quartz: Some cleanup around evComplete now that DSoundRenderer uses baseRenderer.
[wine/multimedia.git] / dlls / quartz / dsoundrender.c
blob71634d3eedb42dd9a2df67dcb4e4210b50c00d36
1 /*
2 * Direct Sound Audio Renderer
4 * Copyright 2004 Christian Costa
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "config.h"
23 #include "quartz_private.h"
24 #include "pin.h"
26 #include "uuids.h"
27 #include "vfwmsgs.h"
28 #include "windef.h"
29 #include "winbase.h"
30 #include "dshow.h"
31 #include "evcode.h"
32 #include "strmif.h"
33 #include "dsound.h"
34 #include "amaudio.h"
36 #include "wine/unicode.h"
37 #include "wine/debug.h"
39 WINE_DEFAULT_DEBUG_CHANNEL(quartz);
41 /* NOTE: buffer can still be filled completely,
42 * but we start waiting until only this amount is buffered
44 static const REFERENCE_TIME DSoundRenderer_Max_Fill = 150 * 10000;
46 static const IBaseFilterVtbl DSoundRender_Vtbl;
47 static const IBasicAudioVtbl IBasicAudio_Vtbl;
48 static const IReferenceClockVtbl IReferenceClock_Vtbl;
49 static const IMediaSeekingVtbl IMediaSeeking_Vtbl;
50 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl;
51 static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl;
53 typedef struct DSoundRenderImpl
55 BaseRenderer renderer;
56 BasicAudio basicAudio;
58 IReferenceClock IReferenceClock_iface;
59 IAMDirectSound IAMDirectSound_iface;
60 IAMFilterMiscFlags IAMFilterMiscFlags_iface;
62 IDirectSound8 *dsound;
63 LPDIRECTSOUNDBUFFER dsbuffer;
64 DWORD buf_size;
65 DWORD in_loop;
66 DWORD last_playpos, writepos;
68 REFERENCE_TIME play_time;
70 HANDLE blocked;
72 LONG volume;
73 LONG pan;
75 DWORD threadid;
76 HANDLE advisethread, thread_wait;
77 } DSoundRenderImpl;
79 static inline DSoundRenderImpl *impl_from_BaseRenderer(BaseRenderer *iface)
81 return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer);
84 static inline DSoundRenderImpl *impl_from_IBaseFilter(IBaseFilter *iface)
86 return CONTAINING_RECORD(iface, DSoundRenderImpl, renderer.filter.IBaseFilter_iface);
89 static inline DSoundRenderImpl *impl_from_IBasicAudio(IBasicAudio *iface)
91 return CONTAINING_RECORD(iface, DSoundRenderImpl, basicAudio.IBasicAudio_iface);
94 static inline DSoundRenderImpl *impl_from_IReferenceClock(IReferenceClock *iface)
96 return CONTAINING_RECORD(iface, DSoundRenderImpl, IReferenceClock_iface);
99 static inline DSoundRenderImpl *impl_from_IAMDirectSound(IAMDirectSound *iface)
101 return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMDirectSound_iface);
104 static inline DSoundRenderImpl *impl_from_IAMFilterMiscFlags(IAMFilterMiscFlags *iface)
106 return CONTAINING_RECORD(iface, DSoundRenderImpl, IAMFilterMiscFlags_iface);
109 static REFERENCE_TIME time_from_pos(DSoundRenderImpl *This, DWORD pos) {
110 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
111 REFERENCE_TIME ret = 10000000;
112 ret = ret * pos / wfx->nAvgBytesPerSec;
113 return ret;
116 static DWORD pos_from_time(DSoundRenderImpl *This, REFERENCE_TIME time) {
117 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
118 REFERENCE_TIME ret = time;
119 ret *= wfx->nSamplesPerSec;
120 ret /= 10000000;
121 ret *= wfx->nBlockAlign;
122 return ret;
125 static void DSoundRender_UpdatePositions(DSoundRenderImpl *This, DWORD *seqwritepos, DWORD *minwritepos) {
126 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
127 BYTE *buf1, *buf2;
128 DWORD size1, size2, playpos, writepos, old_writepos, old_playpos, adv;
129 BOOL writepos_set = This->writepos < This->buf_size;
131 /* Update position and zero */
132 old_writepos = This->writepos;
133 old_playpos = This->last_playpos;
134 if (old_writepos <= old_playpos)
135 old_writepos += This->buf_size;
137 IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &playpos, &writepos);
138 if (old_playpos > playpos) {
139 adv = This->buf_size + playpos - old_playpos;
140 This->play_time += time_from_pos(This, This->buf_size);
141 } else
142 adv = playpos - old_playpos;
143 This->last_playpos = playpos;
144 if (adv) {
145 TRACE("Moving from %u to %u: clearing %u bytes\n", old_playpos, playpos, adv);
146 IDirectSoundBuffer_Lock(This->dsbuffer, old_playpos, adv, (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
147 memset(buf1, wfx->wBitsPerSample == 8 ? 128 : 0, size1);
148 memset(buf2, wfx->wBitsPerSample == 8 ? 128 : 0, size2);
149 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
151 *minwritepos = writepos;
152 if (!writepos_set || old_writepos < writepos) {
153 if (writepos_set) {
154 This->writepos = This->buf_size;
155 FIXME("Underrun of data occurred!\n");
157 *seqwritepos = writepos;
158 } else
159 *seqwritepos = This->writepos;
162 static HRESULT DSoundRender_GetWritePos(DSoundRenderImpl *This, DWORD *ret_writepos, REFERENCE_TIME write_at, DWORD *pfree, DWORD *skip)
164 WAVEFORMATEX *wfx = (WAVEFORMATEX*)This->renderer.pInputPin->pin.mtCurrent.pbFormat;
165 DWORD writepos, min_writepos, playpos;
166 REFERENCE_TIME max_lag = 50 * 10000;
167 REFERENCE_TIME min_lag = 25 * 10000;
168 REFERENCE_TIME cur, writepos_t, delta_t;
170 DSoundRender_UpdatePositions(This, &writepos, &min_writepos);
171 playpos = This->last_playpos;
172 if (This->renderer.filter.pClock == &This->IReferenceClock_iface) {
173 max_lag = min_lag;
174 cur = This->play_time + time_from_pos(This, playpos);
175 cur -= This->renderer.filter.rtStreamStart;
176 } else if (This->renderer.filter.pClock) {
177 IReferenceClock_GetTime(This->renderer.filter.pClock, &cur);
178 cur -= This->renderer.filter.rtStreamStart;
179 } else
180 write_at = -1;
182 if (writepos == min_writepos)
183 max_lag = 0;
185 *skip = 0;
186 if (write_at < 0) {
187 *ret_writepos = writepos;
188 goto end;
191 if (writepos >= playpos)
192 writepos_t = cur + time_from_pos(This, writepos - playpos);
193 else
194 writepos_t = cur + time_from_pos(This, This->buf_size + writepos - playpos);
196 /* write_at: Starting time of sample */
197 /* cur: current time of play position */
198 /* writepos_t: current time of our pointer play position */
199 delta_t = write_at - writepos_t;
200 if (delta_t >= -max_lag && delta_t <= max_lag) {
201 TRACE("Continuing from old position\n");
202 *ret_writepos = writepos;
203 } else if (delta_t < 0) {
204 REFERENCE_TIME past, min_writepos_t;
205 WARN("Delta too big %i/%i, overwriting old data or even skipping\n", (int)delta_t / 10000, (int)max_lag / 10000);
206 if (min_writepos >= playpos)
207 min_writepos_t = cur + time_from_pos(This, min_writepos - playpos);
208 else
209 min_writepos_t = cur + time_from_pos(This, This->buf_size - playpos + min_writepos);
210 past = min_writepos_t - write_at;
211 if (past >= 0) {
212 DWORD skipbytes = pos_from_time(This, past);
213 WARN("Skipping %u bytes\n", skipbytes);
214 *skip = skipbytes;
215 *ret_writepos = min_writepos;
216 } else {
217 DWORD aheadbytes = pos_from_time(This, -past);
218 WARN("Advancing %u bytes\n", aheadbytes);
219 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
221 } else /* delta_t > 0 */ {
222 DWORD aheadbytes;
223 WARN("Delta too big %i/%i, too far ahead\n", (int)delta_t / 10000, (int)max_lag / 10000);
224 aheadbytes = pos_from_time(This, delta_t);
225 WARN("Advancing %u bytes\n", aheadbytes);
226 if (delta_t >= DSoundRenderer_Max_Fill)
227 return S_FALSE;
228 *ret_writepos = (min_writepos + aheadbytes) % This->buf_size;
230 end:
231 if (playpos > *ret_writepos)
232 *pfree = playpos - *ret_writepos;
233 else if (playpos == *ret_writepos)
234 *pfree = This->buf_size - wfx->nBlockAlign;
235 else
236 *pfree = This->buf_size + playpos - *ret_writepos;
237 if (time_from_pos(This, This->buf_size - *pfree) >= DSoundRenderer_Max_Fill) {
238 TRACE("Blocked: too full %i / %i\n", (int)(time_from_pos(This, This->buf_size - *pfree)/10000), (int)(DSoundRenderer_Max_Fill / 10000));
239 return S_FALSE;
241 return S_OK;
244 static HRESULT DSoundRender_HandleEndOfStream(DSoundRenderImpl *This)
246 while (1)
248 DWORD pos1, pos2;
249 DSoundRender_UpdatePositions(This, &pos1, &pos2);
250 if (pos1 == pos2)
251 break;
253 This->in_loop = 1;
254 LeaveCriticalSection(&This->renderer.filter.csFilter);
255 LeaveCriticalSection(&This->renderer.csRenderLock);
256 WaitForSingleObject(This->blocked, 10);
257 EnterCriticalSection(&This->renderer.filter.csFilter);
258 EnterCriticalSection(&This->renderer.csRenderLock);
259 This->in_loop = 0;
262 return S_OK;
265 static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, REFERENCE_TIME tStart, REFERENCE_TIME tStop, const BYTE *data, DWORD size)
267 HRESULT hr;
269 while (size && This->renderer.filter.state != State_Stopped) {
270 DWORD writepos, skip = 0, free, size1, size2, ret;
271 BYTE *buf1, *buf2;
273 if (This->renderer.filter.state == State_Running)
274 hr = DSoundRender_GetWritePos(This, &writepos, tStart, &free, &skip);
275 else
276 hr = S_FALSE;
278 if (hr != S_OK) {
279 This->in_loop = 1;
280 LeaveCriticalSection(&This->renderer.csRenderLock);
281 ret = WaitForSingleObject(This->blocked, 10);
282 EnterCriticalSection(&This->renderer.csRenderLock);
283 This->in_loop = 0;
284 if (This->renderer.pInputPin->flushing ||
285 This->renderer.filter.state == State_Stopped) {
286 return This->renderer.filter.state == State_Paused ? S_OK : VFW_E_WRONG_STATE;
288 if (ret != WAIT_TIMEOUT)
289 ERR("%x\n", ret);
290 continue;
292 tStart = -1;
294 if (skip)
295 FIXME("Sample dropped %u of %u bytes\n", skip, size);
296 if (skip >= size)
297 return S_OK;
298 data += skip;
299 size -= skip;
301 hr = IDirectSoundBuffer_Lock(This->dsbuffer, writepos, min(free, size), (void**)&buf1, &size1, (void**)&buf2, &size2, 0);
302 if (hr != DS_OK) {
303 ERR("Unable to lock sound buffer! (%x)\n", hr);
304 break;
306 memcpy(buf1, data, size1);
307 if (size2)
308 memcpy(buf2, data+size1, size2);
309 IDirectSoundBuffer_Unlock(This->dsbuffer, buf1, size1, buf2, size2);
310 This->writepos = (writepos + size1 + size2) % This->buf_size;
311 TRACE("Wrote %u bytes at %u, next at %u - (%u/%u)\n", size1+size2, writepos, This->writepos, free, size);
312 data += size1 + size2;
313 size -= size1 + size2;
315 return S_OK;
318 static HRESULT WINAPI DSoundRender_ShouldDrawSampleNow(BaseRenderer *This, IMediaSample *pMediaSample, REFERENCE_TIME *pStartTime, REFERENCE_TIME *pEndTime)
320 /* We time ourselves do not use the base renderers timing */
321 return S_OK;
325 static HRESULT WINAPI DSoundRender_PrepareReceive(BaseRenderer *iface, IMediaSample *pSample)
327 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
328 HRESULT hr;
329 AM_MEDIA_TYPE *amt;
331 if (IMediaSample_GetMediaType(pSample, &amt) == S_OK)
333 AM_MEDIA_TYPE *orig = &This->renderer.pInputPin->pin.mtCurrent;
334 WAVEFORMATEX *origfmt = (WAVEFORMATEX *)orig->pbFormat;
335 WAVEFORMATEX *newfmt = (WAVEFORMATEX *)amt->pbFormat;
337 if (origfmt->wFormatTag == newfmt->wFormatTag &&
338 origfmt->nChannels == newfmt->nChannels &&
339 origfmt->nBlockAlign == newfmt->nBlockAlign &&
340 origfmt->wBitsPerSample == newfmt->wBitsPerSample &&
341 origfmt->cbSize == newfmt->cbSize)
343 if (origfmt->nSamplesPerSec != newfmt->nSamplesPerSec)
345 hr = IDirectSoundBuffer_SetFrequency(This->dsbuffer,
346 newfmt->nSamplesPerSec);
347 if (FAILED(hr))
348 return VFW_E_TYPE_NOT_ACCEPTED;
349 FreeMediaType(orig);
350 CopyMediaType(orig, amt);
351 IMediaSample_SetMediaType(pSample, NULL);
354 else
355 return VFW_E_TYPE_NOT_ACCEPTED;
357 return S_OK;
360 static HRESULT WINAPI DSoundRender_DoRenderSample(BaseRenderer *iface, IMediaSample * pSample)
362 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
363 LPBYTE pbSrcStream = NULL;
364 LONG cbSrcStream = 0;
365 REFERENCE_TIME tStart, tStop;
366 HRESULT hr;
368 TRACE("%p %p\n", iface, pSample);
370 /* Slightly incorrect, Pause completes when a frame is received so we should signal
371 * pause completion here, but for sound playing a single frame doesn't make sense
374 hr = IMediaSample_GetPointer(pSample, &pbSrcStream);
375 if (FAILED(hr))
377 ERR("Cannot get pointer to sample data (%x)\n", hr);
378 return hr;
381 hr = IMediaSample_GetTime(pSample, &tStart, &tStop);
382 if (FAILED(hr)) {
383 ERR("Cannot get sample time (%x)\n", hr);
384 tStart = tStop = -1;
387 IMediaSample_IsDiscontinuity(pSample);
389 if (IMediaSample_IsPreroll(pSample) == S_OK)
391 TRACE("Preroll!\n");
392 return S_OK;
395 cbSrcStream = IMediaSample_GetActualDataLength(pSample);
396 TRACE("Sample data ptr = %p, size = %d\n", pbSrcStream, cbSrcStream);
398 hr = DSoundRender_SendSampleData(This, tStart, tStop, pbSrcStream, cbSrcStream);
399 if (This->renderer.filter.state == State_Running && This->renderer.filter.pClock && tStart >= 0) {
400 REFERENCE_TIME jitter, now = 0;
401 Quality q;
402 IReferenceClock_GetTime(This->renderer.filter.pClock, &now);
403 jitter = now - This->renderer.filter.rtStreamStart - tStart;
404 if (jitter <= -DSoundRenderer_Max_Fill)
405 jitter += DSoundRenderer_Max_Fill;
406 else if (jitter < 0)
407 jitter = 0;
408 q.Type = (jitter > 0 ? Famine : Flood);
409 q.Proportion = 1.;
410 q.Late = jitter;
411 q.TimeStamp = tStart;
412 IQualityControl_Notify((IQualityControl *)This->renderer.qcimpl, (IBaseFilter*)This, q);
414 return hr;
417 static HRESULT WINAPI DSoundRender_CheckMediaType(BaseRenderer *iface, const AM_MEDIA_TYPE * pmt)
419 WAVEFORMATEX* format;
421 if (!IsEqualIID(&pmt->majortype, &MEDIATYPE_Audio))
422 return S_FALSE;
424 format = (WAVEFORMATEX*)pmt->pbFormat;
425 TRACE("Format = %p\n", format);
426 TRACE("wFormatTag = %x %x\n", format->wFormatTag, WAVE_FORMAT_PCM);
427 TRACE("nChannels = %d\n", format->nChannels);
428 TRACE("nSamplesPerSec = %d\n", format->nAvgBytesPerSec);
429 TRACE("nAvgBytesPerSec = %d\n", format->nAvgBytesPerSec);
430 TRACE("nBlockAlign = %d\n", format->nBlockAlign);
431 TRACE("wBitsPerSample = %d\n", format->wBitsPerSample);
433 if (!IsEqualIID(&pmt->subtype, &MEDIASUBTYPE_PCM))
434 return S_FALSE;
436 return S_OK;
439 static VOID WINAPI DSoundRender_OnStopStreaming(BaseRenderer * iface)
441 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
443 TRACE("(%p/%p)->()\n", This, iface);
445 IDirectSoundBuffer_Stop(This->dsbuffer);
446 This->writepos = This->buf_size;
447 SetEvent(This->blocked);
450 static VOID WINAPI DSoundRender_OnStartStreaming(BaseRenderer * iface)
452 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
454 TRACE("(%p)\n", This);
456 if (This->renderer.pInputPin->pin.pConnectedTo)
458 if (This->renderer.filter.state == State_Paused)
460 /* Unblock our thread, state changing from paused to running doesn't need a reset for state change */
461 SetEvent(This->blocked);
463 IDirectSoundBuffer_Play(This->dsbuffer, 0, 0, DSBPLAY_LOOPING);
464 ResetEvent(This->blocked);
468 static HRESULT WINAPI DSoundRender_CompleteConnect(BaseRenderer * iface, IPin * pReceivePin)
470 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
471 const AM_MEDIA_TYPE * pmt = &This->renderer.pInputPin->pin.mtCurrent;
472 HRESULT hr = S_OK;
473 WAVEFORMATEX *format;
474 DSBUFFERDESC buf_desc;
476 TRACE("(%p)->(%p)\n", This, pReceivePin);
477 dump_AM_MEDIA_TYPE(pmt);
479 TRACE("MajorType %s\n", debugstr_guid(&pmt->majortype));
480 TRACE("SubType %s\n", debugstr_guid(&pmt->subtype));
481 TRACE("Format %s\n", debugstr_guid(&pmt->formattype));
482 TRACE("Size %d\n", pmt->cbFormat);
484 format = (WAVEFORMATEX*)pmt->pbFormat;
486 This->buf_size = format->nAvgBytesPerSec;
488 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
489 buf_desc.dwSize = sizeof(DSBUFFERDESC);
490 buf_desc.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN |
491 DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS |
492 DSBCAPS_GETCURRENTPOSITION2;
493 buf_desc.dwBufferBytes = This->buf_size;
494 buf_desc.lpwfxFormat = format;
495 hr = IDirectSound_CreateSoundBuffer(This->dsound, &buf_desc, &This->dsbuffer, NULL);
496 This->writepos = This->buf_size;
497 if (FAILED(hr))
498 ERR("Can't create sound buffer (%x)\n", hr);
500 if (SUCCEEDED(hr))
502 hr = IDirectSoundBuffer_SetVolume(This->dsbuffer, This->volume);
503 if (FAILED(hr))
504 ERR("Can't set volume to %d (%x)\n", This->volume, hr);
506 hr = IDirectSoundBuffer_SetPan(This->dsbuffer, This->pan);
507 if (FAILED(hr))
508 ERR("Can't set pan to %d (%x)\n", This->pan, hr);
509 hr = S_OK;
512 if (FAILED(hr) && hr != VFW_E_ALREADY_CONNECTED)
514 if (This->dsbuffer)
515 IDirectSoundBuffer_Release(This->dsbuffer);
516 This->dsbuffer = NULL;
519 return hr;
522 static HRESULT WINAPI DSoundRender_BreakConnect(BaseRenderer* iface)
524 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
526 TRACE("(%p)->()\n", iface);
528 if (This->threadid) {
529 PostThreadMessageW(This->threadid, WM_APP, 0, 0);
530 WaitForSingleObject(This->advisethread, INFINITE);
531 CloseHandle(This->advisethread);
533 if (This->dsbuffer)
534 IDirectSoundBuffer_Release(This->dsbuffer);
535 This->dsbuffer = NULL;
537 return S_OK;
540 static HRESULT WINAPI DSoundRender_EndOfStream(BaseRenderer* iface)
542 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
543 HRESULT hr;
545 TRACE("(%p)->()\n",iface);
547 hr = BaseRendererImpl_EndOfStream(iface);
548 if (hr != S_OK)
550 ERR("%08x\n", hr);
551 return hr;
554 hr = DSoundRender_HandleEndOfStream(This);
556 return hr;
559 static HRESULT WINAPI DSoundRender_BeginFlush(BaseRenderer* iface)
561 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
563 TRACE("\n");
564 BaseRendererImpl_BeginFlush(iface);
565 SetEvent(This->blocked);
567 return S_OK;
570 static HRESULT WINAPI DSoundRender_EndFlush(BaseRenderer* iface)
572 DSoundRenderImpl *This = impl_from_BaseRenderer(iface);
574 TRACE("\n");
576 BaseRendererImpl_EndFlush(iface);
577 if (This->renderer.filter.state != State_Stopped)
578 ResetEvent(This->blocked);
580 if (This->dsbuffer)
582 LPBYTE buffer;
583 DWORD size;
585 /* Force a reset */
586 IDirectSoundBuffer_Lock(This->dsbuffer, 0, 0, (LPVOID *)&buffer, &size, NULL, NULL, DSBLOCK_ENTIREBUFFER);
587 memset(buffer, 0, size);
588 IDirectSoundBuffer_Unlock(This->dsbuffer, buffer, size, NULL, 0);
589 This->writepos = This->buf_size;
592 return S_OK;
595 static const BaseRendererFuncTable BaseFuncTable = {
596 DSoundRender_CheckMediaType,
597 DSoundRender_DoRenderSample,
598 /**/
599 NULL,
600 NULL,
601 NULL,
602 DSoundRender_OnStartStreaming,
603 DSoundRender_OnStopStreaming,
604 NULL,
605 NULL,
606 NULL,
607 DSoundRender_ShouldDrawSampleNow,
608 DSoundRender_PrepareReceive,
609 /**/
610 DSoundRender_CompleteConnect,
611 DSoundRender_BreakConnect,
612 DSoundRender_EndOfStream,
613 DSoundRender_BeginFlush,
614 DSoundRender_EndFlush,
617 HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
619 HRESULT hr;
620 DSoundRenderImpl * pDSoundRender;
622 TRACE("(%p, %p)\n", pUnkOuter, ppv);
624 *ppv = NULL;
626 if (pUnkOuter)
627 return CLASS_E_NOAGGREGATION;
629 pDSoundRender = CoTaskMemAlloc(sizeof(DSoundRenderImpl));
630 if (!pDSoundRender)
631 return E_OUTOFMEMORY;
632 ZeroMemory(pDSoundRender, sizeof(DSoundRenderImpl));
634 hr = BaseRenderer_Init(&pDSoundRender->renderer, &DSoundRender_Vtbl, (IUnknown*)pDSoundRender, &CLSID_DSoundRender, (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter"), &BaseFuncTable);
636 BasicAudio_Init(&pDSoundRender->basicAudio,&IBasicAudio_Vtbl);
637 pDSoundRender->IReferenceClock_iface.lpVtbl = &IReferenceClock_Vtbl;
638 pDSoundRender->IAMDirectSound_iface.lpVtbl = &IAMDirectSound_Vtbl;
639 pDSoundRender->IAMFilterMiscFlags_iface.lpVtbl = &IAMFilterMiscFlags_Vtbl;
641 if (SUCCEEDED(hr))
643 hr = DirectSoundCreate8(NULL, &pDSoundRender->dsound, NULL);
644 if (FAILED(hr))
645 ERR("Cannot create Direct Sound object (%x)\n", hr);
646 else
647 hr = IDirectSound_SetCooperativeLevel(pDSoundRender->dsound, GetDesktopWindow(), DSSCL_PRIORITY);
648 if (SUCCEEDED(hr)) {
649 IDirectSoundBuffer *buf;
650 DSBUFFERDESC buf_desc;
651 memset(&buf_desc,0,sizeof(DSBUFFERDESC));
652 buf_desc.dwSize = sizeof(DSBUFFERDESC);
653 buf_desc.dwFlags = DSBCAPS_PRIMARYBUFFER;
654 hr = IDirectSound_CreateSoundBuffer(pDSoundRender->dsound, &buf_desc, &buf, NULL);
655 if (SUCCEEDED(hr)) {
656 IDirectSoundBuffer_Play(buf, 0, 0, DSBPLAY_LOOPING);
657 IUnknown_Release(buf);
659 hr = S_OK;
663 if (SUCCEEDED(hr))
665 pDSoundRender->blocked = CreateEventW(NULL, TRUE, TRUE, NULL);
667 if (!pDSoundRender->blocked || FAILED(hr))
669 IUnknown_Release((IUnknown *)pDSoundRender);
670 return HRESULT_FROM_WIN32(GetLastError());
673 *ppv = pDSoundRender;
675 else
677 BaseRendererImpl_Release(&pDSoundRender->renderer.filter.IBaseFilter_iface);
678 CoTaskMemFree(pDSoundRender);
681 return hr;
684 static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID riid, LPVOID * ppv)
686 DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
687 TRACE("(%p, %p)->(%s, %p)\n", This, iface, qzdebugstr_guid(riid), ppv);
689 *ppv = NULL;
691 if (IsEqualIID(riid, &IID_IBasicAudio))
692 *ppv = &This->basicAudio.IBasicAudio_iface;
693 else if (IsEqualIID(riid, &IID_IReferenceClock))
694 *ppv = &This->IReferenceClock_iface;
695 else if (IsEqualIID(riid, &IID_IAMDirectSound))
696 *ppv = &This->IAMDirectSound_iface;
697 else if (IsEqualIID(riid, &IID_IAMFilterMiscFlags))
698 *ppv = &This->IAMFilterMiscFlags_iface;
699 else
701 HRESULT hr;
702 hr = BaseRendererImpl_QueryInterface(iface, riid, ppv);
703 if (SUCCEEDED(hr))
704 return hr;
707 if (*ppv)
709 IUnknown_AddRef((IUnknown *)(*ppv));
710 return S_OK;
713 if (!IsEqualIID(riid, &IID_IPin) && !IsEqualIID(riid, &IID_IVideoWindow))
714 FIXME("No interface for %s!\n", qzdebugstr_guid(riid));
716 return E_NOINTERFACE;
719 static ULONG WINAPI DSoundRender_Release(IBaseFilter * iface)
721 DSoundRenderImpl *This = impl_from_IBaseFilter(iface);
722 ULONG refCount = BaseRendererImpl_Release(iface);
724 TRACE("(%p)->() Release from %d\n", This, refCount + 1);
726 if (!refCount)
728 if (This->threadid) {
729 PostThreadMessageW(This->threadid, WM_APP, 0, 0);
730 WaitForSingleObject(This->advisethread, INFINITE);
731 CloseHandle(This->advisethread);
734 if (This->dsbuffer)
735 IDirectSoundBuffer_Release(This->dsbuffer);
736 This->dsbuffer = NULL;
737 if (This->dsound)
738 IDirectSound_Release(This->dsound);
739 This->dsound = NULL;
741 BasicAudio_Destroy(&This->basicAudio);
742 CloseHandle(This->blocked);
744 TRACE("Destroying Audio Renderer\n");
745 CoTaskMemFree(This);
747 return 0;
749 else
750 return refCount;
753 static const IBaseFilterVtbl DSoundRender_Vtbl =
755 DSoundRender_QueryInterface,
756 BaseFilterImpl_AddRef,
757 DSoundRender_Release,
758 BaseFilterImpl_GetClassID,
759 BaseRendererImpl_Stop,
760 BaseRendererImpl_Pause,
761 BaseRendererImpl_Run,
762 BaseRendererImpl_GetState,
763 BaseRendererImpl_SetSyncSource,
764 BaseFilterImpl_GetSyncSource,
765 BaseFilterImpl_EnumPins,
766 BaseRendererImpl_FindPin,
767 BaseFilterImpl_QueryFilterInfo,
768 BaseFilterImpl_JoinFilterGraph,
769 BaseFilterImpl_QueryVendorInfo
772 /*** IUnknown methods ***/
773 static HRESULT WINAPI Basicaudio_QueryInterface(IBasicAudio *iface,
774 REFIID riid,
775 LPVOID*ppvObj) {
776 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
778 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
780 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
783 static ULONG WINAPI Basicaudio_AddRef(IBasicAudio *iface) {
784 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
786 TRACE("(%p/%p)->()\n", This, iface);
788 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
791 static ULONG WINAPI Basicaudio_Release(IBasicAudio *iface) {
792 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
794 TRACE("(%p/%p)->()\n", This, iface);
796 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
799 /*** IBasicAudio methods ***/
800 static HRESULT WINAPI Basicaudio_put_Volume(IBasicAudio *iface,
801 LONG lVolume) {
802 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
804 TRACE("(%p/%p)->(%d)\n", This, iface, lVolume);
806 if (lVolume > DSBVOLUME_MAX || lVolume < DSBVOLUME_MIN)
807 return E_INVALIDARG;
809 if (This->dsbuffer) {
810 if (FAILED(IDirectSoundBuffer_SetVolume(This->dsbuffer, lVolume)))
811 return E_FAIL;
814 This->volume = lVolume;
815 return S_OK;
818 static HRESULT WINAPI Basicaudio_get_Volume(IBasicAudio *iface,
819 LONG *plVolume) {
820 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
822 TRACE("(%p/%p)->(%p)\n", This, iface, plVolume);
824 if (!plVolume)
825 return E_POINTER;
827 *plVolume = This->volume;
828 return S_OK;
831 static HRESULT WINAPI Basicaudio_put_Balance(IBasicAudio *iface,
832 LONG lBalance) {
833 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
835 TRACE("(%p/%p)->(%d)\n", This, iface, lBalance);
837 if (lBalance < DSBPAN_LEFT || lBalance > DSBPAN_RIGHT)
838 return E_INVALIDARG;
840 if (This->dsbuffer) {
841 if (FAILED(IDirectSoundBuffer_SetPan(This->dsbuffer, lBalance)))
842 return E_FAIL;
845 This->pan = lBalance;
846 return S_OK;
849 static HRESULT WINAPI Basicaudio_get_Balance(IBasicAudio *iface,
850 LONG *plBalance) {
851 DSoundRenderImpl *This = impl_from_IBasicAudio(iface);
853 TRACE("(%p/%p)->(%p)\n", This, iface, plBalance);
855 if (!plBalance)
856 return E_POINTER;
858 *plBalance = This->pan;
859 return S_OK;
862 static const IBasicAudioVtbl IBasicAudio_Vtbl =
864 Basicaudio_QueryInterface,
865 Basicaudio_AddRef,
866 Basicaudio_Release,
867 BasicAudioImpl_GetTypeInfoCount,
868 BasicAudioImpl_GetTypeInfo,
869 BasicAudioImpl_GetIDsOfNames,
870 BasicAudioImpl_Invoke,
871 Basicaudio_put_Volume,
872 Basicaudio_get_Volume,
873 Basicaudio_put_Balance,
874 Basicaudio_get_Balance
877 struct dsoundrender_timer {
878 struct dsoundrender_timer *next;
879 REFERENCE_TIME start;
880 REFERENCE_TIME periodicity;
881 HANDLE handle;
882 DWORD cookie;
884 static LONG cookie_counter = 1;
886 static DWORD WINAPI DSoundAdviseThread(LPVOID lpParam) {
887 DSoundRenderImpl *This = lpParam;
888 struct dsoundrender_timer head = { };
889 MSG msg;
891 TRACE("(%p): Main Loop\n", This);
893 PeekMessageW(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
894 SetEvent(This->thread_wait);
896 while (1)
898 HRESULT hr;
899 REFERENCE_TIME curtime = 0;
900 BOOL ret;
901 struct dsoundrender_timer *prev = &head, *cur;
903 hr = IReferenceClock_GetTime(&This->IReferenceClock_iface, &curtime);
904 if (FAILED(hr)) {
905 FIXME("Could not get time: %08x\n", hr);
906 continue;
908 TRACE("Time: %s\n", wine_dbgstr_longlong(curtime));
909 while (prev->next) {
910 cur = prev->next;
911 if (cur->start > curtime) {
912 TRACE("Skipping %p\n", cur);
913 prev = cur;
914 } else if (cur->periodicity) {
915 while (cur->start <= curtime) {
916 cur->start += cur->periodicity;
917 ReleaseSemaphore(cur->handle, 1, NULL);
919 prev = cur;
920 } else {
921 struct dsoundrender_timer *next = cur->next;
922 TRACE("Firing %p %s < %s\n", cur, wine_dbgstr_longlong(cur->start), wine_dbgstr_longlong(curtime));
923 SetEvent(cur->handle);
924 HeapFree(GetProcessHeap(), 0, cur);
925 prev->next = next;
928 if (!head.next)
929 ret = GetMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4);
930 else
931 ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
932 while (ret) {
933 switch (LOWORD(msg.message) - WM_APP) {
934 case 0: TRACE("Exiting\n"); return 0;
935 case 1:
936 case 2: {
937 struct dsoundrender_timer *t = (struct dsoundrender_timer *)msg.wParam;
938 if (LOWORD(msg.message) - WM_APP == 1)
939 TRACE("Adding one-shot timer %p\n", t);
940 else
941 TRACE("Adding periodic timer %p\n", t);
942 t->next = head.next;
943 head.next = t;
944 break;
946 case 3:
947 prev = &head;
948 while (prev->next) {
949 cur = prev->next;
950 if (cur->cookie == msg.wParam) {
951 struct dsoundrender_timer *next = cur->next;
952 HeapFree(GetProcessHeap(), 0, cur);
953 prev->next = next;
954 break;
956 prev = cur;
958 break;
960 ret = PeekMessageW(&msg, INVALID_HANDLE_VALUE, WM_APP, WM_APP + 4, PM_REMOVE);
962 MsgWaitForMultipleObjects(0, NULL, 5, QS_POSTMESSAGE, 0);
964 return 0;
967 /*** IUnknown methods ***/
968 static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
969 REFIID riid,
970 LPVOID*ppvObj)
972 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
974 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
976 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
979 static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
981 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
983 TRACE("(%p/%p)->()\n", This, iface);
985 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
988 static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
990 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
992 TRACE("(%p/%p)->()\n", This, iface);
994 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
997 /*** IReferenceClock methods ***/
998 static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
999 REFERENCE_TIME *pTime)
1001 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1002 HRESULT hr = E_FAIL;
1004 TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
1005 if (!pTime)
1006 return E_POINTER;
1008 if (This->dsbuffer) {
1009 DWORD writepos1, writepos2;
1010 EnterCriticalSection(&This->renderer.filter.csFilter);
1011 DSoundRender_UpdatePositions(This, &writepos1, &writepos2);
1012 *pTime = This->play_time + time_from_pos(This, This->last_playpos);
1013 LeaveCriticalSection(&This->renderer.filter.csFilter);
1014 hr = S_OK;
1016 if (FAILED(hr))
1017 WARN("Could not get reference time (%x)!\n", hr);
1019 return hr;
1022 static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
1023 REFERENCE_TIME rtBaseTime,
1024 REFERENCE_TIME rtStreamTime,
1025 HEVENT hEvent,
1026 DWORD_PTR *pdwAdviseCookie)
1028 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1029 REFERENCE_TIME when = rtBaseTime + rtStreamTime;
1030 REFERENCE_TIME future;
1031 TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
1033 if (when <= 0)
1034 return E_INVALIDARG;
1036 if (!pdwAdviseCookie)
1037 return E_POINTER;
1039 EnterCriticalSection(&This->renderer.filter.csFilter);
1040 future = when - This->play_time;
1041 if (!This->threadid && This->dsbuffer) {
1042 This->thread_wait = CreateEventW(0, 0, 0, 0);
1043 This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
1044 WaitForSingleObject(This->thread_wait, INFINITE);
1045 CloseHandle(This->thread_wait);
1047 LeaveCriticalSection(&This->renderer.filter.csFilter);
1048 /* If it's in the past or the next millisecond, trigger immediately */
1049 if (future <= 10000) {
1050 SetEvent((HANDLE)hEvent);
1051 *pdwAdviseCookie = 0;
1052 } else {
1053 struct dsoundrender_timer *t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
1054 t->next = NULL;
1055 t->start = when;
1056 t->periodicity = 0;
1057 t->handle = (HANDLE)hEvent;
1058 t->cookie = InterlockedIncrement(&cookie_counter);
1059 PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
1060 *pdwAdviseCookie = t->cookie;
1063 return S_OK;
1066 static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
1067 REFERENCE_TIME rtStartTime,
1068 REFERENCE_TIME rtPeriodTime,
1069 HSEMAPHORE hSemaphore,
1070 DWORD_PTR *pdwAdviseCookie)
1072 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1073 struct dsoundrender_timer *t;
1075 TRACE("(%p/%p)->(%s, %s, %p, %p)\n", This, iface, wine_dbgstr_longlong(rtStartTime), wine_dbgstr_longlong(rtPeriodTime), (void*)hSemaphore, pdwAdviseCookie);
1077 if (rtStartTime <= 0 || rtPeriodTime <= 0)
1078 return E_INVALIDARG;
1080 if (!pdwAdviseCookie)
1081 return E_POINTER;
1083 EnterCriticalSection(&This->renderer.filter.csFilter);
1084 if (!This->threadid && This->dsbuffer) {
1085 This->thread_wait = CreateEventW(0, 0, 0, 0);
1086 This->advisethread = CreateThread(NULL, 0, DSoundAdviseThread, This, 0, &This->threadid);
1087 WaitForSingleObject(This->thread_wait, INFINITE);
1088 CloseHandle(This->thread_wait);
1090 LeaveCriticalSection(&This->renderer.filter.csFilter);
1092 t = HeapAlloc(GetProcessHeap(), 0, sizeof(*t));
1093 t->next = NULL;
1094 t->start = rtStartTime;
1095 t->periodicity = rtPeriodTime;
1096 t->handle = (HANDLE)hSemaphore;
1097 t->cookie = InterlockedIncrement(&cookie_counter);
1098 PostThreadMessageW(This->threadid, WM_APP+1, (WPARAM)t, 0);
1099 *pdwAdviseCookie = t->cookie;
1101 return S_OK;
1104 static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
1105 DWORD_PTR dwAdviseCookie)
1107 DSoundRenderImpl *This = impl_from_IReferenceClock(iface);
1109 TRACE("(%p/%p)->(%p)\n", This, iface, (void*)dwAdviseCookie);
1110 if (!This->advisethread || !dwAdviseCookie)
1111 return S_FALSE;
1112 PostThreadMessageW(This->threadid, WM_APP+3, dwAdviseCookie, 0);
1113 return S_OK;
1116 static const IReferenceClockVtbl IReferenceClock_Vtbl =
1118 ReferenceClock_QueryInterface,
1119 ReferenceClock_AddRef,
1120 ReferenceClock_Release,
1121 ReferenceClock_GetTime,
1122 ReferenceClock_AdviseTime,
1123 ReferenceClock_AdvisePeriodic,
1124 ReferenceClock_Unadvise
1127 /*** IUnknown methods ***/
1128 static HRESULT WINAPI AMDirectSound_QueryInterface(IAMDirectSound *iface,
1129 REFIID riid,
1130 LPVOID*ppvObj)
1132 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1134 TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
1136 return DSoundRender_QueryInterface(&This->renderer.filter.IBaseFilter_iface, riid, ppvObj);
1139 static ULONG WINAPI AMDirectSound_AddRef(IAMDirectSound *iface)
1141 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1143 TRACE("(%p/%p)->()\n", This, iface);
1145 return BaseFilterImpl_AddRef(&This->renderer.filter.IBaseFilter_iface);
1148 static ULONG WINAPI AMDirectSound_Release(IAMDirectSound *iface)
1150 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1152 TRACE("(%p/%p)->()\n", This, iface);
1154 return DSoundRender_Release(&This->renderer.filter.IBaseFilter_iface);
1157 /*** IAMDirectSound methods ***/
1158 static HRESULT WINAPI AMDirectSound_GetDirectSoundInterface(IAMDirectSound *iface, IDirectSound **ds)
1160 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1162 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
1164 return E_NOTIMPL;
1167 static HRESULT WINAPI AMDirectSound_GetPrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
1169 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1171 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1173 return E_NOTIMPL;
1176 static HRESULT WINAPI AMDirectSound_GetSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer **buf)
1178 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1180 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1182 return E_NOTIMPL;
1185 static HRESULT WINAPI AMDirectSound_ReleaseDirectSoundInterface(IAMDirectSound *iface, IDirectSound *ds)
1187 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1189 FIXME("(%p/%p)->(%p): stub\n", This, iface, ds);
1191 return E_NOTIMPL;
1194 static HRESULT WINAPI AMDirectSound_ReleasePrimaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
1196 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1198 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1200 return E_NOTIMPL;
1203 static HRESULT WINAPI AMDirectSound_ReleaseSecondaryBufferInterface(IAMDirectSound *iface, IDirectSoundBuffer *buf)
1205 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1207 FIXME("(%p/%p)->(%p): stub\n", This, iface, buf);
1209 return E_NOTIMPL;
1212 static HRESULT WINAPI AMDirectSound_SetFocusWindow(IAMDirectSound *iface, HWND hwnd, BOOL bgsilent)
1214 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1216 FIXME("(%p/%p)->(%p,%d): stub\n", This, iface, hwnd, bgsilent);
1218 return E_NOTIMPL;
1221 static HRESULT WINAPI AMDirectSound_GetFocusWindow(IAMDirectSound *iface, HWND hwnd)
1223 DSoundRenderImpl *This = impl_from_IAMDirectSound(iface);
1225 FIXME("(%p/%p)->(%p): stub\n", This, iface, hwnd);
1227 return E_NOTIMPL;
1230 static const IAMDirectSoundVtbl IAMDirectSound_Vtbl =
1232 AMDirectSound_QueryInterface,
1233 AMDirectSound_AddRef,
1234 AMDirectSound_Release,
1235 AMDirectSound_GetDirectSoundInterface,
1236 AMDirectSound_GetPrimaryBufferInterface,
1237 AMDirectSound_GetSecondaryBufferInterface,
1238 AMDirectSound_ReleaseDirectSoundInterface,
1239 AMDirectSound_ReleasePrimaryBufferInterface,
1240 AMDirectSound_ReleaseSecondaryBufferInterface,
1241 AMDirectSound_SetFocusWindow,
1242 AMDirectSound_GetFocusWindow
1245 static HRESULT WINAPI AMFilterMiscFlags_QueryInterface(IAMFilterMiscFlags *iface, REFIID riid, void **ppv) {
1246 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1247 return IUnknown_QueryInterface((IUnknown*)This, riid, ppv);
1250 static ULONG WINAPI AMFilterMiscFlags_AddRef(IAMFilterMiscFlags *iface) {
1251 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1252 return IUnknown_AddRef((IUnknown*)This);
1255 static ULONG WINAPI AMFilterMiscFlags_Release(IAMFilterMiscFlags *iface) {
1256 DSoundRenderImpl *This = impl_from_IAMFilterMiscFlags(iface);
1257 return IUnknown_Release((IUnknown*)This);
1260 static ULONG WINAPI AMFilterMiscFlags_GetMiscFlags(IAMFilterMiscFlags *iface) {
1261 return AM_FILTER_MISC_FLAGS_IS_RENDERER;
1264 static const IAMFilterMiscFlagsVtbl IAMFilterMiscFlags_Vtbl = {
1265 AMFilterMiscFlags_QueryInterface,
1266 AMFilterMiscFlags_AddRef,
1267 AMFilterMiscFlags_Release,
1268 AMFilterMiscFlags_GetMiscFlags