2 * Copyright (C) 2005 Peter Berg Larsen
3 * Copyright (C) 2010 Christian Costa
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
25 typedef struct IDirect3DRM
*LPDIRECT3DRM
;
30 /* Direct3DRM Object CLSID */
31 DEFINE_GUID(CLSID_CDirect3DRM
, 0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
33 /* Direct3DRM Interface GUIDs */
34 DEFINE_GUID(IID_IDirect3DRM
, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
35 DEFINE_GUID(IID_IDirect3DRM2
, 0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
36 DEFINE_GUID(IID_IDirect3DRM3
, 0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
38 HRESULT WINAPI
Direct3DRMCreate(LPDIRECT3DRM
* ppDirect3DRM
);
40 /*****************************************************************************
41 * IDirect3DRMObject interface
43 #ifdef WINE_NO_UNICODE_MACROS
46 #define INTERFACE IDirect3DRM
47 DECLARE_INTERFACE_(IDirect3DRM
,IUnknown
)
49 /*** IUnknown methods ***/
50 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
51 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
52 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
53 /*** IDirect3DRM methods ***/
54 STDMETHOD(CreateObject
)(THIS_ REFCLSID rclsid
, LPUNKNOWN pUnkOuter
, REFIID riid
, LPVOID
*ppvObj
) PURE
;
55 STDMETHOD(CreateFrame
)(THIS_ LPDIRECT3DRMFRAME
, LPDIRECT3DRMFRAME
*) PURE
;
56 STDMETHOD(CreateMesh
)(THIS_ LPDIRECT3DRMMESH
*) PURE
;
57 STDMETHOD(CreateMeshBuilder
)(THIS_ LPDIRECT3DRMMESHBUILDER
*) PURE
;
58 STDMETHOD(CreateFace
)(THIS_ LPDIRECT3DRMFACE
*) PURE
;
59 STDMETHOD(CreateAnimation
)(THIS_ LPDIRECT3DRMANIMATION
*) PURE
;
60 STDMETHOD(CreateAnimationSet
)(THIS_ LPDIRECT3DRMANIMATIONSET
*) PURE
;
61 STDMETHOD(CreateTexture
)(THIS_ LPD3DRMIMAGE
, LPDIRECT3DRMTEXTURE
*) PURE
;
62 STDMETHOD(CreateLight
)(THIS_ D3DRMLIGHTTYPE
, D3DCOLOR
, LPDIRECT3DRMLIGHT
*) PURE
;
63 STDMETHOD(CreateLightRGB
)(THIS_ D3DRMLIGHTTYPE
, D3DVALUE
, D3DVALUE
, D3DVALUE
, LPDIRECT3DRMLIGHT
*) PURE
;
64 STDMETHOD(CreateMaterial
)(THIS_ D3DVALUE
, LPDIRECT3DRMMATERIAL
*) PURE
;
65 STDMETHOD(CreateDevice
)(THIS_ DWORD
, DWORD
, LPDIRECT3DRMDEVICE
*) PURE
;
66 STDMETHOD(CreateDeviceFromSurface
)(THIS_ LPGUID pGUID
, LPDIRECTDRAW pDD
, LPDIRECTDRAWSURFACE pDDSBack
,
67 LPDIRECT3DRMDEVICE
*) PURE
;
68 STDMETHOD(CreateDeviceFromD3D
)(THIS_ LPDIRECT3D pD3D
, LPDIRECT3DDEVICE pD3DDev
, LPDIRECT3DRMDEVICE
*) PURE
;
69 STDMETHOD(CreateDeviceFromClipper
)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper
, LPGUID pGUID
, int width
, int height
,
70 LPDIRECT3DRMDEVICE
*) PURE
;
71 STDMETHOD(CreateShadow
)(THIS_ LPDIRECT3DRMVISUAL
, LPDIRECT3DRMLIGHT
, D3DVALUE px
, D3DVALUE py
, D3DVALUE pz
,
72 D3DVALUE nx
, D3DVALUE ny
, D3DVALUE nz
, LPDIRECT3DRMVISUAL
*) PURE
;
73 STDMETHOD(CreateTextureFromSurface
)(THIS_ LPDIRECTDRAWSURFACE pDDS
, LPDIRECT3DRMTEXTURE
*) PURE
;
74 STDMETHOD(CreateViewport
)(THIS_ LPDIRECT3DRMDEVICE
, LPDIRECT3DRMFRAME
, DWORD
, DWORD
, DWORD
, DWORD
,
75 LPDIRECT3DRMVIEWPORT
*) PURE
;
76 STDMETHOD(CreateWrap
)(THIS_ D3DRMWRAPTYPE
, LPDIRECT3DRMFRAME
, D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
,
77 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
,
78 D3DVALUE su
, D3DVALUE sv
, LPDIRECT3DRMWRAP
*) PURE
;
79 STDMETHOD(CreateUserVisual
)(THIS_ D3DRMUSERVISUALCALLBACK
, LPVOID pArg
, LPDIRECT3DRMUSERVISUAL
*) PURE
;
80 STDMETHOD(LoadTexture
)(THIS_
const char *, LPDIRECT3DRMTEXTURE
*) PURE
;
81 STDMETHOD(LoadTextureFromResource
)(THIS_ HRSRC rs
, LPDIRECT3DRMTEXTURE
*) PURE
;
82 STDMETHOD(SetSearchPath
)(THIS_ LPCSTR
) PURE
;
83 STDMETHOD(AddSearchPath
)(THIS_ LPCSTR
) PURE
;
84 STDMETHOD(GetSearchPath
)(THIS_ DWORD
*size_return
, LPSTR path_return
) PURE
;
85 STDMETHOD(SetDefaultTextureColors
)(THIS_ DWORD
) PURE
;
86 STDMETHOD(SetDefaultTextureShades
)(THIS_ DWORD
) PURE
;
87 STDMETHOD(GetDevices
)(THIS_ LPDIRECT3DRMDEVICEARRAY
*) PURE
;
88 STDMETHOD(GetNamedObject
)(THIS_
const char *, LPDIRECT3DRMOBJECT
*) PURE
;
89 STDMETHOD(EnumerateObjects
)(THIS_ D3DRMOBJECTCALLBACK
, LPVOID
) PURE
;
90 STDMETHOD(Load
)(THIS_ LPVOID
, LPVOID
, LPIID
*, DWORD
, D3DRMLOADOPTIONS
, D3DRMLOADCALLBACK
, LPVOID
,
91 D3DRMLOADTEXTURECALLBACK
, LPVOID
, LPDIRECT3DRMFRAME
) PURE
;
92 STDMETHOD(Tick
)(THIS_ D3DVALUE
) PURE
;
96 #if !defined(__cplusplus) || defined(CINTERFACE)
97 /*** IUnknown methods ***/
98 #define IDirect3DRM_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
99 #define IDirect3DRM_AddRef(p) (p)->lpVtbl->AddRef(p)
100 #define IDirect3DRM_Release(p) (p)->lpVtbl->Release(p)
101 /*** IDirect3DRM methods ***/
102 #define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,d)
103 #define IDirect3DRM_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
104 #define IDirect3DRM_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
105 #define IDirect3DRM_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
106 #define IDirect3DRM_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
107 #define IDirect3DRM_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
108 #define IDirect3DRM_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
109 #define IDirect3DRM_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
110 #define IDirect3DRM_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
111 #define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
112 #define IDirect3DRM_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
113 #define IDirect3DRM_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
114 #define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
115 #define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
116 #define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
117 #define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
118 #define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
119 #define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
120 #define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
121 #define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
122 #define IDirect3DRM_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
123 #define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->lpVtbl->LoadTextureFromResource(p,a,b)
124 #define IDirect3DRM_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
125 #define IDirect3DRM_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
126 #define IDirect3DRM_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
127 #define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
128 #define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
129 #define IDirect3DRM_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
130 #define IDirect3DRM_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
131 #define IDirect3DRM_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
132 #define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
133 #define IDirect3DRM_Tick(p,a) (p)->lpVtbl->Tick(p,a)
135 /*** IUnknown methods ***/
136 #define IDirect3DRM_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
137 #define IDirect3DRM_AddRef(p) (p)->AddRef()
138 #define IDirect3DRM_Release(p) (p)->Release()
139 /*** IDirect3DRM methods ***/
140 #define IDirect3DRM_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,d)
141 #define IDirect3DRM_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
142 #define IDirect3DRM_CreateMesh(p,a) (p)->CreateMesh(a)
143 #define IDirect3DRM_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
144 #define IDirect3DRM_CreateFace(p,a) (p)->CreateFace(a)
145 #define IDirect3DRM_CreateAnimation(p,a) (p)->CreateAnimation(a)
146 #define IDirect3DRM_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
147 #define IDirect3DRM_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
148 #define IDirect3DRM_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
149 #define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
150 #define IDirect3DRM_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
151 #define IDirect3DRM_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
152 #define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d)
153 #define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
154 #define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
155 #define IDirect3DRM_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
156 #define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
157 #define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
158 #define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
159 #define IDirect3DRM_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
160 #define IDirect3DRM_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
161 #define IDirect3DRM_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b)
162 #define IDirect3DRM_SetSearchPath(p,a) (p)->SetSearchPath(a)
163 #define IDirect3DRM_AddSearchPath(p,a) (p)->AddSearchPath(a)
164 #define IDirect3DRM_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
165 #define IDirect3DRM_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
166 #define IDirect3DRM_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
167 #define IDirect3DRM_GetDevices(p,a) (p)->GetDevices(a)
168 #define IDirect3DRM_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
169 #define IDirect3DRM_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
170 #define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
171 #define IDirect3DRM_Tick(p,a) (p)->Tick(a)
174 /*****************************************************************************
175 * IDirect3DRM2 interface
177 #ifdef WINE_NO_UNICODE_MACROS
180 #define INTERFACE IDirect3DRM2
181 DECLARE_INTERFACE_(IDirect3DRM2
,IUnknown
)
183 /*** IUnknown methods ***/
184 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
185 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
186 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
187 /*** IDirect3DRM2 methods ***/
188 STDMETHOD(CreateObject
)(THIS_ REFCLSID rclsid
, LPUNKNOWN pUnkOuter
, REFIID riid
, LPVOID
*ppvObj
) PURE
;
189 STDMETHOD(CreateFrame
)(THIS_ LPDIRECT3DRMFRAME
, LPDIRECT3DRMFRAME2
*) PURE
;
190 STDMETHOD(CreateMesh
)(THIS_ LPDIRECT3DRMMESH
*) PURE
;
191 STDMETHOD(CreateMeshBuilder
)(THIS_ LPDIRECT3DRMMESHBUILDER2
*) PURE
;
192 STDMETHOD(CreateFace
)(THIS_ LPDIRECT3DRMFACE
*) PURE
;
193 STDMETHOD(CreateAnimation
)(THIS_ LPDIRECT3DRMANIMATION
*) PURE
;
194 STDMETHOD(CreateAnimationSet
)(THIS_ LPDIRECT3DRMANIMATIONSET
*) PURE
;
195 STDMETHOD(CreateTexture
)(THIS_ LPD3DRMIMAGE
, LPDIRECT3DRMTEXTURE2
*) PURE
;
196 STDMETHOD(CreateLight
)(THIS_ D3DRMLIGHTTYPE
, D3DCOLOR
, LPDIRECT3DRMLIGHT
*) PURE
;
197 STDMETHOD(CreateLightRGB
)(THIS_ D3DRMLIGHTTYPE
, D3DVALUE
, D3DVALUE
, D3DVALUE
, LPDIRECT3DRMLIGHT
*) PURE
;
198 STDMETHOD(CreateMaterial
)(THIS_ D3DVALUE
, LPDIRECT3DRMMATERIAL
*) PURE
;
199 STDMETHOD(CreateDevice
)(THIS_ DWORD
, DWORD
, LPDIRECT3DRMDEVICE2
*) PURE
;
200 STDMETHOD(CreateDeviceFromSurface
)(THIS_ LPGUID pGUID
, LPDIRECTDRAW pDD
, LPDIRECTDRAWSURFACE pDDSBack
,
201 LPDIRECT3DRMDEVICE2
*) PURE
;
202 STDMETHOD(CreateDeviceFromD3D
)(THIS_ LPDIRECT3D2 pD3D
, LPDIRECT3DDEVICE2 pD3DDev
, LPDIRECT3DRMDEVICE2
*) PURE
;
203 STDMETHOD(CreateDeviceFromClipper
)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper
, LPGUID pGUID
, int width
, int height
,
204 LPDIRECT3DRMDEVICE2
*) PURE
;
205 STDMETHOD(CreateTextureFromSurface
)(THIS_ LPDIRECTDRAWSURFACE pDDS
, LPDIRECT3DRMTEXTURE2
*) PURE
;
206 STDMETHOD(CreateShadow
)(THIS_ LPDIRECT3DRMVISUAL
, LPDIRECT3DRMLIGHT
, D3DVALUE px
, D3DVALUE py
, D3DVALUE pz
,
207 D3DVALUE nx
, D3DVALUE ny
, D3DVALUE nz
, LPDIRECT3DRMVISUAL
*) PURE
;
208 STDMETHOD(CreateViewport
)(THIS_ LPDIRECT3DRMDEVICE
, LPDIRECT3DRMFRAME
, DWORD
, DWORD
, DWORD
, DWORD
,
209 LPDIRECT3DRMVIEWPORT
*) PURE
;
210 STDMETHOD(CreateWrap
)(THIS_ D3DRMWRAPTYPE
, LPDIRECT3DRMFRAME
, D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
,
211 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
,
212 D3DVALUE su
, D3DVALUE sv
, LPDIRECT3DRMWRAP
*) PURE
;
213 STDMETHOD(CreateUserVisual
)(THIS_ D3DRMUSERVISUALCALLBACK
, LPVOID pArg
, LPDIRECT3DRMUSERVISUAL
*) PURE
;
214 STDMETHOD(LoadTexture
)(THIS_
const char *, LPDIRECT3DRMTEXTURE2
*) PURE
;
215 STDMETHOD(LoadTextureFromResource
)(THIS_ HMODULE hModule
, LPCSTR
/* LPCTSTR */ strName
, LPCSTR
/* LPCTSTR */ strType
, LPDIRECT3DRMTEXTURE2
*) PURE
;
216 STDMETHOD(SetSearchPath
)(THIS_ LPCSTR
) PURE
;
217 STDMETHOD(AddSearchPath
)(THIS_ LPCSTR
) PURE
;
218 STDMETHOD(GetSearchPath
)(THIS_ DWORD
*size_return
, LPSTR path_return
) PURE
;
219 STDMETHOD(SetDefaultTextureColors
)(THIS_ DWORD
) PURE
;
220 STDMETHOD(SetDefaultTextureShades
)(THIS_ DWORD
) PURE
;
221 STDMETHOD(GetDevices
)(THIS_ LPDIRECT3DRMDEVICEARRAY
*) PURE
;
222 STDMETHOD(GetNamedObject
)(THIS_
const char *, LPDIRECT3DRMOBJECT
*) PURE
;
223 STDMETHOD(EnumerateObjects
)(THIS_ D3DRMOBJECTCALLBACK
, LPVOID
) PURE
;
224 STDMETHOD(Load
)(THIS_ LPVOID
, LPVOID
, LPIID
*, DWORD
, D3DRMLOADOPTIONS
, D3DRMLOADCALLBACK
, LPVOID
,
225 D3DRMLOADTEXTURECALLBACK
, LPVOID
, LPDIRECT3DRMFRAME
) PURE
;
226 STDMETHOD(Tick
)(THIS_ D3DVALUE
) PURE
;
227 STDMETHOD(CreateProgressiveMesh
)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH
) PURE
;
231 #if !defined(__cplusplus) || defined(CINTERFACE)
232 /*** IUnknown methods ***/
233 #define IDirect3DRM2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
234 #define IDirect3DRM2_AddRef(p) (p)->lpVtbl->AddRef(p)
235 #define IDirect3DRM2_Release(p) (p)->lpVtbl->Release(p)
236 /*** IDirect3DRM2 methods ***/
237 #define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,d)
238 #define IDirect3DRM2_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
239 #define IDirect3DRM2_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
240 #define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
241 #define IDirect3DRM2_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
242 #define IDirect3DRM2_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
243 #define IDirect3DRM2_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
244 #define IDirect3DRM2_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
245 #define IDirect3DRM2_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
246 #define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
247 #define IDirect3DRM2_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
248 #define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
249 #define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
250 #define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
251 #define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
252 #define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
253 #define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
254 #define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
255 #define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
256 #define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
257 #define IDirect3DRM2_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
258 #define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d)
259 #define IDirect3DRM2_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
260 #define IDirect3DRM2_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
261 #define IDirect3DRM2_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
262 #define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
263 #define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
264 #define IDirect3DRM2_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
265 #define IDirect3DRM2_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
266 #define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
267 #define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
268 #define IDirect3DRM2_Tick(p,a) (p)->lpVtbl->Tick(p,a)
269 #define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a)
271 /*** IUnknown methods ***/
272 #define IDirect3DRM2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
273 #define IDirect3DRM2_AddRef(p) (p)->AddRef()
274 #define IDirect3DRM2_Release(p) (p)->Release()
275 /*** IDirect3DRM2 methods ***/
276 #define IDirect3DRM2_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,d)
277 #define IDirect3DRM2_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
278 #define IDirect3DRM2_CreateMesh(p,a) (p)->CreateMesh(a)
279 #define IDirect3DRM2_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
280 #define IDirect3DRM2_CreateFace(p,a) (p)->CreateFace(a)
281 #define IDirect3DRM2_CreateAnimation(p,a) (p)->CreateAnimation(a)
282 #define IDirect3DRM2_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
283 #define IDirect3DRM2_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
284 #define IDirect3DRM2_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
285 #define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
286 #define IDirect3DRM2_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
287 #define IDirect3DRM2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
288 #define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d)
289 #define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
290 #define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
291 #define IDirect3DRM2_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
292 #define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
293 #define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
294 #define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
295 #define IDirect3DRM2_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
296 #define IDirect3DRM2_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
297 #define IDirect3DRM2_LoadTextureFromResource(p,a,b) (p)->LoadTextureFromResource(a,b)
298 #define IDirect3DRM2_SetSearchPath(p,a) (p)->SetSearchPath(a)
299 #define IDirect3DRM2_AddSearchPath(p,a) (p)->AddSearchPath(a)
300 #define IDirect3DRM2_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
301 #define IDirect3DRM2_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
302 #define IDirect3DRM2_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
303 #define IDirect3DRM2_GetDevices(p,a) (p)->GetDevices(a)
304 #define IDirect3DRM2_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
305 #define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
306 #define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
307 #define IDirect3DRM2_Tick(p,a) (p)->Tick(a)
308 #define IDirect3DRM2_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(p,a)
311 /*****************************************************************************
312 * IDirect3DRM3 interface
314 #ifdef WINE_NO_UNICODE_MACROS
317 #define INTERFACE IDirect3DRM3
318 DECLARE_INTERFACE_(IDirect3DRM3
,IUnknown
)
320 /*** IUnknown methods ***/
321 STDMETHOD_(HRESULT
,QueryInterface
)(THIS_ REFIID riid
, void** ppvObject
) PURE
;
322 STDMETHOD_(ULONG
,AddRef
)(THIS
) PURE
;
323 STDMETHOD_(ULONG
,Release
)(THIS
) PURE
;
324 /*** IDirect3DRM2 methods ***/
325 STDMETHOD(CreateObject
)(THIS_ REFCLSID rclsid
, LPUNKNOWN pUnkOuter
, REFIID riid
, LPVOID
*ppvObj
) PURE
;
326 STDMETHOD(CreateFrame
)(THIS_ LPDIRECT3DRMFRAME3
, LPDIRECT3DRMFRAME3
*) PURE
;
327 STDMETHOD(CreateMesh
)(THIS_ LPDIRECT3DRMMESH
*) PURE
;
328 STDMETHOD(CreateMeshBuilder
)(THIS_ LPDIRECT3DRMMESHBUILDER3
*) PURE
;
329 STDMETHOD(CreateFace
)(THIS_ LPDIRECT3DRMFACE2
*) PURE
;
330 STDMETHOD(CreateAnimation
)(THIS_ LPDIRECT3DRMANIMATION2
*) PURE
;
331 STDMETHOD(CreateAnimationSet
)(THIS_ LPDIRECT3DRMANIMATIONSET2
*) PURE
;
332 STDMETHOD(CreateTexture
)(THIS_ LPD3DRMIMAGE
, LPDIRECT3DRMTEXTURE3
*) PURE
;
333 STDMETHOD(CreateLight
)(THIS_ D3DRMLIGHTTYPE
, D3DCOLOR
, LPDIRECT3DRMLIGHT
*) PURE
;
334 STDMETHOD(CreateLightRGB
)(THIS_ D3DRMLIGHTTYPE
, D3DVALUE
, D3DVALUE
, D3DVALUE
, LPDIRECT3DRMLIGHT
*) PURE
;
335 STDMETHOD(CreateMaterial
)(THIS_ D3DVALUE
, LPDIRECT3DRMMATERIAL2
*) PURE
;
336 STDMETHOD(CreateDevice
)(THIS_ DWORD
, DWORD
, LPDIRECT3DRMDEVICE3
*) PURE
;
337 STDMETHOD(CreateDeviceFromSurface
)(THIS_ LPGUID pGUID
, LPDIRECTDRAW pDD
, LPDIRECTDRAWSURFACE pDDSBack
,
338 LPDIRECT3DRMDEVICE3
*) PURE
;
339 STDMETHOD(CreateDeviceFromD3D
)(THIS_ LPDIRECT3D2 pD3D
, LPDIRECT3DDEVICE2 pD3DDev
, LPDIRECT3DRMDEVICE3
*) PURE
;
340 STDMETHOD(CreateDeviceFromClipper
)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper
, LPGUID pGUID
, int width
, int height
,
341 LPDIRECT3DRMDEVICE3
*) PURE
;
342 STDMETHOD(CreateTextureFromSurface
)(THIS_ LPDIRECTDRAWSURFACE pDDS
, LPDIRECT3DRMTEXTURE3
*) PURE
;
343 STDMETHOD(CreateShadow
)(THIS_ LPUNKNOWN
, LPDIRECT3DRMLIGHT
, D3DVALUE px
, D3DVALUE py
, D3DVALUE pz
,
344 D3DVALUE nx
, D3DVALUE ny
, D3DVALUE nz
, LPDIRECT3DRMSHADOW2
*) PURE
;
345 STDMETHOD(CreateViewport
)(THIS_ LPDIRECT3DRMDEVICE3
, LPDIRECT3DRMFRAME3
, DWORD
, DWORD
, DWORD
, DWORD
,
346 LPDIRECT3DRMVIEWPORT2
*) PURE
;
347 STDMETHOD(CreateWrap
)(THIS_ D3DRMWRAPTYPE
, LPDIRECT3DRMFRAME3
, D3DVALUE ox
, D3DVALUE oy
, D3DVALUE oz
,
348 D3DVALUE dx
, D3DVALUE dy
, D3DVALUE dz
, D3DVALUE ux
, D3DVALUE uy
, D3DVALUE uz
, D3DVALUE ou
, D3DVALUE ov
,
349 D3DVALUE su
, D3DVALUE sv
, LPDIRECT3DRMWRAP
*) PURE
;
350 STDMETHOD(CreateUserVisual
)(THIS_ D3DRMUSERVISUALCALLBACK
, LPVOID pArg
, LPDIRECT3DRMUSERVISUAL
*) PURE
;
351 STDMETHOD(LoadTexture
)(THIS_
const char *, LPDIRECT3DRMTEXTURE3
*) PURE
;
352 STDMETHOD(LoadTextureFromResource
)(THIS_ HMODULE hModule
, LPCSTR
/* LPCTSTR */ strName
, LPCSTR
/* LPCTSTR */ strType
, LPDIRECT3DRMTEXTURE3
*) PURE
;
353 STDMETHOD(SetSearchPath
)(THIS_ LPCSTR
) PURE
;
354 STDMETHOD(AddSearchPath
)(THIS_ LPCSTR
) PURE
;
355 STDMETHOD(GetSearchPath
)(THIS_ DWORD
*size_return
, LPSTR path_return
) PURE
;
356 STDMETHOD(SetDefaultTextureColors
)(THIS_ DWORD
) PURE
;
357 STDMETHOD(SetDefaultTextureShades
)(THIS_ DWORD
) PURE
;
358 STDMETHOD(GetDevices
)(THIS_ LPDIRECT3DRMDEVICEARRAY
*) PURE
;
359 STDMETHOD(GetNamedObject
)(THIS_
const char *, LPDIRECT3DRMOBJECT
*) PURE
;
360 STDMETHOD(EnumerateObjects
)(THIS_ D3DRMOBJECTCALLBACK
, LPVOID
) PURE
;
361 STDMETHOD(Load
)(THIS_ LPVOID
, LPVOID
, LPIID
*, DWORD
, D3DRMLOADOPTIONS
, D3DRMLOADCALLBACK
, LPVOID
,
362 D3DRMLOADTEXTURECALLBACK
, LPVOID
, LPDIRECT3DRMFRAME3
) PURE
;
363 STDMETHOD(Tick
)(THIS_ D3DVALUE
) PURE
;
364 STDMETHOD(CreateProgressiveMesh
)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH
) PURE
;
365 STDMETHOD(RegisterClient
)(THIS_ REFGUID rguid
, LPDWORD lpdwID
) PURE
;
366 STDMETHOD(UnregisterClient
)(THIS_ REFGUID rguid
) PURE
;
367 STDMETHOD(CreateClippedVisual
)(THIS_ LPDIRECT3DRMVISUAL
, LPDIRECT3DRMCLIPPEDVISUAL
*) PURE
;
368 STDMETHOD(SetOptions
)(THIS_ DWORD
) PURE
;
369 STDMETHOD(GetOptions
)(THIS_ LPDWORD
) PURE
;
373 #if !defined(__cplusplus) || defined(CINTERFACE)
374 /*** IUnknown methods ***/
375 #define IDirect3DRM3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
376 #define IDirect3DRM3_AddRef(p) (p)->lpVtbl->AddRef(p)
377 #define IDirect3DRM3_Release(p) (p)->lpVtbl->Release(p)
378 /*** IDirect3DRM3 methods ***/
379 #define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->lpVtbl->CreateObject(p,a,b,d)
380 #define IDirect3DRM3_CreateFrame(p,a,b) (p)->lpVtbl->CreateFrame(p,a,b)
381 #define IDirect3DRM3_CreateMesh(p,a) (p)->lpVtbl->CreateMesh(p,a)
382 #define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->lpVtbl->CreateMeshBuilder(p,a)
383 #define IDirect3DRM3_CreateFace(p,a) (p)->lpVtbl->CreateFace(p,a)
384 #define IDirect3DRM3_CreateAnimation(p,a) (p)->lpVtbl->CreateAnimation(p,a)
385 #define IDirect3DRM3_CreateAnimationSet(p,a) (p)->lpVtbl->CreateAnimationSet(p,a)
386 #define IDirect3DRM3_CreateTexture(p,a,b) (p)->lpVtbl->CreateTexture(p,a,b)
387 #define IDirect3DRM3_CreateLight(p,a,b,c) (p)->lpVtbl->CreateLight(p,a,b,c)
388 #define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
389 #define IDirect3DRM3_CreateMaterial(p,a,b) (p)->lpVtbl->CreateMaterial(p,a,b)
390 #define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
391 #define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d) (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
392 #define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
393 #define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
394 #define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
395 #define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
396 #define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
397 #define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
398 #define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->lpVtbl->CreateUserVisual(p,a,b,c)
399 #define IDirect3DRM3_LoadTexture(p,a,b) (p)->lpVtbl->LoadTexture(p,a,b)
400 #define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d)
401 #define IDirect3DRM3_SetSearchPath(p,a) (p)->lpVtbl->SetSearchPath(p,a)
402 #define IDirect3DRM3_AddSearchPath(p,a) (p)->lpVtbl->AddSearchPath(p,a)
403 #define IDirect3DRM3_GetSearchPath(p,a,b) (p)->lpVtbl->GetSearchPath(p,a,b)
404 #define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->lpVtbl->SetDefaultTextureColors(p,a)
405 #define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->lpVtbl->SetDefaultTextureShades(p,a)
406 #define IDirect3DRM3_GetDevices(p,a) (p)->lpVtbl->GetDevices(p,a)
407 #define IDirect3DRM3_GetNamedObject(p,a,b) (p)->lpVtbl->GetNamedObject(p,a,b)
408 #define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a,b)
409 #define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
410 #define IDirect3DRM3_Tick(p,a) (p)->lpVtbl->Tick(p,a)
411 #define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->lpVtbl->CreateProgressiveMesh(p,a)
412 #define IDirect3DRM3_RegisterClient(p,a,b) (p)->lpVtbl->RegisterClient(p,a,b)
413 #define IDirect3DRM3_UnregisterClient(p,a) (p)->lpVtbl->UnregisterClient(p,a)
414 #define IDirect3DRM3_CreateClippedVisual(p,ab) (p)->lpVtbl->CreateClippedVisual(p,a,b)
415 #define IDirect3DRM3_SetOptions(p,a) (p)->lpVtbl->SetOptions(p,a)
416 #define IDirect3DRM3_GetOptions(p,a) (p)->lpVtbl->GetOptions(p,a)
418 /*** IUnknown methods ***/
419 #define IDirect3DRM3_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
420 #define IDirect3DRM3_AddRef(p) (p)->AddRef()
421 #define IDirect3DRM3_Release(p) (p)->Release()
422 /*** IDirect3DRM3 methods ***/
423 #define IDirect3DRM3_CreateObject(p,a,b,c,d) (p)->CreateObject(a,b,d)
424 #define IDirect3DRM3_CreateFrame(p,a,b) (p)->CreateFrame(a,b)
425 #define IDirect3DRM3_CreateMesh(p,a) (p)->CreateMesh(a)
426 #define IDirect3DRM3_CreateMeshBuilder(p,a) (p)->CreateMeshBuilder(a)
427 #define IDirect3DRM3_CreateFace(p,a) (p)->CreateFace(a)
428 #define IDirect3DRM3_CreateAnimation(p,a) (p)->CreateAnimation(a)
429 #define IDirect3DRM3_CreateAnimationSet(p,a) (p)->CreateAnimationSet(a)
430 #define IDirect3DRM3_CreateTexture(p,a,b) (p)->CreateTexture(a,b)
431 #define IDirect3DRM3_CreateLight(p,a,b,c) (p)->CreateLight(a,b,c)
432 #define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e) (p)->CreateLightRGB(a,b,c,d,e)
433 #define IDirect3DRM3_CreateMaterial(p,a,b) (p)->CreateMaterial(a,b)
434 #define IDirect3DRM3_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
435 #define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d) (p)->CreateDeviceFromSurface(a,b,c,d)
436 #define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c) (p)->CreateDeviceFromD3D(a,b,c)
437 #define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e) (p)->CreateDeviceFromClipper(a,b,c,d,e)
438 #define IDirect3DRM3_CreateTextureFromSurface(p,a,b) (p)->CreateTextureFromSurface(a,b)
439 #define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i) (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
440 #define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g) (p)->CreateViewport(a,b,c,d,e,f,g)
441 #define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
442 #define IDirect3DRM3_CreateUserVisual(p,a,b,c) (p)->CreateUserVisual(a,b,c)
443 #define IDirect3DRM3_LoadTexture(p,a,b) (p)->LoadTexture(a,b)
444 #define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d) (p)->LoadTextureFromResource(a,b,c,d)
445 #define IDirect3DRM3_SetSearchPath(p,a) (p)->SetSearchPath(a)
446 #define IDirect3DRM3_AddSearchPath(p,a) (p)->AddSearchPath(a)
447 #define IDirect3DRM3_GetSearchPath(p,a,b) (p)->GetSearchPath(a,b)
448 #define IDirect3DRM3_SetDefaultTextureColors(p,a) (p)->SetDefaultTextureColors(a)
449 #define IDirect3DRM3_SetDefaultTextureShades(p,a) (p)->SetDefaultTextureShades(a)
450 #define IDirect3DRM3_GetDevices(p,a) (p)->GetDevices(a)
451 #define IDirect3DRM3_GetNamedObject(p,a,b) (p)->GetNamedObject(a,b)
452 #define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
453 #define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j) (p)->Load(a,b,c,d,e,f,g,h,i,j)
454 #define IDirect3DRM3_Tick(p,a) (p)->Tick(a)
455 #define IDirect3DRM3_CreateProgressiveMesh(p,a) (p)->CreateProgressiveMesh(p,a)
456 #define IDirect3DRM3_RegisterClient(p,a,b) (p)->RegisterClient(p,a,b)
457 #define IDirect3DRM3_UnregisterClient(p,a) (p)->UnregisterClient(p,a)
458 #define IDirect3DRM3_CreateClippedVisual(p,ab) (p)->CreateClippedVisual(p,a,b)
459 #define IDirect3DRM3_SetOptions(p,a) (p)->SetOptions(p,a)
460 #define IDirect3DRM3_GetOptions(p,a) (p)->GetOptions(p,a)
463 #define D3DRM_OK DD_OK
464 #define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781)
465 #define D3DRMERR_BADTYPE MAKE_DDHRESULT(782)
466 #define D3DRMERR_BADALLOC MAKE_DDHRESULT(783)
467 #define D3DRMERR_FACEUSED MAKE_DDHRESULT(784)
468 #define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785)
469 #define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786)
470 #define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787)
471 #define D3DRMERR_BADFILE MAKE_DDHRESULT(788)
472 #define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789)
473 #define D3DRMERR_BADVALUE MAKE_DDHRESULT(790)
474 #define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791)
475 #define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792)
476 #define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793)
477 #define D3DRMERR_LIBRARYNOTFOUND MAKE_DDHRESULT(794)
478 #define D3DRMERR_INVALIDLIBRARY MAKE_DDHRESULT(795)
479 #define D3DRMERR_PENDING MAKE_DDHRESULT(796)
480 #define D3DRMERR_NOTENOUGHDATA MAKE_DDHRESULT(797)
481 #define D3DRMERR_REQUESTTOOLARGE MAKE_DDHRESULT(798)
482 #define D3DRMERR_REQUESTTOOSMALL MAKE_DDHRESULT(799)
483 #define D3DRMERR_CONNECTIONLOST MAKE_DDHRESULT(800)
484 #define D3DRMERR_LOADABORTED MAKE_DDHRESULT(801)
485 #define D3DRMERR_NOINTERNET MAKE_DDHRESULT(802)
486 #define D3DRMERR_BADCACHEFILE MAKE_DDHRESULT(803)
487 #define D3DRMERR_BOXNOTSET MAKE_DDHRESULT(804)
488 #define D3DRMERR_BADPMDATA MAKE_DDHRESULT(805)
489 #define D3DRMERR_CLIENTNOTREGISTERED MAKE_DDHRESULT(806)
490 #define D3DRMERR_NOTCREATEDFROMDDS MAKE_DDHRESULT(807)
491 #define D3DRMERR_NOSUCHKEY MAKE_DDHRESULT(808)
492 #define D3DRMERR_INCOMPATABLEKEY MAKE_DDHRESULT(809)
493 #define D3DRMERR_ELEMENTINUSE MAKE_DDHRESULT(810)
494 #define D3DRMERR_TEXTUREFORMATNOTFOUND MAKE_DDHRESULT(811)
495 #define D3DRMERR_NOTAGGREGATED MAKE_DDHRESULT(812)
497 #endif /* __D3DRM_H__ */