shell32: Implement IShellDispatch2::IsServiceRunning().
[wine/multimedia.git] / dlls / d3d9 / Makefile.in
blob9d5a4d8ce3bb9a6f1653e2a349e35f99fa14ed8b
1 MODULE = d3d9.dll
2 IMPORTLIB = d3d9
3 IMPORTS = dxguid uuid wined3d
5 C_SRCS = \
6 buffer.c \
7 cubetexture.c \
8 d3d9_main.c \
9 device.c \
10 directx.c \
11 query.c \
12 shader.c \
13 stateblock.c \
14 surface.c \
15 swapchain.c \
16 texture.c \
17 vertexdeclaration.c \
18 volume.c \
19 volumetexture.c
21 RC_SRCS = version.rc
23 @MAKE_DLL_RULES@