Fixed the prototype of CreateDIBPatternBrushPt
[wine/multimedia.git] / graphics / x11drv / graphics.c
blobda28d8d7418d846db6bd0ae5a7c32a6a4ee412cf
1 /*
2 * X11 graphics driver graphics functions
4 * Copyright 1993,1994 Alexandre Julliard
5 */
8 /*
9 * FIXME: none of these functions obey the GM_ADVANCED
10 * graphics mode
13 #include <math.h>
14 #ifdef HAVE_FLOAT_H
15 # include <float.h>
16 #endif
17 #include <stdlib.h>
18 #include "ts_xlib.h"
19 #include "ts_xutil.h"
20 #include <X11/Intrinsic.h>
21 #ifndef PI
22 #define PI M_PI
23 #endif
24 #include <string.h>
26 #include "x11drv.h"
27 #include "x11font.h"
28 #include "bitmap.h"
29 #include "gdi.h"
30 #include "dc.h"
31 #include "bitmap.h"
32 #include "callback.h"
33 #include "metafile.h"
34 #include "palette.h"
35 #include "color.h"
36 #include "region.h"
37 #include "struct32.h"
38 #include "debug.h"
39 #include "xmalloc.h"
41 #define ABS(x) ((x)<0?(-(x)):(x))
43 /* ROP code to GC function conversion */
44 const int X11DRV_XROPfunction[16] =
46 GXclear, /* R2_BLACK */
47 GXnor, /* R2_NOTMERGEPEN */
48 GXandInverted, /* R2_MASKNOTPEN */
49 GXcopyInverted, /* R2_NOTCOPYPEN */
50 GXandReverse, /* R2_MASKPENNOT */
51 GXinvert, /* R2_NOT */
52 GXxor, /* R2_XORPEN */
53 GXnand, /* R2_NOTMASKPEN */
54 GXand, /* R2_MASKPEN */
55 GXequiv, /* R2_NOTXORPEN */
56 GXnoop, /* R2_NOP */
57 GXorInverted, /* R2_MERGENOTPEN */
58 GXcopy, /* R2_COPYPEN */
59 GXorReverse, /* R2_MERGEPENNOT */
60 GXor, /* R2_MERGEPEN */
61 GXset /* R2_WHITE */
65 /***********************************************************************
66 * X11DRV_SetupGCForPatBlt
68 * Setup the GC for a PatBlt operation using current brush.
69 * If fMapColors is TRUE, X pixels are mapped to Windows colors.
70 * Return FALSE if brush is BS_NULL, TRUE otherwise.
72 BOOL32 X11DRV_SetupGCForPatBlt( DC * dc, GC gc, BOOL32 fMapColors )
74 XGCValues val;
75 unsigned long mask;
76 Pixmap pixmap = 0;
77 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
79 if (physDev->brush.style == BS_NULL) return FALSE;
80 if (physDev->brush.pixel == -1)
82 /* Special case used for monochrome pattern brushes.
83 * We need to swap foreground and background because
84 * Windows does it the wrong way...
86 val.foreground = physDev->backgroundPixel;
87 val.background = physDev->textPixel;
89 else
91 val.foreground = physDev->brush.pixel;
92 val.background = physDev->backgroundPixel;
94 if (fMapColors && COLOR_PixelToPalette)
96 val.foreground = COLOR_PixelToPalette[val.foreground];
97 val.background = COLOR_PixelToPalette[val.background];
100 if (dc->w.flags & DC_DIRTY) CLIPPING_UpdateGCRegion(dc);
102 val.function = X11DRV_XROPfunction[dc->w.ROPmode-1];
104 ** Let's replace GXinvert by GXxor with (black xor white)
105 ** This solves the selection color and leak problems in excel
106 ** FIXME : Let's do that only if we work with X-pixels, not with Win-pixels
108 if (val.function == GXinvert)
110 val.foreground = BlackPixelOfScreen(screen) ^ WhitePixelOfScreen(screen);
111 val.function = GXxor;
113 val.fill_style = physDev->brush.fillStyle;
114 switch(val.fill_style)
116 case FillStippled:
117 case FillOpaqueStippled:
118 if (dc->w.backgroundMode==OPAQUE) val.fill_style = FillOpaqueStippled;
119 val.stipple = physDev->brush.pixmap;
120 mask = GCStipple;
121 break;
123 case FillTiled:
124 if (fMapColors && COLOR_PixelToPalette)
126 register int x, y;
127 XImage *image;
128 EnterCriticalSection( &X11DRV_CritSection );
129 pixmap = XCreatePixmap( display, rootWindow, 8, 8, screenDepth );
130 image = XGetImage( display, physDev->brush.pixmap, 0, 0, 8, 8,
131 AllPlanes, ZPixmap );
132 for (y = 0; y < 8; y++)
133 for (x = 0; x < 8; x++)
134 XPutPixel( image, x, y,
135 COLOR_PixelToPalette[XGetPixel( image, x, y)] );
136 XPutImage( display, pixmap, gc, image, 0, 0, 0, 0, 8, 8 );
137 XDestroyImage( image );
138 LeaveCriticalSection( &X11DRV_CritSection );
139 val.tile = pixmap;
141 else val.tile = physDev->brush.pixmap;
142 mask = GCTile;
143 break;
145 default:
146 mask = 0;
147 break;
149 val.ts_x_origin = dc->w.DCOrgX + dc->w.brushOrgX;
150 val.ts_y_origin = dc->w.DCOrgY + dc->w.brushOrgY;
151 val.fill_rule = (dc->w.polyFillMode==WINDING) ? WindingRule : EvenOddRule;
152 TSXChangeGC( display, gc,
153 GCFunction | GCForeground | GCBackground | GCFillStyle |
154 GCFillRule | GCTileStipXOrigin | GCTileStipYOrigin | mask,
155 &val );
156 if (pixmap) TSXFreePixmap( display, pixmap );
157 return TRUE;
161 /***********************************************************************
162 * X11DRV_SetupGCForBrush
164 * Setup physDev->gc for drawing operations using current brush.
165 * Return FALSE if brush is BS_NULL, TRUE otherwise.
167 BOOL32 X11DRV_SetupGCForBrush( DC * dc )
169 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
170 return X11DRV_SetupGCForPatBlt( dc, physDev->gc, FALSE );
174 /***********************************************************************
175 * X11DRV_SetupGCForPen
177 * Setup physDev->gc for drawing operations using current pen.
178 * Return FALSE if pen is PS_NULL, TRUE otherwise.
180 BOOL32 X11DRV_SetupGCForPen( DC * dc )
182 XGCValues val;
183 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
185 if (physDev->pen.style == PS_NULL) return FALSE;
187 if (dc->w.flags & DC_DIRTY) CLIPPING_UpdateGCRegion(dc);
189 switch (dc->w.ROPmode)
191 case R2_BLACK :
192 val.foreground = BlackPixelOfScreen( screen );
193 val.function = GXcopy;
194 break;
195 case R2_WHITE :
196 val.foreground = WhitePixelOfScreen( screen );
197 val.function = GXcopy;
198 break;
199 case R2_XORPEN :
200 val.foreground = physDev->pen.pixel;
201 /* It is very unlikely someone wants to XOR with 0 */
202 /* This fixes the rubber-drawings in paintbrush */
203 if (val.foreground == 0)
204 val.foreground = BlackPixelOfScreen( screen )
205 ^ WhitePixelOfScreen( screen );
206 val.function = GXxor;
207 break;
208 default :
209 val.foreground = physDev->pen.pixel;
210 val.function = X11DRV_XROPfunction[dc->w.ROPmode-1];
212 val.background = physDev->backgroundPixel;
213 val.fill_style = FillSolid;
214 if ((physDev->pen.style!=PS_SOLID) && (physDev->pen.style!=PS_INSIDEFRAME))
216 TSXSetDashes( display, physDev->gc, 0, physDev->pen.dashes,
217 physDev->pen.dash_len );
218 val.line_style = (dc->w.backgroundMode == OPAQUE) ?
219 LineDoubleDash : LineOnOffDash;
221 else val.line_style = LineSolid;
222 val.line_width = physDev->pen.width;
223 if (val.line_width <= 1) {
224 val.cap_style = CapNotLast;
225 } else {
226 switch (physDev->pen.endcap)
228 case PS_ENDCAP_SQUARE:
229 val.cap_style = CapProjecting;
230 break;
231 case PS_ENDCAP_FLAT:
232 val.cap_style = CapButt;
233 break;
234 case PS_ENDCAP_ROUND:
235 default:
236 val.cap_style = CapRound;
239 switch (physDev->pen.linejoin)
241 case PS_JOIN_BEVEL:
242 val.join_style = JoinBevel;
243 break;
244 case PS_JOIN_MITER:
245 val.join_style = JoinMiter;
246 break;
247 case PS_JOIN_ROUND:
248 default:
249 val.join_style = JoinRound;
251 TSXChangeGC( display, physDev->gc,
252 GCFunction | GCForeground | GCBackground | GCLineWidth |
253 GCLineStyle | GCCapStyle | GCJoinStyle | GCFillStyle, &val );
254 return TRUE;
258 /***********************************************************************
259 * X11DRV_SetupGCForText
261 * Setup physDev->gc for text drawing operations.
262 * Return FALSE if the font is null, TRUE otherwise.
264 BOOL32 X11DRV_SetupGCForText( DC * dc )
266 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
267 XFontStruct* xfs = XFONT_GetFontStruct( physDev->font );
269 if( xfs )
271 XGCValues val;
273 if (dc->w.flags & DC_DIRTY) CLIPPING_UpdateGCRegion(dc);
275 val.function = GXcopy; /* Text is always GXcopy */
276 val.foreground = physDev->textPixel;
277 val.background = physDev->backgroundPixel;
278 val.fill_style = FillSolid;
279 val.font = xfs->fid;
281 TSXChangeGC( display, physDev->gc,
282 GCFunction | GCForeground | GCBackground | GCFillStyle |
283 GCFont, &val );
284 return TRUE;
286 WARN(dc, "Physical font failure\n" );
287 return FALSE;
291 /**********************************************************************
292 * X11DRV_MoveToEx
294 BOOL32
295 X11DRV_MoveToEx(DC *dc,INT32 x,INT32 y,LPPOINT32 pt) {
296 if (pt)
298 pt->x = dc->w.CursPosX;
299 pt->y = dc->w.CursPosY;
301 dc->w.CursPosX = x;
302 dc->w.CursPosY = y;
303 return TRUE;
306 /***********************************************************************
307 * X11DRV_LineTo
309 BOOL32
310 X11DRV_LineTo( DC *dc, INT32 x, INT32 y )
312 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
314 if (X11DRV_SetupGCForPen( dc ))
315 TSXDrawLine(display, physDev->drawable, physDev->gc,
316 dc->w.DCOrgX + XLPTODP( dc, dc->w.CursPosX ),
317 dc->w.DCOrgY + YLPTODP( dc, dc->w.CursPosY ),
318 dc->w.DCOrgX + XLPTODP( dc, x ),
319 dc->w.DCOrgY + YLPTODP( dc, y ) );
320 dc->w.CursPosX = x;
321 dc->w.CursPosY = y;
322 return TRUE;
327 /***********************************************************************
328 * X11DRV_DrawArc
330 * Helper functions for Arc(), Chord() and Pie().
331 * 'lines' is the number of lines to draw: 0 for Arc, 1 for Chord, 2 for Pie.
334 static BOOL32
335 X11DRV_DrawArc( DC *dc, INT32 left, INT32 top, INT32 right,
336 INT32 bottom, INT32 xstart, INT32 ystart,
337 INT32 xend, INT32 yend, INT32 lines )
339 INT32 xcenter, ycenter, istart_angle, idiff_angle;
340 INT32 width, oldwidth, oldendcap;
341 double start_angle, end_angle;
342 XPoint points[4];
343 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
345 left = XLPTODP( dc, left );
346 top = YLPTODP( dc, top );
347 right = XLPTODP( dc, right );
348 bottom = YLPTODP( dc, bottom );
349 xstart = XLPTODP( dc, xstart );
350 ystart = YLPTODP( dc, ystart );
351 xend = XLPTODP( dc, xend );
352 yend = YLPTODP( dc, yend );
354 if (right < left) { INT32 tmp = right; right = left; left = tmp; }
355 if (bottom < top) { INT32 tmp = bottom; bottom = top; top = tmp; }
356 if ((left == right) || (top == bottom)
357 ||(lines && ((right-left==1)||(bottom-top==1)))) return TRUE;
359 oldwidth = width = physDev->pen.width;
360 oldendcap = physDev->pen.endcap;
361 if (!width) width = 1;
362 if(physDev->pen.style == PS_NULL) width = 0;
364 if ((physDev->pen.style == PS_INSIDEFRAME))
366 if (2*width > (right-left)) width=(right-left + 1)/2;
367 if (2*width > (bottom-top)) width=(bottom-top + 1)/2;
368 left += width / 2;
369 right -= (width - 1) / 2;
370 top += width / 2;
371 bottom -= (width - 1) / 2;
373 if(width == 0) width = 1; /* more accurate */
374 physDev->pen.width = width;
375 physDev->pen.endcap = PS_ENDCAP_SQUARE;
377 xcenter = (right + left) / 2;
378 ycenter = (bottom + top) / 2;
379 start_angle = atan2( (double)(ycenter-ystart)*(right-left),
380 (double)(xstart-xcenter)*(bottom-top) );
381 end_angle = atan2( (double)(ycenter-yend)*(right-left),
382 (double)(xend-xcenter)*(bottom-top) );
383 if ((xstart==xend)&&(ystart==yend))
384 { /* A lazy program delivers xstart=xend=ystart=yend=0) */
385 start_angle = 0;
386 end_angle = 2* PI;
388 else /* notorious cases */
389 if ((start_angle == PI)&&( end_angle <0))
390 start_angle = - PI;
391 else
392 if ((end_angle == PI)&&( start_angle <0))
393 end_angle = - PI;
394 istart_angle = (INT32)(start_angle * 180 * 64 / PI + 0.5);
395 idiff_angle = (INT32)((end_angle - start_angle) * 180 * 64 / PI + 0.5);
396 if (idiff_angle <= 0) idiff_angle += 360 * 64;
398 /* Fill arc with brush if Chord() or Pie() */
400 if ((lines > 0) && X11DRV_SetupGCForBrush( dc )) {
401 TSXSetArcMode( display, physDev->gc,
402 (lines==1) ? ArcChord : ArcPieSlice);
403 TSXFillArc( display, physDev->drawable, physDev->gc,
404 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
405 right-left-1, bottom-top-1, istart_angle, idiff_angle );
408 /* Draw arc and lines */
410 if (X11DRV_SetupGCForPen( dc )){
411 TSXDrawArc( display, physDev->drawable, physDev->gc,
412 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
413 right-left-1, bottom-top-1, istart_angle, idiff_angle );
414 if (lines) {
415 /* use the truncated values */
416 start_angle=(double)istart_angle*PI/64./180.;
417 end_angle=(double)(istart_angle+idiff_angle)*PI/64./180.;
418 /* calculate the endpoints and round correctly */
419 points[0].x = (int) floor(dc->w.DCOrgX + (right+left)/2.0 +
420 cos(start_angle) * (right-left-width*2+2) / 2. + 0.5);
421 points[0].y = (int) floor(dc->w.DCOrgY + (top+bottom)/2.0 -
422 sin(start_angle) * (bottom-top-width*2+2) / 2. + 0.5);
423 points[1].x = (int) floor(dc->w.DCOrgX + (right+left)/2.0 +
424 cos(end_angle) * (right-left-width*2+2) / 2. + 0.5);
425 points[1].y = (int) floor(dc->w.DCOrgY + (top+bottom)/2.0 -
426 sin(end_angle) * (bottom-top-width*2+2) / 2. + 0.5);
428 /* OK this stuff is optimized for Xfree86
429 * which is probably the most used server by
430 * wine users. Other X servers will not
431 * display correctly. (eXceed for instance)
432 * so if you feel you must change make sure that
433 * you either use Xfree86 or seperate your changes
434 * from these (compile switch or whatever)
436 if (lines == 2) {
437 INT32 dx1,dy1;
438 points[3] = points[1];
439 points[1].x = dc->w.DCOrgX + xcenter;
440 points[1].y = dc->w.DCOrgY + ycenter;
441 points[2] = points[1];
442 dx1=points[1].x-points[0].x;
443 dy1=points[1].y-points[0].y;
444 if(((top-bottom) | -2) == -2)
445 if(dy1>0) points[1].y--;
446 if(dx1<0) {
447 if (((-dx1)*64)<=ABS(dy1)*37) points[0].x--;
448 if(((-dx1*9))<(dy1*16)) points[0].y--;
449 if( dy1<0 && ((dx1*9)) < (dy1*16)) points[0].y--;
450 } else {
451 if(dy1 < 0) points[0].y--;
452 if(((right-left) | -2) == -2) points[1].x--;
454 dx1=points[3].x-points[2].x;
455 dy1=points[3].y-points[2].y;
456 if(((top-bottom) | -2 ) == -2)
457 if(dy1 < 0) points[2].y--;
458 if( dx1<0){
459 if( dy1>0) points[3].y--;
460 if(((right-left) | -2) == -2 ) points[2].x--;
461 }else {
462 points[3].y--;
463 if( dx1 * 64 < dy1 * -37 ) points[3].x--;
465 lines++;
467 TSXDrawLines( display, physDev->drawable, physDev->gc,
468 points, lines+1, CoordModeOrigin );
471 physDev->pen.width = oldwidth;
472 physDev->pen.endcap = oldendcap;
473 return TRUE;
477 /***********************************************************************
478 * X11DRV_Arc
480 BOOL32
481 X11DRV_Arc( DC *dc, INT32 left, INT32 top, INT32 right, INT32 bottom,
482 INT32 xstart, INT32 ystart, INT32 xend, INT32 yend )
484 return X11DRV_DrawArc( dc, left, top, right, bottom,
485 xstart, ystart, xend, yend, 0 );
489 /***********************************************************************
490 * X11DRV_Pie
492 BOOL32
493 X11DRV_Pie( DC *dc, INT32 left, INT32 top, INT32 right, INT32 bottom,
494 INT32 xstart, INT32 ystart, INT32 xend, INT32 yend )
496 return X11DRV_DrawArc( dc, left, top, right, bottom,
497 xstart, ystart, xend, yend, 2 );
500 /***********************************************************************
501 * X11DRV_Chord
503 BOOL32
504 X11DRV_Chord( DC *dc, INT32 left, INT32 top, INT32 right, INT32 bottom,
505 INT32 xstart, INT32 ystart, INT32 xend, INT32 yend )
507 return X11DRV_DrawArc( dc, left, top, right, bottom,
508 xstart, ystart, xend, yend, 1 );
512 /***********************************************************************
513 * X11DRV_Ellipse
515 BOOL32
516 X11DRV_Ellipse( DC *dc, INT32 left, INT32 top, INT32 right, INT32 bottom )
518 INT32 width, oldwidth;
519 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
521 left = XLPTODP( dc, left );
522 top = YLPTODP( dc, top );
523 right = XLPTODP( dc, right );
524 bottom = YLPTODP( dc, bottom );
525 if ((left == right) || (top == bottom)) return TRUE;
527 if (right < left) { INT32 tmp = right; right = left; left = tmp; }
528 if (bottom < top) { INT32 tmp = bottom; bottom = top; top = tmp; }
530 oldwidth = width = physDev->pen.width;
531 if (!width) width = 1;
532 if(physDev->pen.style == PS_NULL) width = 0;
534 if ((physDev->pen.style == PS_INSIDEFRAME))
536 if (2*width > (right-left)) width=(right-left + 1)/2;
537 if (2*width > (bottom-top)) width=(bottom-top + 1)/2;
538 left += width / 2;
539 right -= (width - 1) / 2;
540 top += width / 2;
541 bottom -= (width - 1) / 2;
543 if(width == 0) width = 1; /* more accurate */
544 physDev->pen.width = width;
546 if (X11DRV_SetupGCForBrush( dc ))
547 TSXFillArc( display, physDev->drawable, physDev->gc,
548 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
549 right-left-1, bottom-top-1, 0, 360*64 );
550 if (X11DRV_SetupGCForPen( dc ))
551 TSXDrawArc( display, physDev->drawable, physDev->gc,
552 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
553 right-left-1, bottom-top-1, 0, 360*64 );
554 physDev->pen.width = oldwidth;
555 return TRUE;
559 /***********************************************************************
560 * X11DRV_Rectangle
562 BOOL32
563 X11DRV_Rectangle(DC *dc, INT32 left, INT32 top, INT32 right, INT32 bottom)
565 INT32 width, oldwidth, oldjoinstyle;
566 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
568 TRACE(graphics, "(%d %d %d %d)\n",
569 left, top, right, bottom);
571 left = XLPTODP( dc, left );
572 top = YLPTODP( dc, top );
573 right = XLPTODP( dc, right );
574 bottom = YLPTODP( dc, bottom );
576 if ((left == right) || (top == bottom)) return TRUE;
578 if (right < left) { INT32 tmp = right; right = left; left = tmp; }
579 if (bottom < top) { INT32 tmp = bottom; bottom = top; top = tmp; }
581 oldwidth = width = physDev->pen.width;
582 if (!width) width = 1;
583 if(physDev->pen.style == PS_NULL) width = 0;
585 if ((physDev->pen.style == PS_INSIDEFRAME))
587 if (2*width > (right-left)) width=(right-left + 1)/2;
588 if (2*width > (bottom-top)) width=(bottom-top + 1)/2;
589 left += width / 2;
590 right -= (width - 1) / 2;
591 top += width / 2;
592 bottom -= (width - 1) / 2;
594 if(width == 1) width = 0;
595 physDev->pen.width = width;
596 oldjoinstyle = physDev->pen.linejoin;
597 if(physDev->pen.type != PS_GEOMETRIC)
598 physDev->pen.linejoin = PS_JOIN_MITER;
600 if ((right > left + width) && (bottom > top + width))
602 if (X11DRV_SetupGCForBrush( dc ))
603 TSXFillRectangle( display, physDev->drawable, physDev->gc,
604 dc->w.DCOrgX + left + (width + 1) / 2,
605 dc->w.DCOrgY + top + (width + 1) / 2,
606 right-left-width-1, bottom-top-width-1);
608 if (X11DRV_SetupGCForPen( dc ))
609 TSXDrawRectangle( display, physDev->drawable, physDev->gc,
610 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
611 right-left-1, bottom-top-1 );
613 physDev->pen.width = oldwidth;
614 physDev->pen.linejoin = oldjoinstyle;
615 return TRUE;
618 /***********************************************************************
619 * X11DRV_RoundRect
621 BOOL32
622 X11DRV_RoundRect( DC *dc, INT32 left, INT32 top, INT32 right,
623 INT32 bottom, INT32 ell_width, INT32 ell_height )
625 INT32 width, oldwidth, oldendcap;
626 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
628 TRACE(graphics, "(%d %d %d %d %d %d\n",
629 left, top, right, bottom, ell_width, ell_height);
631 left = XLPTODP( dc, left );
632 top = YLPTODP( dc, top );
633 right = XLPTODP( dc, right );
634 bottom = YLPTODP( dc, bottom );
636 if ((left == right) || (top == bottom))
637 return TRUE;
639 /* Make sure ell_width and ell_height are >= 1 otherwise XDrawArc gets
640 called with width/height < 0 */
641 ell_width = MAX(abs( ell_width * dc->vportExtX / dc->wndExtX ), 1);
642 ell_height = MAX(abs( ell_height * dc->vportExtY / dc->wndExtY ), 1);
644 /* Fix the coordinates */
646 if (right < left) { INT32 tmp = right; right = left; left = tmp; }
647 if (bottom < top) { INT32 tmp = bottom; bottom = top; top = tmp; }
649 oldwidth = width = physDev->pen.width;
650 oldendcap = physDev->pen.endcap;
651 if (!width) width = 1;
652 if(physDev->pen.style == PS_NULL) width = 0;
654 if ((physDev->pen.style == PS_INSIDEFRAME))
656 if (2*width > (right-left)) width=(right-left + 1)/2;
657 if (2*width > (bottom-top)) width=(bottom-top + 1)/2;
658 left += width / 2;
659 right -= (width - 1) / 2;
660 top += width / 2;
661 bottom -= (width - 1) / 2;
663 if(width == 0) width = 1;
664 physDev->pen.width = width;
665 physDev->pen.endcap = PS_ENDCAP_SQUARE;
667 if (X11DRV_SetupGCForBrush( dc ))
669 if (ell_width > (right-left) )
670 if (ell_height > (bottom-top) )
671 TSXFillArc( display, physDev->drawable, physDev->gc,
672 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
673 right - left - 1, bottom - top - 1,
674 0, 360 * 64 );
675 else{
676 TSXFillArc( display, physDev->drawable, physDev->gc,
677 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
678 right - left - 1, ell_height, 0, 180 * 64 );
679 TSXFillArc( display, physDev->drawable, physDev->gc,
680 dc->w.DCOrgX + left,
681 dc->w.DCOrgY + bottom - ell_height - 1,
682 right - left - 1, ell_height, 180 * 64,
683 180 * 64 );
685 else if (ell_height > (bottom-top) ){
686 TSXFillArc( display, physDev->drawable, physDev->gc,
687 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
688 ell_width, bottom - top - 1, 90 * 64, 180 * 64 );
689 TSXFillArc( display, physDev->drawable, physDev->gc,
690 dc->w.DCOrgX + right - ell_width -1, dc->w.DCOrgY + top,
691 ell_width, bottom - top - 1, 270 * 64, 180 * 64 );
692 }else{
693 TSXFillArc( display, physDev->drawable, physDev->gc,
694 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
695 ell_width, ell_height, 90 * 64, 90 * 64 );
696 TSXFillArc( display, physDev->drawable, physDev->gc,
697 dc->w.DCOrgX + left,
698 dc->w.DCOrgY + bottom - ell_height - 1,
699 ell_width, ell_height, 180 * 64, 90 * 64 );
700 TSXFillArc( display, physDev->drawable, physDev->gc,
701 dc->w.DCOrgX + right - ell_width - 1,
702 dc->w.DCOrgY + bottom - ell_height - 1,
703 ell_width, ell_height, 270 * 64, 90 * 64 );
704 TSXFillArc( display, physDev->drawable, physDev->gc,
705 dc->w.DCOrgX + right - ell_width - 1,
706 dc->w.DCOrgY + top,
707 ell_width, ell_height, 0, 90 * 64 );
709 if (ell_width < right - left)
711 TSXFillRectangle( display, physDev->drawable, physDev->gc,
712 dc->w.DCOrgX + left + (ell_width + 1) / 2,
713 dc->w.DCOrgY + top + 1,
714 right - left - ell_width - 1,
715 (ell_height + 1) / 2 - 1);
716 TSXFillRectangle( display, physDev->drawable, physDev->gc,
717 dc->w.DCOrgX + left + (ell_width + 1) / 2,
718 dc->w.DCOrgY + bottom - (ell_height) / 2 - 1,
719 right - left - ell_width - 1,
720 (ell_height) / 2 );
722 if (ell_height < bottom - top)
724 TSXFillRectangle( display, physDev->drawable, physDev->gc,
725 dc->w.DCOrgX + left + 1,
726 dc->w.DCOrgY + top + (ell_height + 1) / 2,
727 right - left - 2,
728 bottom - top - ell_height - 1);
731 /* FIXME: this could be done with on X call
732 * more efficient and probably more correct
733 * on any X server: XDrawArcs will draw
734 * straight horizontal and vertical lines
735 * if width or height are zero.
737 * BTW this stuff is optimized for an Xfree86 server
738 * read the comments inside the X11DRV_DrawArc function
740 if (X11DRV_SetupGCForPen(dc)) {
741 if (ell_width > (right-left) )
742 if (ell_height > (bottom-top) )
743 TSXDrawArc( display, physDev->drawable, physDev->gc,
744 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
745 right - left - 1, bottom -top - 1, 0 , 360 * 64 );
746 else{
747 TSXDrawArc( display, physDev->drawable, physDev->gc,
748 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
749 right - left - 1, ell_height - 1, 0 , 180 * 64 );
750 TSXDrawArc( display, physDev->drawable, physDev->gc,
751 dc->w.DCOrgX + left,
752 dc->w.DCOrgY + bottom - ell_height,
753 right - left - 1, ell_height - 1, 180 * 64 , 180 * 64 );
755 else if (ell_height > (bottom-top) ){
756 TSXDrawArc( display, physDev->drawable, physDev->gc,
757 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
758 ell_width - 1 , bottom - top - 1, 90 * 64 , 180 * 64 );
759 TSXDrawArc( display, physDev->drawable, physDev->gc,
760 dc->w.DCOrgX + right - ell_width,
761 dc->w.DCOrgY + top,
762 ell_width - 1 , bottom - top - 1, 270 * 64 , 180 * 64 );
763 }else{
764 TSXDrawArc( display, physDev->drawable, physDev->gc,
765 dc->w.DCOrgX + left, dc->w.DCOrgY + top,
766 ell_width - 1, ell_height - 1, 90 * 64, 90 * 64 );
767 TSXDrawArc( display, physDev->drawable, physDev->gc,
768 dc->w.DCOrgX + left, dc->w.DCOrgY + bottom - ell_height,
769 ell_width - 1, ell_height - 1, 180 * 64, 90 * 64 );
770 TSXDrawArc( display, physDev->drawable, physDev->gc,
771 dc->w.DCOrgX + right - ell_width,
772 dc->w.DCOrgY + bottom - ell_height,
773 ell_width - 1, ell_height - 1, 270 * 64, 90 * 64 );
774 TSXDrawArc( display, physDev->drawable, physDev->gc,
775 dc->w.DCOrgX + right - ell_width, dc->w.DCOrgY + top,
776 ell_width - 1, ell_height - 1, 0, 90 * 64 );
778 if (ell_width < right - left)
780 TSXDrawLine( display, physDev->drawable, physDev->gc,
781 dc->w.DCOrgX + left + ell_width / 2,
782 dc->w.DCOrgY + top,
783 dc->w.DCOrgX + right - (ell_width+1) / 2,
784 dc->w.DCOrgY + top);
785 TSXDrawLine( display, physDev->drawable, physDev->gc,
786 dc->w.DCOrgX + left + ell_width / 2 ,
787 dc->w.DCOrgY + bottom - 1,
788 dc->w.DCOrgX + right - (ell_width+1)/ 2,
789 dc->w.DCOrgY + bottom - 1);
791 if (ell_height < bottom - top)
793 TSXDrawLine( display, physDev->drawable, physDev->gc,
794 dc->w.DCOrgX + right - 1,
795 dc->w.DCOrgY + top + ell_height / 2,
796 dc->w.DCOrgX + right - 1,
797 dc->w.DCOrgY + bottom - (ell_height+1) / 2);
798 TSXDrawLine( display, physDev->drawable, physDev->gc,
799 dc->w.DCOrgX + left,
800 dc->w.DCOrgY + top + ell_height / 2,
801 dc->w.DCOrgX + left,
802 dc->w.DCOrgY + bottom - (ell_height+1) / 2);
805 physDev->pen.width = oldwidth;
806 physDev->pen.endcap = oldendcap;
807 return TRUE;
811 /***********************************************************************
812 * X11DRV_SetPixel
814 COLORREF
815 X11DRV_SetPixel( DC *dc, INT32 x, INT32 y, COLORREF color )
817 Pixel pixel;
818 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
820 x = dc->w.DCOrgX + XLPTODP( dc, x );
821 y = dc->w.DCOrgY + YLPTODP( dc, y );
822 pixel = COLOR_ToPhysical( dc, color );
824 TSXSetForeground( display, physDev->gc, pixel );
825 TSXSetFunction( display, physDev->gc, GXcopy );
826 TSXDrawPoint( display, physDev->drawable, physDev->gc, x, y );
828 /* inefficient but simple... */
830 return COLOR_ToLogical(pixel);
834 /***********************************************************************
835 * X11DRV_GetPixel
837 COLORREF
838 X11DRV_GetPixel( DC *dc, INT32 x, INT32 y )
840 static Pixmap pixmap = 0;
841 XImage * image;
842 int pixel;
843 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
845 x = dc->w.DCOrgX + XLPTODP( dc, x );
846 y = dc->w.DCOrgY + YLPTODP( dc, y );
847 EnterCriticalSection( &X11DRV_CritSection );
848 if (dc->w.flags & DC_MEMORY)
850 image = XGetImage( display, physDev->drawable, x, y, 1, 1,
851 AllPlanes, ZPixmap );
853 else
855 /* If we are reading from the screen, use a temporary copy */
856 /* to avoid a BadMatch error */
857 if (!pixmap) pixmap = XCreatePixmap( display, rootWindow,
858 1, 1, dc->w.bitsPerPixel );
859 XCopyArea( display, physDev->drawable, pixmap, BITMAP_colorGC,
860 x, y, 1, 1, 0, 0 );
861 image = XGetImage( display, pixmap, 0, 0, 1, 1, AllPlanes, ZPixmap );
863 pixel = XGetPixel( image, 0, 0 );
864 XDestroyImage( image );
865 LeaveCriticalSection( &X11DRV_CritSection );
867 return COLOR_ToLogical(pixel);
871 /***********************************************************************
872 * X11DRV_PaintRgn
874 BOOL32
875 X11DRV_PaintRgn( DC *dc, HRGN32 hrgn )
877 RECT32 box;
878 HRGN32 tmpVisRgn, prevVisRgn;
879 HDC32 hdc = dc->hSelf; /* FIXME: should not mix dc/hdc this way */
880 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
882 if (!(tmpVisRgn = CreateRectRgn32( 0, 0, 0, 0 ))) return FALSE;
884 /* Transform region into device co-ords */
885 if ( !REGION_LPTODP( hdc, tmpVisRgn, hrgn )
886 || OffsetRgn32( tmpVisRgn, dc->w.DCOrgX, dc->w.DCOrgY ) == ERROR) {
887 DeleteObject32( tmpVisRgn );
888 return FALSE;
891 /* Modify visible region */
892 if (!(prevVisRgn = SaveVisRgn( hdc ))) {
893 DeleteObject32( tmpVisRgn );
894 return FALSE;
896 CombineRgn32( tmpVisRgn, prevVisRgn, tmpVisRgn, RGN_AND );
897 SelectVisRgn( hdc, tmpVisRgn );
898 DeleteObject32( tmpVisRgn );
900 /* Fill the region */
902 GetRgnBox32( dc->w.hGCClipRgn, &box );
903 if (X11DRV_SetupGCForBrush( dc ))
904 TSXFillRectangle( display, physDev->drawable, physDev->gc,
905 box.left, box.top,
906 box.right-box.left, box.bottom-box.top );
908 /* Restore the visible region */
910 RestoreVisRgn( hdc );
911 return TRUE;
914 /**********************************************************************
915 * X11DRV_Polyline
917 BOOL32
918 X11DRV_Polyline( DC *dc, const POINT32* pt, INT32 count )
920 INT32 oldwidth;
921 register int i;
922 XPoint *points;
923 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
925 if((oldwidth = physDev->pen.width) == 0) physDev->pen.width = 1;
927 points = (XPoint *) xmalloc (sizeof (XPoint) * (count));
928 for (i = 0; i < count; i++)
930 points[i].x = dc->w.DCOrgX + XLPTODP( dc, pt[i].x );
931 points[i].y = dc->w.DCOrgY + YLPTODP( dc, pt[i].y );
934 if (X11DRV_SetupGCForPen ( dc ))
935 TSXDrawLines( display, physDev->drawable, physDev->gc,
936 points, count, CoordModeOrigin );
938 free( points );
939 physDev->pen.width = oldwidth;
940 return TRUE;
944 /**********************************************************************
945 * X11DRV_Polygon
947 BOOL32
948 X11DRV_Polygon( DC *dc, const POINT32* pt, INT32 count )
950 register int i;
951 XPoint *points;
952 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
954 points = (XPoint *) xmalloc (sizeof (XPoint) * (count+1));
955 for (i = 0; i < count; i++)
957 points[i].x = dc->w.DCOrgX + XLPTODP( dc, pt[i].x );
958 points[i].y = dc->w.DCOrgY + YLPTODP( dc, pt[i].y );
960 points[count] = points[0];
962 if (X11DRV_SetupGCForBrush( dc ))
963 TSXFillPolygon( display, physDev->drawable, physDev->gc,
964 points, count+1, Complex, CoordModeOrigin);
966 if (X11DRV_SetupGCForPen ( dc ))
967 TSXDrawLines( display, physDev->drawable, physDev->gc,
968 points, count+1, CoordModeOrigin );
970 free( points );
971 return TRUE;
975 /**********************************************************************
976 * X11DRV_PolyPolygon
978 BOOL32
979 X11DRV_PolyPolygon( DC *dc, const POINT32* pt, const INT32* counts, UINT32 polygons)
981 HRGN32 hrgn;
982 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
984 /* FIXME: The points should be converted to device coords before */
985 /* creating the region. */
987 hrgn = CreatePolyPolygonRgn32( pt, counts, polygons, dc->w.polyFillMode );
988 X11DRV_PaintRgn( dc, hrgn );
989 DeleteObject32( hrgn );
991 /* Draw the outline of the polygons */
993 if (X11DRV_SetupGCForPen ( dc ))
995 int i, j, max = 0;
996 XPoint *points;
998 for (i = 0; i < polygons; i++) if (counts[i] > max) max = counts[i];
999 points = (XPoint *) xmalloc( sizeof(XPoint) * (max+1) );
1001 for (i = 0; i < polygons; i++)
1003 for (j = 0; j < counts[i]; j++)
1005 points[j].x = dc->w.DCOrgX + XLPTODP( dc, pt->x );
1006 points[j].y = dc->w.DCOrgY + YLPTODP( dc, pt->y );
1007 pt++;
1009 points[j] = points[0];
1010 TSXDrawLines( display, physDev->drawable, physDev->gc,
1011 points, j + 1, CoordModeOrigin );
1013 free( points );
1015 return TRUE;
1019 /**********************************************************************
1020 * X11DRV_PolyPolyline
1022 BOOL32
1023 X11DRV_PolyPolyline( DC *dc, const POINT32* pt, const DWORD* counts, DWORD polylines )
1025 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1026 if (X11DRV_SetupGCForPen ( dc ))
1028 int i, j, max = 0;
1029 XPoint *points;
1031 for (i = 0; i < polylines; i++) if (counts[i] > max) max = counts[i];
1032 points = (XPoint *) xmalloc( sizeof(XPoint) * (max+1) );
1034 for (i = 0; i < polylines; i++)
1036 for (j = 0; j < counts[i]; j++)
1038 points[j].x = dc->w.DCOrgX + XLPTODP( dc, pt->x );
1039 points[j].y = dc->w.DCOrgY + YLPTODP( dc, pt->y );
1040 pt++;
1042 points[j] = points[0];
1043 TSXDrawLines( display, physDev->drawable, physDev->gc,
1044 points, j + 1, CoordModeOrigin );
1046 free( points );
1048 return TRUE;
1052 /**********************************************************************
1053 * X11DRV_InternalFloodFill
1055 * Internal helper function for flood fill.
1056 * (xorg,yorg) is the origin of the X image relative to the drawable.
1057 * (x,y) is relative to the origin of the X image.
1059 static void X11DRV_InternalFloodFill(XImage *image, DC *dc,
1060 int x, int y,
1061 int xOrg, int yOrg,
1062 Pixel pixel, WORD fillType )
1064 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1065 int left, right;
1067 #define TO_FLOOD(x,y) ((fillType == FLOODFILLBORDER) ? \
1068 (XGetPixel(image,x,y) != pixel) : \
1069 (XGetPixel(image,x,y) == pixel))
1071 if (!TO_FLOOD(x,y)) return;
1073 /* Find left and right boundaries */
1075 left = right = x;
1076 while ((left > 0) && TO_FLOOD( left-1, y )) left--;
1077 while ((right < image->width) && TO_FLOOD( right, y )) right++;
1078 XFillRectangle( display, physDev->drawable, physDev->gc,
1079 xOrg + left, yOrg + y, right-left, 1 );
1081 /* Set the pixels of this line so we don't fill it again */
1083 for (x = left; x < right; x++)
1085 if (fillType == FLOODFILLBORDER) XPutPixel( image, x, y, pixel );
1086 else XPutPixel( image, x, y, ~pixel );
1089 /* Fill the line above */
1091 if (--y >= 0)
1093 x = left;
1094 while (x < right)
1096 while ((x < right) && !TO_FLOOD(x,y)) x++;
1097 if (x >= right) break;
1098 while ((x < right) && TO_FLOOD(x,y)) x++;
1099 X11DRV_InternalFloodFill(image, dc, x-1, y,
1100 xOrg, yOrg, pixel, fillType );
1104 /* Fill the line below */
1106 if ((y += 2) < image->height)
1108 x = left;
1109 while (x < right)
1111 while ((x < right) && !TO_FLOOD(x,y)) x++;
1112 if (x >= right) break;
1113 while ((x < right) && TO_FLOOD(x,y)) x++;
1114 X11DRV_InternalFloodFill(image, dc, x-1, y,
1115 xOrg, yOrg, pixel, fillType );
1118 #undef TO_FLOOD
1122 /**********************************************************************
1123 * X11DRV_DoFloodFill
1125 * Main flood-fill routine.
1127 * The Xlib critical section must be entered before calling this function.
1130 struct FloodFill_params
1132 DC *dc;
1133 INT32 x;
1134 INT32 y;
1135 COLORREF color;
1136 UINT32 fillType;
1139 static BOOL32 X11DRV_DoFloodFill( const struct FloodFill_params *params )
1141 XImage *image;
1142 RECT32 rect;
1143 DC *dc = params->dc;
1144 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1146 if (GetRgnBox32( dc->w.hGCClipRgn, &rect ) == ERROR) return FALSE;
1148 if (!(image = XGetImage( display, physDev->drawable,
1149 rect.left,
1150 rect.top,
1151 rect.right - rect.left,
1152 rect.bottom - rect.top,
1153 AllPlanes, ZPixmap ))) return FALSE;
1155 if (X11DRV_SetupGCForBrush( dc ))
1157 /* ROP mode is always GXcopy for flood-fill */
1158 XSetFunction( display, physDev->gc, GXcopy );
1159 X11DRV_InternalFloodFill(image, dc,
1160 XLPTODP(dc,params->x) + dc->w.DCOrgX - rect.left,
1161 YLPTODP(dc,params->y) + dc->w.DCOrgY - rect.top,
1162 rect.left,
1163 rect.top,
1164 COLOR_ToPhysical( dc, params->color ),
1165 params->fillType );
1168 XDestroyImage( image );
1169 return TRUE;
1173 /**********************************************************************
1174 * X11DRV_ExtFloodFill
1176 BOOL32
1177 X11DRV_ExtFloodFill( DC *dc, INT32 x, INT32 y, COLORREF color,
1178 UINT32 fillType )
1180 BOOL32 result;
1181 struct FloodFill_params params = { dc, x, y, color, fillType };
1183 TRACE(graphics, "X11DRV_ExtFloodFill %d,%d %06lx %d\n",
1184 x, y, color, fillType );
1186 if (!PtVisible32( dc->hSelf, x, y )) return FALSE;
1187 EnterCriticalSection( &X11DRV_CritSection );
1188 result = CALL_LARGE_STACK( X11DRV_DoFloodFill, &params );
1189 LeaveCriticalSection( &X11DRV_CritSection );
1190 return result;
1193 /******************************************************************
1195 * *Very* simple bezier drawing code,
1197 * It uses a recursive algorithm to divide the curve in a series
1198 * of straight line segements. Not ideal but for me sufficient.
1199 * If you are in need for something better look for some incremental
1200 * algorithm.
1202 * 7 July 1998 Rein Klazes
1206 * some macro definitions for bezier drawing
1208 * to avoid trucation errors the coordinates are
1209 * shifted upwards. When used in drawing they are
1210 * shifted down again, including correct rounding
1211 * and avoiding floating point arithmatic
1212 * 4 bits should allow 27 bits coordinates which I saw
1213 * somewere in the win32 doc's
1217 #define BEZIERSHIFTBITS 4
1218 #define BEZIERSHIFTUP(x) ((x)<<BEZIERSHIFTBITS)
1219 #define BEZIERPIXEL BEZIERSHIFTUP(1)
1220 #define BEZIERSHIFTDOWN(x) (((x)+(1<<(BEZIERSHIFTBITS-1)))>>BEZIERSHIFTBITS)
1221 /* maximum depth of recursion */
1222 #define BEZIERMAXDEPTH 8
1224 /* size of array to store points on */
1225 /* enough for one curve */
1226 #define BEZMAXPOINTS (150)
1228 /* calculate Bezier average, in this case the middle
1229 * correctly rounded...
1230 * */
1232 #define BEZIERMIDDLE(Mid, P1, P2) \
1233 (Mid).x=((P1).x+(P2).x + 1)/2;\
1234 (Mid).y=((P1).y+(P2).y + 1)/2;
1236 /**********************************************************
1237 * BezierCheck helper function to check
1238 * that recursion can be terminated
1239 * Points[0] and Points[3] are begin and endpoint
1240 * Points[1] and Points[2] are control points
1241 * level is the recursion depth
1242 * returns true if the recusion can be terminated
1244 static BOOL32 BezierCheck( int level, POINT32 *Points)
1246 INT32 dx, dy;
1247 dx=Points[3].x-Points[0].x;
1248 dy=Points[3].y-Points[0].y;
1249 if(ABS(dy)<=ABS(dx)){/* shallow line */
1250 /* check that control points are between begin and end */
1251 if(Points[1].x < Points[0].x){
1252 if(Points[1].x < Points[3].x)
1253 return FALSE;
1254 }else
1255 if(Points[1].x > Points[3].x)
1256 return FALSE;
1257 if(Points[2].x < Points[0].x){
1258 if(Points[2].x < Points[3].x)
1259 return FALSE;
1260 }else
1261 if(Points[2].x > Points[3].x)
1262 return FALSE;
1263 dx=BEZIERSHIFTDOWN(dx);
1264 if(!dx) return TRUE;
1265 if(abs(Points[1].y-Points[0].y-(dy/dx)*
1266 BEZIERSHIFTDOWN(Points[1].x-Points[0].x)) > BEZIERPIXEL ||
1267 abs(Points[2].y-Points[0].y-(dy/dx)*
1268 BEZIERSHIFTDOWN(Points[2].x-Points[0].x)) > BEZIERPIXEL )
1269 return FALSE;
1270 else
1271 return TRUE;
1272 }else{ /* steep line */
1273 /* check that control points are between begin and end */
1274 if(Points[1].y < Points[0].y){
1275 if(Points[1].y < Points[3].y)
1276 return FALSE;
1277 }else
1278 if(Points[1].y > Points[3].y)
1279 return FALSE;
1280 if(Points[2].y < Points[0].y){
1281 if(Points[2].y < Points[3].y)
1282 return FALSE;
1283 }else
1284 if(Points[2].y > Points[3].y)
1285 return FALSE;
1286 dy=BEZIERSHIFTDOWN(dy);
1287 if(!dy) return TRUE;
1288 if(abs(Points[1].x-Points[0].x-(dx/dy)*
1289 BEZIERSHIFTDOWN(Points[1].y-Points[0].y)) > BEZIERPIXEL ||
1290 abs(Points[2].x-Points[0].x-(dx/dy)*
1291 BEZIERSHIFTDOWN(Points[2].y-Points[0].y)) > BEZIERPIXEL )
1292 return FALSE;
1293 else
1294 return TRUE;
1298 /***********************************************************************
1299 * X11DRV_Bezier
1300 * Draw a -what microsoft calls- bezier curve
1301 * The routine recursively devides the curve
1302 * in two parts until a straight line can be drawn
1304 * level recusion depth counted backwards
1305 * dc device context
1306 * Points array of begin(0), end(3) and control points(1 and 2)
1307 * XPoints array with points calculated sofar
1308 * *pIx nr points calculated sofar
1311 static void X11DRV_Bezier(int level, DC * dc, POINT32 *Points,
1312 XPoint* xpoints, unsigned int* pIx)
1314 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1316 if(*pIx == BEZMAXPOINTS){
1317 TSXDrawLines( display, physDev->drawable, physDev->gc,
1318 xpoints, *pIx, CoordModeOrigin );
1319 *pIx=0;
1321 if(!level || BezierCheck(level, Points)) {
1322 if(*pIx == 0){
1323 xpoints[*pIx].x= dc->w.DCOrgX + BEZIERSHIFTDOWN(Points[0].x);
1324 xpoints[*pIx].y= dc->w.DCOrgY + BEZIERSHIFTDOWN(Points[0].y);
1325 *pIx=1;
1327 xpoints[*pIx].x= dc->w.DCOrgX + BEZIERSHIFTDOWN(Points[3].x);
1328 xpoints[*pIx].y= dc->w.DCOrgY + BEZIERSHIFTDOWN(Points[3].y);
1329 (*pIx) ++;
1330 } else {
1331 POINT32 Points2[4]; /* for the second recursive call */
1332 Points2[3]=Points[3];
1333 BEZIERMIDDLE(Points2[2], Points[2], Points[3]);
1334 BEZIERMIDDLE(Points2[0], Points[1], Points[2]);
1335 BEZIERMIDDLE(Points2[1],Points2[0],Points2[2]);
1337 BEZIERMIDDLE(Points[1], Points[0], Points[1]);
1338 BEZIERMIDDLE(Points[2], Points[1], Points2[0]);
1339 BEZIERMIDDLE(Points[3], Points[2], Points2[1]);
1341 Points2[0]=Points[3];
1343 /* do the two halves */
1344 X11DRV_Bezier(level-1, dc, Points, xpoints, pIx);
1345 X11DRV_Bezier(level-1, dc, Points2, xpoints, pIx);
1349 /***********************************************************************
1350 * X11DRV_PolyBezier
1351 * Implement functionality for PolyBezier and PolyBezierTo
1352 * calls.
1353 * [i] dc pointer to device context
1354 * [i] start, first point in curve
1355 * [i] BezierPoints , array of point filled with rest of the points
1356 * [i] count, number of points in BezierPoints, must be a
1357 * multiple of 3.
1359 BOOL32
1360 X11DRV_PolyBezier(DC *dc, POINT32 start, const POINT32* BezierPoints, DWORD count)
1362 POINT32 Points[4];
1363 int i;
1364 unsigned int ix=0;
1365 XPoint* xpoints;
1366 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1368 TRACE(graphics, "dc=%04x count=%ld %d,%d - %d,%d - %d,%d -%d,%d \n",
1369 (int)dc, count,
1370 start.x, start.y,
1371 (Points+0)->x, (Points+0)->y,
1372 (Points+1)->x, (Points+1)->y,
1373 (Points+2)->x, (Points+2)->y);
1374 if(!count || count % 3){/* paranoid */
1375 WARN(graphics," bad value for count : %ld\n", count);
1376 return FALSE;
1378 xpoints=(XPoint*) xmalloc( sizeof(XPoint)*BEZMAXPOINTS);
1379 Points[3].x=BEZIERSHIFTUP(XLPTODP(dc,start.x));
1380 Points[3].y=BEZIERSHIFTUP(YLPTODP(dc,start.y));
1381 while(count){
1382 Points[0]=Points[3];
1383 for(i=1;i<4;i++) {
1384 Points[i].x= BEZIERSHIFTUP(XLPTODP(dc,BezierPoints->x));
1385 Points[i].y= BEZIERSHIFTUP(YLPTODP(dc,BezierPoints->y));
1386 BezierPoints++;
1388 X11DRV_Bezier(BEZIERMAXDEPTH , dc, Points, xpoints, &ix );
1389 count -=3;
1391 if( ix) TSXDrawLines( display, physDev->drawable, physDev->gc,
1392 xpoints, ix, CoordModeOrigin );
1393 free(xpoints);
1394 return TRUE;
1397 /**********************************************************************
1398 * X11DRV_SetBkColor
1400 COLORREF
1401 X11DRV_SetBkColor( DC *dc, COLORREF color )
1403 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1404 COLORREF oldColor;
1406 oldColor = dc->w.backgroundColor;
1407 dc->w.backgroundColor = color;
1409 physDev->backgroundPixel = COLOR_ToPhysical( dc, color );
1411 return oldColor;
1414 /**********************************************************************
1415 * X11DRV_SetTextColor
1417 COLORREF
1418 X11DRV_SetTextColor( DC *dc, COLORREF color )
1420 X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
1421 COLORREF oldColor;
1423 oldColor = dc->w.textColor;
1424 dc->w.textColor = color;
1426 physDev->textPixel = COLOR_ToPhysical( dc, color );
1428 return oldColor;