2 * Copyright 2010 Christian Costa
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20 #include "wine/port.h"
21 #include "wine/debug.h"
22 #include "wine/unicode.h"
25 #include "d3dx9_36_private.h"
27 WINE_DEFAULT_DEBUG_CHANNEL(d3dx
);
29 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
;
30 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
;
31 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
;
78 enum SHADER_CONSTANT_TYPE
98 D3DXPARAMETER_CLASS
class;
99 D3DXPARAMETER_TYPE type
;
103 UINT annotation_count
;
108 D3DXHANDLE
*annotation_handles
;
109 D3DXHANDLE
*member_handles
;
116 enum STATE_TYPE type
;
117 D3DXHANDLE parameter
;
123 struct d3dx_state
*states
;
130 UINT annotation_count
;
132 struct d3dx_state
*states
;
133 D3DXHANDLE
*annotation_handles
;
136 struct d3dx_technique
140 UINT annotation_count
;
142 D3DXHANDLE
*annotation_handles
;
143 D3DXHANDLE
*pass_handles
;
146 struct ID3DXBaseEffectImpl
148 ID3DXBaseEffect ID3DXBaseEffect_iface
;
151 struct ID3DXEffectImpl
*effect
;
153 UINT parameter_count
;
154 UINT technique_count
;
156 D3DXHANDLE
*parameter_handles
;
157 D3DXHANDLE
*technique_handles
;
160 struct ID3DXEffectImpl
162 ID3DXEffect ID3DXEffect_iface
;
165 LPD3DXEFFECTSTATEMANAGER manager
;
166 LPDIRECT3DDEVICE9 device
;
167 LPD3DXEFFECTPOOL pool
;
169 ID3DXBaseEffect
*base_effect
;
172 struct ID3DXEffectCompilerImpl
174 ID3DXEffectCompiler ID3DXEffectCompiler_iface
;
177 ID3DXBaseEffect
*base_effect
;
180 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
181 struct d3dx_parameter
*parameter
, LPCSTR name
);
182 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
);
183 static HRESULT
d3dx9_parse_state(struct d3dx_state
*state
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
);
184 static void free_parameter_state(D3DXHANDLE handle
, BOOL element
, BOOL child
, enum STATE_TYPE st
);
188 enum STATE_CLASS
class;
195 {SC_RENDERSTATE
, D3DRS_ZENABLE
, "D3DRS_ZENABLE"}, /* 0x0 */
196 {SC_RENDERSTATE
, D3DRS_FILLMODE
, "D3DRS_FILLMODE"},
197 {SC_RENDERSTATE
, D3DRS_SHADEMODE
, "D3DRS_SHADEMODE"},
198 {SC_RENDERSTATE
, D3DRS_ZWRITEENABLE
, "D3DRS_ZWRITEENABLE"},
199 {SC_RENDERSTATE
, D3DRS_ALPHATESTENABLE
, "D3DRS_ALPHATESTENABLE"},
200 {SC_RENDERSTATE
, D3DRS_LASTPIXEL
, "D3DRS_LASTPIXEL"},
201 {SC_RENDERSTATE
, D3DRS_SRCBLEND
, "D3DRS_SRCBLEND"},
202 {SC_RENDERSTATE
, D3DRS_DESTBLEND
, "D3DRS_DESTBLEND"},
203 {SC_RENDERSTATE
, D3DRS_CULLMODE
, "D3DRS_CULLMODE"},
204 {SC_RENDERSTATE
, D3DRS_ZFUNC
, "D3DRS_ZFUNC"},
205 {SC_RENDERSTATE
, D3DRS_ALPHAREF
, "D3DRS_ALPHAREF"},
206 {SC_RENDERSTATE
, D3DRS_ALPHAFUNC
, "D3DRS_ALPHAFUNC"},
207 {SC_RENDERSTATE
, D3DRS_DITHERENABLE
, "D3DRS_DITHERENABLE"},
208 {SC_RENDERSTATE
, D3DRS_ALPHABLENDENABLE
, "D3DRS_ALPHABLENDENABLE"},
209 {SC_RENDERSTATE
, D3DRS_FOGENABLE
, "D3DRS_FOGENABLE"},
210 {SC_RENDERSTATE
, D3DRS_SPECULARENABLE
, "D3DRS_SPECULARENABLE"},
211 {SC_RENDERSTATE
, D3DRS_FOGCOLOR
, "D3DRS_FOGCOLOR"}, /* 0x10 */
212 {SC_RENDERSTATE
, D3DRS_FOGTABLEMODE
, "D3DRS_FOGTABLEMODE"},
213 {SC_RENDERSTATE
, D3DRS_FOGSTART
, "D3DRS_FOGSTART"},
214 {SC_RENDERSTATE
, D3DRS_FOGEND
, "D3DRS_FOGEND"},
215 {SC_RENDERSTATE
, D3DRS_FOGDENSITY
, "D3DRS_FOGDENSITY"},
216 {SC_RENDERSTATE
, D3DRS_RANGEFOGENABLE
, "D3DRS_RANGEFOGENABLE"},
217 {SC_RENDERSTATE
, D3DRS_STENCILENABLE
, "D3DRS_STENCILENABLE"},
218 {SC_RENDERSTATE
, D3DRS_STENCILFAIL
, "D3DRS_STENCILFAIL"},
219 {SC_RENDERSTATE
, D3DRS_STENCILZFAIL
, "D3DRS_STENCILZFAIL"},
220 {SC_RENDERSTATE
, D3DRS_STENCILPASS
, "D3DRS_STENCILPASS"},
221 {SC_RENDERSTATE
, D3DRS_STENCILFUNC
, "D3DRS_STENCILFUNC"},
222 {SC_RENDERSTATE
, D3DRS_STENCILREF
, "D3DRS_STENCILREF"},
223 {SC_RENDERSTATE
, D3DRS_STENCILMASK
, "D3DRS_STENCILMASK"},
224 {SC_RENDERSTATE
, D3DRS_STENCILWRITEMASK
, "D3DRS_STENCILWRITEMASK"},
225 {SC_RENDERSTATE
, D3DRS_TEXTUREFACTOR
, "D3DRS_TEXTUREFACTOR"},
226 {SC_RENDERSTATE
, D3DRS_WRAP0
, "D3DRS_WRAP0"},
227 {SC_RENDERSTATE
, D3DRS_WRAP1
, "D3DRS_WRAP1"}, /* 0x20 */
228 {SC_RENDERSTATE
, D3DRS_WRAP2
, "D3DRS_WRAP2"},
229 {SC_RENDERSTATE
, D3DRS_WRAP3
, "D3DRS_WRAP3"},
230 {SC_RENDERSTATE
, D3DRS_WRAP4
, "D3DRS_WRAP4"},
231 {SC_RENDERSTATE
, D3DRS_WRAP5
, "D3DRS_WRAP5"},
232 {SC_RENDERSTATE
, D3DRS_WRAP6
, "D3DRS_WRAP6"},
233 {SC_RENDERSTATE
, D3DRS_WRAP7
, "D3DRS_WRAP7"},
234 {SC_RENDERSTATE
, D3DRS_WRAP8
, "D3DRS_WRAP8"},
235 {SC_RENDERSTATE
, D3DRS_WRAP9
, "D3DRS_WRAP9"},
236 {SC_RENDERSTATE
, D3DRS_WRAP10
, "D3DRS_WRAP10"},
237 {SC_RENDERSTATE
, D3DRS_WRAP11
, "D3DRS_WRAP11"},
238 {SC_RENDERSTATE
, D3DRS_WRAP12
, "D3DRS_WRAP12"},
239 {SC_RENDERSTATE
, D3DRS_WRAP13
, "D3DRS_WRAP13"},
240 {SC_RENDERSTATE
, D3DRS_WRAP14
, "D3DRS_WRAP14"},
241 {SC_RENDERSTATE
, D3DRS_WRAP15
, "D3DRS_WRAP15"},
242 {SC_RENDERSTATE
, D3DRS_CLIPPING
, "D3DRS_CLIPPING"},
243 {SC_RENDERSTATE
, D3DRS_LIGHTING
, "D3DRS_LIGHTING"}, /* 0x30 */
244 {SC_RENDERSTATE
, D3DRS_AMBIENT
, "D3DRS_AMBIENT"},
245 {SC_RENDERSTATE
, D3DRS_FOGVERTEXMODE
, "D3DRS_FOGVERTEXMODE"},
246 {SC_RENDERSTATE
, D3DRS_COLORVERTEX
, "D3DRS_COLORVERTEX"},
247 {SC_RENDERSTATE
, D3DRS_LOCALVIEWER
, "D3DRS_LOCALVIEWER"},
248 {SC_RENDERSTATE
, D3DRS_NORMALIZENORMALS
, "D3DRS_NORMALIZENORMALS"},
249 {SC_RENDERSTATE
, D3DRS_DIFFUSEMATERIALSOURCE
, "D3DRS_DIFFUSEMATERIALSOURCE"},
250 {SC_RENDERSTATE
, D3DRS_SPECULARMATERIALSOURCE
, "D3DRS_SPECULARMATERIALSOURCE"},
251 {SC_RENDERSTATE
, D3DRS_AMBIENTMATERIALSOURCE
, "D3DRS_AMBIENTMATERIALSOURCE"},
252 {SC_RENDERSTATE
, D3DRS_EMISSIVEMATERIALSOURCE
, "D3DRS_EMISSIVEMATERIALSOURCE"},
253 {SC_RENDERSTATE
, D3DRS_VERTEXBLEND
, "D3DRS_VERTEXBLEND"},
254 {SC_RENDERSTATE
, D3DRS_CLIPPLANEENABLE
, "D3DRS_CLIPPLANEENABLE"},
255 {SC_RENDERSTATE
, D3DRS_POINTSIZE
, "D3DRS_POINTSIZE"},
256 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MIN
, "D3DRS_POINTSIZE_MIN"},
257 {SC_RENDERSTATE
, D3DRS_POINTSIZE_MAX
, "D3DRS_POINTSIZE_MAX"},
258 {SC_RENDERSTATE
, D3DRS_POINTSPRITEENABLE
, "D3DRS_POINTSPRITEENABLE"},
259 {SC_RENDERSTATE
, D3DRS_POINTSCALEENABLE
, "D3DRS_POINTSCALEENABLE"}, /* 0x40 */
260 {SC_RENDERSTATE
, D3DRS_POINTSCALE_A
, "D3DRS_POINTSCALE_A"},
261 {SC_RENDERSTATE
, D3DRS_POINTSCALE_B
, "D3DRS_POINTSCALE_B"},
262 {SC_RENDERSTATE
, D3DRS_POINTSCALE_C
, "D3DRS_POINTSCALE_C"},
263 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEANTIALIAS
, "D3DRS_MULTISAMPLEANTIALIAS"},
264 {SC_RENDERSTATE
, D3DRS_MULTISAMPLEMASK
, "D3DRS_MULTISAMPLEMASK"},
265 {SC_RENDERSTATE
, D3DRS_PATCHEDGESTYLE
, "D3DRS_PATCHEDGESTYLE"},
266 {SC_RENDERSTATE
, D3DRS_DEBUGMONITORTOKEN
, "D3DRS_DEBUGMONITORTOKEN"},
267 {SC_RENDERSTATE
, D3DRS_INDEXEDVERTEXBLENDENABLE
, "D3DRS_INDEXEDVERTEXBLENDENABLE"},
268 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE
, "D3DRS_COLORWRITEENABLE"},
269 {SC_RENDERSTATE
, D3DRS_TWEENFACTOR
, "D3DRS_TWEENFACTOR"},
270 {SC_RENDERSTATE
, D3DRS_BLENDOP
, "D3DRS_BLENDOP"},
271 {SC_RENDERSTATE
, D3DRS_POSITIONDEGREE
, "D3DRS_POSITIONDEGREE"},
272 {SC_RENDERSTATE
, D3DRS_NORMALDEGREE
, "D3DRS_NORMALDEGREE"},
273 {SC_RENDERSTATE
, D3DRS_SCISSORTESTENABLE
, "D3DRS_SCISSORTESTENABLE"},
274 {SC_RENDERSTATE
, D3DRS_SLOPESCALEDEPTHBIAS
, "D3DRS_SLOPESCALEDEPTHBIAS"},
275 {SC_RENDERSTATE
, D3DRS_ANTIALIASEDLINEENABLE
, "D3DRS_ANTIALIASEDLINEENABLE"}, /* 0x50 */
276 {SC_RENDERSTATE
, D3DRS_MINTESSELLATIONLEVEL
, "D3DRS_MINTESSELLATIONLEVEL"},
277 {SC_RENDERSTATE
, D3DRS_MAXTESSELLATIONLEVEL
, "D3DRS_MAXTESSELLATIONLEVEL"},
278 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_X
, "D3DRS_ADAPTIVETESS_X"},
279 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Y
, "D3DRS_ADAPTIVETESS_Y"},
280 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_Z
, "D3DRS_ADAPTIVETESS_Z"},
281 {SC_RENDERSTATE
, D3DRS_ADAPTIVETESS_W
, "D3DRS_ADAPTIVETESS_W"},
282 {SC_RENDERSTATE
, D3DRS_ENABLEADAPTIVETESSELLATION
, "D3DRS_ENABLEADAPTIVETESSELLATION"},
283 {SC_RENDERSTATE
, D3DRS_TWOSIDEDSTENCILMODE
, "D3DRS_TWOSIDEDSTENCILMODE"},
284 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFAIL
, "D3DRS_CCW_STENCILFAIL"},
285 {SC_RENDERSTATE
, D3DRS_CCW_STENCILZFAIL
, "D3DRS_CCW_STENCILZFAIL"},
286 {SC_RENDERSTATE
, D3DRS_CCW_STENCILPASS
, "D3DRS_CCW_STENCILPASS"},
287 {SC_RENDERSTATE
, D3DRS_CCW_STENCILFUNC
, "D3DRS_CCW_STENCILFUNC"},
288 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE1
, "D3DRS_COLORWRITEENABLE1"},
289 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE2
, "D3DRS_COLORWRITEENABLE2"},
290 {SC_RENDERSTATE
, D3DRS_COLORWRITEENABLE3
, "D3DRS_COLORWRITEENABLE3"},
291 {SC_RENDERSTATE
, D3DRS_BLENDFACTOR
, "D3DRS_BLENDFACTOR"}, /* 0x60 */
292 {SC_RENDERSTATE
, D3DRS_SRGBWRITEENABLE
, "D3DRS_SRGBWRITEENABLE"},
293 {SC_RENDERSTATE
, D3DRS_DEPTHBIAS
, "D3DRS_DEPTHBIAS"},
294 {SC_RENDERSTATE
, D3DRS_SEPARATEALPHABLENDENABLE
, "D3DRS_SEPARATEALPHABLENDENABLE"},
295 {SC_RENDERSTATE
, D3DRS_SRCBLENDALPHA
, "D3DRS_SRCBLENDALPHA"},
296 {SC_RENDERSTATE
, D3DRS_DESTBLENDALPHA
, "D3DRS_DESTBLENDALPHA"},
297 {SC_RENDERSTATE
, D3DRS_BLENDOPALPHA
, "D3DRS_BLENDOPALPHA"},
299 {SC_TEXTURESTAGE
, D3DTSS_COLOROP
, "D3DTSS_COLOROP"},
300 {SC_TEXTURESTAGE
, D3DTSS_COLORARG0
, "D3DTSS_COLORARG0"},
301 {SC_TEXTURESTAGE
, D3DTSS_COLORARG1
, "D3DTSS_COLORARG1"},
302 {SC_TEXTURESTAGE
, D3DTSS_COLORARG2
, "D3DTSS_COLORARG2"},
303 {SC_TEXTURESTAGE
, D3DTSS_ALPHAOP
, "D3DTSS_ALPHAOP"},
304 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG0
, "D3DTSS_ALPHAARG0"},
305 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG1
, "D3DTSS_ALPHAARG1"},
306 {SC_TEXTURESTAGE
, D3DTSS_ALPHAARG2
, "D3DTSS_ALPHAARG2"},
307 {SC_TEXTURESTAGE
, D3DTSS_RESULTARG
, "D3DTSS_RESULTARG"},
308 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT00
, "D3DTSS_BUMPENVMAT00"}, /* 0x70 */
309 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT01
, "D3DTSS_BUMPENVMAT01"},
310 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT10
, "D3DTSS_BUMPENVMAT10"},
311 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVMAT11
, "D3DTSS_BUMPENVMAT11"},
312 {SC_TEXTURESTAGE
, D3DTSS_TEXCOORDINDEX
, "D3DTSS_TEXCOORDINDEX"},
313 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLSCALE
, "D3DTSS_BUMPENVLSCALE"},
314 {SC_TEXTURESTAGE
, D3DTSS_BUMPENVLOFFSET
, "D3DTSS_BUMPENVLOFFSET"},
315 {SC_TEXTURESTAGE
, D3DTSS_TEXTURETRANSFORMFLAGS
, "D3DTSS_TEXTURETRANSFORMFLAGS"},
317 {SC_UNKNOWN
, 0, "UNKNOWN"},
319 {SC_NPATCHMODE
, 0, "NPatchMode"},
321 {SC_UNKNOWN
, 0, "UNKNOWN"},
323 {SC_TRANSFORM
, D3DTS_PROJECTION
, "D3DTS_PROJECTION"},
324 {SC_TRANSFORM
, D3DTS_VIEW
, "D3DTS_VIEW"},
325 {SC_TRANSFORM
, D3DTS_WORLD
, "D3DTS_WORLD"},
326 {SC_TRANSFORM
, D3DTS_TEXTURE0
, "D3DTS_TEXTURE0"},
328 {SC_MATERIAL
, MT_DIFFUSE
, "MaterialDiffuse"},
329 {SC_MATERIAL
, MT_AMBIENT
, "MaterialAmbient"}, /* 0x80 */
330 {SC_MATERIAL
, MT_SPECULAR
, "MaterialSpecular"},
331 {SC_MATERIAL
, MT_EMISSIVE
, "MaterialEmissive"},
332 {SC_MATERIAL
, MT_POWER
, "MaterialPower"},
334 {SC_LIGHT
, LT_TYPE
, "LightType"},
335 {SC_LIGHT
, LT_DIFFUSE
, "LightDiffuse"},
336 {SC_LIGHT
, LT_SPECULAR
, "LightSpecular"},
337 {SC_LIGHT
, LT_AMBIENT
, "LightAmbient"},
338 {SC_LIGHT
, LT_POSITION
, "LightPosition"},
339 {SC_LIGHT
, LT_DIRECTION
, "LightDirection"},
340 {SC_LIGHT
, LT_RANGE
, "LighRange"},
341 {SC_LIGHT
, LT_FALLOFF
, "LightFallOff"},
342 {SC_LIGHT
, LT_ATTENUATION0
, "LightAttenuation0"},
343 {SC_LIGHT
, LT_ATTENUATION1
, "LightAttenuation1"},
344 {SC_LIGHT
, LT_ATTENUATION2
, "LightAttenuation2"},
345 {SC_LIGHT
, LT_THETA
, "LightTheta"},
346 {SC_LIGHT
, LT_PHI
, "LightPhi"}, /* 0x90 */
348 {SC_LIGHTENABLE
, 0, "LightEnable"},
350 {SC_VERTEXSHADER
, 0, "Vertexshader"},
352 {SC_PIXELSHADER
, 0, "Pixelshader"},
353 /* Shader constants */
354 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstantF"},
355 {SC_SHADERCONST
, SCT_VSBOOL
, "VertexShaderConstantB"},
356 {SC_SHADERCONST
, SCT_VSINT
, "VertexShaderConstantI"},
357 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant"},
358 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant1"},
359 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant2"},
360 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant3"},
361 {SC_SHADERCONST
, SCT_VSFLOAT
, "VertexShaderConstant4"},
362 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstantF"},
363 {SC_SHADERCONST
, SCT_PSBOOL
, "PixelShaderConstantB"},
364 {SC_SHADERCONST
, SCT_PSINT
, "PixelShaderConstantI"},
365 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant"},
366 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant1"}, /* 0xa0 */
367 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant2"},
368 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant3"},
369 {SC_SHADERCONST
, SCT_PSFLOAT
, "PixelShaderConstant4"},
371 {SC_TEXTURE
, 0, "Texture"},
373 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSU
, "AddressU"},
374 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSV
, "AddressV"},
375 {SC_SAMPLERSTATE
, D3DSAMP_ADDRESSW
, "AddressW"},
376 {SC_SAMPLERSTATE
, D3DSAMP_BORDERCOLOR
, "BorderColor"},
377 {SC_SAMPLERSTATE
, D3DSAMP_MAGFILTER
, "MagFilter"},
378 {SC_SAMPLERSTATE
, D3DSAMP_MINFILTER
, "MinFilter"},
379 {SC_SAMPLERSTATE
, D3DSAMP_MIPFILTER
, "MipFilter"},
380 {SC_SAMPLERSTATE
, D3DSAMP_MIPMAPLODBIAS
, "MipMapLodBias"},
381 {SC_SAMPLERSTATE
, D3DSAMP_MAXMIPLEVEL
, "MaxMipLevel"},
382 {SC_SAMPLERSTATE
, D3DSAMP_MAXANISOTROPY
, "MaxAnisotropy"},
383 {SC_SAMPLERSTATE
, D3DSAMP_SRGBTEXTURE
, "SRGBTexture"},
384 {SC_SAMPLERSTATE
, D3DSAMP_ELEMENTINDEX
, "ElementIndex"}, /* 0xb0 */
385 {SC_SAMPLERSTATE
, D3DSAMP_DMAPOFFSET
, "DMAPOffset"},
387 {SC_SETSAMPLER
, 0, "Sampler"},
390 static inline void read_dword(const char **ptr
, DWORD
*d
)
392 memcpy(d
, *ptr
, sizeof(*d
));
396 static void skip_dword_unknown(const char **ptr
, unsigned int count
)
401 FIXME("Skipping %u unknown DWORDs:\n", count
);
402 for (i
= 0; i
< count
; ++i
)
405 FIXME("\t0x%08x\n", d
);
409 static inline struct d3dx_parameter
*get_parameter_struct(D3DXHANDLE handle
)
411 return (struct d3dx_parameter
*) handle
;
414 static inline struct d3dx_pass
*get_pass_struct(D3DXHANDLE handle
)
416 return (struct d3dx_pass
*) handle
;
419 static inline struct d3dx_technique
*get_technique_struct(D3DXHANDLE handle
)
421 return (struct d3dx_technique
*) handle
;
424 static inline D3DXHANDLE
get_parameter_handle(struct d3dx_parameter
*parameter
)
426 return (D3DXHANDLE
) parameter
;
429 static inline D3DXHANDLE
get_technique_handle(struct d3dx_technique
*technique
)
431 return (D3DXHANDLE
) technique
;
434 static inline D3DXHANDLE
get_pass_handle(struct d3dx_pass
*pass
)
436 return (D3DXHANDLE
) pass
;
439 static struct d3dx_technique
*is_valid_technique(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE technique
)
443 for (i
= 0; i
< base
->technique_count
; ++i
)
445 if (base
->technique_handles
[i
] == technique
)
447 return get_technique_struct(technique
);
454 static struct d3dx_pass
*is_valid_pass(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE pass
)
458 for (i
= 0; i
< base
->technique_count
; ++i
)
460 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
462 for (k
= 0; k
< technique
->pass_count
; ++k
)
464 if (technique
->pass_handles
[k
] == pass
)
466 return get_pass_struct(pass
);
474 static struct d3dx_parameter
*is_valid_sub_parameter(struct d3dx_parameter
*param
, D3DXHANDLE parameter
)
476 unsigned int i
, count
;
477 struct d3dx_parameter
*p
;
479 for (i
= 0; i
< param
->annotation_count
; ++i
)
481 if (param
->annotation_handles
[i
] == parameter
)
483 return get_parameter_struct(parameter
);
486 p
= is_valid_sub_parameter(get_parameter_struct(param
->annotation_handles
[i
]), parameter
);
490 if (param
->element_count
) count
= param
->element_count
;
491 else count
= param
->member_count
;
493 for (i
= 0; i
< count
; ++i
)
495 if (param
->member_handles
[i
] == parameter
)
497 return get_parameter_struct(parameter
);
500 p
= is_valid_sub_parameter(get_parameter_struct(param
->member_handles
[i
]), parameter
);
507 static struct d3dx_parameter
*is_valid_parameter(struct ID3DXBaseEffectImpl
*base
, D3DXHANDLE parameter
)
509 unsigned int i
, k
, m
;
510 struct d3dx_parameter
*p
;
512 for (i
= 0; i
< base
->parameter_count
; ++i
)
514 if (base
->parameter_handles
[i
] == parameter
)
516 return get_parameter_struct(parameter
);
519 p
= is_valid_sub_parameter(get_parameter_struct(base
->parameter_handles
[i
]), parameter
);
523 for (i
= 0; i
< base
->technique_count
; ++i
)
525 struct d3dx_technique
*technique
= get_technique_struct(base
->technique_handles
[i
]);
527 for (k
= 0; k
< technique
->pass_count
; ++k
)
529 struct d3dx_pass
*pass
= get_pass_struct(technique
->pass_handles
[k
]);
531 for (m
= 0; m
< pass
->annotation_count
; ++m
)
533 if (pass
->annotation_handles
[i
] == parameter
)
535 return get_parameter_struct(parameter
);
538 p
= is_valid_sub_parameter(get_parameter_struct(pass
->annotation_handles
[m
]), parameter
);
543 for (k
= 0; k
< technique
->annotation_count
; ++k
)
545 if (technique
->annotation_handles
[k
] == parameter
)
547 return get_parameter_struct(parameter
);
550 p
= is_valid_sub_parameter(get_parameter_struct(technique
->annotation_handles
[k
]), parameter
);
558 static void free_state(struct d3dx_state
*state
)
560 free_parameter_state(state
->parameter
, FALSE
, FALSE
, state
->type
);
563 static void free_sampler(struct d3dx_sampler
*sampler
)
567 for (i
= 0; i
< sampler
->state_count
; ++i
)
569 free_state(&sampler
->states
[i
]);
571 HeapFree(GetProcessHeap(), 0, sampler
->states
);
574 static void free_parameter(D3DXHANDLE handle
, BOOL element
, BOOL child
)
576 free_parameter_state(handle
, element
, child
, ST_CONSTANT
);
579 static void free_parameter_state(D3DXHANDLE handle
, BOOL element
, BOOL child
, enum STATE_TYPE st
)
582 struct d3dx_parameter
*param
= get_parameter_struct(handle
);
584 TRACE("Free parameter %p, name %s, type %s, child %s, state_type %x\n", param
, param
->name
,
585 debug_d3dxparameter_type(param
->type
), child
? "yes" : "no", st
);
592 if (param
->annotation_handles
)
594 for (i
= 0; i
< param
->annotation_count
; ++i
)
596 free_parameter(param
->annotation_handles
[i
], FALSE
, FALSE
);
598 HeapFree(GetProcessHeap(), 0, param
->annotation_handles
);
601 if (param
->member_handles
)
605 if (param
->element_count
) count
= param
->element_count
;
606 else count
= param
->member_count
;
608 for (i
= 0; i
< count
; ++i
)
610 free_parameter(param
->member_handles
[i
], param
->element_count
!= 0, TRUE
);
612 HeapFree(GetProcessHeap(), 0, param
->member_handles
);
615 if (param
->class == D3DXPC_OBJECT
&& !param
->element_count
)
620 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
621 if (!child
) HeapFree(GetProcessHeap(), 0, param
->data
);
625 case D3DXPT_TEXTURE1D
:
626 case D3DXPT_TEXTURE2D
:
627 case D3DXPT_TEXTURE3D
:
628 case D3DXPT_TEXTURECUBE
:
629 case D3DXPT_PIXELSHADER
:
630 case D3DXPT_VERTEXSHADER
:
631 if (st
== ST_CONSTANT
)
633 if (*(IUnknown
**)param
->data
) IUnknown_Release(*(IUnknown
**)param
->data
);
637 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
639 if (!child
) HeapFree(GetProcessHeap(), 0, param
->data
);
643 case D3DXPT_SAMPLER1D
:
644 case D3DXPT_SAMPLER2D
:
645 case D3DXPT_SAMPLER3D
:
646 case D3DXPT_SAMPLERCUBE
:
647 if (st
== ST_CONSTANT
)
649 free_sampler((struct d3dx_sampler
*)param
->data
);
653 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
655 /* samplers have always own data, so free that */
656 HeapFree(GetProcessHeap(), 0, param
->data
);
660 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
668 if (st
!= ST_CONSTANT
)
670 HeapFree(GetProcessHeap(), 0, *(LPSTR
*)param
->data
);
672 HeapFree(GetProcessHeap(), 0, param
->data
);
676 /* only the parent has to release name and semantic */
679 HeapFree(GetProcessHeap(), 0, param
->name
);
680 HeapFree(GetProcessHeap(), 0, param
->semantic
);
683 HeapFree(GetProcessHeap(), 0, param
);
686 static void free_pass(D3DXHANDLE handle
)
689 struct d3dx_pass
*pass
= get_pass_struct(handle
);
691 TRACE("Free pass %p\n", pass
);
698 if (pass
->annotation_handles
)
700 for (i
= 0; i
< pass
->annotation_count
; ++i
)
702 free_parameter(pass
->annotation_handles
[i
], FALSE
, FALSE
);
704 HeapFree(GetProcessHeap(), 0, pass
->annotation_handles
);
709 for (i
= 0; i
< pass
->state_count
; ++i
)
711 free_state(&pass
->states
[i
]);
713 HeapFree(GetProcessHeap(), 0, pass
->states
);
716 HeapFree(GetProcessHeap(), 0, pass
->name
);
717 HeapFree(GetProcessHeap(), 0, pass
);
720 static void free_technique(D3DXHANDLE handle
)
723 struct d3dx_technique
*technique
= get_technique_struct(handle
);
725 TRACE("Free technique %p\n", technique
);
732 if (technique
->annotation_handles
)
734 for (i
= 0; i
< technique
->annotation_count
; ++i
)
736 free_parameter(technique
->annotation_handles
[i
], FALSE
, FALSE
);
738 HeapFree(GetProcessHeap(), 0, technique
->annotation_handles
);
741 if (technique
->pass_handles
)
743 for (i
= 0; i
< technique
->pass_count
; ++i
)
745 free_pass(technique
->pass_handles
[i
]);
747 HeapFree(GetProcessHeap(), 0, technique
->pass_handles
);
750 HeapFree(GetProcessHeap(), 0, technique
->name
);
751 HeapFree(GetProcessHeap(), 0, technique
);
754 static void free_base_effect(struct ID3DXBaseEffectImpl
*base
)
758 TRACE("Free base effect %p\n", base
);
760 if (base
->parameter_handles
)
762 for (i
= 0; i
< base
->parameter_count
; ++i
)
764 free_parameter(base
->parameter_handles
[i
], FALSE
, FALSE
);
766 HeapFree(GetProcessHeap(), 0, base
->parameter_handles
);
769 if (base
->technique_handles
)
771 for (i
= 0; i
< base
->technique_count
; ++i
)
773 free_technique(base
->technique_handles
[i
]);
775 HeapFree(GetProcessHeap(), 0, base
->technique_handles
);
779 static void free_effect(struct ID3DXEffectImpl
*effect
)
781 TRACE("Free effect %p\n", effect
);
783 if (effect
->base_effect
)
785 effect
->base_effect
->lpVtbl
->Release(effect
->base_effect
);
790 effect
->pool
->lpVtbl
->Release(effect
->pool
);
795 IUnknown_Release(effect
->manager
);
798 IDirect3DDevice9_Release(effect
->device
);
801 static void free_effect_compiler(struct ID3DXEffectCompilerImpl
*compiler
)
803 TRACE("Free effect compiler %p\n", compiler
);
805 if (compiler
->base_effect
)
807 compiler
->base_effect
->lpVtbl
->Release(compiler
->base_effect
);
811 static INT
get_int(D3DXPARAMETER_TYPE type
, void *data
)
831 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
838 inline static FLOAT
get_float(D3DXPARAMETER_TYPE type
, void *data
)
858 FIXME("Unhandled type %s. This should not happen!\n", debug_d3dxparameter_type(type
));
865 static inline BOOL
get_bool(void *data
)
867 return (*(DWORD
*)data
) ? TRUE
: FALSE
;
870 static struct d3dx_parameter
*get_parameter_element_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
)
873 struct d3dx_parameter
*temp_parameter
;
876 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
878 if (!name
|| !*name
) return parameter
;
880 element
= atoi(name
);
881 part
= strchr(name
, ']') + 1;
883 if (parameter
->element_count
> element
)
885 temp_parameter
= get_parameter_struct(parameter
->member_handles
[element
]);
890 return get_parameter_by_name(NULL
, temp_parameter
, part
);
893 return get_parameter_annotation_by_name(temp_parameter
, part
);
896 TRACE("Returning parameter %p\n", temp_parameter
);
897 return temp_parameter
;
900 FIXME("Unhandled case \"%c\"\n", *--part
);
905 TRACE("Parameter not found\n");
909 static struct d3dx_parameter
*get_parameter_annotation_by_name(struct d3dx_parameter
*parameter
, LPCSTR name
)
912 struct d3dx_parameter
*temp_parameter
;
915 TRACE("parameter %p, name %s\n", parameter
, debugstr_a(name
));
917 if (!name
|| !*name
) return parameter
;
919 length
= strcspn( name
, "[.@" );
920 part
= name
+ length
;
922 for (i
= 0; i
< parameter
->annotation_count
; ++i
)
924 temp_parameter
= get_parameter_struct(parameter
->annotation_handles
[i
]);
926 if (!strcmp(temp_parameter
->name
, name
))
928 TRACE("Returning parameter %p\n", temp_parameter
);
929 return temp_parameter
;
931 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
936 return get_parameter_by_name(NULL
, temp_parameter
, part
);
939 return get_parameter_element_by_name(temp_parameter
, part
);
942 FIXME("Unhandled case \"%c\"\n", *--part
);
948 TRACE("Parameter not found\n");
952 static struct d3dx_parameter
*get_parameter_by_name(struct ID3DXBaseEffectImpl
*base
,
953 struct d3dx_parameter
*parameter
, LPCSTR name
)
955 UINT i
, count
, length
;
956 struct d3dx_parameter
*temp_parameter
;
960 TRACE("base %p, parameter %p, name %s\n", base
, parameter
, debugstr_a(name
));
962 if (!name
|| !*name
) return parameter
;
966 count
= base
->parameter_count
;
967 handles
= base
->parameter_handles
;
971 count
= parameter
->member_count
;
972 handles
= parameter
->member_handles
;
975 length
= strcspn( name
, "[.@" );
976 part
= name
+ length
;
978 for (i
= 0; i
< count
; i
++)
980 temp_parameter
= get_parameter_struct(handles
[i
]);
982 if (!strcmp(temp_parameter
->name
, name
))
984 TRACE("Returning parameter %p\n", temp_parameter
);
985 return temp_parameter
;
987 else if (strlen(temp_parameter
->name
) == length
&& !strncmp(temp_parameter
->name
, name
, length
))
992 return get_parameter_by_name(NULL
, temp_parameter
, part
);
995 return get_parameter_annotation_by_name(temp_parameter
, part
);
998 return get_parameter_element_by_name(temp_parameter
, part
);
1001 FIXME("Unhandled case \"%c\"\n", *--part
);
1007 TRACE("Parameter not found\n");
1011 static inline DWORD
d3dx9_effect_version(DWORD major
, DWORD minor
)
1013 return (0xfeff0000 | ((major
) << 8) | (minor
));
1016 static inline struct ID3DXBaseEffectImpl
*impl_from_ID3DXBaseEffect(ID3DXBaseEffect
*iface
)
1018 return CONTAINING_RECORD(iface
, struct ID3DXBaseEffectImpl
, ID3DXBaseEffect_iface
);
1021 /*** IUnknown methods ***/
1022 static HRESULT WINAPI
ID3DXBaseEffectImpl_QueryInterface(ID3DXBaseEffect
*iface
, REFIID riid
, void **object
)
1024 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1026 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
1028 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
1029 IsEqualGUID(riid
, &IID_ID3DXBaseEffect
))
1031 This
->ID3DXBaseEffect_iface
.lpVtbl
->AddRef(iface
);
1036 ERR("Interface %s not found\n", debugstr_guid(riid
));
1038 return E_NOINTERFACE
;
1041 static ULONG WINAPI
ID3DXBaseEffectImpl_AddRef(ID3DXBaseEffect
*iface
)
1043 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1045 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
1047 return InterlockedIncrement(&This
->ref
);
1050 static ULONG WINAPI
ID3DXBaseEffectImpl_Release(ID3DXBaseEffect
*iface
)
1052 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1053 ULONG ref
= InterlockedDecrement(&This
->ref
);
1055 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
1059 free_base_effect(This
);
1060 HeapFree(GetProcessHeap(), 0, This
);
1066 /*** ID3DXBaseEffect methods ***/
1067 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetDesc(ID3DXBaseEffect
*iface
, D3DXEFFECT_DESC
*desc
)
1069 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1071 FIXME("iface %p, desc %p partial stub\n", This
, desc
);
1075 WARN("Invalid argument specified.\n");
1076 return D3DERR_INVALIDCALL
;
1079 /* Todo: add creator and function count */
1080 desc
->Creator
= NULL
;
1081 desc
->Functions
= 0;
1082 desc
->Parameters
= This
->parameter_count
;
1083 desc
->Techniques
= This
->technique_count
;
1088 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetParameterDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
1090 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1091 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1093 TRACE("iface %p, parameter %p, desc %p\n", This
, parameter
, desc
);
1095 if (!param
) param
= get_parameter_struct(iface
->lpVtbl
->GetParameterByName(iface
, NULL
, parameter
));
1097 if (!desc
|| !param
)
1099 WARN("Invalid argument specified.\n");
1100 return D3DERR_INVALIDCALL
;
1103 desc
->Name
= param
->name
;
1104 desc
->Semantic
= param
->semantic
;
1105 desc
->Class
= param
->class;
1106 desc
->Type
= param
->type
;
1107 desc
->Rows
= param
->rows
;
1108 desc
->Columns
= param
->columns
;
1109 desc
->Elements
= param
->element_count
;
1110 desc
->Annotations
= param
->annotation_count
;
1111 desc
->StructMembers
= param
->member_count
;
1112 desc
->Flags
= param
->flags
;
1113 desc
->Bytes
= param
->bytes
;
1118 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTechniqueDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
1120 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1121 struct d3dx_technique
*tech
= technique
? is_valid_technique(This
, technique
) : get_technique_struct(This
->technique_handles
[0]);
1123 TRACE("iface %p, technique %p, desc %p\n", This
, technique
, desc
);
1127 WARN("Invalid argument specified.\n");
1128 return D3DERR_INVALIDCALL
;
1131 desc
->Name
= tech
->name
;
1132 desc
->Passes
= tech
->pass_count
;
1133 desc
->Annotations
= tech
->annotation_count
;
1138 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPassDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
1140 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1141 struct d3dx_pass
*p
= is_valid_pass(This
, pass
);
1143 TRACE("iface %p, pass %p, desc %p\n", This
, pass
, desc
);
1147 WARN("Invalid argument specified.\n");
1148 return D3DERR_INVALIDCALL
;
1151 desc
->Name
= p
->name
;
1152 desc
->Annotations
= p
->annotation_count
;
1154 FIXME("Pixel shader and vertex shader are not supported, yet.\n");
1155 desc
->pVertexShaderFunction
= NULL
;
1156 desc
->pPixelShaderFunction
= NULL
;
1161 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFunctionDesc(ID3DXBaseEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
1163 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1165 FIXME("iface %p, shader %p, desc %p stub\n", This
, shader
, desc
);
1170 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameter(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1172 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1173 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1175 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
1177 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1181 if (index
< This
->parameter_count
)
1183 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
1184 return This
->parameter_handles
[index
];
1189 if (param
&& !param
->element_count
&& index
< param
->member_count
)
1191 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
1192 return param
->member_handles
[index
];
1196 WARN("Invalid argument specified.\n");
1201 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterByName(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
1203 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1204 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1207 TRACE("iface %p, parameter %p, name %s\n", This
, parameter
, debugstr_a(name
));
1209 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1213 handle
= get_parameter_handle(param
);
1214 TRACE("Returning parameter %p\n", handle
);
1218 handle
= get_parameter_handle(get_parameter_by_name(This
, param
, name
));
1219 TRACE("Returning parameter %p\n", handle
);
1224 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterBySemantic(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
1226 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1227 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1228 struct d3dx_parameter
*temp_param
;
1231 TRACE("iface %p, parameter %p, semantic %s\n", This
, parameter
, debugstr_a(semantic
));
1233 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1237 for (i
= 0; i
< This
->parameter_count
; ++i
)
1239 temp_param
= get_parameter_struct(This
->parameter_handles
[i
]);
1241 if (!temp_param
->semantic
)
1245 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
1246 return This
->parameter_handles
[i
];
1251 if (!strcasecmp(temp_param
->semantic
, semantic
))
1253 TRACE("Returning parameter %p\n", This
->parameter_handles
[i
]);
1254 return This
->parameter_handles
[i
];
1260 for (i
= 0; i
< param
->member_count
; ++i
)
1262 temp_param
= get_parameter_struct(param
->member_handles
[i
]);
1264 if (!temp_param
->semantic
)
1268 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
1269 return param
->member_handles
[i
];
1274 if (!strcasecmp(temp_param
->semantic
, semantic
))
1276 TRACE("Returning parameter %p\n", param
->member_handles
[i
]);
1277 return param
->member_handles
[i
];
1282 WARN("Invalid argument specified\n");
1287 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetParameterElement(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
1289 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1290 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1292 TRACE("iface %p, parameter %p, index %u\n", This
, parameter
, index
);
1294 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1298 if (index
< This
->parameter_count
)
1300 TRACE("Returning parameter %p\n", This
->parameter_handles
[index
]);
1301 return This
->parameter_handles
[index
];
1306 if (index
< param
->element_count
)
1308 TRACE("Returning parameter %p\n", param
->member_handles
[index
]);
1309 return param
->member_handles
[index
];
1313 WARN("Invalid argument specified\n");
1318 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechnique(ID3DXBaseEffect
*iface
, UINT index
)
1320 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1322 TRACE("iface %p, index %u\n", This
, index
);
1324 if (index
>= This
->technique_count
)
1326 WARN("Invalid argument specified.\n");
1330 TRACE("Returning technique %p\n", This
->technique_handles
[index
]);
1332 return This
->technique_handles
[index
];
1335 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetTechniqueByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1337 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1340 TRACE("iface %p, name %s stub\n", This
, debugstr_a(name
));
1344 WARN("Invalid argument specified.\n");
1348 for (i
= 0; i
< This
->technique_count
; ++i
)
1350 struct d3dx_technique
*tech
= get_technique_struct(This
->technique_handles
[i
]);
1352 if (!strcmp(tech
->name
, name
))
1354 TRACE("Returning technique %p\n", This
->technique_handles
[i
]);
1355 return This
->technique_handles
[i
];
1359 WARN("Invalid argument specified.\n");
1364 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPass(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, UINT index
)
1366 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1367 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1369 TRACE("iface %p, technique %p, index %u\n", This
, technique
, index
);
1371 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1373 if (tech
&& index
< tech
->pass_count
)
1375 TRACE("Returning pass %p\n", tech
->pass_handles
[index
]);
1376 return tech
->pass_handles
[index
];
1379 WARN("Invalid argument specified.\n");
1384 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetPassByName(ID3DXBaseEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
1386 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1387 struct d3dx_technique
*tech
= is_valid_technique(This
, technique
);
1389 TRACE("iface %p, technique %p, name %s\n", This
, technique
, debugstr_a(name
));
1391 if (!tech
) tech
= get_technique_struct(iface
->lpVtbl
->GetTechniqueByName(iface
, technique
));
1397 for (i
= 0; i
< tech
->pass_count
; ++i
)
1399 struct d3dx_pass
*pass
= get_pass_struct(tech
->pass_handles
[i
]);
1401 if (!strcmp(pass
->name
, name
))
1403 TRACE("Returning pass %p\n", tech
->pass_handles
[i
]);
1404 return tech
->pass_handles
[i
];
1409 WARN("Invalid argument specified.\n");
1414 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunction(ID3DXBaseEffect
*iface
, UINT index
)
1416 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1418 FIXME("iface %p, index %u stub\n", This
, index
);
1423 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetFunctionByName(ID3DXBaseEffect
*iface
, LPCSTR name
)
1425 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1427 FIXME("iface %p, name %s stub\n", This
, debugstr_a(name
));
1432 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, UINT index
)
1434 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1435 struct d3dx_parameter
*param
= is_valid_parameter(This
, object
);
1436 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1437 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1438 UINT annotation_count
= 0;
1439 D3DXHANDLE
*annotation_handles
= NULL
;
1441 FIXME("iface %p, object %p, index %u partial stub\n", This
, object
, index
);
1445 annotation_count
= pass
->annotation_count
;
1446 annotation_handles
= pass
->annotation_handles
;
1450 annotation_count
= technique
->annotation_count
;
1451 annotation_handles
= technique
->annotation_handles
;
1455 if (!param
) param
= get_parameter_by_name(This
, NULL
, object
);
1459 annotation_count
= param
->annotation_count
;
1460 annotation_handles
= param
->annotation_handles
;
1463 /* Todo: add funcs */
1465 if (index
< annotation_count
)
1467 TRACE("Returning parameter %p\n", annotation_handles
[index
]);
1468 return annotation_handles
[index
];
1471 WARN("Invalid argument specified\n");
1476 static D3DXHANDLE WINAPI
ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
1478 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1479 struct d3dx_parameter
*param
= is_valid_parameter(This
, object
);
1480 struct d3dx_pass
*pass
= is_valid_pass(This
, object
);
1481 struct d3dx_technique
*technique
= is_valid_technique(This
, object
);
1482 UINT annotation_count
= 0, i
;
1483 D3DXHANDLE
*annotation_handles
= NULL
;
1485 FIXME("iface %p, object %p, name %s partial stub\n", This
, object
, debugstr_a(name
));
1489 WARN("Invalid argument specified\n");
1495 annotation_count
= pass
->annotation_count
;
1496 annotation_handles
= pass
->annotation_handles
;
1500 annotation_count
= technique
->annotation_count
;
1501 annotation_handles
= technique
->annotation_handles
;
1505 if (!param
) param
= get_parameter_by_name(This
, NULL
, object
);
1509 annotation_count
= param
->annotation_count
;
1510 annotation_handles
= param
->annotation_handles
;
1513 /* Todo: add funcs */
1515 for (i
= 0; i
< annotation_count
; i
++)
1517 struct d3dx_parameter
*anno
= get_parameter_struct(annotation_handles
[i
]);
1519 if (!strcmp(anno
->name
, name
))
1521 TRACE("Returning parameter %p\n", anno
);
1522 return get_parameter_handle(anno
);
1526 WARN("Invalid argument specified\n");
1531 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
1533 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1535 FIXME("iface %p, parameter %p, data %p, bytes %u stub\n", This
, parameter
, data
, bytes
);
1540 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetValue(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
1542 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1543 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1545 TRACE("iface %p, parameter %p, data %p, bytes %u\n", This
, parameter
, data
, bytes
);
1547 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1550 WARN("Invalid parameter %p specified\n", parameter
);
1551 return D3DERR_INVALIDCALL
;
1554 /* samplers don't touch data */
1555 if (param
->class == D3DXPC_OBJECT
&& (param
->type
== D3DXPT_SAMPLER
1556 || param
->type
== D3DXPT_SAMPLER1D
|| param
->type
== D3DXPT_SAMPLER2D
1557 || param
->type
== D3DXPT_SAMPLER3D
|| param
->type
== D3DXPT_SAMPLERCUBE
))
1559 TRACE("Sampler: returning E_FAIL\n");
1563 if (data
&& param
->bytes
<= bytes
)
1565 TRACE("Type %s\n", debug_d3dxparameter_type(param
->type
));
1567 switch (param
->type
)
1576 case D3DXPT_VERTEXSHADER
:
1577 case D3DXPT_PIXELSHADER
:
1578 case D3DXPT_TEXTURE
:
1579 case D3DXPT_TEXTURE1D
:
1580 case D3DXPT_TEXTURE2D
:
1581 case D3DXPT_TEXTURE3D
:
1582 case D3DXPT_TEXTURECUBE
:
1586 for (i
= 0; i
< (param
->element_count
? param
->element_count
: 1); ++i
)
1588 IUnknown
*unk
= ((IUnknown
**)param
->data
)[i
];
1589 if (unk
) IUnknown_AddRef(unk
);
1595 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
1599 TRACE("Copy %u bytes\n", param
->bytes
);
1600 memcpy(data
, param
->data
, param
->bytes
);
1604 WARN("Invalid argument specified\n");
1606 return D3DERR_INVALIDCALL
;
1609 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
1611 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1613 FIXME("iface %p, parameter %p, b %u stub\n", This
, parameter
, b
);
1618 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBool(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
1620 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1621 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1623 TRACE("iface %p, parameter %p, b %p\n", This
, parameter
, b
);
1625 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1627 if (b
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1629 *b
= get_bool(param
->data
);
1630 TRACE("Returning %s\n", *b
? "TRUE" : "FALSE");
1634 WARN("Invalid argument specified\n");
1636 return D3DERR_INVALIDCALL
;
1639 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
1641 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1643 FIXME("iface %p, parameter %p, b %p, count %u stub\n", This
, parameter
, b
, count
);
1648 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetBoolArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
1650 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1651 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1653 TRACE("iface %p, parameter %p, b %p, count %u\n", This
, parameter
, b
, count
);
1655 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1657 if (b
&& param
&& (param
->class == D3DXPC_SCALAR
1658 || param
->class == D3DXPC_VECTOR
1659 || param
->class == D3DXPC_MATRIX_ROWS
1660 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1662 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1664 for (i
= 0; i
< size
; ++i
)
1666 b
[i
] = get_bool((DWORD
*)param
->data
+ i
);
1671 WARN("Invalid argument specified\n");
1673 return D3DERR_INVALIDCALL
;
1676 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT n
)
1678 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1680 FIXME("iface %p, parameter %p, n %u stub\n", This
, parameter
, n
);
1685 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetInt(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
1687 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1688 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1690 TRACE("iface %p, parameter %p, n %p\n", This
, parameter
, n
);
1692 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1694 if (n
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1696 *n
= get_int(param
->type
, param
->data
);
1697 TRACE("Returning %i\n", *n
);
1701 WARN("Invalid argument specified\n");
1703 return D3DERR_INVALIDCALL
;
1706 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
1708 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1710 FIXME("iface %p, parameter %p, n %p, count %u stub\n", This
, parameter
, n
, count
);
1715 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetIntArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
1717 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1718 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1720 TRACE("iface %p, parameter %p, n %p, count %u\n", This
, parameter
, n
, count
);
1722 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1724 if (n
&& param
&& (param
->class == D3DXPC_SCALAR
1725 || param
->class == D3DXPC_VECTOR
1726 || param
->class == D3DXPC_MATRIX_ROWS
1727 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1729 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1731 for (i
= 0; i
< size
; ++i
)
1733 n
[i
] = get_int(param
->type
, (DWORD
*)param
->data
+ i
);
1738 WARN("Invalid argument specified\n");
1740 return D3DERR_INVALIDCALL
;
1743 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
1745 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1747 FIXME("iface %p, parameter %p, f %f stub\n", This
, parameter
, f
);
1752 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloat(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
1754 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1755 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1757 TRACE("iface %p, parameter %p, f %p\n", This
, parameter
, f
);
1759 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1761 if (f
&& param
&& !param
->element_count
&& param
->class == D3DXPC_SCALAR
)
1764 TRACE("Returning %f\n", *f
);
1768 WARN("Invalid argument specified\n");
1770 return D3DERR_INVALIDCALL
;
1773 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
1775 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1777 FIXME("iface %p, parameter %p, f %p, count %u stub\n", This
, parameter
, f
, count
);
1782 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetFloatArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
1784 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1785 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1787 TRACE("iface %p, parameter %p, f %p, count %u\n", This
, parameter
, f
, count
);
1789 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1791 if (f
&& param
&& (param
->class == D3DXPC_SCALAR
1792 || param
->class == D3DXPC_VECTOR
1793 || param
->class == D3DXPC_MATRIX_ROWS
1794 || param
->class == D3DXPC_MATRIX_COLUMNS
))
1796 UINT i
, size
= min(count
, param
->bytes
/ sizeof(DWORD
));
1798 for (i
= 0; i
< size
; ++i
)
1800 f
[i
] = get_float(param
->type
, (DWORD
*)param
->data
+ i
);
1805 WARN("Invalid argument specified\n");
1807 return D3DERR_INVALIDCALL
;
1810 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVector(ID3DXBaseEffect
* iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
* vector
)
1812 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1814 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
1819 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVector(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
1821 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1823 FIXME("iface %p, parameter %p, vector %p stub\n", This
, parameter
, vector
);
1828 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
1830 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1832 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
1837 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVectorArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
1839 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1841 FIXME("iface %p, parameter %p, vector %p, count %u stub\n", This
, parameter
, vector
, count
);
1846 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1848 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1850 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1855 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrix(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1857 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1859 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1864 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1866 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1868 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1873 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1875 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1877 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1882 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1884 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1886 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1891 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixPointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1893 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1895 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1900 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
1902 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1904 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1909 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTranspose(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
1911 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1913 FIXME("iface %p, parameter %p, matrix %p stub\n", This
, parameter
, matrix
);
1918 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
1920 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1922 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1927 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposeArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
1929 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1931 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1936 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
1938 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1940 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1945 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
1947 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1949 FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This
, parameter
, matrix
, count
);
1954 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
1956 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1958 FIXME("iface %p, parameter %p, string %p stub\n", This
, parameter
, string
);
1963 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetString(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
1965 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1966 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1968 TRACE("iface %p, parameter %p, string %p\n", This
, parameter
, string
);
1970 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
1972 if (string
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_STRING
)
1974 *string
= *(LPCSTR
*)param
->data
;
1975 TRACE("Returning %s\n", debugstr_a(*string
));
1979 WARN("Invalid argument specified\n");
1981 return D3DERR_INVALIDCALL
;
1984 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
1986 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1988 FIXME("iface %p, parameter %p, texture %p stub\n", This
, parameter
, texture
);
1993 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetTexture(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
1995 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
1996 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
1998 TRACE("iface %p, parameter %p, texture %p\n", This
, parameter
, texture
);
2000 if (texture
&& param
&& !param
->element_count
&&
2001 (param
->type
== D3DXPT_TEXTURE
|| param
->type
== D3DXPT_TEXTURE1D
2002 || param
->type
== D3DXPT_TEXTURE2D
|| param
->type
== D3DXPT_TEXTURE3D
2003 || param
->type
== D3DXPT_TEXTURECUBE
))
2005 *texture
= *(LPDIRECT3DBASETEXTURE9
*)param
->data
;
2006 if (*texture
) IDirect3DBaseTexture9_AddRef(*texture
);
2007 TRACE("Returning %p\n", *texture
);
2011 WARN("Invalid argument specified\n");
2013 return D3DERR_INVALIDCALL
;
2016 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetPixelShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
2018 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2019 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
2021 TRACE("iface %p, parameter %p, pshader %p\n", This
, parameter
, pshader
);
2023 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
2025 if (pshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_PIXELSHADER
)
2027 *pshader
= *(LPDIRECT3DPIXELSHADER9
*)param
->data
;
2028 if (*pshader
) IDirect3DPixelShader9_AddRef(*pshader
);
2029 TRACE("Returning %p\n", *pshader
);
2033 WARN("Invalid argument specified\n");
2035 return D3DERR_INVALIDCALL
;
2038 static HRESULT WINAPI
ID3DXBaseEffectImpl_GetVertexShader(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
2040 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2041 struct d3dx_parameter
*param
= is_valid_parameter(This
, parameter
);
2043 TRACE("iface %p, parameter %p, vshader %p\n", This
, parameter
, vshader
);
2045 if (!param
) param
= get_parameter_by_name(This
, NULL
, parameter
);
2047 if (vshader
&& param
&& !param
->element_count
&& param
->type
== D3DXPT_VERTEXSHADER
)
2049 *vshader
= *(LPDIRECT3DVERTEXSHADER9
*)param
->data
;
2050 if (*vshader
) IDirect3DVertexShader9_AddRef(*vshader
);
2051 TRACE("Returning %p\n", *vshader
);
2055 WARN("Invalid argument specified\n");
2057 return D3DERR_INVALIDCALL
;
2060 static HRESULT WINAPI
ID3DXBaseEffectImpl_SetArrayRange(ID3DXBaseEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
2062 struct ID3DXBaseEffectImpl
*This
= impl_from_ID3DXBaseEffect(iface
);
2064 FIXME("iface %p, parameter %p, start %u, end %u stub\n", This
, parameter
, start
, end
);
2069 static const struct ID3DXBaseEffectVtbl ID3DXBaseEffect_Vtbl
=
2071 /*** IUnknown methods ***/
2072 ID3DXBaseEffectImpl_QueryInterface
,
2073 ID3DXBaseEffectImpl_AddRef
,
2074 ID3DXBaseEffectImpl_Release
,
2075 /*** ID3DXBaseEffect methods ***/
2076 ID3DXBaseEffectImpl_GetDesc
,
2077 ID3DXBaseEffectImpl_GetParameterDesc
,
2078 ID3DXBaseEffectImpl_GetTechniqueDesc
,
2079 ID3DXBaseEffectImpl_GetPassDesc
,
2080 ID3DXBaseEffectImpl_GetFunctionDesc
,
2081 ID3DXBaseEffectImpl_GetParameter
,
2082 ID3DXBaseEffectImpl_GetParameterByName
,
2083 ID3DXBaseEffectImpl_GetParameterBySemantic
,
2084 ID3DXBaseEffectImpl_GetParameterElement
,
2085 ID3DXBaseEffectImpl_GetTechnique
,
2086 ID3DXBaseEffectImpl_GetTechniqueByName
,
2087 ID3DXBaseEffectImpl_GetPass
,
2088 ID3DXBaseEffectImpl_GetPassByName
,
2089 ID3DXBaseEffectImpl_GetFunction
,
2090 ID3DXBaseEffectImpl_GetFunctionByName
,
2091 ID3DXBaseEffectImpl_GetAnnotation
,
2092 ID3DXBaseEffectImpl_GetAnnotationByName
,
2093 ID3DXBaseEffectImpl_SetValue
,
2094 ID3DXBaseEffectImpl_GetValue
,
2095 ID3DXBaseEffectImpl_SetBool
,
2096 ID3DXBaseEffectImpl_GetBool
,
2097 ID3DXBaseEffectImpl_SetBoolArray
,
2098 ID3DXBaseEffectImpl_GetBoolArray
,
2099 ID3DXBaseEffectImpl_SetInt
,
2100 ID3DXBaseEffectImpl_GetInt
,
2101 ID3DXBaseEffectImpl_SetIntArray
,
2102 ID3DXBaseEffectImpl_GetIntArray
,
2103 ID3DXBaseEffectImpl_SetFloat
,
2104 ID3DXBaseEffectImpl_GetFloat
,
2105 ID3DXBaseEffectImpl_SetFloatArray
,
2106 ID3DXBaseEffectImpl_GetFloatArray
,
2107 ID3DXBaseEffectImpl_SetVector
,
2108 ID3DXBaseEffectImpl_GetVector
,
2109 ID3DXBaseEffectImpl_SetVectorArray
,
2110 ID3DXBaseEffectImpl_GetVectorArray
,
2111 ID3DXBaseEffectImpl_SetMatrix
,
2112 ID3DXBaseEffectImpl_GetMatrix
,
2113 ID3DXBaseEffectImpl_SetMatrixArray
,
2114 ID3DXBaseEffectImpl_GetMatrixArray
,
2115 ID3DXBaseEffectImpl_SetMatrixPointerArray
,
2116 ID3DXBaseEffectImpl_GetMatrixPointerArray
,
2117 ID3DXBaseEffectImpl_SetMatrixTranspose
,
2118 ID3DXBaseEffectImpl_GetMatrixTranspose
,
2119 ID3DXBaseEffectImpl_SetMatrixTransposeArray
,
2120 ID3DXBaseEffectImpl_GetMatrixTransposeArray
,
2121 ID3DXBaseEffectImpl_SetMatrixTransposePointerArray
,
2122 ID3DXBaseEffectImpl_GetMatrixTransposePointerArray
,
2123 ID3DXBaseEffectImpl_SetString
,
2124 ID3DXBaseEffectImpl_GetString
,
2125 ID3DXBaseEffectImpl_SetTexture
,
2126 ID3DXBaseEffectImpl_GetTexture
,
2127 ID3DXBaseEffectImpl_GetPixelShader
,
2128 ID3DXBaseEffectImpl_GetVertexShader
,
2129 ID3DXBaseEffectImpl_SetArrayRange
,
2132 static inline struct ID3DXEffectImpl
*impl_from_ID3DXEffect(ID3DXEffect
*iface
)
2134 return CONTAINING_RECORD(iface
, struct ID3DXEffectImpl
, ID3DXEffect_iface
);
2137 /*** IUnknown methods ***/
2138 static HRESULT WINAPI
ID3DXEffectImpl_QueryInterface(ID3DXEffect
*iface
, REFIID riid
, void **object
)
2140 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2142 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
2144 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
2145 IsEqualGUID(riid
, &IID_ID3DXEffect
))
2147 This
->ID3DXEffect_iface
.lpVtbl
->AddRef(iface
);
2152 ERR("Interface %s not found\n", debugstr_guid(riid
));
2154 return E_NOINTERFACE
;
2157 static ULONG WINAPI
ID3DXEffectImpl_AddRef(ID3DXEffect
*iface
)
2159 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2161 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
2163 return InterlockedIncrement(&This
->ref
);
2166 static ULONG WINAPI
ID3DXEffectImpl_Release(ID3DXEffect
*iface
)
2168 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2169 ULONG ref
= InterlockedDecrement(&This
->ref
);
2171 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
2176 HeapFree(GetProcessHeap(), 0, This
);
2182 /*** ID3DXBaseEffect methods ***/
2183 static HRESULT WINAPI
ID3DXEffectImpl_GetDesc(ID3DXEffect
*iface
, D3DXEFFECT_DESC
*desc
)
2185 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2186 ID3DXBaseEffect
*base
= This
->base_effect
;
2188 TRACE("Forward iface %p, base %p\n", This
, base
);
2190 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
2193 static HRESULT WINAPI
ID3DXEffectImpl_GetParameterDesc(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
2195 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2196 ID3DXBaseEffect
*base
= This
->base_effect
;
2198 TRACE("Forward iface %p, base %p\n", This
, base
);
2200 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
2203 static HRESULT WINAPI
ID3DXEffectImpl_GetTechniqueDesc(ID3DXEffect
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
2205 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2206 ID3DXBaseEffect
*base
= This
->base_effect
;
2208 TRACE("Forward iface %p, base %p\n", This
, base
);
2210 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
2213 static HRESULT WINAPI
ID3DXEffectImpl_GetPassDesc(ID3DXEffect
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
2215 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2216 ID3DXBaseEffect
*base
= This
->base_effect
;
2218 TRACE("Forward iface %p, base %p\n", This
, base
);
2220 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
2223 static HRESULT WINAPI
ID3DXEffectImpl_GetFunctionDesc(ID3DXEffect
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
2225 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2226 ID3DXBaseEffect
*base
= This
->base_effect
;
2228 TRACE("Forward iface %p, base %p\n", This
, base
);
2230 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
2233 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameter(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2235 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2236 ID3DXBaseEffect
*base
= This
->base_effect
;
2238 TRACE("Forward iface %p, base %p\n", This
, base
);
2240 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
2243 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterByName(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
2245 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2246 ID3DXBaseEffect
*base
= This
->base_effect
;
2248 TRACE("Forward iface %p, base %p\n", This
, base
);
2250 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
2253 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterBySemantic(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
2255 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2256 ID3DXBaseEffect
*base
= This
->base_effect
;
2258 TRACE("Forward iface %p, base %p\n", This
, base
);
2260 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
2263 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetParameterElement(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT index
)
2265 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2266 ID3DXBaseEffect
*base
= This
->base_effect
;
2268 TRACE("Forward iface %p, base %p\n", This
, base
);
2270 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
2273 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechnique(ID3DXEffect
*iface
, UINT index
)
2275 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2276 ID3DXBaseEffect
*base
= This
->base_effect
;
2278 TRACE("Forward iface %p, base %p\n", This
, base
);
2280 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
2283 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetTechniqueByName(ID3DXEffect
*iface
, LPCSTR name
)
2285 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2286 ID3DXBaseEffect
*base
= This
->base_effect
;
2288 TRACE("Forward iface %p, base %p\n", This
, base
);
2290 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
2293 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPass(ID3DXEffect
*iface
, D3DXHANDLE technique
, UINT index
)
2295 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2296 ID3DXBaseEffect
*base
= This
->base_effect
;
2298 TRACE("Forward iface %p, base %p\n", This
, base
);
2300 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
2303 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetPassByName(ID3DXEffect
*iface
, D3DXHANDLE technique
, LPCSTR name
)
2305 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2306 ID3DXBaseEffect
*base
= This
->base_effect
;
2308 TRACE("Forward iface %p, base %p\n", This
, base
);
2310 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
2313 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunction(ID3DXEffect
*iface
, UINT index
)
2315 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2316 ID3DXBaseEffect
*base
= This
->base_effect
;
2318 TRACE("Forward iface %p, base %p\n", This
, base
);
2320 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
2323 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetFunctionByName(ID3DXEffect
*iface
, LPCSTR name
)
2325 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2326 ID3DXBaseEffect
*base
= This
->base_effect
;
2328 TRACE("Forward iface %p, base %p\n", This
, base
);
2330 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
2333 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotation(ID3DXEffect
*iface
, D3DXHANDLE object
, UINT index
)
2335 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2336 ID3DXBaseEffect
*base
= This
->base_effect
;
2338 TRACE("Forward iface %p, base %p\n", This
, base
);
2340 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
2343 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetAnnotationByName(ID3DXEffect
*iface
, D3DXHANDLE object
, LPCSTR name
)
2345 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2346 ID3DXBaseEffect
*base
= This
->base_effect
;
2348 TRACE("Forward iface %p, base %p\n", This
, base
);
2350 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
2353 static HRESULT WINAPI
ID3DXEffectImpl_SetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
2355 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2356 ID3DXBaseEffect
*base
= This
->base_effect
;
2358 TRACE("Forward iface %p, base %p\n", This
, base
);
2360 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
2363 static HRESULT WINAPI
ID3DXEffectImpl_GetValue(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
2365 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2366 ID3DXBaseEffect
*base
= This
->base_effect
;
2368 TRACE("Forward iface %p, base %p\n", This
, base
);
2370 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
2373 static HRESULT WINAPI
ID3DXEffectImpl_SetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL b
)
2375 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2376 ID3DXBaseEffect
*base
= This
->base_effect
;
2378 TRACE("Forward iface %p, base %p\n", This
, base
);
2380 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
2383 static HRESULT WINAPI
ID3DXEffectImpl_GetBool(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
2385 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2386 ID3DXBaseEffect
*base
= This
->base_effect
;
2388 TRACE("Forward iface %p, base %p\n", This
, base
);
2390 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
2393 static HRESULT WINAPI
ID3DXEffectImpl_SetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
2395 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2396 ID3DXBaseEffect
*base
= This
->base_effect
;
2398 TRACE("Forward iface %p, base %p\n", This
, base
);
2400 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
2403 static HRESULT WINAPI
ID3DXEffectImpl_GetBoolArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
2405 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2406 ID3DXBaseEffect
*base
= This
->base_effect
;
2408 TRACE("Forward iface %p, base %p\n", This
, base
);
2410 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
2413 static HRESULT WINAPI
ID3DXEffectImpl_SetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT n
)
2415 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2416 ID3DXBaseEffect
*base
= This
->base_effect
;
2418 TRACE("Forward iface %p, base %p\n", This
, base
);
2420 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
2423 static HRESULT WINAPI
ID3DXEffectImpl_GetInt(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
)
2425 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2426 ID3DXBaseEffect
*base
= This
->base_effect
;
2428 TRACE("Forward iface %p, base %p\n", This
, base
);
2430 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
2433 static HRESULT WINAPI
ID3DXEffectImpl_SetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
2435 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2436 ID3DXBaseEffect
*base
= This
->base_effect
;
2438 TRACE("Forward iface %p, base %p\n", This
, base
);
2440 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
2443 static HRESULT WINAPI
ID3DXEffectImpl_GetIntArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
2445 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2446 ID3DXBaseEffect
*base
= This
->base_effect
;
2448 TRACE("Forward iface %p, base %p\n", This
, base
);
2450 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
2453 static HRESULT WINAPI
ID3DXEffectImpl_SetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT f
)
2455 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2456 ID3DXBaseEffect
*base
= This
->base_effect
;
2458 TRACE("Forward iface %p, base %p\n", This
, base
);
2460 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
2463 static HRESULT WINAPI
ID3DXEffectImpl_GetFloat(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
2465 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2466 ID3DXBaseEffect
*base
= This
->base_effect
;
2468 TRACE("Forward iface %p, base %p\n", This
, base
);
2470 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
2473 static HRESULT WINAPI
ID3DXEffectImpl_SetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
2475 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2476 ID3DXBaseEffect
*base
= This
->base_effect
;
2478 TRACE("Forward iface %p, base %p\n", This
, base
);
2480 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
2483 static HRESULT WINAPI
ID3DXEffectImpl_GetFloatArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
2485 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2486 ID3DXBaseEffect
*base
= This
->base_effect
;
2488 TRACE("Forward iface %p, base %p\n", This
, base
);
2490 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
2493 static HRESULT WINAPI
ID3DXEffectImpl_SetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
2495 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2496 ID3DXBaseEffect
*base
= This
->base_effect
;
2498 TRACE("Forward iface %p, base %p\n", This
, base
);
2500 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
2503 static HRESULT WINAPI
ID3DXEffectImpl_GetVector(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
2505 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2506 ID3DXBaseEffect
*base
= This
->base_effect
;
2508 TRACE("Forward iface %p, base %p\n", This
, base
);
2510 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
2513 static HRESULT WINAPI
ID3DXEffectImpl_SetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
2515 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2516 ID3DXBaseEffect
*base
= This
->base_effect
;
2518 TRACE("Forward iface %p, base %p\n", This
, base
);
2520 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
2523 static HRESULT WINAPI
ID3DXEffectImpl_GetVectorArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
2525 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2526 ID3DXBaseEffect
*base
= This
->base_effect
;
2528 TRACE("Forward iface %p, base %p\n", This
, base
);
2530 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
2533 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2535 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2536 ID3DXBaseEffect
*base
= This
->base_effect
;
2538 TRACE("Forward iface %p, base %p\n", This
, base
);
2540 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
2543 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrix(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2545 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2546 ID3DXBaseEffect
*base
= This
->base_effect
;
2548 TRACE("Forward iface %p, base %p\n", This
, base
);
2550 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
2553 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2555 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2556 ID3DXBaseEffect
*base
= This
->base_effect
;
2558 TRACE("Forward iface %p, base %p\n", This
, base
);
2560 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
2563 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2565 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2566 ID3DXBaseEffect
*base
= This
->base_effect
;
2568 TRACE("Forward iface %p, base %p\n", This
, base
);
2570 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
2573 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2575 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2576 ID3DXBaseEffect
*base
= This
->base_effect
;
2578 TRACE("Forward iface %p, base %p\n", This
, base
);
2580 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
2583 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixPointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2585 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2586 ID3DXBaseEffect
*base
= This
->base_effect
;
2588 TRACE("Forward iface %p, base %p\n", This
, base
);
2590 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
2593 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
2595 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2596 ID3DXBaseEffect
*base
= This
->base_effect
;
2598 TRACE("Forward iface %p, base %p\n", This
, base
);
2600 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
2603 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTranspose(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
2605 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2606 ID3DXBaseEffect
*base
= This
->base_effect
;
2608 TRACE("Forward iface %p, base %p\n", This
, base
);
2610 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
2613 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
2615 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2616 ID3DXBaseEffect
*base
= This
->base_effect
;
2618 TRACE("Forward iface %p, base %p\n", This
, base
);
2620 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2623 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposeArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
2625 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2626 ID3DXBaseEffect
*base
= This
->base_effect
;
2628 TRACE("Forward iface %p, base %p\n", This
, base
);
2630 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
2633 static HRESULT WINAPI
ID3DXEffectImpl_SetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
2635 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2636 ID3DXBaseEffect
*base
= This
->base_effect
;
2638 TRACE("Forward iface %p, base %p\n", This
, base
);
2640 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2643 static HRESULT WINAPI
ID3DXEffectImpl_GetMatrixTransposePointerArray(ID3DXEffect
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
2645 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2646 ID3DXBaseEffect
*base
= This
->base_effect
;
2648 TRACE("Forward iface %p, base %p\n", This
, base
);
2650 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
2653 static HRESULT WINAPI
ID3DXEffectImpl_SetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
2655 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2656 ID3DXBaseEffect
*base
= This
->base_effect
;
2658 TRACE("Forward iface %p, base %p\n", This
, base
);
2660 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
2663 static HRESULT WINAPI
ID3DXEffectImpl_GetString(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
2665 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2666 ID3DXBaseEffect
*base
= This
->base_effect
;
2668 TRACE("Forward iface %p, base %p\n", This
, base
);
2670 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
2673 static HRESULT WINAPI
ID3DXEffectImpl_SetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
2675 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2676 ID3DXBaseEffect
*base
= This
->base_effect
;
2678 TRACE("Forward iface %p, base %p\n", This
, base
);
2680 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
2683 static HRESULT WINAPI
ID3DXEffectImpl_GetTexture(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
2685 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2686 ID3DXBaseEffect
*base
= This
->base_effect
;
2688 TRACE("Forward iface %p, base %p\n", This
, base
);
2690 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
2693 static HRESULT WINAPI
ID3DXEffectImpl_GetPixelShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
2695 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2696 ID3DXBaseEffect
*base
= This
->base_effect
;
2698 TRACE("Forward iface %p, base %p\n", This
, base
);
2700 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
2703 static HRESULT WINAPI
ID3DXEffectImpl_GetVertexShader(ID3DXEffect
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
2705 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2706 ID3DXBaseEffect
*base
= This
->base_effect
;
2708 TRACE("Forward iface %p, base %p\n", This
, base
);
2710 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
2713 static HRESULT WINAPI
ID3DXEffectImpl_SetArrayRange(ID3DXEffect
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
2715 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2716 ID3DXBaseEffect
*base
= This
->base_effect
;
2718 TRACE("Forward iface %p, base %p\n", This
, base
);
2720 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
2723 /*** ID3DXEffect methods ***/
2724 static HRESULT WINAPI
ID3DXEffectImpl_GetPool(ID3DXEffect
*iface
, LPD3DXEFFECTPOOL
*pool
)
2726 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2728 TRACE("iface %p, pool %p\n", This
, pool
);
2732 WARN("Invalid argument supplied.\n");
2733 return D3DERR_INVALIDCALL
;
2738 This
->pool
->lpVtbl
->AddRef(This
->pool
);
2743 TRACE("Returning pool %p\n", *pool
);
2748 static HRESULT WINAPI
ID3DXEffectImpl_SetTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
2750 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2752 FIXME("(%p)->(%p): stub\n", This
, technique
);
2757 static D3DXHANDLE WINAPI
ID3DXEffectImpl_GetCurrentTechnique(ID3DXEffect
* iface
)
2759 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2761 FIXME("(%p)->(): stub\n", This
);
2766 static HRESULT WINAPI
ID3DXEffectImpl_ValidateTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
)
2768 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2770 FIXME("(%p)->(%p): stub\n", This
, technique
);
2775 static HRESULT WINAPI
ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect
* iface
, D3DXHANDLE technique
, D3DXHANDLE
* next_technique
)
2777 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2779 FIXME("(%p)->(%p, %p): stub\n", This
, technique
, next_technique
);
2784 static BOOL WINAPI
ID3DXEffectImpl_IsParameterUsed(ID3DXEffect
* iface
, D3DXHANDLE parameter
, D3DXHANDLE technique
)
2786 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2788 FIXME("(%p)->(%p, %p): stub\n", This
, parameter
, technique
);
2793 static HRESULT WINAPI
ID3DXEffectImpl_Begin(ID3DXEffect
* iface
, UINT
*passes
, DWORD flags
)
2795 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2797 FIXME("(%p)->(%p, %#x): stub\n", This
, passes
, flags
);
2802 static HRESULT WINAPI
ID3DXEffectImpl_BeginPass(ID3DXEffect
* iface
, UINT pass
)
2804 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2806 FIXME("(%p)->(%u): stub\n", This
, pass
);
2811 static HRESULT WINAPI
ID3DXEffectImpl_CommitChanges(ID3DXEffect
* iface
)
2813 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2815 FIXME("(%p)->(): stub\n", This
);
2820 static HRESULT WINAPI
ID3DXEffectImpl_EndPass(ID3DXEffect
* iface
)
2822 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2824 FIXME("(%p)->(): stub\n", This
);
2829 static HRESULT WINAPI
ID3DXEffectImpl_End(ID3DXEffect
* iface
)
2831 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2833 FIXME("(%p)->(): stub\n", This
);
2838 static HRESULT WINAPI
ID3DXEffectImpl_GetDevice(ID3DXEffect
*iface
, LPDIRECT3DDEVICE9
*device
)
2840 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2842 TRACE("iface %p, device %p\n", This
, device
);
2846 WARN("Invalid argument supplied.\n");
2847 return D3DERR_INVALIDCALL
;
2850 IDirect3DDevice9_AddRef(This
->device
);
2852 *device
= This
->device
;
2854 TRACE("Returning device %p\n", *device
);
2859 static HRESULT WINAPI
ID3DXEffectImpl_OnLostDevice(ID3DXEffect
* iface
)
2861 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2863 FIXME("(%p)->(): stub\n", This
);
2868 static HRESULT WINAPI
ID3DXEffectImpl_OnResetDevice(ID3DXEffect
* iface
)
2870 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2872 FIXME("(%p)->(): stub\n", This
);
2877 static HRESULT WINAPI
ID3DXEffectImpl_SetStateManager(ID3DXEffect
*iface
, LPD3DXEFFECTSTATEMANAGER manager
)
2879 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2881 TRACE("iface %p, manager %p\n", This
, manager
);
2883 if (This
->manager
) IUnknown_Release(This
->manager
);
2884 if (manager
) IUnknown_AddRef(manager
);
2886 This
->manager
= manager
;
2891 static HRESULT WINAPI
ID3DXEffectImpl_GetStateManager(ID3DXEffect
*iface
, LPD3DXEFFECTSTATEMANAGER
*manager
)
2893 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2895 TRACE("iface %p, manager %p\n", This
, manager
);
2899 WARN("Invalid argument supplied.\n");
2900 return D3DERR_INVALIDCALL
;
2903 if (This
->manager
) IUnknown_AddRef(This
->manager
);
2904 *manager
= This
->manager
;
2909 static HRESULT WINAPI
ID3DXEffectImpl_BeginParameterBlock(ID3DXEffect
* iface
)
2911 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2913 FIXME("(%p)->(): stub\n", This
);
2918 static D3DXHANDLE WINAPI
ID3DXEffectImpl_EndParameterBlock(ID3DXEffect
* iface
)
2920 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2922 FIXME("(%p)->(): stub\n", This
);
2927 static HRESULT WINAPI
ID3DXEffectImpl_ApplyParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
2929 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2931 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
2936 static HRESULT WINAPI
ID3DXEffectImpl_DeleteParameterBlock(ID3DXEffect
* iface
, D3DXHANDLE parameter_block
)
2938 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2940 FIXME("(%p)->(%p): stub\n", This
, parameter_block
);
2945 static HRESULT WINAPI
ID3DXEffectImpl_CloneEffect(ID3DXEffect
* iface
, LPDIRECT3DDEVICE9 device
, LPD3DXEFFECT
* effect
)
2947 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2949 FIXME("(%p)->(%p, %p): stub\n", This
, device
, effect
);
2954 static HRESULT WINAPI
ID3DXEffectImpl_SetRawValue(ID3DXEffect
* iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT byte_offset
, UINT bytes
)
2956 struct ID3DXEffectImpl
*This
= impl_from_ID3DXEffect(iface
);
2958 FIXME("(%p)->(%p, %p, %u, %u): stub\n", This
, parameter
, data
, byte_offset
, bytes
);
2963 static const struct ID3DXEffectVtbl ID3DXEffect_Vtbl
=
2965 /*** IUnknown methods ***/
2966 ID3DXEffectImpl_QueryInterface
,
2967 ID3DXEffectImpl_AddRef
,
2968 ID3DXEffectImpl_Release
,
2969 /*** ID3DXBaseEffect methods ***/
2970 ID3DXEffectImpl_GetDesc
,
2971 ID3DXEffectImpl_GetParameterDesc
,
2972 ID3DXEffectImpl_GetTechniqueDesc
,
2973 ID3DXEffectImpl_GetPassDesc
,
2974 ID3DXEffectImpl_GetFunctionDesc
,
2975 ID3DXEffectImpl_GetParameter
,
2976 ID3DXEffectImpl_GetParameterByName
,
2977 ID3DXEffectImpl_GetParameterBySemantic
,
2978 ID3DXEffectImpl_GetParameterElement
,
2979 ID3DXEffectImpl_GetTechnique
,
2980 ID3DXEffectImpl_GetTechniqueByName
,
2981 ID3DXEffectImpl_GetPass
,
2982 ID3DXEffectImpl_GetPassByName
,
2983 ID3DXEffectImpl_GetFunction
,
2984 ID3DXEffectImpl_GetFunctionByName
,
2985 ID3DXEffectImpl_GetAnnotation
,
2986 ID3DXEffectImpl_GetAnnotationByName
,
2987 ID3DXEffectImpl_SetValue
,
2988 ID3DXEffectImpl_GetValue
,
2989 ID3DXEffectImpl_SetBool
,
2990 ID3DXEffectImpl_GetBool
,
2991 ID3DXEffectImpl_SetBoolArray
,
2992 ID3DXEffectImpl_GetBoolArray
,
2993 ID3DXEffectImpl_SetInt
,
2994 ID3DXEffectImpl_GetInt
,
2995 ID3DXEffectImpl_SetIntArray
,
2996 ID3DXEffectImpl_GetIntArray
,
2997 ID3DXEffectImpl_SetFloat
,
2998 ID3DXEffectImpl_GetFloat
,
2999 ID3DXEffectImpl_SetFloatArray
,
3000 ID3DXEffectImpl_GetFloatArray
,
3001 ID3DXEffectImpl_SetVector
,
3002 ID3DXEffectImpl_GetVector
,
3003 ID3DXEffectImpl_SetVectorArray
,
3004 ID3DXEffectImpl_GetVectorArray
,
3005 ID3DXEffectImpl_SetMatrix
,
3006 ID3DXEffectImpl_GetMatrix
,
3007 ID3DXEffectImpl_SetMatrixArray
,
3008 ID3DXEffectImpl_GetMatrixArray
,
3009 ID3DXEffectImpl_SetMatrixPointerArray
,
3010 ID3DXEffectImpl_GetMatrixPointerArray
,
3011 ID3DXEffectImpl_SetMatrixTranspose
,
3012 ID3DXEffectImpl_GetMatrixTranspose
,
3013 ID3DXEffectImpl_SetMatrixTransposeArray
,
3014 ID3DXEffectImpl_GetMatrixTransposeArray
,
3015 ID3DXEffectImpl_SetMatrixTransposePointerArray
,
3016 ID3DXEffectImpl_GetMatrixTransposePointerArray
,
3017 ID3DXEffectImpl_SetString
,
3018 ID3DXEffectImpl_GetString
,
3019 ID3DXEffectImpl_SetTexture
,
3020 ID3DXEffectImpl_GetTexture
,
3021 ID3DXEffectImpl_GetPixelShader
,
3022 ID3DXEffectImpl_GetVertexShader
,
3023 ID3DXEffectImpl_SetArrayRange
,
3024 /*** ID3DXEffect methods ***/
3025 ID3DXEffectImpl_GetPool
,
3026 ID3DXEffectImpl_SetTechnique
,
3027 ID3DXEffectImpl_GetCurrentTechnique
,
3028 ID3DXEffectImpl_ValidateTechnique
,
3029 ID3DXEffectImpl_FindNextValidTechnique
,
3030 ID3DXEffectImpl_IsParameterUsed
,
3031 ID3DXEffectImpl_Begin
,
3032 ID3DXEffectImpl_BeginPass
,
3033 ID3DXEffectImpl_CommitChanges
,
3034 ID3DXEffectImpl_EndPass
,
3035 ID3DXEffectImpl_End
,
3036 ID3DXEffectImpl_GetDevice
,
3037 ID3DXEffectImpl_OnLostDevice
,
3038 ID3DXEffectImpl_OnResetDevice
,
3039 ID3DXEffectImpl_SetStateManager
,
3040 ID3DXEffectImpl_GetStateManager
,
3041 ID3DXEffectImpl_BeginParameterBlock
,
3042 ID3DXEffectImpl_EndParameterBlock
,
3043 ID3DXEffectImpl_ApplyParameterBlock
,
3044 ID3DXEffectImpl_DeleteParameterBlock
,
3045 ID3DXEffectImpl_CloneEffect
,
3046 ID3DXEffectImpl_SetRawValue
3049 static inline struct ID3DXEffectCompilerImpl
*impl_from_ID3DXEffectCompiler(ID3DXEffectCompiler
*iface
)
3051 return CONTAINING_RECORD(iface
, struct ID3DXEffectCompilerImpl
, ID3DXEffectCompiler_iface
);
3054 /*** IUnknown methods ***/
3055 static HRESULT WINAPI
ID3DXEffectCompilerImpl_QueryInterface(ID3DXEffectCompiler
*iface
, REFIID riid
, void **object
)
3057 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3059 TRACE("iface %p, riid %s, object %p\n", This
, debugstr_guid(riid
), object
);
3061 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
3062 IsEqualGUID(riid
, &IID_ID3DXEffectCompiler
))
3064 This
->ID3DXEffectCompiler_iface
.lpVtbl
->AddRef(iface
);
3069 ERR("Interface %s not found\n", debugstr_guid(riid
));
3071 return E_NOINTERFACE
;
3074 static ULONG WINAPI
ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler
*iface
)
3076 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3078 TRACE("iface %p: AddRef from %u\n", iface
, This
->ref
);
3080 return InterlockedIncrement(&This
->ref
);
3083 static ULONG WINAPI
ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler
*iface
)
3085 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3086 ULONG ref
= InterlockedDecrement(&This
->ref
);
3088 TRACE("iface %p: Release from %u\n", iface
, ref
+ 1);
3092 free_effect_compiler(This
);
3093 HeapFree(GetProcessHeap(), 0, This
);
3099 /*** ID3DXBaseEffect methods ***/
3100 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetDesc(ID3DXEffectCompiler
*iface
, D3DXEFFECT_DESC
*desc
)
3102 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3103 ID3DXBaseEffect
*base
= This
->base_effect
;
3105 TRACE("Forward iface %p, base %p\n", This
, base
);
3107 return ID3DXBaseEffectImpl_GetDesc(base
, desc
);
3110 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetParameterDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXPARAMETER_DESC
*desc
)
3112 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3113 ID3DXBaseEffect
*base
= This
->base_effect
;
3115 TRACE("Forward iface %p, base %p\n", This
, base
);
3117 return ID3DXBaseEffectImpl_GetParameterDesc(base
, parameter
, desc
);
3120 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTechniqueDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, D3DXTECHNIQUE_DESC
*desc
)
3122 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3123 ID3DXBaseEffect
*base
= This
->base_effect
;
3125 TRACE("Forward iface %p, base %p\n", This
, base
);
3127 return ID3DXBaseEffectImpl_GetTechniqueDesc(base
, technique
, desc
);
3130 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPassDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE pass
, D3DXPASS_DESC
*desc
)
3132 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3133 ID3DXBaseEffect
*base
= This
->base_effect
;
3135 TRACE("Forward iface %p, base %p\n", This
, base
);
3137 return ID3DXBaseEffectImpl_GetPassDesc(base
, pass
, desc
);
3140 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFunctionDesc(ID3DXEffectCompiler
*iface
, D3DXHANDLE shader
, D3DXFUNCTION_DESC
*desc
)
3142 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3143 ID3DXBaseEffect
*base
= This
->base_effect
;
3145 TRACE("Forward iface %p, base %p\n", This
, base
);
3147 return ID3DXBaseEffectImpl_GetFunctionDesc(base
, shader
, desc
);
3150 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameter(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
3152 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3153 ID3DXBaseEffect
*base
= This
->base_effect
;
3155 TRACE("Forward iface %p, base %p\n", This
, base
);
3157 return ID3DXBaseEffectImpl_GetParameter(base
, parameter
, index
);
3160 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR name
)
3162 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3163 ID3DXBaseEffect
*base
= This
->base_effect
;
3165 TRACE("Forward iface %p, base %p\n", This
, base
);
3167 return ID3DXBaseEffectImpl_GetParameterByName(base
, parameter
, name
);
3170 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterBySemantic(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR semantic
)
3172 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3173 ID3DXBaseEffect
*base
= This
->base_effect
;
3175 TRACE("Forward iface %p, base %p\n", This
, base
);
3177 return ID3DXBaseEffectImpl_GetParameterBySemantic(base
, parameter
, semantic
);
3180 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetParameterElement(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT index
)
3182 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3183 ID3DXBaseEffect
*base
= This
->base_effect
;
3185 TRACE("Forward iface %p, base %p\n", This
, base
);
3187 return ID3DXBaseEffectImpl_GetParameterElement(base
, parameter
, index
);
3190 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechnique(ID3DXEffectCompiler
*iface
, UINT index
)
3192 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3193 ID3DXBaseEffect
*base
= This
->base_effect
;
3195 TRACE("Forward iface %p, base %p\n", This
, base
);
3197 return ID3DXBaseEffectImpl_GetTechnique(base
, index
);
3200 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetTechniqueByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
3202 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3203 ID3DXBaseEffect
*base
= This
->base_effect
;
3205 TRACE("Forward iface %p, base %p\n", This
, base
);
3207 return ID3DXBaseEffectImpl_GetTechniqueByName(base
, name
);
3210 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPass(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, UINT index
)
3212 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3213 ID3DXBaseEffect
*base
= This
->base_effect
;
3215 TRACE("Forward iface %p, base %p\n", This
, base
);
3217 return ID3DXBaseEffectImpl_GetPass(base
, technique
, index
);
3220 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetPassByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE technique
, LPCSTR name
)
3222 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3223 ID3DXBaseEffect
*base
= This
->base_effect
;
3225 TRACE("Forward iface %p, base %p\n", This
, base
);
3227 return ID3DXBaseEffectImpl_GetPassByName(base
, technique
, name
);
3230 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunction(ID3DXEffectCompiler
*iface
, UINT index
)
3232 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3233 ID3DXBaseEffect
*base
= This
->base_effect
;
3235 TRACE("Forward iface %p, base %p\n", This
, base
);
3237 return ID3DXBaseEffectImpl_GetFunction(base
, index
);
3240 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetFunctionByName(ID3DXEffectCompiler
*iface
, LPCSTR name
)
3242 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3243 ID3DXBaseEffect
*base
= This
->base_effect
;
3245 TRACE("Forward iface %p, base %p\n", This
, base
);
3247 return ID3DXBaseEffectImpl_GetFunctionByName(base
, name
);
3250 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotation(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, UINT index
)
3252 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3253 ID3DXBaseEffect
*base
= This
->base_effect
;
3255 TRACE("Forward iface %p, base %p\n", This
, base
);
3257 return ID3DXBaseEffectImpl_GetAnnotation(base
, object
, index
);
3260 static D3DXHANDLE WINAPI
ID3DXEffectCompilerImpl_GetAnnotationByName(ID3DXEffectCompiler
*iface
, D3DXHANDLE object
, LPCSTR name
)
3262 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3263 ID3DXBaseEffect
*base
= This
->base_effect
;
3265 TRACE("Forward iface %p, base %p\n", This
, base
);
3267 return ID3DXBaseEffectImpl_GetAnnotationByName(base
, object
, name
);
3270 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCVOID data
, UINT bytes
)
3272 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3273 ID3DXBaseEffect
*base
= This
->base_effect
;
3275 TRACE("Forward iface %p, base %p\n", This
, base
);
3277 return ID3DXBaseEffectImpl_SetValue(base
, parameter
, data
, bytes
);
3280 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetValue(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPVOID data
, UINT bytes
)
3282 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3283 ID3DXBaseEffect
*base
= This
->base_effect
;
3285 TRACE("Forward iface %p, base %p\n", This
, base
);
3287 return ID3DXBaseEffectImpl_GetValue(base
, parameter
, data
, bytes
);
3290 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL b
)
3292 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3293 ID3DXBaseEffect
*base
= This
->base_effect
;
3295 TRACE("Forward iface %p, base %p\n", This
, base
);
3297 return ID3DXBaseEffectImpl_SetBool(base
, parameter
, b
);
3300 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBool(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
)
3302 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3303 ID3DXBaseEffect
*base
= This
->base_effect
;
3305 TRACE("Forward iface %p, base %p\n", This
, base
);
3307 return ID3DXBaseEffectImpl_GetBool(base
, parameter
, b
);
3310 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST BOOL
*b
, UINT count
)
3312 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3313 ID3DXBaseEffect
*base
= This
->base_effect
;
3315 TRACE("Forward iface %p, base %p\n", This
, base
);
3317 return ID3DXBaseEffectImpl_SetBoolArray(base
, parameter
, b
, count
);
3320 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetBoolArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*b
, UINT count
)
3322 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3323 ID3DXBaseEffect
*base
= This
->base_effect
;
3325 TRACE("Forward iface %p, base %p\n", This
, base
);
3327 return ID3DXBaseEffectImpl_GetBoolArray(base
, parameter
, b
, count
);
3330 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT n
)
3332 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3333 ID3DXBaseEffect
*base
= This
->base_effect
;
3335 TRACE("Forward iface %p, base %p\n", This
, base
);
3337 return ID3DXBaseEffectImpl_SetInt(base
, parameter
, n
);
3340 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetInt(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
)
3342 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3343 ID3DXBaseEffect
*base
= This
->base_effect
;
3345 TRACE("Forward iface %p, base %p\n", This
, base
);
3347 return ID3DXBaseEffectImpl_GetInt(base
, parameter
, n
);
3350 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST INT
*n
, UINT count
)
3352 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3353 ID3DXBaseEffect
*base
= This
->base_effect
;
3355 TRACE("Forward iface %p, base %p\n", This
, base
);
3357 return ID3DXBaseEffectImpl_SetIntArray(base
, parameter
, n
, count
);
3360 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetIntArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, INT
*n
, UINT count
)
3362 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3363 ID3DXBaseEffect
*base
= This
->base_effect
;
3365 TRACE("Forward iface %p, base %p\n", This
, base
);
3367 return ID3DXBaseEffectImpl_GetIntArray(base
, parameter
, n
, count
);
3370 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT f
)
3372 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3373 ID3DXBaseEffect
*base
= This
->base_effect
;
3375 TRACE("Forward iface %p, base %p\n", This
, base
);
3377 return ID3DXBaseEffectImpl_SetFloat(base
, parameter
, f
);
3380 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloat(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
)
3382 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3383 ID3DXBaseEffect
*base
= This
->base_effect
;
3385 TRACE("Forward iface %p, base %p\n", This
, base
);
3387 return ID3DXBaseEffectImpl_GetFloat(base
, parameter
, f
);
3390 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST FLOAT
*f
, UINT count
)
3392 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3393 ID3DXBaseEffect
*base
= This
->base_effect
;
3395 TRACE("Forward iface %p, base %p\n", This
, base
);
3397 return ID3DXBaseEffectImpl_SetFloatArray(base
, parameter
, f
, count
);
3400 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetFloatArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, FLOAT
*f
, UINT count
)
3402 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3403 ID3DXBaseEffect
*base
= This
->base_effect
;
3405 TRACE("Forward iface %p, base %p\n", This
, base
);
3407 return ID3DXBaseEffectImpl_GetFloatArray(base
, parameter
, f
, count
);
3410 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
)
3412 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3413 ID3DXBaseEffect
*base
= This
->base_effect
;
3415 TRACE("Forward iface %p, base %p\n", This
, base
);
3417 return ID3DXBaseEffectImpl_SetVector(base
, parameter
, vector
);
3420 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVector(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
)
3422 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3423 ID3DXBaseEffect
*base
= This
->base_effect
;
3425 TRACE("Forward iface %p, base %p\n", This
, base
);
3427 return ID3DXBaseEffectImpl_GetVector(base
, parameter
, vector
);
3430 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXVECTOR4
*vector
, UINT count
)
3432 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3433 ID3DXBaseEffect
*base
= This
->base_effect
;
3435 TRACE("Forward iface %p, base %p\n", This
, base
);
3437 return ID3DXBaseEffectImpl_SetVectorArray(base
, parameter
, vector
, count
);
3440 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVectorArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXVECTOR4
*vector
, UINT count
)
3442 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3443 ID3DXBaseEffect
*base
= This
->base_effect
;
3445 TRACE("Forward iface %p, base %p\n", This
, base
);
3447 return ID3DXBaseEffectImpl_GetVectorArray(base
, parameter
, vector
, count
);
3450 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3452 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3453 ID3DXBaseEffect
*base
= This
->base_effect
;
3455 TRACE("Forward iface %p, base %p\n", This
, base
);
3457 return ID3DXBaseEffectImpl_SetMatrix(base
, parameter
, matrix
);
3460 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrix(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3462 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3463 ID3DXBaseEffect
*base
= This
->base_effect
;
3465 TRACE("Forward iface %p, base %p\n", This
, base
);
3467 return ID3DXBaseEffectImpl_GetMatrix(base
, parameter
, matrix
);
3470 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3472 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3473 ID3DXBaseEffect
*base
= This
->base_effect
;
3475 TRACE("Forward iface %p, base %p\n", This
, base
);
3477 return ID3DXBaseEffectImpl_SetMatrixArray(base
, parameter
, matrix
, count
);
3480 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3482 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3483 ID3DXBaseEffect
*base
= This
->base_effect
;
3485 TRACE("Forward iface %p, base %p\n", This
, base
);
3487 return ID3DXBaseEffectImpl_GetMatrixArray(base
, parameter
, matrix
, count
);
3490 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3492 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3493 ID3DXBaseEffect
*base
= This
->base_effect
;
3495 TRACE("Forward iface %p, base %p\n", This
, base
);
3497 return ID3DXBaseEffectImpl_SetMatrixPointerArray(base
, parameter
, matrix
, count
);
3500 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixPointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3502 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3503 ID3DXBaseEffect
*base
= This
->base_effect
;
3505 TRACE("Forward iface %p, base %p\n", This
, base
);
3507 return ID3DXBaseEffectImpl_GetMatrixPointerArray(base
, parameter
, matrix
, count
);
3510 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
)
3512 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3513 ID3DXBaseEffect
*base
= This
->base_effect
;
3515 TRACE("Forward iface %p, base %p\n", This
, base
);
3517 return ID3DXBaseEffectImpl_SetMatrixTranspose(base
, parameter
, matrix
);
3520 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTranspose(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
)
3522 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3523 ID3DXBaseEffect
*base
= This
->base_effect
;
3525 TRACE("Forward iface %p, base %p\n", This
, base
);
3527 return ID3DXBaseEffectImpl_GetMatrixTranspose(base
, parameter
, matrix
);
3530 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
*matrix
, UINT count
)
3532 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3533 ID3DXBaseEffect
*base
= This
->base_effect
;
3535 TRACE("Forward iface %p, base %p\n", This
, base
);
3537 return ID3DXBaseEffectImpl_SetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3540 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposeArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
*matrix
, UINT count
)
3542 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3543 ID3DXBaseEffect
*base
= This
->base_effect
;
3545 TRACE("Forward iface %p, base %p\n", This
, base
);
3547 return ID3DXBaseEffectImpl_GetMatrixTransposeArray(base
, parameter
, matrix
, count
);
3550 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, CONST D3DXMATRIX
**matrix
, UINT count
)
3552 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3553 ID3DXBaseEffect
*base
= This
->base_effect
;
3555 TRACE("Forward iface %p, base %p\n", This
, base
);
3557 return ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3560 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, D3DXMATRIX
**matrix
, UINT count
)
3562 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3563 ID3DXBaseEffect
*base
= This
->base_effect
;
3565 TRACE("Forward iface %p, base %p\n", This
, base
);
3567 return ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(base
, parameter
, matrix
, count
);
3570 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR string
)
3572 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3573 ID3DXBaseEffect
*base
= This
->base_effect
;
3575 TRACE("Forward iface %p, base %p\n", This
, base
);
3577 return ID3DXBaseEffectImpl_SetString(base
, parameter
, string
);
3580 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetString(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPCSTR
*string
)
3582 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3583 ID3DXBaseEffect
*base
= This
->base_effect
;
3585 TRACE("Forward iface %p, base %p\n", This
, base
);
3587 return ID3DXBaseEffectImpl_GetString(base
, parameter
, string
);
3590 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9 texture
)
3592 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3593 ID3DXBaseEffect
*base
= This
->base_effect
;
3595 TRACE("Forward iface %p, base %p\n", This
, base
);
3597 return ID3DXBaseEffectImpl_SetTexture(base
, parameter
, texture
);
3600 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetTexture(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DBASETEXTURE9
*texture
)
3602 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3603 ID3DXBaseEffect
*base
= This
->base_effect
;
3605 TRACE("Forward iface %p, base %p\n", This
, base
);
3607 return ID3DXBaseEffectImpl_GetTexture(base
, parameter
, texture
);
3610 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetPixelShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DPIXELSHADER9
*pshader
)
3612 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3613 ID3DXBaseEffect
*base
= This
->base_effect
;
3615 TRACE("Forward iface %p, base %p\n", This
, base
);
3617 return ID3DXBaseEffectImpl_GetPixelShader(base
, parameter
, pshader
);
3620 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetVertexShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, LPDIRECT3DVERTEXSHADER9
*vshader
)
3622 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3623 ID3DXBaseEffect
*base
= This
->base_effect
;
3625 TRACE("Forward iface %p, base %p\n", This
, base
);
3627 return ID3DXBaseEffectImpl_GetVertexShader(base
, parameter
, vshader
);
3630 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetArrayRange(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, UINT start
, UINT end
)
3632 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3633 ID3DXBaseEffect
*base
= This
->base_effect
;
3635 TRACE("Forward iface %p, base %p\n", This
, base
);
3637 return ID3DXBaseEffectImpl_SetArrayRange(base
, parameter
, start
, end
);
3640 /*** ID3DXEffectCompiler methods ***/
3641 static HRESULT WINAPI
ID3DXEffectCompilerImpl_SetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL literal
)
3643 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3645 FIXME("iface %p, parameter %p, literal %u\n", This
, parameter
, literal
);
3650 static HRESULT WINAPI
ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler
*iface
, D3DXHANDLE parameter
, BOOL
*literal
)
3652 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3654 FIXME("iface %p, parameter %p, literal %p\n", This
, parameter
, literal
);
3659 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler
*iface
, DWORD flags
,
3660 LPD3DXBUFFER
*effect
, LPD3DXBUFFER
*error_msgs
)
3662 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3664 FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub\n", This
, flags
, effect
, error_msgs
);
3669 static HRESULT WINAPI
ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
*iface
, D3DXHANDLE function
,
3670 LPCSTR target
, DWORD flags
, LPD3DXBUFFER
*shader
, LPD3DXBUFFER
*error_msgs
, LPD3DXCONSTANTTABLE
*constant_table
)
3672 struct ID3DXEffectCompilerImpl
*This
= impl_from_ID3DXEffectCompiler(iface
);
3674 FIXME("iface %p, function %p, target %p, flags %#x, shader %p, error_msgs %p, constant_table %p stub\n",
3675 This
, function
, target
, flags
, shader
, error_msgs
, constant_table
);
3680 static const struct ID3DXEffectCompilerVtbl ID3DXEffectCompiler_Vtbl
=
3682 /*** IUnknown methods ***/
3683 ID3DXEffectCompilerImpl_QueryInterface
,
3684 ID3DXEffectCompilerImpl_AddRef
,
3685 ID3DXEffectCompilerImpl_Release
,
3686 /*** ID3DXBaseEffect methods ***/
3687 ID3DXEffectCompilerImpl_GetDesc
,
3688 ID3DXEffectCompilerImpl_GetParameterDesc
,
3689 ID3DXEffectCompilerImpl_GetTechniqueDesc
,
3690 ID3DXEffectCompilerImpl_GetPassDesc
,
3691 ID3DXEffectCompilerImpl_GetFunctionDesc
,
3692 ID3DXEffectCompilerImpl_GetParameter
,
3693 ID3DXEffectCompilerImpl_GetParameterByName
,
3694 ID3DXEffectCompilerImpl_GetParameterBySemantic
,
3695 ID3DXEffectCompilerImpl_GetParameterElement
,
3696 ID3DXEffectCompilerImpl_GetTechnique
,
3697 ID3DXEffectCompilerImpl_GetTechniqueByName
,
3698 ID3DXEffectCompilerImpl_GetPass
,
3699 ID3DXEffectCompilerImpl_GetPassByName
,
3700 ID3DXEffectCompilerImpl_GetFunction
,
3701 ID3DXEffectCompilerImpl_GetFunctionByName
,
3702 ID3DXEffectCompilerImpl_GetAnnotation
,
3703 ID3DXEffectCompilerImpl_GetAnnotationByName
,
3704 ID3DXEffectCompilerImpl_SetValue
,
3705 ID3DXEffectCompilerImpl_GetValue
,
3706 ID3DXEffectCompilerImpl_SetBool
,
3707 ID3DXEffectCompilerImpl_GetBool
,
3708 ID3DXEffectCompilerImpl_SetBoolArray
,
3709 ID3DXEffectCompilerImpl_GetBoolArray
,
3710 ID3DXEffectCompilerImpl_SetInt
,
3711 ID3DXEffectCompilerImpl_GetInt
,
3712 ID3DXEffectCompilerImpl_SetIntArray
,
3713 ID3DXEffectCompilerImpl_GetIntArray
,
3714 ID3DXEffectCompilerImpl_SetFloat
,
3715 ID3DXEffectCompilerImpl_GetFloat
,
3716 ID3DXEffectCompilerImpl_SetFloatArray
,
3717 ID3DXEffectCompilerImpl_GetFloatArray
,
3718 ID3DXEffectCompilerImpl_SetVector
,
3719 ID3DXEffectCompilerImpl_GetVector
,
3720 ID3DXEffectCompilerImpl_SetVectorArray
,
3721 ID3DXEffectCompilerImpl_GetVectorArray
,
3722 ID3DXEffectCompilerImpl_SetMatrix
,
3723 ID3DXEffectCompilerImpl_GetMatrix
,
3724 ID3DXEffectCompilerImpl_SetMatrixArray
,
3725 ID3DXEffectCompilerImpl_GetMatrixArray
,
3726 ID3DXEffectCompilerImpl_SetMatrixPointerArray
,
3727 ID3DXEffectCompilerImpl_GetMatrixPointerArray
,
3728 ID3DXEffectCompilerImpl_SetMatrixTranspose
,
3729 ID3DXEffectCompilerImpl_GetMatrixTranspose
,
3730 ID3DXEffectCompilerImpl_SetMatrixTransposeArray
,
3731 ID3DXEffectCompilerImpl_GetMatrixTransposeArray
,
3732 ID3DXEffectCompilerImpl_SetMatrixTransposePointerArray
,
3733 ID3DXEffectCompilerImpl_GetMatrixTransposePointerArray
,
3734 ID3DXEffectCompilerImpl_SetString
,
3735 ID3DXEffectCompilerImpl_GetString
,
3736 ID3DXEffectCompilerImpl_SetTexture
,
3737 ID3DXEffectCompilerImpl_GetTexture
,
3738 ID3DXEffectCompilerImpl_GetPixelShader
,
3739 ID3DXEffectCompilerImpl_GetVertexShader
,
3740 ID3DXEffectCompilerImpl_SetArrayRange
,
3741 /*** ID3DXEffectCompiler methods ***/
3742 ID3DXEffectCompilerImpl_SetLiteral
,
3743 ID3DXEffectCompilerImpl_GetLiteral
,
3744 ID3DXEffectCompilerImpl_CompileEffect
,
3745 ID3DXEffectCompilerImpl_CompileShader
,
3748 static HRESULT
d3dx9_parse_sampler(struct d3dx_sampler
*sampler
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
3752 struct d3dx_state
*states
;
3754 read_dword(ptr
, &sampler
->state_count
);
3755 TRACE("Count: %u\n", sampler
->state_count
);
3757 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * sampler
->state_count
);
3760 ERR("Out of memory\n");
3761 return E_OUTOFMEMORY
;
3764 for (i
= 0; i
< sampler
->state_count
; ++i
)
3766 hr
= d3dx9_parse_state(&states
[i
], data
, ptr
, objects
);
3769 WARN("Failed to parse state\n");
3774 sampler
->states
= states
;
3780 for (i
= 0; i
< sampler
->state_count
; ++i
)
3782 free_state(&states
[i
]);
3785 HeapFree(GetProcessHeap(), 0, states
);
3790 static HRESULT
d3dx9_parse_value(struct d3dx_parameter
*param
, void *value
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
3797 if (param
->element_count
)
3799 param
->data
= value
;
3801 for (i
= 0; i
< param
->element_count
; ++i
)
3803 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
3805 hr
= d3dx9_parse_value(member
, value
? (char *)value
+ old_size
: NULL
, data
, ptr
, objects
);
3808 WARN("Failed to parse value\n");
3812 old_size
+= member
->bytes
;
3818 switch(param
->class)
3822 case D3DXPC_MATRIX_ROWS
:
3823 case D3DXPC_MATRIX_COLUMNS
:
3824 param
->data
= value
;
3828 param
->data
= value
;
3830 for (i
= 0; i
< param
->member_count
; ++i
)
3832 struct d3dx_parameter
*member
= get_parameter_struct(param
->member_handles
[i
]);
3834 hr
= d3dx9_parse_value(member
, (char *)value
+ old_size
, data
, ptr
, objects
);
3837 WARN("Failed to parse value\n");
3841 old_size
+= member
->bytes
;
3846 switch (param
->type
)
3849 case D3DXPT_TEXTURE
:
3850 case D3DXPT_TEXTURE1D
:
3851 case D3DXPT_TEXTURE2D
:
3852 case D3DXPT_TEXTURE3D
:
3853 case D3DXPT_TEXTURECUBE
:
3854 case D3DXPT_PIXELSHADER
:
3855 case D3DXPT_VERTEXSHADER
:
3856 read_dword(ptr
, &id
);
3857 TRACE("Id: %u\n", id
);
3858 objects
[id
] = get_parameter_handle(param
);
3859 param
->data
= value
;
3862 case D3DXPT_SAMPLER
:
3863 case D3DXPT_SAMPLER1D
:
3864 case D3DXPT_SAMPLER2D
:
3865 case D3DXPT_SAMPLER3D
:
3866 case D3DXPT_SAMPLERCUBE
:
3868 struct d3dx_sampler
*sampler
;
3870 sampler
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*sampler
));
3873 ERR("Out of memory\n");
3874 return E_OUTOFMEMORY
;
3877 hr
= d3dx9_parse_sampler(sampler
, data
, ptr
, objects
);
3880 HeapFree(GetProcessHeap(), 0, sampler
);
3881 WARN("Failed to parse sampler\n");
3885 param
->data
= sampler
;
3890 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
3896 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
3903 static HRESULT
d3dx9_parse_init_value(struct d3dx_parameter
*param
, const char *data
, const char *ptr
, D3DXHANDLE
*objects
)
3905 UINT size
= param
->bytes
;
3909 TRACE("param size: %u\n", size
);
3913 value
= HeapAlloc(GetProcessHeap(), 0, size
);
3916 ERR("Failed to allocate data memory.\n");
3917 return E_OUTOFMEMORY
;
3920 TRACE("Data: %s.\n", debugstr_an(ptr
, size
));
3921 memcpy(value
, ptr
, size
);
3924 hr
= d3dx9_parse_value(param
, value
, data
, &ptr
, objects
);
3927 WARN("Failed to parse value\n");
3928 HeapFree(GetProcessHeap(), 0, value
);
3935 static HRESULT
d3dx9_parse_name(char **name
, const char *ptr
)
3939 read_dword(&ptr
, &size
);
3940 TRACE("Name size: %#x\n", size
);
3947 *name
= HeapAlloc(GetProcessHeap(), 0, size
);
3950 ERR("Failed to allocate name memory.\n");
3951 return E_OUTOFMEMORY
;
3954 TRACE("Name: %s.\n", debugstr_an(ptr
, size
));
3955 memcpy(*name
, ptr
, size
);
3960 static HRESULT
d3dx9_parse_data(struct d3dx_parameter
*param
, const char **ptr
, LPDIRECT3DDEVICE9 device
)
3965 TRACE("Parse data for parameter %s, type %s\n", debugstr_a(param
->name
), debug_d3dxparameter_type(param
->type
));
3967 read_dword(ptr
, &size
);
3968 TRACE("Data size: %#x\n", size
);
3972 TRACE("Size is 0\n");
3973 *(void **)param
->data
= NULL
;
3977 switch (param
->type
)
3980 /* re-read with size (sizeof(DWORD) = 4) */
3981 hr
= d3dx9_parse_name((LPSTR
*)param
->data
, *ptr
- 4);
3984 WARN("Failed to parse string data\n");
3989 case D3DXPT_VERTEXSHADER
:
3990 hr
= IDirect3DDevice9_CreateVertexShader(device
, (DWORD
*)*ptr
, (LPDIRECT3DVERTEXSHADER9
*)param
->data
);
3993 WARN("Failed to create vertex shader\n");
3998 case D3DXPT_PIXELSHADER
:
3999 hr
= IDirect3DDevice9_CreatePixelShader(device
, (DWORD
*)*ptr
, (LPDIRECT3DPIXELSHADER9
*)param
->data
);
4002 WARN("Failed to create pixel shader\n");
4008 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4013 *ptr
+= ((size
+ 3) & ~3);
4018 static HRESULT
d3dx9_parse_effect_typedef(struct d3dx_parameter
*param
, const char *data
, const char **ptr
,
4019 struct d3dx_parameter
*parent
, UINT flags
)
4023 D3DXHANDLE
*member_handles
= NULL
;
4026 param
->flags
= flags
;
4030 read_dword(ptr
, ¶m
->type
);
4031 TRACE("Type: %s\n", debug_d3dxparameter_type(param
->type
));
4033 read_dword(ptr
, ¶m
->class);
4034 TRACE("Class: %s\n", debug_d3dxparameter_class(param
->class));
4036 read_dword(ptr
, &offset
);
4037 TRACE("Type name offset: %#x\n", offset
);
4038 hr
= d3dx9_parse_name(¶m
->name
, data
+ offset
);
4041 WARN("Failed to parse name\n");
4045 read_dword(ptr
, &offset
);
4046 TRACE("Type semantic offset: %#x\n", offset
);
4047 hr
= d3dx9_parse_name(¶m
->semantic
, data
+ offset
);
4050 WARN("Failed to parse semantic\n");
4054 read_dword(ptr
, ¶m
->element_count
);
4055 TRACE("Elements: %u\n", param
->element_count
);
4057 switch (param
->class)
4060 read_dword(ptr
, ¶m
->columns
);
4061 TRACE("Columns: %u\n", param
->columns
);
4063 read_dword(ptr
, ¶m
->rows
);
4064 TRACE("Rows: %u\n", param
->rows
);
4066 /* sizeof(DWORD) * rows * columns */
4067 param
->bytes
= 4 * param
->rows
* param
->columns
;
4071 case D3DXPC_MATRIX_ROWS
:
4072 case D3DXPC_MATRIX_COLUMNS
:
4073 read_dword(ptr
, ¶m
->rows
);
4074 TRACE("Rows: %u\n", param
->rows
);
4076 read_dword(ptr
, ¶m
->columns
);
4077 TRACE("Columns: %u\n", param
->columns
);
4079 /* sizeof(DWORD) * rows * columns */
4080 param
->bytes
= 4 * param
->rows
* param
->columns
;
4084 read_dword(ptr
, ¶m
->member_count
);
4085 TRACE("Members: %u\n", param
->member_count
);
4089 switch (param
->type
)
4092 param
->bytes
= sizeof(LPCSTR
);
4095 case D3DXPT_PIXELSHADER
:
4096 param
->bytes
= sizeof(LPDIRECT3DPIXELSHADER9
);
4099 case D3DXPT_VERTEXSHADER
:
4100 param
->bytes
= sizeof(LPDIRECT3DVERTEXSHADER9
);
4103 case D3DXPT_TEXTURE
:
4104 case D3DXPT_TEXTURE1D
:
4105 case D3DXPT_TEXTURE2D
:
4106 case D3DXPT_TEXTURE3D
:
4107 case D3DXPT_TEXTURECUBE
:
4108 param
->bytes
= sizeof(LPDIRECT3DBASETEXTURE9
);
4111 case D3DXPT_SAMPLER
:
4112 case D3DXPT_SAMPLER1D
:
4113 case D3DXPT_SAMPLER2D
:
4114 case D3DXPT_SAMPLER3D
:
4115 case D3DXPT_SAMPLERCUBE
:
4120 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4126 FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param
->class));
4133 param
->type
= parent
->type
;
4134 param
->class = parent
->class;
4135 param
->name
= parent
->name
;
4136 param
->semantic
= parent
->semantic
;
4137 param
->element_count
= 0;
4138 param
->annotation_count
= 0;
4139 param
->member_count
= parent
->member_count
;
4140 param
->bytes
= parent
->bytes
;
4141 param
->rows
= parent
->rows
;
4142 param
->columns
= parent
->columns
;
4145 if (param
->element_count
)
4147 unsigned int param_bytes
= 0;
4148 const char *save_ptr
= *ptr
;
4150 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->element_count
);
4151 if (!member_handles
)
4153 ERR("Out of memory\n");
4158 for (i
= 0; i
< param
->element_count
; ++i
)
4160 struct d3dx_parameter
*member
;
4163 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
4166 ERR("Out of memory\n");
4171 member_handles
[i
] = get_parameter_handle(member
);
4173 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, param
, flags
);
4176 WARN("Failed to parse member\n");
4180 param_bytes
+= member
->bytes
;
4183 param
->bytes
= param_bytes
;
4185 else if (param
->member_count
)
4187 member_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member_handles
) * param
->member_count
);
4188 if (!member_handles
)
4190 ERR("Out of memory\n");
4195 for (i
= 0; i
< param
->member_count
; ++i
)
4197 struct d3dx_parameter
*member
;
4199 member
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*member
));
4202 ERR("Out of memory\n");
4207 member_handles
[i
] = get_parameter_handle(member
);
4209 hr
= d3dx9_parse_effect_typedef(member
, data
, ptr
, NULL
, flags
);
4212 WARN("Failed to parse member\n");
4216 param
->bytes
+= member
->bytes
;
4220 param
->member_handles
= member_handles
;
4230 if (param
->element_count
) count
= param
->element_count
;
4231 else count
= param
->member_count
;
4233 for (i
= 0; i
< count
; ++i
)
4235 free_parameter(member_handles
[i
], param
->element_count
!= 0, TRUE
);
4237 HeapFree(GetProcessHeap(), 0, member_handles
);
4242 HeapFree(GetProcessHeap(), 0, param
->name
);
4243 HeapFree(GetProcessHeap(), 0, param
->semantic
);
4246 param
->semantic
= NULL
;
4251 static HRESULT
d3dx9_parse_effect_annotation(struct d3dx_parameter
*anno
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4257 anno
->flags
= D3DX_PARAMETER_ANNOTATION
;
4259 read_dword(ptr
, &offset
);
4260 TRACE("Typedef offset: %#x\n", offset
);
4261 ptr2
= data
+ offset
;
4262 hr
= d3dx9_parse_effect_typedef(anno
, data
, &ptr2
, NULL
, D3DX_PARAMETER_ANNOTATION
);
4265 WARN("Failed to parse type definition\n");
4269 read_dword(ptr
, &offset
);
4270 TRACE("Value offset: %#x\n", offset
);
4271 hr
= d3dx9_parse_init_value(anno
, data
, data
+ offset
, objects
);
4274 WARN("Failed to parse value\n");
4281 static HRESULT
d3dx9_parse_state(struct d3dx_state
*state
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4286 struct d3dx_parameter
*parameter
;
4288 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
4291 ERR("Out of memory\n");
4292 return E_OUTOFMEMORY
;
4295 state
->type
= ST_CONSTANT
;
4297 read_dword(ptr
, &state
->operation
);
4298 TRACE("Operation: %#x (%s)\n", state
->operation
, state_table
[state
->operation
].name
);
4300 read_dword(ptr
, &state
->index
);
4301 TRACE("Index: %#x\n", state
->index
);
4303 read_dword(ptr
, &offset
);
4304 TRACE("Typedef offset: %#x\n", offset
);
4305 ptr2
= data
+ offset
;
4306 hr
= d3dx9_parse_effect_typedef(parameter
, data
, &ptr2
, NULL
, 0);
4309 WARN("Failed to parse type definition\n");
4313 read_dword(ptr
, &offset
);
4314 TRACE("Value offset: %#x\n", offset
);
4315 hr
= d3dx9_parse_init_value(parameter
, data
, data
+ offset
, objects
);
4318 WARN("Failed to parse value\n");
4322 state
->parameter
= get_parameter_handle(parameter
);
4328 free_parameter(get_parameter_handle(parameter
), FALSE
, FALSE
);
4333 static HRESULT
d3dx9_parse_effect_parameter(struct d3dx_parameter
*param
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4338 D3DXHANDLE
*annotation_handles
= NULL
;
4341 read_dword(ptr
, &offset
);
4342 TRACE("Typedef offset: %#x\n", offset
);
4343 ptr2
= data
+ offset
;
4345 read_dword(ptr
, &offset
);
4346 TRACE("Value offset: %#x\n", offset
);
4348 read_dword(ptr
, ¶m
->flags
);
4349 TRACE("Flags: %#x\n", param
->flags
);
4351 read_dword(ptr
, ¶m
->annotation_count
);
4352 TRACE("Annotation count: %u\n", param
->annotation_count
);
4354 hr
= d3dx9_parse_effect_typedef(param
, data
, &ptr2
, NULL
, param
->flags
);
4357 WARN("Failed to parse type definition\n");
4361 hr
= d3dx9_parse_init_value(param
, data
, data
+ offset
, objects
);
4364 WARN("Failed to parse value\n");
4368 if (param
->annotation_count
)
4370 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * param
->annotation_count
);
4371 if (!annotation_handles
)
4373 ERR("Out of memory\n");
4378 for (i
= 0; i
< param
->annotation_count
; ++i
)
4380 struct d3dx_parameter
*annotation
;
4382 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
4385 ERR("Out of memory\n");
4390 annotation_handles
[i
] = get_parameter_handle(annotation
);
4392 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
4395 WARN("Failed to parse annotation\n");
4401 param
->annotation_handles
= annotation_handles
;
4407 if (annotation_handles
)
4409 for (i
= 0; i
< param
->annotation_count
; ++i
)
4411 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
4413 HeapFree(GetProcessHeap(), 0, annotation_handles
);
4419 static HRESULT
d3dx9_parse_effect_pass(struct d3dx_pass
*pass
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4424 D3DXHANDLE
*annotation_handles
= NULL
;
4425 struct d3dx_state
*states
= NULL
;
4428 read_dword(ptr
, &offset
);
4429 TRACE("Pass name offset: %#x\n", offset
);
4430 hr
= d3dx9_parse_name(&name
, data
+ offset
);
4433 WARN("Failed to parse name\n");
4437 read_dword(ptr
, &pass
->annotation_count
);
4438 TRACE("Annotation count: %u\n", pass
->annotation_count
);
4440 read_dword(ptr
, &pass
->state_count
);
4441 TRACE("State count: %u\n", pass
->state_count
);
4443 if (pass
->annotation_count
)
4445 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * pass
->annotation_count
);
4446 if (!annotation_handles
)
4448 ERR("Out of memory\n");
4453 for (i
= 0; i
< pass
->annotation_count
; ++i
)
4455 struct d3dx_parameter
*annotation
;
4457 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
4460 ERR("Out of memory\n");
4465 annotation_handles
[i
] = get_parameter_handle(annotation
);
4467 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
4470 WARN("Failed to parse annotations\n");
4476 if (pass
->state_count
)
4478 states
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*states
) * pass
->state_count
);
4481 ERR("Out of memory\n");
4486 for (i
= 0; i
< pass
->state_count
; ++i
)
4488 hr
= d3dx9_parse_state(&states
[i
], data
, ptr
, objects
);
4491 WARN("Failed to parse annotations\n");
4498 pass
->annotation_handles
= annotation_handles
;
4499 pass
->states
= states
;
4505 if (annotation_handles
)
4507 for (i
= 0; i
< pass
->annotation_count
; ++i
)
4509 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
4511 HeapFree(GetProcessHeap(), 0, annotation_handles
);
4516 for (i
= 0; i
< pass
->state_count
; ++i
)
4518 free_state(&states
[i
]);
4520 HeapFree(GetProcessHeap(), 0, states
);
4523 HeapFree(GetProcessHeap(), 0, name
);
4528 static HRESULT
d3dx9_parse_effect_technique(struct d3dx_technique
*technique
, const char *data
, const char **ptr
, D3DXHANDLE
*objects
)
4533 D3DXHANDLE
*annotation_handles
= NULL
;
4534 D3DXHANDLE
*pass_handles
= NULL
;
4537 read_dword(ptr
, &offset
);
4538 TRACE("Technique name offset: %#x\n", offset
);
4539 hr
= d3dx9_parse_name(&name
, data
+ offset
);
4542 WARN("Failed to parse name\n");
4546 read_dword(ptr
, &technique
->annotation_count
);
4547 TRACE("Annotation count: %u\n", technique
->annotation_count
);
4549 read_dword(ptr
, &technique
->pass_count
);
4550 TRACE("Pass count: %u\n", technique
->pass_count
);
4552 if (technique
->annotation_count
)
4554 annotation_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation_handles
) * technique
->annotation_count
);
4555 if (!annotation_handles
)
4557 ERR("Out of memory\n");
4562 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4564 struct d3dx_parameter
*annotation
;
4566 annotation
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*annotation
));
4569 ERR("Out of memory\n");
4574 annotation_handles
[i
] = get_parameter_handle(annotation
);
4576 hr
= d3dx9_parse_effect_annotation(annotation
, data
, ptr
, objects
);
4579 WARN("Failed to parse annotations\n");
4585 if (technique
->pass_count
)
4587 pass_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass_handles
) * technique
->pass_count
);
4590 ERR("Out of memory\n");
4595 for (i
= 0; i
< technique
->pass_count
; ++i
)
4597 struct d3dx_pass
*pass
;
4599 pass
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*pass
));
4602 ERR("Out of memory\n");
4607 pass_handles
[i
] = get_pass_handle(pass
);
4609 hr
= d3dx9_parse_effect_pass(pass
, data
, ptr
, objects
);
4612 WARN("Failed to parse passes\n");
4618 technique
->name
= name
;
4619 technique
->pass_handles
= pass_handles
;
4620 technique
->annotation_handles
= annotation_handles
;
4628 for (i
= 0; i
< technique
->pass_count
; ++i
)
4630 free_pass(pass_handles
[i
]);
4632 HeapFree(GetProcessHeap(), 0, pass_handles
);
4635 if (annotation_handles
)
4637 for (i
= 0; i
< technique
->annotation_count
; ++i
)
4639 free_parameter(annotation_handles
[i
], FALSE
, FALSE
);
4641 HeapFree(GetProcessHeap(), 0, annotation_handles
);
4644 HeapFree(GetProcessHeap(), 0, name
);
4649 static HRESULT
d3dx9_parse_resource(struct ID3DXBaseEffectImpl
*base
, const char *data
, const char **ptr
)
4651 DWORD technique_index
;
4652 DWORD index
, state_index
, usage
;
4653 struct d3dx_state
*state
;
4654 struct d3dx_parameter
*param
;
4657 read_dword(ptr
, &technique_index
);
4658 TRACE("techn: %u\n", technique_index
);
4660 read_dword(ptr
, &index
);
4661 TRACE("index: %u\n", index
);
4663 skip_dword_unknown(ptr
, 1);
4665 read_dword(ptr
, &state_index
);
4666 TRACE("state: %u\n", state_index
);
4668 read_dword(ptr
, &usage
);
4669 TRACE("usage: %u\n", usage
);
4671 if (technique_index
== 0xffffffff)
4673 struct d3dx_parameter
*parameter
;
4674 struct d3dx_sampler
*sampler
;
4676 if (index
>= base
->parameter_count
)
4678 FIXME("Index out of bounds: index %u >= parameter_count %u\n", index
, base
->parameter_count
);
4682 parameter
= get_parameter_struct(base
->parameter_handles
[index
]);
4683 sampler
= parameter
->data
;
4684 if (state_index
>= sampler
->state_count
)
4686 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, sampler
->state_count
);
4690 state
= &sampler
->states
[state_index
];
4694 struct d3dx_technique
*technique
;
4695 struct d3dx_pass
*pass
;
4697 if (technique_index
>= base
->technique_count
)
4699 FIXME("Index out of bounds: technique_index %u >= technique_count %u\n", technique_index
, base
->technique_count
);
4703 technique
= get_technique_struct(base
->technique_handles
[technique_index
]);
4704 if (index
>= technique
->pass_count
)
4706 FIXME("Index out of bounds: index %u >= pass_count %u\n", index
, technique
->pass_count
);
4710 pass
= get_pass_struct(technique
->pass_handles
[index
]);
4711 if (state_index
>= pass
->state_count
)
4713 FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index
, pass
->state_count
);
4717 state
= &pass
->states
[state_index
];
4720 param
= get_parameter_struct(state
->parameter
);
4725 TRACE("usage 0: type %s\n", debug_d3dxparameter_type(param
->type
));
4726 switch (param
->type
)
4728 case D3DXPT_VERTEXSHADER
:
4729 case D3DXPT_PIXELSHADER
:
4730 state
->type
= ST_CONSTANT
;
4731 hr
= d3dx9_parse_data(param
, ptr
, base
->effect
->device
);
4735 FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param
->type
));
4741 FIXME("Unknown usage %x\n", usage
);
4748 static HRESULT
d3dx9_parse_effect(struct ID3DXBaseEffectImpl
*base
, const char *data
, UINT data_size
, DWORD start
)
4750 const char *ptr
= data
+ start
;
4751 D3DXHANDLE
*parameter_handles
= NULL
;
4752 D3DXHANDLE
*technique_handles
= NULL
;
4753 D3DXHANDLE
*objects
= NULL
;
4754 UINT stringcount
, objectcount
, resourcecount
;
4758 read_dword(&ptr
, &base
->parameter_count
);
4759 TRACE("Parameter count: %u\n", base
->parameter_count
);
4761 read_dword(&ptr
, &base
->technique_count
);
4762 TRACE("Technique count: %u\n", base
->technique_count
);
4764 skip_dword_unknown(&ptr
, 1);
4766 read_dword(&ptr
, &objectcount
);
4767 TRACE("Object count: %u\n", objectcount
);
4769 objects
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*objects
) * objectcount
);
4772 ERR("Out of memory\n");
4777 if (base
->parameter_count
)
4779 parameter_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter_handles
) * base
->parameter_count
);
4780 if (!parameter_handles
)
4782 ERR("Out of memory\n");
4787 for (i
= 0; i
< base
->parameter_count
; ++i
)
4789 struct d3dx_parameter
*parameter
;
4791 parameter
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*parameter
));
4794 ERR("Out of memory\n");
4799 parameter_handles
[i
] = get_parameter_handle(parameter
);
4801 hr
= d3dx9_parse_effect_parameter(parameter
, data
, &ptr
, objects
);
4804 WARN("Failed to parse parameter\n");
4810 if (base
->technique_count
)
4812 technique_handles
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique_handles
) * base
->technique_count
);
4813 if (!technique_handles
)
4815 ERR("Out of memory\n");
4820 for (i
= 0; i
< base
->technique_count
; ++i
)
4822 struct d3dx_technique
*technique
;
4824 technique
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*technique
));
4827 ERR("Out of memory\n");
4832 technique_handles
[i
] = get_technique_handle(technique
);
4834 hr
= d3dx9_parse_effect_technique(technique
, data
, &ptr
, objects
);
4837 WARN("Failed to parse technique\n");
4843 /* needed for further parsing */
4844 base
->technique_handles
= technique_handles
;
4845 base
->parameter_handles
= parameter_handles
;
4847 read_dword(&ptr
, &stringcount
);
4848 TRACE("String count: %u\n", stringcount
);
4850 read_dword(&ptr
, &resourcecount
);
4851 TRACE("Resource count: %u\n", resourcecount
);
4853 for (i
= 0; i
< stringcount
; ++i
)
4856 struct d3dx_parameter
*param
;
4858 read_dword(&ptr
, &id
);
4859 TRACE("Id: %u\n", id
);
4861 param
= get_parameter_struct(objects
[id
]);
4863 hr
= d3dx9_parse_data(param
, &ptr
, base
->effect
->device
);
4866 WARN("Failed to parse data\n");
4871 for (i
= 0; i
< resourcecount
; ++i
)
4873 TRACE("parse resource %u\n", i
);
4875 hr
= d3dx9_parse_resource(base
, data
, &ptr
);
4878 WARN("Failed to parse data\n");
4883 HeapFree(GetProcessHeap(), 0, objects
);
4889 if (technique_handles
)
4891 for (i
= 0; i
< base
->technique_count
; ++i
)
4893 free_technique(technique_handles
[i
]);
4895 HeapFree(GetProcessHeap(), 0, technique_handles
);
4898 if (parameter_handles
)
4900 for (i
= 0; i
< base
->parameter_count
; ++i
)
4902 free_parameter(parameter_handles
[i
], FALSE
, FALSE
);
4904 HeapFree(GetProcessHeap(), 0, parameter_handles
);
4907 base
->technique_handles
= NULL
;
4908 base
->parameter_handles
= NULL
;
4910 HeapFree(GetProcessHeap(), 0, objects
);
4915 static HRESULT
d3dx9_base_effect_init(struct ID3DXBaseEffectImpl
*base
,
4916 const char *data
, SIZE_T data_size
, struct ID3DXEffectImpl
*effect
)
4919 const char *ptr
= data
;
4922 TRACE("base %p, data %p, data_size %lu, effect %p\n", base
, data
, data_size
, effect
);
4924 base
->ID3DXBaseEffect_iface
.lpVtbl
= &ID3DXBaseEffect_Vtbl
;
4926 base
->effect
= effect
;
4928 read_dword(&ptr
, &tag
);
4929 TRACE("Tag: %x\n", tag
);
4931 if (tag
!= d3dx9_effect_version(9, 1))
4933 /* todo: compile hlsl ascii code */
4934 FIXME("HLSL ascii effects not supported, yet\n");
4936 /* Show the start of the shader for debugging info. */
4937 TRACE("effect:\n%s\n", debugstr_an(data
, data_size
> 40 ? 40 : data_size
));
4941 read_dword(&ptr
, &offset
);
4942 TRACE("Offset: %x\n", offset
);
4944 hr
= d3dx9_parse_effect(base
, ptr
, data_size
, offset
);
4947 FIXME("Failed to parse effect.\n");
4955 static HRESULT
d3dx9_effect_init(struct ID3DXEffectImpl
*effect
, LPDIRECT3DDEVICE9 device
,
4956 const char *data
, SIZE_T data_size
, LPD3DXEFFECTPOOL pool
)
4959 struct ID3DXBaseEffectImpl
*object
= NULL
;
4961 TRACE("effect %p, device %p, data %p, data_size %lu, pool %p\n", effect
, device
, data
, data_size
, pool
);
4963 effect
->ID3DXEffect_iface
.lpVtbl
= &ID3DXEffect_Vtbl
;
4966 if (pool
) pool
->lpVtbl
->AddRef(pool
);
4967 effect
->pool
= pool
;
4969 IDirect3DDevice9_AddRef(device
);
4970 effect
->device
= device
;
4972 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
4975 ERR("Out of memory\n");
4980 hr
= d3dx9_base_effect_init(object
, data
, data_size
, effect
);
4983 FIXME("Failed to parse effect.\n");
4987 effect
->base_effect
= &object
->ID3DXBaseEffect_iface
;
4993 HeapFree(GetProcessHeap(), 0, object
);
4994 free_effect(effect
);
4999 HRESULT WINAPI
D3DXCreateEffectEx(LPDIRECT3DDEVICE9 device
,
5002 CONST D3DXMACRO
* defines
,
5003 LPD3DXINCLUDE include
,
5004 LPCSTR skip_constants
,
5006 LPD3DXEFFECTPOOL pool
,
5007 LPD3DXEFFECT
* effect
,
5008 LPD3DXBUFFER
* compilation_errors
)
5010 struct ID3DXEffectImpl
*object
;
5013 FIXME("(%p, %p, %u, %p, %p, %p, %#x, %p, %p, %p): semi-stub\n", device
, srcdata
, srcdatalen
, defines
, include
,
5014 skip_constants
, flags
, pool
, effect
, compilation_errors
);
5016 if (!device
|| !srcdata
)
5017 return D3DERR_INVALIDCALL
;
5022 /* Native dll allows effect to be null so just return D3D_OK after doing basic checks */
5026 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5029 ERR("Out of memory\n");
5030 return E_OUTOFMEMORY
;
5033 hr
= d3dx9_effect_init(object
, device
, srcdata
, srcdatalen
, pool
);
5036 WARN("Failed to initialize shader reflection\n");
5037 HeapFree(GetProcessHeap(), 0, object
);
5041 *effect
= &object
->ID3DXEffect_iface
;
5043 TRACE("Created ID3DXEffect %p\n", object
);
5048 HRESULT WINAPI
D3DXCreateEffect(LPDIRECT3DDEVICE9 device
,
5051 CONST D3DXMACRO
* defines
,
5052 LPD3DXINCLUDE include
,
5054 LPD3DXEFFECTPOOL pool
,
5055 LPD3DXEFFECT
* effect
,
5056 LPD3DXBUFFER
* compilation_errors
)
5058 TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device
, srcdata
, srcdatalen
, defines
,
5059 include
, flags
, pool
, effect
, compilation_errors
);
5061 return D3DXCreateEffectEx(device
, srcdata
, srcdatalen
, defines
, include
, NULL
, flags
, pool
, effect
, compilation_errors
);
5064 static HRESULT
d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl
*compiler
, const char *data
, SIZE_T data_size
)
5067 struct ID3DXBaseEffectImpl
*object
= NULL
;
5069 TRACE("effect %p, data %p, data_size %lu\n", compiler
, data
, data_size
);
5071 compiler
->ID3DXEffectCompiler_iface
.lpVtbl
= &ID3DXEffectCompiler_Vtbl
;
5074 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5077 ERR("Out of memory\n");
5082 hr
= d3dx9_base_effect_init(object
, data
, data_size
, NULL
);
5085 FIXME("Failed to parse effect.\n");
5089 compiler
->base_effect
= &object
->ID3DXBaseEffect_iface
;
5095 HeapFree(GetProcessHeap(), 0, object
);
5096 free_effect_compiler(compiler
);
5101 HRESULT WINAPI
D3DXCreateEffectCompiler(LPCSTR srcdata
,
5103 CONST D3DXMACRO
*defines
,
5104 LPD3DXINCLUDE include
,
5106 LPD3DXEFFECTCOMPILER
*compiler
,
5107 LPD3DXBUFFER
*parse_errors
)
5109 struct ID3DXEffectCompilerImpl
*object
;
5112 TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
5113 srcdata
, srcdatalen
, defines
, include
, flags
, compiler
, parse_errors
);
5115 if (!srcdata
|| !compiler
)
5117 WARN("Invalid arguments supplied\n");
5118 return D3DERR_INVALIDCALL
;
5121 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5124 ERR("Out of memory\n");
5125 return E_OUTOFMEMORY
;
5128 hr
= d3dx9_effect_compiler_init(object
, srcdata
, srcdatalen
);
5131 WARN("Failed to initialize effect compiler\n");
5132 HeapFree(GetProcessHeap(), 0, object
);
5136 *compiler
= &object
->ID3DXEffectCompiler_iface
;
5138 TRACE("Created ID3DXEffectCompiler %p\n", object
);
5143 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
;
5145 struct ID3DXEffectPoolImpl
5147 ID3DXEffectPool ID3DXEffectPool_iface
;
5151 static inline struct ID3DXEffectPoolImpl
*impl_from_ID3DXEffectPool(ID3DXEffectPool
*iface
)
5153 return CONTAINING_RECORD(iface
, struct ID3DXEffectPoolImpl
, ID3DXEffectPool_iface
);
5156 /*** IUnknown methods ***/
5157 static HRESULT WINAPI
ID3DXEffectPoolImpl_QueryInterface(ID3DXEffectPool
*iface
, REFIID riid
, void **object
)
5159 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5161 TRACE("(%p)->(%s, %p)\n", This
, debugstr_guid(riid
), object
);
5163 if (IsEqualGUID(riid
, &IID_IUnknown
) ||
5164 IsEqualGUID(riid
, &IID_ID3DXEffectPool
))
5166 This
->ID3DXEffectPool_iface
.lpVtbl
->AddRef(iface
);
5171 WARN("Interface %s not found\n", debugstr_guid(riid
));
5173 return E_NOINTERFACE
;
5176 static ULONG WINAPI
ID3DXEffectPoolImpl_AddRef(ID3DXEffectPool
*iface
)
5178 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5180 TRACE("(%p)->(): AddRef from %u\n", This
, This
->ref
);
5182 return InterlockedIncrement(&This
->ref
);
5185 static ULONG WINAPI
ID3DXEffectPoolImpl_Release(ID3DXEffectPool
*iface
)
5187 struct ID3DXEffectPoolImpl
*This
= impl_from_ID3DXEffectPool(iface
);
5188 ULONG ref
= InterlockedDecrement(&This
->ref
);
5190 TRACE("(%p)->(): Release from %u\n", This
, ref
+ 1);
5193 HeapFree(GetProcessHeap(), 0, This
);
5198 static const struct ID3DXEffectPoolVtbl ID3DXEffectPool_Vtbl
=
5200 /*** IUnknown methods ***/
5201 ID3DXEffectPoolImpl_QueryInterface
,
5202 ID3DXEffectPoolImpl_AddRef
,
5203 ID3DXEffectPoolImpl_Release
5206 HRESULT WINAPI
D3DXCreateEffectPool(LPD3DXEFFECTPOOL
*pool
)
5208 struct ID3DXEffectPoolImpl
*object
;
5210 TRACE("(%p)\n", pool
);
5213 return D3DERR_INVALIDCALL
;
5215 object
= HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY
, sizeof(*object
));
5218 ERR("Out of memory\n");
5219 return E_OUTOFMEMORY
;
5222 object
->ID3DXEffectPool_iface
.lpVtbl
= &ID3DXEffectPool_Vtbl
;
5225 *pool
= &object
->ID3DXEffectPool_iface
;
5230 HRESULT WINAPI
D3DXCreateEffectFromFileExW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
5231 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5232 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5238 TRACE("(%s): relay\n", debugstr_w(srcfile
));
5240 if (!device
|| !srcfile
)
5241 return D3DERR_INVALIDCALL
;
5243 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
5246 return D3DXERR_INVALIDDATA
;
5248 ret
= D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5249 UnmapViewOfFile(buffer
);
5254 HRESULT WINAPI
D3DXCreateEffectFromFileExA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
5255 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5256 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5262 TRACE("(void): relay\n");
5265 return D3DERR_INVALIDCALL
;
5267 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
5268 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
5269 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
5271 ret
= D3DXCreateEffectFromFileExW(device
, srcfileW
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5272 HeapFree(GetProcessHeap(), 0, srcfileW
);
5277 HRESULT WINAPI
D3DXCreateEffectFromFileW(LPDIRECT3DDEVICE9 device
, LPCWSTR srcfile
,
5278 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
5279 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5281 TRACE("(void): relay\n");
5282 return D3DXCreateEffectFromFileExW(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5285 HRESULT WINAPI
D3DXCreateEffectFromFileA(LPDIRECT3DDEVICE9 device
, LPCSTR srcfile
,
5286 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
5287 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5289 TRACE("(void): relay\n");
5290 return D3DXCreateEffectFromFileExA(device
, srcfile
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5293 HRESULT WINAPI
D3DXCreateEffectFromResourceExW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
5294 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5295 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5299 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
5302 return D3DERR_INVALIDCALL
;
5304 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
5312 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
5315 return D3DXERR_INVALIDDATA
;
5317 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5320 return D3DXERR_INVALIDDATA
;
5323 HRESULT WINAPI
D3DXCreateEffectFromResourceExA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
5324 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, LPCSTR skipconstants
, DWORD flags
,
5325 LPD3DXEFFECTPOOL pool
, LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5329 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
5332 return D3DERR_INVALIDCALL
;
5334 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
5342 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
5345 return D3DXERR_INVALIDDATA
;
5347 return D3DXCreateEffectEx(device
, buffer
, size
, defines
, include
, skipconstants
, flags
, pool
, effect
, compilationerrors
);
5350 return D3DXERR_INVALIDDATA
;
5353 HRESULT WINAPI
D3DXCreateEffectFromResourceW(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCWSTR srcresource
,
5354 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
5355 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5357 TRACE("(void): relay\n");
5358 return D3DXCreateEffectFromResourceExW(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5361 HRESULT WINAPI
D3DXCreateEffectFromResourceA(LPDIRECT3DDEVICE9 device
, HMODULE srcmodule
, LPCSTR srcresource
,
5362 const D3DXMACRO
*defines
, LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTPOOL pool
,
5363 LPD3DXEFFECT
*effect
, LPD3DXBUFFER
*compilationerrors
)
5365 TRACE("(void): relay\n");
5366 return D3DXCreateEffectFromResourceExA(device
, srcmodule
, srcresource
, defines
, include
, NULL
, flags
, pool
, effect
, compilationerrors
);
5369 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileW(LPCWSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
5370 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
5376 TRACE("(%s): relay\n", debugstr_w(srcfile
));
5379 return D3DERR_INVALIDCALL
;
5381 ret
= map_view_of_file(srcfile
, &buffer
, &size
);
5384 return D3DXERR_INVALIDDATA
;
5386 ret
= D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5387 UnmapViewOfFile(buffer
);
5392 HRESULT WINAPI
D3DXCreateEffectCompilerFromFileA(LPCSTR srcfile
, const D3DXMACRO
*defines
, LPD3DXINCLUDE include
,
5393 DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
5399 TRACE("(void): relay\n");
5402 return D3DERR_INVALIDCALL
;
5404 len
= MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, NULL
, 0);
5405 srcfileW
= HeapAlloc(GetProcessHeap(), 0, len
* sizeof(*srcfileW
));
5406 MultiByteToWideChar(CP_ACP
, 0, srcfile
, -1, srcfileW
, len
);
5408 ret
= D3DXCreateEffectCompilerFromFileW(srcfileW
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5409 HeapFree(GetProcessHeap(), 0, srcfileW
);
5414 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule
, LPCSTR srcresource
, const D3DXMACRO
*defines
,
5415 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
5419 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_a(srcresource
));
5421 resinfo
= FindResourceA(srcmodule
, srcresource
, (LPCSTR
) RT_RCDATA
);
5429 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
5432 return D3DXERR_INVALIDDATA
;
5434 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5437 return D3DXERR_INVALIDDATA
;
5440 HRESULT WINAPI
D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule
, LPCWSTR srcresource
, const D3DXMACRO
*defines
,
5441 LPD3DXINCLUDE include
, DWORD flags
, LPD3DXEFFECTCOMPILER
*effectcompiler
, LPD3DXBUFFER
*parseerrors
)
5445 TRACE("(%p, %s): relay\n", srcmodule
, debugstr_w(srcresource
));
5447 resinfo
= FindResourceW(srcmodule
, srcresource
, (LPCWSTR
) RT_RCDATA
);
5455 ret
= load_resource_into_memory(srcmodule
, resinfo
, &buffer
, &size
);
5458 return D3DXERR_INVALIDDATA
;
5460 return D3DXCreateEffectCompiler(buffer
, size
, defines
, include
, flags
, effectcompiler
, parseerrors
);
5463 return D3DXERR_INVALIDDATA
;