d3dcompiler: Use an iface instead of a vtbl pointer in d3dcompiler_blob.
[wine/multimedia.git] / dlls / opengl32 / Makefile.in
blob07de17895f32125dc55fffd580ff5c19eeae6475
1 MODULE = opengl32.dll
2 IMPORTLIB = opengl32
3 IMPORTS = user32 gdi32 advapi32
4 EXTRAINCL = @X_CFLAGS@
5 EXTRALIBS = @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@
7 C_SRCS = \
8 opengl_ext.c \
9 opengl_norm.c \
10 wgl.c
12 RC_SRCS = version.rc
14 @MAKE_DLL_RULES@