAGIC))
849 ERR("Heap %08lx: prev arena %08lx invalid for in-use %08lx\n",
850 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
851 return FALSE;
853 /* Check that prev arena is really the previous block */
854 if ((char *)(pPrev + 1) + (pPrev->size & ARENA_SIZE_MASK) != (char *)pArena)
856 ERR("Heap %08lx: prev arena %08lx is not prev for in-use %08lx\n",
857 (DWORD)subheap->heap, (DWORD)pPrev, (DWORD)pArena );
858 return FALSE;
861 return TRUE;
865 /***********************************************************************
866 * HEAP_GetSegptr
868 * Transform a linear pointer into a SEGPTR. The pointer must have been
869 * allocated from a HEAP_WINE_SEGPTR heap.
871 SEGPTR HEAP_GetSegptr( HANDLE heap, DWORD flags, LPCVOID ptr )
873 HEAP *heapPtr = HEAP_GetPtr( heap );
874 SUBHEAP *subheap;
875 SEGPTR ret = 0;
877 /* Validate the parameters */
879 if (!heapPtr) return 0;
880 flags |= heapPtr->flags;
881 if (!(flags & HEAP_WINE_SEGPTR))
883 ERR("Heap %08x is not a SEGPTR heap\n",
884 heap );
885 return 0;
887 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
889 /* Get the subheap */
891 if ((subheap = HEAP_FindSubHeap( heapPtr, ptr )))
892 ret = MAKESEGPTR(subheap->selector, (char *)ptr - (char *)subheap);
894 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
895 return ret;
898 /***********************************************************************
899 * MapLS (KERNEL32.@)
900 * MapLS (KERNEL.358)
902 * Maps linear pointer to segmented.
904 SEGPTR WINAPI MapLS( LPCVOID ptr )
906 SUBHEAP *subheap;
907 SEGPTR ret = 0;
909 if (!HIWORD(ptr)) return (SEGPTR)ptr;
911 /* check if the pointer is inside the segptr heap */
912 EnterCriticalSection( &segptrHeap->critSection );
913 if ((subheap = HEAP_FindSubHeap( segptrHeap, ptr )))
914 ret = MAKESEGPTR( subheap->selector, (char *)ptr - (char *)subheap );
915 LeaveCriticalSection( &segptrHeap->critSection );
917 /* otherwise, allocate a brand-new selector */
918 if (!ret)
920 WORD sel = SELECTOR_AllocBlock( ptr, 0x10000, WINE_LDT_FLAGS_DATA );
921 ret = MAKESEGPTR( sel, 0 );
923 return ret;
927 /***********************************************************************
928 * UnMapLS (KERNEL32.@)
929 * UnMapLS (KERNEL.359)
931 * Free mapped selector.
933 void WINAPI UnMapLS( SEGPTR sptr )
935 SUBHEAP *subheap;
936 if (!SELECTOROF(sptr)) return;
938 /* check if ptr is inside segptr heap */
939 EnterCriticalSection( &segptrHeap->critSection );
940 subheap = HEAP_FindSubHeap( segptrHeap, MapSL(sptr) );
941 if ((subheap) && (subheap->selector != SELECTOROF(sptr))) subheap = NULL;
942 LeaveCriticalSection( &segptrHeap->critSection );
943 /* if not inside heap, free the selector */
944 if (!subheap) FreeSelector16( SELECTOROF(sptr) );
947 /***********************************************************************
948 * HEAP_IsRealArena [Internal]
949 * Validates a block is a valid arena.
951 * RETURNS
952 * TRUE: Success
953 * FALSE: Failure
955 static BOOL HEAP_IsRealArena( HEAP *heapPtr, /* [in] ptr to the heap */
956 DWORD flags, /* [in] Bit flags that control access during operation */
957 LPCVOID block, /* [in] Optional pointer to memory block to validate */
958 BOOL quiet ) /* [in] Flag - if true, HEAP_ValidateInUseArena
959 * does not complain */
961 SUBHEAP *subheap;
962 BOOL ret = TRUE;
964 if (!heapPtr || (heapPtr->magic != HEAP_MAGIC))
966 ERR("Invalid heap %p!\n", heapPtr );
967 return FALSE;
970 flags &= HEAP_NO_SERIALIZE;
971 flags |= heapPtr->flags;
972 /* calling HeapLock may result in infinite recursion, so do the critsect directly */
973 if (!(flags & HEAP_NO_SERIALIZE))
974 EnterCriticalSection( &heapPtr->critSection );
976 if (block)
978 /* Only check this single memory block */
980 if (!(subheap = HEAP_FindSubHeap( heapPtr, block )) ||
981 ((char *)block < (char *)subheap + subheap->headerSize
982 + sizeof(ARENA_INUSE)))
984 if (quiet == NOISY)
985 ERR("Heap %p: block %p is not inside heap\n", heapPtr, block );
986 else if (WARN_ON(heap))
987 WARN("Heap %p: block %p is not inside heap\n", heapPtr, block );
988 ret = FALSE;
989 } else
990 ret = HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)block - 1, quiet );
992 if (!(flags & HEAP_NO_SERIALIZE))
993 LeaveCriticalSection( &heapPtr->critSection );
994 return ret;
997 subheap = &heapPtr->subheap;
998 while (subheap && ret)
1000 char *ptr = (char *)subheap + subheap->headerSize;
1001 while (ptr < (char *)subheap + subheap->size)
1003 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1005 if (!HEAP_ValidateFreeArena( subheap, (ARENA_FREE *)ptr )) {
1006 ret = FALSE;
1007 break;
1009 ptr += sizeof(ARENA_FREE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1011 else
1013 if (!HEAP_ValidateInUseArena( subheap, (ARENA_INUSE *)ptr, NOISY )) {
1014 ret = FALSE;
1015 break;
1017 ptr += sizeof(ARENA_INUSE) + (*(DWORD *)ptr & ARENA_SIZE_MASK);
1020 subheap = subheap->next;
1023 if (!(flags & HEAP_NO_SERIALIZE))
1024 LeaveCriticalSection( &heapPtr->critSection );
1025 return ret;
1029 /***********************************************************************
1030 * HEAP_CreateSystemHeap
1032 * Create the system heap.
1034 static HANDLE HEAP_CreateSystemHeap(void)
1036 int created;
1038 HANDLE map = CreateFileMappingA( INVALID_HANDLE_VALUE, NULL, SEC_COMMIT | PAGE_READWRITE,
1039 0, HEAP_DEF_SIZE, "__SystemHeap" );
1040 if (!map) return 0;
1041 created = (GetLastError() != ERROR_ALREADY_EXISTS);
1043 if (!(systemHeap = MapViewOfFileEx( map, FILE_MAP_ALL_ACCESS, 0, 0, 0, SYSTEM_HEAP_BASE )))
1045 /* pre-defined address not available, use any one */
1046 ERR( "system heap base address %p not available\n", SYSTEM_HEAP_BASE );
1047 return 0;
1050 if (created) /* newly created heap */
1052 HEAP_InitSubHeap( systemHeap, systemHeap, HEAP_SHARED, 0, HEAP_DEF_SIZE );
1053 MakeCriticalSectionGlobal( &systemHeap->critSection );
1055 else
1057 /* wait for the heap to be initialized */
1058 while (!systemHeap->critSection.LockSemaphore) Sleep(1);
1060 CloseHandle( map );
1061 return (HANDLE)systemHeap;
1065 /***********************************************************************
1066 * HeapCreate (KERNEL32.@)
1067 * RETURNS
1068 * Handle of heap: Success
1069 * NULL: Failure
1071 HANDLE WINAPI HeapCreate(
1072 DWORD flags, /* [in] Heap allocation flag */
1073 DWORD initialSize, /* [in] Initial heap size */
1074 DWORD maxSize /* [in] Maximum heap size */
1076 SUBHEAP *subheap;
1078 if ( flags & HEAP_SHARED ) {
1079 if (!systemHeap) HEAP_CreateSystemHeap();
1080 else WARN( "Shared Heap requested, returning system heap.\n" );
1081 return (HANDLE)systemHeap;
1084 /* Allocate the heap block */
1086 if (!maxSize)
1088 maxSize = HEAP_DEF_SIZE;
1089 flags |= HEAP_GROWABLE;
1091 if (!(subheap = HEAP_CreateSubHeap( NULL, flags, initialSize, maxSize )))
1093 SetLastError( ERROR_OUTOFMEMORY );
1094 return 0;
1097 /* link it into the per-process heap list */
1098 if (processHeap)
1100 HEAP *heapPtr = subheap->heap;
1101 EnterCriticalSection( &processHeap->critSection );
1102 heapPtr->next = firstHeap;
1103 firstHeap = heapPtr;
1104 LeaveCriticalSection( &processHeap->critSection );
1106 else /* assume the first heap we create is the process main heap */
1108 SUBHEAP *segptr;
1109 processHeap = subheap->heap;
1110 /* create the SEGPTR heap */
1111 if (!(segptr = HEAP_CreateSubHeap( NULL, flags|HEAP_WINE_SEGPTR|HEAP_GROWABLE, 0, 0 )))
1113 SetLastError( ERROR_OUTOFMEMORY );
1114 return 0;
1116 segptrHeap = segptr->heap;
1118 return (HANDLE)subheap;
1121 /***********************************************************************
1122 * HeapDestroy (KERNEL32.@)
1123 * RETURNS
1124 * TRUE: Success
1125 * FALSE: Failure
1127 BOOL WINAPI HeapDestroy( HANDLE heap /* [in] Handle of heap */ )
1129 HEAP *heapPtr = HEAP_GetPtr( heap );
1130 SUBHEAP *subheap;
1132 TRACE("%08x\n", heap );
1133 if (!heapPtr) return FALSE;
1135 if (heapPtr == systemHeap)
1137 WARN( "attempt to destroy system heap, returning TRUE!\n" );
1138 return TRUE;
1140 if (heapPtr == processHeap) /* cannot delete the main process heap */
1142 SetLastError( ERROR_INVALID_PARAMETER );
1143 return FALSE;
1145 else /* remove it from the per-process list */
1147 HEAP **pptr;
1148 EnterCriticalSection( &processHeap->critSection );
1149 pptr = &firstHeap;
1150 while (*pptr && *pptr != heapPtr) pptr = &(*pptr)->next;
1151 if (*pptr) *pptr = (*pptr)->next;
1152 LeaveCriticalSection( &processHeap->critSection );
1155 DeleteCriticalSection( &heapPtr->critSection );
1156 subheap = &heapPtr->subheap;
1157 while (subheap)
1159 SUBHEAP *next = subheap->next;
1160 if (subheap->selector) FreeSelector16( subheap->selector );
1161 VirtualFree( subheap, 0, MEM_RELEASE );
1162 subheap = next;
1164 return TRUE;
1168 /***********************************************************************
1169 * HeapAlloc (KERNEL32.@)
1170 * RETURNS
1171 * Pointer to allocated memory block
1172 * NULL: Failure
1174 LPVOID WINAPI HeapAlloc(
1175 HANDLE heap, /* [in] Handle of private heap block */
1176 DWORD flags, /* [in] Heap allocation control flags */
1177 DWORD size /* [in] Number of bytes to allocate */
1179 ARENA_FREE *pArena;
1180 ARENA_INUSE *pInUse;
1181 SUBHEAP *subheap;
1182 HEAP *heapPtr = HEAP_GetPtr( heap );
1184 /* Validate the parameters */
1186 if ((flags & HEAP_WINE_SEGPTR) && size < 0x10000) heapPtr = segptrHeap;
1187 if (!heapPtr) return NULL;
1188 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY;
1189 flags |= heapPtr->flags;
1190 size = (size + 3) & ~3;
1191 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
1193 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1194 /* Locate a suitable free block */
1196 if (!(pArena = HEAP_FindFreeBlock( heapPtr, size, &subheap )))
1198 TRACE("(%08x,%08lx,%08lx): returning NULL\n",
1199 heap, flags, size );
1200 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1201 SetLastError( ERROR_COMMITMENT_LIMIT );
1202 return NULL;
1205 /* Remove the arena from the free list */
1207 pArena->next->prev = pArena->prev;
1208 pArena->prev->next = pArena->next;
1210 /* Build the in-use arena */
1212 pInUse = (ARENA_INUSE *)pArena;
1214 /* in-use arena is smaller than free arena,
1215 * so we have to add the difference to the size */
1216 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1217 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1218 pInUse->callerEIP = GET_EIP();
1219 pInUse->threadId = GetCurrentTask();
1220 pInUse->magic = ARENA_INUSE_MAGIC;
1222 /* Shrink the block */
1224 HEAP_ShrinkBlock( subheap, pInUse, size );
1226 if (flags & HEAP_ZERO_MEMORY)
1227 memset( pInUse + 1, 0, pInUse->size & ARENA_SIZE_MASK );
1228 else if (TRACE_ON(heap))
1229 memset( pInUse + 1, ARENA_INUSE_FILLER, pInUse->size & ARENA_SIZE_MASK );
1231 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1233 TRACE("(%08x,%08lx,%08lx): returning %08lx\n",
1234 heap, flags, size, (DWORD)(pInUse + 1) );
1235 return (LPVOID)(pInUse + 1);
1239 /***********************************************************************
1240 * HeapFree (KERNEL32.@)
1241 * RETURNS
1242 * TRUE: Success
1243 * FALSE: Failure
1245 BOOL WINAPI HeapFree(
1246 HANDLE heap, /* [in] Handle of heap */
1247 DWORD flags, /* [in] Heap freeing flags */
1248 LPVOID ptr /* [in] Address of memory to free */
1250 ARENA_INUSE *pInUse;
1251 SUBHEAP *subheap;
1252 HEAP *heapPtr = HEAP_GetPtr( heap );
1254 /* Validate the parameters */
1256 if (!ptr) return TRUE; /* freeing a NULL ptr isn't an error in Win2k */
1257 if (flags & HEAP_WINE_SEGPTR) heapPtr = segptrHeap;
1258 if (!heapPtr) return FALSE;
1260 flags &= HEAP_NO_SERIALIZE;
1261 flags |= heapPtr->flags;
1262 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1263 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1265 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1266 SetLastError( ERROR_INVALID_PARAMETER );
1267 TRACE("(%08x,%08lx,%08lx): returning FALSE\n",
1268 heap, flags, (DWORD)ptr );
1269 return FALSE;
1272 /* Turn the block into a free block */
1274 pInUse = (ARENA_INUSE *)ptr - 1;
1275 subheap = HEAP_FindSubHeap( heapPtr, pInUse );
1276 HEAP_MakeInUseBlockFree( subheap, pInUse );
1278 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1280 TRACE("(%08x,%08lx,%08lx): returning TRUE\n",
1281 heap, flags, (DWORD)ptr );
1282 return TRUE;
1286 /***********************************************************************
1287 * HeapReAlloc (KERNEL32.@)
1288 * RETURNS
1289 * Pointer to reallocated memory block
1290 * NULL: Failure
1292 LPVOID WINAPI HeapReAlloc(
1293 HANDLE heap, /* [in] Handle of heap block */
1294 DWORD flags, /* [in] Heap reallocation flags */
1295 LPVOID ptr, /* [in] Address of memory to reallocate */
1296 DWORD size /* [in] Number of bytes to reallocate */
1298 ARENA_INUSE *pArena;
1299 DWORD oldSize;
1300 HEAP *heapPtr;
1301 SUBHEAP *subheap;
1303 if (!ptr) return HeapAlloc( heap, flags, size ); /* FIXME: correct? */
1304 if ((flags & HEAP_WINE_SEGPTR) && size < 0x10000) heapPtr = segptrHeap;
1305 if (!(heapPtr = HEAP_GetPtr( heap ))) return FALSE;
1307 /* Validate the parameters */
1309 flags &= HEAP_GENERATE_EXCEPTIONS | HEAP_NO_SERIALIZE | HEAP_ZERO_MEMORY |
1310 HEAP_REALLOC_IN_PLACE_ONLY;
1311 flags |= heapPtr->flags;
1312 size = (size + 3) & ~3;
1313 if (size < HEAP_MIN_BLOCK_SIZE) size = HEAP_MIN_BLOCK_SIZE;
1315 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1316 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1318 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1319 SetLastError( ERROR_INVALID_PARAMETER );
1320 TRACE("(%08x,%08lx,%08lx,%08lx): returning NULL\n",
1321 heap, flags, (DWORD)ptr, size );
1322 return NULL;
1325 /* Check if we need to grow the block */
1327 pArena = (ARENA_INUSE *)ptr - 1;
1328 pArena->threadId = GetCurrentTask();
1329 subheap = HEAP_FindSubHeap( heapPtr, pArena );
1330 oldSize = (pArena->size & ARENA_SIZE_MASK);
1331 if (size > oldSize)
1333 char *pNext = (char *)(pArena + 1) + oldSize;
1334 if ((pNext < (char *)subheap + subheap->size) &&
1335 (*(DWORD *)pNext & ARENA_FLAG_FREE) &&
1336 (oldSize + (*(DWORD *)pNext & ARENA_SIZE_MASK) + sizeof(ARENA_FREE) >= size))
1338 /* The next block is free and large enough */
1339 ARENA_FREE *pFree = (ARENA_FREE *)pNext;
1340 pFree->next->prev = pFree->prev;
1341 pFree->prev->next = pFree->next;
1342 pArena->size += (pFree->size & ARENA_SIZE_MASK) + sizeof(*pFree);
1343 if (!HEAP_Commit( subheap, (char *)pArena + sizeof(ARENA_INUSE)
1344 + size + HEAP_MIN_BLOCK_SIZE))
1346 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1347 SetLastError( ERROR_OUTOFMEMORY );
1348 return NULL;
1350 HEAP_ShrinkBlock( subheap, pArena, size );
1352 else /* Do it the hard way */
1354 ARENA_FREE *pNew;
1355 ARENA_INUSE *pInUse;
1356 SUBHEAP *newsubheap;
1358 if ((flags & HEAP_REALLOC_IN_PLACE_ONLY) ||
1359 !(pNew = HEAP_FindFreeBlock( heapPtr, size, &newsubheap )))
1361 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1362 SetLastError( ERROR_OUTOFMEMORY );
1363 return NULL;
1366 /* Build the in-use arena */
1368 pNew->next->prev = pNew->prev;
1369 pNew->prev->next = pNew->next;
1370 pInUse = (ARENA_INUSE *)pNew;
1371 pInUse->size = (pInUse->size & ~ARENA_FLAG_FREE)
1372 + sizeof(ARENA_FREE) - sizeof(ARENA_INUSE);
1373 pInUse->threadId = GetCurrentTask();
1374 pInUse->magic = ARENA_INUSE_MAGIC;
1375 HEAP_ShrinkBlock( newsubheap, pInUse, size );
1376 memcpy( pInUse + 1, pArena + 1, oldSize );
1378 /* Free the previous block */
1380 HEAP_MakeInUseBlockFree( subheap, pArena );
1381 subheap = newsubheap;
1382 pArena = pInUse;
1385 else HEAP_ShrinkBlock( subheap, pArena, size ); /* Shrink the block */
1387 /* Clear the extra bytes if needed */
1389 if (size > oldSize)
1391 if (flags & HEAP_ZERO_MEMORY)
1392 memset( (char *)(pArena + 1) + oldSize, 0,
1393 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1394 else if (TRACE_ON(heap))
1395 memset( (char *)(pArena + 1) + oldSize, ARENA_INUSE_FILLER,
1396 (pArena->size & ARENA_SIZE_MASK) - oldSize );
1399 /* Return the new arena */
1401 pArena->callerEIP = GET_EIP();
1402 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1404 TRACE("(%08x,%08lx,%08lx,%08lx): returning %08lx\n",
1405 heap, flags, (DWORD)ptr, size, (DWORD)(pArena + 1) );
1406 return (LPVOID)(pArena + 1);
1410 /***********************************************************************
1411 * HeapCompact (KERNEL32.@)
1413 DWORD WINAPI HeapCompact( HANDLE heap, DWORD flags )
1415 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1416 return 0;
1420 /***********************************************************************
1421 * HeapLock (KERNEL32.@)
1422 * Attempts to acquire the critical section object for a specified heap.
1424 * RETURNS
1425 * TRUE: Success
1426 * FALSE: Failure
1428 BOOL WINAPI HeapLock(
1429 HANDLE heap /* [in] Handle of heap to lock for exclusive access */
1431 HEAP *heapPtr = HEAP_GetPtr( heap );
1432 if (!heapPtr) return FALSE;
1433 EnterCriticalSection( &heapPtr->critSection );
1434 return TRUE;
1438 /***********************************************************************
1439 * HeapUnlock (KERNEL32.@)
1440 * Releases ownership of the critical section object.
1442 * RETURNS
1443 * TRUE: Success
1444 * FALSE: Failure
1446 BOOL WINAPI HeapUnlock(
1447 HANDLE heap /* [in] Handle to the heap to unlock */
1449 HEAP *heapPtr = HEAP_GetPtr( heap );
1450 if (!heapPtr) return FALSE;
1451 LeaveCriticalSection( &heapPtr->critSection );
1452 return TRUE;
1456 /***********************************************************************
1457 * HeapSize (KERNEL32.@)
1458 * RETURNS
1459 * Size in bytes of allocated memory
1460 * 0xffffffff: Failure
1462 DWORD WINAPI HeapSize(
1463 HANDLE heap, /* [in] Handle of heap */
1464 DWORD flags, /* [in] Heap size control flags */
1465 LPVOID ptr /* [in] Address of memory to return size for */
1467 DWORD ret;
1468 HEAP *heapPtr = HEAP_GetPtr( heap );
1470 if (flags & HEAP_WINE_SEGPTR) heapPtr = segptrHeap;
1471 if (!heapPtr) return FALSE;
1472 flags &= HEAP_NO_SERIALIZE;
1473 flags |= heapPtr->flags;
1474 if (!(flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1475 if (!HEAP_IsRealArena( heapPtr, HEAP_NO_SERIALIZE, ptr, QUIET ))
1477 SetLastError( ERROR_INVALID_PARAMETER );
1478 ret = 0xffffffff;
1480 else
1482 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr - 1;
1483 ret = pArena->size & ARENA_SIZE_MASK;
1485 if (!(flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1487 TRACE("(%08x,%08lx,%08lx): returning %08lx\n",
1488 heap, flags, (DWORD)ptr, ret );
1489 return ret;
1493 /***********************************************************************
1494 * HeapValidate (KERNEL32.@)
1495 * Validates a specified heap.
1497 * NOTES
1498 * Flags is ignored.
1500 * RETURNS
1501 * TRUE: Success
1502 * FALSE: Failure
1504 BOOL WINAPI HeapValidate(
1505 HANDLE heap, /* [in] Handle to the heap */
1506 DWORD flags, /* [in] Bit flags that control access during operation */
1507 LPCVOID block /* [in] Optional pointer to memory block to validate */
1509 HEAP *heapPtr = HEAP_GetPtr( heap );
1510 if (flags & HEAP_WINE_SEGPTR) heapPtr = segptrHeap;
1511 if (!heapPtr) return FALSE;
1512 return HEAP_IsRealArena( heapPtr, flags, block, QUIET );
1516 /***********************************************************************
1517 * HeapWalk (KERNEL32.@)
1518 * Enumerates the memory blocks in a specified heap.
1519 * See HEAP_Dump() for info on heap structure.
1521 * TODO
1522 * - handling of PROCESS_HEAP_ENTRY_MOVEABLE and
1523 * PROCESS_HEAP_ENTRY_DDESHARE (needs heap.c support)
1525 * RETURNS
1526 * TRUE: Success
1527 * FALSE: Failure
1529 BOOL WINAPI HeapWalk(
1530 HANDLE heap, /* [in] Handle to heap to enumerate */
1531 LPPROCESS_HEAP_ENTRY entry /* [out] Pointer to structure of enumeration info */
1533 HEAP *heapPtr = HEAP_GetPtr(heap);
1534 SUBHEAP *sub, *currentheap = NULL;
1535 BOOL ret = FALSE;
1536 char *ptr;
1537 int region_index = 0;
1539 if (!heapPtr || !entry)
1541 SetLastError(ERROR_INVALID_PARAMETER);
1542 return FALSE;
1545 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) EnterCriticalSection( &heapPtr->critSection );
1547 /* set ptr to the next arena to be examined */
1549 if (!entry->lpData) /* first call (init) ? */
1551 TRACE("begin walking of heap 0x%08x.\n", heap);
1552 /*HEAP_Dump(heapPtr);*/
1553 currentheap = &heapPtr->subheap;
1554 ptr = (char*)currentheap + currentheap->headerSize;
1556 else
1558 ptr = entry->lpData;
1559 sub = &heapPtr->subheap;
1560 while (sub)
1562 if (((char *)ptr >= (char *)sub) &&
1563 ((char *)ptr < (char *)sub + sub->size))
1565 currentheap = sub;
1566 break;
1568 sub = sub->next;
1569 region_index++;
1571 if (currentheap == NULL)
1573 ERR("no matching subheap found, shouldn't happen !\n");
1574 SetLastError(ERROR_NO_MORE_ITEMS);
1575 goto HW_end;
1578 ptr += entry->cbData; /* point to next arena */
1579 if (ptr > (char *)currentheap + currentheap->size - 1)
1580 { /* proceed with next subheap */
1581 if (!(currentheap = currentheap->next))
1582 { /* successfully finished */
1583 TRACE("end reached.\n");
1584 SetLastError(ERROR_NO_MORE_ITEMS);
1585 goto HW_end;
1587 ptr = (char*)currentheap + currentheap->headerSize;
1591 entry->wFlags = 0;
1592 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
1594 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
1596 /*TRACE("free, magic: %04x\n", pArena->magic);*/
1598 entry->lpData = pArena + 1;
1599 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1600 entry->cbOverhead = sizeof(ARENA_FREE);
1601 entry->wFlags = PROCESS_HEAP_UNCOMMITTED_RANGE;
1603 else
1605 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
1607 /*TRACE("busy, magic: %04x\n", pArena->magic);*/
1609 entry->lpData = pArena + 1;
1610 entry->cbData = pArena->size & ARENA_SIZE_MASK;
1611 entry->cbOverhead = sizeof(ARENA_INUSE);
1612 entry->wFlags = PROCESS_HEAP_ENTRY_BUSY;
1613 /* FIXME: can't handle PROCESS_HEAP_ENTRY_MOVEABLE
1614 and PROCESS_HEAP_ENTRY_DDESHARE yet */
1617 entry->iRegionIndex = region_index;
1619 /* first element of heap ? */
1620 if (ptr == (char *)(currentheap + currentheap->headerSize))
1622 entry->wFlags |= PROCESS_HEAP_REGION;
1623 entry->u.Region.dwCommittedSize = currentheap->commitSize;
1624 entry->u.Region.dwUnCommittedSize =
1625 currentheap->size - currentheap->commitSize;
1626 entry->u.Region.lpFirstBlock = /* first valid block */
1627 currentheap + currentheap->headerSize;
1628 entry->u.Region.lpLastBlock = /* first invalid block */
1629 currentheap + currentheap->size;
1631 ret = TRUE;
1633 HW_end:
1634 if (!(heapPtr->flags & HEAP_NO_SERIALIZE)) LeaveCriticalSection( &heapPtr->critSection );
1636 return ret;
1640 /***********************************************************************
1641 * GetProcessHeap (KERNEL32.@)
1643 HANDLE WINAPI GetProcessHeap(void)
1645 return (HANDLE)processHeap;
1649 /***********************************************************************
1650 * GetProcessHeaps (KERNEL32.@)
1652 DWORD WINAPI GetProcessHeaps( DWORD count, HANDLE *heaps )
1654 DWORD total;
1655 HEAP *ptr;
1657 if (!processHeap) return 0; /* should never happen */
1658 total = 1; /* main heap */
1659 EnterCriticalSection( &processHeap->critSection );
1660 for (ptr = firstHeap; ptr; ptr = ptr->next) total++;
1661 if (total <= count)
1663 *heaps++ = (HANDLE)processHeap;
1664 for (ptr = firstHeap; ptr; ptr = ptr->next) *heaps++ = (HANDLE)ptr;
1666 LeaveCriticalSection( &processHeap->critSection );
1667 return total;
1671 /***********************************************************************
1672 * 32-bit local heap functions (Win95; undocumented)
1675 #define HTABLE_SIZE 0x10000
1676 #define HTABLE_PAGESIZE 0x1000
1677 #define HTABLE_NPAGES (HTABLE_SIZE / HTABLE_PAGESIZE)
1679 #include "pshpack1.h"
1680 typedef struct _LOCAL32HEADER
1682 WORD freeListFirst[HTABLE_NPAGES];
1683 WORD freeListSize[HTABLE_NPAGES];
1684 WORD freeListLast[HTABLE_NPAGES];
1686 DWORD selectorTableOffset;
1687 WORD selectorTableSize;
1688 WORD selectorDelta;
1690 DWORD segment;
1691 LPBYTE base;
1693 DWORD limit;
1694 DWORD flags;
1696 DWORD magic;
1697 HANDLE heap;
1699 } LOCAL32HEADER;
1700 #include "poppack.h"
1702 #define LOCAL32_MAGIC ((DWORD)('L' | ('H'<<8) | ('3'<<16) | ('2'<<24)))
1704 /***********************************************************************
1705 * K208 (KERNEL.208)
1707 HANDLE WINAPI Local32Init16( WORD segment, DWORD tableSize,
1708 DWORD heapSize, DWORD flags )
1710 DWORD totSize, segSize = 0;
1711 LPBYTE base;
1712 LOCAL32HEADER *header;
1713 HEAP *heap;
1714 WORD *selectorTable;
1715 WORD selectorEven, selectorOdd;
1716 int i, nrBlocks;
1718 /* Determine new heap size */
1720 if ( segment )
1722 if ( (segSize = GetSelectorLimit16( segment )) == 0 )
1723 return 0;
1724 else
1725 segSize++;
1728 if ( heapSize == -1L )
1729 heapSize = 1024L*1024L; /* FIXME */
1731 heapSize = (heapSize + 0xffff) & 0xffff0000;
1732 segSize = (segSize + 0x0fff) & 0xfffff000;
1733 totSize = segSize + HTABLE_SIZE + heapSize;
1736 /* Allocate memory and initialize heap */
1738 if ( !(base = VirtualAlloc( NULL, totSize, MEM_RESERVE, PAGE_READWRITE )) )
1739 return 0;
1741 if ( !VirtualAlloc( base, segSize + HTABLE_PAGESIZE,
1742 MEM_COMMIT, PAGE_READWRITE ) )
1744 VirtualFree( base, 0, MEM_RELEASE );
1745 return 0;
1748 heap = (HEAP *)(base + segSize + HTABLE_SIZE);
1749 if ( !HEAP_InitSubHeap( heap, (LPVOID)heap, 0, 0x10000, heapSize ) )
1751 VirtualFree( base, 0, MEM_RELEASE );
1752 return 0;
1756 /* Set up header and handle table */
1758 header = (LOCAL32HEADER *)(base + segSize);
1759 header->base = base;
1760 header->limit = HTABLE_PAGESIZE-1;
1761 header->flags = 0;
1762 header->magic = LOCAL32_MAGIC;
1763 header->heap = (HANDLE)heap;
1765 header->freeListFirst[0] = sizeof(LOCAL32HEADER);
1766 header->freeListLast[0] = HTABLE_PAGESIZE - 4;
1767 header->freeListSize[0] = (HTABLE_PAGESIZE - sizeof(LOCAL32HEADER)) / 4;
1769 for (i = header->freeListFirst[0]; i < header->freeListLast[0]; i += 4)
1770 *(DWORD *)((LPBYTE)header + i) = i+4;
1772 header->freeListFirst[1] = 0xffff;
1775 /* Set up selector table */
1777 nrBlocks = (totSize + 0x7fff) >> 15;
1778 selectorTable = (LPWORD) HeapAlloc( header->heap, 0, nrBlocks * 2 );
1779 selectorEven = SELECTOR_AllocBlock( base, totSize, WINE_LDT_FLAGS_DATA );
1780 selectorOdd = SELECTOR_AllocBlock( base + 0x8000, totSize - 0x8000, WINE_LDT_FLAGS_DATA );
1781 if ( !selectorTable || !selectorEven || !selectorOdd )
1783 if ( selectorTable ) HeapFree( header->heap, 0, selectorTable );
1784 if ( selectorEven ) SELECTOR_FreeBlock( selectorEven );
1785 if ( selectorOdd ) SELECTOR_FreeBlock( selectorOdd );
1786 HeapDestroy( header->heap );
1787 VirtualFree( base, 0, MEM_RELEASE );
1788 return 0;
1791 header->selectorTableOffset = (LPBYTE)selectorTable - header->base;
1792 header->selectorTableSize = nrBlocks * 4; /* ??? Win95 does it this way! */
1793 header->selectorDelta = selectorEven - selectorOdd;
1794 header->segment = segment? segment : selectorEven;
1796 for (i = 0; i < nrBlocks; i++)
1797 selectorTable[i] = (i & 1)? selectorOdd + ((i >> 1) << __AHSHIFT)
1798 : selectorEven + ((i >> 1) << __AHSHIFT);
1800 /* Move old segment */
1802 if ( segment )
1804 /* FIXME: This is somewhat ugly and relies on implementation
1805 details about 16-bit global memory handles ... */
1807 LPBYTE oldBase = (LPBYTE)GetSelectorBase( segment );
1808 memcpy( base, oldBase, segSize );
1809 GLOBAL_MoveBlock( segment, base, totSize );
1810 HeapFree( GetProcessHeap(), 0, oldBase );
1813 return (HANDLE)header;
1816 /***********************************************************************
1817 * Local32_SearchHandle
1819 static LPDWORD Local32_SearchHandle( LOCAL32HEADER *header, DWORD addr )
1821 LPDWORD handle;
1823 for ( handle = (LPDWORD)((LPBYTE)header + sizeof(LOCAL32HEADER));
1824 handle < (LPDWORD)((LPBYTE)header + header->limit);
1825 handle++)
1827 if (*handle == addr)
1828 return handle;
1831 return NULL;
1834 /***********************************************************************
1835 * Local32_ToHandle
1837 static VOID Local32_ToHandle( LOCAL32HEADER *header, INT16 type,
1838 DWORD addr, LPDWORD *handle, LPBYTE *ptr )
1840 *handle = NULL;
1841 *ptr = NULL;
1843 switch (type)
1845 case -2: /* 16:16 pointer, no handles */
1846 *ptr = MapSL( addr );
1847 *handle = (LPDWORD)*ptr;
1848 break;
1850 case -1: /* 32-bit offset, no handles */
1851 *ptr = header->base + addr;
1852 *handle = (LPDWORD)*ptr;
1853 break;
1855 case 0: /* handle */
1856 if ( addr >= sizeof(LOCAL32HEADER)
1857 && addr < header->limit && !(addr & 3)
1858 && *(LPDWORD)((LPBYTE)header + addr) >= HTABLE_SIZE )
1860 *handle = (LPDWORD)((LPBYTE)header + addr);
1861 *ptr = header->base + **handle;
1863 break;
1865 case 1: /* 16:16 pointer */
1866 *ptr = MapSL( addr );
1867 *handle = Local32_SearchHandle( header, *ptr - header->base );
1868 break;
1870 case 2: /* 32-bit offset */
1871 *ptr = header->base + addr;
1872 *handle = Local32_SearchHandle( header, *ptr - header->base );
1873 break;
1877 /***********************************************************************
1878 * Local32_FromHandle
1880 static VOID Local32_FromHandle( LOCAL32HEADER *header, INT16 type,
1881 DWORD *addr, LPDWORD handle, LPBYTE ptr )
1883 switch (type)
1885 case -2: /* 16:16 pointer */
1886 case 1:
1888 WORD *selTable = (LPWORD)(header->base + header->selectorTableOffset);
1889 DWORD offset = (LPBYTE)ptr - header->base;
1890 *addr = MAKELONG( offset & 0x7fff, selTable[offset >> 15] );
1892 break;
1894 case -1: /* 32-bit offset */
1895 case 2:
1896 *addr = ptr - header->base;
1897 break;
1899 case 0: /* handle */
1900 *addr = (LPBYTE)handle - (LPBYTE)header;
1901 break;
1905 /***********************************************************************
1906 * K209 (KERNEL.209)
1908 DWORD WINAPI Local32Alloc16( HANDLE heap, DWORD size, INT16 type, DWORD flags )
1910 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
1911 LPDWORD handle;
1912 LPBYTE ptr;
1913 DWORD addr;
1915 /* Allocate memory */
1916 ptr = HeapAlloc( header->heap,
1917 (flags & LMEM_MOVEABLE)? HEAP_ZERO_MEMORY : 0, size );
1918 if (!ptr) return 0;
1921 /* Allocate handle if requested */
1922 if (type >= 0)
1924 int page, i;
1926 /* Find first page of handle table with free slots */
1927 for (page = 0; page < HTABLE_NPAGES; page++)
1928 if (header->freeListFirst[page] != 0)
1929 break;
1930 if (page == HTABLE_NPAGES)
1932 WARN("Out of handles!\n" );
1933 HeapFree( header->heap, 0, ptr );
1934 return 0;
1937 /* If virgin page, initialize it */
1938 if (header->freeListFirst[page] == 0xffff)
1940 if ( !VirtualAlloc( (LPBYTE)header + (page << 12),
1941 0x1000, MEM_COMMIT, PAGE_READWRITE ) )
1943 WARN("Cannot grow handle table!\n" );
1944 HeapFree( header->heap, 0, ptr );
1945 return 0;
1948 header->limit += HTABLE_PAGESIZE;
1950 header->freeListFirst[page] = 0;
1951 header->freeListLast[page] = HTABLE_PAGESIZE - 4;
1952 header->freeListSize[page] = HTABLE_PAGESIZE / 4;
1954 for (i = 0; i < HTABLE_PAGESIZE; i += 4)
1955 *(DWORD *)((LPBYTE)header + i) = i+4;
1957 if (page < HTABLE_NPAGES-1)
1958 header->freeListFirst[page+1] = 0xffff;
1961 /* Allocate handle slot from page */
1962 handle = (LPDWORD)((LPBYTE)header + header->freeListFirst[page]);
1963 if (--header->freeListSize[page] == 0)
1964 header->freeListFirst[page] = header->freeListLast[page] = 0;
1965 else
1966 header->freeListFirst[page] = *handle;
1968 /* Store 32-bit offset in handle slot */
1969 *handle = ptr - header->base;
1971 else
1973 handle = (LPDWORD)ptr;
1974 header->flags |= 1;
1978 /* Convert handle to requested output type */
1979 Local32_FromHandle( header, type, &addr, handle, ptr );
1980 return addr;
1983 /***********************************************************************
1984 * K210 (KERNEL.210)
1986 DWORD WINAPI Local32ReAlloc16( HANDLE heap, DWORD addr, INT16 type,
1987 DWORD size, DWORD flags )
1989 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
1990 LPDWORD handle;
1991 LPBYTE ptr;
1993 if (!addr)
1994 return Local32Alloc16( heap, size, type, flags );
1996 /* Retrieve handle and pointer */
1997 Local32_ToHandle( header, type, addr, &handle, &ptr );
1998 if (!handle) return FALSE;
2000 /* Reallocate memory block */
2001 ptr = HeapReAlloc( header->heap,
2002 (flags & LMEM_MOVEABLE)? HEAP_ZERO_MEMORY : 0,
2003 ptr, size );
2004 if (!ptr) return 0;
2006 /* Modify handle */
2007 if (type >= 0)
2008 *handle = ptr - header->base;
2009 else
2010 handle = (LPDWORD)ptr;
2012 /* Convert handle to requested output type */
2013 Local32_FromHandle( header, type, &addr, handle, ptr );
2014 return addr;
2017 /***********************************************************************
2018 * K211 (KERNEL.211)
2020 BOOL WINAPI Local32Free16( HANDLE heap, DWORD addr, INT16 type )
2022 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2023 LPDWORD handle;
2024 LPBYTE ptr;
2026 /* Retrieve handle and pointer */
2027 Local32_ToHandle( header, type, addr, &handle, &ptr );
2028 if (!handle) return FALSE;
2030 /* Free handle if necessary */
2031 if (type >= 0)
2033 int offset = (LPBYTE)handle - (LPBYTE)header;
2034 int page = offset >> 12;
2036 /* Return handle slot to page free list */
2037 if (header->freeListSize[page]++ == 0)
2038 header->freeListFirst[page] = header->freeListLast[page] = offset;
2039 else
2040 *(LPDWORD)((LPBYTE)header + header->freeListLast[page]) = offset,
2041 header->freeListLast[page] = offset;
2043 *handle = 0;
2045 /* Shrink handle table when possible */
2046 while (page > 0 && header->freeListSize[page] == HTABLE_PAGESIZE / 4)
2048 if ( VirtualFree( (LPBYTE)header +
2049 (header->limit & ~(HTABLE_PAGESIZE-1)),
2050 HTABLE_PAGESIZE, MEM_DECOMMIT ) )
2051 break;
2053 header->limit -= HTABLE_PAGESIZE;
2054 header->freeListFirst[page] = 0xffff;
2055 page--;
2059 /* Free memory */
2060 return HeapFree( header->heap, 0, ptr );
2063 /***********************************************************************
2064 * K213 (KERNEL.213)
2066 DWORD WINAPI Local32Translate16( HANDLE heap, DWORD addr, INT16 type1, INT16 type2 )
2068 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2069 LPDWORD handle;
2070 LPBYTE ptr;
2072 Local32_ToHandle( header, type1, addr, &handle, &ptr );
2073 if (!handle) return 0;
2075 Local32_FromHandle( header, type2, &addr, handle, ptr );
2076 return addr;
2079 /***********************************************************************
2080 * K214 (KERNEL.214)
2082 DWORD WINAPI Local32Size16( HANDLE heap, DWORD addr, INT16 type )
2084 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2085 LPDWORD handle;
2086 LPBYTE ptr;
2088 Local32_ToHandle( header, type, addr, &handle, &ptr );
2089 if (!handle) return 0;
2091 return HeapSize( header->heap, 0, ptr );
2094 /***********************************************************************
2095 * K215 (KERNEL.215)
2097 BOOL WINAPI Local32ValidHandle16( HANDLE heap, WORD addr )
2099 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2100 LPDWORD handle;
2101 LPBYTE ptr;
2103 Local32_ToHandle( header, 0, addr, &handle, &ptr );
2104 return handle != NULL;
2107 /***********************************************************************
2108 * K229 (KERNEL.229)
2110 WORD WINAPI Local32GetSegment16( HANDLE heap )
2112 LOCAL32HEADER *header = (LOCAL32HEADER *)heap;
2113 return header->segment;
2116 /***********************************************************************
2117 * Local32_GetHeap
2119 static LOCAL32HEADER *Local32_GetHeap( HGLOBAL16 handle )
2121 WORD selector = GlobalHandleToSel16( handle );
2122 DWORD base = GetSelectorBase( selector );
2123 DWORD limit = GetSelectorLimit16( selector );
2125 /* Hmmm. This is a somewhat stupid heuristic, but Windows 95 does
2126 it this way ... */
2128 if ( limit > 0x10000 && ((LOCAL32HEADER *)base)->magic == LOCAL32_MAGIC )
2129 return (LOCAL32HEADER *)base;
2131 base += 0x10000;
2132 limit -= 0x10000;
2134 if ( limit > 0x10000 && ((LOCAL32HEADER *)base)->magic == LOCAL32_MAGIC )
2135 return (LOCAL32HEADER *)base;
2137 return NULL;
2140 /***********************************************************************
2141 * Local32Info (KERNEL.444)
2142 * Local32Info (TOOLHELP.84)
2144 BOOL16 WINAPI Local32Info16( LOCAL32INFO *pLocal32Info, HGLOBAL16 handle )
2146 SUBHEAP *heapPtr;
2147 LPBYTE ptr;
2148 int i;
2150 LOCAL32HEADER *header = Local32_GetHeap( handle );
2151 if ( !header ) return FALSE;
2153 if ( !pLocal32Info || pLocal32Info->dwSize < sizeof(LOCAL32INFO) )
2154 return FALSE;
2156 heapPtr = (SUBHEAP *)HEAP_GetPtr( header->heap );
2157 pLocal32Info->dwMemReserved = heapPtr->size;
2158 pLocal32Info->dwMemCommitted = heapPtr->commitSize;
2159 pLocal32Info->dwTotalFree = 0L;
2160 pLocal32Info->dwLargestFreeBlock = 0L;
2162 /* Note: Local32 heaps always have only one subheap! */
2163 ptr = (LPBYTE)heapPtr + heapPtr->headerSize;
2164 while ( ptr < (LPBYTE)heapPtr + heapPtr->size )
2166 if (*(DWORD *)ptr & ARENA_FLAG_FREE)
2168 ARENA_FREE *pArena = (ARENA_FREE *)ptr;
2169 DWORD size = (pArena->size & ARENA_SIZE_MASK);
2170 ptr += sizeof(*pArena) + size;
2172 pLocal32Info->dwTotalFree += size;
2173 if ( size > pLocal32Info->dwLargestFreeBlock )
2174 pLocal32Info->dwLargestFreeBlock = size;
2176 else
2178 ARENA_INUSE *pArena = (ARENA_INUSE *)ptr;
2179 DWORD size = (pArena->size & ARENA_SIZE_MASK);
2180 ptr += sizeof(*pArena) + size;
2184 pLocal32Info->dwcFreeHandles = 0;
2185 for ( i = 0; i < HTABLE_NPAGES; i++ )
2187 if ( header->freeListFirst[i] == 0xffff ) break;
2188 pLocal32Info->dwcFreeHandles += header->freeListSize[i];
2190 pLocal32Info->dwcFreeHandles += (HTABLE_NPAGES - i) * HTABLE_PAGESIZE/4;
2192 return TRUE;
2195 /***********************************************************************
2196 * Local32First (KERNEL.445)
2197 * Local32First (TOOLHELP.85)
2199 BOOL16 WINAPI Local32First16( LOCAL32ENTRY *pLocal32Entry, HGLOBAL16 handle )
2201 FIXME("(%p, %04X): stub!\n", pLocal32Entry, handle );
2202 return FALSE;
2205 /***********************************************************************
2206 * Local32Next (KERNEL.446)
2207 * Local32Next (TOOLHELP.86)
2209 BOOL16 WINAPI Local32Next16( LOCAL32ENTRY *pLocal32Entry )
2211 FIXME("(%p): stub!\n", pLocal32Entry );
2212 return FALSE;