2 * Tests for the D3DX9 texture functions
4 * Copyright 2009 Tony Wasserka
5 * Copyright 2010 Owen Rudge for CodeWeavers
6 * Copyright 2010 Matteo Bruni for CodeWeavers
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "wine/test.h"
26 #include "resources.h"
28 /* 2x2 16-bit dds, no mipmaps */
29 static const unsigned char dds_16bit
[] = {
30 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x02,0x00,0x00,0x00,
31 0x02,0x00,0x00,0x00,0x08,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
32 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
33 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
34 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
35 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x7c,0x00,0x00,
36 0xe0,0x03,0x00,0x00,0x1f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x00,0x00,
37 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
38 0xff,0x7f,0xff,0x7f,0xff,0x7f,0xff,0x7f
41 /* 2x2 24-bit dds, 2 mipmaps */
42 static const unsigned char dds_24bit
[] = {
43 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x0a,0x00,0x02,0x00,0x00,0x00,
44 0x02,0x00,0x00,0x00,0x0c,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00,0x00,
45 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
46 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
47 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
48 0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0xff,0x00,
49 0x00,0xff,0x00,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
50 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
51 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff
54 /* 4x4 cube map dds */
55 static const unsigned char dds_cube_map
[] = {
56 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x08,0x00,0x04,0x00,0x00,0x00,
57 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
58 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
59 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
60 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
61 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x35,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
62 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00,
63 0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
64 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
65 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
66 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
67 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
68 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
69 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50
72 /* 4x4x2 volume map dds, 2 mipmaps */
73 static const unsigned char dds_volume_map
[] = {
74 0x44,0x44,0x53,0x20,0x7c,0x00,0x00,0x00,0x07,0x10,0x8a,0x00,0x04,0x00,0x00,0x00,
75 0x04,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x03,0x00,0x00,0x00,
76 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
77 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
78 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x00,0x00,
79 0x04,0x00,0x00,0x00,0x44,0x58,0x54,0x33,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
80 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x40,0x00,
81 0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
82 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
83 0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50,
84 0xff,0x00,0xff,0x00,0x00,0x00,0x00,0x00,0x2f,0x7e,0xcf,0x79,0x01,0x54,0x5c,0x5c,
85 0x0f,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x10,0x84,0xef,0x7b,0xaa,0xab,0xab,0xab
88 static BOOL
is_autogenmipmap_supported(IDirect3DDevice9
*device
, D3DRESOURCETYPE resource_type
)
94 D3DDEVICE_CREATION_PARAMETERS params
;
96 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
97 IDirect3DDevice9_GetDirect3D(device
, &d3d9
);
98 IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
99 IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
101 if (!(caps
.Caps2
& D3DCAPS2_CANAUTOGENMIPMAP
))
104 hr
= IDirect3D9_CheckDeviceFormat(d3d9
, params
.AdapterOrdinal
, params
.DeviceType
,
105 mode
.Format
, D3DUSAGE_AUTOGENMIPMAP
, resource_type
, D3DFMT_A8R8G8B8
);
107 IDirect3D9_Release(d3d9
);
108 return SUCCEEDED(hr
);
111 static void test_D3DXCheckTextureRequirements(IDirect3DDevice9
*device
)
113 UINT width
, height
, mipmaps
;
114 D3DFORMAT format
, expected
;
118 D3DDEVICE_CREATION_PARAMETERS params
;
121 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
124 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
125 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
127 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
128 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
130 hr
= D3DXCheckTextureRequirements(NULL
, NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
131 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
134 width
= height
= D3DX_DEFAULT
;
135 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
136 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
137 ok(width
== 256, "Returned width %d, expected %d\n", width
, 256);
138 ok(height
== 256, "Returned height %d, expected %d\n", height
, 256);
140 width
= D3DX_DEFAULT
;
141 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
142 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
143 ok(width
== 256, "Returned width %d, expected %d\n", width
, 256);
145 if (caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
)
146 skip("Hardware only supports pow2 textures\n");
150 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
151 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
152 ok(width
== 62, "Returned width %d, expected %d\n", width
, 62);
154 width
= D3DX_DEFAULT
; height
= 63;
155 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
156 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
157 ok(width
== height
, "Returned width %d, expected %d\n", width
, height
);
158 ok(height
== 63, "Returned height %d, expected %d\n", height
, 63);
161 width
= D3DX_DEFAULT
; height
= 0;
162 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
163 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
164 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
165 ok(height
== 1, "Returned height %d, expected %d\n", height
, 1);
167 width
= 0; height
= 0;
168 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
169 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
170 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
171 ok(height
== 1, "Returned height %d, expected %d\n", height
, 1);
174 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
175 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
176 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
179 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
180 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
181 ok(width
== caps
.MaxTextureWidth
, "Returned width %d, expected %d\n", width
, caps
.MaxTextureWidth
);
183 width
= caps
.MaxTextureWidth
-1;
184 hr
= D3DXCheckTextureRequirements(device
, &width
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
185 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
186 if (caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
)
187 ok(width
== caps
.MaxTextureWidth
, "Returned width %d, expected %d\n", width
, caps
.MaxTextureWidth
);
189 ok(width
== caps
.MaxTextureWidth
-1, "Returned width %d, expected %d\n", width
, caps
.MaxTextureWidth
-1);
192 width
= 64; height
= 63;
194 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
195 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
196 ok(mipmaps
== 7, "Returned mipmaps %d, expected %d\n", mipmaps
, 7);
198 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
))
200 width
= 284; height
= 137;
202 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
203 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
204 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
208 hr
= D3DXCheckTextureRequirements(device
, &width
, &height
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
209 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
210 ok(mipmaps
== 6, "Returned mipmaps %d, expected %d\n", mipmaps
, 6);
213 skip("Skipping some tests, npot2 textures unsupported\n");
216 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
217 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
218 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
221 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
222 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
223 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
225 /* mipmaps when D3DUSAGE_AUTOGENMIPMAP is set */
226 if (is_autogenmipmap_supported(device
, D3DRTYPE_TEXTURE
))
229 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
230 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
231 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
233 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
234 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
235 ok(mipmaps
== 1, "Returned mipmaps %d, expected %d\n", mipmaps
, 1);
237 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
238 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
239 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
241 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
242 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
243 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
246 skip("No D3DUSAGE_AUTOGENMIPMAP support for textures\n");
249 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_WRITEONLY
, NULL
, D3DPOOL_DEFAULT
);
250 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
251 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_DONOTCLIP
, NULL
, D3DPOOL_DEFAULT
);
252 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
253 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_POINTS
, NULL
, D3DPOOL_DEFAULT
);
254 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
255 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_RTPATCHES
, NULL
, D3DPOOL_DEFAULT
);
256 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
257 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, D3DUSAGE_NPATCHES
, NULL
, D3DPOOL_DEFAULT
);
258 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckTextureRequirements succeeded, but should've failed.\n");
261 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
262 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
264 format
= D3DFMT_UNKNOWN
;
265 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
266 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
267 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
269 format
= D3DX_DEFAULT
;
270 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
271 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
272 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
274 format
= D3DFMT_R8G8B8
;
275 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
276 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
277 ok(format
== D3DFMT_X8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_X8R8G8B8
);
279 IDirect3DDevice9_GetDirect3D(device
, &d3d
);
280 IDirect3DDevice9_GetCreationParameters(device
, ¶ms
);
281 IDirect3DDevice9_GetDisplayMode(device
, 0, &mode
);
283 if (SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
284 mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_R3G3B2
)))
285 expected
= D3DFMT_R3G3B2
;
288 if (SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
289 mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_X4R4G4B4
)))
290 expected
= D3DFMT_X4R4G4B4
;
292 expected
= D3DFMT_X1R5G5B5
;
295 format
= D3DFMT_R3G3B2
;
296 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
297 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
298 ok(format
== expected
, "Returned format %u, expected %u\n", format
, expected
);
300 if(SUCCEEDED(IDirect3D9_CheckDeviceFormat(d3d
, params
.AdapterOrdinal
, params
.DeviceType
,
301 mode
.Format
, 0, D3DRTYPE_TEXTURE
, D3DFMT_A8R3G3B2
)))
302 expected
= D3DFMT_A8R3G3B2
;
304 expected
= D3DFMT_A8R8G8B8
;
306 format
= D3DFMT_A8R3G3B2
;
307 hr
= D3DXCheckTextureRequirements(device
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
308 ok(hr
== D3D_OK
, "D3DXCheckTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
309 ok(format
== expected
, "Returned format %u, expected %u\n", format
, expected
);
311 IDirect3D9_Release(d3d
);
314 static void test_D3DXCheckCubeTextureRequirements(IDirect3DDevice9
*device
)
316 UINT size
, mipmaps
, expected
;
321 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
323 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP
))
325 skip("No cube textures support\n");
330 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
331 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
333 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
334 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
336 hr
= D3DXCheckCubeTextureRequirements(NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
337 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
341 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
342 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
343 ok(size
== 256, "Returned size %d, expected %d\n", size
, 256);
348 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
349 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
350 ok(mipmaps
== 7, "Returned mipmaps %d, expected %d\n", mipmaps
, 7);
354 expected
= caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
? 10 : 9;
355 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
356 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
357 ok(mipmaps
== expected
, "Returned mipmaps %d, expected %d\n", mipmaps
, expected
);
361 expected
= caps
.TextureCaps
& D3DPTEXTURECAPS_CUBEMAP_POW2
? 7 : 6;
362 hr
= D3DXCheckCubeTextureRequirements(device
, &size
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
363 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
364 ok(mipmaps
== expected
, "Returned mipmaps %d, expected %d\n", mipmaps
, expected
);
367 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
368 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
369 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
371 if (is_autogenmipmap_supported(device
, D3DRTYPE_CUBETEXTURE
))
374 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
375 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
376 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
379 skip("No D3DUSAGE_AUTOGENMIPMAP support for cube textures\n");
382 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_WRITEONLY
, NULL
, D3DPOOL_DEFAULT
);
383 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
384 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_DONOTCLIP
, NULL
, D3DPOOL_DEFAULT
);
385 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
386 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_POINTS
, NULL
, D3DPOOL_DEFAULT
);
387 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
388 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_RTPATCHES
, NULL
, D3DPOOL_DEFAULT
);
389 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
390 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, D3DUSAGE_NPATCHES
, NULL
, D3DPOOL_DEFAULT
);
391 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckCubeTextureRequirements succeeded, but should've failed.\n");
394 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
395 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
397 format
= D3DFMT_UNKNOWN
;
398 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
399 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
400 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
402 format
= D3DX_DEFAULT
;
403 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
404 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
405 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
407 format
= D3DFMT_R8G8B8
;
408 hr
= D3DXCheckCubeTextureRequirements(device
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
409 ok(hr
== D3D_OK
, "D3DXCheckCubeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
410 ok(format
== D3DFMT_X8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_X8R8G8B8
);
413 static void test_D3DXCheckVolumeTextureRequirements(IDirect3DDevice9
*device
)
415 UINT width
, height
, depth
, mipmaps
, expected
;
420 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
422 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP
))
424 skip("No volume textures support\n");
429 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
430 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
432 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
433 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
435 hr
= D3DXCheckVolumeTextureRequirements(NULL
, NULL
, NULL
, NULL
, NULL
, D3DX_DEFAULT
, NULL
, D3DPOOL_DEFAULT
);
436 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
438 /* width, height, depth */
439 width
= height
= depth
= D3DX_DEFAULT
;
440 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
441 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
442 ok(width
== 256, "Returned width %d, expected %d\n", width
, 256);
443 ok(height
== 256, "Returned height %d, expected %d\n", height
, 256);
444 ok(depth
== 1, "Returned depth %d, expected %d\n", depth
, 1);
446 width
= D3DX_DEFAULT
;
447 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
448 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
449 ok(width
== 256, "Returned width %d, expected %d\n", width
, 256);
451 width
= D3DX_DEFAULT
; height
= 0; depth
= 0;
452 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
453 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
454 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
455 ok(height
== 1, "Returned height %d, expected %d\n", height
, 1);
456 ok(depth
== 1, "Returned height %d, expected %d\n", depth
, 1);
458 width
= 0; height
= 0; depth
= 0;
459 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
460 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
461 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
462 ok(height
== 1, "Returned height %d, expected %d\n", height
, 1);
463 ok(depth
== 1, "Returned height %d, expected %d\n", depth
, 1);
466 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
467 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
468 ok(width
== 1, "Returned width %d, expected %d\n", width
, 1);
471 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
472 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
473 ok(width
== caps
.MaxVolumeExtent
, "Returned width %d, expected %d\n", width
, caps
.MaxVolumeExtent
);
476 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, NULL
, D3DPOOL_DEFAULT
);
477 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
479 format
= D3DFMT_UNKNOWN
;
480 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
481 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
482 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
484 format
= D3DX_DEFAULT
;
485 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
486 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
487 ok(format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_A8R8G8B8
);
489 format
= D3DFMT_R8G8B8
;
490 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, NULL
, 0, &format
, D3DPOOL_DEFAULT
);
491 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
492 ok(format
== D3DFMT_X8R8G8B8
, "Returned format %u, expected %u\n", format
, D3DFMT_X8R8G8B8
);
495 if (!(caps
.TextureCaps
& D3DPTEXTURECAPS_MIPVOLUMEMAP
))
497 skip("No volume textures mipmapping support\n");
501 width
= height
= depth
= 64;
503 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
504 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
505 ok(mipmaps
== 7, "Returned mipmaps %d, expected %d\n", mipmaps
, 7);
511 expected
= caps
.TextureCaps
& D3DPTEXTURECAPS_VOLUMEMAP_POW2
? 10 : 9;
512 hr
= D3DXCheckVolumeTextureRequirements(device
, &width
, &height
, &depth
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
513 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
514 ok(mipmaps
== expected
, "Returned mipmaps %d, expected %d\n", mipmaps
, expected
);
517 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
, NULL
, &mipmaps
, 0, NULL
, D3DPOOL_DEFAULT
);
518 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
519 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
521 if (!is_autogenmipmap_supported(device
, D3DRTYPE_VOLUMETEXTURE
))
523 skip("No D3DUSAGE_AUTOGENMIPMAP support for volume textures\n");
527 /* mipmaps when D3DUSAGE_AUTOGENMIPMAP is set */
529 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
,NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
530 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
531 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
533 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
,NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
534 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
535 ok(mipmaps
== 1, "Returned mipmaps %d, expected %d\n", mipmaps
, 1);
537 hr
= D3DXCheckVolumeTextureRequirements(device
, NULL
, NULL
,NULL
, &mipmaps
, D3DUSAGE_AUTOGENMIPMAP
, NULL
, D3DPOOL_DEFAULT
);
538 ok(hr
== D3D_OK
, "D3DXCheckVolumeTextureRequirements returned %#x, expected %#x\n", hr
, D3D_OK
);
539 ok(mipmaps
== 0, "Returned mipmaps %d, expected %d\n", mipmaps
, 0);
542 static void test_D3DXCreateTexture(IDirect3DDevice9
*device
)
544 IDirect3DTexture9
*texture
;
545 D3DSURFACE_DESC desc
;
550 IDirect3DDevice9_GetDeviceCaps(device
, &caps
);
552 hr
= D3DXCreateTexture(NULL
, 0, 0, 0, 0, D3DX_DEFAULT
, D3DPOOL_DEFAULT
, NULL
);
553 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
555 /* width and height tests */
557 hr
= D3DXCreateTexture(device
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, 0, D3DPOOL_DEFAULT
, &texture
);
558 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
562 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
563 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
564 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
566 ok(desc
.Width
== 256, "Returned width %d, expected %d\n", desc
.Width
, 256);
567 ok(desc
.Height
== 256, "Returned height %d, expected %d\n", desc
.Height
, 256);
569 IDirect3DTexture9_Release(texture
);
573 hr
= D3DXCreateTexture(device
, 0, 0, 0, 0, 0, D3DPOOL_DEFAULT
, &texture
);
574 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
578 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
579 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
580 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
582 ok(desc
.Width
== 1, "Returned width %d, expected %d\n", desc
.Width
, 1);
583 ok(desc
.Height
== 1, "Returned height %d, expected %d\n", desc
.Height
, 1);
585 IDirect3DTexture9_Release(texture
);
589 if (caps
.TextureCaps
& D3DPTEXTURECAPS_POW2
)
590 skip("Hardware only supports pow2 textures\n");
593 hr
= D3DXCreateTexture(device
, D3DX_DEFAULT
, 63, 0, 0, 0, D3DPOOL_DEFAULT
, &texture
);
595 /* may not work with conditional NPOT */
596 ((hr
!= D3D_OK
) && (caps
.TextureCaps
& D3DPTEXTURECAPS_NONPOW2CONDITIONAL
)),
597 "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
601 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
602 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
603 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
605 /* Conditional NPOT may create a texture with different dimensions, so allow those
606 situations instead of returning a fail */
608 ok(desc
.Width
== 63 ||
609 (caps
.TextureCaps
& D3DPTEXTURECAPS_NONPOW2CONDITIONAL
),
610 "Returned width %d, expected %d\n", desc
.Width
, 63);
612 ok(desc
.Height
== 63 ||
613 (caps
.TextureCaps
& D3DPTEXTURECAPS_NONPOW2CONDITIONAL
),
614 "Returned height %d, expected %d\n", desc
.Height
, 63);
616 IDirect3DTexture9_Release(texture
);
622 hr
= D3DXCreateTexture(device
, 64, 63, 9, 0, 0, D3DPOOL_DEFAULT
, &texture
);
623 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
627 mipmaps
= IDirect3DTexture9_GetLevelCount(texture
);
628 ok(mipmaps
== 7, "Returned mipmaps %d, expected %d\n", mipmaps
, 7);
630 IDirect3DTexture9_Release(texture
);
634 hr
= D3DXCreateTexture(device
, 284, 137, 9, 0, 0, D3DPOOL_DEFAULT
, &texture
);
635 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
639 mipmaps
= IDirect3DTexture9_GetLevelCount(texture
);
640 ok(mipmaps
== 9, "Returned mipmaps %d, expected %d\n", mipmaps
, 9);
642 IDirect3DTexture9_Release(texture
);
646 hr
= D3DXCreateTexture(device
, 0, 0, 20, 0, 0, D3DPOOL_DEFAULT
, &texture
);
647 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
651 mipmaps
= IDirect3DTexture9_GetLevelCount(texture
);
652 ok(mipmaps
== 1, "Returned mipmaps %d, expected %d\n", mipmaps
, 1);
654 IDirect3DTexture9_Release(texture
);
658 hr
= D3DXCreateTexture(device
, 64, 64, 1, 0, 0, D3DPOOL_DEFAULT
, &texture
);
659 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
663 mipmaps
= IDirect3DTexture9_GetLevelCount(texture
);
664 ok(mipmaps
== 1, "Returned mipmaps %d, expected %d\n", mipmaps
, 1);
666 IDirect3DTexture9_Release(texture
);
671 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_WRITEONLY
, 0, D3DPOOL_DEFAULT
, &texture
);
672 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
673 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_DONOTCLIP
, 0, D3DPOOL_DEFAULT
, &texture
);
674 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
675 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_POINTS
, 0, D3DPOOL_DEFAULT
, &texture
);
676 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
677 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_RTPATCHES
, 0, D3DPOOL_DEFAULT
, &texture
);
678 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
679 hr
= D3DXCreateTexture(device
, 0, 0, 0, D3DUSAGE_NPATCHES
, 0, D3DPOOL_DEFAULT
, &texture
);
680 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTexture succeeded, but should have failed.\n");
684 hr
= D3DXCreateTexture(device
, 0, 0, 0, 0, D3DFMT_UNKNOWN
, D3DPOOL_DEFAULT
, &texture
);
685 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
689 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
690 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
691 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
693 IDirect3DTexture9_Release(texture
);
697 hr
= D3DXCreateTexture(device
, 0, 0, 0, 0, 0, D3DPOOL_DEFAULT
, &texture
);
698 ok(hr
== D3D_OK
, "D3DXCreateTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
702 hr
= IDirect3DTexture9_GetLevelDesc(texture
, 0, &desc
);
703 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
704 ok(desc
.Format
== D3DFMT_A8R8G8B8
, "Returned format %u, expected %u\n", desc
.Format
, D3DFMT_A8R8G8B8
);
706 IDirect3DTexture9_Release(texture
);
709 /* D3DXCreateTextureFromResource */
711 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, MAKEINTRESOURCEA(IDB_BITMAP_1x1
), &texture
);
712 ok(hr
== D3D_OK
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3D_OK
);
713 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
715 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), &texture
);
716 ok(hr
== D3D_OK
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3D_OK
);
717 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
719 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, MAKEINTRESOURCEA(IDS_STRING
), &texture
);
720 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
722 hr
= D3DXCreateTextureFromResourceA(NULL
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), &texture
);
723 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
725 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, NULL
, &texture
);
726 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
728 hr
= D3DXCreateTextureFromResourceA(device
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), NULL
);
729 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTextureFromResource returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
732 /* D3DXCreateTextureFromResourceEx */
733 hr
= D3DXCreateTextureFromResourceExA(device
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
734 ok(hr
== D3D_OK
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3D_OK
);
735 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
737 hr
= D3DXCreateTextureFromResourceExA(device
, NULL
, MAKEINTRESOURCEA(IDS_STRING
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
738 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
740 hr
= D3DXCreateTextureFromResourceExA(NULL
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
741 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
743 hr
= D3DXCreateTextureFromResourceExA(device
, NULL
, NULL
, D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
744 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
746 hr
= D3DXCreateTextureFromResourceExA(device
, NULL
, MAKEINTRESOURCEA(IDD_BITMAPDATA_1x1
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, D3DFMT_UNKNOWN
, D3DPOOL_MANAGED
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, NULL
);
747 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateTextureFromResourceEx returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
750 static void test_D3DXFilterTexture(IDirect3DDevice9
*device
)
752 IDirect3DTexture9
*tex
;
753 IDirect3DCubeTexture9
*cubetex
;
756 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 5, 0, D3DFMT_A8R8G8B8
, D3DPOOL_MANAGED
, &tex
, NULL
);
760 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_NONE
);
761 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
763 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_BOX
+ 1); /* Invalid filter */
764 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
766 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 5, D3DX_FILTER_NONE
); /* Invalid miplevel */
767 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
770 skip("Failed to create texture\n");
772 IDirect3DTexture9_Release(tex
);
774 hr
= D3DXFilterTexture(NULL
, NULL
, 0, D3DX_FILTER_NONE
);
775 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
777 /* Test different pools */
778 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 0, 0, D3DFMT_A8R8G8B8
, D3DPOOL_SYSTEMMEM
, &tex
, NULL
);
782 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_NONE
);
783 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
784 IDirect3DTexture9_Release(tex
);
787 skip("Failed to create texture\n");
789 hr
= IDirect3DDevice9_CreateTexture(device
, 256, 256, 0, 0, D3DFMT_A8R8G8B8
, D3DPOOL_SCRATCH
, &tex
, NULL
);
793 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) tex
, NULL
, 0, D3DX_FILTER_NONE
);
794 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
795 IDirect3DTexture9_Release(tex
);
798 skip("Failed to create texture\n");
800 /* Cube texture test */
801 hr
= IDirect3DDevice9_CreateCubeTexture(device
, 256, 5, 0, D3DFMT_A8R8G8B8
, D3DPOOL_MANAGED
, &cubetex
, NULL
);
805 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) cubetex
, NULL
, 0, D3DX_FILTER_NONE
);
806 ok(hr
== D3D_OK
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
808 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) cubetex
, NULL
, 0, D3DX_FILTER_BOX
+ 1); /* Invalid filter */
809 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
811 hr
= D3DXFilterTexture((IDirect3DBaseTexture9
*) cubetex
, NULL
, 5, D3DX_FILTER_NONE
); /* Invalid miplevel */
812 ok(hr
== D3DERR_INVALIDCALL
, "D3DXFilterTexture returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
813 IDirect3DCubeTexture9_Release(cubetex
);
816 skip("Failed to create texture\n");
819 static BOOL
color_match(const DWORD
*value
, const DWORD
*expected
)
823 for (i
= 0; i
< 4; i
++)
825 DWORD diff
= value
[i
] > expected
[i
] ? value
[i
] - expected
[i
] : expected
[i
] - value
[i
];
826 if (diff
> 1) return FALSE
;
831 static void WINAPI
fillfunc(D3DXVECTOR4
*value
, const D3DXVECTOR2
*texcoord
,
832 const D3DXVECTOR2
*texelsize
, void *data
)
834 value
->x
= texcoord
->x
;
835 value
->y
= texcoord
->y
;
836 value
->z
= texelsize
->x
;
840 static void test_D3DXFillTexture(IDirect3DDevice9
*device
)
842 IDirect3DTexture9
*tex
;
844 D3DLOCKED_RECT lock_rect
;
847 DWORD value
, expected
, size
, pitch
;
850 hr
= IDirect3DDevice9_CreateTexture(device
, size
, size
, 0, 0, D3DFMT_A8R8G8B8
,
851 D3DPOOL_MANAGED
, &tex
, NULL
);
855 hr
= D3DXFillTexture(tex
, fillfunc
, NULL
);
856 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
858 for (m
= 0; m
< 3; m
++)
860 hr
= IDirect3DTexture9_LockRect(tex
, m
, &lock_rect
, NULL
, D3DLOCK_READONLY
);
861 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
864 pitch
= lock_rect
.Pitch
/ sizeof(DWORD
);
865 for (y
= 0; y
< size
; y
++)
867 for (x
= 0; x
< size
; x
++)
869 value
= ((DWORD
*)lock_rect
.pBits
)[y
* pitch
+ x
];
870 v
[0] = (value
>> 24) & 0xff;
871 v
[1] = (value
>> 16) & 0xff;
872 v
[2] = (value
>> 8) & 0xff;
876 e
[1] = (x
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
877 e
[2] = (y
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
878 e
[3] = 255.0f
/ size
+ 0.5f
;
879 expected
= e
[0] << 24 | e
[1] << 16 | e
[2] << 8 | e
[3];
881 ok(color_match(v
, e
),
882 "Texel at (%u, %u) doesn't match: %#x, expected %#x\n",
883 x
, y
, value
, expected
);
886 IDirect3DTexture9_UnlockRect(tex
, m
);
892 skip("Failed to create texture\n");
894 IDirect3DTexture9_Release(tex
);
896 hr
= IDirect3DDevice9_CreateTexture(device
, 4, 4, 1, 0, D3DFMT_A1R5G5B5
,
897 D3DPOOL_MANAGED
, &tex
, NULL
);
901 hr
= D3DXFillTexture(tex
, fillfunc
, NULL
);
902 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
904 hr
= IDirect3DTexture9_LockRect(tex
, 0, &lock_rect
, NULL
, D3DLOCK_READONLY
);
905 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
908 pitch
= lock_rect
.Pitch
/ sizeof(WORD
);
909 for (y
= 0; y
< 4; y
++)
911 for (x
= 0; x
< 4; x
++)
913 value
= ((WORD
*)lock_rect
.pBits
)[y
* pitch
+ x
];
915 v
[1] = value
>> 10 & 0x1f;
916 v
[2] = value
>> 5 & 0x1f;
920 e
[1] = (x
+ 0.5f
) / 4.0f
* 31.0f
+ 0.5f
;
921 e
[2] = (y
+ 0.5f
) / 4.0f
* 31.0f
+ 0.5f
;
923 expected
= e
[0] << 15 | e
[1] << 10 | e
[2] << 5 | e
[3];
925 ok(color_match(v
, e
),
926 "Texel at (%u, %u) doesn't match: %#x, expected %#x\n",
927 x
, y
, value
, expected
);
930 IDirect3DTexture9_UnlockRect(tex
, 0);
934 skip("Failed to create texture\n");
936 IDirect3DTexture9_Release(tex
);
939 static void WINAPI
fillfunc_cube(D3DXVECTOR4
*value
, const D3DXVECTOR3
*texcoord
,
940 const D3DXVECTOR3
*texelsize
, void *data
)
942 value
->x
= (texcoord
->x
+ 1.0f
) / 2.0f
;
943 value
->y
= (texcoord
->y
+ 1.0f
) / 2.0f
;
944 value
->z
= (texcoord
->z
+ 1.0f
) / 2.0f
;
945 value
->w
= texelsize
->x
;
958 static float get_cube_coord(enum cube_coord coord
, unsigned int x
, unsigned int y
, unsigned int size
)
965 return size
- x
- 0.5f
;
969 return size
- y
- 0.5f
;
975 trace("Unexpected coordinate value\n");
980 static void test_D3DXFillCubeTexture(IDirect3DDevice9
*device
)
982 IDirect3DCubeTexture9
*tex
;
984 D3DLOCKED_RECT lock_rect
;
987 DWORD value
, expected
, size
, pitch
;
988 enum cube_coord coordmap
[6][3] =
990 {ONE
, YCOORDINV
, XCOORDINV
},
991 {ZERO
, YCOORDINV
, XCOORD
},
992 {XCOORD
, ONE
, YCOORD
},
993 {XCOORD
, ZERO
, YCOORDINV
},
994 {XCOORD
, YCOORDINV
, ONE
},
995 {XCOORDINV
, YCOORDINV
, ZERO
}
999 hr
= IDirect3DDevice9_CreateCubeTexture(device
, size
, 0, 0, D3DFMT_A8R8G8B8
,
1000 D3DPOOL_MANAGED
, &tex
, NULL
);
1004 hr
= D3DXFillCubeTexture(tex
, fillfunc_cube
, NULL
);
1005 ok(hr
== D3D_OK
, "D3DXFillCubeTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1007 for (m
= 0; m
< 3; m
++)
1009 for (f
= 0; f
< 6; f
++)
1011 hr
= IDirect3DCubeTexture9_LockRect(tex
, f
, m
, &lock_rect
, NULL
, D3DLOCK_READONLY
);
1012 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1015 pitch
= lock_rect
.Pitch
/ sizeof(DWORD
);
1016 for (y
= 0; y
< size
; y
++)
1018 for (x
= 0; x
< size
; x
++)
1020 value
= ((DWORD
*)lock_rect
.pBits
)[y
* pitch
+ x
];
1021 v
[0] = (value
>> 24) & 0xff;
1022 v
[1] = (value
>> 16) & 0xff;
1023 v
[2] = (value
>> 8) & 0xff;
1024 v
[3] = value
& 0xff;
1026 e
[0] = (f
== 0) || (f
== 1) ?
1027 0 : (BYTE
)(255.0f
/ size
* 2.0f
+ 0.5f
);
1028 e
[1] = get_cube_coord(coordmap
[f
][0], x
, y
, size
) / size
* 255.0f
+ 0.5f
;
1029 e
[2] = get_cube_coord(coordmap
[f
][1], x
, y
, size
) / size
* 255.0f
+ 0.5f
;
1030 e
[3] = get_cube_coord(coordmap
[f
][2], x
, y
, size
) / size
* 255.0f
+ 0.5f
;
1031 expected
= e
[0] << 24 | e
[1] << 16 | e
[2] << 8 | e
[3];
1033 ok(color_match(v
, e
),
1034 "Texel at face %u (%u, %u) doesn't match: %#x, expected %#x\n",
1035 f
, x
, y
, value
, expected
);
1038 IDirect3DCubeTexture9_UnlockRect(tex
, f
, m
);
1045 skip("Failed to create texture\n");
1047 IDirect3DCubeTexture9_Release(tex
);
1049 hr
= IDirect3DDevice9_CreateCubeTexture(device
, 4, 1, 0, D3DFMT_A1R5G5B5
,
1050 D3DPOOL_MANAGED
, &tex
, NULL
);
1054 hr
= D3DXFillCubeTexture(tex
, fillfunc_cube
, NULL
);
1055 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1056 for (f
= 0; f
< 6; f
++)
1058 hr
= IDirect3DCubeTexture9_LockRect(tex
, f
, 0, &lock_rect
, NULL
, D3DLOCK_READONLY
);
1059 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1062 pitch
= lock_rect
.Pitch
/ sizeof(WORD
);
1063 for (y
= 0; y
< 4; y
++)
1065 for (x
= 0; x
< 4; x
++)
1067 value
= ((WORD
*)lock_rect
.pBits
)[y
* pitch
+ x
];
1069 v
[1] = value
>> 10 & 0x1f;
1070 v
[2] = value
>> 5 & 0x1f;
1071 v
[3] = value
& 0x1f;
1073 e
[0] = (f
== 0) || (f
== 1) ?
1074 0 : (BYTE
)(1.0f
/ size
* 2.0f
+ 0.5f
);
1075 e
[1] = get_cube_coord(coordmap
[f
][0], x
, y
, 4) / 4 * 31.0f
+ 0.5f
;
1076 e
[2] = get_cube_coord(coordmap
[f
][1], x
, y
, 4) / 4 * 31.0f
+ 0.5f
;
1077 e
[3] = get_cube_coord(coordmap
[f
][2], x
, y
, 4) / 4 * 31.0f
+ 0.5f
;
1078 expected
= e
[0] << 15 | e
[1] << 10 | e
[2] << 5 | e
[3];
1080 ok(color_match(v
, e
),
1081 "Texel at face %u (%u, %u) doesn't match: %#x, expected %#x\n",
1082 f
, x
, y
, value
, expected
);
1085 IDirect3DCubeTexture9_UnlockRect(tex
, f
, 0);
1090 skip("Failed to create texture\n");
1092 IDirect3DCubeTexture9_Release(tex
);
1095 static void WINAPI
fillfunc_volume(D3DXVECTOR4
*value
, const D3DXVECTOR3
*texcoord
,
1096 const D3DXVECTOR3
*texelsize
, void *data
)
1098 value
->x
= texcoord
->x
;
1099 value
->y
= texcoord
->y
;
1100 value
->z
= texcoord
->z
;
1101 value
->w
= texelsize
->x
;
1104 static void test_D3DXFillVolumeTexture(IDirect3DDevice9
*device
)
1106 IDirect3DVolumeTexture9
*tex
;
1108 D3DLOCKED_BOX lock_box
;
1111 DWORD value
, expected
, size
, row_pitch
, slice_pitch
;
1114 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, size
, size
, size
, 0, 0, D3DFMT_A8R8G8B8
,
1115 D3DPOOL_MANAGED
, &tex
, NULL
);
1119 hr
= D3DXFillVolumeTexture(tex
, fillfunc_volume
, NULL
);
1120 ok(hr
== D3D_OK
, "D3DXFillVolumeTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1122 for (m
= 0; m
< 3; m
++)
1124 hr
= IDirect3DVolumeTexture9_LockBox(tex
, m
, &lock_box
, NULL
, D3DLOCK_READONLY
);
1125 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1128 row_pitch
= lock_box
.RowPitch
/ sizeof(DWORD
);
1129 slice_pitch
= lock_box
.SlicePitch
/ sizeof(DWORD
);
1130 for (z
= 0; z
< size
; z
++)
1132 for (y
= 0; y
< size
; y
++)
1134 for (x
= 0; x
< size
; x
++)
1136 value
= ((DWORD
*)lock_box
.pBits
)[z
* slice_pitch
+ y
* row_pitch
+ x
];
1137 v
[0] = (value
>> 24) & 0xff;
1138 v
[1] = (value
>> 16) & 0xff;
1139 v
[2] = (value
>> 8) & 0xff;
1140 v
[3] = value
& 0xff;
1142 e
[0] = 255.0f
/ size
+ 0.5f
;
1143 e
[1] = (x
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
1144 e
[2] = (y
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
1145 e
[3] = (z
+ 0.5f
) / size
* 255.0f
+ 0.5f
;
1146 expected
= e
[0] << 24 | e
[1] << 16 | e
[2] << 8 | e
[3];
1148 ok(color_match(v
, e
),
1149 "Texel at (%u, %u, %u) doesn't match: %#x, expected %#x\n",
1150 x
, y
, z
, value
, expected
);
1154 IDirect3DVolumeTexture9_UnlockBox(tex
, m
);
1160 skip("Failed to create texture\n");
1162 IDirect3DVolumeTexture9_Release(tex
);
1164 hr
= IDirect3DDevice9_CreateVolumeTexture(device
, 4, 4, 4, 1, 0, D3DFMT_A1R5G5B5
,
1165 D3DPOOL_MANAGED
, &tex
, NULL
);
1169 hr
= D3DXFillVolumeTexture(tex
, fillfunc_volume
, NULL
);
1170 ok(hr
== D3D_OK
, "D3DXFillTexture returned %#x, expected %#x\n", hr
, D3D_OK
);
1171 hr
= IDirect3DVolumeTexture9_LockBox(tex
, 0, &lock_box
, NULL
, D3DLOCK_READONLY
);
1172 ok(hr
== D3D_OK
, "Couldn't lock the texture, error %#x\n", hr
);
1175 row_pitch
= lock_box
.RowPitch
/ sizeof(WORD
);
1176 slice_pitch
= lock_box
.SlicePitch
/ sizeof(WORD
);
1177 for (z
= 0; z
< 4; z
++)
1179 for (y
= 0; y
< 4; y
++)
1181 for (x
= 0; x
< 4; x
++)
1183 value
= ((WORD
*)lock_box
.pBits
)[z
* slice_pitch
+ y
* row_pitch
+ x
];
1185 v
[1] = value
>> 10 & 0x1f;
1186 v
[2] = value
>> 5 & 0x1f;
1187 v
[3] = value
& 0x1f;
1190 e
[1] = (x
+ 0.5f
) / 4 * 31.0f
+ 0.5f
;
1191 e
[2] = (y
+ 0.5f
) / 4 * 31.0f
+ 0.5f
;
1192 e
[3] = (z
+ 0.5f
) / 4 * 31.0f
+ 0.5f
;
1193 expected
= e
[0] << 15 | e
[1] << 10 | e
[2] << 5 | e
[3];
1195 ok(color_match(v
, e
),
1196 "Texel at (%u, %u, %u) doesn't match: %#x, expected %#x\n",
1197 x
, y
, z
, value
, expected
);
1201 IDirect3DVolumeTexture9_UnlockBox(tex
, 0);
1205 skip("Failed to create texture\n");
1207 IDirect3DVolumeTexture9_Release(tex
);
1210 static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9
*device
)
1213 IDirect3DTexture9
*texture
;
1215 hr
= D3DXCreateTextureFromFileInMemory(device
, dds_16bit
, sizeof(dds_16bit
), &texture
);
1216 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1217 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1219 hr
= D3DXCreateTextureFromFileInMemory(device
, dds_24bit
, sizeof(dds_24bit
), &texture
);
1220 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3D_OK
);
1221 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1223 hr
= D3DXCreateTextureFromFileInMemory(device
, dds_24bit
, sizeof(dds_24bit
) - 1, &texture
);
1224 ok(hr
== D3DXERR_INVALIDDATA
, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DXERR_INVALIDDATA
);
1227 static void test_D3DXCreateTextureFromFileInMemoryEx(IDirect3DDevice9
*device
)
1230 IDirect3DTexture9
*texture
;
1232 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, dds_16bit
, sizeof(dds_16bit
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1233 0, D3DFMT_UNKNOWN
, D3DPOOL_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
1234 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr
, D3D_OK
);
1235 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1237 hr
= D3DXCreateTextureFromFileInMemoryEx(device
, dds_16bit
, sizeof(dds_16bit
), D3DX_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
,
1238 D3DUSAGE_DYNAMIC
, D3DFMT_UNKNOWN
, D3DPOOL_DEFAULT
, D3DX_DEFAULT
, D3DX_DEFAULT
, 0, NULL
, NULL
, &texture
);
1239 ok(hr
== D3D_OK
, "D3DXCreateTextureFromFileInMemoryEx returned %#x, expected %#x\n", hr
, D3D_OK
);
1240 if (SUCCEEDED(hr
)) IDirect3DTexture9_Release(texture
);
1243 static void test_D3DXCreateCubeTextureFromFileInMemory(IDirect3DDevice9
*device
)
1248 IDirect3DCubeTexture9
*cube_texture
;
1249 D3DSURFACE_DESC surface_desc
;
1251 hr
= D3DXCreateCubeTextureFromFileInMemory(NULL
, dds_cube_map
, sizeof(dds_cube_map
), &cube_texture
);
1252 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1254 hr
= D3DXCreateCubeTextureFromFileInMemory(device
, NULL
, sizeof(dds_cube_map
), &cube_texture
);
1255 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1257 hr
= D3DXCreateCubeTextureFromFileInMemory(device
, dds_cube_map
, 0, &cube_texture
);
1258 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1260 hr
= D3DXCreateCubeTextureFromFileInMemory(device
, dds_cube_map
, sizeof(dds_cube_map
), NULL
);
1261 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateCubeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1263 hr
= D3DXCreateCubeTextureFromFileInMemory(device
, dds_cube_map
, sizeof(dds_cube_map
), &cube_texture
);
1266 levelcount
= IDirect3DCubeTexture9_GetLevelCount(cube_texture
);
1267 todo_wine
ok(levelcount
== 3, "GetLevelCount returned %u, expected 3\n", levelcount
);
1269 hr
= IDirect3DCubeTexture9_GetLevelDesc(cube_texture
, 0, &surface_desc
);
1270 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
1271 ok(surface_desc
.Width
== 4, "Got width %u, expected 4\n", surface_desc
.Width
);
1272 ok(surface_desc
.Height
== 4, "Got height %u, expected 4\n", surface_desc
.Height
);
1274 hr
= IDirect3DCubeTexture9_GetLevelDesc(cube_texture
, 3, &surface_desc
);
1275 todo_wine
ok(hr
== D3DERR_INVALIDCALL
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1277 ref
= IDirect3DCubeTexture9_Release(cube_texture
);
1278 ok(ref
== 0, "Invalid reference count. Got %u, expected 0\n", ref
);
1279 } else skip("Couldn't create cube texture\n");
1282 static void test_D3DXCreateVolumeTextureFromFileInMemory(IDirect3DDevice9
*device
)
1287 IDirect3DVolumeTexture9
*volume_texture
;
1288 D3DVOLUME_DESC volume_desc
;
1291 hr
= D3DXCreateVolumeTextureFromFileInMemory(NULL
, dds_volume_map
, sizeof(dds_volume_map
), &volume_texture
);
1292 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1294 hr
= D3DXCreateVolumeTextureFromFileInMemory(device
, NULL
, sizeof(dds_volume_map
), &volume_texture
);
1295 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1297 hr
= D3DXCreateVolumeTextureFromFileInMemory(device
, dds_volume_map
, 0, &volume_texture
);
1298 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1300 hr
= D3DXCreateVolumeTextureFromFileInMemory(device
, dds_volume_map
, sizeof(dds_volume_map
), NULL
);
1301 ok(hr
== D3DERR_INVALIDCALL
, "D3DXCreateVolumeTextureFromFileInMemory returned %#x, expected %#x\n", hr
, D3DERR_INVALIDCALL
);
1303 hr
= D3DXCreateVolumeTextureFromFileInMemory(device
, dds_volume_map
, sizeof(dds_volume_map
), &volume_texture
);
1306 levelcount
= IDirect3DVolumeTexture9_GetLevelCount(volume_texture
);
1307 ok(levelcount
== 3, "GetLevelCount returned %u, expected 3\n", levelcount
);
1309 hr
= IDirect3DVolumeTexture9_GetLevelDesc(volume_texture
, 0, &volume_desc
);
1310 ok(hr
== D3D_OK
, "GetLevelDesc returend %#x, expected %#x\n", hr
, D3D_OK
);
1311 ok(volume_desc
.Width
== 4, "Got width %u, expected 4\n", volume_desc
.Width
);
1312 ok(volume_desc
.Height
== 4, "Got height %u, expected 4\n", volume_desc
.Height
);
1313 ok(volume_desc
.Depth
== 2, "Got depth %u, expected 2\n", volume_desc
.Depth
);
1315 hr
= IDirect3DVolumeTexture9_GetLevelDesc(volume_texture
, 1, &volume_desc
);
1316 ok(hr
== D3D_OK
, "GetLevelDesc returned %#x, expected %#x\n", hr
, D3D_OK
);
1317 ok(volume_desc
.Width
== 2, "Got width %u, expected 2\n", volume_desc
.Width
);
1318 ok(volume_desc
.Height
== 2, "Got height %u, expected 2\n", volume_desc
.Height
);
1319 ok(volume_desc
.Depth
== 1, "Got depth %u, expected 1\n", volume_desc
.Depth
);
1321 ref
= IDirect3DVolumeTexture9_Release(volume_texture
);
1322 ok(ref
== 0, "Invalid reference count. Got %u, expected 0\n", ref
);
1331 IDirect3DDevice9
*device
;
1332 D3DPRESENT_PARAMETERS d3dpp
;
1335 wnd
= CreateWindow("static", "d3dx9_test", 0, 0, 0, 0, 0, NULL
, NULL
, NULL
, NULL
);
1337 skip("Couldn't create application window\n");
1340 d3d
= Direct3DCreate9(D3D_SDK_VERSION
);
1342 skip("Couldn't create IDirect3D9 object\n");
1347 ZeroMemory(&d3dpp
, sizeof(d3dpp
));
1348 d3dpp
.Windowed
= TRUE
;
1349 d3dpp
.SwapEffect
= D3DSWAPEFFECT_DISCARD
;
1350 hr
= IDirect3D9_CreateDevice(d3d
, D3DADAPTER_DEFAULT
, D3DDEVTYPE_HAL
, wnd
, D3DCREATE_MIXED_VERTEXPROCESSING
, &d3dpp
, &device
);
1352 skip("Failed to create IDirect3DDevice9 object %#x\n", hr
);
1353 IDirect3D9_Release(d3d
);
1358 test_D3DXCheckTextureRequirements(device
);
1359 test_D3DXCheckCubeTextureRequirements(device
);
1360 test_D3DXCheckVolumeTextureRequirements(device
);
1361 test_D3DXCreateTexture(device
);
1362 test_D3DXFilterTexture(device
);
1363 test_D3DXFillTexture(device
);
1364 test_D3DXFillCubeTexture(device
);
1365 test_D3DXFillVolumeTexture(device
);
1366 test_D3DXCreateTextureFromFileInMemory(device
);
1367 test_D3DXCreateTextureFromFileInMemoryEx(device
);
1368 test_D3DXCreateCubeTextureFromFileInMemory(device
);
1369 test_D3DXCreateVolumeTextureFromFileInMemory(device
);
1371 IDirect3DDevice9_Release(device
);
1372 IDirect3D9_Release(d3d
);