2 /* Auto-generated file... Do not edit ! */
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl
);
10 /***********************************************************************
11 * glAccum (OPENGL32.@)
13 void WINAPI
wine_glAccum( GLenum op
, GLfloat value
) {
14 TRACE("(%d, %f)\n", op
, value
);
20 /***********************************************************************
21 * glAlphaFunc (OPENGL32.@)
23 void WINAPI
wine_glAlphaFunc( GLenum func
, GLclampf ref
) {
24 TRACE("(%d, %f)\n", func
, ref
);
26 glAlphaFunc( func
, ref
);
30 /***********************************************************************
31 * glAreTexturesResident (OPENGL32.@)
33 GLboolean WINAPI
wine_glAreTexturesResident( GLsizei n
, GLuint
* textures
, GLboolean
* residences
) {
35 TRACE("(%d, %p, %p)\n", n
, textures
, residences
);
37 ret_value
= glAreTexturesResident( n
, textures
, residences
);
42 /***********************************************************************
43 * glArrayElement (OPENGL32.@)
45 void WINAPI
wine_glArrayElement( GLint i
) {
52 /***********************************************************************
53 * glBegin (OPENGL32.@)
55 void WINAPI
wine_glBegin( GLenum mode
) {
56 TRACE("(%d)\n", mode
);
62 /***********************************************************************
63 * glBindTexture (OPENGL32.@)
65 void WINAPI
wine_glBindTexture( GLenum target
, GLuint texture
) {
66 TRACE("(%d, %d)\n", target
, texture
);
68 glBindTexture( target
, texture
);
72 /***********************************************************************
73 * glBitmap (OPENGL32.@)
75 void WINAPI
wine_glBitmap( GLsizei width
, GLsizei height
, GLfloat xorig
, GLfloat yorig
, GLfloat xmove
, GLfloat ymove
, GLubyte
* bitmap
) {
76 TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
78 glBitmap( width
, height
, xorig
, yorig
, xmove
, ymove
, bitmap
);
82 /***********************************************************************
83 * glBlendFunc (OPENGL32.@)
85 void WINAPI
wine_glBlendFunc( GLenum sfactor
, GLenum dfactor
) {
86 TRACE("(%d, %d)\n", sfactor
, dfactor
);
88 glBlendFunc( sfactor
, dfactor
);
92 /***********************************************************************
93 * glCallList (OPENGL32.@)
95 void WINAPI
wine_glCallList( GLuint list
) {
96 TRACE("(%d)\n", list
);
102 /***********************************************************************
103 * glCallLists (OPENGL32.@)
105 void WINAPI
wine_glCallLists( GLsizei n
, GLenum type
, GLvoid
* lists
) {
106 TRACE("(%d, %d, %p)\n", n
, type
, lists
);
108 glCallLists( n
, type
, lists
);
112 /***********************************************************************
113 * glClear (OPENGL32.@)
115 void WINAPI
wine_glClear( GLbitfield mask
) {
116 TRACE("(%d)\n", mask
);
122 /***********************************************************************
123 * glClearAccum (OPENGL32.@)
125 void WINAPI
wine_glClearAccum( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
126 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
128 glClearAccum( red
, green
, blue
, alpha
);
132 /***********************************************************************
133 * glClearColor (OPENGL32.@)
135 void WINAPI
wine_glClearColor( GLclampf red
, GLclampf green
, GLclampf blue
, GLclampf alpha
) {
136 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
138 glClearColor( red
, green
, blue
, alpha
);
142 /***********************************************************************
143 * glClearDepth (OPENGL32.@)
145 void WINAPI
wine_glClearDepth( GLclampd depth
) {
146 TRACE("(%f)\n", depth
);
148 glClearDepth( depth
);
152 /***********************************************************************
153 * glClearIndex (OPENGL32.@)
155 void WINAPI
wine_glClearIndex( GLfloat c
) {
162 /***********************************************************************
163 * glClearStencil (OPENGL32.@)
165 void WINAPI
wine_glClearStencil( GLint s
) {
172 /***********************************************************************
173 * glClipPlane (OPENGL32.@)
175 void WINAPI
wine_glClipPlane( GLenum plane
, GLdouble
* equation
) {
176 TRACE("(%d, %p)\n", plane
, equation
);
178 glClipPlane( plane
, equation
);
182 /***********************************************************************
183 * glColor3b (OPENGL32.@)
185 void WINAPI
wine_glColor3b( GLbyte red
, GLbyte green
, GLbyte blue
) {
186 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
188 glColor3b( red
, green
, blue
);
192 /***********************************************************************
193 * glColor3bv (OPENGL32.@)
195 void WINAPI
wine_glColor3bv( GLbyte
* v
) {
202 /***********************************************************************
203 * glColor3d (OPENGL32.@)
205 void WINAPI
wine_glColor3d( GLdouble red
, GLdouble green
, GLdouble blue
) {
206 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
208 glColor3d( red
, green
, blue
);
212 /***********************************************************************
213 * glColor3dv (OPENGL32.@)
215 void WINAPI
wine_glColor3dv( GLdouble
* v
) {
222 /***********************************************************************
223 * glColor3f (OPENGL32.@)
225 void WINAPI
wine_glColor3f( GLfloat red
, GLfloat green
, GLfloat blue
) {
226 TRACE("(%f, %f, %f)\n", red
, green
, blue
);
228 glColor3f( red
, green
, blue
);
232 /***********************************************************************
233 * glColor3fv (OPENGL32.@)
235 void WINAPI
wine_glColor3fv( GLfloat
* v
) {
242 /***********************************************************************
243 * glColor3i (OPENGL32.@)
245 void WINAPI
wine_glColor3i( GLint red
, GLint green
, GLint blue
) {
246 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
248 glColor3i( red
, green
, blue
);
252 /***********************************************************************
253 * glColor3iv (OPENGL32.@)
255 void WINAPI
wine_glColor3iv( GLint
* v
) {
262 /***********************************************************************
263 * glColor3s (OPENGL32.@)
265 void WINAPI
wine_glColor3s( GLshort red
, GLshort green
, GLshort blue
) {
266 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
268 glColor3s( red
, green
, blue
);
272 /***********************************************************************
273 * glColor3sv (OPENGL32.@)
275 void WINAPI
wine_glColor3sv( GLshort
* v
) {
282 /***********************************************************************
283 * glColor3ub (OPENGL32.@)
285 void WINAPI
wine_glColor3ub( GLubyte red
, GLubyte green
, GLubyte blue
) {
286 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
288 glColor3ub( red
, green
, blue
);
292 /***********************************************************************
293 * glColor3ubv (OPENGL32.@)
295 void WINAPI
wine_glColor3ubv( GLubyte
* v
) {
302 /***********************************************************************
303 * glColor3ui (OPENGL32.@)
305 void WINAPI
wine_glColor3ui( GLuint red
, GLuint green
, GLuint blue
) {
306 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
308 glColor3ui( red
, green
, blue
);
312 /***********************************************************************
313 * glColor3uiv (OPENGL32.@)
315 void WINAPI
wine_glColor3uiv( GLuint
* v
) {
322 /***********************************************************************
323 * glColor3us (OPENGL32.@)
325 void WINAPI
wine_glColor3us( GLushort red
, GLushort green
, GLushort blue
) {
326 TRACE("(%d, %d, %d)\n", red
, green
, blue
);
328 glColor3us( red
, green
, blue
);
332 /***********************************************************************
333 * glColor3usv (OPENGL32.@)
335 void WINAPI
wine_glColor3usv( GLushort
* v
) {
342 /***********************************************************************
343 * glColor4b (OPENGL32.@)
345 void WINAPI
wine_glColor4b( GLbyte red
, GLbyte green
, GLbyte blue
, GLbyte alpha
) {
346 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
348 glColor4b( red
, green
, blue
, alpha
);
352 /***********************************************************************
353 * glColor4bv (OPENGL32.@)
355 void WINAPI
wine_glColor4bv( GLbyte
* v
) {
362 /***********************************************************************
363 * glColor4d (OPENGL32.@)
365 void WINAPI
wine_glColor4d( GLdouble red
, GLdouble green
, GLdouble blue
, GLdouble alpha
) {
366 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
368 glColor4d( red
, green
, blue
, alpha
);
372 /***********************************************************************
373 * glColor4dv (OPENGL32.@)
375 void WINAPI
wine_glColor4dv( GLdouble
* v
) {
382 /***********************************************************************
383 * glColor4f (OPENGL32.@)
385 void WINAPI
wine_glColor4f( GLfloat red
, GLfloat green
, GLfloat blue
, GLfloat alpha
) {
386 TRACE("(%f, %f, %f, %f)\n", red
, green
, blue
, alpha
);
388 glColor4f( red
, green
, blue
, alpha
);
392 /***********************************************************************
393 * glColor4fv (OPENGL32.@)
395 void WINAPI
wine_glColor4fv( GLfloat
* v
) {
402 /***********************************************************************
403 * glColor4i (OPENGL32.@)
405 void WINAPI
wine_glColor4i( GLint red
, GLint green
, GLint blue
, GLint alpha
) {
406 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
408 glColor4i( red
, green
, blue
, alpha
);
412 /***********************************************************************
413 * glColor4iv (OPENGL32.@)
415 void WINAPI
wine_glColor4iv( GLint
* v
) {
422 /***********************************************************************
423 * glColor4s (OPENGL32.@)
425 void WINAPI
wine_glColor4s( GLshort red
, GLshort green
, GLshort blue
, GLshort alpha
) {
426 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
428 glColor4s( red
, green
, blue
, alpha
);
432 /***********************************************************************
433 * glColor4sv (OPENGL32.@)
435 void WINAPI
wine_glColor4sv( GLshort
* v
) {
442 /***********************************************************************
443 * glColor4ub (OPENGL32.@)
445 void WINAPI
wine_glColor4ub( GLubyte red
, GLubyte green
, GLubyte blue
, GLubyte alpha
) {
446 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
448 glColor4ub( red
, green
, blue
, alpha
);
452 /***********************************************************************
453 * glColor4ubv (OPENGL32.@)
455 void WINAPI
wine_glColor4ubv( GLubyte
* v
) {
462 /***********************************************************************
463 * glColor4ui (OPENGL32.@)
465 void WINAPI
wine_glColor4ui( GLuint red
, GLuint green
, GLuint blue
, GLuint alpha
) {
466 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
468 glColor4ui( red
, green
, blue
, alpha
);
472 /***********************************************************************
473 * glColor4uiv (OPENGL32.@)
475 void WINAPI
wine_glColor4uiv( GLuint
* v
) {
482 /***********************************************************************
483 * glColor4us (OPENGL32.@)
485 void WINAPI
wine_glColor4us( GLushort red
, GLushort green
, GLushort blue
, GLushort alpha
) {
486 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
488 glColor4us( red
, green
, blue
, alpha
);
492 /***********************************************************************
493 * glColor4usv (OPENGL32.@)
495 void WINAPI
wine_glColor4usv( GLushort
* v
) {
502 /***********************************************************************
503 * glColorMask (OPENGL32.@)
505 void WINAPI
wine_glColorMask( GLboolean red
, GLboolean green
, GLboolean blue
, GLboolean alpha
) {
506 TRACE("(%d, %d, %d, %d)\n", red
, green
, blue
, alpha
);
508 glColorMask( red
, green
, blue
, alpha
);
512 /***********************************************************************
513 * glColorMaterial (OPENGL32.@)
515 void WINAPI
wine_glColorMaterial( GLenum face
, GLenum mode
) {
516 TRACE("(%d, %d)\n", face
, mode
);
518 glColorMaterial( face
, mode
);
522 /***********************************************************************
523 * glColorPointer (OPENGL32.@)
525 void WINAPI
wine_glColorPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
526 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
528 glColorPointer( size
, type
, stride
, pointer
);
532 /***********************************************************************
533 * glCopyPixels (OPENGL32.@)
535 void WINAPI
wine_glCopyPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum type
) {
536 TRACE("(%d, %d, %d, %d, %d)\n", x
, y
, width
, height
, type
);
538 glCopyPixels( x
, y
, width
, height
, type
);
542 /***********************************************************************
543 * glCopyTexImage1D (OPENGL32.@)
545 void WINAPI
wine_glCopyTexImage1D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLint border
) {
546 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, border
);
548 glCopyTexImage1D( target
, level
, internalformat
, x
, y
, width
, border
);
552 /***********************************************************************
553 * glCopyTexImage2D (OPENGL32.@)
555 void WINAPI
wine_glCopyTexImage2D( GLenum target
, GLint level
, GLenum internalformat
, GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLint border
) {
556 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, internalformat
, x
, y
, width
, height
, border
);
558 glCopyTexImage2D( target
, level
, internalformat
, x
, y
, width
, height
, border
);
562 /***********************************************************************
563 * glCopyTexSubImage1D (OPENGL32.@)
565 void WINAPI
wine_glCopyTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLint x
, GLint y
, GLsizei width
) {
566 TRACE("(%d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, x
, y
, width
);
568 glCopyTexSubImage1D( target
, level
, xoffset
, x
, y
, width
);
572 /***********************************************************************
573 * glCopyTexSubImage2D (OPENGL32.@)
575 void WINAPI
wine_glCopyTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
576 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
578 glCopyTexSubImage2D( target
, level
, xoffset
, yoffset
, x
, y
, width
, height
);
582 /***********************************************************************
583 * glCullFace (OPENGL32.@)
585 void WINAPI
wine_glCullFace( GLenum mode
) {
586 TRACE("(%d)\n", mode
);
592 /***********************************************************************
593 * glDeleteLists (OPENGL32.@)
595 void WINAPI
wine_glDeleteLists( GLuint list
, GLsizei range
) {
596 TRACE("(%d, %d)\n", list
, range
);
598 glDeleteLists( list
, range
);
602 /***********************************************************************
603 * glDeleteTextures (OPENGL32.@)
605 void WINAPI
wine_glDeleteTextures( GLsizei n
, GLuint
* textures
) {
606 TRACE("(%d, %p)\n", n
, textures
);
608 glDeleteTextures( n
, textures
);
612 /***********************************************************************
613 * glDepthFunc (OPENGL32.@)
615 void WINAPI
wine_glDepthFunc( GLenum func
) {
616 TRACE("(%d)\n", func
);
622 /***********************************************************************
623 * glDepthMask (OPENGL32.@)
625 void WINAPI
wine_glDepthMask( GLboolean flag
) {
626 TRACE("(%d)\n", flag
);
632 /***********************************************************************
633 * glDepthRange (OPENGL32.@)
635 void WINAPI
wine_glDepthRange( GLclampd nearParam
, GLclampd farParam
) {
636 TRACE("(%f, %f)\n", nearParam
, farParam
);
638 glDepthRange( nearParam
, farParam
);
642 /***********************************************************************
643 * glDisable (OPENGL32.@)
645 void WINAPI
wine_glDisable( GLenum cap
) {
646 TRACE("(%d)\n", cap
);
652 /***********************************************************************
653 * glDisableClientState (OPENGL32.@)
655 void WINAPI
wine_glDisableClientState( GLenum array
) {
656 TRACE("(%d)\n", array
);
658 glDisableClientState( array
);
662 /***********************************************************************
663 * glDrawArrays (OPENGL32.@)
665 void WINAPI
wine_glDrawArrays( GLenum mode
, GLint first
, GLsizei count
) {
666 TRACE("(%d, %d, %d)\n", mode
, first
, count
);
668 glDrawArrays( mode
, first
, count
);
672 /***********************************************************************
673 * glDrawBuffer (OPENGL32.@)
675 void WINAPI
wine_glDrawBuffer( GLenum mode
) {
676 TRACE("(%d)\n", mode
);
678 glDrawBuffer( mode
);
682 /***********************************************************************
683 * glDrawElements (OPENGL32.@)
685 void WINAPI
wine_glDrawElements( GLenum mode
, GLsizei count
, GLenum type
, GLvoid
* indices
) {
686 TRACE("(%d, %d, %d, %p)\n", mode
, count
, type
, indices
);
688 glDrawElements( mode
, count
, type
, indices
);
692 /***********************************************************************
693 * glDrawPixels (OPENGL32.@)
695 void WINAPI
wine_glDrawPixels( GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
696 TRACE("(%d, %d, %d, %d, %p)\n", width
, height
, format
, type
, pixels
);
698 glDrawPixels( width
, height
, format
, type
, pixels
);
702 /***********************************************************************
703 * glEdgeFlag (OPENGL32.@)
705 void WINAPI
wine_glEdgeFlag( GLboolean flag
) {
706 TRACE("(%d)\n", flag
);
712 /***********************************************************************
713 * glEdgeFlagPointer (OPENGL32.@)
715 void WINAPI
wine_glEdgeFlagPointer( GLsizei stride
, GLvoid
* pointer
) {
716 TRACE("(%d, %p)\n", stride
, pointer
);
718 glEdgeFlagPointer( stride
, pointer
);
722 /***********************************************************************
723 * glEdgeFlagv (OPENGL32.@)
725 void WINAPI
wine_glEdgeFlagv( GLboolean
* flag
) {
726 TRACE("(%p)\n", flag
);
732 /***********************************************************************
733 * glEnable (OPENGL32.@)
735 void WINAPI
wine_glEnable( GLenum cap
) {
736 TRACE("(%d)\n", cap
);
742 /***********************************************************************
743 * glEnableClientState (OPENGL32.@)
745 void WINAPI
wine_glEnableClientState( GLenum array
) {
746 TRACE("(%d)\n", array
);
748 glEnableClientState( array
);
752 /***********************************************************************
755 void WINAPI
wine_glEnd( void ) {
762 /***********************************************************************
763 * glEndList (OPENGL32.@)
765 void WINAPI
wine_glEndList( void ) {
772 /***********************************************************************
773 * glEvalCoord1d (OPENGL32.@)
775 void WINAPI
wine_glEvalCoord1d( GLdouble u
) {
782 /***********************************************************************
783 * glEvalCoord1dv (OPENGL32.@)
785 void WINAPI
wine_glEvalCoord1dv( GLdouble
* u
) {
792 /***********************************************************************
793 * glEvalCoord1f (OPENGL32.@)
795 void WINAPI
wine_glEvalCoord1f( GLfloat u
) {
802 /***********************************************************************
803 * glEvalCoord1fv (OPENGL32.@)
805 void WINAPI
wine_glEvalCoord1fv( GLfloat
* u
) {
812 /***********************************************************************
813 * glEvalCoord2d (OPENGL32.@)
815 void WINAPI
wine_glEvalCoord2d( GLdouble u
, GLdouble v
) {
816 TRACE("(%f, %f)\n", u
, v
);
818 glEvalCoord2d( u
, v
);
822 /***********************************************************************
823 * glEvalCoord2dv (OPENGL32.@)
825 void WINAPI
wine_glEvalCoord2dv( GLdouble
* u
) {
832 /***********************************************************************
833 * glEvalCoord2f (OPENGL32.@)
835 void WINAPI
wine_glEvalCoord2f( GLfloat u
, GLfloat v
) {
836 TRACE("(%f, %f)\n", u
, v
);
838 glEvalCoord2f( u
, v
);
842 /***********************************************************************
843 * glEvalCoord2fv (OPENGL32.@)
845 void WINAPI
wine_glEvalCoord2fv( GLfloat
* u
) {
852 /***********************************************************************
853 * glEvalMesh1 (OPENGL32.@)
855 void WINAPI
wine_glEvalMesh1( GLenum mode
, GLint i1
, GLint i2
) {
856 TRACE("(%d, %d, %d)\n", mode
, i1
, i2
);
858 glEvalMesh1( mode
, i1
, i2
);
862 /***********************************************************************
863 * glEvalMesh2 (OPENGL32.@)
865 void WINAPI
wine_glEvalMesh2( GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
) {
866 TRACE("(%d, %d, %d, %d, %d)\n", mode
, i1
, i2
, j1
, j2
);
868 glEvalMesh2( mode
, i1
, i2
, j1
, j2
);
872 /***********************************************************************
873 * glEvalPoint1 (OPENGL32.@)
875 void WINAPI
wine_glEvalPoint1( GLint i
) {
882 /***********************************************************************
883 * glEvalPoint2 (OPENGL32.@)
885 void WINAPI
wine_glEvalPoint2( GLint i
, GLint j
) {
886 TRACE("(%d, %d)\n", i
, j
);
888 glEvalPoint2( i
, j
);
892 /***********************************************************************
893 * glFeedbackBuffer (OPENGL32.@)
895 void WINAPI
wine_glFeedbackBuffer( GLsizei size
, GLenum type
, GLfloat
* buffer
) {
896 TRACE("(%d, %d, %p)\n", size
, type
, buffer
);
898 glFeedbackBuffer( size
, type
, buffer
);
902 /***********************************************************************
903 * glFogf (OPENGL32.@)
905 void WINAPI
wine_glFogf( GLenum pname
, GLfloat param
) {
906 TRACE("(%d, %f)\n", pname
, param
);
908 glFogf( pname
, param
);
912 /***********************************************************************
913 * glFogfv (OPENGL32.@)
915 void WINAPI
wine_glFogfv( GLenum pname
, GLfloat
* params
) {
916 TRACE("(%d, %p)\n", pname
, params
);
918 glFogfv( pname
, params
);
922 /***********************************************************************
923 * glFogi (OPENGL32.@)
925 void WINAPI
wine_glFogi( GLenum pname
, GLint param
) {
926 TRACE("(%d, %d)\n", pname
, param
);
928 glFogi( pname
, param
);
932 /***********************************************************************
933 * glFogiv (OPENGL32.@)
935 void WINAPI
wine_glFogiv( GLenum pname
, GLint
* params
) {
936 TRACE("(%d, %p)\n", pname
, params
);
938 glFogiv( pname
, params
);
942 /***********************************************************************
943 * glFrontFace (OPENGL32.@)
945 void WINAPI
wine_glFrontFace( GLenum mode
) {
946 TRACE("(%d)\n", mode
);
952 /***********************************************************************
953 * glFrustum (OPENGL32.@)
955 void WINAPI
wine_glFrustum( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
956 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
958 glFrustum( left
, right
, bottom
, top
, zNear
, zFar
);
962 /***********************************************************************
963 * glGenLists (OPENGL32.@)
965 GLuint WINAPI
wine_glGenLists( GLsizei range
) {
967 TRACE("(%d)\n", range
);
969 ret_value
= glGenLists( range
);
974 /***********************************************************************
975 * glGenTextures (OPENGL32.@)
977 void WINAPI
wine_glGenTextures( GLsizei n
, GLuint
* textures
) {
978 TRACE("(%d, %p)\n", n
, textures
);
980 glGenTextures( n
, textures
);
984 /***********************************************************************
985 * glGetBooleanv (OPENGL32.@)
987 void WINAPI
wine_glGetBooleanv( GLenum pname
, GLboolean
* params
) {
988 TRACE("(%d, %p)\n", pname
, params
);
990 glGetBooleanv( pname
, params
);
994 /***********************************************************************
995 * glGetClipPlane (OPENGL32.@)
997 void WINAPI
wine_glGetClipPlane( GLenum plane
, GLdouble
* equation
) {
998 TRACE("(%d, %p)\n", plane
, equation
);
1000 glGetClipPlane( plane
, equation
);
1004 /***********************************************************************
1005 * glGetDoublev (OPENGL32.@)
1007 void WINAPI
wine_glGetDoublev( GLenum pname
, GLdouble
* params
) {
1008 TRACE("(%d, %p)\n", pname
, params
);
1010 glGetDoublev( pname
, params
);
1014 /***********************************************************************
1015 * glGetError (OPENGL32.@)
1017 GLenum WINAPI
wine_glGetError( void ) {
1021 ret_value
= glGetError( );
1026 /***********************************************************************
1027 * glGetFloatv (OPENGL32.@)
1029 void WINAPI
wine_glGetFloatv( GLenum pname
, GLfloat
* params
) {
1030 TRACE("(%d, %p)\n", pname
, params
);
1032 glGetFloatv( pname
, params
);
1036 /***********************************************************************
1037 * glGetLightfv (OPENGL32.@)
1039 void WINAPI
wine_glGetLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
1040 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1042 glGetLightfv( light
, pname
, params
);
1046 /***********************************************************************
1047 * glGetLightiv (OPENGL32.@)
1049 void WINAPI
wine_glGetLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
1050 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1052 glGetLightiv( light
, pname
, params
);
1056 /***********************************************************************
1057 * glGetMapdv (OPENGL32.@)
1059 void WINAPI
wine_glGetMapdv( GLenum target
, GLenum query
, GLdouble
* v
) {
1060 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1062 glGetMapdv( target
, query
, v
);
1066 /***********************************************************************
1067 * glGetMapfv (OPENGL32.@)
1069 void WINAPI
wine_glGetMapfv( GLenum target
, GLenum query
, GLfloat
* v
) {
1070 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1072 glGetMapfv( target
, query
, v
);
1076 /***********************************************************************
1077 * glGetMapiv (OPENGL32.@)
1079 void WINAPI
wine_glGetMapiv( GLenum target
, GLenum query
, GLint
* v
) {
1080 TRACE("(%d, %d, %p)\n", target
, query
, v
);
1082 glGetMapiv( target
, query
, v
);
1086 /***********************************************************************
1087 * glGetMaterialfv (OPENGL32.@)
1089 void WINAPI
wine_glGetMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
1090 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1092 glGetMaterialfv( face
, pname
, params
);
1096 /***********************************************************************
1097 * glGetMaterialiv (OPENGL32.@)
1099 void WINAPI
wine_glGetMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
1100 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1102 glGetMaterialiv( face
, pname
, params
);
1106 /***********************************************************************
1107 * glGetPixelMapfv (OPENGL32.@)
1109 void WINAPI
wine_glGetPixelMapfv( GLenum map
, GLfloat
* values
) {
1110 TRACE("(%d, %p)\n", map
, values
);
1112 glGetPixelMapfv( map
, values
);
1116 /***********************************************************************
1117 * glGetPixelMapuiv (OPENGL32.@)
1119 void WINAPI
wine_glGetPixelMapuiv( GLenum map
, GLuint
* values
) {
1120 TRACE("(%d, %p)\n", map
, values
);
1122 glGetPixelMapuiv( map
, values
);
1126 /***********************************************************************
1127 * glGetPixelMapusv (OPENGL32.@)
1129 void WINAPI
wine_glGetPixelMapusv( GLenum map
, GLushort
* values
) {
1130 TRACE("(%d, %p)\n", map
, values
);
1132 glGetPixelMapusv( map
, values
);
1136 /***********************************************************************
1137 * glGetPointerv (OPENGL32.@)
1139 void WINAPI
wine_glGetPointerv( GLenum pname
, GLvoid
** params
) {
1140 TRACE("(%d, %p)\n", pname
, params
);
1142 glGetPointerv( pname
, params
);
1146 /***********************************************************************
1147 * glGetPolygonStipple (OPENGL32.@)
1149 void WINAPI
wine_glGetPolygonStipple( GLubyte
* mask
) {
1150 TRACE("(%p)\n", mask
);
1152 glGetPolygonStipple( mask
);
1156 /***********************************************************************
1157 * glGetTexEnvfv (OPENGL32.@)
1159 void WINAPI
wine_glGetTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1160 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1162 glGetTexEnvfv( target
, pname
, params
);
1166 /***********************************************************************
1167 * glGetTexEnviv (OPENGL32.@)
1169 void WINAPI
wine_glGetTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
1170 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1172 glGetTexEnviv( target
, pname
, params
);
1176 /***********************************************************************
1177 * glGetTexGendv (OPENGL32.@)
1179 void WINAPI
wine_glGetTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
1180 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1182 glGetTexGendv( coord
, pname
, params
);
1186 /***********************************************************************
1187 * glGetTexGenfv (OPENGL32.@)
1189 void WINAPI
wine_glGetTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
1190 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1192 glGetTexGenfv( coord
, pname
, params
);
1196 /***********************************************************************
1197 * glGetTexGeniv (OPENGL32.@)
1199 void WINAPI
wine_glGetTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
1200 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
1202 glGetTexGeniv( coord
, pname
, params
);
1206 /***********************************************************************
1207 * glGetTexImage (OPENGL32.@)
1209 void WINAPI
wine_glGetTexImage( GLenum target
, GLint level
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
1210 TRACE("(%d, %d, %d, %d, %p)\n", target
, level
, format
, type
, pixels
);
1212 glGetTexImage( target
, level
, format
, type
, pixels
);
1216 /***********************************************************************
1217 * glGetTexLevelParameterfv (OPENGL32.@)
1219 void WINAPI
wine_glGetTexLevelParameterfv( GLenum target
, GLint level
, GLenum pname
, GLfloat
* params
) {
1220 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
1222 glGetTexLevelParameterfv( target
, level
, pname
, params
);
1226 /***********************************************************************
1227 * glGetTexLevelParameteriv (OPENGL32.@)
1229 void WINAPI
wine_glGetTexLevelParameteriv( GLenum target
, GLint level
, GLenum pname
, GLint
* params
) {
1230 TRACE("(%d, %d, %d, %p)\n", target
, level
, pname
, params
);
1232 glGetTexLevelParameteriv( target
, level
, pname
, params
);
1236 /***********************************************************************
1237 * glGetTexParameterfv (OPENGL32.@)
1239 void WINAPI
wine_glGetTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
1240 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1242 glGetTexParameterfv( target
, pname
, params
);
1246 /***********************************************************************
1247 * glGetTexParameteriv (OPENGL32.@)
1249 void WINAPI
wine_glGetTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
1250 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
1252 glGetTexParameteriv( target
, pname
, params
);
1256 /***********************************************************************
1257 * glHint (OPENGL32.@)
1259 void WINAPI
wine_glHint( GLenum target
, GLenum mode
) {
1260 TRACE("(%d, %d)\n", target
, mode
);
1262 glHint( target
, mode
);
1266 /***********************************************************************
1267 * glIndexMask (OPENGL32.@)
1269 void WINAPI
wine_glIndexMask( GLuint mask
) {
1270 TRACE("(%d)\n", mask
);
1272 glIndexMask( mask
);
1276 /***********************************************************************
1277 * glIndexPointer (OPENGL32.@)
1279 void WINAPI
wine_glIndexPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
1280 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
1282 glIndexPointer( type
, stride
, pointer
);
1286 /***********************************************************************
1287 * glIndexd (OPENGL32.@)
1289 void WINAPI
wine_glIndexd( GLdouble c
) {
1290 TRACE("(%f)\n", c
);
1296 /***********************************************************************
1297 * glIndexdv (OPENGL32.@)
1299 void WINAPI
wine_glIndexdv( GLdouble
* c
) {
1300 TRACE("(%p)\n", c
);
1306 /***********************************************************************
1307 * glIndexf (OPENGL32.@)
1309 void WINAPI
wine_glIndexf( GLfloat c
) {
1310 TRACE("(%f)\n", c
);
1316 /***********************************************************************
1317 * glIndexfv (OPENGL32.@)
1319 void WINAPI
wine_glIndexfv( GLfloat
* c
) {
1320 TRACE("(%p)\n", c
);
1326 /***********************************************************************
1327 * glIndexi (OPENGL32.@)
1329 void WINAPI
wine_glIndexi( GLint c
) {
1330 TRACE("(%d)\n", c
);
1336 /***********************************************************************
1337 * glIndexiv (OPENGL32.@)
1339 void WINAPI
wine_glIndexiv( GLint
* c
) {
1340 TRACE("(%p)\n", c
);
1346 /***********************************************************************
1347 * glIndexs (OPENGL32.@)
1349 void WINAPI
wine_glIndexs( GLshort c
) {
1350 TRACE("(%d)\n", c
);
1356 /***********************************************************************
1357 * glIndexsv (OPENGL32.@)
1359 void WINAPI
wine_glIndexsv( GLshort
* c
) {
1360 TRACE("(%p)\n", c
);
1366 /***********************************************************************
1367 * glIndexub (OPENGL32.@)
1369 void WINAPI
wine_glIndexub( GLubyte c
) {
1370 TRACE("(%d)\n", c
);
1376 /***********************************************************************
1377 * glIndexubv (OPENGL32.@)
1379 void WINAPI
wine_glIndexubv( GLubyte
* c
) {
1380 TRACE("(%p)\n", c
);
1386 /***********************************************************************
1387 * glInitNames (OPENGL32.@)
1389 void WINAPI
wine_glInitNames( void ) {
1396 /***********************************************************************
1397 * glInterleavedArrays (OPENGL32.@)
1399 void WINAPI
wine_glInterleavedArrays( GLenum format
, GLsizei stride
, GLvoid
* pointer
) {
1400 TRACE("(%d, %d, %p)\n", format
, stride
, pointer
);
1402 glInterleavedArrays( format
, stride
, pointer
);
1406 /***********************************************************************
1407 * glIsEnabled (OPENGL32.@)
1409 GLboolean WINAPI
wine_glIsEnabled( GLenum cap
) {
1410 GLboolean ret_value
;
1411 TRACE("(%d)\n", cap
);
1413 ret_value
= glIsEnabled( cap
);
1418 /***********************************************************************
1419 * glIsList (OPENGL32.@)
1421 GLboolean WINAPI
wine_glIsList( GLuint list
) {
1422 GLboolean ret_value
;
1423 TRACE("(%d)\n", list
);
1425 ret_value
= glIsList( list
);
1430 /***********************************************************************
1431 * glIsTexture (OPENGL32.@)
1433 GLboolean WINAPI
wine_glIsTexture( GLuint texture
) {
1434 GLboolean ret_value
;
1435 TRACE("(%d)\n", texture
);
1437 ret_value
= glIsTexture( texture
);
1442 /***********************************************************************
1443 * glLightModelf (OPENGL32.@)
1445 void WINAPI
wine_glLightModelf( GLenum pname
, GLfloat param
) {
1446 TRACE("(%d, %f)\n", pname
, param
);
1448 glLightModelf( pname
, param
);
1452 /***********************************************************************
1453 * glLightModelfv (OPENGL32.@)
1455 void WINAPI
wine_glLightModelfv( GLenum pname
, GLfloat
* params
) {
1456 TRACE("(%d, %p)\n", pname
, params
);
1458 glLightModelfv( pname
, params
);
1462 /***********************************************************************
1463 * glLightModeli (OPENGL32.@)
1465 void WINAPI
wine_glLightModeli( GLenum pname
, GLint param
) {
1466 TRACE("(%d, %d)\n", pname
, param
);
1468 glLightModeli( pname
, param
);
1472 /***********************************************************************
1473 * glLightModeliv (OPENGL32.@)
1475 void WINAPI
wine_glLightModeliv( GLenum pname
, GLint
* params
) {
1476 TRACE("(%d, %p)\n", pname
, params
);
1478 glLightModeliv( pname
, params
);
1482 /***********************************************************************
1483 * glLightf (OPENGL32.@)
1485 void WINAPI
wine_glLightf( GLenum light
, GLenum pname
, GLfloat param
) {
1486 TRACE("(%d, %d, %f)\n", light
, pname
, param
);
1488 glLightf( light
, pname
, param
);
1492 /***********************************************************************
1493 * glLightfv (OPENGL32.@)
1495 void WINAPI
wine_glLightfv( GLenum light
, GLenum pname
, GLfloat
* params
) {
1496 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1498 glLightfv( light
, pname
, params
);
1502 /***********************************************************************
1503 * glLighti (OPENGL32.@)
1505 void WINAPI
wine_glLighti( GLenum light
, GLenum pname
, GLint param
) {
1506 TRACE("(%d, %d, %d)\n", light
, pname
, param
);
1508 glLighti( light
, pname
, param
);
1512 /***********************************************************************
1513 * glLightiv (OPENGL32.@)
1515 void WINAPI
wine_glLightiv( GLenum light
, GLenum pname
, GLint
* params
) {
1516 TRACE("(%d, %d, %p)\n", light
, pname
, params
);
1518 glLightiv( light
, pname
, params
);
1522 /***********************************************************************
1523 * glLineStipple (OPENGL32.@)
1525 void WINAPI
wine_glLineStipple( GLint factor
, GLushort pattern
) {
1526 TRACE("(%d, %d)\n", factor
, pattern
);
1528 glLineStipple( factor
, pattern
);
1532 /***********************************************************************
1533 * glLineWidth (OPENGL32.@)
1535 void WINAPI
wine_glLineWidth( GLfloat width
) {
1536 TRACE("(%f)\n", width
);
1538 glLineWidth( width
);
1542 /***********************************************************************
1543 * glListBase (OPENGL32.@)
1545 void WINAPI
wine_glListBase( GLuint base
) {
1546 TRACE("(%d)\n", base
);
1552 /***********************************************************************
1553 * glLoadIdentity (OPENGL32.@)
1555 void WINAPI
wine_glLoadIdentity( void ) {
1562 /***********************************************************************
1563 * glLoadMatrixd (OPENGL32.@)
1565 void WINAPI
wine_glLoadMatrixd( GLdouble
* m
) {
1566 TRACE("(%p)\n", m
);
1572 /***********************************************************************
1573 * glLoadMatrixf (OPENGL32.@)
1575 void WINAPI
wine_glLoadMatrixf( GLfloat
* m
) {
1576 TRACE("(%p)\n", m
);
1582 /***********************************************************************
1583 * glLoadName (OPENGL32.@)
1585 void WINAPI
wine_glLoadName( GLuint name
) {
1586 TRACE("(%d)\n", name
);
1592 /***********************************************************************
1593 * glLogicOp (OPENGL32.@)
1595 void WINAPI
wine_glLogicOp( GLenum opcode
) {
1596 TRACE("(%d)\n", opcode
);
1598 glLogicOp( opcode
);
1602 /***********************************************************************
1603 * glMap1d (OPENGL32.@)
1605 void WINAPI
wine_glMap1d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint stride
, GLint order
, GLdouble
* points
) {
1606 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1608 glMap1d( target
, u1
, u2
, stride
, order
, points
);
1612 /***********************************************************************
1613 * glMap1f (OPENGL32.@)
1615 void WINAPI
wine_glMap1f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint stride
, GLint order
, GLfloat
* points
) {
1616 TRACE("(%d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, stride
, order
, points
);
1618 glMap1f( target
, u1
, u2
, stride
, order
, points
);
1622 /***********************************************************************
1623 * glMap2d (OPENGL32.@)
1625 void WINAPI
wine_glMap2d( GLenum target
, GLdouble u1
, GLdouble u2
, GLint ustride
, GLint uorder
, GLdouble v1
, GLdouble v2
, GLint vstride
, GLint vorder
, GLdouble
* points
) {
1626 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1628 glMap2d( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1632 /***********************************************************************
1633 * glMap2f (OPENGL32.@)
1635 void WINAPI
wine_glMap2f( GLenum target
, GLfloat u1
, GLfloat u2
, GLint ustride
, GLint uorder
, GLfloat v1
, GLfloat v2
, GLint vstride
, GLint vorder
, GLfloat
* points
) {
1636 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1638 glMap2f( target
, u1
, u2
, ustride
, uorder
, v1
, v2
, vstride
, vorder
, points
);
1642 /***********************************************************************
1643 * glMapGrid1d (OPENGL32.@)
1645 void WINAPI
wine_glMapGrid1d( GLint un
, GLdouble u1
, GLdouble u2
) {
1646 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
1648 glMapGrid1d( un
, u1
, u2
);
1652 /***********************************************************************
1653 * glMapGrid1f (OPENGL32.@)
1655 void WINAPI
wine_glMapGrid1f( GLint un
, GLfloat u1
, GLfloat u2
) {
1656 TRACE("(%d, %f, %f)\n", un
, u1
, u2
);
1658 glMapGrid1f( un
, u1
, u2
);
1662 /***********************************************************************
1663 * glMapGrid2d (OPENGL32.@)
1665 void WINAPI
wine_glMapGrid2d( GLint un
, GLdouble u1
, GLdouble u2
, GLint vn
, GLdouble v1
, GLdouble v2
) {
1666 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
1668 glMapGrid2d( un
, u1
, u2
, vn
, v1
, v2
);
1672 /***********************************************************************
1673 * glMapGrid2f (OPENGL32.@)
1675 void WINAPI
wine_glMapGrid2f( GLint un
, GLfloat u1
, GLfloat u2
, GLint vn
, GLfloat v1
, GLfloat v2
) {
1676 TRACE("(%d, %f, %f, %d, %f, %f)\n", un
, u1
, u2
, vn
, v1
, v2
);
1678 glMapGrid2f( un
, u1
, u2
, vn
, v1
, v2
);
1682 /***********************************************************************
1683 * glMaterialf (OPENGL32.@)
1685 void WINAPI
wine_glMaterialf( GLenum face
, GLenum pname
, GLfloat param
) {
1686 TRACE("(%d, %d, %f)\n", face
, pname
, param
);
1688 glMaterialf( face
, pname
, param
);
1692 /***********************************************************************
1693 * glMaterialfv (OPENGL32.@)
1695 void WINAPI
wine_glMaterialfv( GLenum face
, GLenum pname
, GLfloat
* params
) {
1696 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1698 glMaterialfv( face
, pname
, params
);
1702 /***********************************************************************
1703 * glMateriali (OPENGL32.@)
1705 void WINAPI
wine_glMateriali( GLenum face
, GLenum pname
, GLint param
) {
1706 TRACE("(%d, %d, %d)\n", face
, pname
, param
);
1708 glMateriali( face
, pname
, param
);
1712 /***********************************************************************
1713 * glMaterialiv (OPENGL32.@)
1715 void WINAPI
wine_glMaterialiv( GLenum face
, GLenum pname
, GLint
* params
) {
1716 TRACE("(%d, %d, %p)\n", face
, pname
, params
);
1718 glMaterialiv( face
, pname
, params
);
1722 /***********************************************************************
1723 * glMatrixMode (OPENGL32.@)
1725 void WINAPI
wine_glMatrixMode( GLenum mode
) {
1726 TRACE("(%d)\n", mode
);
1728 glMatrixMode( mode
);
1732 /***********************************************************************
1733 * glMultMatrixd (OPENGL32.@)
1735 void WINAPI
wine_glMultMatrixd( GLdouble
* m
) {
1736 TRACE("(%p)\n", m
);
1742 /***********************************************************************
1743 * glMultMatrixf (OPENGL32.@)
1745 void WINAPI
wine_glMultMatrixf( GLfloat
* m
) {
1746 TRACE("(%p)\n", m
);
1752 /***********************************************************************
1753 * glNewList (OPENGL32.@)
1755 void WINAPI
wine_glNewList( GLuint list
, GLenum mode
) {
1756 TRACE("(%d, %d)\n", list
, mode
);
1758 glNewList( list
, mode
);
1762 /***********************************************************************
1763 * glNormal3b (OPENGL32.@)
1765 void WINAPI
wine_glNormal3b( GLbyte nx
, GLbyte ny
, GLbyte nz
) {
1766 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1768 glNormal3b( nx
, ny
, nz
);
1772 /***********************************************************************
1773 * glNormal3bv (OPENGL32.@)
1775 void WINAPI
wine_glNormal3bv( GLbyte
* v
) {
1776 TRACE("(%p)\n", v
);
1782 /***********************************************************************
1783 * glNormal3d (OPENGL32.@)
1785 void WINAPI
wine_glNormal3d( GLdouble nx
, GLdouble ny
, GLdouble nz
) {
1786 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
1788 glNormal3d( nx
, ny
, nz
);
1792 /***********************************************************************
1793 * glNormal3dv (OPENGL32.@)
1795 void WINAPI
wine_glNormal3dv( GLdouble
* v
) {
1796 TRACE("(%p)\n", v
);
1802 /***********************************************************************
1803 * glNormal3f (OPENGL32.@)
1805 void WINAPI
wine_glNormal3f( GLfloat nx
, GLfloat ny
, GLfloat nz
) {
1806 TRACE("(%f, %f, %f)\n", nx
, ny
, nz
);
1808 glNormal3f( nx
, ny
, nz
);
1812 /***********************************************************************
1813 * glNormal3fv (OPENGL32.@)
1815 void WINAPI
wine_glNormal3fv( GLfloat
* v
) {
1816 TRACE("(%p)\n", v
);
1822 /***********************************************************************
1823 * glNormal3i (OPENGL32.@)
1825 void WINAPI
wine_glNormal3i( GLint nx
, GLint ny
, GLint nz
) {
1826 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1828 glNormal3i( nx
, ny
, nz
);
1832 /***********************************************************************
1833 * glNormal3iv (OPENGL32.@)
1835 void WINAPI
wine_glNormal3iv( GLint
* v
) {
1836 TRACE("(%p)\n", v
);
1842 /***********************************************************************
1843 * glNormal3s (OPENGL32.@)
1845 void WINAPI
wine_glNormal3s( GLshort nx
, GLshort ny
, GLshort nz
) {
1846 TRACE("(%d, %d, %d)\n", nx
, ny
, nz
);
1848 glNormal3s( nx
, ny
, nz
);
1852 /***********************************************************************
1853 * glNormal3sv (OPENGL32.@)
1855 void WINAPI
wine_glNormal3sv( GLshort
* v
) {
1856 TRACE("(%p)\n", v
);
1862 /***********************************************************************
1863 * glNormalPointer (OPENGL32.@)
1865 void WINAPI
wine_glNormalPointer( GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
1866 TRACE("(%d, %d, %p)\n", type
, stride
, pointer
);
1868 glNormalPointer( type
, stride
, pointer
);
1872 /***********************************************************************
1873 * glOrtho (OPENGL32.@)
1875 void WINAPI
wine_glOrtho( GLdouble left
, GLdouble right
, GLdouble bottom
, GLdouble top
, GLdouble zNear
, GLdouble zFar
) {
1876 TRACE("(%f, %f, %f, %f, %f, %f)\n", left
, right
, bottom
, top
, zNear
, zFar
);
1878 glOrtho( left
, right
, bottom
, top
, zNear
, zFar
);
1882 /***********************************************************************
1883 * glPassThrough (OPENGL32.@)
1885 void WINAPI
wine_glPassThrough( GLfloat token
) {
1886 TRACE("(%f)\n", token
);
1888 glPassThrough( token
);
1892 /***********************************************************************
1893 * glPixelMapfv (OPENGL32.@)
1895 void WINAPI
wine_glPixelMapfv( GLenum map
, GLint mapsize
, GLfloat
* values
) {
1896 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1898 glPixelMapfv( map
, mapsize
, values
);
1902 /***********************************************************************
1903 * glPixelMapuiv (OPENGL32.@)
1905 void WINAPI
wine_glPixelMapuiv( GLenum map
, GLint mapsize
, GLuint
* values
) {
1906 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1908 glPixelMapuiv( map
, mapsize
, values
);
1912 /***********************************************************************
1913 * glPixelMapusv (OPENGL32.@)
1915 void WINAPI
wine_glPixelMapusv( GLenum map
, GLint mapsize
, GLushort
* values
) {
1916 TRACE("(%d, %d, %p)\n", map
, mapsize
, values
);
1918 glPixelMapusv( map
, mapsize
, values
);
1922 /***********************************************************************
1923 * glPixelStoref (OPENGL32.@)
1925 void WINAPI
wine_glPixelStoref( GLenum pname
, GLfloat param
) {
1926 TRACE("(%d, %f)\n", pname
, param
);
1928 glPixelStoref( pname
, param
);
1932 /***********************************************************************
1933 * glPixelStorei (OPENGL32.@)
1935 void WINAPI
wine_glPixelStorei( GLenum pname
, GLint param
) {
1936 TRACE("(%d, %d)\n", pname
, param
);
1938 glPixelStorei( pname
, param
);
1942 /***********************************************************************
1943 * glPixelTransferf (OPENGL32.@)
1945 void WINAPI
wine_glPixelTransferf( GLenum pname
, GLfloat param
) {
1946 TRACE("(%d, %f)\n", pname
, param
);
1948 glPixelTransferf( pname
, param
);
1952 /***********************************************************************
1953 * glPixelTransferi (OPENGL32.@)
1955 void WINAPI
wine_glPixelTransferi( GLenum pname
, GLint param
) {
1956 TRACE("(%d, %d)\n", pname
, param
);
1958 glPixelTransferi( pname
, param
);
1962 /***********************************************************************
1963 * glPixelZoom (OPENGL32.@)
1965 void WINAPI
wine_glPixelZoom( GLfloat xfactor
, GLfloat yfactor
) {
1966 TRACE("(%f, %f)\n", xfactor
, yfactor
);
1968 glPixelZoom( xfactor
, yfactor
);
1972 /***********************************************************************
1973 * glPointSize (OPENGL32.@)
1975 void WINAPI
wine_glPointSize( GLfloat size
) {
1976 TRACE("(%f)\n", size
);
1978 glPointSize( size
);
1982 /***********************************************************************
1983 * glPolygonMode (OPENGL32.@)
1985 void WINAPI
wine_glPolygonMode( GLenum face
, GLenum mode
) {
1986 TRACE("(%d, %d)\n", face
, mode
);
1988 glPolygonMode( face
, mode
);
1992 /***********************************************************************
1993 * glPolygonOffset (OPENGL32.@)
1995 void WINAPI
wine_glPolygonOffset( GLfloat factor
, GLfloat units
) {
1996 TRACE("(%f, %f)\n", factor
, units
);
1998 glPolygonOffset( factor
, units
);
2002 /***********************************************************************
2003 * glPolygonStipple (OPENGL32.@)
2005 void WINAPI
wine_glPolygonStipple( GLubyte
* mask
) {
2006 TRACE("(%p)\n", mask
);
2008 glPolygonStipple( mask
);
2012 /***********************************************************************
2013 * glPopAttrib (OPENGL32.@)
2015 void WINAPI
wine_glPopAttrib( void ) {
2022 /***********************************************************************
2023 * glPopClientAttrib (OPENGL32.@)
2025 void WINAPI
wine_glPopClientAttrib( void ) {
2028 glPopClientAttrib( );
2032 /***********************************************************************
2033 * glPopMatrix (OPENGL32.@)
2035 void WINAPI
wine_glPopMatrix( void ) {
2042 /***********************************************************************
2043 * glPopName (OPENGL32.@)
2045 void WINAPI
wine_glPopName( void ) {
2052 /***********************************************************************
2053 * glPrioritizeTextures (OPENGL32.@)
2055 void WINAPI
wine_glPrioritizeTextures( GLsizei n
, GLuint
* textures
, GLclampf
* priorities
) {
2056 TRACE("(%d, %p, %p)\n", n
, textures
, priorities
);
2058 glPrioritizeTextures( n
, textures
, priorities
);
2062 /***********************************************************************
2063 * glPushAttrib (OPENGL32.@)
2065 void WINAPI
wine_glPushAttrib( GLbitfield mask
) {
2066 TRACE("(%d)\n", mask
);
2068 glPushAttrib( mask
);
2072 /***********************************************************************
2073 * glPushClientAttrib (OPENGL32.@)
2075 void WINAPI
wine_glPushClientAttrib( GLbitfield mask
) {
2076 TRACE("(%d)\n", mask
);
2078 glPushClientAttrib( mask
);
2082 /***********************************************************************
2083 * glPushMatrix (OPENGL32.@)
2085 void WINAPI
wine_glPushMatrix( void ) {
2092 /***********************************************************************
2093 * glPushName (OPENGL32.@)
2095 void WINAPI
wine_glPushName( GLuint name
) {
2096 TRACE("(%d)\n", name
);
2102 /***********************************************************************
2103 * glRasterPos2d (OPENGL32.@)
2105 void WINAPI
wine_glRasterPos2d( GLdouble x
, GLdouble y
) {
2106 TRACE("(%f, %f)\n", x
, y
);
2108 glRasterPos2d( x
, y
);
2112 /***********************************************************************
2113 * glRasterPos2dv (OPENGL32.@)
2115 void WINAPI
wine_glRasterPos2dv( GLdouble
* v
) {
2116 TRACE("(%p)\n", v
);
2118 glRasterPos2dv( v
);
2122 /***********************************************************************
2123 * glRasterPos2f (OPENGL32.@)
2125 void WINAPI
wine_glRasterPos2f( GLfloat x
, GLfloat y
) {
2126 TRACE("(%f, %f)\n", x
, y
);
2128 glRasterPos2f( x
, y
);
2132 /***********************************************************************
2133 * glRasterPos2fv (OPENGL32.@)
2135 void WINAPI
wine_glRasterPos2fv( GLfloat
* v
) {
2136 TRACE("(%p)\n", v
);
2138 glRasterPos2fv( v
);
2142 /***********************************************************************
2143 * glRasterPos2i (OPENGL32.@)
2145 void WINAPI
wine_glRasterPos2i( GLint x
, GLint y
) {
2146 TRACE("(%d, %d)\n", x
, y
);
2148 glRasterPos2i( x
, y
);
2152 /***********************************************************************
2153 * glRasterPos2iv (OPENGL32.@)
2155 void WINAPI
wine_glRasterPos2iv( GLint
* v
) {
2156 TRACE("(%p)\n", v
);
2158 glRasterPos2iv( v
);
2162 /***********************************************************************
2163 * glRasterPos2s (OPENGL32.@)
2165 void WINAPI
wine_glRasterPos2s( GLshort x
, GLshort y
) {
2166 TRACE("(%d, %d)\n", x
, y
);
2168 glRasterPos2s( x
, y
);
2172 /***********************************************************************
2173 * glRasterPos2sv (OPENGL32.@)
2175 void WINAPI
wine_glRasterPos2sv( GLshort
* v
) {
2176 TRACE("(%p)\n", v
);
2178 glRasterPos2sv( v
);
2182 /***********************************************************************
2183 * glRasterPos3d (OPENGL32.@)
2185 void WINAPI
wine_glRasterPos3d( GLdouble x
, GLdouble y
, GLdouble z
) {
2186 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2188 glRasterPos3d( x
, y
, z
);
2192 /***********************************************************************
2193 * glRasterPos3dv (OPENGL32.@)
2195 void WINAPI
wine_glRasterPos3dv( GLdouble
* v
) {
2196 TRACE("(%p)\n", v
);
2198 glRasterPos3dv( v
);
2202 /***********************************************************************
2203 * glRasterPos3f (OPENGL32.@)
2205 void WINAPI
wine_glRasterPos3f( GLfloat x
, GLfloat y
, GLfloat z
) {
2206 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2208 glRasterPos3f( x
, y
, z
);
2212 /***********************************************************************
2213 * glRasterPos3fv (OPENGL32.@)
2215 void WINAPI
wine_glRasterPos3fv( GLfloat
* v
) {
2216 TRACE("(%p)\n", v
);
2218 glRasterPos3fv( v
);
2222 /***********************************************************************
2223 * glRasterPos3i (OPENGL32.@)
2225 void WINAPI
wine_glRasterPos3i( GLint x
, GLint y
, GLint z
) {
2226 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2228 glRasterPos3i( x
, y
, z
);
2232 /***********************************************************************
2233 * glRasterPos3iv (OPENGL32.@)
2235 void WINAPI
wine_glRasterPos3iv( GLint
* v
) {
2236 TRACE("(%p)\n", v
);
2238 glRasterPos3iv( v
);
2242 /***********************************************************************
2243 * glRasterPos3s (OPENGL32.@)
2245 void WINAPI
wine_glRasterPos3s( GLshort x
, GLshort y
, GLshort z
) {
2246 TRACE("(%d, %d, %d)\n", x
, y
, z
);
2248 glRasterPos3s( x
, y
, z
);
2252 /***********************************************************************
2253 * glRasterPos3sv (OPENGL32.@)
2255 void WINAPI
wine_glRasterPos3sv( GLshort
* v
) {
2256 TRACE("(%p)\n", v
);
2258 glRasterPos3sv( v
);
2262 /***********************************************************************
2263 * glRasterPos4d (OPENGL32.@)
2265 void WINAPI
wine_glRasterPos4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
2266 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2268 glRasterPos4d( x
, y
, z
, w
);
2272 /***********************************************************************
2273 * glRasterPos4dv (OPENGL32.@)
2275 void WINAPI
wine_glRasterPos4dv( GLdouble
* v
) {
2276 TRACE("(%p)\n", v
);
2278 glRasterPos4dv( v
);
2282 /***********************************************************************
2283 * glRasterPos4f (OPENGL32.@)
2285 void WINAPI
wine_glRasterPos4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
2286 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
2288 glRasterPos4f( x
, y
, z
, w
);
2292 /***********************************************************************
2293 * glRasterPos4fv (OPENGL32.@)
2295 void WINAPI
wine_glRasterPos4fv( GLfloat
* v
) {
2296 TRACE("(%p)\n", v
);
2298 glRasterPos4fv( v
);
2302 /***********************************************************************
2303 * glRasterPos4i (OPENGL32.@)
2305 void WINAPI
wine_glRasterPos4i( GLint x
, GLint y
, GLint z
, GLint w
) {
2306 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2308 glRasterPos4i( x
, y
, z
, w
);
2312 /***********************************************************************
2313 * glRasterPos4iv (OPENGL32.@)
2315 void WINAPI
wine_glRasterPos4iv( GLint
* v
) {
2316 TRACE("(%p)\n", v
);
2318 glRasterPos4iv( v
);
2322 /***********************************************************************
2323 * glRasterPos4s (OPENGL32.@)
2325 void WINAPI
wine_glRasterPos4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
2326 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
2328 glRasterPos4s( x
, y
, z
, w
);
2332 /***********************************************************************
2333 * glRasterPos4sv (OPENGL32.@)
2335 void WINAPI
wine_glRasterPos4sv( GLshort
* v
) {
2336 TRACE("(%p)\n", v
);
2338 glRasterPos4sv( v
);
2342 /***********************************************************************
2343 * glReadBuffer (OPENGL32.@)
2345 void WINAPI
wine_glReadBuffer( GLenum mode
) {
2346 TRACE("(%d)\n", mode
);
2348 glReadBuffer( mode
);
2352 /***********************************************************************
2353 * glReadPixels (OPENGL32.@)
2355 void WINAPI
wine_glReadPixels( GLint x
, GLint y
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2356 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x
, y
, width
, height
, format
, type
, pixels
);
2358 glReadPixels( x
, y
, width
, height
, format
, type
, pixels
);
2362 /***********************************************************************
2363 * glRectd (OPENGL32.@)
2365 void WINAPI
wine_glRectd( GLdouble x1
, GLdouble y1
, GLdouble x2
, GLdouble y2
) {
2366 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
2368 glRectd( x1
, y1
, x2
, y2
);
2372 /***********************************************************************
2373 * glRectdv (OPENGL32.@)
2375 void WINAPI
wine_glRectdv( GLdouble
* v1
, GLdouble
* v2
) {
2376 TRACE("(%p, %p)\n", v1
, v2
);
2382 /***********************************************************************
2383 * glRectf (OPENGL32.@)
2385 void WINAPI
wine_glRectf( GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
) {
2386 TRACE("(%f, %f, %f, %f)\n", x1
, y1
, x2
, y2
);
2388 glRectf( x1
, y1
, x2
, y2
);
2392 /***********************************************************************
2393 * glRectfv (OPENGL32.@)
2395 void WINAPI
wine_glRectfv( GLfloat
* v1
, GLfloat
* v2
) {
2396 TRACE("(%p, %p)\n", v1
, v2
);
2402 /***********************************************************************
2403 * glRecti (OPENGL32.@)
2405 void WINAPI
wine_glRecti( GLint x1
, GLint y1
, GLint x2
, GLint y2
) {
2406 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
2408 glRecti( x1
, y1
, x2
, y2
);
2412 /***********************************************************************
2413 * glRectiv (OPENGL32.@)
2415 void WINAPI
wine_glRectiv( GLint
* v1
, GLint
* v2
) {
2416 TRACE("(%p, %p)\n", v1
, v2
);
2422 /***********************************************************************
2423 * glRects (OPENGL32.@)
2425 void WINAPI
wine_glRects( GLshort x1
, GLshort y1
, GLshort x2
, GLshort y2
) {
2426 TRACE("(%d, %d, %d, %d)\n", x1
, y1
, x2
, y2
);
2428 glRects( x1
, y1
, x2
, y2
);
2432 /***********************************************************************
2433 * glRectsv (OPENGL32.@)
2435 void WINAPI
wine_glRectsv( GLshort
* v1
, GLshort
* v2
) {
2436 TRACE("(%p, %p)\n", v1
, v2
);
2442 /***********************************************************************
2443 * glRenderMode (OPENGL32.@)
2445 GLint WINAPI
wine_glRenderMode( GLenum mode
) {
2447 TRACE("(%d)\n", mode
);
2449 ret_value
= glRenderMode( mode
);
2454 /***********************************************************************
2455 * glRotated (OPENGL32.@)
2457 void WINAPI
wine_glRotated( GLdouble angle
, GLdouble x
, GLdouble y
, GLdouble z
) {
2458 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
2460 glRotated( angle
, x
, y
, z
);
2464 /***********************************************************************
2465 * glRotatef (OPENGL32.@)
2467 void WINAPI
wine_glRotatef( GLfloat angle
, GLfloat x
, GLfloat y
, GLfloat z
) {
2468 TRACE("(%f, %f, %f, %f)\n", angle
, x
, y
, z
);
2470 glRotatef( angle
, x
, y
, z
);
2474 /***********************************************************************
2475 * glScaled (OPENGL32.@)
2477 void WINAPI
wine_glScaled( GLdouble x
, GLdouble y
, GLdouble z
) {
2478 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2480 glScaled( x
, y
, z
);
2484 /***********************************************************************
2485 * glScalef (OPENGL32.@)
2487 void WINAPI
wine_glScalef( GLfloat x
, GLfloat y
, GLfloat z
) {
2488 TRACE("(%f, %f, %f)\n", x
, y
, z
);
2490 glScalef( x
, y
, z
);
2494 /***********************************************************************
2495 * glScissor (OPENGL32.@)
2497 void WINAPI
wine_glScissor( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
2498 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
2500 glScissor( x
, y
, width
, height
);
2504 /***********************************************************************
2505 * glSelectBuffer (OPENGL32.@)
2507 void WINAPI
wine_glSelectBuffer( GLsizei size
, GLuint
* buffer
) {
2508 TRACE("(%d, %p)\n", size
, buffer
);
2510 glSelectBuffer( size
, buffer
);
2514 /***********************************************************************
2515 * glShadeModel (OPENGL32.@)
2517 void WINAPI
wine_glShadeModel( GLenum mode
) {
2518 TRACE("(%d)\n", mode
);
2520 glShadeModel( mode
);
2524 /***********************************************************************
2525 * glStencilFunc (OPENGL32.@)
2527 void WINAPI
wine_glStencilFunc( GLenum func
, GLint ref
, GLuint mask
) {
2528 TRACE("(%d, %d, %d)\n", func
, ref
, mask
);
2530 glStencilFunc( func
, ref
, mask
);
2534 /***********************************************************************
2535 * glStencilMask (OPENGL32.@)
2537 void WINAPI
wine_glStencilMask( GLuint mask
) {
2538 TRACE("(%d)\n", mask
);
2540 glStencilMask( mask
);
2544 /***********************************************************************
2545 * glStencilOp (OPENGL32.@)
2547 void WINAPI
wine_glStencilOp( GLenum fail
, GLenum zfail
, GLenum zpass
) {
2548 TRACE("(%d, %d, %d)\n", fail
, zfail
, zpass
);
2550 glStencilOp( fail
, zfail
, zpass
);
2554 /***********************************************************************
2555 * glTexCoord1d (OPENGL32.@)
2557 void WINAPI
wine_glTexCoord1d( GLdouble s
) {
2558 TRACE("(%f)\n", s
);
2564 /***********************************************************************
2565 * glTexCoord1dv (OPENGL32.@)
2567 void WINAPI
wine_glTexCoord1dv( GLdouble
* v
) {
2568 TRACE("(%p)\n", v
);
2574 /***********************************************************************
2575 * glTexCoord1f (OPENGL32.@)
2577 void WINAPI
wine_glTexCoord1f( GLfloat s
) {
2578 TRACE("(%f)\n", s
);
2584 /***********************************************************************
2585 * glTexCoord1fv (OPENGL32.@)
2587 void WINAPI
wine_glTexCoord1fv( GLfloat
* v
) {
2588 TRACE("(%p)\n", v
);
2594 /***********************************************************************
2595 * glTexCoord1i (OPENGL32.@)
2597 void WINAPI
wine_glTexCoord1i( GLint s
) {
2598 TRACE("(%d)\n", s
);
2604 /***********************************************************************
2605 * glTexCoord1iv (OPENGL32.@)
2607 void WINAPI
wine_glTexCoord1iv( GLint
* v
) {
2608 TRACE("(%p)\n", v
);
2614 /***********************************************************************
2615 * glTexCoord1s (OPENGL32.@)
2617 void WINAPI
wine_glTexCoord1s( GLshort s
) {
2618 TRACE("(%d)\n", s
);
2624 /***********************************************************************
2625 * glTexCoord1sv (OPENGL32.@)
2627 void WINAPI
wine_glTexCoord1sv( GLshort
* v
) {
2628 TRACE("(%p)\n", v
);
2634 /***********************************************************************
2635 * glTexCoord2d (OPENGL32.@)
2637 void WINAPI
wine_glTexCoord2d( GLdouble s
, GLdouble t
) {
2638 TRACE("(%f, %f)\n", s
, t
);
2640 glTexCoord2d( s
, t
);
2644 /***********************************************************************
2645 * glTexCoord2dv (OPENGL32.@)
2647 void WINAPI
wine_glTexCoord2dv( GLdouble
* v
) {
2648 TRACE("(%p)\n", v
);
2654 /***********************************************************************
2655 * glTexCoord2f (OPENGL32.@)
2657 void WINAPI
wine_glTexCoord2f( GLfloat s
, GLfloat t
) {
2658 TRACE("(%f, %f)\n", s
, t
);
2660 glTexCoord2f( s
, t
);
2664 /***********************************************************************
2665 * glTexCoord2fv (OPENGL32.@)
2667 void WINAPI
wine_glTexCoord2fv( GLfloat
* v
) {
2668 TRACE("(%p)\n", v
);
2674 /***********************************************************************
2675 * glTexCoord2i (OPENGL32.@)
2677 void WINAPI
wine_glTexCoord2i( GLint s
, GLint t
) {
2678 TRACE("(%d, %d)\n", s
, t
);
2680 glTexCoord2i( s
, t
);
2684 /***********************************************************************
2685 * glTexCoord2iv (OPENGL32.@)
2687 void WINAPI
wine_glTexCoord2iv( GLint
* v
) {
2688 TRACE("(%p)\n", v
);
2694 /***********************************************************************
2695 * glTexCoord2s (OPENGL32.@)
2697 void WINAPI
wine_glTexCoord2s( GLshort s
, GLshort t
) {
2698 TRACE("(%d, %d)\n", s
, t
);
2700 glTexCoord2s( s
, t
);
2704 /***********************************************************************
2705 * glTexCoord2sv (OPENGL32.@)
2707 void WINAPI
wine_glTexCoord2sv( GLshort
* v
) {
2708 TRACE("(%p)\n", v
);
2714 /***********************************************************************
2715 * glTexCoord3d (OPENGL32.@)
2717 void WINAPI
wine_glTexCoord3d( GLdouble s
, GLdouble t
, GLdouble r
) {
2718 TRACE("(%f, %f, %f)\n", s
, t
, r
);
2720 glTexCoord3d( s
, t
, r
);
2724 /***********************************************************************
2725 * glTexCoord3dv (OPENGL32.@)
2727 void WINAPI
wine_glTexCoord3dv( GLdouble
* v
) {
2728 TRACE("(%p)\n", v
);
2734 /***********************************************************************
2735 * glTexCoord3f (OPENGL32.@)
2737 void WINAPI
wine_glTexCoord3f( GLfloat s
, GLfloat t
, GLfloat r
) {
2738 TRACE("(%f, %f, %f)\n", s
, t
, r
);
2740 glTexCoord3f( s
, t
, r
);
2744 /***********************************************************************
2745 * glTexCoord3fv (OPENGL32.@)
2747 void WINAPI
wine_glTexCoord3fv( GLfloat
* v
) {
2748 TRACE("(%p)\n", v
);
2754 /***********************************************************************
2755 * glTexCoord3i (OPENGL32.@)
2757 void WINAPI
wine_glTexCoord3i( GLint s
, GLint t
, GLint r
) {
2758 TRACE("(%d, %d, %d)\n", s
, t
, r
);
2760 glTexCoord3i( s
, t
, r
);
2764 /***********************************************************************
2765 * glTexCoord3iv (OPENGL32.@)
2767 void WINAPI
wine_glTexCoord3iv( GLint
* v
) {
2768 TRACE("(%p)\n", v
);
2774 /***********************************************************************
2775 * glTexCoord3s (OPENGL32.@)
2777 void WINAPI
wine_glTexCoord3s( GLshort s
, GLshort t
, GLshort r
) {
2778 TRACE("(%d, %d, %d)\n", s
, t
, r
);
2780 glTexCoord3s( s
, t
, r
);
2784 /***********************************************************************
2785 * glTexCoord3sv (OPENGL32.@)
2787 void WINAPI
wine_glTexCoord3sv( GLshort
* v
) {
2788 TRACE("(%p)\n", v
);
2794 /***********************************************************************
2795 * glTexCoord4d (OPENGL32.@)
2797 void WINAPI
wine_glTexCoord4d( GLdouble s
, GLdouble t
, GLdouble r
, GLdouble q
) {
2798 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
2800 glTexCoord4d( s
, t
, r
, q
);
2804 /***********************************************************************
2805 * glTexCoord4dv (OPENGL32.@)
2807 void WINAPI
wine_glTexCoord4dv( GLdouble
* v
) {
2808 TRACE("(%p)\n", v
);
2814 /***********************************************************************
2815 * glTexCoord4f (OPENGL32.@)
2817 void WINAPI
wine_glTexCoord4f( GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
) {
2818 TRACE("(%f, %f, %f, %f)\n", s
, t
, r
, q
);
2820 glTexCoord4f( s
, t
, r
, q
);
2824 /***********************************************************************
2825 * glTexCoord4fv (OPENGL32.@)
2827 void WINAPI
wine_glTexCoord4fv( GLfloat
* v
) {
2828 TRACE("(%p)\n", v
);
2834 /***********************************************************************
2835 * glTexCoord4i (OPENGL32.@)
2837 void WINAPI
wine_glTexCoord4i( GLint s
, GLint t
, GLint r
, GLint q
) {
2838 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
2840 glTexCoord4i( s
, t
, r
, q
);
2844 /***********************************************************************
2845 * glTexCoord4iv (OPENGL32.@)
2847 void WINAPI
wine_glTexCoord4iv( GLint
* v
) {
2848 TRACE("(%p)\n", v
);
2854 /***********************************************************************
2855 * glTexCoord4s (OPENGL32.@)
2857 void WINAPI
wine_glTexCoord4s( GLshort s
, GLshort t
, GLshort r
, GLshort q
) {
2858 TRACE("(%d, %d, %d, %d)\n", s
, t
, r
, q
);
2860 glTexCoord4s( s
, t
, r
, q
);
2864 /***********************************************************************
2865 * glTexCoord4sv (OPENGL32.@)
2867 void WINAPI
wine_glTexCoord4sv( GLshort
* v
) {
2868 TRACE("(%p)\n", v
);
2874 /***********************************************************************
2875 * glTexCoordPointer (OPENGL32.@)
2877 void WINAPI
wine_glTexCoordPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
2878 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
2880 glTexCoordPointer( size
, type
, stride
, pointer
);
2884 /***********************************************************************
2885 * glTexEnvf (OPENGL32.@)
2887 void WINAPI
wine_glTexEnvf( GLenum target
, GLenum pname
, GLfloat param
) {
2888 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
2890 glTexEnvf( target
, pname
, param
);
2894 /***********************************************************************
2895 * glTexEnvfv (OPENGL32.@)
2897 void WINAPI
wine_glTexEnvfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
2898 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2900 glTexEnvfv( target
, pname
, params
);
2904 /***********************************************************************
2905 * glTexEnvi (OPENGL32.@)
2907 void WINAPI
wine_glTexEnvi( GLenum target
, GLenum pname
, GLint param
) {
2908 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
2910 glTexEnvi( target
, pname
, param
);
2914 /***********************************************************************
2915 * glTexEnviv (OPENGL32.@)
2917 void WINAPI
wine_glTexEnviv( GLenum target
, GLenum pname
, GLint
* params
) {
2918 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
2920 glTexEnviv( target
, pname
, params
);
2924 /***********************************************************************
2925 * glTexGend (OPENGL32.@)
2927 void WINAPI
wine_glTexGend( GLenum coord
, GLenum pname
, GLdouble param
) {
2928 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
2930 glTexGend( coord
, pname
, param
);
2934 /***********************************************************************
2935 * glTexGendv (OPENGL32.@)
2937 void WINAPI
wine_glTexGendv( GLenum coord
, GLenum pname
, GLdouble
* params
) {
2938 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2940 glTexGendv( coord
, pname
, params
);
2944 /***********************************************************************
2945 * glTexGenf (OPENGL32.@)
2947 void WINAPI
wine_glTexGenf( GLenum coord
, GLenum pname
, GLfloat param
) {
2948 TRACE("(%d, %d, %f)\n", coord
, pname
, param
);
2950 glTexGenf( coord
, pname
, param
);
2954 /***********************************************************************
2955 * glTexGenfv (OPENGL32.@)
2957 void WINAPI
wine_glTexGenfv( GLenum coord
, GLenum pname
, GLfloat
* params
) {
2958 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2960 glTexGenfv( coord
, pname
, params
);
2964 /***********************************************************************
2965 * glTexGeni (OPENGL32.@)
2967 void WINAPI
wine_glTexGeni( GLenum coord
, GLenum pname
, GLint param
) {
2968 TRACE("(%d, %d, %d)\n", coord
, pname
, param
);
2970 glTexGeni( coord
, pname
, param
);
2974 /***********************************************************************
2975 * glTexGeniv (OPENGL32.@)
2977 void WINAPI
wine_glTexGeniv( GLenum coord
, GLenum pname
, GLint
* params
) {
2978 TRACE("(%d, %d, %p)\n", coord
, pname
, params
);
2980 glTexGeniv( coord
, pname
, params
);
2984 /***********************************************************************
2985 * glTexImage1D (OPENGL32.@)
2987 void WINAPI
wine_glTexImage1D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2988 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
2990 glTexImage1D( target
, level
, internalformat
, width
, border
, format
, type
, pixels
);
2994 /***********************************************************************
2995 * glTexImage2D (OPENGL32.@)
2997 void WINAPI
wine_glTexImage2D( GLenum target
, GLint level
, GLint internalformat
, GLsizei width
, GLsizei height
, GLint border
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
2998 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
3000 glTexImage2D( target
, level
, internalformat
, width
, height
, border
, format
, type
, pixels
);
3004 /***********************************************************************
3005 * glTexParameterf (OPENGL32.@)
3007 void WINAPI
wine_glTexParameterf( GLenum target
, GLenum pname
, GLfloat param
) {
3008 TRACE("(%d, %d, %f)\n", target
, pname
, param
);
3010 glTexParameterf( target
, pname
, param
);
3014 /***********************************************************************
3015 * glTexParameterfv (OPENGL32.@)
3017 void WINAPI
wine_glTexParameterfv( GLenum target
, GLenum pname
, GLfloat
* params
) {
3018 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3020 glTexParameterfv( target
, pname
, params
);
3024 /***********************************************************************
3025 * glTexParameteri (OPENGL32.@)
3027 void WINAPI
wine_glTexParameteri( GLenum target
, GLenum pname
, GLint param
) {
3028 TRACE("(%d, %d, %d)\n", target
, pname
, param
);
3030 glTexParameteri( target
, pname
, param
);
3034 /***********************************************************************
3035 * glTexParameteriv (OPENGL32.@)
3037 void WINAPI
wine_glTexParameteriv( GLenum target
, GLenum pname
, GLint
* params
) {
3038 TRACE("(%d, %d, %p)\n", target
, pname
, params
);
3040 glTexParameteriv( target
, pname
, params
);
3044 /***********************************************************************
3045 * glTexSubImage1D (OPENGL32.@)
3047 void WINAPI
wine_glTexSubImage1D( GLenum target
, GLint level
, GLint xoffset
, GLsizei width
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3048 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, width
, format
, type
, pixels
);
3050 glTexSubImage1D( target
, level
, xoffset
, width
, format
, type
, pixels
);
3054 /***********************************************************************
3055 * glTexSubImage2D (OPENGL32.@)
3057 void WINAPI
wine_glTexSubImage2D( GLenum target
, GLint level
, GLint xoffset
, GLint yoffset
, GLsizei width
, GLsizei height
, GLenum format
, GLenum type
, GLvoid
* pixels
) {
3058 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
3060 glTexSubImage2D( target
, level
, xoffset
, yoffset
, width
, height
, format
, type
, pixels
);
3064 /***********************************************************************
3065 * glTranslated (OPENGL32.@)
3067 void WINAPI
wine_glTranslated( GLdouble x
, GLdouble y
, GLdouble z
) {
3068 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3070 glTranslated( x
, y
, z
);
3074 /***********************************************************************
3075 * glTranslatef (OPENGL32.@)
3077 void WINAPI
wine_glTranslatef( GLfloat x
, GLfloat y
, GLfloat z
) {
3078 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3080 glTranslatef( x
, y
, z
);
3084 /***********************************************************************
3085 * glVertex2d (OPENGL32.@)
3087 void WINAPI
wine_glVertex2d( GLdouble x
, GLdouble y
) {
3088 TRACE("(%f, %f)\n", x
, y
);
3094 /***********************************************************************
3095 * glVertex2dv (OPENGL32.@)
3097 void WINAPI
wine_glVertex2dv( GLdouble
* v
) {
3098 TRACE("(%p)\n", v
);
3104 /***********************************************************************
3105 * glVertex2f (OPENGL32.@)
3107 void WINAPI
wine_glVertex2f( GLfloat x
, GLfloat y
) {
3108 TRACE("(%f, %f)\n", x
, y
);
3114 /***********************************************************************
3115 * glVertex2fv (OPENGL32.@)
3117 void WINAPI
wine_glVertex2fv( GLfloat
* v
) {
3118 TRACE("(%p)\n", v
);
3124 /***********************************************************************
3125 * glVertex2i (OPENGL32.@)
3127 void WINAPI
wine_glVertex2i( GLint x
, GLint y
) {
3128 TRACE("(%d, %d)\n", x
, y
);
3134 /***********************************************************************
3135 * glVertex2iv (OPENGL32.@)
3137 void WINAPI
wine_glVertex2iv( GLint
* v
) {
3138 TRACE("(%p)\n", v
);
3144 /***********************************************************************
3145 * glVertex2s (OPENGL32.@)
3147 void WINAPI
wine_glVertex2s( GLshort x
, GLshort y
) {
3148 TRACE("(%d, %d)\n", x
, y
);
3154 /***********************************************************************
3155 * glVertex2sv (OPENGL32.@)
3157 void WINAPI
wine_glVertex2sv( GLshort
* v
) {
3158 TRACE("(%p)\n", v
);
3164 /***********************************************************************
3165 * glVertex3d (OPENGL32.@)
3167 void WINAPI
wine_glVertex3d( GLdouble x
, GLdouble y
, GLdouble z
) {
3168 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3170 glVertex3d( x
, y
, z
);
3174 /***********************************************************************
3175 * glVertex3dv (OPENGL32.@)
3177 void WINAPI
wine_glVertex3dv( GLdouble
* v
) {
3178 TRACE("(%p)\n", v
);
3184 /***********************************************************************
3185 * glVertex3f (OPENGL32.@)
3187 void WINAPI
wine_glVertex3f( GLfloat x
, GLfloat y
, GLfloat z
) {
3188 TRACE("(%f, %f, %f)\n", x
, y
, z
);
3190 glVertex3f( x
, y
, z
);
3194 /***********************************************************************
3195 * glVertex3fv (OPENGL32.@)
3197 void WINAPI
wine_glVertex3fv( GLfloat
* v
) {
3198 TRACE("(%p)\n", v
);
3204 /***********************************************************************
3205 * glVertex3i (OPENGL32.@)
3207 void WINAPI
wine_glVertex3i( GLint x
, GLint y
, GLint z
) {
3208 TRACE("(%d, %d, %d)\n", x
, y
, z
);
3210 glVertex3i( x
, y
, z
);
3214 /***********************************************************************
3215 * glVertex3iv (OPENGL32.@)
3217 void WINAPI
wine_glVertex3iv( GLint
* v
) {
3218 TRACE("(%p)\n", v
);
3224 /***********************************************************************
3225 * glVertex3s (OPENGL32.@)
3227 void WINAPI
wine_glVertex3s( GLshort x
, GLshort y
, GLshort z
) {
3228 TRACE("(%d, %d, %d)\n", x
, y
, z
);
3230 glVertex3s( x
, y
, z
);
3234 /***********************************************************************
3235 * glVertex3sv (OPENGL32.@)
3237 void WINAPI
wine_glVertex3sv( GLshort
* v
) {
3238 TRACE("(%p)\n", v
);
3244 /***********************************************************************
3245 * glVertex4d (OPENGL32.@)
3247 void WINAPI
wine_glVertex4d( GLdouble x
, GLdouble y
, GLdouble z
, GLdouble w
) {
3248 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
3250 glVertex4d( x
, y
, z
, w
);
3254 /***********************************************************************
3255 * glVertex4dv (OPENGL32.@)
3257 void WINAPI
wine_glVertex4dv( GLdouble
* v
) {
3258 TRACE("(%p)\n", v
);
3264 /***********************************************************************
3265 * glVertex4f (OPENGL32.@)
3267 void WINAPI
wine_glVertex4f( GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
) {
3268 TRACE("(%f, %f, %f, %f)\n", x
, y
, z
, w
);
3270 glVertex4f( x
, y
, z
, w
);
3274 /***********************************************************************
3275 * glVertex4fv (OPENGL32.@)
3277 void WINAPI
wine_glVertex4fv( GLfloat
* v
) {
3278 TRACE("(%p)\n", v
);
3284 /***********************************************************************
3285 * glVertex4i (OPENGL32.@)
3287 void WINAPI
wine_glVertex4i( GLint x
, GLint y
, GLint z
, GLint w
) {
3288 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
3290 glVertex4i( x
, y
, z
, w
);
3294 /***********************************************************************
3295 * glVertex4iv (OPENGL32.@)
3297 void WINAPI
wine_glVertex4iv( GLint
* v
) {
3298 TRACE("(%p)\n", v
);
3304 /***********************************************************************
3305 * glVertex4s (OPENGL32.@)
3307 void WINAPI
wine_glVertex4s( GLshort x
, GLshort y
, GLshort z
, GLshort w
) {
3308 TRACE("(%d, %d, %d, %d)\n", x
, y
, z
, w
);
3310 glVertex4s( x
, y
, z
, w
);
3314 /***********************************************************************
3315 * glVertex4sv (OPENGL32.@)
3317 void WINAPI
wine_glVertex4sv( GLshort
* v
) {
3318 TRACE("(%p)\n", v
);
3324 /***********************************************************************
3325 * glVertexPointer (OPENGL32.@)
3327 void WINAPI
wine_glVertexPointer( GLint size
, GLenum type
, GLsizei stride
, GLvoid
* pointer
) {
3328 TRACE("(%d, %d, %d, %p)\n", size
, type
, stride
, pointer
);
3330 glVertexPointer( size
, type
, stride
, pointer
);
3334 /***********************************************************************
3335 * glViewport (OPENGL32.@)
3337 void WINAPI
wine_glViewport( GLint x
, GLint y
, GLsizei width
, GLsizei height
) {
3338 TRACE("(%d, %d, %d, %d)\n", x
, y
, width
, height
);
3340 glViewport( x
, y
, width
, height
);